MMO-Champion - World of Warcraft News and Raiding Strategies

World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2014-05-10 07:12 AM

Experience Optimization Guide, Official Monk Short Story: Brothers in Arms, Oskar Pannier's 'Hell Yeah!' RoS Wallpaper

Funny and Lucky Moments 42, Tavern Takeover this Saturday, MG Tournament Decklists, NESL $500 Cup this Sunday

Skin Spotlight: Prince Arthas

Warlords of Draenor - Skies
Today we are taking a look at some of the new skies in Warlords of Draenor. Keep in mind this is still early alpha, so many of them may not be complete!





Blizzcon 2014 Tickets on Sale Saturday
Blizzcon 2014 Tickets go on sale Saturday at 10 AM PST / 1 PM EST / 7 PM CET on Eventbrite. This year they will cost $199 plus taxes and fees for the November 7th - 8th event in Anaheim. If you aren't sure who is going, you have until June 6th to change the name and email addresses of attendees.



BlizzCon Ticket Sales - More Information
Originally Posted by Blizzard (Blue Tracker)
As a reminder, the second batch of BlizzCon General Admission tickets goes on sale Saturday, May 10 at 10 a.m. PDT. If you're interested in attending, you might want to take a look at our ticket-purchasing info blog to find out what information you'll need to have ready, or read our detailed walkthrough of the process. Remember there is a 4-ticket-per-household limit for General Admission tickets, and a 2-ticket limit for Benefit Dinner tickets.

We also asked Eventbrite to provide some additional details on how their waiting-room system works to help you get a better understanding of what to expect for the upcoming sales—here’s what they had to say:

The waiting room is enabled for high-demand events such as BlizzCon to seamlessly allow the first few thousand ticket buyers to complete their transactions within the registration time window. Keep in mind that being in the waiting room doesn't necessarily mean you’re guaranteed tickets. As ticket buyers complete or abandon transactions, or if they do not complete registration in time, the same number of ticket buyers will be selected from the waiting room for a chance to purchase tickets. If your turn arrives before the initial allotment of tickets has been fully claimed, you will be moved from the waiting room directly into the checkout process.

Those who come to the site after the initial allotment of tickets has been claimed will no longer be allowed in the waiting room. For those who are still in the waiting room after this point, if your requested number of tickets becomes available because other customers abandoned their purchases, you will be moved from the waiting room directly to the checkout process. In some cases, due to a variety of factors the system may attempt to move you from the waiting room to the checkout and realize that the number of tickets you selected is not available at that moment. In that case, you’ll be moved to the event page, but you will still be able to refresh your browser to try to purchase tickets before others who were not in the waiting room, and/or change the number of tickets you’d like to request. If the quantity you requested is now available, you will proceed directly to the checkout process.


It's also worth noting that the default ticket quantity you'll see upon arriving at the page for BlizzCon is zero (0), so you'll need to make a selection before you click Order Now.

Visit the BlizzCon ticket page on Saturday, May 10 at 10 a.m. PDT for a chance to get tickets—good luck!

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
What purpose does spell pushback still serve in the game? Most players don't enjoy +1-3 sec casts with hunter pet/npc on them.
That explicitly IS its purpose. Also, it's not that long anymore. (Celestalon)
sorry, rephrase, *why do the passive pushback reductions only apply to damage spells, not healing touch, flash heal, etc?
They don't. We removed the passives, and reduced all pushback, game-wide, by 70%. (Celestalon)
In MoP? or are you talking about WoD? I remember recently being in arena and having +1 sec added to a cast by hunter pet.
Yes, I'm talking about Warlords. (Celestalon)

what is the new value for rogues energy regen in wod please? (energy gain /sec)
Unchanged (10/sec, baseline). (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
Does Plaguebreaker refresh Necrotic Plague on a sinlge target?
Nothing refreshes Necrotic Plague. Reapplying Necrotic Plague adds a stack instead, including from Plaguebringer. (Celestalon)

Important question on the Pestilence topic: Will it provide damage without diseases up? BB was good for snap threat w/o diseases
Yes. (Celestalon)

Will the new sindragosa's breath talent activate procs like FS does? If not why would i choose to spend RP on that over FS?
Yes. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
Are you at least planning to allow Serpent Sting and black arrow to scale with haste or even that is out of the question?
No, that's not planned. (Celestalon)

Can i get a confimartion please?
Well, you can multidot with Serpent Sting, yes. (Celestalon)

How is it balanced or reasonable for hunters to have the mobility of a melee while being a ranged DPS?
Because what matters at the end of the day (DPS-wise) is the damage that they dealt, just as with all specs. (Celestalon)
But isn't melee vs ranged in general balanced by the fact melee has to move out of range more often, etc?
That's why I said 'more like Melee', not 'exactly like Melee'. They can function differently from everyone else. (Celestalon)
I fear either they will be like MoP locks -completely OP or their stationary DPS will have to be so poor to balance it
It's definitely a concern that we recognize is legitimate, and we're going to be careful about that. (Celestalon)

The devs are happy that hunters can do belts every turn while ignoring the debuff, right?
It was not originally intended that that be possible, but were OK with letting that stay possible. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
Will anything be done about the reaction window to use Inferno Blast? Maybe lower haste, less proc stacking will be sufficient?
There actually are some special things going on under the hood to make sure that if you just trust it to work in time, it will. (Celestalon)
I'd recommend that even if you feel like it's a problem, that the window is too tight/etc, try it as fast as you can anyway; it'll work (Celestalon)

Monk (Forums / Skills / WoD Talent Calculator)
I thought surging was going to be better in WoD - it's coefficient is now below even Mists. Change of heart?
Not a change of heart. The big picture is hard for you to see, still. Soothing is similar to Heal; Surging is similar to... (Celestalon)
... (FlashHeal-Heal). Or, in other words, (Soothing+Surging) is similar to FlashHeal. (Celestalon)

Lots of people are having impression that it will be 100% conversion of dps to healing and just as good as MW.
No. If a Mistweaver does 100% Healing, and a Windwalker does 100% DPS, then a Fistweaver will do somewhere around 50%/50%. (Celestalon)
Fistweaving is an official term. Love it
It's widespread enough in the vernacular that we're comfortable using it, especially for more casual discussion as this (Celestalon)
(We're players of this game too, remember. For example, most of us say "BoP", even though it's been "HoP" for years.) (Celestalon)

