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by Published on 2012-03-30 10:35 PM

Diablo 3 - Inferno Monster Levels No Longer Linear, More Fansite Q&A, Bashiok on Runes, Blizzard Facebook

100,000 More Beta-Test Invites - Wave 2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Yesterday’s 100,000 Annual Pass-holder beta-test invites ran through the night, and we’re still in the process of notifying the invitees by email. Those selected for yesterday’s wave of invites should all have the Mists of Pandaria beta client available for download through Battle.net account management, and they should all receive the email notification by end of day today. If the beta client shows up for you in Battle.net account management, you don’t need to wait for the email in order to download the client and begin testing.

We’re off to a solid start with the beta test, and things are looking good in terms of realm stability, so we’re ready to invite another wave of Annual Pass holders. A second wave of invites is going out to 100,000 more Annual Pass holders today, starting right now.

If you’re added in this or any subsequent wave, access to the beta client will show up in Battle.net account management as discussed above. Please check there today and tomorrow, as today’s wave of invites will be processing throughout the day and likely into early tomorrow morning. Notification emails will also be going out, but again, no need to wait for the email if the beta client is available to you through Battle.net account management.
by Published on 2012-03-30 03:28 AM

Diablo 3 - Diablo 3 API Planned For This year, Demon Hunter Beta Spells, Hallway Whiteboard, Book of Cain Art

100,000 Annual Pass Invites On Their Way
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We appreciate that everyone who signed up for the Annual Pass is genuinely excited about seeing the new content and helping us test it for release. We definitely want to get all Annual Pass holders into the beta test as soon as humanly (and technologically) possible.

To do so, we need to make sure that our new systems remain stable as we add players. If we let everyone in at the exact same time, we risk damaging the stability of the service, and then no one would be able to play. We can’t let everyone in at the same time; however, all Annual Pass holders will be invited before any opt-ins.

We’re in the process of sending 100,000 invites to Annual Pass holders, and we recommend keeping an eye on your email and Battle.net account for an invite to come explore Pandaria.

Rest assured that we WILL get all of our Annual Pass holders into the beta test. Thank you for the passion and support you’ve shown for the game, and please be patient with us as we continue driving hard toward finishing up Mists of Pandaria and getting it into your hands as quickly as possible.
by Published on 2012-03-29 11:53 PM

Tier 14 Paladin and Warlock Videos
Everything looks better in videos, I published 2 small video previews of the new T14 sets discovered last night.





Temple of the Jade Serpent Instance Preview
Our lovely Nik (watch our stream!) went through the Temple of the Jade Serpent instance currently available for testing and made a quick video preview of the instance! Now with more monsters, evil bosses, and comments!



Pet Battle System and Pet Journal Preview
Let's discuss the Pet Battle System and the upcoming Pet Journal! The features aren't really implemented on beta yet but datamining yielded a decent amount of data to work with! We also have a small video preview of the Pet Journal.



Hunting Wild Pets
Acquiring wild pets will be done by tracking them on your minimap, we don't really have details on the entire process/fight but some of those pets will be much rarer than the others. Spawn conditions could depend on the time of the day or the weather in the zone you're in!


However, it doesn't necessarily mean that you will spend forever browsing the web looking for spawn locations. The game will apparently include a convenient map to show you where you are likely to encounter a specific pet.



Pet Types
There is currently 10 pet types in the game. Each type can be strong or weak against another type, for example, Dragonkin attacks deal bonus damage to Flying companions and less damage to other Dragonkin and Water companions. All the details are in the pet skills chart below!



Pet Skills
We also have a (mostly) complete of pet skills as of today, keep in mind that this is early beta and the feature isn't even implemented yet. A lot of that stuff is likely to change.

