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by Published on 2022-10-12 01:31 AM

Wrath of the Lich King Classic Hotfixes - October 11, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Wrath of the Lich King Classic

  • Will to Survive (Human Racial Ability) and PvP trinkets now clear the effect of Shackle Undead.
  • Fixed several gathering nodes that would display an “already being looted” error when interacted with.
  • Feasts that grant Spell Power as part of their Well Fed bonus will now properly increase Healing Power as intended.
  • The last remaining Scourge have retreated and are no longer attacking capital cities on some realms.
  • Quests
    • Fixed an issue with “Aces High!” that prevented Wyrmrest Skytalons from using Flame Shield.
    • Wild Wyrms now spawn more frequently during the “How to Kill Your Dragon” quest.
    • Smoldering Scraps now respawn quicker during the quest “Hot and Cold.”
by Published on 2022-10-11 11:06 PM

Dragonflight PTR - Build 46047: Release Candidate
Build 46047 is now live on the PTR realms!



New Icons



Dragonflight Pre-Expansion PTR Development Notes - October 11, 2022
Blizzard has posted the Development Notes for Build 46047.



Vault of the Incarnates Raid Testing Schedule
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello raiders!

The raid schedule has been updated with this week’s testing encounters and the current testing plans for the next two weeks.

Thursday, October 13
  • Mythic
    • The Primalist Council – 13:00 PDT (16:00 EDT, 22:00 CEST)
    • Eranog – 14:00 PDT (17:00 EDT, 23:00 CEST)
    • Sennarth, the Cold Breath – 15:00 PDT (18:00 EDT, 00:00 CEST)

Friday, October 14
  • Mythic
    • Dathea, Ascended – 13:00 PDT (16:00 EDT, 22:00 CEST)
    • Broodkeeper Diurna – 14:00 PDT (17:00 EDT, 23:00 CEST)
  • Normal
    • Start – 15:00 PDT (18:00 EDT, 00:00 CEST)
    • End – Monday, October 17 at 09:00 PDT (12:00 EDT, 18:00 CEST)

Friday, October 21
  • Mythic
    • Kurog Grimtotem – 13:00 PDT (16:00 EDT, 22:00 CEST)
    • Terros – 14:00 PDT (17:00 EDT, 23:00 CEST)
  • Raid Finder
    • The Primal Bulwark – Eranog, The Primal Council, Dathea, Ascended
      • Start – 15:00 PDT (18:00 EDT, 00:00 CEST)
      • End – Monday, October 24 at 09:00 PDT (12:00 EDT, 18:00 CEST)

Friday, October 28
  • Raid Finder
    • Caverns of Infusion – Terros, Sennarth, Kurog Grimtotem
      • Start – 13:00 PDT (16:00 EDT, 22:00 CEST)
      • End – Monday, October 31 at 09:00 PDT (12:00 EDT, 18:00 CEST)

See you in the Vault of the Incarnates.

Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses
  • Gladiator's Distinction Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your pri by 0 and Stamina by 0 when in Arenas, Battlegrounds, and War Mode.

Death Knight (Forums, Talent Calculator)
Pets
  • Claw Claw the enemy, dealing [ 18% [ 16.2% of Attack Power ] Physical damage. Can be cast in Ghoul. 40 Energy. Melee range. Instant. 1 sec global cooldown.
  • Claw Claw the enemy, dealing [ 18% [ 16.2% of Attack Power ] Physical damage. Can be cast in Ghoul. 40 Energy. Melee range. Instant.
  • Sweeping Claws Rakes an enemy with deformed claws, dealing [ 27% [ 24.3% of Attack Power ] Shadow damage to the target and nearby enemies. Can be cast in Ghoul. 40 Energy. Melee range. Instant. 1 sec global cooldown.

Unholy
  • Necromancer's Bargain The cooldown of your Apocalypse is reduced by 45 15 sec, but your Apocalypse no longer summons ghouls but instead applies Crypt Fever to the target. Crypt Fever Deals up to 8% of the targets maximum health in Shadow damage over 4 sec. Healing spells cast on this target will refresh the duration of Crypt Fever. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 10.