Also, some MW are wondering right now and would like this put to rest. Serpent stance - melee mechanic immune or not?
All Mistweavers, regardless of stance, will count as melee for the purposes of creature abilities that target based on that. (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
Care to elaborate? I am watching history repeat itself. SPriests to become "premium" class in terms of re-gemming expenses.
Most classes have to adjust their gearing focus to swap specs/playstyles; Shadow is far from unique in that. (Celestalon)

Rogue (Forums / Skills / WoD Talent Calculator)
If Shadowstep was put back to baseline, we would need a new filler? BoS is prio picked, but it isn't the solution to the problems.
We buffed that entire row in 5.4. I'm not convinced their mobility is that bad. (holinka)

Shaman (Forums / Skills / WoD Talent Calculator)
99th percentile ele shaman easily beaten by 80th percentile mage/lock/rogue. Please ensure balance better #WoD #lolelemental
Our tuning goals are different now than they were then. (Celestalon)

Even now Elemental is middle-pack among dps specs in SoO. I wonder what drove you to apply the Lightning Bolt nerf for WOD?
Remember that a spec's location on the damage meters in Mists is basically zero indication of where they'll be in Warlords. (Celestalon)

don't understand why EQ survived ability pruning. Isn't the idea of pruning is to lose useless spells that clunked up the class?
We chose instead to make Earthquake very good. (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
Bake the direct damage into the periodic & make it instant cast.
Yes, that would successfully turn Immolate into Corruption. But why? (Celestalon)
Did making Corruption instant cast turn it into Agony? Same reason.
No, but giving it Agony-style stacking would. And what reason? (Celestalon)

I'm sure you guys underestimated how often walorcks need Soulshatter in raids. That spell is really useful. Please, reconsider.
Everything is always under reconsideration. None of our changes are final at this point; beta raid testing will tell us more. (WatcherDev)

Warrior (Forums / Skills / WoD Talent Calculator)
With the changes arent u afraid prot warriors are gonna get squeezed out of raids due to not bringing any raid tools anymore?
We're reducing stackable raid utility across the board, not just for prot warriors. (Celestalon)

since Interrupting shout and pummel share the same CD, why not merge them? BAM gained a button slot
Because that's a huge buff. (Celestalon)
i don't understand, why? you could just use interrupting shout for every interrupt even if single opponent.
They have different cooldowns. (Celestalon)

Why u removed Shield wall ? its an iconic ability . and really Warriors dont have more def cds than others (dps Wars)
We buffed Die by the Sword instead. You don't need two shieldwalls. (Celestalon)
dbts its 2 min cd and its not enough. thats why shield wall got buffed to 3 min cd instead of 5 min early in the Xpac @Celestalon
...so you're saying that Die By the Sword is better? And got buffed further? Yep... (Celestalon)

bzrkr stance: each time you take dmg in this stance you gain 1% damage for 15 sec. stacks to 15. (3 sec cd)
this is a bad design as it encourages standing in fire to increase dps (holinka)

Character / Items
Any chance of Isle Bigger Bag achieve going acct wide in 6.0 or am I stuck shunning alts for the rest of MoP?
Not likely - unfortunately a technical limitation. We have a workaround for e.g. "kill 100k players" but that won't work here. (WatcherDev)
So I'm stuck playing a character I don't like because they're further on this awful achievement. Good to know.
I'm not really going to defend that achievement - it's problematic; would be different if it were a FoS like Insane. (WatcherDev)

is the dark shamans transmog being removed from SoO in WoD along with the heirlooms?
No - the Feats of Strength and heirlooms are about it. And Heroic mount droprate reduced when Warlords is released. (WatcherDev)

Taking things away from players in old raids makes your day? There is literally no reason to remove garrosh heirlooms.
99.9% of content is permanent. The stuff we remove or scale back is the extra reward for doing it while current. (WatcherDev)

.Time to put garrosh heirlooms in lfr? They served their purpose in flex and above. Why force people back to old content in WoD?
The Garrosh heirlooms are specifically a reward for doing Flex+ while relevant. They won't be available once Draenor unlocks. (WatcherDev)
Does this mean the items will be removed or just won't be dropped anymore?
The latter - we don't remove items you've earned. (WatcherDev)

Warlords of Draenor Stats
Gems in WoD are secondary stats only, correct? And will bonus armor and spirit gems exist?
Correct. No. (Celestalon)

PvE
Is it possible that the enrage timers in LFR will be less harsh on LFR groups?
In general, berserk timers shouldn't be a factor in LFR barring mass deaths. I'll take a look at recent Garrosh stats. (WatcherDev)
I'm not sure Berserk even has a purpose in LFR. Maybe in case of geared, unkillable tanks making a wipe last forever?
More or less. Avoids limping slowly towards a wipe that could take 15 minutes as most people lie there unable to act. (WatcherDev)

Any chance of making wands not use a GCD if I accidently right-click the target. Wish I could use wands without interupting GCD.
No, because then wands would be mandatory, and become part of your rotation. (Celestalon)

What's your opinion of the difficulty spike at the end of Siege? Everything up to Thok were mild with the last 3 being brutal.
On Heroic? The Thok->Siegecrafter jump used to be excessive but hotfixes helped there. It starts ramping right after Nazgrim, IMO. (WatcherDev)

the first few bosses had no curve. it was if you could beat 1, you could beat em all, curve started nazgrim
A curve that you outgear/outskill tends to feel like a flat line. Doesn't mean it is one. (WatcherDev)

PvP
Will you be able to que up for 2s 3s and 5s for skirmishes or just one? Which?
We aren't having 5s skirmishes. No definitive answer on queuing for multiple right now. (holinka)

have u considered solo q for Rated Arena ? arena is great but finding teamates its almost imposible . ( 2k cr player ) ideas? @holinka
We made Arenas cross realm and we're building Group Finder to help players find each other. Players can solo queue for Skirmish. (holinka)

any chance on removing conquest for RBG losses. It's ruined RBG's. Nothing but YOLO groups and unskilled players.
No & I strongly disagree it's "ruined" RBGs. Those "unskilled" players you want to shut out may grow into better players now. (holinka)

Will Ashran have the same type of pvp hub daily set up as Isle of Thunder did? Because you guys did great with that design for pvp.
tell me more about what you liked (holinka)

how will player health pool interact with PvP ilvl? Does my hp go up from ilvl increase after I get in combat?
the % health stays the same when your HP increases (holinka)

