World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2015-02-20 10:55 PM

Mythic Blackhand World First - Method
The Mythic Blackhand encounter has been defeated by Method.

by Published on 2015-02-20 09:43 AM

First Look: Patch 2.2.0

The Pinnacle 3 Groups Announced, Card Design Competition #5, Thrall Lore Spotlight

Upcoming Commander Raynor Changes, Town Hall Heroes #51, Thrall Lore Spotlight

Patch 6.1 on the Background Downloader
Patch 6.1 is on the background downloader, so be sure to check your settings to get it preloaded.

Mythic Blackrock Foundry Progression
Midwinter killed The Blast Furnace, joining Method and Paragon at 9/10. There are now 32 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.

Gearing Up for Apexis Changes in Patch 6.1
Originally Posted by Blizzard (Blue Tracker)
In Warlords of Draenor, players can use Apexis Crystals to buy new gear, collectable items, and even Followers. With enough Crystals, even those who are having no luck with the RNG goblins can get new and powerful gear to help them take their adventures in Azeroth even further. Currently, the Apexis traders in the Horde town of Warspear and Alliance town of Stormshield offer gear up to item level 655, but in Patch 6.1, you’ll be able to trade up to ilvl 670 Ethereal Waist, Head, Wrist, Legs, Hands, Back, and Finger (ring) items.

There are already lots of ways to get Apexis Crystals, and with the patch we’re introducing even more in the form of new Missions and purchasable Scouting Missives, which will be available for 200 Garrison Resources each. These Missives can be purchased in your Garrison and will unlock an additional Apexis Crystal daily quest.

A change to questing is also coming with the patch that makes it so players will no longer be able to work on quests and complete them while in a Raid group (though Apexis Crystals will still drop from enemies). You’ll still be able to use the Group Finder tool to locate five-player groups you can join to complete your Apexis dailies.

Blue Tweets
Originally Posted by Blizzard Entertainment
Draenai Paladins+Priests CANT use racial if they are locked in holy school while Rshamans mwmonks canfix plz #bug
This is consistent with how school lockouts work, so it's not a bug. Gift of the Naaru is a Holy school spell. (WarcraftDevs)

Why can enrage be dispelled? enrage is a state of emotion not a magical effect.
It’s not a magical effect, but someone can certainly try to calm you down. (WarcraftDevs)

Anything on the promised race/class combination unlock look that was promised in interview for 6.1?
New race/class combos are something we consider for new expansions, generally not in content patches. (WarcraftDevs)

Hello sir! Can you confirm or deny all the flutter going on about Gnome Hunters coming for 6.1?
Not something for 6.1, but it is something we're considering for the future. (WarcraftDevs)

I've noticed that a big majority of passives are completely hidden after 6.0 came out, makes no sense to hide them all
We hide a few passives when the changes they provide aren't relevant to making decisions. Theorycrafters can find them online. (WarcraftDevs)

Death Knight (Forums / Skills / Talent Calculator)
Any chance you could make the Death Strike icon light up when a DK has a Dark Succor proc?
Not sure that we’ll be able to get this in for 6.1, but it sounds like a good idea. (WarcraftDevs)

litchbourne makes dks "undead" byproduct=fear immune,turn evil turns undead (not technically fear) does not work on dks? bug?
Not technically a bug; it doesn't really make you undead anymore, just provides those immunities and enables Death Coil. (WarcraftDevs)

Druid (Forums / Skills / Talent Calculator)
Could you buff 4t17 for rdruids? 25% Mana of a WG is less than a (the subsequent) HT costs (and 2pc is better used on RG)
This is an interesting case where different healers favor different healing styles, & some fit the set bonus, while some don’t. (WarcraftDevs)
It's a case of a set bonus being simply bad. 25% of a WG doesn't cover even a single HT, let alone two of them.
Why are you making that comparison? You're not losing the Healing Touches' healing. (Celestalon)
Because you do not have GCD's for chaincasting HT's during high raiddamage, and during low raiddamage (1/2)
You're saying that it's not worth using on it's own. But that's not the point. It doesn't need to be. It can still be... (Celestalon)
...valuable for the free mana savings when you do 2x HT anyway, which some healing styles do use. (Celestalon)
Isn't the whole problem "2x HT anyway". When would you ever do that? 2pc also allows for NS on 2 additional Regrowth
That seems like the crux of your complaint. You don't use 2x HT. Others do. That's OK. (Celestalon)