Demon Hunter (Forums, Talent Calculator)
  • Metamorphosis (Havoc) Upon landing, you are transformed into a hellish demon for 25 24 sec, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 20% Haste, 0% Versatility, and 0% Leech.
  • Metamorphosis (Vengeance, Initial) Upon landing, you are transformed into a hellish demon for 25 24 sec, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 20% Haste.
  • Metamorphosis (Metamorphosis) Upon landing, you are transformed into a hellish demon for 25 24 sec, immediately resetting the cooldown of your Eye Beam and Blade Dance abilities, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 20% Haste.

Havoc
  • Essence Break Slash all enemies in front of you for [ 272.16% of Attack Power ] Chaos damage, and increase the damage your Chaos Strike and Blade Dance deal to them by 100% 80% for 4 sec. Deals reduced damage beyond 8 targets. Requires Melee Weapon. Havoc Demon Hunter - Level 40 Talent. Havoc Demon Hunter - Level 40 Talent. 10 yd range. Instant. 40 sec cooldown.
  • Momentum Fel Rush, The Hunt, and Vengeful Retreat increase your damage done by 10% 8% for 5 sec. Havoc Demon Hunter - Level 50 Talent. Havoc Demon Hunter - Level 50 Talent.
  • Soul Rending Leech increased by 5%. Gain an additional 10% 5% Leech while Metamorphosis is active. Havoc Demon Hunter - Level 35 Talent. Havoc Demon Hunter - Level 35 Talent.

Druid (Forums, Talent Calculator)

Balance, Feral, Guardian, Initial

Restoration
  • Restoration Druid Restoration Druid core passive Increases damage/healing by 10%: Cenarion Ward, Cultivation, Efflorescence, Incarnation: Tree of Life, Nourish, Reactive Resin, Regrowth, Spring Blossoms, Tranquility Increases periodic damage/healing by 10%: Cenarion Ward, Cultivation, Efflorescence, Incarnation: Tree of Life, Nourish, Reactive Resin, Regrowth, Spring Blossoms, Tranquility Increases damage/healing by 37%: Ferocious Bite, Improved Prowl, Mangle, Moonfire, Shred, Thrash, Wrath Increases periodic damage/healing by 37%: Ferocious Bite, Improved Prowl, Mangle, Moonfire, Shred, Thrash, Wrath Druid - Restoration Spec. Druid - Restoration Spec.

Mage (Forums, Talent Calculator)
Arcane
  • Arcane Echo Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals [ 11% [ 8.25% of Spell Power ] Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets. Arcane Mage - Level 35 Talent. Arcane Mage - Level 35 Talent.
  • Enlightened Arcane damage dealt while above 70% mana is increased by 8% 6%, Mana Regen while below 70% is increased by 20%. Arcane Mage - Level 50 Talent. Arcane Mage - Level 50 Talent.

Paladin (Forums, Talent Calculator)
  • Divine Purpose Holy Power abilities have a 15% chance to make your next Holy Power ability free and deal 20% 15% increased damage and healing. Paladin - Level 40 Talent. Paladin - Level 40 Talent.
  • Judgment (Greater Judgment) Judges the target, dealing [ 63.4% of Spell Power ] Holy damage, and causing them to take 25% 20% increased damage from your next Holy Power ability.
  • Word of Glory (Light of the Titans) Calls down the Light to heal a friendly target for 0 and an additional [ 20% [ 15% of Attack Power ] over 15 sec.

Holy
  • Awakening Word of Glory and Light of Dawn have a 15% chance to grant you Avenging Wrath for 10 8 sec. Holy Paladin - Level 45 Talent. Holy Paladin - Level 45 Talent.
  • Saved by the Light When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [ 200% [ 400% of Spell Power ] damage. You cannot shield the same person this way twice within 60 sec. Holy Paladin - Level 25 Talent. Holy Paladin - Level 25 Talent.

Retribution
  • Execution Sentence A hammer slowly falls from the sky upon the target. After 8 sec, they suffer [ 250% of Attack Power + 4% of Spell Power ] Holy damage, plus 20% 10% of damage taken from your abilities in that time. Retribution Paladin - Level 15 Talent. Retribution Paladin - Level 15 Talent. 3 Holy Power. 30 yd range. Instant. 60 sec cooldown.
  • Templar's Verdict Unleashes a powerful weapon strike that deals [ 194% [ 126.1% of Attack Power ] Holy damage to an enemy target. Requires Two-Handed Melee Weapon. Paladin - Retribution Spec. Paladin - Retribution Spec. 3 Holy Power. Melee range. Instant.
  • Zeal Judgment empowers you with holy zeal, causing your next 3 2 auto attacks to occur 30% faster and deal an additional [ 8.5% of Attack Power ] Holy damage. Retribution Paladin - Level 15 Talent. Retribution Paladin - Level 15 Talent.