Hi there will we ever see the return of elite gear for pvp with increased stats? maybe a ladder for elite gear and one for normal?
No plans to. It made it too tough to overcome that particular rating milestone as everyone above it had a gear advantage. (holinka)
okay how about any kind of rewards for pvp we could earn a little gold on? I only play pvp and i am broke on gold, ty for answer
Yes certainly. PvP will provide some new rewards that can help you generate income. You won't be rich from just doing PvP tho. (holinka)

with the amount of CC being reduced, what's being done about DKs being able to have ~4 CC avoidance/removal abilities?
We're going to evaluate CC breaks. 2 of those are specific (stun/fear) and 2 of them are talents. (holinka)
Thank god Any chance they'll become proactive instead of reactive?
Hardcore players like the proactive immunities. Average player doesn't understand why an immunity doesn't break the CC. (holinka)

bgchat, you really need some attention. Adding to the list. (holinka)
If you filter out idiot, noob, push, and group the chat would probably be completely silent.
It feels necessary to give personality to the players on the other side of the internet...but some personalities aren't great. (holinka)

with duel ilvl PvP gear can I put a dot/hot on a player target for an ilvl boost while doing dailies?
sure. Don't get mad if they kill you. (holinka)
what about hots
only if the target is in PvP combat (holinka)

will season to season item level jumps be reasonable in WoD?
One of the nice benefits of the dual item level design is we can set the PvP ilevels of different tiers more reasonably. (holinka)
Will this in some way also help with the multiple ilvls of pve gear per tier? Like now we have 4 pve vs 2 pvp sets
Yes. So for instance, the lowest tier could get a 40 ilevel boost while the highest tiers gets a 20 ilevel boost. (holinka)
By which I mean lowest/highest PvP tiers. (holinka)

Any chance at locking our specs once we enter a bg so this doesn't happen?Defeats the purpose of roll check http://t.co/qnvYxC6VNJ
Yes, in Warlords, when the queue pops, you will have a role selected. You can only play specs of that role. (holinka)
so you won't be able to choose 2 or all 3 like you can now? You either choose 1 or the other & then are locked into that role?
You can choose 2 or 3, but whatever the system comes back with is what you have to play. If you don't want to heal don't queue heal (holinka)
Can you be assigned a role that neither of your specs can perform? I don't think anyone should be able to queue for all 3.
you can only select roles that your specced for (i.e. If you're enhance & elemental, you can't pick heals) (holinka)

World
Respawn rates on the Timeless isle are just awful. Took my rogue out there and gave up 20 minutes with one tag.
I'd argue that the health scaling was inadequate for the player amount, compounding the problem. We've got better scaling now (Muffinus)

Garrisons
Garrisons not account wide currently. Could "found" FOLLOWERS at least be account wide? (with exclusions, like achieves)
Sometimes you have to choose one or another, and they have different abilities, feels meaningful per-character atm. (Muffinus)

Can we have a few alliance vs horde skirmishes with npcs.
Would love to do this, we'll see if we have time, maybe later in the expac as a new pvp thing ??? (Muffinus)
It's the very core of Ashran's kit (holinka)
Holinka would build his garrison in Ashran if he could. It would be perpetually on fire. (Muffinus)

So garrisons stuck in Shadowmoon for alliance? That kind of sucks considering perpetual blue-darkness.. Especially for RP..
Aware of this concern, investigating skyboxes. We want it to be a place you feel great about, very conscious of the look. (Muffinus)
I love it, but could garrisons have a special item/quest/vendor/reward to change the sky? Is that a lot of work?
That's a fun idea! We did weather-changing stones on Timeless Isle, could be something similar. (Muffinus)
I think it could be neat to tie "cosmetic" ideas to certain buildings or followers. RP reasons if nothing else.
I, too, dream of a world where I can adorn each of my followers with a different fancy hat. (Muffinus)

Will you be able to invite other players to your Garrison still, or is that idea tossed?
You definitely will be able to. (WatcherDev)

With garrisons integrated to leveling, will i be forced to quest to unlock it? Or can i LFG level and get it eventually?
You'll get your garrison almost immediately upon arriving in Draenor. You can still develop it even if you LFG to 100. (WatcherDev)
well that sucks...will questing to 100 make it develop faster?
Tons of benefits unlocked via level-up questing, but alternate ways to get them at max level. (WatcherDev)

World of Warcraft Arena World Championship at BlizzCon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Eight of the top 3v3 Arena teams from around the globe will compete for a chance to face off in the World of Warcraft Arena World Championship, taking place November 7 and 8 at BlizzCon 2014 in Anaheim, California.

If you’re an Arena competitor, it’s time to hone your skills and get ready to fight hard for a spot in the event. We’ll be holding online qualifiers for North America (including SEA and ANZ) and Europe in the months to come—in order to be eligible, teams need to have an individual 3v3 Arena rating of 2,500 on the live realm by August 25, 2014 at 2 p.m. PDT. Further details about the qualification process for China, Korea, and Taiwan* will be announced at a later date.

If you’re a spectator, you’ll be able to catch all of the action live online even if you can’t make it to the show in person—stay tuned for more information.

Keep an eye on www.blizzcon.com for more details on the BlizzCon World of Warcraft Arena World Championship as they become available.
*Please note there will be no rating cutoff for China, Korea, and Taiwan. Additional information will be provided to players in these regions in the future.

WildStar - Open Beta Started
The Wildstar open beta is running now until May 18th! You can find more information on WildstarForums.

by Published on 2014-05-09 09:45 AM

Josh Mosqueira Teasing About 2.0.5, [Datamined] Unlisted Legendary Items, Theorycraft Thursdays: Squirrel's "Barbaricare" Barb

Curse of Naxxramas - Warrior Weapon Card Revealed - Death's Bite, Official Patch notes - 1.0.0.5314

Daily Quest Time Adjustment, Town Hall #12

Warlords of Draenor - Frostfire Ridge Preview
Tonight we are taking a look at some Frostfire Ridge gameplay and screenshots!



