World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2016-06-02 03:04 PM

Week 1 Beta Keys: Winners have been selected, check the status page to see if you won.

The base WoW game is on sale for $5 as part of a summer games sale

Quin's GR 93 Clear with Uliana's Palm

Hearthstone Patch 5.0.0.13030 - Bug Fixes for C'Thun, Chat Bubbles, Evolve, and More!

Chromie Balance Patch - June 2nd, Unranked Draft Mode Preview

Overwatch Competitive Play Mode is not Delayed Until July - Still on Track for June!

Warcraft IRL: Capture the Flag
Legendary released an Alliance vs Horde Capture the Flag video.


Originally Posted by Blizzard (Blue Tracker / Official Forums)
Two teams representing the Horde and the Alliance battled it out in a real-life game of Capture the Flag at Universal Studios Hollywood—and we’ve got the video to prove it.

The Warcraft movie–inspired clash took place at the #WarcraftIRL Capture the Flag event hosted by Legendary Pictures on Sunday, May 15. Each team was made up of well-known creators including Bajheera, OMGitsfirefoxx, and Markiplier, who fought to determine which faction would be declared the ultimate victor. To shake things up, game designer–turned-warlock Brian Holinka joined the battle royale to rain some Fel Fire down upon both teams.

Watch the video now to see who came out on top in this real-life Battleground.

Learn more about the film by visiting the Warcraft movie site, and join the conversation on Twitter with #WarcraftMovie.

Legion - Frost Death Knight Artifact Idle Visual
Frost Death Knights have a patch of ice that appears under them when they are idle. The ice breaks when they move again.



Legion Invasion Event Test - June 2
We saw a little bit of the invasion event back in December.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Thursday, June 2, starting at 4:00 p.m. PDT, we will activate a new realm in the Legion Beta. This Beta realm will be named “Level 100 Demon Invasions”, and it will be dedicated to testing the pre-expansion demon invasion event with as many testers as possible for approximately 24 hours. We expect to remove the realm after 24 hours.

We ask that all Beta testers please join us in focusing testing on the “Level 100 Demon Invasions” realm when it is available. While you may see demon invasions on other Beta realms, testing this content requires that your character remain at level 100, so we ask that you test on the “Level 100 Demon Invasions” realm only.

Please direct your pre-Legion event feedback to the Beta General Discussion forum, and please direct any feedback you have about other Legion subjects to the appropriate dedicated subforum.

Thank you very much! We’ll see you at the defense of Azeroth!

Blue Posts
Originally Posted by Blizzard Entertainment
Skirmishes Available in Legion Beta
Thanks for your continued participation in the beta. We've been reading all of your feedback and appreciate your contribution.

We've decided to re-enable skirmish queues on beta so we can start getting some arena feedback on honor talents. Jump in there and let us know what you think.

Yeah we can't test anything until there's a moderate change in numbers especially with tanks and low end healing numbers.
The next build has a number of changes to reign in tanks in PvP, most notably Protection Paladins. (Blue Tracker / Official Forums)

Overly-Chatty Bodyguards
I did notice on a world boss the other companions people brought did clutter up the screen with chatter. I'm guessing any time you have 20 people with bodyguards this is bound to happen.

Also, I love Kayn Sunfury and his "Never Surrender!" cry. Please don't change him. He's perfect as is and I don't find him too chatty (given it's once every couple of mobs that he'll even shoot out of the sky).

We will only adjust the permanent bodyguards. We are happy with how the others are playing out.

