World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2014-12-16 06:00 AM

Play Your Way Livestream, Raekor's Feedback, Death's Bargain not a Good Deal

Hearthstone on Android Rolls Out, Hearthstone Developer AMA Recap

Unreleased Heroes Update, Epic Plays of the Week #8

Patch 6.0.3 Hotfixes - December 15
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Class Tuning Changes

Garrisons, Followers, and Outposts
  • [Hotfix still undergoing testing] Map Icon for the Garrison should now appear correctly for characters that had undergone a faction change.
  • [Hotfix still undergoing testing] Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Garrison Buildings
    • [Hotfix still undergoing testing] Barn: Captured beasts can now stack to 20 (up from not being stackable).
    • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
    • Gladiator's Sanctum: Corrected an issue that allowed a losing player to claim loot from victor's chest when multiple players died near-simultaneously.
    • Stables: Corrected an issue where players could complete The Stable Master achievement without owning a Level 3 Stable.

Classes

Quests
  • Frostfire Ridge
    • Assault on Magnarok: Increased the spawn rates for creatures and NPCs for the quest.
    • [Hotfix still undergoing testing] Flames of the Earth: Players are now able to free Magma Elementals without tap credit and completion credit for the quest is now shared amongst all characters in the party.
  • Nagrand
    • [Hotfix still undergoing testing] Removing the Reinforcements: Resolved an issue where the quest could not be completed if the character had already completed And Justice for Thrall.
    • THAELIN!: Resolved an issue where players may be able to complete the quest if they had already completed And Justice for Thrall.

World Environment
  • [Hotfix still undergoing testing] Resolved an issue that could cause The August Celestials daily quests to not match up in a cross-realm zone.

Creatures and NPCs
  • A large number of rare creatures and NPCs on Draenor can now be tapped by players on both factions.
  • Gorgrond
    • [Hotfix still undergoing testing] Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
  • Spires of Arak
    • [Hotfix still undergoing testing] Befuddled Relic-Seeker, Highmaul Relic-Seeker, and Highmaul Skullcrusher should no longer drop dead after being pickpocketed.

Dungeons, Raids, and Scenarios
  • Raids
    • Highmaul
      • [Hotfix still undergoing testing] Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
      • Kargath Bladefist: Players should no longer be getting trapped in the tiger pit after defeating Kargath Bladefist.
      • [Hotfix still undergoing testing] Brackenspore: Creeping Moss' healing dealt to fungal spawn will now show up in the Combat Log.
      • Brackenspore: Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack) and decays more slowly at a rate of 1 stack every 4 seconds (up from 1 stack every 2 seconds).
      • Ko'ragh: DPS caster trinkets should now correctly have a chance to trigger its effects on attacks that have been completely absorbed by Ko'ragh's Nullification Barrier.
      • Imperator Mar'gok's Mark of Chaos abilities should now be correctly applied to all characters regardless of range.

PvP
  • Ashran
    • PvP vendors in Stormshield and Warspear now have Pre-Mixed Pot of Noodles for sale to Pandaren characters.
    • Conquest Primal Gladiator trinkets have had their values adjusted proportionally to the Honor Primal Combatant trinkets.
    • Players are now removed from a Dungeon Finder or Raid Finder group upon accepting the queue to enter Ashran.
    • Addressed an additional issue that could cause faction Captains to stop spawning.
    • Events in Ashran should now occurring more frequently.
    • [Hotfix still undergoing testing] A Few Artifact Fragments should no longer be awarding more reputation than intended.

Items

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Hunter (Forums / Skills / WoD Talent Calculator)
Why on earth would you nerf BM when it was already terrible? Or is it an oversight that it got collateral nerfed by MM?
.That Kill Shot change has an extremely trivial (<1%) impact on Beast Mastery. With MM nerfed, BM should get some play now. (Celestalon)
Problem is BM was already low.
.It's difficult to say anything conclusive (UP or not) about a spec that only 1-3% of hunters play in raids. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
You realize Gladiator is still ahead of both arms and fury on ST right? Fury is close, though.
It's almost as if that was the goal... (WatcherDev)

PvP
Changing previous tweet: Looking for feedback on extra damage debuff to tank flag carriers IN RBGs. Too much? Too little? Just right? (holinka)
FYI: In RBGs only, tanks take extra damage when carrying the flag. They do not in normal battlegrounds. (holinka)