Connected Realms Update 5/08
Both US and EU realm connections appear to be officially on hold now.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
*Please note that further realm connections are on hold pending further back end work. We don't have an ETA on when these will resume, but we'll update this thread and the blog post once connections resume.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
IMO only cast times and nearly nothing else is just as bad as spam-instants. Neither make interesting situations.
Well, philospohically, all-cast-times would be better than all-instants. However, we're at neither of those extremes. (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
Any changes to death knight presences? They are pretty much just passive aura buttons and do nothing to gameplay.
They're exclusive passive bonuses. Some gameplay, though not a lot. But doesn't need to be a lot. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
Why was tranq made resto only? Some of my favorite moments through the years were clutch tranq saves as a feral
Because we're reducing stackable raid utility like that. Want to return raid survival to being the healers' job. (Celestalon)
But yet Mage raid CD is stackable with any throughput healer CD, how do you not see that as a potential issue?
Errr... That's the point? Perhaps a misunderstanding of the goal? (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
http://t.co/gw9GjjjVjl This thread basically sums up most thoughts on KS. The second charge is terrible and unreliable.
Kill Shot will take less than 1/3 as long, including latency, to reset, in Warlords. We expect that will solve it. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
how is the pandemic effect on dots going to effect Living Bomb explosion?
Just like it works today, except with a 3.6sec overlap time, instead of [3/Haste]sec. (Celestalon)
Would this lead to situation where you always want to refresh LB at that point throughout a fight to get more explosions?
No... That's the point. (Celestalon)

You said there are too many raid cooldowns and now you make a new one for mages. Why?
Because we want to reduce them overall, but also balance them better. That means giving a small one to specs that have none. (Celestalon)
6 raid cds at 100% effectiveness vs. 12 raid cds at 50% seems like no change besides more logistical headaches.
Yes, but how about against 8 raid CDs at 50%? That's more accurately comparable to what we're doing. (Celestalon)
Why not just give them to healers/tanks? That way nobody stacks certain DPSers due to raid CDs?
A fair question. The answer is that we don't feel it's reasonable to completely remove them all. (Celestalon)
Do we cut Safeguard? Stampeding Roar? Demonic Portal? Sacred Shield? How many new talents would we have to create to fill holes? (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
.I assume a POM from the SAME priest will overwrite, and POM has 'weird' bouncing rules... some protection might be warranted
I don't believe there's anything to protect it from bouncing to a target that already has your PoM (overwriting), but it goes to... (Celestalon)
...a random injured target now, not the most injured, so that will be unlikely. (Celestalon)
well there wouldn't be anything now, you can't have more than 1 out. I would assume you could have more than 1 out with WOMPOM
We're actually trying letting you have more than one out, anyway. (Celestalon)

Since casting POM on a DI proc, could both be your final WOMPOM stack.... and both overwrite/cancel at the same time. No?
OK, we're going to try making it not bounce to targets you already have a PoM on. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
with the new echo of the elements talent with resto shaman is it possible to have two healing rains down at one time?
Yes. (Celestalon)

any hope that earthquake could be shorter cast time or instant? Very frustrating to use no matter how much damage it does vs CL
No; cast time spells are good for gameplay. (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
I was wondering if SB: Haunt would consume 2 soulshards to use. That's what started this Twitter bomb.
Yes. Soulburn costs a shard, then Haunt costs a shard. You get the Buff and the DD/Debuff. (Celestalon)

Art
So how about hiding shoulders, then? Diff topic!
No current plans, but I can definitely see the appeal, especially for various cloth transmog looks. (WatcherDev)

Can we have new spell visual for melee (Rogue/War) that are concerned? SS/Ambush/RvS have the same visual to not mention others.
Yeah, melee abilities tend to rely on animation more than visual effects, but we can definitely do more to make them feel epic. (WatcherDev)

Character / Items
have you guys thought about set bonuses for making gear be best for PVE or PVP?
Past set bonuses made an effort to do that. It was never enough. (holinka)

Warlords of Draenor Stats
Yea, it's a bit odd for tanks too. Stack Readiness to get another shield wall for a boss special or why get any?
Luckily, it affects more than just 3min cooldowns. (Celestalon)

Gladstance going to disable Bonus Armor on gear? also does the armor factor into ilvl? I.E. Armor item on fury = less crit stat?
Bonus Armor will actually provide DPS value for tanks. Yes, it's part of the item's budget. (Celestalon)
any tidbits about how? Thorns? Armored to the teeth? some new fangled quirky thing?
A passive, Bladed Armor. Increases Attack Power by 100% of your Bonus Armor. (NOTE: Just *Bonus* Armor, not ALL Armor) (Celestalon)

PvE
Will reincarnation consume a combat ress charge?
No, just like with today's system, Reincarnation is a personal benefit that is outside the raid-level rules. (WatcherDev)

PvP
what is your opinion on the reflect meta-gem that is picked by almost 80% of all healer & even some dps classes in arena
It's a bit curious as the chance is small. What are your thoughts about it? (holinka)

if someone is pvp tagged in wod, and i heal them, will my ilevel increase too?
yes (holinka)

Regarding gear having 2 ilvls... If an Ally raid is fighting a World Boss and 1 Horde AoEs them, the raid gets their ilvls buffed?
Yes, people could get into PvP to buff their DPS against world boss. It's a downside we can live with due to the upsides. (holinka)
I'm just afraid it will be abused by people going for world 1st leveling, since they usually take a friend from another faction...
I really don't think we should not do the right thing for PvP because of a concern about world first leveling. (holinka)

Don't you fear that some might exploit the ilvl activation on PvP in PvE (e.g. world bosses) for dps boost to the boss?
It might happen but we're not concerned about it. (holinka)

did you say solo queue skirmishes?
I did (holinka)

will there be hidden MMR in WoD skirmishes? please say yes
Yes..but the matchmaking will be more focused on speed (i.e. we'll expand the search faster than say Rated Arenas) (holinka)

can't wait to try out wod! Pvp is looking solid. Only concern is will pve gear still scale down in pvp instance?
only mythic (holinka)
my fear would mainly be legendaries, that would not be mythic. Would legendaries scale down in pvp instances too?
The ilevel ceiling will work similar to now. PvP gear will ignore it but Mythic gear (& Legendaries if it applies) will be reduced. (holinka)

I am curious about this as well, how can we see/compare the PVP stats when not in PVP?
Hm, I see, so you're saying the ability to see what the stats will be when PvP, not just the ilevel. (holinka)
We haven't developed final solution for tooltip, but added this to video to illustrate the intent. (holinka)
Certainly good to get feedback on initial reaction. (holinka)

If my HP is 80k/100k; Horde hits me and max HP becomes 120k, does my HP stay at 80k or go to 96k (80%)?
It stays relative so 96k. (holinka)

