PTR Build: A new Patch 7.2 PTR build is on the way!
Update: Added this week's World Boss and Weekly Event.

PTR Patch 2.5.0 Known Issues, Necromancer Fan Art

Journey to Un'Goro is Hearthstone's Next Expansion

Patch 7.2 - Warlock Class Mounts
Today we are taking a look at the Warlock class mount.



Warlock Class Mount Red Warlock Class Mount Green Warlock Class Mount Purple


World Boss - Drugon the Frostblood
Drugon the Frostblood is up this week, rewarding players with gold and a chance at item level 860 loot.



World Quest Bonus Event
Originally Posted by Blizzard (Blue Tracker / Official Forums)
An extra weekly quest and rewards are here.

Get out your best map and plan your route across every part of the Broken Isles, as this is a great time to immerse yourself in World Quests.

This Week
All week, open your map (default hotkey: m) and then select any of the five main Broken Isles zones to consider the World Quests available to you. Hover your mouse over a World Quest on the map to see what tasks are needed complete it, the rewards you’ll receive, and the time remaining that the quest is available to you.

Look for the following all week long:


If you’ve been looking to impress some emissaries, this is the week to do it!

Every Week
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.

Patch 7.1.5 Hotfixes -February 27
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons
  • Mythic Keystone Dungeons
    • Necrotic Rot will now expire after leaving combat.
  • Grimrail Depot
    • Resolved an issue where the client scene showing party members boarding The Grimrail would fail to play correctly.

Items
  • Oakheart’s Gnarled Root’s movement speed reduction can now be suppressed.
  • Six-Feather Fan’s movement speed reduction can now be suppressed.
  • Faulty Countermeasure’s movement speed reduction can now be suppressed.

Player versus Player

Blue Posts
Originally Posted by Blizzard Entertainment
Providing Feedback
I poked fun at it because I felt it was worth calling out that that's not a good plan for getting your feedback across. I assume that community managers and others reviewing the forum generally won't look kindly on someone posting 23 times in a row (and rightly so). Beyond this I'm going to leave their job to them though; I'm just here to talk about feedback and this forum.

Viewing this forum (or any other) as a contest for who most deserves a blue response is never going to give a satisfying result. Chiefly because that's not how we actually use the forums. We use it as a place to sift through a very large number of posts and try to collect actionable feedback reasonably efficiently. We're primarily reading more than posting, and what we care about is clear, specific, and non-hyperbolic feedback. I don't have a full-blown thesis on how to best do that, but a few thoughts I have regularly while reading:

--Narrower issues/discussions are better. If you say something specific about something that goes wrong or feels bad whilst trying to use an ability, we tend to take notice regardless of whether there's an immediate result. On the flip side; the problem of large-scale DPS balance is virtually always intractable on a forum thread.

--Talking about any outcome you desire besides more power for your character is virtually a requirement for feedback to mean much (everyone always wants more power for their character).

--Change may not happen quickly. One requirement for healthy long-term communication is being able to have interactions other than "we're changing this right away." Sometimes (often) we're not changing something right away even if we don't like it--and there's nobody with a bigger list of things to potentially improve than us.

Part of having this forum, as I've mentioned, is trying to post a little more on our thinking and philosophy (instead of only on immediate action). We like open communication and feedback because of how valuable it is for us to have as much insight as possible into what's happening with players (at its core, "feedback" is about telling us good or bad things that happened to you while playing--the closer you are to that concept, the better it usually is). And both us and players being able to get more out of it also requires that any communication be taken for what it is, not as an invitation to fight with us or with each other about which topics get a response. (Blue Tracker / Official Forums)

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Druid Class Mount
Here's what I think is going to happen - druid flight form isn't going to be affected by the broken isles speed boost, other flying mounts are. Just like how ground travel form isn't affected by the broken isles speed boost but normal ground mounts are. Really hope I'm wrong here, waiting to be pleasantly surprised.
Good news! The Archdruid's Lunarwing Form operates like a shapeshift in terms of benefits (instant cast, immune to polymorph, etc.) but also counts as an additional mount in your mount journal.

As for the second question, the movement speed bonus from Broken Isles Pathfinder I does not apply to flying speed, but druid Travel Form does benefit from the ground movement speed bonus in 7.2 (and this should be active on PTR)!

Can people mount us in flight form? Please Muffinus. It's all I've ever dreamed of
You can, indeed, carry others on your back in this form. Enjoy! (Blue Tracker / Official Forums)

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Holy Priest PvP Talents
We really like the idea about resetting Spirit of Redeemer's cooldown upon death. We just snuck it in for 7.2!