Hunter (Forums / Skills / Talent Calculator)
Hey guys, any chance in 6.1 hunter guns can sound more "gun" rather than "pulling the trigger on empty ammo" clicking sound
We changed gun sounds in 6.0 based on player feedback during Mists. Feedback about them now, though, is noted and appreciated! (WarcraftDevs)

Mage (Forums / Skills / Talent Calculator)
in 6.1 may we please have a golden border to frostbolt (in combat) when fast cast frostbolt is avail? Important for DF timing.
We’d consider that, but it may also be annoying having a constant glowing Frostbolt button while not actively fighting. (WarcraftDevs)

Are you worried about frost mage scaling? Arcane/Fire are on par/passing frost already. Frostbolt is still meh.
We're keeping an eye on it, but not currently seeing a problem. (WarcraftDevs)

Monk (Forums / Skills / Talent Calculator)
Is it a bug that Windwalker clones stand still during FoF while using glyph "Floating Butterfly"?
No, this is intended. Floating Butterfly only benefits yourself. (WarcraftDevs)

Priest (Forums / Skills / Talent Calculator)
So why doesn't Arcane Torrent give Shadow Priests a Shadow Orb? It works for all the non-cloth.
No change to announce currently, but we’ll discuss it. (WarcraftDevs)

Is there a chance to remove the automatic facing from Mind Flay and Sear and Penance? It is really annoying on situations (c)
There’s actually a hidden UI option to disable that for advanced users. /console cameraSmoothTrackingStyle 0 (WarcraftDevs)

Rogue (Forums / Skills / Talent Calculator)
Healing debuff baked into Assassination deadly poison please. It's needed for competitive arena play as Mut spec.
No plans for this currently, but why do you feel that Wound Poison doesn't fulfill this need? (WarcraftDevs)

Shaman (Forums / Skills / Talent Calculator)
Glyph of Ghostly Speed only works if activated in mountable area (both instance/world). Is that a bug?
No, it’s intended. A minor glyph was not intended to give you indoor mounted speed. (WarcraftDevs)

Warlock (Forums / Skills / Talent Calculator)
For a while now the Warlock Glyph, Glyph of Felgaurd has been broken you cant morph Sulfuras, Hand of Ragnaros any word on fix
Glyph of Felguard is intentionally unable to equip Legendary weapons. (WarcraftDevs)

Please, could we have a minor glyph to reduce pet size from warlocks ?
We appreciate the suggestion! No plans for this at the moment, but we'll keep it in mind. (WarcraftDevs)

Warrior (Forums / Skills / Talent Calculator)
Is it intended that Sweeping Strikes only transfers 20% of the damage dealt by Bladestorm(should be 50%)?
(1) Sweeping Strikes off of AoE spells like Bladestorm & Whirlwind actually do 50% Weapon Damage . . . (WarcraftDevs)
(2) . . instead of 50% of the damage done so that it doesn’t scale with target count. (WarcraftDevs)

Character / Items
How will the Heirloom tab work with the Garrosh BoAs? I have e.g. the 2h axe on normal, heroic and mythic.
Only the most prestigious version of each Garrosh heirloom that you own will show up in your Heirlooms collection. (WarcraftDevs)

I hate what you've done to caster trinkets. Every dps (str, agi) has their own. Why casters share with heals? Too unfair.
What makes you say that? They don't, other than that they CAN use them. Healers have their own trinkets though. (Celestalon)

Understand Tickle Totem being behind a rep to get. May I suggest once you have it in Toy Box useable by all (or Horde) alts
We’ll look into it, thanks for the suggestion. (WarcraftDevs)

Bosses in BRF should drop more than 9 Fragments? People (including myself) reporting getting 27 Runes tuesday but only 9 after
Usually 9, rarely 27. Just like how sometimes you’d get clusters in Highmaul. (WarcraftDevs)

Hello there! Any changes planned to adress NPC difficulty in Alterac Valley? Most mobs appear weaker then usual (bowmen etc)
Some of the NPCs in Alterac Valley have had their health increased in 6.1. (WarcraftDevs)

what is the significance of the display "enemies slain" inside ashran? how does it work out? is it an objective?
Once you reach the number required, a faction captain will spawn at your base to assist you in your fight. (WarcraftDevs)

