MMO-Champion - World of Warcraft News and Raiding Strategies

World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2011-08-23 02:37 AM

Gamescom Interviews
Now that Gamescom is over the last few interviews are popping up with a few interesting details. (via Digitalspy, GameInformer, Allvatar, and JudgeHype)

Patch 4.3+
  • The new 5 man dungeons will help to introduce the Deathwing Raid.
  • The current plan with the Deathwing raid is to have it all available immediately upon release.
  • The Deathwing raid will be smaller than Ulduar with many phases or encounters with Deathwing.
  • Patch 4.4 will bring a world event before the next expansion.
  • The next expansion should be released with a "meaningful difference" in the release timeline compared to previous expansions.

Future Changes and Features
  • Paid Guild Transfers are still in the works.
  • Battle.net account wide achievements are still in the works.
  • Armor dyes are unlikely to be included in the game, but mount customization is a possibility.
  • Class Quests are unlikely to return due to the amount of time it takes to design and implement them.
  • No gold sinks are coming soon because of the large variance in the amount of gold players have.
  • A real money Auction House is not planned for WoW.

Other Notes
  • RealID LFD grouping was originally going to be paid because of the similarity to Paid Character Transfers, but they decided it was the right thing for the game to offer it for free.
  • Cross realm RealID grouping is going to be expanded to cover Battlegrounds as well. Depending on how well that works it could be expanded to raids and rated battlegrounds.
  • There has been a drop in gold farming because phishing and hacking accounts is more profitable.
  • New players are still having trouble with the first 30 minutes and five levels of the game, more hand holding is coming for very basic concepts like moving, questing, fighting, and looting.
  • Blizzard did a lot to save time while getting Cataclysm finished, but ended up happy with the final result.
  • The shared 10 and 25 man lockout has had both positive and negative effects, it solved the need to do both every week but removed some extra content that could be done every week. Some changes will be made in the future to make everyone happier with the solution.

Blue Posts
Originally Posted by Blizzard Entertainment
Transmogrification of Heirlooms
I'd like to provide an update on this statement I made. It turns out that Heirlooms will be eligible targets for Transmogrification. Also (and this applies to all Transmogrified items), trading, mailing, auctioning or depositing an item in a guild bank will remove the Transmogrified art, returning the item in question to its original artwork. So, while you won't have to stare at the same old Heirlooms the whole time you're leveling, you won't be able to send a set of Heirlooms that have been Transmogrified with tier 13 art to your level 10 alt.

[...] Mainhand can only be applied to mainhand, and offhand can only be applied to offhand. This is partially due to the restrictions on certain types of weapon art.

Again, these are our first tentative steps with Transmogrification, and there's room for modifying the rules later on after the system is introduced, and we see how things shake out. Heck, the rules aren't even quite set in stone right now, and might change further before the system is introduced. (Blue Tracker / Official Forums)

Transmogrification as a Gold Sink
The gold cost for Transmogrification hasn't been set in stone, but it's likely to be very similar to Reforging, meaning it'd scale with item level (probably the level of the item actually equipped). (Blue Tracker / Official Forums)

Transmogrification Options
The gear also still has to have stats aside from armor on it. That means that there are a lot of white or grey items that might not be available initially when Transmogrification goes live.

As an aside, a lot of people have been asking about hiding shoulders, belts, etc. For now, it's looking pretty unlikely that we'll offer the option to hide anything aside from helm and cloak. (Blue Tracker / Official Forums)

Fan Art Update
The Blizzard Fan Art Section has been updated with five new pieces of fan artwork set within the Warcraft universe.




Comics
Dark Legacy Comics #302 and Teh Gladiators #264 + #265 are available!

by Published on 2011-08-21 06:51 PM

Moderator Recruitment Notice - We will probably open moderator recruitment this week, if you want to apply you might want to start thinking about it.

Patch 4.2.2 - Build 14534 (Release)
The latest build deployed on Patch 4.2.2 PTRs is a release candidate, which means that Blizzard is now done with that bugfix patch and it will be deployed on live realms soon, but not necessarily this week.

This patch doesn't really have anything interesting for players, it's mostly a bug fixes patch with a way to consolidate most of the Patch 4.2 hotfixes into the game files to display them properly in game.




It also means that the next step after that will be Patch 4.3 on PTRs, hurray!