Rogue (Forums, Talent Calculator)

Assassination
  • Assassination Rogue Increases damage/healing by 51%: Ambush, Crimson Tempest, Deadly Poison, Death from Above, Envenom, Eviscerate, Fan of Knives, Garrote, Instant Poison, Internal Bleeding, Main Gauche, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Shiv, Sinister Strike, System Shock, Wound Poison Increases periodic damage/healing by 51%: Ambush, Crimson Tempest, Deadly Poison, Death from Above, Envenom, Eviscerate, Fan of Knives, Garrote, Instant Poison, Internal Bleeding, Main Gauche, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Shiv, Sinister Strike, System Shock, Wound Poison Rogue - Assassination Spec. Rogue - Assassination Spec.
  • Poison Bomb Envenom has a [ 50 / 10% ]% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals [ 44% [ 132% of Attack Power ] Nature damage over 2 sec to all enemies within it. Assassination Rogue - Level 50 Talent. Assassination Rogue - Level 50 Talent.
  • Venom Rush Ambush and Mutilate refunds 8 5 Energy when used against a poisoned target. Assassination Rogue - Level 45 Talent. Assassination Rogue - Level 45 Talent.

Assassination & Subtlety
  • Rupture Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point. 1 point : [ 50.1% [ 61.2% of Attack Power ] over 8 sec 2 points: [ 75.2% [ 91.8% of Attack Power ] over 12 sec 3 points: [ 100.2% [ 122.4% of Attack Power ] over 16 sec 4 points: [ 125.3% [ 153% of Attack Power ] over 20 sec 5 points: [ 150.4% [ 183.6% of Attack Power ] over 24 sec 6 points: [ 175.4% [ 214.2% of Attack Power ] over 28 sec Requires Melee Weapon. Rogue - Assassination & Subtlety Spec. Rogue - Assassination & Subtlety Spec. 25 Energy. Melee range. Instant. 1 sec global cooldown.

Assassination, Outlaw, Subtlety
  • Alacrity Your finishing moves have a 5% chance per combo point to grant 2% 1% Haste for 15 sec, stacking up to 4 5 times. Subtlety/Assassination/Outlaw Rogue - Level 45 Talent. Subtlety/Assassination/Outlaw Rogue - Level 45 Talent.

Outlaw
  • Outlaw Rogue Increases damage/healing by 17%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Increases periodic damage/healing by 17%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Rogue - Outlaw Spec. Rogue - Outlaw Spec.
  • Quick Draw Half-cost uses of Pistol Shot granted by Sinister Strike now generate [ 25% of Spell Power ] additional combo point, and deal 50% 20% additional damage. Outlaw Rogue - Level 15 Talent. Outlaw Rogue - Level 15 Talent.
  • Weaponmaster Sinister Strike has a 10% 5% increased chance to strike an additional time. Outlaw Rogue - Level 15 Talent. Outlaw Rogue - Level 15 Talent.

Subtlety
  • Subtlety Rogue Increases damage/healing by 21%: Ambush, Backstab, Deadly Poison, Death from Above, Eviscerate, Gloomblade, Instant Poison, Main Gauche, Mutilate, Rupture, Second Shuriken, Secret Technique, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Sinister Strike, Wound Poison Increases periodic damage/healing by 21%: Ambush, Backstab, Deadly Poison, Death from Above, Eviscerate, Gloomblade, Instant Poison, Main Gauche, Mutilate, Rupture, Second Shuriken, Secret Technique, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Sinister Strike, Wound Poison Rogue - Subtlety Spec. Rogue - Subtlety Spec.

Shaman (Forums, Talent Calculator)
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% of Attack Power ] Physical damage, bypassing armor. Requires One-Handed Melee Weapon. 30 yd range. Instant. 9 sec cooldown. 7.5 sec cooldown.

Enhancement
  • Ascendance Transform into an Air Ascendant for 15 sec, immediately dealing [ 250% of Attack Power ] Nature damage to any enemy within 8 yds, reducing the cooldown and cost of Stormstrike by 66% 60%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 0 to 30 yd range. Enhancement Shaman - Level 50 Talent. Enhancement Shaman - Level 50 Talent. Instant. 3 min cooldown.