Dragonkin
Dragonkin attacks deal bonus damage to Flying companions and less damage to other Dragonkin and Water companions.
PyroclasmThe user recklessly launches a powerful torrent of flame at the enemy. Power: 85 Accuracy: 50
FlamethrowerThe user bathes the area in flame, setting the enemy on fire for 2 turns. Power: 15 + 35 per turn Accuracy: 100
Flame SpurtA small burst of flame that sears the enemy. Power: 30 Accuracy: 100
Tail SweepSwipes the enemy with a powerful tail. Deals double damage if the user goes second. Power: 35 Accuracy: 100
Scorched EarthBurns the ground around the enemy. If they switch companions, they may take damage. Power: 15, 50 upon switch Accuracy: 100, 50
Dragon's BreathEngulfs the target in flames. Power: 30 Accuracy: 80
Flying
Flying attacks deal bonus damage to Magic companions and less damage to Dragonkin and other Flying companions.
DivebombThe user flies high into the sky on one turn, then divebombs the enemy. Power: 90 Accuracy: 80
Talon StrikeThe user divebombs the enemy with sharp talons. Has a high chance to critically strike. Power: 65 Accuracy: 70
Glancing BlowA fast strike that deals double damage if the user attacks first. Power: 50 Accuracy: 85
Dust DevilThe user flaps their wings rapidly to launch a dust devil that may linger for an additional turn. Power: 40, 40 Accuracy: 100, 50
Eagle EyeThe user sharpens their vision to identify weaknesses, increasing critical strike chance for 3 turns. Power: N/A Accuracy: 100
Aerial RamA reckless ramming attack that hurts the user in the process. Power: 75 enemy, 15 self Accuracy: 100
Gust of WindRazor sharp winds slash the opponent. Power: 30 Accuracy: 80
Undead
Flying attacks deal bonus damage to Magic companions and less damage to Dragonkin and other Flying companions.
No abilities yet.
Critter
Critter attacks deal bonus damage to Humanoid companions and less damage to Mechanical and Water companions.
StampedeThe user triggers a stampede, trampling the enemy. Lasts between 1 and 3 turns. Power: 75 (1-3 turns) Accuracy: 70
CrouchThe user lowers its body close to the ground, reducing all damage taken for 3 turns. Power: N/A Accuracy: 100
TackleThe user rushes at the enemy to inflict damage. Power: 30 Accuracy: 100
ProwlThe user moves silently through the brush, dealing double damage on the next attack. Power: N/A Accuracy: 100
DeceitDeceives the enemy with an cute look, then deals damage for each buff on them. Power: 35 + 15 * Buffs Accuracy: 85
Magic
Magical attacks deal bonus damage to Dragonkin companions and less damage to Mechanical companions.
Mystic PowderAfflicts the target with mystical spores, damaging them. Power: 30 Accuracy: 80
Beast
Beast attacks deal bonus damage to Critter companions and less damage to Flying and Humanoid companions.
Rushing ChargeThe user charges at the enemy. May also stun the target. Power: 50 Accuracy: 80
Poison FangThe user sinks their fangs into the enemy, poisoning them for 3 turns. Power: 35 Instant, 15 per round Accuracy: 100
SlashTears into the enemy using deadly claws. Power: 50 Accuracy: 100
RoarStartles the enemy with a fierce roar, causing them to take increased physical damage for 3 turns. Power: 0 Accuracy: 100
LeapA powerful leaping attack that may the opponent heavily wounded. Power: 50 Instant + 15 per turn Accuracy: 100 Instant, 35 periodic
ChompAttacks the enemy with a powerful bite. Power: 50 Accuracy: 100
Aquatic
Water attacks deal bonus damage to Dragonkin and Mechanical companions and less damage to Humanoid and other Water companions.
PinchPinches the enemy with a mighty claw. It may prevent the enemy from attacking back. Power: 50 Accuracy: 85
SnapThe user bites down on the enemy. Power: 30 Accuracy: 100
Acid RainAcidic rain falls down on the enemy, damaging them over 3 turns. Power: 20 Accuracy: 100
Acid RainA high-speed wave attack. This move always attacks first. Power: 65 Accuracy: 70
SurgeA high-speed wave attack. This move always attacks first. Power: 65 Accuracy: 70
PurifyMagical waters heal the user's wounds. Power: 50
Rejuvenating RainA tranquil rain starts over the area, healing the user or allies each turn. Lasts 3 turns. Healing: 25 for 3 turns
Mechanical
Mechanical attacks deal bonus damage to Humanoid companions and less damage to Mechanical and Water companions.
Ion CannonAnnihilates the enemy with a devastating charged particle beam. The user must recharge afterwards. Power: 90 Accuracy: 50
Bolt ShockThe user assaults the enemy with a powerful bolt of electricity. Power: 40 Accuracy: 100
Drill PunchA high-speed attack that may hit the enemy twice. Power: 40 (1-2 times) Accuracy: 70
DemolishThe user overtunes their body to unleash a high-powered assault. Power: 85 Accuracy: 50
Sonic BoomLaunches a powerful blast of sound energy at the enemy. It may leave them incapacitated. Power: 30 Accuracy: 100
Beam CannonBlasts the enemy with a focused arcane beam. It may burn the enemy. Power: 35 + 50 / 2 turns Accuracy: 100, 50
by Published on 2012-03-29 04:23 AM