Any fix for these Ashran afkers preventing people who want to PVP from joining? It's infuriating that this is a thing
If there are people waiting to get into Ashran, AFK players are removed from the zone. (WarcraftDevs)

Are BG holiday weekends going to be returning anytime soon?
No plans to have them return any time soon. (WarcraftDevs)

will the 125 stat food recipes make more than 1 per craft? Seems very expensive if not.
The 125 stat cooking recipes will have a chance to create 1 additional food based on your skill. (WarcraftDevs)

World Events
Are you happy with how 'They Really Love Me' turned out? Any plans to change it before the holiday is over?
The griefing potential due to an aura channeling issue was a top message, we've gotten the feedback, improving on it for sure. (Muffinus)

Darkmoon Faire Race
Oh so its kinda of a soft buff to your ability to finish it on time?
Yep! It will get easier as the months pass. (Muffinus)

Hey has there been any word on a fix for Guild Dungeon runs randomly not counting for gold in the guild bank?
We believe we have a fix for this issue in 6.1. (WarcraftDevs)
by Published on 2015-02-19 05:55 AM

Update (3:00 PM EST): Added more detail from Bashiok.

Mega FAQ for Returning Players, Diablo Redesign Fanart, DatModz Experience Guide

Hearthstone Patch 7835, Lunar Card Back, Spectator Mode Changes

Heroes Hotfix Patch Notes - February 18th 2015

Iron Docks Quest Chain Delayed
Bashiok confirmed that we won't see the Iron Docks quests in Patch 6.1. Keep in mind that it was never actually announced for Patch 6.1, a sign of it just happened to show up in a PTR build.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
It's a one-time quest that leads you to Tanaan. Assumptions that this was a big quest hub, focused around Foundry content, or that it's a chunk of substantial content that we cut, are incorrect. It's a one-time quest chain that directly leads into events of 6.2, and that's the patch it's in.

Lunar Festival
This year adds a few new items and modifies some older items. Be sure to check out the full guide on Icy Veins.

The Armor Casings for heirloom upgrades aren't in just yet, but they should go in with Patch 6.1 next week, so be sure to start saving up Lunar Coins.

Level Type Name
90Consumable Ancient Heirloom Armor Casing
100Consumable Timeworn Heirloom Armor Casing
40Junk Elune's Lantern
1Other Perky Blaster
60Engineering Schematic Schematic: Alliance Firework
60Engineering Schematic Schematic: Horde Firework
60Engineering Schematic Schematic: Snake Firework
60Other Everlasting Alliance Firework
60Other Everlasting Horde Firework

Mythic Blackrock Foundry Progression
Method and Paragon both have 9/10 bosses down still, with no new guilds joining them yet. There are now 29 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.

Blue Tweets
Originally Posted by Blizzard Entertainment
With 25m, we took 1000 hits from archers. With 27m, we took 1500 hits. # of archers didn't change.
Sounds like potential math fail on our end; thanks, will investigate. (WatcherDev)

Hello! We are having alot of problems with receiving 0 tokens from Blackhand kills. Ingame GM's say its RNG loot, what can we do?
(1) Blackhand currently offers a chance at universal set tokens-not a guarantee-with more chances as raid size increases. (WarcraftDevs)
(2) We’re discussing changing this, but not until next raid timer to avoid any advantage for kills later in the week. (WarcraftDevs)

Darkmoon Faire Race
with the shore strider if you mess up once it is impossible to get it done in 11 tolls & chances is it will come from the spring.
The races get progressively more advanced as time goes on. In months 2-4, you'll get more powers and more powerups. (Muffinus)

Reputation / Questing
some reps in WoD can't be increased from 0/1000 exalted to 999/1000. It's a minor thing but will we see it changed?
Appreciate the report! This bug is fixed in Patch 6.1. (WarcraftDevs)

Will Grand Master Draftsman achievement become account wide for 6.1?
No plans to make that account-wide at this time. (WarcraftDevs)

Hi! The Transmog-Ethereals in my Storehouse keeps moving around, interrupting my transmog-sessions. Could you make them stop?
They will be stationary in Patch 6.1. (WarcraftDevs)

Is there a reason my Tailoring Emporium vendors keep living in my salvage yard? Annoying to keep looking for them.
The Salvage Yard won't attract tailors anymore in 6.1. (WarcraftDevs)

Can we get some consistency with garrison mine carts? Horde respawn every 24 hours, Alliance respawn at 3 am.
This will be addressed in 6.1; mine carts will work the same for both Horde and Alliance once the patch goes live. (WarcraftDevs)

InstaDoom Mod
If you can't wait for the patch next week you can get your selfie fix with InstaDoom, a mod for Doom that adds a selfie stick and filters.

by Published on 2015-02-17 11:05 PM

Update (9:10 PM EST): Added Patch 6.1 launch trailer.
Update (7:50 PM EST): Added today's hotfixes.