Seems like the pvp scene is lacking control of balance changes this expansion.
All hotfixes aren't released at once. (holinka)

Lore
Morning Dave, is it possible to be both undead and demon? For example, Xavius died and his disembodied soul was separated from
Lorewise, I think so. In game terms we choose one or the other for mechanics reasons (shackle undead, etc!) (DaveKosak)

Garrisons
Even with a barracks and level 3 inn, a person with only lvl100 followers often ends up with ZERO missions.
The intent was to taper off missions as you leveled so it felt like you had to check in less, but were more rewarded (1/2) (Muffinus)
In retrospect, missions are probably more fun than anticipated, it's good feedback, we hear you. (Muffinus)

Mythic Ko'ragh Kill Video
While we wait for a Imperator Mar'gok, we can take a look at this close kill by Avast. An Arms Warrior point of view is also available.



Hearthstone on Android
The Android rollout of Hearthstone is starting with Australia, Canada, and New Zealand.

by Published on 2014-12-15 05:20 AM

Play Your Way Livestream, Raekor's Feedback, Death's Bargain not a Good Deal

Popular Decks of the Week, Deck Spotlight: Jotto's Tempo Shaman

Hotfix for Stimpacks and Long Queues, Into the Nexus #31 - Be the Boss

Armory Stats - Mists of Pandaria Challenge Modes
Before we get too far into Warlords of Draenor, there are a few outstanding requests for some final armory stats. This sample was updated right up until Patch 6.0.2 went live and looks at accounts active from September 1st onwards, which was 2.3 million accounts and 6.8 million characters.

The first chart looks at the overall percentage of players that have each challenge mode achievement. The second chart defines a participating player as one with the bronze achievement for that challenge mode.

If there are any other final requests that use pre-6.0.2 Mists of Pandaria data please let us know in the comments, as the data will be wiped when new data collection begins in a week.


Don't see a chart? Enable javascript!

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Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Any chance you're working on fixing the Guard tooltip value seems to be off by 100% (as if pre hotfix)?
Aye, we're sometimes unable to update tooltip values when we hotfix the effectiveness of spells, until the next client patch. (Celestalon)

I know MS has two rolls and each has X/2% chance in PVE. How does it work in PVP? One roll of X% or X/2%?
That's a mix of old and wrong info. Correct is simple:X% Multistrike = one X% roll in PvP, two X% rolls in PvE (Celestalon)

Mind Sear can't beat Mind Flay? Howling Blast beats Icy Touch w/o proc. Nerf Howling Blast?
Howling Blast is intended to be used in single target. Mind Sear is not. (Celestalon)

Art
Any chance boar mount running animation could get adjusted somehow? Currently it's really jittery.
They have tiny legs! (Muffinus)

Character / Items
How is Shattered Hand refresh supposed to work? Pandemic or just straight refresh?
Shattered Bleed is a bit unusual. Static damage, doesn't roll. Refreshes do NOT get Pandemic. Shared DoT between hands. (WarcraftDevs)
So there is no point in having it on both weapons?
It still does direct damage, and isn't necessarily 100% uptime with it only on 1 weapon. (Celestalon)

PvP
the gap in pvp and normal gear now is just unbareable even despite your efforts. pvp is no longer fun for me.
Hm that's surprising to hear. The gap is closer than it was throughout MoP. (holinka)

Why does a 620/675 item need rep to be used?
PvP gearing needs more variety than "earn currency, go to vendor" (holinka)

I was curious how strongboxes work? I've done random BG, never get one. Is there specific bgs that give them? #nubquestion
All bgs give them. Winners always get gold, losers get silver or bronze based on final score. (holinka)

Have y'all ever considered BiS PvP gearing being easily accessible and fast for everyone? Regardless of casual or competitive?
The game might be better if people could get to the peak ilevel in a straightforward manner, but min-maxing took more engagement. (holinka)

Any chance we'll see removal of the "Ashran Bonus". It simply isn't fun for a lot of people and goes against removing the RBG bonus
Probably not (holinka)

Lore
I have a really strange question for you: Is Lost Veil Anzu where Sketh'lon Base Camp would be in our main Outland timeline?
Probably a happy coincidence, but might've planned it. (DaveKosak)

Garrisons
Proposed solution would allow follower customization over time. Randomness keeps from creating super followers, least not quickly.
There are already follower re-roll tokens, perhaps too rare though. (Muffinus)

Misc
WoDevelopment Log: At one point, I spent at least an hour thinking about what grown-up Awbee's name would be. Awbwegos? (Muffinus)

Computers - Setup of the Month
Each month or every 2 months, depending on the hardware evolution, we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices are trending slightly downward again over the past few months, with most SSDs under $0.50 per gigabyte when on sale.

Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D14.

Unless you are doing a lot of video rendering or streaming, you do not need the 4790K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions!


Peripherals/Monitors
ComponentPuppy Dolphin
MonitorASUS VS228H-P 22-Inch Monitor - $145ASUS VS248H-P 24-Inch Monitor - $140
KeyboardKensington Pro Fit Media Keyboard - $21Cyborg V.5 - $53
MouseLogitech G402 - $50Razer DeathAdder - $55
SpeakersCreative A250 2.1 Speaker System - $26Logitech Z313 Speaker System - $30
ComponentNarwhal Unicorn
MonitorDell P2414H Monitor - $220Dell U2412M - $250
KeyboardLogitech G510s - $90CM Storm QuickFire XT - $122
MouseLogitech G502 - $69Razer Naga 2014 - $60
SpeakersLogitech Z323 2.1 Speaker System - $55Logitech Speaker System Z523 - $85


Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.
ComponentPuppy Dolphin
CaseNZXT Source 210 - $52NZXT Source 210 - $52
Power SupplyEVGA 600B - $60EVGA 600B - $60
CPUAMD FX-6300 - $99AMD FX-8320 - $136
HeatsinkCooler Master Hyper 212 EVO - $35Cooler Master Hyper 212 EVO - $35
MotherboardASUS M5A97 R2.0 - $95ASUS M5A99FX PRO - $120
MemoryKingston HyperX Blue 4GB 1600 - $398GB G.Skill DDR3 1600 - $89
Graphics CardGigabyte R7 260X - $120MSI R9 270X - $160
Hard DriveWestern Digital Caviar Blue 500GB - $46Western Digital Caviar Black 1TB - $75
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$567$748


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $60Corsair Air 540 - $120
Power SupplyRosewill Capstone 650W - $75 / $104Rosewill Fortress 750W - $131
CPUIntel 4690K - $220Intel 4690K - $220
HeatsinkThermaltake Frio - $68Noctua 6 NH-D14 - $73
MotherboardASUS Z97-A - $140ASUS Z97-A - $140
Memory8GB G.Skill DDR3 1600 - $8716GB G.Skill DDR3 1600 - $165
Graphics CardGigabyte R9 280 - $180XFX R9 290X OR MSI GTX 970 - $360 / $340
Hard DriveWestern Digital 1TB Caviar Black - $75Western Digital 2TB Caviar Black - $132
SSDCrucial MX100 128GB (Review) - $62
OR
SanDisk Extreme II 120GB (Review) - $82
SAMSUNG 840 EVO 120GB (Review) - $73
OR
SAMSUNG 850 Pro 128GB (Review) - $105
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$926 - 1060$1404 - $1467


Dark Legacy Comics #469 - The Hermit
DLC #469 takes a look at garrison missions!

by Published on 2014-12-13 10:28 PM

Paragon - Mythic Highmaul World First
Highmaul has been cleared on Mythic difficulty by Paragon. Congratulations!



by Published on 2014-12-13 04:41 AM

Update (1 PM EST): Paragon has killed Imperator Mar'gok, with only The Butcher remaining.

Hellfire Amulet and Hodradric Caches, Marauder Hotfix and Leaderboard Reset, Heroes vs Malthael Fanart
Dev Reddit AMA Next Week, Deck Spotlights: Spark's Explosive Snipe, Sjow's Warrior God
Hotfix for Stimpacks and Long Queues, Into the Nexus #31 - Be the Boss

Mythic Highmaul Guild Progress - Day 4
Today is the fourth day for the race of world first Mythic Highmaul. Europe remains at the top, with Ascension, Ascendance, and Blood Legion joining the 6/7 kill club. Who will slay Imperator Mar'gok first?. Below is the current standing from WoWProgress as of 11:30 PM EST.