Why does PvE and PvP gear have to be different? Why can't they be the same item just obtained from different means?
Conquest gear needs to at least match the best available raid gear for PvP, but is much more accessible by design. (WatcherDev)

[i]we want this a lot but our UI time is heavily constrained so we can't promise it. (Russ Petersen)
Yes, unfortunately a "PvP mode" on the character pane is a big technical challenge. (holinka)
Also: you'll always be in "PvP mode" on Ashran, where gear vendors are.
And there will be a PvP dummy to put yourself in combat. (holinka)
But still, gear tooltips can be improved. (holinka)

How about everyone can join the PvP Beta realm for better PvP testing? Other content is deactivated so no spoilers.. consider it!
That will be the case. Anyone will be able to join the PvP Beta realm and all non-PvP content will be inaccessible. (holinka)
Just to clarify, that's anyone in beta. (holinka)

Professions
quick question, with glyphs been gained as one levels, is it a waste to have inscription now compared to other professions?
Not at all; it's just a handful of level-up glyphs to ease new players into the system. Most glyphs still come from scribes. (WatcherDev)

Lore
You do realize that timetravel to the past is impossible because of closedform timecurves?Hawking &Carroll are isomorphic on this
yeah I don't get worked up about stuff like that. I'm more about the fiction than the science. But can understand why some ppl do (holinka)

Wowcraft Episode 4 - Training Dummy
Episode 4 of Wowcraft has been released.

by Published on 2014-05-08 05:14 PM

Azeroth Choppers Episode 4 – Watch Now!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
This week on Azeroth Choppers, we find Paul Jr.’s crew stressed over an upcoming visit with Team Horde and Team Alliance to go over their bikes so far. Luckily, a surprise from Blizzard HQ may provide the inspiration the teams need to get things rolling again.

Keep up to date on all of the latest episodes at www.AzerothChoppers.com, and let your faction’s war cry be heard with #AzerothChoppers.
by Published on 2014-05-08 12:04 AM

Maximizing Efficiency Guide, Squall's Personal Legendary Farming Spreadsheet, iOS Mobile Authenticator Update

Patch 5314. - Unleash the Hounds Nerf, Mobile Strings, AFK Time on Friendslist

This Week's Hero Rotation - 5/6: Gazlowe, Falstad, Raynor, Tyrael, Uther, Abathur

Blizzcon 2014 Tickets on Sale Tonight
Blizzcon 2014 Tickets go on sale tonight at 7 PM PST / 10 PM EST on Eventbrite. This year they will cost $199 plus taxes and fees for the November 7th - 8th event in Anaheim. If you aren't sure who is going, you have until June 6th to change the name and email addresses of attendees.



Patch 5.4.8 PTR - Build 18224
A small PTR update went out tonight, with some Collector's edition achievements and mechanisms to speed up the legendary quest line.

Achievement Changes
Originally Posted by MMO-Champion
Feats of Strength



Spell Changes
Originally Posted by MMO-Champion
  • Heart of the Valorous - You earn 100% additional Valor Points.
  • Gaze of the Black Prince - Increases reputation gained with the Black Prince by 100%. Increases the chances his most hated foes will relinquish their Secrets of the Empire, Sigil of Wisdom, Sigil of Power, or Titan Runestones.



BlizzCon® 2014 Ticket Buying Tips
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Reminder: The first batch of BlizzCon 2014 tickets goes on sale Wednesday, May 7 at 7 p.m. PDT. When the time comes, hit the link below for your chance to snag some.

Get BlizzCon 2014 Tickets Here

Tickets usually go fast, so if you want to attend this year’s show, it pays to be prepared. Ticket sales are being handled through Eventbrite this year, so a few things are different from 2013. It’s worth reading our BlizzCon Ticket Info page to learn more, and we’ve assembled a few key bits of information here to help you get ready:

The Important Stuff
  • During the checkout process, ticket purchasers will need to provide the full names and valid email addresses for each attendee (up to 4). You won’t be able to leave these blank, but you’ll have until June 6 to make changes, so don’t worry too much if you’re not sure who’s coming yet.

  • If you’re not yet sure who your guests will be, it’s best to enter your own name and email address for all of your tickets during the checkout process.

  • A couple of months before the show, the ticket purchaser will receive up to 4 emails (one for each ticket purchased), each containing a unique bar code and the name of one of your attendees. Attendees must print out and present this bar-code email along with matching photo ID at BlizzCon to receive their badge granting admission to the show.

Remember that all of these badge emails will be sent directly to the ticket purchaser, and it will be up to the purchaser to distribute them to their guests.

  • When ticket sales begin, make sure to select the correct quantity of tickets you want before you click Order Now. You will not have a chance to change the quantity after you’ve entered the checkout process, and if you try to go back, you’ll risk losing your place.

Other Handy Info
  • After clicking Order Now, you may find yourself in a “waiting room” before you enter the checkout process. Ticket buyers will be sent from the waiting room to checkout in the order they arrived, and there’s no need to refresh your browser. Keep in mind that being in the waiting room doesn’t necessarily mean you’re guaranteed tickets.

  • Once you’ve entered the checkout process, you’ll have 8 minutes to complete your order—a countdown will be displayed on-screen so you know how much time you have remaining. After 8 minutes, the tickets will be released for others to buy, drawing from those in the waiting room first.

  • Keep your browser window open until your ticket purchase is confirmed!

  • Keep in mind that tickets are only being sold online through Eventbrite. Customer support won't be able to place orders for you.

Check out the BlizzCon Ticket Info page for more details. Remember, tickets go on sale May 7 at 7 p.m. PT and May 10 at 10 a.m. at the link below. Good luck!

Get BlizzCon 2014 Tickets Here

Trash Loot Rewards in Old Raids
Blizzard made a temporary change to old raids that made the amount of trash loot that dropped proportional to your group size. That change has since been reverted.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I've been following this thread all week – we wanted to provide information sooner, but we try to be discreet when it comes to measures taken to address exploits and game abuse. We applied a band-aid fix last week to scale down the drop-rate of Uncommon, Common, and Poor (green, white, and grey) items inside Burning Crusade raids and dungeons, proportional to group size – this is the same way gold works, and if you had a full 5-player party running a dungeon nothing would have changed, but if you were soloing a raid like Black Temple you would have seen a large reduction in vendorable items. Clearly that change, particularly undocumented, impacted innocent players. With today's maintenance, we've reverted that temporary fix and replaced it with an approach that should have zero impact on legitimate players.

