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BlizzCon 2017 - November 3 and 4

7.2 PTR Legendary Items Changes - March 14
Originally Posted by Blizzard (Blue Tracker)
Developers' notes: We’re adding a small amount of baseline throughput (~1.5-2%) to current non-throughput legendaries or legendaries that have throughput, but work very infrequently, especially against dungeon/raid bosses.
All Classes
  • All Specs
    • Sephuz's Secret
      • Now always grants 10% increased movement speed and 3% Haste.
      • When triggered, this bonus is increased to the current values of 70% movement speed and 25% Haste.
      • Movement speed bonuses now stack with other movement speed bonuses.

Death Knight/Paladin/Warrior
  • All Specs
    • Aggramar's Stride
      • Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat.
      • Now grants movement speed equal to 75% of your Haste, Critical Strike, Mastery, or Versatility, whichever is highest.

Mage/Priest/Warlock
  • All Specs
    • Norgannon's Foresight
      • Now has an additional 617 Critical Strike (@ ilvl 940), as a third bonus secondary stat.

Hunter/Shaman
  • All Specs
    • Roots of Shaladrassil
      • Now has an additional 658 Critical Strike (@ ilvl 940), as a third bonus secondary stat.

Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • All Specs
    • Acherus Drapes
      • Now has an additional 771 Mastery (@ ilvl 940), as a third bonus secondary stat.
  • Blood
  • Unholy
    • Death March
      • Now also increases Death Strike and Death Coil damage by 15%.

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • All Specs
  • Balance
  • Feral
  • Guardian
    • Oakheart's Puny Quods
      • Barkskin instantly grants 45 Rage plus an additional 30 Rage (was 15 Rage) over 3 seconds.
  • Restoration
    • The Dark Titan's Advice
      • Now also causes Lifebloom’s periodic healing to have a 5% chance to trigger the final healing effect.
    • Tearstone of Elune
      • Allies healed by your Wild Growth have a 15% (was 20%) chance to also gain Rejuvenation.
    • X'oni's Caress
      • Now also reduces Ironbark’s cooldown by 25%.
    • Essence of Infusion
      • Tranquility heals targets below 60% (was 50%) health for 60% (was 50%) more.
    • Aman'Thul's Wisdom
      • Redesigned. When your Rejuvenation heals a full health target, its duration is increased by 3 seconds, up to a maximum total increase of 15 seconds per cast.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • All Specs
  • Fire
    • Pyrotex Ignition Cloth
      • Phoenix Flames reduces the remaining cooldown on Combustion by 9 seconds (was 6 seconds).

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Mistweaver
    • Eye of Collidus the Warp-Watcher
      • Each time Soothing Mist heals, the absorb amount of your next Life Cocoon is increased by 3% (was 1%), stacking up to 50 times (was 100).
      • Fixed a bug where the second Soothing Mist from Unison Spaulders did not grant a second stack of the buff.
    • Ovyd's Winter Wrap
      • Redesigned slightly. Each time Enveloping Mist heals, its healing bonus has a 50% chance to spread to an injured ally within 30 yards.
    • Ei'thas, Lunar Glides of Eramas
      • Redesigned. Uplifting Trance increases your Vivify healing by an additional 20% and causes it to heal 1 additional target.
  • Windwalker
    • Hidden Master's Forbidden Touch
      • Now also increases Touch of Death’s damage by 40%.
    • Katsuo's Eclipse
      • Reduce the cost of Fists of Fury by 1 Chi (was 2 Chi).
    • Drinking Horn Cover
      • The duration of Storm, Earth, and Fire is reduced by 0.4 seconds (was 0.6 seconds) for every Chi you spend.
    • March of the Legion
      • Now has an additional 641 Mastery (@ ilvl 940) as a third bonus secondary stat.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Holy/Protection
    • Uther's Guard
      • Now has an additional 797 Haste (@ ilvl 940) as a third bonus secondary stat.
  • Holy
  • Protection
  • Retribution
    • Aegisjalmur, the Armguards of Awe
      • Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat.
      • Triggered Shield of Vengeance amount reduced from 200% to 100%.

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • All Specs
    • Will of Valeera
      • Now has an additional 658 Mastery (@ ilvl 940) as a third bonus secondary stat.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Enhancement
    • Akainu's Absolute Justice
      • Lava Lash deals 50% (was 30%) increased damage while your weapons are enhanced by both Flametongue and Frostbrand.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • All Specs
  • Protection
    • The Walls Fell
      • Now also increases Shield Slam’s Rage generation by 2.
    • Thundergod's Vigor
      • Each enemy you hit with Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 3 seconds (was 1 second).

PTR Development Notes - Build 23753
Originally Posted by Blizzard (Blue Tracker)
This week’s PTR update contains mostly tuning changes, which include some of the mechanisms around the Broken Shore, but also a large round of adjustments to Legendary items. These adjustments are part of our overall goal to bring Legendaries more in line with each other in terms of value, particularly in how their benefits apply to your primary role (tanking, DPS, or healing).

This first round of adjustments is not comprehensive - in fact, we’ve already made some additional changes since this build was put together, and we expect tuning to continue as part of an ongoing process. Still, we’d greatly appreciate your feedback on these changes, as well as on any other Legendaries that are still in need of tuning. We’ve created a separate thread here with more details on exactly what changes have been made.

Thanks, and happy testing!

PTR Build Deploy 3/14/2017
Originally Posted by Blizzard (Blue Tracker)
Greetings all,
PTR Realms will be coming down today in order to deploy a new 7.2.0 build. No ETA for today's push but I'll ping the thread if things look like they're going to take longer than usual.

As always, I'll leave this thread open for discussion so long as conversations remain civil and adhere to forum guidelines.

Thanks for your patience everyone!
This article was originally published in forum thread: 7.2 PTR Legendary Items Changes - March 14, PTR Development Notes, PTR Build Deploy started by chaud View original post
Comments 53 Comments
  1. mrgummage's Avatar
    Quote Originally Posted by Kanegasi View Post
    Originally Posted by Blizzard Entertainment
    Hey guys, we're buffing the crap legendaries.

    *nerfs Ret wrist*

    Seems legit.
    They nerfed the side effect which is only useful if you're failing at your task of staying out of bad in favour of buffing it's actual DPS output.
  1. Kanegasi's Avatar
    Quote Originally Posted by mrgummage View Post
    They nerfed the side effect which is only useful if you're failing at your task of staying out of bad in favour of buffing it's actual DPS output.
    Shield of Vengeance does damage, if you haven't noticed.
  1. Spirthealer's Avatar
    Buff the Ench Wrist all u want, still useless. maybe make the Mastery higher then we can talk and change the Crit for Haste.
  1. JIMM-'s Avatar
    Quote Originally Posted by fathom81 View Post
    The feral ring was bis since?...its total crap, what r ur sources?!
    dem non feral players thinking ring is bis ROFL
  1. Iettlopp's Avatar
    Please nerf ww monk legendaries more, WW is doing to much dmg atm and their legendaries are better than every other legendary other classes have combined.....
  1. Diggsworth's Avatar
    Quote Originally Posted by Iettlopp View Post
    Please nerf ww monk legendaries more, WW is doing to much dmg atm and their legendaries are better than every other legendary other classes have combined.....
    WW only looks like it's doing more.
    Almost every fight is ten billion add cleavefest.
  1. Iettlopp's Avatar
    Quote Originally Posted by Diggsworth View Post
    WW only looks like it's doing more.
    Almost every fight is ten billion add cleavefest.
    there are better classes for cleave and aoe, WW has a that stupid mark of the crane buff they have to put up on adds and because if the shitty tab targetting atm its just not worth it for me sometimes, why the fuck am i targetting something thats thats underneath us in kara instead of the mobs infront of me. (Hopefully its getting fixed with the new targetting changes they made in PTR).
  1. Heathy's Avatar
    I like the change to muze's they are kinda meh, but flash heal with 15% haste, that is tempting.
  1. Diggsworth's Avatar
    Quote Originally Posted by Iettlopp View Post
    there are better classes for cleave and aoe, WW has a that stupid mark of the crane buff they have to put up on adds and because if the shitty tab targetting atm its just not worth it for me sometimes, why the fuck am i targetting something thats thats underneath us in kara instead of the mobs infront of me. (Hopefully its getting fixed with the new targetting changes they made in PTR).
    Yeah, it's getting super old, but I think hell will freeze over before tab targetting is ever fixed.
    And as for the original reply, your sarcasm as to the WW nerfs did not convey properly to me, however I see now how you truly feel about this nonsense <3
  1. mrgummage's Avatar
    Quote Originally Posted by Kanegasi View Post
    Shield of Vengeance does damage, if you haven't noticed.
    How often do you coordinate with your raid healers to let you drop down to 1 health for ~1.2M damage every 3 min (6,666 DPS)?
  1. paflodder's Avatar
    Quote Originally Posted by mrgummage View Post
    How often do you coordinate with your raid healers to let you drop down to 1 health for ~1.2M damage every 3 min (6,666 DPS)?
    100% agree , this crap has no business being a legendary item in the first place if you look at it like that .
    Completely useless for dps !!
    Repeal and replace ;-) !!!
  1. Velimere's Avatar
    So other specs can have flat 5% increased damage legendaries or RNG legendaries that can peak even higher than that overall but Windwalker can't even have legendaries increase its DPS by 3%? What the hell is up with these bleeding nerfs to Katsuo's Eclipse and Drinking Horn Cover? This is unacceptable.
  1. Parrived's Avatar
    HI to all/ I can't wait the changes!

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