GuildRealmProgress
1Method (r)EU-Twisting Nether6/7 (M)
2ЭкзорсусEU (RU)-Ревущий фьорд6/7 (M)
3AscensionOC-Barthilas6/7 (M)
4Ascendance (r)EU-Draenor6/7 (M)
5Blood Legion (r)US-Illidan6/7 (M)
6ParagonEU-Lightning's Blade5/7 (M)
7Rapid Eye Movement (r)EU-Tarren Mill5/7 (M)
8PracticeEU-Shattered Hand5/7 (M)
9From Scratch (r)EU (FR)-Sargeras5/7 (M)
10Moonzlinge (r)EU (DE)-Azshara5/7 (M)


Death Knight Creation Requirements Removed in a Future Patch
An upcoming content patch is going to remove the requirement of having a level 55 character before you can create a Death Knight.

Originally Posted by Nethaera (Blue Tracker / Official Forums)
With availability of the level 90 character boost, we feel the requirement to have a character level 55 or higher to unlock the Death Knight as a playable class is no longer relevant. The plan right now is to remove the limitation sometime next week, at which point players will be able to start a new Death Knight (which still begins at level 55) without first having to reach level 55 on another character.

Update: Upon looking into making this change, we discovered that a few client-side adjustments would need to go through in order for it to work. Therefore, our new plan is to remove the level 55 requirement for Death Knight creation in an upcoming content patch.

Enchant Hotfix Clarifications
Originally Posted by Blizzard Entertainment
What is the new RPPM for Shattered Hand? Before you said "3.5*Haste RPPM +USP"
Shattered Hand changed from 3.5 to 2.5 RPPM. (WarcraftDevs)

As well as on Blackrock (previously you said "30% chance on deal/take any damage, 40sec ICD)
Blackrock changed from 30% to 100% chance. Must be <60%HP after the hit. (Previously required you to be <50% HP prior to the hit) (WarcraftDevs)

Hotfixes for December 12
No hotfix blog update tonight, so Rygarius tweeted up a storm with them instead!

Originally Posted by Blizzard Entertainment
Garrisons, Followers, Outposts
  • Garrison Buildings
    • Armor transmog from Dwarven Bunker/War Mill are truly account-bound and can be sent to chars sharing a Battle.net login.

Classes
  • Hunter
  • Mage
    • Armor Sets
      • Charges of Fire Mage PvP 2-piece set bonus is now correctly consumed when using Frostfire Bolt.
  • Paladin
    • Armor Sets
      • Retribution Paladin's PvP 2-piece set bonus reducing the duration of incoming crowd control effects can now be dispelled.
    • Talents
      • Hand of Purity should no longer incorrectly reduce damage taken from periodic effects that shouldn't be reduced.
      • Selfless Healer should now be correctly dispelled instead of dispelling only 1 stack.

Quests
  • Frostfire Ridge
    • Increased the spawn rates for creatures and NPCs for Assault on Magnarok in Frostfire Ridge.

Dungeons, Raids, Scenarios
  • Raids
    • Highmaul
      • Brackenspore - Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack).
      • Corrected issue where some DPS caster trinkets didn't proc effects when completely absorbed by Ko'ragh's Nullification Barrier.
      • [Still in testing.] Players should no longer be getting trapped in the tiger pit after defeating Warchief Kargath Bladefist.

PvP
  • Ashran
    • Players are now removed from a Dungeon Finder/Raid Finder group upon accepting the queue to enter Ashran.
    • Pandaren only Arena food, Pre-Mixed Pot of Noodles is now available on PvP vendors in Ashran.
  • Coliseum
    • Corrected Coliseum issue allowing a losing player to claim loot from victor's chest when multiple players died near-simultaneously
  • Items
    • Primal Gladiator Conquest trinkets have had their values adjusted proportionally to the Primal Combatant Honor trinkets.
by Published on 2014-12-12 04:54 AM

Focused Feedback Update, Boon of the Hoarder Change, Immortal Support Monk
The Instance Hearthstone Dev Interview, Deck Spotlights: Fire's Mech Priest & Avast! Pirate/Weaponpower Rogue
Brawl with the Blues - December 18th, Town Hall Heroes #43

Mythic Highmaul Guild Progress - Day 3
Today is the third day for the race of world first Mythic Highmaul. Europe remains at the top, with both Method and Экзорсус defeating Mythic Butcher. All that remains is Imperator Mar'gok. Below is the current standing from WoWProgress as of 11:46 PM EST.