Patch 6.1 Launches Next Week!
Blizzard have announced that Patch 6.1 will launch next week and have released a patch trailer to go along with it:

Patch 6.0.3 Hotfixes - February 17
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Oregorger
      • Oregorger's health has been reduced by 10% on Normal difficulty.
      • Oregorger's Rolling Fury ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
    • The Blast Furnace
      • Heart of the Mountain should no longer spam raid warnings for Blast whenever it reaches 100 Energy.
      • Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured Primal Elementalists.
    • Kromog
      • Kromog's Reverberations should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
    • Beastlord Darmac
      • Beastlord Darmac's Call the Pack now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
      • Fixed an issue where the doors to Beastlord Darmac may not always reopen after the encounter has been reset.
    • Operator Thogar
      • Enrage mechanic for the encounter is now more lethal.
    • Iron Maidens
      • Admiral Gar'an: Dominator Turret's Dominator Blast no longer deals damage to player pets, minions or guardians.
      • Enforcer Sorka's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
      • Marak the Blooded's Blood Ritual still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
      • Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
      • Fixed an issue where Marak the Blooded was incorrectly gaining Sanguine Strikes at 75 Iron Fury on Mythic difficulty.
    • Blackhand
      • Rubble Piles should no longer appear after the transition to stage two.
      • Fixed an issue where a player may not be correctly protected from Blackhand's Impaling Throw when multiple players were taking cover behind the same Rubble Pile.

Patch 6.1 PTR - Build 19634
Build 19634 will be deployed to the PTR realms soon.

Spell Changes
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator)
  • Ferocious Bite: Damage dealt increased by approximately 5.3%.
  • Thrash: Initial damage dealt and additional damage dealt over time both increased by approximately 20%.

  • Starfall: Damage dealt decreased by approximately 16.6%.
  • Sunfall: Damage dealt decreased by approximately 16.6%.

  • Rake: Initial damage dealt and additional damage dealt over time both increased by approximately 5%.
  • Rip: Damage dealt over time increased by approximately 4.2%.
  • Swipe: Damage dealt increased by approximately 20.5%.

Hunter (Forums, Talent Calculator)

  • Careful Aim: Now increases the critical strike chance of your Steady Shot, Focusing Shot, and Aimed Shot on specific targets by 50%, down from 60%.
  • Mastery: Sniper Training: Now increases your damage, shot range, and critical strike damage by 5%, up from 4%.

Monk (Forums, Talent Calculator)
Windwalker & Mistweaver
  • Rising Sun Kick: Enemies now take 20% increased damage from your abilities, up from 10%.

Priest (Forums, Talent Calculator)


Shaman (Forums, Talent Calculator)

Warlock (Forums, Talent Calculator)

Warrior (Forums, Talent Calculator)

  • Execute: Normal damage dealt decreased by approximately 14.3%.

Arms & Fury

Fury & Protection
  • Execute: Damage dealt decreased by approximately 11.4%.

Raid & Dungeon Abilities
  • Sanguine Strikes: Now requires 100 Energy to be cast in Mythic difficulty, up from 75 Energy.
by Published on 2015-02-17 08:09 AM

Arcane Orb Ideas, Mecha Diablo Fanart, Materials Farming and GR Tips

Popular Decks of the Week, Deck Spotlight: Colma's Mech Druid

This Week's Hero Rotation, Lunar Festival XP Boost Event Incoming

Patch 6.1 - Dev Interview
Our friends over at Mamytwink had the opportunity to interview Ion Hazzikostas recently. The highlights of the interview are below, but be sure to watch the whole thing for more context.