Computers - Setup of the Month (by chaud)
Each month or every 2 months, depending on the hardware evolutions, the lovely chaud will work on a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
New SSDs are here and are finally priced reasonably. The Intel 320 8MB bug has a firmware fix coming soon and should be a decent choice once again. Now is a good time to buy, as the next generation is a good while away and the current prices are reasonable. New AMD CPUs will be here in September or October at the earliest, no solid confirmed information on them so far. The supply of 6970s seems to have dried up, so you may be waiting a few weeks if you want to purchase one.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions!

Peripherals/Monitors

ComponentPuppy Dolphin
MonitorASUS VW224U 22-Inch Widescreen - $143ASUS VW246H 24-Inch Widescreen - $189
KeyboardMicrosoft Digital Media Keyboard 3000 - $25Cyborg V.5 - $39
MouseLogitech G400 - $39Logitech G500 - $50
SpeakersLogitech S220 2.1 Speaker System - $23Logitech Z313 Speaker System - $40
ComponentNarwhal Unicorn
MonitorASUS VE276Q 27-Inch - $287Dell UltraSharp U2410 24-inch (IPS Panel) - $505
KeyboardLogitech G110 - $55Razer BlackWidow (Backlit)- $75 ($112)
MouseRazer Deathadder - $48Razer Naga (Buttons on the Side) - $70
SpeakersCreative Inspire T3130 2.1 Speaker System - $50Logitech Speaker System Z523 - $75



Puppy and Dolphin

ComponentPuppy Dolphin
CaseNZXT GAMMA Classic - $36NZXT GAMMA Classic - $36
Power SupplyCorsair CX500 V2 - $60Corsair CX600 V2 - $64
CPUAMD Athlon II X4 640 AM3 - $100AMD Phenom II X4 955 Black Edition - $120
HeatsinkCooler Master Hyper 212 Plus - $28Cooler Master Hyper 212 Plus - $28
MotherboardASUS M4A88TD-V EVO AM3 - AMD 880G - $118Asus AM3+ 880G M5A88-V EVO - $130
Memory4GB PNY Optima DDR3 10600 - $284GB G.Skill Ripjaws F3 4GB 12800 DDR3 - $44
Graphics CardXFX 6770 - $129XFX 6850 or EVGA GTX 460 - $157 / $172
Hard DriveSAMSUNG Spinpoint F3 1TB - $60SAMSUNG Spinpoint F3 1TB - $60
DVDLite-On 24X SATA DVD+/-RW - $21Lite-On 24X SATA DVD+/-RW - $21
Total$580$660 / $675


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn. SSDs are always optional.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $55Cooler Master HAF932 - $143
Power SupplyCorsair 650TX V2 - $93Corsair 750HX (7 Year Warranty) - $144
CPUIntel i5-2500k - $220Intel i7-2600k - $315
HeatsinkThermaltake Frio - $58Noctua 6 NH-D14 - $85
MotherboardGigabyte GA-Z68A-D3H-B3 - $129ASUS Z68 P8Z68-V PRO - $195
Memory4GB G.Skill Ripjaws F3 4GB 12800 DDR3 - $448GB G.Skill DDR3 12800 - $77
Graphics CardXFX 6950 1GB OR EVGA GTX 560 Ti- $238 / $250XFX 6970 OR EVGA GTX 570 - $??? / $340
Hard DriveWestern Digital 1TB Caviar Black - $80Western Digital 1TB Caviar Black - $80
SSDCrucial 128 GB m4 (Review) - $212
OR
OCZ 120 GB Agility 3 (Review) - $182
Intel 510 Series 120 GB (Review) - $278
OR
OCZ 120 GB Vertex 3 (Review) - $220
DVDLite-On 24X SATA DVD+/-RW - $21Lite-On 24X SATA DVD+/-RW - $21
Total$938 - $1162$1620 - $1678


MMO-Report
What better way to start off your week than with another episode of The MMO Report!



The Daily Blink - You’re a Death Knight, Charlie Brown!

by Published on 2011-08-20 02:10 AM

Blizzard updated the Void Storage preview and we finally have time to go through all the Transmogrification blue posts from the past few days, hopefully they will answer most of the questions you have about the feature!