That said, while we're very supportive of the activity of running legacy content, whether for transmog gear, crafting materials, trying to get that elusive second Warglaive, or just seeing places you never got to experience the first time around, we do need to keep an eye on the gold rewarded in the process. The core issue is that dungeons and raids yield much larger quantities of loot and materials, because they're designed to be split among 5, 10, or 25 players. But when you can go back and solo them later on, they can end up being disproportionately lucrative. We want them to still be rewarding and profitable (and clearly getting 3 grey drops from a full BT clear this past week was well short of that), but we may adjust the vendor-loot yield of legacy raids going forward into Warlords to keep the overall economy balanced. In any event, we'll provide much clearer documentation and advance notice if and when we do that.

Apologies for the radio silence regarding this change over the course of the past week.

well this blows........ guess no more running bc content, so much for my lock getting her trash drop shoulders which I think where a 1.3% drop rate from all the elf trash mods in TC
At no point did we (or would we) touch epic drop rates.

In any case, just to be 100% clear and for tl;dr purposes: The change we made last week was temporary and has been reverted. Everything is now back to how it was.

Blue Tweets
Originally Posted by Blizzard Entertainment
Racials
1% resistance racials are just kind of a joke/insult and always have been
They're for flavor, more than anything. Definitely not intended as a joke or insult. (Celestalon)

Classes
Fun fact. I've been working on de-cluttering spell visuals, and working with our artists to make them more efficient... (Celestalon)
....(for better FPS). Yesterday, I found one player spell visual that was using the Sunwell. Yes, the actual Sunwell, at 3% size. (Celestalon)
Lol. WoW's spell effects have become too detailed idd. Although decluttering vision is just as important as FPS.
Yes. The primary goal of what I'm working on is decluttering. It ties in to increasing FPS as well, so doing some of that with it. (Celestalon)
Very nice! How about pets, now that we're at it? They've caused a bit too much noise in PvP in particular.
That's more challenging. Nothing to announce in that regard, YET, other than toning down the visuals of the spells they cast. (Celestalon)

I know this is old, but is it just snapshotting with actual STATS that's going away? Snapshotting with a self +% effect stays?
Many class abilities will specifically call out that they increase the damage of "your next X" or "all Xs cast while active". (Celestalon)
That includes Tiger's Fury and Eclipse. (Celestalon)

With the squish, does it mean that mana will be increased as you get more int, like it used to be before MoP?
Negative. (Celestalon)

When exactly additional haste dot tick occurs if dot never wears off?
There are no breakpoints. It just smoothly ticks faster. (Celestalon)
Even if Dots are more like "x rate" in "y time" in wod how can we calculate haste contribution to dot damage?
Much more simply. [Hasted DoT DPS] = [Baseline DoT DPS] * (1 + Haste). Yes, really that simple. +30% Haste = +30% Damage. (Celestalon)

Not clear in the patch notes: do self-only movement passives stack at all with the temporary bonus?
Yes. You gain the benefit of ALL self-passives, and the ONE highest temporary/shared. (Celestalon)
How does Cheetah and Pack play into this? Does move speed enchants stack with Cheetah, but not Pack?
Cheetah kind of blurs the line between being passive or temporary. It falls on the 'temporary' side. (Celestalon)

re: movement speed - Will Dash stack additively with passives? e.g. Cat form (25%) + Dash (70%) = 95%? Can you clarify?
Yes. (Celestalon)

Will an exclusive move speed bonus stack with or replace self, passive move speed bonuses? From the notes it sounds like stack.
Stack. You get the benefit of ALL of the self-passives, and ONE of the shared/temporary (the strongest one). (Celestalon)

Death Knight (Forums / Skills / Talent Calculator)
blood death knights play style is engaging, fun and awesome, agreed by most tanks, don't change how fundamentaly it works.
We agree, and are continuing to iterate. Blood will stay very reactive. (Celestalon)

Curious why GCD capping is considered an "issue" for Blood. Always found ability blackouts to be infuriating while tanking.
Because their gameplay is very reactive, compared to other tanks, and they need space to time their reactions better. (Celestalon)

can you reevaluate dk frost mastery, since 85% of 2h frost damage is physical? feels like 2h gets forgotten sometime
It's intended that 2H and DW have different gearing priorities. (Celestalon)

I'm assuming that the DoT changes will also be applied to DKs, correct?
Yes, it's a global systems change. (Celestalon)

Will multistrikes of Death/Rune Strike trigger multiple shields and/or heals?
No. (Celestalon)
So the benefit of Multistrike for Blood DKs is solely additional threat/DPS, or am I missing something?
Scent of Blood. See the patch notes. (Celestalon)

so runestrike is cut then?
Yes. We don't think anyone will shed any tears over Rune Strike's special animation or exciting kit (since it had none of either). (Celestalon)

With DC now UH-specific, most of a DK's ranged skills come from talents or specs. Thoughts on a DK gap-closer?
Different classes are different. Not having a way to get TO a target instantly is an intended weakness. Death Grip helps though (Celestalon)
True but you must consider some of the abilities like DC are iconic for Dks.
Which is why we're giving Death Coil back to Blood. (Frost *really* doesn't need it, so not giving it back to them) (Celestalon)
ummm why do blood dk need death coil?
Instead of Rune Strike. Death Coil is simply better. (Celestalon)
Am I right to assume that Rune shields will come from Death coil now? Will it have range from the unholy perk?
Still iterating on the general Blood design changes. Not satisfied with how 'proactive' it's making them. Want to stay reactive. (Celestalon)
proactive is better than reactive
Not for Blood DKs. Reactivity has been their defining characteristic, and we don't want to change that. (Celestalon)

I like it. Will howling blast cause necrotic plauge on all targets it causes ff on?
Yes, which means that Plaguebearer+Necrotic would be a pointless combo for Frost. That's one problem we're currently considering. (Celestalon)

Druid (Forums / Skills / Talent Calculator)
Hi. Just wondering how will SotF work out with Rejuv, Regrowth, Wild Growth and lifebloom in WoD with no snapshot. Ty!
Resto Soul of the Forest does still affect the (entirety of the) next spell. (Celestalon)