As for Spirit of Redeemer, we agree that talent competes a little too directly with Ray of Hope in what it's trying to do. It'll likely get some changes... eventually. (Blue Tracker / Official Forums)

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Affliction and Demonology Feedback
Bear with me. I get that the idea is for various specs to excel in different situations. That's one way to approach the class design. But, let's assume, for argument's sake, that there are 3 ways to build an affliction lock, due to talents (similarly for demo or destro).

Why would you use the talents to create the "specialization" inside of the spec itself, and largely let the spec determine how the class feels? Meaning, why couldnt each warlock spec have excellent single target, "cleave" or aoe dps, (via various talent builds) and let the player pick which spec he wants to play based on how that rotation feels?

I happen to LOVE using MG and tunneling. I like for cleave i can throw out a few agonys, throw out a seed, and then go back to channeling on a high priority mob. I do not want to manage 2-3 dots on multiple targets very much in order to do relevant dps. I'm worried that because I'm affliction, you'll eventually revert to me being completely "meh" on single target if I'm not multi-dotting. I hate that idea.

Help me understand why achieving that (equal balance via talents between given specs) is difficult to do from a balance standpoint? Why does one spec have to be the "single target" spec, one a multi-dot, one a havoc.... etc?

Please don't kill what I've come to really like about affliction. I've seen the "de-homogenization" at work recently (with holy paladin design from the WoD rotational style) and I just think the "variety" is better served in talents than it is changing the spec design every few months.

The answer is probably that there should be some mix of both (quite possibly a mix we're still trying to settle into the right place, given that Legion greatly expanded the use of spec-specific talents that change your rotation). Both of the following are good things to have happen in the game:

1) You really like the MG playstyle, and feel good when you're using it well, and feel extra good when that happens when it's also the highest-DPS talent for the situation.

2) A fight happens to be perfect for Affliction (perhaps that should be sustained multi-DoT, but it doesn't matter right now what it is, just that some situation is) and you feel good as you shine on that fight, including making your raidmates of other specs/class temporarily jealous of you.

#2 is more controversial I believe, but it remains true even in a world with some nontrivial barrier to swapping specs. Yes, one complication is the fact that some players will always care enough about min/maxing to put in the effort to overcome the barrier and play the "best" spec as often as possible. That's okay though; in fact, it's good to have it be up to players to make that choice of whether it's worth it for them. In 7.2, we're even reducing some of the oft-cited barriers to playing multiple specs through changes to the artifact and legendary systems.

Without delving deeper into those issues, the point is that if you see your Demonology friend doing more DPS than you on one fight, and you do more DPS than him on the next fight, that is a fundamentally good experience to have players coming across in the game. It adds texture and meaning to the choice of specs. And on a more basic level, feeling sometimes slightly advantaged, and sometimes slightly envious of what someone else can do, is a much richer experience than feeling neither of those. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
The new class challenge artifact appearances, was wondering do you need to do them for each spec or just one to unlock all.
The challenges are intended to show your mastery of each specialization. You'll need to unlock each appearance separately. (WarcraftDevs)

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Can I get some clarification on the Survival hunter 2pc, Some say its 3x and other say its 6x your mastery
With the Survival T19 2pc, the total chance for your Flanking Strike to trigger Hunting Companion is 6x your base mastery. (WarcraftDevs)

Hearthstone - Journey to Un'Goro Expansion
The next Hearthstone expansion was announced today, Journey to Un'Goro! It will be out in early April and includes 135 new cards!



Dark Legacy Comics #573 - Grinding Gears
DLC #573 has been released!

This article was originally published in forum thread: Warlock Class Mounts, Feb 27 Hotfixes, Blue Posts, Hearthstone Expansion, DLC #573 started by chaud View original post
Comments 56 Comments
  1. Pendulous's Avatar
    Professor Farnsworth needs your help to moderate these forums!
  1. mmocfd328e0b6e's Avatar
    New HS exp. seems a cheap one compare to the others. I guess the managares are getting out more than they invest back to the development.

    Retail forum is cancer... If you are not a Blizzard fan "slave" and have an opinion every post you make it will get -20 rating at least or simply they will delete your post. If you praise the company and your face disappears in their arse they will answer.

    But if Blizzard gives a flying f*ck about PTR bug reports we should expect that on their own forums too...
  1. Devilyaki's Avatar
    Look it's the same mount warlocks got at lvl 60 with a new paint job, so exciting..
  1. zharkos's Avatar
    Quote Originally Posted by Dhru View Post
    New HS exp. seems a cheap one compare to the others. I guess the managares are getting out more than they invest back to the development.

    Retail forum is cancer... If you are not a Blizzard fan "slave" and have an opinion every post you make it will get -20 rating at least or simply they will delete your post. If you praise the company and your face disappears in their arse they will answer.

    But if Blizzard gives a flying f*ck about PTR bug reports we should expect that on their own forums too...
    these forums are arguably similar. i tried to bring up that a few of the artifact skins were horrendously low resolution and the mods straight up deleted the goddamn thread after blizzdrones said "XD they dont have TIME to make them ALL look good"
  1. mmoc18f7b69303's Avatar
    So the warlocky horse just run in the air...