We will also take a look at those taunts and see what we can do to make them less frustrating. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Any words on the future of garrison invasions ? Will the mounts still be available in Legion ?
There will be no changes to the availability of these mounts and pets in #Legion. (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Just curious, are the people on stage at Blizzcon for example actually programmers or just the idea guys?
Very few studios employ someone just as an idea guy. Even designers have to do work at the keyboard. (OccupyGStreet)
I'd definitely like being an 'idea guy', what do you 'do at your keyboard', Greg?
Design docs, scripting, hooking up art, changing data tables. A lot of email of course. (OccupyGStreet)
I'd ask about those things in greater detail but that would be a bit much outside of DMs, etc. What sort of scripting?
A lot of mechanics design on WoW and LoL (and doubtless many games) are scripted. (OccupyGStreet)
If you want to boost damage or damage coefficients, you can do that in an editor. (OccupyGStreet)
If you want to special case anything (e.g. bonus damage, set bonuses, weird interactions) you script in a language like lua. (OccupyGStreet)
Design isn't telling engineers how things should be. (OccupyGStreet)
It is trying to get shit to work and then going to engineers for help when you can't make it work. (OccupyGStreet)



Overwatch - Honest Game Trailers
Honest Game Trailers has released a trailer for Overwatch!



Final Boss - Arms Warrior Spec Preview
Final Boss is back with a second round of spec previews.

by Published on 2016-06-01 01:18 PM

Week 1 Beta Keys: Winners have been selected, check the status page to see if you won.

Demon Hunter Cosplay by Kadiaa

June 2016 Season Begins - Zul'Drak, Start off the new Season with Top Decks!

Hero Rotation & Weekly Sales - May 31st, Heroes Funny & WP Moments #68

McCree & D.Va on the Balance Radar, New Brawl, Highlights Video Export, The OverView #16

Warcraft Movie - Director's Vision
Another video was released today.



Road to BlizzCon 2016 Rules Clarification
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In our latest Road to BlizzCon blog, we announced that we’ve further updated the rules for this year’s Arena tournament series based on everyone’s feedback on our original rules update. After further discussion, we’ve decided that once a team has qualified for Regionals, they will no longer be eligible to compete in additional qualifiers.

There were also some concerns raised over the ability for teams to swap out a member from their roster after qualifying. We discussed the possibility of changing this rule for North America, but felt that it would still be necessary for teams coming from other regions in the event that any of their team members have issues acquiring a visa to enter the United States for BlizzCon. As a result, we felt it would be unfair to only apply that restriction to North American teams, so that rule will remain.

Thanks for all the constructive feedback on this year’s Road to BlizzCon, and we’re looking forward to kicking things off this June.

The North American 2016 Road to BlizzCon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The 2016 World of Warcraft Arena World Championship is about to kick off—and for teams across North America, the battle begins in just a few weeks.

This year, we’re pleased to announce that we’re partnering with Major League Gaming to produce the entire North American Road to BlizzCon, including all three qualifier cups. Over the years, MLG has played a major role in World of Warcraft’s development as an esport, and it’s exciting to be working with them once again.

Additionally, the fine folks from GCDTV will be joining us again, working behind the scenes with MLG to make sure everything runs as smoothly as possible.

North America Online Qualifiers & Sign-ups
The battle begins with three online qualifier cups, starting in mid-June, each with their own $6000 prize pool (see our previous announcement for more details). You’ll be able to catch them all live on Twitch.tv/Warcraft and MLG.tv beginning with the Round of 8, with the following schedule:

  • Cup 1: June 18
  • Cup 2: July 2
  • Cup 3: July 16

Sign-ups for the qualifiers are now open! If you’re interested in competing, head over to the official MLG website.

Note to competitors: games played prior to the Round of 8 will be played in the days leading up to the broadcast.

Americas Regionals
The top two teams from each qualifier cup (six teams in total) will move on to the Americas Regionals, where they’ll be joined by two other teams: one from Latin America, and one from Australia and New Zealand. This year’s Regionals will be held at the MLG Arena in Columbus, Ohio on October 8 and 9. Once again, our eight competitors will be fighting for their share of a $100,000 prize pool and one of three coveted spots in the Arena World Championship finals at BlizzCon 2016.

