Originally Posted by MMO-Champion
Ivanyr
  • Overview - With each spell cast, Ivanyr drains his mana, eventually having to Consume Mana from a nearby Source of Mana. If no sources remain, he becomes Withered.
    • Damage Dealers -
      • Ivanyr will gain Mana Flare if Sources of Mana are not destroyed quickly.
      • Interrupting Arcane Blast slows Ivanyr's mana usage.
    • Healers -
      • Volatile Magic inflicts heavy damage to its target and nearby allies when it expires.
    • Tanks -
      • Ivanyr will gain Mana Flare if Sources of Mana are not destroyed quickly.
      • Interrupting Arcane Blast slows Ivanyr's mana usage.
  • Arcane Blast - Ivanyr blasts his target with Arcane energy, inflicting 400,000 Arcane damage.
  • Nether Link - Ivanyr links 3 random players together, repelling them from each other for 5 sec. When Nether Link expires, a pool of arcane energy is created in the space between the targeted players for 1.5 min. The pool of energy inflicts 455,000 Arcane damage to all players in within the area every second.
  • Volatile Magic - Ivanyr marks several random players with Volatile Magic. After 6 sec., the magic explodes, inflicting 715,000 to all players within 15 yards.
  • Overcharge Mana - Ivanyr channels power from the Night Crystal, peroidically gaining stacks of Overcharge. With each cast, Overcharge Mana channels faster.
    • Overcharge - Haste and mana cost increased by 5% per stack.
  • Withering Consumption - Ivanyr is consumed by his need for mana, transforming into a Withered when he can no longer sustain himself.
    • Consume Essence - When Ivanyr is Withered, he consumes life essence, inflicting 130,000 Arcane damage to all players every 2 sec for 6 sec.

Corstilax
  • Overview - Corstilax guards the Nightwell breach, attempting to limit player's exposure to Nightwell Energy. Players must free their allies from Quarantine and avoid direct damage from Suppression Protocol.
  • Quarantine - Corstilax places a random player in Quarantine, stunning them for 20 sec. or until the Quarantine is shattered. This effect inflicts 195,000 Arcane damage every second.
    Quarantine is shattered when a player channels on it for 1 sec.
  • Suppression Protocol - Corstilax channels at a player for 5 sec, firing a missile at their location every second. When the missile impacts, it inflicts 325,000 Arcane damage to all players within 6 yards increasing their Arcane damage taken by 15% for 15 sec. In addition, this effect inflicts 97,500 Arcane damage to all players.
  • Pipe Burst - Nearby pipes burst, applying a stack of Nightwell Energy to all players and creating several pools of residual energy for 15 sec.
    Players that enter the pools gain a stack of Nightwell Energy.
  • Cleansing Force - Corstilax draws in all players, removing one stack of Nightwell Energy every second for 8 sec.
    When Cleansing Force ends, all players within 15 yards suffer 975,000 Arcane damage. This effect stuns the target for 12 sec if they still have stacks of Nightwell Energy.
  • Nightwell Energy - Nightwell energy increases haste by 15%. This effect stack.

General Xakal
  • Overview - General Xakal periodically summons Dread Felbats and causes the ground to erupt with Fel Fissures. After several waves, he will cast Wicked Slam, inflicting damage to all players and knocking them back.
    • Damage Dealers -
    • Healers -
    • Tanks -
      • Dread Felbats periodically spawn and must be tanked.
  • Fel Fissure - General Xakal tears open a rift at a random player's location that persists for the remainder of the fight. After 3 seconds, the rift will explode into a Fel Spire if any player are within the targeted location.
    • Fel Eruption - Fissures erupt to form a spire, inflicting 845,000 Shadow damage to all players within 6 yards, knocking them back.
  • Wicked Slam - General Xakal slams his axe into the ground, inflicting 455,000 Physical damage to all players, knocking them back.
  • Shadow Slash - General Xakal empowers his axe with dark magic, creating a wave of energy that shoots out towards a random player. This effect inflicts 455,000 Shadow damage to all players hit by the wave.
  • Dread Felbat - General Xakal periodically calls Dread Felbats to fight for him. Each Dread Felbat flies over the battlefield, casting Bombardment several times and then lands to melee players.
    • Bombardment - Dread Felbats fire a bolt of fel energy at a random player's location, inflicting 325,000 Fire damage to all players within 5 yards of the targeted location.

Nal'tira
  • Overview - Nal'tira weakens her enemies and attempts to draw them into her Tangled Web. Players must break the thread between Nal'tira and her prey to avoid her Feeding on them.
    • Damage Dealers -
      • Avoid Nether Venom pools.
      • Free your allies from Tangled Web by standing in the thread between Nal'tira and her prey.
    • Healers -
    • Tanks -
      • Free your allies from Tangled Web by standing in the thread between Nal'tira and her prey.
  • Blink Strikes - Nal'tira teleports to a distant player and executes a series of attacks for 2.5 sec. Each attack inflicts 357,500 Arcane damage to all players in front of her every 0.5 sec.
  • Nether Venom - Nal'tira spits venom at a random player's location that persists for 5 min. Players inside the venom suffer 130,000 Arcane damage every second and have their haste reduced by 500%.
  • Tangled Web - Nal'tira pulls random players to her location, connecting each player together with a web that inflicts 195,000 Arcane damage every second. This effect persists until players that are webbed together move at least 30 yards away from each other.

Advisor Vandros
  • Overview - Advisor Vandros uses the power of the Nightwell to influence time. He frequently summons Chrono Shards and will attempt to erase players from existence with Banish In Time.
  • Accelerating Blast - Advisor Vandros blasts a player with dark energy, inflicting 325,000 Arcane damage. Each successful cast increases his damage done and haste by 5% for 15 sec. This effect stacks.
  • Force Bomb - Advisor Vandros summons 2 Force Bombs that detonate after 5 sec. Each Force Bomb inflicts 195,000 Arcane damage to all players within 5 yards and creates a Force Nova.
    • Force Nova - Inflicts 68,250 Arcane damage every 0.5 sec to all players within the nova's area of effect. In addition, the nova pushes players away as it moves outwards.
  • Chrono Shards - Advisor Vandros periodically summons Chrono Shards that explode after 8 sec. This effect inflicts 325,000 Arcane damage to all players within 10 yards.
    • Time Split - Chrono Shards detonate after 8 sec, inflicting 325,000 Arcane damage to all players within 10 yards.
  • Banish In Time - When Advisor Vandros reaches 50% health remaining, he teleports all players away and attempts to banish them in time. If he is not re-engaged within 2 min, all players are lost in time and die.
    • Timeless Wraith - Timeless Wraiths roam the space between time and attempt to stop players from escaping.
      • Breach - Timeless Wraiths breach time, inflicting 136,500 Arcane damage to all players within 15 yards every second.
      • Time Lock - Timeless Wraiths lock a player in time, stunning them for 10 sec.

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