Future Content
  • The team is hard at work on much more sizable and proper content patches that will be coming in the future.
  • There are a lot of surprises and exciting stories in store for Patch 6.2. A lot of the information is laid out in quests so far and 6.1 quests will add some more story.
  • The team will consider adding more heirloom slots, but they don't want to let you fill every slot with heirlooms, as you would never get any gear upgrades while leveling.
  • New reputations will be added where they make sense, such as with new factions or rewards. Patch 6.2 could have some new reputations.

  • The team is looking to add more reasons for you to visit a friend's garrison, starting with a few different things like quests and bosses in Patch 6.1.
  • Guild garrisons are an interesting idea, but it comes down to who owns and controls the guild garrison. It would be a lot of fun for whoever is controlling it, but for everyone else it would just be something there that they can't control.
  • The Garrison Campaign will set up the invasion of Tanaan Jungle, so there isn't any more story to tell in Patch 6.1. There are also players still working their way through the Garrison Campaign now, so this break will give them a chance to catch up.

Patch 6.1
  • Patch 6.1 is adding the Heirloom system, Blood Elf Models, and content that gives you a way of interacting with the world that is already there in a new way, getting some new rewards, and revisiting things you haven't been to in a while.
  • Many players already use social media to keep in touch with friends, share screenshots, and talk about boss kills / loot. The team has been thinking about Twitter integration for a while. It is a convenience for people that are already using Twitter, and not really an attempt to get people who aren't already using Twitter involved.
  • Patch 6.1 class tuning is mostly buffs to weaker specs and talents, so it shouldn't drastically change things.
  • Patch 6.1 gave the team a chance to polish the character models and tweak them according to player feedback. In general the team is happy with how new character models have worked out. The new models aren't completely finished though, the team will continue to tweak and improve them as time goes on.

Blackrock Foundry
  • The team is happy with the reception of Blackrock Foundry so far.
  • It has a very cool environment that is also integrated into the fights and feels like a real place, not an area just designed for a raid.
  • Some of the introductory fights on Normal mode may be a little too challenging for people coming in from Normal Highmaul. The difficulty progression is okay so far other than that.
  • The buff runes give you roughly a 1% increase in power and even the best guilds aren't using them regularly. They are being saved for when a kill is really close and you might need them to get that last 1%.
  • Guilds that feel like they really need the buff runes (such as those working towards hardcore Mythic progression) are often the ones selling runs, loot, and achievements, so they can afford to purchase runes for raiders.
  • Giving the runes to players in Raid Finder allows players to win something they can sell for extra gold, without directly adding more gold to the economy.
  • High end raiding guilds used to buy a lot of consumables from players and then sell BoEs and epics back to players. The buff runes are a similar system.

Flying in Draenor
  • The team is satisfied with not being able to fly in Draenor right now, as it allows the world to feel larger and more dangerous.
  • Travel should remain convenient though, which is why Patch 6.1 has a few flightpath improvements.
  • Quests that ask you to do things like free a prisoner from a cage now require you to fight through the camp to get to the cage, not just fly over a wall, land on the cage, click it, and fly away.
  • Hidden treasures and jumping puzzles are also content that can be added with no flying. Patch 6.1 didn't change any of the reasons for having no flying.
  • While the outdoor content remains in Draenor, not having flying makes sense, just like Isle of Thunder and Timeless isle.
  • Players assume flying will never come back, even though the team is still making up their mind about it. There are differing opinions internally and it is still an ongoing discussion. If the team decides to not do flying in Draenor during this expansion, they will let us know.
  • Being able to fly in most of Draenor but not Tanaan Jungle is one possibility.

Mythic Blackrock Foundry Progression
Method and Paragon both have 9/10 bosses down still, with no new guilds joining them yet. There are now 21 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.

New Colorblind Support in Patch 6.1
Patch 6.1 adds some official colorblind support to the game.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
In World of Warcraft patch 6.1, you’ll find a new user interface system that we’ve designed to assist players who have common visual issues related to colorblindness.

In the new ‘Accessibility’ interface configuration section, you’ll be able to enable both text and color enhancements that may improve your visual experience while playing WoW. ‘Enable UI Colorblind Mode’ (which was previously in the Help section) is now here. These text enhancements add certain words and phrases to the tooltips throughout the game—tooltips that, by default, use different colors to indicate useful information about objects, NPCs, and other players.