Updates - Added new Character Creation Screen (Screenshot #1 / Screenshot #2), Vendor Filters, and the first 2 zones of Pandaria are now open, just talk to the Portal Panda! The Temple of the Jade Serpent is also open again.



Also, Nik and Kevin will be streaming leveling and dungeons throughout the day on the MMO-Champion stream!


Update - Miscellaneous Changes
  • Black Market Auction House - BLACK_MARKET_AUCTION_HOUSE - Black Market Auction House
  • Mounts - Great Dragon Turtle Egg
  • Pets - Battle Pet Cage, Jade Owl, Sapphire Cub
  • Scenarios added to LFD - RingOfValorScenario (Hellscream Arena), BrewmasterScenario03 (Brewmaster Scenario 03)
  • Male Panda Hairstyles - Fur, Topknot, Mohawk, Topknot 2, Beaded Tail, Backbrushed, Mane & Topknot, Long Topknot, Backbrushed Topknot, Tail & Bow, Top Bun, Tall Topknot, Tuft, Top Bun Mane, Chonmage, Wrapped Topknot, Chopstick, Spiky
  • Varian Gets Punched - Stormwind - Varian Gets Punched - Varian, Stormwind - Varian Gets Punched - Aysa, Stormwind - Varian Gets Punched - Jojo

First Mists of Pandaria Beta Patch!
The first beta patch is already being deployed and we have tons of changes coming for you!

Tier 14 - Paladin



Tier 14 - Warlock



Pandaren Shaman Totems



New Creature Model - Hoptallus



Vendor Filters



Character Creation Screen Update


Scarlet Monastery / Scholomance Heroic Loot List

Level Type Slot Name
463AxeMeleeTwo Hand 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Str Melee Axe2H
463ClothSpell DPSChest 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Cloth Int Hit Robe
463ClothSpell DPSHead 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Cloth Int Hit Helm
463ClothSpell DPSWrists 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Cloth Int Hit Bracer
463ClothSpell DPSWaist 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Cloth Int Versatile Belt
463ClothSpell DPSLegs 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Cloth Int Versatile Legs
463ClothTankBack 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Str Tank Cloak
463DaggerSpell DPSMain Hand 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Int Versatile Dagger
463DaggerPhysical DPSOne Hand 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Agi Dagger
463LeatherSpell SpiritHands 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Leather Int Spirit Glove
463LeatherSpell SpiritHands 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Leather Int Spirit Glove
463LeatherPhysical DPSLegs 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Leather Agi Legs
463LeatherPhysical DPSWaist 5.0 Dungeon - Heroic - Scholomance - Boss 1 Loot 1 - Leather Agi Belt
463LeatherPhysical DPSHead 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Leather Agi Helm
463LeatherPhysical DPSHands 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 1 - Leather Agi Glove
463MaceMeleeTwo Hand 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Str Melee Mace2H
463MailPhysical DPSFeet 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Mail Agi Feet
463MailPhysical DPSWaist 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Mail Agi Belt
463MailSpell SpiritLegs 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Mail Int Spirit Legs
463MailSpell SpiritWrists 5.0 Dungeon - Heroic - Scholomance - Boss 1 Loot 1 - Mail Int Spirit Bracer
463MailSpell SpiritChest 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Mail Int Spirit Chest
463MailSpell SpiritHands 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Mail Int Spirit Gloves
463PlateMeleeHands 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Plate Str Melee Gloves
463PlateMeleeLegs 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Plate Str Melee Legs
463PlateSpell SpiritShoulders 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Plate Int Spirit Shoulders
463PlateTankChest 5.0 Dungeon - Heroic - Scholomance - Boss 1 Loot 1 - Plate Str Tank Chest
463PlateTankFeet 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Plate Str Tank Boot
463PlateTankShoulders 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 1 - Plate Str Tank Shoulder
463StaffSpell DPSTwo Hand 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Int Hit Staff
463ShieldSpell SpiritOff Hand 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Int Spi Shield
463WandSpell DPSRanged 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Int Versatile Wand



Class Changes
Originally Posted by MMO-Champion
Death Knight (Forums)
Skills

Blood
  • Scent of Blood: Reworked: Your successful main-hand auto attacks have a chance to increase the healing and minimum healing done by your next Death Strike within 20 sec by 15%, and to generate 10 Runic Power. This effect stacks up to 5 times.
  • Veteran of the Third War: No longer increases expertise, now reduces the cooldown of your Outbreak spell by 30 sec.

Druid (Forums)
Skills
  • Astral Storm: Damage decreased to 241, down from 357.
  • Mangle: Now also generates 0 rage when used in Bear Form and awards 1 combo point when used in Cat Form.

Guardian

Hunter (Forums)
Skills
  • A Murder of Crows: New. Summons a flock of crows to attack your target over the next 30 sec. If used on a target below 20% health, the cooldown will be reset. 60 Focus, 40 yd range, Instant, 60 sec cooldown.
  • Call Beast: New. Summons a powerful wild animal to assist you in combat for 12 sec. Each time the animal deals damage, you will gain 2 focus. 1 Frost, 1 Unholy, 30 yd range, Instant, 30 sec cooldown.
  • Glaive Toss : Now has to be cast on a a target rather than in front of you. No longer resets cooldown upon hitting two targets.
  • Lynx Rush: New. Your pet rapidly charges from target to target, attacking 9 times over 4 sec, dealing its normal attack damage to each target. 100 yd range, Instant, 2 min cooldown.
  • Powershot: Now does 25% weapon damage to all enemies in between you and the target, down from 100%.

Beast Mastery
  • Focus Fire: No longer has a 15 sec cooldown. Now restores 10 Focus (was 4) to your pet and increases your ranged haste by 8% (was 3%).
  • Frenzy: Your pet has a 40% chance to gain 15% increased attack speed after attacking with a Basic Attack, lasting for 20 sec and stacking up to 5 times.

Survival
  • Black Arrow: No longer has a 30 sec cooldown. Now does 110% Weapon damage, up from 85%. DoT damage increased to 4660, up from 3580. Wording removed: "Lock and Load cannot trigger from the damage done to these additional targets."
  • Lock and Load: Now has a 10 sec cooldown. No longer works with Explosive Trap.
  • Trap Mastery: No longer works with Black Arrow.

Mage (Forums)
Skills
  • Ice Lance: Damage decreased to 388 to 495, down from 517 to 660. Bonus damage against frozen target now quadrupled, up from tripled.
  • Mana Attunement: New. Your mana regeneration is increased by 300%.

Frost
  • Frozen Orb: Targets damaged by the Frost Orb are slowed by 30% for 2 sec, down from 40%.

Monk (Forums)
Skills

Brewmaster

Mistweaver

Windwalker
  • Afterlife: Sphere duration increased to 2 min, up from 30 sec.
  • Summon White Tiger Statue: Now has a 1.5 sec cast time, down from 5 sec. Duration increased to 15 min, up from 6 min.

Paladin (Forums)
Skills

Retribution

Holy
  • Beacon of Light: Reworked: Your Holy Light will also heal the Beacon for 50*2}% of the amount healed. Your Holy Radiance will heal for X% of the amount healed. All other heals will heal for 50% of the amount healed.
  • Daybreak: New. After casting Holy Radiance, your next Holy Shock will also heal other allies near its target for 50% of the healing done.
  • Devotion Aura: Now reduces all magic damage taken, not just Fire, Frost, and Shadow.
  • Holy Radiance: Now heals allies of the target for 50% of that amount, instead of a static number.
  • Light of Dawn: Wording changed to remove "frontal cone".