Question on Ursa Major passive. Does it have a cd or a max stack?
No. (Celestalon)

with rogue CP's being on the rogue not the mob, what about cats? will those now be on the player and not the mob as well?
Yes. (Celestalon)

Will Insect Swarm still generate Energy while in Eclipse?
Yes. It's definitely odd in that regard. As a general comment, we feel like we've come too far with Eclipse uptime; you spend... (Celestalon)
...so little time *not* Eclipsed, that you just feel "normal, and occasionally weak", instead of "strong and weak". (Celestalon)
Ty for the reply. I think I understand. Just seems weird since the goal was always to be in Eclipse as much as possible.
Oh yeah, totally. YOUR goal as a player is to be in Eclipse as much as possible. WE have just let 'possible' get too high lately. (Celestalon)

BDruids need a lot of equip to be competitive in dps, why bring one over a warlock or a mobile hunter without tanquility?
Because they're a good player, and the do competitive DPS, and provide competitive utility, at *all* gear levels. (Celestalon)
in mists moonkin with low itemlvl = low dps. thats just not true that moonkin does competitive dps at low itemlvl ...
We're talking about 6.0 at this point, not 5.0. (Celestalon)

Hunter (Forums / Skills / Talent Calculator)
will core hounds now be the default choice for raiding? (buffs/debuffs will be covered with 20 people)
No, it's like old Thorns. The boss would have to auto attack the pet to get any damage. (Celestalon)

Mage (Forums / Skills / Talent Calculator)
Three potential blinks on frost mages? or will displacement not be refreshed by frost perk?
The Frost perk would add one charge to Blink. (Celestalon)

Just for clarification, the new Frost Bomb won't detonate anymore at the end of its duration?
Correct. Just from frozen Ice Lances. (Celestalon)

Will multistrike crits from Ice Lance set off Frost Bomb?
No. But the Frost Bomb explosion can multistrike. (Celestalon)

Why is Flamestrike untouched? It's still useless outside of conjunction with Presence of Mind.
It's not untouched; there's a Draenor Perk. Also, it wasn't useless; it's absolutely worth using without that anyway. (Celestalon)
What perk? Trash moves faster in those 2s than the spell radius. Huge error margin. Rarely seen mages use it throughout MoP.
You can definitely aim a Flamestrike to hit your intended targets. If trash moves faster than the radius... lead the trash. (Celestalon)

Why making Mirror Image a talent? Aggro control was useful for soloing/helpful in dungeons... Why not sumoning a familiar ?
Reducing cooldown stacking and button bloat. As a talent, you can still take it for times you really want it. (Celestalon)
And you still have a bunch of options for aggro control. (Celestalon)
while all else had those tools removed. That said, choosing between bomb and MI is horrible, love having both
Bombs and Mirror Image are on different rows... (Celestalon)

Monk (Forums / Skills / Talent Calculator)
So does this iteration of CJL work in Serpent Stance? Does statue still cause eminence as well?
CJL is for minor damage and mana in Serpent, and for Chi in Crane. Eminence is only in Crane. (Celestalon)
So mistweavers have 3 different things to do in down time?Drink mana tea, channel CJL and fistweave?
Fistweaving is for damage, not for downtime. CJL and Mana Tea are the same thing: Stop healing to regen mana. CJL will grant Tea. (Celestalon)

You have a choice to generate mana tea or not to, I don't see how I'd be wrong choosing the former?
Because you want to heal instead? Unless you channel the full 4sec, you get none. (Celestalon)
This entire conversation has been under the context of squeezing CJL into downtime. When we -won't- be healing or DPSing
Then sure, if you've got total downtime, yes, you'll want to CJL. Not sure how often you expect that to happen... (Celestalon)
Mana Tea is a very efficient but very limited conversion of time->mana (with an HPS loss due to not healing). CJL is now an... (Celestalon)
inefficient but unlimited conversion of time->mana (again, with an HPS loss due to not healing). (Celestalon)
We don't expect it to be something you do a ton of. (Celestalon)

If it did add Mana Tea stacks directly, it becomes a filler to press when the raid is totally safe - not just emergencies.
What difference does it being mana tea vs mana make? (Besides mana tea scales with crit) (Celestalon)

Any insight into Zen Meditation's purpose in 6.0? Right now it's a solo-soaking tool. Current intended mechanics of it useless?
Defensive cooldown, yep. The grounding effect is a minor side benefit. (Celestalon)

I take it you want to slow down WW Monk's Action per Minute. It will encourage FoF and EB more but wouldn't it favor more haste?
GCD-capping is the problem we're trying to solve there. You shouldn't be so restricted by GCDs. For comparison, Monks get nearly twice as many GCDs filled per energy than Rogues/Cats. (Celestalon)
I hope this doesn't mean a rework of speed of playstyle. One of the reasons I like my ww is how button mashy it is.
It doesn't; we do too. (Celestalon)

I understand the increase of Jab energy cost to decrease GCD's used, but will all moves damage be increase to compensate?
Yes. (Celestalon)
are windwalkers really GCD-capped outside of Hero? :/ doubtful here
Yes, absolutely. Every 40 energy = 1 Jab, 1 BoK, 0.24 Combo Breakers. (Celestalon)

will crane's zeal remain active if you switch to serpent stance?
No. (Celestalon)

Does WW aura stack with boot enchant? If not then enchant still required to stack with tertiary stat even for monks
As the patch notes clearly say, yes. (Though the move speed enchant is likely to move to a different slot from Boots) (Celestalon)

Is tiger strikes going to have a reduced chance to proc? +50% multistrike seems powerful for current proc rate.
Nope. (Celestalon)
WAIT. Is it going to proc in serpent stance?
No. (Celestalon)

Will Healing Spheres spawned by Path of Mists benefit from Enduring Healing Sphere and will they despawn when you exit combat?
No, and no. (Celestalon)

Will the changes to Fists of Fury affect how SeF works with it? Will clones still do 0dmg if a clone+player hits same target?
Yes. SEF clones are not a single target DPS gain. (Celestalon)

Priest (Forums / Skills / Talent Calculator)
not QQ, sPriest is doing fine, I am optimistic about the MS changes, but why remove our off healing from our lvl 90 talents?
So that we could make them do more damage, and not have healing affect your talent choice. (Celestalon)
aw always liked being that guy who did damage and helped the healers, will we get anything to keep that feel? Thnx for reply
That's what Vampiric Embrace is for. (Celestalon)