Azerite Traits
Rogue (Forums, Talent Calculator)
  • Double Dose When Mutilate applies Lethal Poison with both daggers, it poisons the target for an additional [ 0 * (1 + 51 0 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] damage.
  • Echoing Blades Fan of Knives damage is increased by [ 0 * (1 + 51 0 / 100.2 * (1 + 0.2).2) ]. For each of the first 5 critical strikes, it will fire a second spray of knives at that location, dealing [ 15 * (1 + 51 0 / 100.2 * (1 + 0.2).2) * 2 ] damage to enemies within 8 yards. This second spray of knives always critically hits.
  • Nothing Personal Vendetta poisons the target, dealing [ 0 * 10 * (1 + 51 0 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] Nature damage over 20 sec, and grants you 40 energy over 20 sec.
  • Shrouded Suffocation Garrote cast from Stealth generates 2 additional Combo Points and deals [ 0 * (1 + 51 0 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] additional damage every 2 sec for 18 sec.
  • Twist the Knife Envenom deals [ 0 * (1 + 51 0 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] additional damage per combo point, and Envenom lasts for 1.0 sec longer when it critically strikes.

Runeforge Legendary Abilities
Paladin (Forums, Talent Calculator)
  • Final Verdict Replaces Templar's Verdict with Final Verdict, a devastating strike that deals [ 223% [ 144.95% of Attack Power ] Holy damage. Has a 15% chance to activate Hammer of Wrath and reset its cooldown. 10 yd range.



Artifact Powers
Originally Posted by MMO-Champion
Paladin (Forums, Talent Calculator)
Protection



Strings Changes
Originally Posted by MMO-Champion
  • BINDING_NAME_MULTIACTIONBAR5BUTTON1 (New) - Action Bar 6 Button 1
  • BINDING_NAME_MULTIACTIONBAR5BUTTON10 (New) - Action Bar 6 Button 10
  • BINDING_NAME_MULTIACTIONBAR5BUTTON11 (New) - Action Bar 6 Button 11
  • BINDING_NAME_MULTIACTIONBAR5BUTTON12 (New) - Action Bar 6 Button 12
  • BINDING_NAME_MULTIACTIONBAR5BUTTON2 (New) - Action Bar 6 Button 2
  • BINDING_NAME_MULTIACTIONBAR5BUTTON3 (New) - Action Bar 6 Button 3
  • BINDING_NAME_MULTIACTIONBAR5BUTTON4 (New) - Action Bar 6 Button 4
  • BINDING_NAME_MULTIACTIONBAR5BUTTON5 (New) - Action Bar 6 Button 5
  • BINDING_NAME_MULTIACTIONBAR5BUTTON6 (New) - Action Bar 6 Button 6
  • BINDING_NAME_MULTIACTIONBAR5BUTTON7 (New) - Action Bar 6 Button 7
  • BINDING_NAME_MULTIACTIONBAR5BUTTON8 (New) - Action Bar 6 Button 8
  • BINDING_NAME_MULTIACTIONBAR5BUTTON9 (New) - Action Bar 6 Button 9
  • BINDING_NAME_MULTIACTIONBAR6BUTTON1 (New) - Action Bar 7 Button 1
  • BINDING_NAME_MULTIACTIONBAR6BUTTON10 (New) - Action Bar 7 Button 10
  • BINDING_NAME_MULTIACTIONBAR6BUTTON11 (New) - Action Bar 7 Button 11
  • BINDING_NAME_MULTIACTIONBAR6BUTTON12 (New) - Action Bar 7 Button 12
  • BINDING_NAME_MULTIACTIONBAR6BUTTON2 (New) - Action Bar 7 Button 2
  • BINDING_NAME_MULTIACTIONBAR6BUTTON3 (New) - Action Bar 7 Button 3
  • BINDING_NAME_MULTIACTIONBAR6BUTTON4 (New) - Action Bar 7 Button 4
  • BINDING_NAME_MULTIACTIONBAR6BUTTON5 (New) - Action Bar 7 Button 5
  • BINDING_NAME_MULTIACTIONBAR6BUTTON6 (New) - Action Bar 7 Button 6
  • BINDING_NAME_MULTIACTIONBAR6BUTTON7 (New) - Action Bar 7 Button 7
  • BINDING_NAME_MULTIACTIONBAR6BUTTON8 (New) - