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Patch 7.3.5 - New Features
While Patch 7.3.5 has yet to hit the PTR, we did find out some of the features it includes.

  • Old World Zone Scaling
    • Racial Starting Zones - 1 to 10
    • Classic Zones - 10 to 60
    • Burning Crusade and Wrath of the Lich King Zones - 60 to 80
    • Cataclysm and Mists of Pandaria Zones - 80 to 90
    • Warlords of Draenor Zones - 90 to 100
    • Legion Zones - 100 to 110
  • Ulduar Timewalking Raid
  • New Seething Shore Battleground
    • Horde and Alliance will face off in Silithus for the Azerite bubbling to the surface.
    • Fight for dynamically shifting points across the map.


Stormwind and Orgrimmar Updates in Battle for Azeroth
Ian Bates (Red Shirt Guy) has released a blog post on Blizzplanet detailing some interesting info from the BfA BlizzCon demo.

  • Each city will now have an embassy linked to the recruitment of Allied Races.
  • The Orgrimmar embassy resides in what was the Goblin Slums.
  • The Stormwind embassy is behind the Dwarven District.
  • Sylvanas Windrunner, Varok Saurfang, Baine Bloodhoof, Lady Liadrin, Rokhan, Lor’themar Theron, Trade Prince Gallywix, Ji Firepaw, Eitrigg, and Nathanos Blightcaller reside in the Orgrimmar Embassy.
  • Saurfang, Baine and Nathanos each have a brand new model.
  • The Stormwind Embassy contains Anduin Wrynn, Turalyon, Alleria Windrunner, Tyrande Whisperwind, Velen, Genn Greymane, High Tinker Mekkatorque, Muradin Bronzebeard, Aysa Cloudsinger, and Wrathion.
  • Wrathion isn't standing next to the others.
  • When visiting these locations, the faction leaders in both places discuss finding allies for the war and eventually ask you to pick a race to go after.
  • Currently Horde could only choose between Highmountain Tauren and the Nightborne.
  • Alliance could select Void Elves or Lightforged Draenei.


Developer Interviews
We're continuing to take a look at new information from the BlizzCon developer interviews.

PCGamesN Interview with Ion Hazzikostas
PCGamesN was able to sit down with Ion Hazzikostas.

  • The hard modes will be preserved for Ulduar timewalking in 7.3.5.
  • Vanilla content scales to 60.
  • Potential to add the old world zones as a Timewalking event.

Jessie Cox Interview
Jessie Cox sat down on the show floor with Ion Hazzikostas.


  • Vol’jin’s physical manifestation is dead, but we likely haven’t seen the last of his spirit.
  • Thrall may have Vol’jin’s urn.
  • Minute one of the new expansion takes place right after the cinematic.
  • Allied races fit with the theme of this expansion.
  • Warfronts are “raid vs army” instead of “raid vs giant boss.”
  • Heavily built up faction hubs in BfA
  • High Elves are pretty much Blood Elves and so it’s unlikely they will be a playable race.
  • No third faction is planned
  • Uldir is a traditional troll raid with slight Old God/Titan themes.
  • No plans for account bound item stash right now but it’s a good idea, especially for crafting materials.
  • Gear slots affected by the Heart of Azeroth (head, shoulder, chest) will not Warforge/Titanforge.
  • The patch cycle will be similar to Legion.
  • A separate team is doing World of Warcraft: Classic.
  • World of Wacraft: Classic will take a lot of community feedback.
  • Pacing and requirements to unlocking flying are subject to tweaks.
  • Kezan is not currently planned to be more than a dungeon.
  • There are no current plans for Gnome Paladins.

Rolling Stone Interview
Rolling Stones talked to the WoW Devs.

  • The team likes the story to flow from one expansion to the next instead of in previous ones where a completely different story popped up between each of them.
  • The team wants to give something to every playstyle in every expansion.
  • BfA is more about the story and improving systems rather than making major gameplay changes.

Polygon Interview with WoW Devs
Polygon sat down with the WoW Devs.