Updated Void Storage and Bag Search Images
Originally Posted by Lylirra (Blue Tracker / Official Forums)
We've just added some new images to our Void Storage preview which show off the updated UI for Void Storage vaults, as well as the new bag search feature in action. Let us know what you think!

http://us.battle.net/wow/en/blog/3342240#blog

Also, just to clear up a few points of confusion:


  • Void Storage vaults will be per character, not per account. We're still very interested in providing a way for players to share BoA items cross-realm, but there are a number of technological milestones we need to reach before we can make that kind of service available.
  • The prices for unlocking a Void Storage vault, depositing items, and withdrawing items are still under discussion. The values shown in the blog screenshots should not be considered final.
  • You don't need to place an item in Void Storage in order to use it for Transmogrification. The systems are completely separate. They're designed to complement one another, but not require each other.
  • Most tabards will be eligible for Void Storage (excluding a few which cannot become soulbound to a character).



Blue Posts
Originally Posted by Blizzard Entertainment
Transmogrification
Transmogrification Details / Legendary Items
You will not be able to transmogrify using a legendary item as either the source or the recipient of a change. This system is going to launch with fairly conservative rules, so that we can get it up and running as soon as possible and make fun improvements down the road. It’s not beyond the realm of possibility that we’ll eventually allow transmogrification to use the twill set or [insert your favorite item here], but probably not for the initial launch of the feature.

We would like to offer some alternative ways to get favorite items that are no longer available, such as perhaps the dungeon tier sets or the DK start gear. This is something we will expand over time – not every favorite item will be immediately available at launch. But we’ll keep a list of items that get requested by the players and work to get them in someday.

If you want to obtain the look of gear that you've deleted in the past, then yes, you'll need to farm that old gear back. Opening a petition for that old gear isn't likely to bear fruit unless the item was deleted quite recently (usually within a month or two). Please don't submit a petition as a shot in the dark, since that just bogs down the system for everyone.

Alts can hang onto cool looking quest items and drops that they get while leveling, to use with the feature. It won't be limited to tier items, but that does mean that if they want to sport a full set of tier 5, then yes, they'll need to acquire it, just as any other character would. We are interested in providing a means for players to purchase certain gear sets which aren't available for one reason or another, such as the dungeon sets or death knight starter set. Such a vendor would not provide access to all the gear a player has ever owned, though.

[...] What would determine what items each character had access to? An achievement? Having looked at a boss that one time? Walked into a particular zone, perhaps? Would all characters get access to all armor art every time a new item is introduced, forever? Perhaps all characters would just get access to all the art from prior to Transmogrification -- but what about new characters? Why should they get access to all that art? What meaning would there be to a character's appearance, at all, in such a system?

It's less short-sighted than you think, and it's hardly an unreasonable requirement. It's actually quite neat and tidy. In the short term, it's a bit frustrating for those that already had the gear at one time (I'm one of them). In the long term, we feel that it's the most elegant method of approaching the issue of restricting Transmogrification. (Blue Tracker / Official Forums)

Transmogrify and Void Storage Requests
Part of this is due to technical limitations. One of the reasons we're able to offer so many more slots of storage to players now is because it's fairly simple data storage when we're talking item IDs. Throw in enchants, gems, and reforging though, and you have a lot more data that has to be stored. Void Storage is a means of deep storage. We don't want this system to be used as a secondary bank where you're constantly shuffling items in and out. If you have an abundance of items which are eligible for placing in Void Storage, the idea is you can store them "long-term" to free up bank space without having to delete them.

It's perfect for seasonal outfits, items you think look really cool, etc. It's the place to put the gear you just don't want to delete, but don't regularly use either. If we just gave you 80 more bank slots -- which is a monumental technical task as I said earlier -- we'd have to consider nominating you for "Hoarders: World of Warcraft Edition."

[...] Right now, we're looking at allowing tabards to be stored in Void Storage vaults. That may change as testing continues, of course, and depending on the feedback we receive from you guys (and gals).Void Storage vaults will be per-character and not per-account, so it won't be a way for players to trade BoA items cross-realm. While that's still something we want players to be able to do, we've several technological hurdles to overcome before we can make that type of service available.We're still discussing a lot of those details, so I can't really give you a "yes" or a "no" right now.