Rules Update
We’ve heard a ton of community feedback on the 2016 changes to the Road to BlizzCon rules we laid out in our previous blog. We’ve been listening to your feedback and have decided to change a rule: Teams who qualify for a Regional will no longer be eligible from participating in additional qualifiers. This is consistent with previous years rules and will open up additional slots to competition.

The complete official rules are available here — for even more information on this year’s rules, read our forum update.

We can’t wait to see what path this year’s Road to BlizzCon takes, and hope you’ll join us when the qualifiers begin in June!

Legion Transmog System Test Requests
Originally Posted by Blizzard Entertainment
Armor Type Changes
Do you have Transmog items you’ve been holding onto for a very long time? Are you a Hunter, Shaman, Warrior or Paladin? In order to streamline leveling we made a change to armor proficiencies:

Hunters and Shaman can now equip Mail armor from level 1 (down from level 40).
Warriors and Paladins can now equip Plate armor from level 1 (down from level 40).

In order to facilitate this we’ve also changed some lower level items from Leather to Mail, and some Mail Items to Plate, to match their intended class at those levels.

Example:
Pre-Legion: A Level 30 Mail Chestpiece drops from a dungeon that has Strength on it (intended for Paladins or Warriors)
Legion: That same Chestpiece would be plate, since Warriors and Paladins use Plate starting at level 1.

While we think this change is positive for the game and for new characters, this could lead to some appearances being un-transmoggable for these classes. We’d like some help in identifying changed items that were once Leather or Mail, and there are no other items with a similar appearance or color shift for their original armor type. We’re also looking for items that can no longer be obtained in Legion, but have a unique appearance that cannot be found anywhere else in the game.

Basically, if an item you have has been converted to another armor type and there’s no other item like it, let us know below. Even if it’s not a bug, we’ll see if it’s something we can add in the future.

Does this mean we can make level 1's on beta server now?
At the moment, no, you'll still be at level 100. is there anything specific that you wouldn't be able to test at 100?

To be able to properly test this I would need to be able to do character copies to track items that are and are not plate. I have a variety of mail items amongst my characters (such as the scarlet set, and quest rewards from both pre cata and post cata) that would be needed for testing in this.

Does this mean we will get character copies to help us facilitate this?

Agreed that this testing would be helped by Character Copy from live. I was just curious if I was missing something that would be easier with enabling level 1 character creation again. (Blue Tracker / Official Forums)

Unobtainable Appearances
As you may have seen in-game, the new Transmogrification Collection (the appearance tab) displays appearances not only for items/appearances you already own, but also all of the ones you haven’t collected yet. However, if you haven’t collected an item, and it can no longer be obtained (such as rewards from quests that have been removed, or limited time items), it shouldn’t show up in the window, since you’d never able to “fill in” that spot in the collection.

That said, there’s a lot of items in WoW, and we could use your help making sure we got things right! If you happen to notice an item in the Appearance Collection tab that players can no longer obtain, let us know by posting below. Specific item names or links to database sites are preferred.

Basically, if an unobtainable item is displayed in the collection window and you don’t have it already, it’s a bug, and we need to know what that item is in order to be able to fix it. (Note that if you have an item, it should be displayed in the Appearances collection even if it’s no longer obtainable.)

Actually some of this testing is really only doable *without* character copies. If you copy over your priest who had a lot of unobtainable items, they'd show up in the appearance tab, which is fine because you already have them. But if those same items showed up for somebody else, who didn't have them, that would be a bug.

We've caught a lot of those but there's undoubtedly more out there.

Need character copy, I have a lot of unobtainable gear, T3, old vanilla items etc
For the purposes of this testing, you'd need to test that gear like that *doesn't* show up before your copy comes over. Because once you've copied that stuff is stored on your Beta account forever, even if you delete the copied character.