  • Void elves will have a short-range teleport as a racial.
  • The team is thinking about bringing the faction conflict into dungeons and raids.
  • BfA is also about the world dying beneath our feet.
  • Progression of the Heart of Azeroth is not spec specific like the artifact weapons.

DigitalTrends Interview with Muffinus
Digtaltrends interviewed Jeremy Feasel. (AKA Muffinus)

  • Warfronts let you contribute to victory in any way you want. You can focus on combat while someone else can go chop wood or mine ore.
  • Existing characters are now front and center to the story.

Blizzplanet Interview
Blizzplanet sat down with Muffinus as well.


  • You will have to finish Legion to figure out Illidan’s future.
  • Bwonsamdi (the Loa of death) plays a major role in Zandalar.
  • Blood Trolls are under the servitude of a powerful new creature that you will meet in the very first raid of this expansion.
  • Uldir only has one of its three seals remaining on it. During the course of the expansion, you are going to find out what happens to that last seal.
  • Drust people were a society wiped out in Drustvar that now exists as spirits trying to work their way back into the world.
  • Another random event in Warfronts could be major figures such as Jaina showing up and rallying the raid to help her fight to take over a point.

Vanion Interview with Muffinus
Vanion also interviewed Muffinus.

  • The ending cinematic to Antorus is epic and will answer a lot of lingering questions while raising new ones.

GameSpot Interviews John Height
GameSpot interviews John Height.

  • The burning of Teldrassil is the event that causes the Alliance to lay siege to the Undercity.
  • Anduin’s moment in the cinematic is him realizing what he is really about, healing over fighting.
  • BfA is a more personal story instead of a “big bad” one.
  • There will still be zones that are 1-20 to get new players acclimated.

Hotted & Asmongold Interview
Hotted and Asmongold also did an interview.


  • No plans for more solo challenge content like the mage tower in BfA but it’s definitely a possibility.
  • New World PVP systems should even out Horde and Alliance on PVP shards.
  • Small revamps to existing PVP talents to keep rotations similar between PVE and PVP.
  • Team is talking about adding Mythic + to old world dungeons, but not yet planned for BfA.
  • No current plans for Mythic + raids.
  • 4 difficulty options for raids will continue in BfA.
  • No change to mythic raid size.
  • Not looking to add a ton of new abilities to classes, but this could change.


Jeff Kaplan Weighs in on World of Warcraft: Classic
Jeff Kaplan was asked about classic WoW servers by r/overwatch. Here is a quick recap:

  • Thinks it's a great idea.
  • It's the sense of community that made classic WoW great.
  • Lack of systems such as server transfer led to building a reputation, good or bad, on your server.
  • It was not the quests he designed that made the game great.
  • Game design isn't black and white. Players need to also look at what they are giving up when asking for things.


BlizzCon 2017 Contest Winners
BlizzCon 2017 had many amazing and talented contestants among their many contests. Here are the winners from each of the categories.

Costume
  • First Place - Laura Mercer as Hogger
  • Second Place - Hyperion Armory as Jim Raynor
  • Third Place - Mike Casteel as the Prophet Velen
  • Fourth Place - Sparkz as Mystic Kingdoms Arthas


Talent
  • First Place - Jay the Tavern Bard
  • Second Place - Have No Fear
  • Third Place - Squirloc
  • Fourth Place - Bah Ram You


Art
  • First Place - “The Light of Elune” by Sheng Yi Sun aka GASONE
  • Second Place - “Illidan Stormrage” by Wang Qichao aka Gothic Q
  • Third Place - “Valkyrie” by Joao Maria Fraga de Almeida Freire



Movie
  • First Place - “Winston” by Lisa Aschieris
  • Second Place - “Daydreamer” by Andrew McCord
  • Third Place - “Real Play” by Roman Alymov