That said, the main requirement for an item to eligible for Void Storage is that it's soulbound. While Void Storage was primarily designed for gear that you plan to use for Transmogrification, that doesn't mean we won't allow other soulbound items -- even if they can't be equipped -- to be stored in Void Storage vaults, too. Such exceptions seem probable. It's unlikely that we'll allow profession items, tradeskill items, pets and mounts, or consumables to be placed in Void Storage, though. You don't need to place an item into Void Storage in order to use it for Transmogrification. The two systems are completely separate.

We're implementing Void Storage and Transmogrification at the same time because we know that, with Transmogrification, players are likely going to want and/or need more storage space, specifically for the long-term. And that’s the niche Void Storage fills. Just because one system (Void Storage) was designed to complement another (Transmogrification), that doesn't mean the two rely on each other functionally. (Blue Tracker / Official Forums)

Transmogrification Item Restrictions
Well, I don't want to be the bearer of bad news, but...

We have an obligation to players and to our hard working artists to keep the game from looking too silly. I know looking ridiculous is fun for some players, but World of Warcraft was established with a design that the game overall kept its silliness in check. That’s one of the reasons we resisted adding a feature like Transmogrification for so long.

So weapons that look like fish, for example, probably won't be available as source items for Transmogrification, even if one is technically a dagger and has stats. There are a handful other weapons with "silly" models (such as frying pans, brooms, etc.) that may or may not be allowed -- it's still under discussion. (Blue Tracker / Official Forums)

Can you Transmogrify BoA items?
We likely won't allow heirlooms to be transmogrified. (Blue Tracker / Official Forums)

Transmogrification and new Models
We're still going to want to create awesome new high-end items.

It doesn't make sense to start 'skimping' because showing off that you're on the cutting edge is really one of the major draws to high end raiding, pumping up your stats and looking cool while you do it. But it also doesn't make sense to change our efforts because one day the armor sets we're making now are ones that people are going to want to use in the Transmogrification system.

One day four people are going to roll over Deathwing, farming the set so they can wear their favorite looking tier.

Obviously there's a lot of subjectivity to which set someone thinks is the best, or how people want their characters to look, and that's the point of Transmogrification. If someone wants to race to build a full T13 set and then transmog it to look like they're wearing an older tier, that's their choice, but our expectation is that the majority will want to show off their achievements while they're sexy, and that the sets we're making now will be someone's favorite in the future.

I do, however, fully expect that much like with every tier there will be many people who hate on them, and I fully expect Transmogrification will be used as a reason as to why they are the worst sets ever made. But, that's ok, we'll keep truckin'. (Blue Tracker / Official Forums)

Transmogrification and BoEs
Yes, they become soulbound. [...] If you Transmogrify a Bind on Equip item, it will become bound to you. Items used in Transmogrification will also become non-refundable and non-tradeable as well.

[...] The Void Storage is at least partially intended to complement Transmogrification, so that bank space is at slightly less of a premium. In short, if you've got enough bank space to keep those old pieces of gear around and still have enough room for your other stuff, then good on ya. If you're running out of room, then Void Storage is a good place to stash those old armor pieces that you'll only really drag out when it's time to 'mog something. (Blue Tracker / Official Forums)

Transmogrifier and Death Knights
We're looking at possible ways for players to obtain particular items and sets that are no longer available, including the death knight starter set. If we do implement this, it may not be available immediately, but over time as we fine-tune the feature (Blue Tracker / Official Forums)

Transmogrification Restrictions
Many players currently wear alternative items while hanging out in cities such as seasonal outfits, role-play gear etc. Other players, as Alicè pointed out, have gear that doesn't match and maybe doesn't look as cool as a full set could, so you're already exposed to a variety of looks on characters.

This feature will allow players to refine how their character looks, use nice-looking gear that may be sitting gathering dust in the bank perhaps. Of course, your idea of nice-looking may vary from other people's, but beauty is in the eye of the beholder.

Seriously, though, if your main reason for disliking this feature is fear of a sudden influx of ridiculous outfits, please know that we plan to restrict transmogrification a little in regards to armor types. For instance, if a character is wearing plate, they won't be able to make it look like a cloth dress, and vice versa, armor types are locked. So you shouldn't see too many Warriors taking on a boss in a pink evening gown.

Over time, we'd like to add ways for players to obtain some special items that are no longer available—dungeon tier sets, for example. [...] You must own the item, have it in your possession and be able to wear or use it at the time of transmogrification. (Blue Tracker / Official Forums)

Plans for Legacy Armor Vendor
If there are sets which are extremely popular with players and cannot be obtained in the game anymore through any means, we'll consider making them available elsewhere. I believe another Community Manager pointed out that the original vanilla dungeon sets and death knight starter area set are good examples of this.