I mean there's definitely value in making sure that items such as your old T3 work properly in the new system, I totally get that. This is just us pointing out testing that could be done today, even without character copy. (Blue Tracker / Official Forums)

Blue Posts
Originally Posted by Blizzard Entertainment
Theorycrafting Questions
No change has been made to base movement speed in... ever? As far as I know, it's been 7yd/sec for the entirety of WoW's lifespan. (Blue Tracker / Official Forums)

World Quest Rewards and Loot Spec
Rewards from world quests should not change based on your spec. We don't want you to feel like you need to look at the map to figure out what you want, respec, then look at the map again to see what changed.

If a world quest reward is changing its state while active for your character in any way other than item level going up, it is a bug. Please let us know which quests you're seeing this behavior on.

edit: I found some in Suramar that were misbehaving; this will be fixed in the near future. (Blue Tracker / Official Forums)

Overly-Chatty Bodyguards.
We will be adding throttles to these overly chatty bodyguards to ensure they don't talk quite as much. (Blue Tracker / Official Forums)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Just curious, are the people on stage at Blizzcon for example actually programmers or just the idea guys?
Very few studios employ someone just as an idea guy. Even designers have to do work at the keyboard. (OccupyGStreet)
I'd definitely like being an 'idea guy', what do you 'do at your keyboard', Greg?
Design docs, scripting, hooking up art, changing data tables. A lot of email of course. (OccupyGStreet)
I'd ask about those things in greater detail but that would be a bit much outside of DMs, etc. What sort of scripting?
A lot of mechanics design on WoW and LoL (and doubtless many games) are scripted. (OccupyGStreet)
If you want to boost damage or damage coefficients, you can do that in an editor. (OccupyGStreet)
If you want to special case anything (e.g. bonus damage, set bonuses, weird interactions) you script in a language like lua. (OccupyGStreet)
Design isn't telling engineers how things should be. (OccupyGStreet)
It is trying to get shit to work and then going to engineers for help when you can't make it work. (OccupyGStreet)



Final Boss - Protection Warrior Spec Preview
Final Boss is back with a second round of spec previews.

by Published on 2016-05-31 10:38 AM


Week 2 - We Weren't Prepared


Blizzard has given us some beta keys to help you prepare for The Legion! This week you will need to post a screenshot of a time that you were not prepared in game.

  • This giveaway is for 500 US/EU Legion Beta keys!
  • This giveaway runs from May 30 to June 6
  • To enter post a screenshot in the comments of a time that you were not prepared.
  • Imgur is a good option if you need somewhere to host your screenshot.
  • Only one entry per person. Attempting to enter multiple times will disqualify you.
  • Winners will be selected on June 6
  • You will need to check back to see if you have won and claim your key.
  • Winners will have 72 hours to view their key. After that another winner will be selected.


by Published on 2016-05-30 04:52 AM

Beta Key Contest: Winners have been selected, check the status page to see if you won.

GR NS 120 Clear with Support Crusader

Reminder: Season Ends in 2 Days! Top Decks for Last Minute Ranking, Kripp's Budget Zoo Warrior

Anniversary Bonus XP & Bundle, Hell Billie Available Next Week

Pharah Funko Available in June, Overwatch Tips & Tricks, Underwatched Ep 1

Warcraft Movie - Duncan Jones Interview
Vanion and WoWChakra have interviews with Duncan Jones about the Warcraft movie.


  • The movie had to meet the high expectations of the fans, but also appeal to people beyond the fanbase.
  • The cut of the film was very aggressive to keep the story moving.
  • If the chance arises to tell more stories, Jones would prefer to do two more movies and then pass on the torch to someone else so that he could see the later stores and enjoy them as a fan.
  • Thrall would be an interesting character to focus on in one of the next two movies.
  • Hopefully by the end of the third movie, the Orcs would have a new home.
  • One of the biggest challenges was the duration of the movie production. It took almost three and a half years of his time, much longer than any of his other movies.
  • There is enough footage to make an extended edition if there is enough demand for it.
  • Jones wanted to get the audience to care about the Orcs first, then the Humans.