GuildRealmProgress
1Method (r)EU-Twisting Nether6/7 (M)
2ЭкзорсусEU (RU)-Ревущий фьорд6/7 (M)
3ParagonEU-Lightning's Blade5/7 (M)
4AscensionOC-Barthilas5/7 (M)
5Rapid Eye Movement (r)EU-Tarren Mill5/7 (M)
6PracticeEU-Shattered Hand5/7 (M)
7From Scratch (r)EU (FR)-Sargeras5/7 (M)
8Blood Legion (r)US-Illidan5/7 (M)
9MoonzlingeEU (DE)-Azshara5/7 (M)
10MidwinterUS-Sargeras4/7 (M)


Upcoming Garrison Outpost Hotfixes
We're going to be seeing some changes to the gold prices of Garrison Outposts, and their follower specific quests, after the next maintenance period.
Originally Posted by Lore (Blue Tracker / Official Forums)
We’re planning to make some changes to the Garrison Zone Outposts, to reduce the costs necessary to change out the building you initially chose while questing through the zone, and also allow you to earn the unique follower associated with alternate building choices.

Specifically, these changes will be:
  • The cost to change your Garrison Outpost building in Gorgrond, Talador, and Spires of Arak reduced to 5,000 gold
  • The cost to change your Garrison Outpost building in Nagrand reduced to 500 gold
  • Changing your Garrison Outpost building in a zone will also grant access to the building-specific questline for that zone, including the building-specific follower

Note that you will still be unable to change your Garrison Outpost building until you’ve reached level 100 and earned your current building’s zone achievement, at which point the building can be changed by speaking with the outpost’s foreman NPC (who varies from building to building).

These changes are currently not planned to go live until the next maintenance period for each region, but we wanted to give as much advance notice as possible that they’re on their way.

Hotfixes for December 11th

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • [Still in testing.] Inn: Inn quests can now be completed on the spot without returning back to the Garrison.
    • [Still in testing.] Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Outposts
    • Note: The following changes to Outposts will take effect with next week's scheduled maintenance.
    • Reduced the cost for changing Garrison Outpost buildings in Nagrand to 500 gold.
    • Reduced the cost for changing Garrison Outpost buildings in Gorgrond, Talador, and Spires of Arak to 5,000 gold.
    • Changing Garrison Outpost buildings should now grant access to the building-specific questline for that zone, including building-specific follower(s).
    • Additional information on changes to Outposts can be found in the forum thread titled:*Upcoming Garrison Outpost Hotfixes.
  • Garrison Missions
    • It is now possible to continue to receive Level 95-99 missions even when all Followers are level 100.

Classes
  • Death Knight
    • Armor Sets
      • PvP 4-piece set bonus for Blood Death Knights should no longer be incorrectly applied to other pets or guardians.
  • Druid
    • Balance
      • Starfall now deals 33% less damage in PvP combat.
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Feral Druids.
      • PvP 2-piece set bonus for Balance Druids can now only trigger once every 15 seconds.
      • PvP 4-piece set bonus for Guardian Druids should no longer be incorrectly applied to other pets or guardians.
  • Monk
    • Armor Sets
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks should now correctly reduce the Energy cost of Jab.
      • PvP 2-piece set bonus for Mistweaver Monks should no longer incorrectly apply its effect to both the casting Monk and target at the same time.
      • PvP 4-piece set bonus for Brewmaster Monks should no longer be incorrectly applied to other pets or guardians.
  • Paladin
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Holy Paladins.
      • PvP 2-piece set bonus for Retribution Paladins now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
      • PvP 4-piece set bonus for Protection Paladins should no longer be incorrectly applied to other pets or guardians.
  • Priest
    • General
      • Silence (Discipline) now prevents the target from casting spells for 2 seconds (down from 5 seconds). There is no change to the ability for Shadow Priests.
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Holy Priests.
  • Rogue
  • Shaman
    • General
    • Armor Sets
      • PvP 2-piece set bonus for Enhancement Shaman now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
  • Warlock
    • Affliction
      • Nightfall should no longer fail to trigger if the most recent target of Corruption dies.
    • Destruction
      • [Still in testing.] Chaos Bolt now deals 33% more damage in PvP combat.
  • Warrior
    • Protection
    • Armor Sets
      • PvP 4-piece set bonus now generates 3 Rage for every 1% health lost (up from 1 Rage per 1%).

Quests
  • Frostfire Ridge
    • A Song of Frost and Fire: Players can no longer accept this quest if The Home of the Frostwolves is already in their quest log.
    • Winds of Change: Olin Umberhide should now return if he despawns for any reason.