It is, however, not extremely likely you'll see a lot of sets which are no longer possible to obtain be added back in for 4.3. We'll be expanding upon Transmogrification over time, in which case we'll absolutely consider adding highly coveted "out-of-stock" sets elsewhere.

Keep in mind though most of the original raid and PvP sets can still be obtained in the game. (Blue Tracker / Official Forums)

Transmogrification and Armor Art
I think there will always be players who want to roll in the latest set, and our artists take great pride in their work, so they will always try to make all the art for new gear as awesome as they can.

For players who are between full sets, Transmogrification offers a cool opportunity to sport a 'complete' look, and enjoy favorite gear art from the past. Few players will want to look the same all the time though, so I expect that new art and new tier sets will remain in demand.The question is a bit off topic for this thread, but yes. The item must be in your possession, and you have to be able to use (wear it), at the time of the Transmogrification. (Blue Tracker / Official Forums)

Player vs. Player
Any new Battlegrounds for 4.3?
We don't have any plans right now to add a new Battleground in patch 4.3. (Blue Tracker / Official Forums)

Evenin' PvP Enthusiasts
Q: Given that you are now implementing raid finder tool would you please please implementing similar tool for rated battlegrounds?
A: We can bring this up with the developers. It'd probably have to fundamentally function a bit differently from the Dungeon Finder and proposed Raid Finder though, otherwise a cross-realm random RBG Finder wouldn't differ that much from randomly queuing for a normal Battleground, aside from the fact your team can persist after a battle concludes.

Q: This has been asked many times but is there any status update BoA realm transfer?
A: We also spoke to GC about this again yesterday (we ping him about it a lot). He made it clear that there are no design issues or qualms about allowing this functionality. Instead, it's an issue of programmer bandwidth. Because of the way WoW was originally structured around accounts, followed by the introduction of Battle.net accounts, there's a technical limitation to allowing cross-realm BoAs which has to be overcome by our Battle.net team, not the WoW development team. At the moment that team is incredibly busy building out the Battle.net platform to expand its functionality for World of Warcraft and StarCraft II, and get Diablo III going. We're adamant about making this happen. Unfortunately, I can't really give you a timeline and I know it's already felt too long.

Q: Affliction warlocks and shamans are the main classes doing well in high end and even low end PvP. These classes have far to much synergy and because of this any class combined with them does well, do you have guys have any intention to fix this?
A: Based on my recent conversation with GC, he did mention in particular that a Resto shaman tweak needs to be made. In particular, he's prepared to get his nasty claws on Windshear.

Q: Any chances of bringing back old AV? Seems like most PVPers support this idea.
A: I even ranted to Tom Chilton and Greg Street about this recently. For all the reasons it was wrong, I still loved losing all track of time while involved in an endless -- quite literally -- battle for AV. I loved doing constant suicide runs from SF graveyard on my gnome 'lock just to try and interrupt the Horde summons.

We haven't stopped talking about it. Part of the problem is Battlegrounds are incredibly scripted, to the point they're actually worked on quite a bit by our encounter design team. We need to keep working on new ways of developing Battlegrounds to improve their design.

But, to your point, it's doubtful AV 1.0 will be resurrected, and there's only so much tweaking we can do to try and improve the current one -- we'd be working on very old framework with AV. At this point, it'd probably be easier and produce better results if we started from scratch.

Q: Skirmishes, sir?
A: The last time we talked to the developers about it, they mentioned the possibility of these going back in to compliment War Games. But given they saw very little evidence to suggest coding for Skirmishes paid off for players, it seems a low priority. [..] When designing Cataclysm, we looked at the data and saw an extremely fractional percentage of the entire playerbase actively using Skirmishes. So with all of the other changes happening, along with BG War Games, we decided not to polish up Skirmishes and keep them in.

Q: What your thoughts are on the "Halaa" type zone suggested by other players?
A: Speaking personally, I think they have a good place in WoW and should come back. A place like Halaa doesn't take nearly as much design time as a place like Tol Barad or Wintergrasp, yet the payoff is relatively high. The Tol Barad style is a quite massive undertaking, and ultimately becomes a very contentious PvP content topic, especially when daily quests and raid bosses are at stake.