    I dont play warlock but i am still dissapointed. :/
  1. DesoPL's Avatar
    Hearthstone still gets more content than SC2 or D3. Even if game is ruined by blizz themselves.

    Im done...
  1. Venziir's Avatar
    Quote Originally Posted by Devilyaki View Post
    Look it's the same mount warlocks got at lvl 60 with a new paint job, so exciting..
    Probably because this Wrathsteed, is the Dreadsteed 2.0. It's a new breed from Xoroth, created by the very same dreadlord who engineered the Dreadsteed.
  1. Zaltius's Avatar
    Quote Originally Posted by Venziir View Post
    Probably because this Wrathsteed, is the Dreadsteed 2.0. It's a new breed from Xoroth, created by the very same dreadlord who engineered the Dreadsteed.
    So? Imo paladins and warlocks got shafted. They're getting HD-versions of mounts they already have, only now they can fly as well.
  1. Nutri's Avatar
    Quote Originally Posted by Venziir View Post
    Probably because this Wrathsteed, is the Dreadsteed 2.0. It's a new breed from Xoroth, created by the very same dreadlord who engineered the Dreadsteed.
    That's sounds super cool and all, but it's still a lackluster mount.
    Selling a turt as "crafted in the darkest corners of the void by the all devouring Demon of Gluttony, Turtionius swallowed whole armies at once that led to engineering the Turt of Turtionius on the blood-spat Porcelain Toilet of Doomed Souls" still makes it just a turt, no matter how cool the backstory.

    The Warlock horse is just a horse.
    I expected something really demon like with at least a big set of wings.
  1. Dismembered's Avatar
    I'm a little bit dissapointed of the new mount because when you stand in front of it you don't see the Pentagramm/Baphomet anymore which the old lvl60 mount has :-(
  1. mmocce30d95a56's Avatar
    Mythic Keystone Dungeons

    Necrotic Rot will now expire after leaving combat.

    Nerfing for the lowbobs?
  1. Venziir's Avatar
    Quote Originally Posted by Spinecleaver View Post
    So? Imo paladins and warlocks got shafted. They're getting HD-versions of mounts they already have, only now they can fly as well.
    ... The Paladin mount is Rivendare's Deathcharger, that has been purified and brought back to life via the Light. That's flipping awesome.
  1. l33t's Avatar
    Bwahahah, dat DLC tho Brilliant.
  1. Arvandor's Avatar
    oh look another blue story of feedback excuse..

    from beta to this day, we give you the best feedback ever for mm, that the vulnerable concept is the wrong way for progression and fun.

    and then we see the first new 7.2 trait..
  1. keedorin's Avatar
    That comic speaks truth
  1. Arbiter's Avatar
    Quote Originally Posted by Devilyaki View Post
    Look it's the same mount warlocks got at lvl 60 with a new paint job, so exciting..
    Paladins and Warlocks beg for several expansions for updated class mounts. They're finally getting what they begged for but still find reasons to complain.

    Frankly some of those color options look badass.
  1. mmocb8215096a5's Avatar
    Quote Originally Posted by Arbiter View Post
    Paladins and Warlocks beg for several expansions for updated class mounts. They're finally getting what they begged for but still find reasons to complain.

    Frankly some of those color options look badass.
    The horse looks nice! But WTF in the Air ..... that just looks stupid ! A flying horse look stupid from day 1 it was released. And it will be the same in the future.
  1. Arbiter's Avatar
    Quote Originally Posted by dolfke View Post
    The horse looks nice! But WTF in the Air ..... that just looks stupid ! A flying horse look stupid from day 1 it was released. And it will be the same in the future.
    I can agree with that. Would be nice to have some kind of a better animation for it at least. Though I have no better idea of my own so not much I can personally complain about.

    It has to fly though. Otherwise people would complain that other class mounts can fly.
  1. Chaosrising's Avatar
    Quote Originally Posted by dolfke View Post
    The horse looks nice! But WTF in the Air ..... that just looks stupid ! A flying horse look stupid from day 1 it was released. And it will be the same in the future.
    What about the Headless horsemen mount are we going to bitch about that now because it just flys?
  1. gutnbrg's Avatar
    Quote Originally Posted by Arbiter View Post
    Paladins and Warlocks beg for several expansions for updated class mounts. They're finally getting what they begged for but still find reasons to complain.

    Frankly some of those color options look badass.
    It woulda been fine if we got updated class mounts earlier on since u say we've been asking for them for years....but when they update our class mounts look at the same time they give shaman an insane looking mount, maybe best looking mount ingame, it kinda just doesnt feel right...pally/lock/mage all got shafted on these mounts and that sucks.

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