Creatures and NPCs
Dungeons, Raids, and Scenarios
  • Raids
    • Highmaul
      • Brackenspore: Elements of the encounter should now still be visible from further away.
      • Twin Ogron: Pol's Arcane Ogron forms should now correctly use Arcane Charge based on the direction they're facing.
      • Imperator Mar'gok: Gorian Reavers now use their abilities more consistently, using Crush Armor every 6 seconds (instead of 5-8 seconds), and Kick to the Face every 20 seconds (instead of 15-30 seconds).
      • [Still in testing.] Imperator Mar'gok: Gorian Reavers now deal 15% less damage on all difficulty modes.
  • Dungeons

PvP
  • Ashran
    • Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned.

Professions
Bug Fixes
  • Resolved an issue where Druids that performed a Character Boost would be unable to learn the Incarnation talent until they have completed Tanaan Jungle.
by Published on 2014-12-11 06:03 AM

Ancient Weapons Reroll, Marauder Bug on PTR, Story of Diablo Updated, Diablo 1 HD Remake
The Instance Hearthstone Dev Interview, Deck Spotlights: Fire's Mech Priest & Avast! Pirate/Weaponpower Rogue
December 10th Patch Changes - Stimpacks Added, Bug Fixes


Mythic Highmaul Guild Progress - Day 2
Today is the second day for the race of world first Mythic Highmaul. EU has caught up and now holds the top spots. All that remains is The Butcher and Imperator Mar'gok. Below is the current standing from WoWProgress as of 1:00 AM EST.

GuildRealmProgress
1Method (r)EU-Twisting Nether5/7 (M)
2ЭкзорсусEU (RU)-Ревущий фьорд5/7 (M)
3ParagonEU-Lightning's Blade5/7 (M)
4AscensionOC-Barthilas5/7 (M)
5Rapid Eye Movement (r)EU-Tarren Mill4/7 (M)
6PracticeEU-Shattered Hand4/7 (M)
7MidwinterUS-Sargeras4/7 (M)
8Avast (r)OC-Jubei'Thos3/7 (M)
9MoonzlingeEU (DE)-Azshara3/7 (M)


Alchemy and Jewelcrafting Changes
Originally Posted by Rygarius (Blue Tracker / Official Forums)
We’re giving a heads up on adjustments being made based on player feedback over the amount of herbs used in recipes by Alchemy and Jewelcrafting. The adjustment will increase the amount of herbs an Alchemist needs and decrease the herb costs for Jewelcrafters.

Overview of Changes:

Alchemy
  • Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead.
  • Flask recipes will use more herbs, increasing the number of herbs needed from one type of herb to two.

Jewelcrafting
  • Tier 1 gem recipes will require more ore and less herbs.
  • Tier 2 gem recipes will no longer require herbs and instead require a tier 1 gem.

In summary, these changes are not active yet. But once the change is active, Alchemists will need more herbs, and Jewelcrafting will need less.

Does this require a Realm Restart to take in effect?
This is an early heads up and it's not live yet. It depends on how testing for the hotfix goes before that can be determined.

I'm currently working to get clarification from the designers over feedback that we've been receiving over the change to reagents for Alchemy recipes.

Update:
We’ve been reading feedback and concerns that have been raised and wanted to provide clarification. Historically, Alchemy has greater synergy with Herbalism than Fishing and we wanted to restore that with this change. Crescent Oil still has a use for Alchemists and it will still be used for some Draenor Alchemy recipes. We’re removing Crescent Oil as a reagent from primary stat buff potions and mana potions, but keeping it for other potions.

Hotfixes for December 10th
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Garrisons, Followers, and Outposts

  • Resolved a situation that could cause ore and mining carts in a player's Garrison to despawn.
  • Resolved an issue where players may sometimes not correctly accrue rested experience when entering their Garrisons.
  • Garrison Invasions
    • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.

Classes

  • Druid
    • Balance
      • Shooting Stars should no longer fail to trigger if the most recent target of Moonfire or Sunfire dies.
  • Hunter
    • General
      • Resolved a number of additional situations that could cause Kill Shot (Beast Mastery, Marksmanship) to not correctly reset its cooldown.
  • Monk
    • General
      • Transcendence: Transfer should now continue to correctly reference new transfer locations after multiple uses.
  • Priest
    • Talents
      • Insanity's (Shadow) snare should now be correctly affected by abilities that remove or reduces the duration of snare effects.
  • Rogue
    • Subtlety
      • Honor Among Thieves should no longer cause Rogues with the Anticipation talent to stand up after receiving a Critical heal.