Q: Bring back world PvP!
A: All I can say for now is that we've driven people to SW/Org in this expansion too much and that's not cool. We want to fix that in the next go. (Blue Tracker / Official Forums)

Miscellaneous
Faction Bias
Many games out there tend to have a "good/honorable" faction and an "evil/dark" faction. We've strayed from that formula after evolving the Horde and Alliance stories through Warcraft I-III and World of Warcraft.

The point is there is moral ambiguity on both sides, even while, at a glance, the Horde would appear more savage and the Alliance would appear as the more traditional good guys. We like having more character depth than that. We like fusing both factions with moral and political ambiguities. Both the Horde and Alliance have seen moments of triumph, as well as moments of disgrace.

Their destinies, however, are not written in stone. Only time will tell how the actions of their leaders will be judged. But one thing is certain, neither faction is one dimensional in terms of their actions, ambitions, and morals. (Blue Tracker / Official Forums)

The Daily Blink: Aggro Challenge: ACCEPTED!
The threat comics keep on coming!

by Published on 2011-08-18 04:17 PM

Patch 4.3 Preview: Void Storage
Originally Posted by Blizzard (Blue Tracker / Official Forums)
For quite some time now, players have been asking for a location in which to store important keepsakes including treasured armor sets, unique quest rewards, and gifts from friends, as well as other valuable items they’ve collected on their journeys throughout Azeroth.

This is a feature we’ve wanted to add to the game for a while, so we’re excited to announce that, thanks to the ingenuity and entrepreneurship of the Ethereals, a new long-term storage option will soon be available to completionists and collectors alike.

Void Storage

In patch 4.3, characters of all levels will be able to take advantage of a new technology known as “Void Storage”, which will open up 80 slots of long-term storage space. Void Storage vaults will be available in both Stormwind and Orgrimmar and can be accessed simply by speaking with your local Vaultkeeper.

A variety of items can be placed into Void Storage — including soulbound items and Battle.net Account Bound items — making it the perfect location to store trophies from past conquests, as well as armor you may want to hold onto for Transmogrification. So, if you’ve been looking for a good home for those old tier sets or your vanity holiday items, Void Storage is it! And it’s as easy to use as dragging and dropping.


In return for this unique service, the Ethereals will require a small fee for each item deposited into or withdrawn from their Void Storage apparatus. Multiple items can be added and removed at once, and the cost of each transaction will be display at the bottom of the screen, updating dynamically as you select additional items to deposit or withdraw. Once an item is placed into Void Storage, it can remain there indefinitely for no additional cost.


It’s important to note that the goal of Void Storage isn’t to be a second bank, but rather a place where players can safely store items they wish to keep for the life of the game, either for sentimental or aesthetic reasons. Since this particular storage option isn’t really intended for belongings that you’d use a regular basis (like your current set of raiding gear, for example), any item placed in Void Storage will be stripped of all its enhancements, including enchants, gems, sockets, and reforged stats. This will help us reduce the impact such storage can have on the game servers, and ultimately allows us to provide a lot of long-term storage space with minimal impact on everyone's play experience.

Bag Search: Find What You Need, When You Need It

Now, you might be thinking, “Alright, those Ethereals are pretty nifty, and having more storage is great! But what about actually being able to find what I own? Do you know how long I looked for that one stack of Papa Hummel’s Pet Biscuits? Like, a year. Okay, maybe 15 minutes. Either way, not even a tiny, delicious fat baby raptor is worth that kind of effort, and I love fat baby raptors.”


Never fear, fellow tiny-limbed-corpulent-dinosaur enthusiast! We’ve got you covered. In addition to Void Storage, we’re also adding a bag search feature in 4.3 that will allow players to search for items within their bags and bank space with just a few keystrokes.

Integrated directly into the bag and bank UI, this new search feature will be incredibly quick and easy to use. To find an item in one of your bags, in your character’s personal bank, guild bank, or Void Storage vault, you’ll simply type the name of the item — or a word in the item’s name — into a small search box located near the top of your main backpack and your open inventory will be filtered accordingly. Only the items that match the word or name you’ve entered will display, making it easier than ever to find exactly what you need, exactly when you need it.

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Please keep in mind that both Void Storage and the upcoming bag search features are still in development, so their functionality may change before release. We’re very excited to be offering both of these inventory management features and will be providing more information as the development of patch 4.3 continues.