Priest (Forums)
Skills
  • Divine Star: Reworked: Fires a Divine Star in front of you, traveling 20 yds, causing 1849 to 3081 Divine damage to all enemies and 1 healing to all allies in its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path. Now has a 15 sec cooldown, 30 yd range, and costs 7% of base mana.
  • Halo: New. Creates a ring of Holy energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 18487 to 30811 Holy damage to enemies, and up to 0 healing to allies, with the greatest effect at 25 yds. 28% of Base Mana, 30 yd range, 2 sec cast, 60 sec cooldown.
  • Cascade: New. Launches a Holy bolt at the target that grows in power as it travels, which causes up to 13557 damage to an enemy, or up to 13557 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 4 times. 14% of Base Mana, 40 yd range, Instant, 25 sec cooldown.

Discipline

Holy
  • Heal: Now heals for 6913 to 8034, up from 4839 to 5624.

Rogue (Forums)
Skills
  • Shadowstep: Now also grants movement speed increased by 70% for 2 sec afterwards.
  • Preparation: No longer works with Smoke Bomb.
  • Deadly Throw: Now also prevents any spell in that school from being cast.
  • Fan of Knives: This attack has a chance of applying your active poisons at their normal rate.
  • Master Poisoner: New. Increases the spell damage taken by any target you have poisoned by 5%.

Combat
  • Ambidexterity: Reworked: Increases the damage you deal with your off-hand weapon by 75%.
  • Combat Potency: Slower off-hand weapons have a proportionally higher chance to trigger Combat Potency.
  • Killing Spree: Now does 7 assaults, up from 5.

Assassination
  • Blindside: New. Performing a successful Mutilate has a 30% chance of leaving you in an advantageous position, enabling a single use of Dispatch regardless of the enemy target's health.
  • Dispatch: Now does 225% weapon damage plus 859.5, up from 195% weapon damage plus 744.9.
  • Mutilate: Now does 130% weapon damage, down from 140%.

Subtlety
  • Hemorrhage: Reworked: An instant strike that deals 100% weapon damage (145% if a dagger is equipped), causing profuse bleeding that deals an additional 40% of the direct strike's damage over 24 sec. Awards 1 combo point. Awards 1 combo point.

Shaman (Forums)
Skills
  • Water Shield The caster is surrounded by 3 globes of water, granting 1368 mana (was 407) per 5 sec. When a spell, melee or ranged attack hits the caster, 2928 mana (was 871) is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 60 min. Only one Elemental Shield can be active on the Shaman at any one time.
  • Elemental Blast: No longer has a mana cost.
  • Unleashed Fury: Earthliving Weapon further increases the effectiveness of your next single-target heal on the targeted ally by 50%.
  • Healing Surge: Healing increased to 8205 to 9374, up from 4975 to 5683.
  • Stormlash Totem: New. Summons a Stormlash Totem with 5 health at the feet of the caster, empowering allies within 30 yards with lightning. While empowered, allies' spells and attacks will trigger bursts of electricity, dealing additional Nature damage to their target. Lasts 10 sec. 5% of base mana, 5 min cooldown, Instant.

Restoration
  • Healing Wave: Healing increased to 5469 to 6248, up from 3109 to 3552.
  • Riptide: Now costs 16% of base mana, up from 10%.

Enhancement
  • Lava Lash: No longer spreads your Flame Shock from the target to up to four enemies within 12 yards.
  • Windfury Weapon: Now grants 5090 bonus attack power, down from 17100. Duration increased to 60 minutes, up from 30 minutes.

Pet - Primal Earth Elemental
  • Reinforce: Shield also now increases healing done by 10%.

Pet - Primal Fire Elemental
  • Empower: Buff also now increases healing done by 10%.

Warlock (Forums)
Skills
  • Harvest Life: Now costs 2% of base mana.
  • Mortal Coil: Conditional requirement for health restoration removed.
  • Command Demon: Most powerful spells changed:
    • Imp: Cauterize Master
    • Voidwalker: Disarm
    • Succubus: Whiplash
    • Felhunter: Spell Lock
    • Felguard: Felstorm
  • Create Healthstone: Now restores 20% of your maximum health, instead of 45% of the creator's base health.
  • Curse of Enfeeblement: Now reduces physical damage by 20%, down from 30%.