Creatures and NPCs

  • Citizens of Dalaran! Raise your eyes to the skies and observe! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Note that his text... his text are still worth reading and continue to still be visible to those within the city.
  • Rare creatures and NPCs are now immune to the Enslave Demon and Control Undead effect.
  • Goren Protector, Orc Ancestor, Ancient Ogre, and Ghostly Arakkoa should now correctly scale to level 100.
  • World Bosses
    • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
    • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
  • Talador
    • Cordana Felsong should now be visible to characters that are at or above level 98.
    • May Tirta and James Lamone located in Zangarra can no longer be attacked by characters.
  • Spires of Arak
    • Solar Magnifier should no longer become untargetable if they are leashed while using the Excavation ability.
  • Nagrand
    • Gordawg no longer uses Tectonic Slam.

Dungeons, Raids, and Scenarios

  • Raids
    • Credit for defeating bosses on Raid Finder difficulty should no longer incorrectly have a daily reset instead of a weekly one.
    • Highmaul
      • Tectus: Motes of Tectus should now be properly tracked in the boss frames as intended.
      • Twin Ogron: Phemos' thrown weapons now persist for 16 seconds after Quake has finished casting.
      • Ko'ragh should no longer benefit from Critical Strike auras from players that are under the effects of Dominating Power.
      • Ko'ragh: Resolved an issue where players may be unable to use execute abilities against Ko'ragh when his health is low.
  • Dungeons
    • Bloodmaul Slag Mines
      • Slave Watcher Crushto: After being defeated, the miners should no longer be attackable, and no longer cause Croman to chase them out of range.
    • Grimrail Depot
      • Nitrogg Thundertower should no longer be able to get thrown off the train and wind up being stuck in evade mode.
      • Added a second location for Iron Autocannon, Iron Limbcleaver, and Huge Crate of Weapons to the Grimrail Crash Site.

PvP

  • Ashran
    • Bonus objectives in Ashran now have a daily reset timer.
    • Fortune Favors the Bold no longer provides a bonus to Honor Point gains.

Battlegrounds and Arenas

  • Healers leaving an Arena match should no longer sometimes cause Dampening to reset.
  • Resolved an additional number of situations where players could incorrectly obtain items that require Vol'jin's Spear or Wrynn's Vanguard to equip from a Rated Battleground or The Coliseum.

Items

  • Healing effects from healing potions should no longer incorrectly be able to critically heal or Multistrike.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
  • Personal Hologram's temporary hologram of yourself should now be easier to see.

Bug Fixes

  • Resolved an issue where dispelling Prayer of Mending was incorrectly only removing a single charge instead of the entire effect.

Free Character Migrations (FCM) 10/12
Originally Posted by Takralus (Blue Tracker / Official Forums)
The Free Character Migrations listed below have now been reopened for both factions, and are tentatively scheduled to close on 16 December 2014.

These FCMs have been reopened in order to help players who were previously separated from guild mates or friends. Please be aware that they may be closed before the above date.

PvE Realms
Argent Dawn -> Moonglade, Darkmoon Faire
Draenor -> Emerald Dream, Shadowsong
Silvermoon -> Azjol-Nerub, Khadgar

PvP Realms
Dentarg -> Bladefist, Drak'thul
Frostmane -> Emeriss, Xavius
Kazzak -> Bladefist, Drak'thul
Outland -> Emeriss, Xavius
Ragnaros -> Bladefist, Drak'thul
Ravencrest -> Emeriss, Xavius
Stormscale -> Emeriss, Xavius
Sylvanas -> Emeriss, Xavius
Tarren Mill -> Bladefist, Drak'thul
Twisting Nether -> Emeriss, Xavius

You can discuss an FCM to or from one of the listed realms in the dedicated discussion threads linked above. If you’re looking for a specific migration not covered by the above list, please use the Character Transfer service.

Please note that all free or paid character migrations follow the regular Character Transfer rules, found here:
http://eu.blizzard.com/support/artic...rticleId=20416

Guild Transfers
Although Free Guild Master Realm Transfers are not possible at this time, the Free Character Migration will allow you to retain your guild membership and reputation, provided that the guild master completes a Guild Master Realm Transfer first and the faction remains the same as that of the source realm.

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