For example, when you move your mouse cursor over a piece of rare gear and then a piece of epic gear, the game colors the names of the items blue and then purple, respectively. With ‘UI Colorblind Mode’ enabled, the game will add the words “Rare” and “Epic” to the tooltips for those items. For players who find it difficult to discern between friendly, neutral, or hostile targets, additional indication text in the tooltip will now appear when you move your mouse cursor over other characters.

The game will now have three sets of colorblind filters to choose from: protanopia, deuteranopia, and tritanopia.

These are designed to assist players who have one of the three types of dichromacy, and should be useful to those who have one of the three kinds of anomalous trichromacy: protanomaly, deuteranomaly, and tritanomaly. Each set of color adjustments is available via a handy dropdown selector, and each comes with a ‘strength’ slider. The farther to the right you set the slider, the more the game removes potentially problematic wavelengths of color for each type.

To learn more about color vision deficiencies, check out the Wikipedia article on “Color blindness”. You can find a number of resources and free online color vision tests at

Blue Tweets
Originally Posted by Blizzard Entertainment
are you guys going to fix the tier 11 mage helm for pandaren characters?
Appreciate the heads-up! This is fixed in 6.1. (WarcraftDevs)

Character / Items
why are Highmaul Relic BOA and not Bind to account like the Relic of Rukhmar?
Appreciate the report! Thanks to your notice, we've fixed this for Patch 6.1 and Highmaul Relics will become Bind to BNet. (WarcraftDevs)

with the crafted shield change, any plans to change the other crafted items? Specifically weapons?
No further changes are planned to the Crafted (3) set membership at this time. (WarcraftDevs)

The new worg mounts are all bugged in size save the one from Nok-Karosh, will this be fixt on 6.1 ?
Thank you for the report! We'll get this fixed as soon as we can. (WarcraftDevs)

Will sets like the Bloodsail Buccaneers set ever be transmoggable? I want my Worgen mage to be a Pirate all the time.
It's not something we're currently planning to do, but a more thorough transmog system for the future is being discussed. (WarcraftDevs)

Can you force Dinomancers on Horridon to loosen their clutch on orbs? Such a drag if you kill them before they transform.
Once they are below 50% health, after a second they'll begin to do their thing. Or, don't kill 'em and go for the achievement! (WarcraftDevs)

Reputation / Questing
Any official reply on why the "Challenge at the Ring of Blood" apexis daily hasn't being available since the first week of WoD
The event is returning in Patch 6.1 but not as an Apexis Daily. (WarcraftDevs)

World Events
How come Crown Chem Co. dungeon minimum level is 100 this year? Shouldn't it be accessible a level or two early like normal?
Moving forward, we're tuning loot and difficulty for the holiday dungeons to max level, and LFG requirements reflect that. (WarcraftDevs)

no longer interested in ever doing the turtle game at the Darkmoon Faire with how much harder you made it now on the PTR.
It's actually much easier to get 10/10 now, provided you go in with a strategy. Watch that turtle's movements! (Muffinus)
ok that worked, the tonk one though still seems ridiculous cause the tonk will shoot away from a target on multiple occations.
Some achievements are meant to be difficult, if we wanted you to get all of them on day 1 we'd just mail you the toys on login. (Muffinus)

Any plans for 615/630/645 follower tokens? IMO, they should just behave as upgrade tokens if the targeted ilevel is higher
We have no changes planned for these items. (WarcraftDevs)

Will 6.1 jukebox music choice persist between zone transitions/logout, or must music be reselected upon entering the garrison?
Persists when you exit your Garrison on foot/mount. Upon login, it'll play the last song then transition back to normal music. (WarcraftDevs)

Are there any plans of increasing follower limit, since you introduce even more of those in 6.1 (Garrona and stuff?)
Not in 6.1. The mission additions shouldn’t add significantly more mission volume such that you'd need more active followers. (WarcraftDevs)

why do i get "Failed to create pet battles" when trying to do the dailies in Garrison ??
Typically happens if there is a ground object obstructing your line-of-sight to the battler. Can you replicate the issue? (WarcraftDevs)
If you can replicate, please post a screenshot of where you're standing and post the details in our Bug Report forum. (WarcraftDevs)

Is there any plans in the future to expand Bodyguard traits in Followers? I have some Followers I would love to take with me!
No plans for changes to followers in 6.1 along these lines, but it's an interesting idea and something we'll consider. (WarcraftDevs)

Wowcraft Episode #18 - Mine Your Business
Wowcraft Episode #18 has been released.

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