This article was originally published in forum thread: Patch 7.3.5 Features, Stormwind and Orgrimmar in BfA, Dev Interviews, Contest Winners started by chaud View original post
Comments 93 Comments
  1. Darknessvamp's Avatar
    So I'm not a 100% clear on this but when they say vanilla zones will scale from 10-60 does that mean if I walk into the Burning Steppes with a freshly dinged level 10 will all the mobs and quests be level 10 and available to me or will they still be at 49-52 but can scale up to 60? I'm just curious as to how it's going to work as we've only had level scaling from a base level of 100 up to 110 as opposed to stuff scaling down due to levels.
  1. duderadawesome's Avatar
    Quote Originally Posted by Sin Cara View Post
    It was already mentioned that there was large amounts of Azerite at Teldrassil. Also, it's really interesting that Wrathion is in Stormwind.
    Wrathion in stormwind?...as in Wrathion might birth a Black Dragonflight playable race?
  1. vsb's Avatar
    Quote Originally Posted by Darknessvamp View Post
    So I'm not a 100% clear on this but when they say vanilla zones will scale from 10-60 does that mean if I walk into the Burning Steppes with a freshly dinged level 10 will all the mobs and quests be level 10 and available to me or will they still be at 49-52 but can scale up to 60? I'm just curious as to how it's going to work as we've only had level scaling from a base level of 100 up to 110 as opposed to stuff scaling down due to levels.
    I think it will be the latter. You still have some order for zones, but you're not forced to leave zone after 15 quests.
  1. ChairmanKaga's Avatar
    Quote Originally Posted by Darknessvamp View Post
    So I'm not a 100% clear on this but when they say vanilla zones will scale from 10-60 does that mean if I walk into the Burning Steppes with a freshly dinged level 10 will all the mobs and quests be level 10 and available to me or will they still be at 49-52 but can scale up to 60? I'm just curious as to how it's going to work as we've only had level scaling from a base level of 100 up to 110 as opposed to stuff scaling down due to levels.
    I believe they stated the latter. The idea being the zones scale up to 60 but not down from whatever they have been.
  1. Aerisot's Avatar
    Bwonsambi is going to bring Vol'jin back isn't he...

    - - - Updated - - -

    Quote Originally Posted by Darknessvamp View Post
    So I'm not a 100% clear on this but when they say vanilla zones will scale from 10-60 does that mean if I walk into the Burning Steppes with a freshly dinged level 10 will all the mobs and quests be level 10 and available to me or will they still be at 49-52 but can scale up to 60? I'm just curious as to how it's going to work as we've only had level scaling from a base level of 100 up to 110 as opposed to stuff scaling down due to levels.
    I believe they said they want us to pick and choose where we go, so all zones will scale to your level.
  1. Vargur's Avatar
    Terrible, awful, make scaling toggleable. Nobody wants that crap all of the time.
  1. DTJames's Avatar
    Quote Originally Posted by good diu bro View Post
    I don't understand how would that be possible, unless you grind alot?
    Have you leveled new characters through them recently? You can leveled 80-85 in Cata one zone and 85-90 in Jade Forest alone.
  1. Theoris's Avatar
    High Elves are pretty much Blood Elves and so it’s unlikely they will be a playable race.
    This has me pretty worried about Mag'har orcs. Then again, playable Dark Iron dwarves will be a thing so it might be hope yet.
  1. tonic316's Avatar
    why the fuck does anyone care about that garbage heap asmongold? dude at a maggot filled sandwich on stream.
  1. Heldamon's Avatar
    Potential to add the old world zones as a Timewalking event.
  1. StevenSlater's Avatar
    i'm worried about the consequences of level scaling for legacy crafting materials. if every classic zone 10-60 scales to 60 for high level chars, does that mean iron ore, silk cloth, or heavy leather will become unavailable to max level chars, and require a char in the appropriate level range to access? other MMOs with global scaling have that exact problem!
  1. Guzzed's Avatar
    No Malphurion? I wonder where he is
  1. DesMephisto's Avatar
    Quote Originally Posted by Tyrathius View Post
    Why bother? The answer would just be "No."

    Allied Races are races that can be edited from existing races. Ogres would have to be a brand new race and they aren't doing any of those in BFA.
    "Will we get Ogres?"

    "No"

    "Why not?"

    "Because reasons"

    "What reasons? We nearly had Ogres in Cataclysm, they're more popular among the population than pandas and have been a long standing allied race of the horde, the game should have launched with ogres instead of undead (I say this as an undead main since vanilla) and in cataclysm we ended up with Goblins, again less popular than Ogres."