Demonology
  • Demonic Leap: Wording removed: "Using this ability activates Metamorphosis."
  • Metamorphosis: Now transformation grants increased damage dealt by 10%, instead of increased benefit of Demonic Fury.
  • Metamorphosis: Cursed Auras: Now reduces physical damage by 20%, down from 30%.
  • Nether Plating: While using a Demon Form (was Metamorphosis), your armor contribution from items increases by 400% (was 600%), the chance you'll be critically hit by melee attacks is reduced by 6% and the duration of stun and snare effects is reduced by 20% (was 50%).

Warrior (Forums)
Skills
  • Bloodbath: Now also reduces their movement speed by 50%.
  • Enraged Regeneration: Now has a 1 min cooldown, down from 2 min. Now heals you for 10% of your health and 10% over 10 sec, down from 15% and 15% over 15 sec.
  • Storm Bolt: Now does 300% weapon damage, up from 150%.
  • Battle Shout: Duration increased to 5 min, up from 2 min.
  • Commanding Shout: Duration increased to 5 min, up from 2 min.
  • Heroic Strike: Now does 100% (was 160%) weapon damage plus 498 (was 796.8) (140% (was 224%) plus 697 (was 1116) if a one-handed weapon is equipped).
  • Skull Banner: Now increases critical damage by 20%, instead of critical chance by 30%.

Fury
  • Bloodthirst: Reworked: Instantly attack the target, dealing 100% weapon damage plus 1246 with your main hand weapon and restoring 1% of your health. Bloodthirst has an additional 40% chance to be a critical strike.
  • Single-Minded Fury: Reworked: When you dual-wield one-handed weapons, all damage is increased by 35%, and your off-hand weapon will deal an additional 40% damage.
  • Wild Strike: Now does 270% weapon damage, up from 135%.

Arms
  • Slam: Now does 225% weapon damage plus 2101.5, up from 150% weapon damage plus 1401.



Glyph Changes
Originally Posted by MMO-Champion
Hunter (Forums)
  • Glyph of Arcane Shot: Was Glyph of Concussive Shot. Your Arcane Shot also dazes the target, slowing movement speed by 50% and limiting maximum run speed for 6 sec.

Mage (Forums)
  • Glyph of Evocation: With the Invocation talent, this healing is reduced to 20% of your health, down from 30%.
  • Glyph of Ice Block: When Ice Block terminates, it triggers an instant free Frost Nova and makes you immune to all spells for 3 sec.

Paladin (Forums)

Priest (Forums)

Rogue (Forums)
  • Glyph of Hemorrhage: Reworked: Your Hemorrhage ability only causes lingering damage over time to targets that were already afflicted by a Bleed effect.

Warlock (Forums)
  • Glyph of Curse of Exhaustion: Curse of Exhaustion now reduces the targets movement speed by 50% (was 70%), lasts half as long and has a 10 second (was 20 second) cooldown.
  • Glyph of Demon Hunting: Grants the ability Threatening Presence. You imbue yourself with Demonic energies, reducing damage taken by 5% and allows the use of various demonic abilities. In addition, Soulshatter taunts your target, Twilight Ward will absorb all schools of damage and Demonic Slash is shorter range and generates fury.
  • Glyph of Shadowflame: Now applies a 50% movement speed slow to its victims, down from 70%.
  • Glyph of Soul Swap: Now has a 30 sec cooldown, up from 20 sec.

Warrior (Forums)
by Published on 2012-03-28 07:53 PM

Mists of Pandaria Dungeon Preview - 5 Videos!
Let's continue the area previews and jump to dungeons! Some of them like the Temple of the Jade Serpent are almost done, while others like the Mogu'shan Palace are clearly only available in early beta stages in the game files.



Oh and of course, there's a lot more to come.

Important - Those are very early versions of the raids, previewed through unofficial means. This is absolutely not representative of the final version, it's just a preview.










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