Curse Party at Blizzcon 2011!
On Friday, October 21st from 8 PM to 2 AM on the 2nd floor of the Hilton hotel next to the Anaheim Convention Center, Curse will be celebrating BlizzCon with fellow gamers and VIPs. The party will feature an open bar, swag, live DJ, giveaways, etc!

There will be several VIP’s in attendance including Felicia Day and several members from the cast of The Guild, several of your favorite WoW community members, bloggers, and more!

At this point I'm assume that most of you know The Guild but if you don't, here is the first episode of the fifth season.

<a href='http://www.bing.com/videos/browse?mkt=en-us&amp;vid=y02jncib&amp;from={from}' target='_new' title='Season 5 - Episode 1 - Road Trip!' >Video: Season 5 - Episode 1 - Road Trip!</a>
by Published on 2011-08-17 04:35 PM

Update - Added Press Conference Video and fixed "Whack-a-Gnome" ... Apparently, that's "Whack-a-Gnoll" .... Too bad. The guy who gave me that info will be quickly fired!

Also, Transmogrification will have a lot of restrictions when it's first released, check out this blue thread for more information (I'll get everything on the front page soon)

Patch 4.3 Press Conference Video
The entire video of the press conference is finally online! Watch it on own3D in HD. The World of Warcraft stuff starts around 19:00


Patch 4.3 Interviews - Updated
Interviews keep hitting the web and we now know a few more things thanks to the interviews on Kotaku, Gamona.de, and Buffed.de!

New Raid
  • Deathwing raid will be the final raid of the expansion.
  • You will even get to ride on Deathwing's back during the fight, apparently to take him down over multiple phases.
  • The project for an Abyssal Maw is gone for the moment, the storyline wasn't convincing enough/fitting.

5-Man Instances
  • 3 new 5-man instances will be added in this patch.
  • One of the instance will be in the Caverns of Time, for the War of the Ancients

Transmogrifier (Preview below)
  • The Transmogrifier NPC, which will let you change the appearance of any armor piece on you, while retaining the stats of your current gear. (= T12 stats, but with the Tier 2 look!)
  • Players won't be able to change the appearance of their armor into another armor type or class armor set, and you might have to own the armor before you can use it to swap the appearance of your existing armor.

Void Storage
  • The Void Storage is a new type of bank where players will be able to store their old armors in order to free up space in their regular bank.
  • It will hold 100-150 items. Anything stored there will lose all gems and enchantments.

Raid Finder
  • The Raid Finder will be introduced in Patch 4.3, it will work like the Dungeon Finder.

Darkmoon Faire
  • There will be a new Darkmoon Faire island with a bunch of new activities such as "Whack-a-Gnome" "Whack-a-Gnoll" (Sorry gnomes!)


Patch 4.3 Preview - Transmogrification
Originally Posted by Blizzard (Blue Tracker / Official Forums)
You’ve been asking for it, and we were listening. In patch 4.3 you’ll be able to customize the appearance of your weapons and armor like never before.

The Ethereals, emerging from the nether, will bring with them a new technology they call Transmogrification. They’re heading to the capital cities of Azeroth to set up shop and to offer adventurers a unique service -- copying the appearance of one magical item onto another. They only ask for a modest gold donation to recoup their costs.

Visiting a Transmogrifier will present players with a new interface that will allow them to change the appearance of an item while retaining its original stats. This means that you can raid in your paladin tier 12 Immolation set, but look like you’re wearing Lightbringer, while priests can bring Benediction back -- at least in spirit. Hunters can once again roam the jungles of Stranglethorn Vale in their tier 2 Dragonstalker set. You could even slip into the saucy tailored Black Mageweave set for that matter. You know, with the thigh highs, and the little gloves, and the cute little… ahem.


Placing an item into the Transmogrifier interface will offer a preview of how the item will appear once the change is applied. However, not all item pairings are compatible with Transmogrification. In general, only items that have stats can be used in the transmogrification process. You must also be able to wear both items when using this service. Ethereals don’t have much in the way of ethics, but allowing someone to appear as if they’re equipping unusable items crosses the line. Similarly, they won’t allow you to change weapon or armor types. Sneaky death knights can’t make that breastplate look like a cloth robe, and you can’t make a one-handed axe look like a two-handed axe, or transform a sword’s appearance into that of a mace. Guns, bows, and crossbows will be the exception to this rule. You will finally be able to retain your dwarf’s racial gun bonus while appearing with all the splendor and elegance of a bow wielder (or at least the relative silence of one).