Legion - Jewelcrafting Neck Items
Legion adds crafted neck items for each class from Jewelcrafting that have a unique effect.

As with many Legion crafting spells, these can be made with Level 1 in Jewelcrafting and become cheaper to make as you get higher ranks of the recipe. (For example: Rank 1, Rank 2, Rank 3)

Level Type Name Effect
800Neck Sorcerous Shadowruby Pendant
Use: Cast a random damaging spell at your target. (5 min cooldown)
800Neck Blessed Dawnlight Medallion
Use: Heal yourself for 91,112, and restore 91,112 Mana. (5 min cooldown)
800Neck Twisted Pandemonite Choker
Equip: Heal for 174,681 when your summoned demon dies.
800Neck Subtle Shadowruby Pendant
Equip: When you land a killing blow on an enemy that yields experience or honor, the cooldown of Sprint is reduced by 30 seconds.
800Neck Tranquil Necklace of Prophecy
Equip: Roll, Chi Torpedo, or jumping heals you for 58,227. Can only occur once every 20 sec.
800Neck Vindictive Pandemonite Choker
Use: Reflect 616 Chaos damage back to attackers. Lasts 60 sec. (5 min cooldown)
800Neck Sylvan Maelstrom Amulet
Equip: Increases Versatility rating by 1,000. This effect is tripled when outdoors.
800Neck Intrepid Necklace of Prophecy
Equip: Your pet enrages when fighting creatures of the same family, increasing its damage by 50% for 15 sec.
800Neck Ancient Maelstrom Amulet
Equip: Regenerate health while swimming or standing in water.
800Neck Righteous Dawnlight Medallion
Equip: Chance on being hit to blind your enemy for 5 sec.
800Neck Raging Furystone Gorget
Equip: Charge and Intercept generate 100% more Rage.
800Neck Grim Furystone Gorget
Equip: Increase run spead by 20% when below 35% health.


Blue Tweets
Originally Posted by Blizzard Entertainment
Art
Hey Mr. Feesl.. how much work is it to create a new mount? With the assets in special.. Is it a lot? Only some? days? Weeks?
Creating the item and mount can be done in a day, a new color can take maybe a few days, new model or anims are weeks/months (Muffinus)

PvP
Any word on how gear will work in world PVP? Stats, pve set bonuses, legendaries, etc? Will I need to pve to wPVP optimally?
Gear will not be adjusted in World PvP and all bonuses, legendaries, etc will work. Anything goes! (WarcraftDevs)

Agree that the vendors have been a social rallying point for the PvP community in the past. We'll see what happens. https://t.co/ASWm4yqyXx (holinka)
While I agree with the observation, I don't think it's a reason not to change the gear system. We'll see if a replacement emerges. (holinka)

0.1% per item level is way too low. Getting gear will not be exciting or rewarding. Top players having ~3% power advantage is poor
Yeah, starting conservative for sure. (holinka)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Did you ever discuss having parallel PVE progression for WoW? What argument kill it? What is your position?
Yeah. Love the idea. It's hard not to have one route "win" usually by virtue of being more efficient to get loot. (OccupyGStreet)

was gnome paladins ever spoken about? Thanks, hope your day is going well.
Pretty sure it was discussed. At some point the question becomes should every race just get every class? (OccupyGStreet)
In other words, is the greater value having depth/texture by not everything being the same or is it players having max freedom? (OccupyGStreet)
No right answer of course but ask yourself should that logic extend to armor and weapons and other restrictions? (OccupyGStreet)



Legion - Mad Merchant Update
The Mad Merchant had prices updated several patches ago.






Level Type Name Cost
110Other Prismatic Bauble250,000
110Companion Pets Celestial Calf1,000,000
110Mount Bloodfang Cocoon2,000,000
110Bag Madman's Luggage500,000


Dark Legacy Comics #539 - Play of the Game
DLC #539 has been released!


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