    Just need a streamer to fucking grill their asses in the name of Ogres.
  1. Rukario's Avatar
    Zone scaling is going to be a wonderful addition to the game.
  1. Doomaz's Avatar
    did not like any of the winners, liked them much more when they were all machinima :/
  1. Thrackerzod's Avatar
    Being able to do the classic zones in any order you want is going to be interesting. Head to Elwynn Forest at level 50 and level up to 60 there? Neat. Also being able to actually complete the stories in each zone before everything turns gray will be great. I love that I can head straight to Northrend at level 60 too.
  1. Highelf's Avatar
    To those saying that High Elves is a stupid idea and the Devs saying they are basically Blood Elves...Um, isn't that the point and very definition of the "allied races" so far? They aren't new "races", just basically new factions of the same exact race. So that devs explanation just negates all of the allied races as well.
  1. Maxilian's Avatar
    Quote Originally Posted by duderadawesome View Post
    Wrathion in stormwind?...as in Wrathion might birth a Black Dragonflight playable race?
    Well... not impossible, he is with the rest of the leaders, in the place where they are discussing the idea of allied races (that's where Turalyon mentions the Lightforged Draneai and Alleria the Void Elfs)

    - - - Updated - - -

    Quote Originally Posted by Highelf View Post
    To those saying that High Elves is a stupid idea and the Devs saying they are basically Blood Elves...Um, isn't that the point and very definition of the "allied races" so far? They aren't new "races", just basically new factions of the same exact race. So that devs explanation just negates all of the allied races as well.
    Well... not really, as they are in the same faction that have those races, excluding those that have such a different looks that will be seen as a different race easily from afar (Nightborne and Night Elf, and Blood Elf with Void Elfs).

    Note: Void Elfs were just an excuse to give the Alliance High Elfs, without having to deal with the problem of them looking too much like Blood Elf.

    - - - Updated - - -

    Quote Originally Posted by Guzzed View Post
    No Malphurion? I wonder where he is
    I was thinking about that, maybe he bites the dust with Teldrassil, it may give much more reason for Tyrande to be aggressive -not just passive aggressive like she have been in Legion- (if that happen i would like her to go to Suramar and reclaim that place for her people -that was the city she was born in, in the end-, making the Horde & Nightborne alliance more interesting, and to make the fight between the Nightborne and the Alliance make more sense.)
  1. davidcryix's Avatar
    People seem very confused about the scaling for some reason. They stated during blizzcon that the zones would have ranges to preserve some flow of story and element of danger. Westfall/duskwood would scale from 10-30 (range TBD) but burning steps/searing gorge would scale from 40-60. You will not be able to run to blackrock mountain at level 10 and start clearing trash.
  1. Highelf's Avatar
    Quote Originally Posted by Maxilian View Post
    Well... not impossible, he is with the rest of the leaders, in the place where they are discussing the idea of allied races (that's where Turalyon mentions the Lightforged Draneai and Alleria the Void Elfs)

    - - - Updated - - -



    Well... not really, as they are in the same faction that have those races, excluding those that have such a different looks that will be seen as a different race easily from afar (Nightborne and Night Elf, and Blood Elf with Void Elfs).

    Note: Void Elfs were just an excuse to give the Alliance High Elfs, without having to deal with the problem of them looking too much like Blood Elf.

    - - - Updated - - -



    I was thinking about that, maybe he bites the dust with Teldrassil, it may give much more reason for Tyrande to be aggressive -not just passive aggressive like she have been in Legion- (if that happen i would like her to go to Suramar and reclaim that place for her people -that was the city she was born in, in the end-, making the Horde & Nightborne alliance more interesting, and to make the fight between the Nightborne and the Alliance make more sense.)
    Yeah I get the whole Void Elf thing, I just don't like the Devs reasoning. Pandas look the exact same regardless of faction. Lightforged Dranaei will look the exact same when you get them in armor. Yes I know they're in the same faction but the concept remains. How are you to tell the difference unless they have their helmet as invisible and you can see they have golden eyes....which is a big difference in Blood and High Elves as well.

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