Placing items into the Transmogrify interface will increase the gold cost of the process, and clicking the Transmogrify button (assuming you have the necessary funds) will put the appearance change into effect. The process can be reversed by clicking the undo icon on each item, and then hitting the Transmogrify button once more to save the changes. Any item that’s transmogrified will have text indicating it’s been altered by the process for all to see, similar to the item tooltip callout for reforged items.


Transmogrification encourages players to hold onto items with sentimental or aesthetic value, and the Ethereals anticipate that personal bag and bank space will be at a premium now that everyone will be hoarding their frilly pantaloons and leather jerkins. In anticipation of this new demand for additional storage space, they’ll be introducing a unique Void Storage service. What’s Void Storage, you ask? We’ll provide more details soon.


We’re looking forward to seeing how players choose to customize their character’s appearance, and hope you’re as excited as we are for the arrival of patch 4.3 and the Transmogrification feature. Do you have a favorite set or weapon that you’ll be bringing back? Let us know in the comments below.
by Published on 2011-08-17 12:16 PM   

Update - Added the translation of the original article, thanks to Treeston!

Patch 4.3 - Deathwing, Transmogrifier, Void Storage
Tom Chilton (Kalgan) answered a couple of questions from Gamona.de on Patch 4.3, and we got a bunch of very interesting news out of it. Patch 4.3 will feature:


  • New Raid - The Deathwing raid, making it very likely to be the last patch before the next expansion.
  • 3 new 5-man instances - Including one in the Caverns of Time. (War of the Ancients was mentioned as a cataclysm instance a few years ago, but a lot of things have changed since then, who knows!)
  • The Transmogrifier NPC, which will let you change the appearance of any armor piece on you, while retaining the stats of your current gear. (= T12 stats, but with the Tier 2 look!)
  • Players won't be able to change the appearance of their armor into another armor type or class armor set, and you might have to own the armor before you can use it to swap the appearance of your existing armor.
  • The Void Storage is a new type of bank where players will be able to store their old armors in order to free up space in their regular bank.
  • The Abyssal Maw dungeon is gone for the moment, the storyline wasn't convincing enough/fitting.

If someone feels like adding information or even translating the article completely, post in comments!

Translation of the original article on gamona.de
We're at GamesCon in Cologne, Germany, and just did an interview with Tom Chilton, Lead Game Developer and Chris Robinson, Lead Art Director, in which they revealed a lot of details regarding patch 4.3 - and it seems that the announcement of it being huge was no joke:

Patch 4.3 will bring us the Deathwing raid instance! This means it's likely that we'll be able to fight the Aspect of Death in an epic encounter within this year. The raid that was originally expected for this patch, the "Abyssal Maw", was cut from the schedule because, as Chilton states, the setting and the story were not convincing enough.

Furthermore, 4.3 will also bring three entirely new 5-man instances - Chilton assured us that these won't contain any re-vamped content, but instead be brand new with unique design and models. Chilton also hinted at one of those being within the Caverns of Time, allowing players to experience another great moment of Warcraft Lore first-hand.

The interview also revealed the purpose of the "mystery ethereals" in Stormwind (and likely other cities, too). The "Transmogrifier" NPC will allow players to change the displayed model of equipment to that of another item while keeping the original attributes: Transmogrification is only possible within an armor class - Plate armor can only assume the looks of other Plate armor, for example.
  • Class restrictions apply to Transmogrification - Warriors cannot transmogrify their armor to look like Death Knight tier sets.
  • The developers are considering whether they should only allow using the models of equipment that has already been obtained

The "Void Storage" is a very large bank-esque storage which allows old equipment to be stored, freeing up inventory/bank slots for players. The developers aren't sure yet about the definition of "old equipment". The cost of the storage (and whether there even is one) is another thing that is not yet decided

Another possible feature that was hinted at is the possibility of "void stored" equipment being available to other characters on the account (NOTE: That part might be speculation from Gamona, not cross-server transfers actually confirmed. Hard to tell.)

Overall, it seems that we've got a huge patch ahead of us - a new raid, three brand new instances, Transmogrification and Void Storage.


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