Rogue (Forums / Skills / Talent Calculator)
Rogue sub seems to have more maintaining durations (hemo, rup, SnD) than active skill use, any plans to address this in WoD?
That's the intended design of the spec; its gameplay focuses on juggling multiple balls at a time. Very difficult rotation. (Celestalon)

Shaman (Forums / Skills / Talent Calculator)
I see new wolf models. Can you please confirm that shamans ghost wolf will use the new wolf model? Please pretty.
#confirmed (holinka)

will frostband imbune be used by enhancement over flametounge for PVE and PVP?
Nope. (Celestalon)

hmm why not make a tier about summoning elementals for shammies? Every min we can potentially summon 1 if it goes live as is.
Because Shamans aren't a pet class, and we don't want to turn them into one. (Celestalon)
While I get you don't want shamans to be pet classes, you realize fire elemental is huge for Enhance, they basically are pet.
Yes, and we want to tone that down, by moving the damage from that Fire Ele to the Shaman. (Celestalon)

Will the new Echo of Elements cooldown reset for Ele Shaman be overridden by Lava Surge procs, since it resets the CD anyway?
No, they're totally compatible. Only one will be used. (Celestalon)

does condensation totem have a in game tracker for the spell power effect? If that makes sense...
Kind of. It has a buff that includes the spellpower, so someone could write an addon for it. However, it isn't really useful... (Celestalon)
..., since the SP is consumed and more is gained, on every cast. (Celestalon)

I don't see how it benefits Elemental. You'll never do double-ES due to Fulm and LvB can get clipped by procs.
What do you mean "LvB can get clipped by procs"? For single target damage, you'll primarily Echo your LvBs for double LvB. (Celestalon)

in regards to ST damage anyway. I haven't seen new Earthquake numbers so I can't make an accurate assumption on AoE.
If you get both an Echo AND a Lava Surge proc while in the middle of casting a LvB, it would only consume one. EXTREMELY rare. (Celestalon)

Warrior (Forums / Skills / Talent Calculator)
I love Charge, it's iconic and I see the parallels with, say, Roll. But the row could be rolled into Glyphs, free space for more
A) You have very few abilities to talent at lvl 15. B) Yes, we're planning to stick with a Charge-focused row. (Celestalon)

Warlords of Draenor Stats
Will multistrike affect DoTs? If so, can multistrike ticks proc talents like Shadow FDCL?
A) Yes. B) Only if it says so specifically (which we are likely to make some do so). (Celestalon)

Does multistrike include a spell visual as well? Don't believe it does with the trinkets on live, though I could be wrong.
It mimics the spell's visual too in 6.0. (Celestalon)

With the stat squish, will you still be able to do content for that level with current level gear? IE. Karazhan at 70, MC at 60?
Yes. (Celestalon)

So all non-cloth gear will always have two primary stats and the non-used one is greyed out? Why not only show the used one
So that the Death Knight knows and understands that the Holy Paladin who needs on the same item as him isn't just an asshole. (Celestalon)
And so that the Holy Paladin knows and understands that if she switches to Ret, that item will still be useful to her. (Celestalon)

Why make armor grey for non-tanks? Still provides some benefit, possibly interesting for solo & PvP. Worried about loot drama?
Clarity. It will not do anything for non-tanks. (Celestalon)

I believe he's specifying that BONUS ARMOR does nothing for non-tanks, period.
Yes. Armor still works for non-tanks, of course. *Bonus* Armor only works for tanks. (Celestalon)
the difference in the tooltip what will be, 2 different armor stats or 2 different color?
Bonus Armor appears like the other stats. (Celestalon)

PvE
GC mentioned that a large focus of raid design in WoD was eliminating 'on-the-pull burst'. What has been done for that?
Skull Banner, Stormlash, Engineering Tinker, Legendary Helm/Cloak, Snapshotting. Plus for Hunters, Stampede. Hunters weren't bad. (Celestalon)
are trinkets still going to proc on the pull? trinkets + pre pot + lust + bestial wrath + stampede (still a talent) is big.
If you take Stampede then you're not taking Murder of Crows, so that's gone instead (or Lynx Rush, etc). Still will be SOME... (Celestalon)
...proc trinkets that activate on the pull. But you'll likely see significantly more passive trinkets than before as well. (Celestalon)
will the 'less input lag system' you mentioned in the fatboss interview work for on-the-pull lag as well?
That's usually a case of your network connection, or occasionally the server, being overloaded. Improved by other changes we've made (Celestalon)
I doubt my connection is the bottleneck, given that specific fights are notorious for pull lag (Malkorok) but alrighty.
You'd be surprised, actually. Some fights (Malkorok) involve much more combat data sent to clients. (Celestalon)

So with the new battle rez system can one person cast multiple consecutive rezzes after enough time?
Yes. (WatcherDev)

unclear on new system: is it one raid wide rez per 4.5 minutes? (i.e. if 2 people die simultaneously I cannot rez them both)
If you have a larger raid and it's later in a (long) fight and you have 4 charges, and 4 people die at once, you can rez all 4. (WatcherDev)

Concerned that new Brez mechanic might enforce breakpoints based on boss enrage timer?
Berserk timers are not generally very tight on non-Mythic, and benefit of a late extra rez is uncertain; many variables involved. (WatcherDev)
Will Mythic berserk timers be on par with MoP heroic or is that being loosened as well?
Varies by fight, but general philosophy isn't changing. Shorter DPS-check fights (a la Malkorok, Norushen) will have tight zerks. (WatcherDev)

PvP
Will we be able to queue for rated arenas after the pre-expansion patch hits?
No but skirmishes will be available (holinka)

Are all brackets going back to their 10 level ranges? 10-19, 20-29 etc? Would be awesome.
yes (holinka)

Warlords of Draenor
Can I skip the opening hour long intro and hare off into Draenor?
.Here's a Q for you, what's the right amount of time for an intro experience before you're left to explore on your own (Muffinus)

Blizzard Art Update
Blizzard has added more pieces to the World of Warcraft: Mists of Pandaria Art gallery.

by Published on 2014-05-06 08:23 PM

WoW Down to 7.6 Million Subscribers
Blizzard had their Q1 2014 earnings call today, announcing that WoW is down to 7.6 million subscribers. This is down 200k from the Q4 2013 call that listed WoW at 7.8 million subscribers.


Don't see a chart? Enable javascript!

Site Navigation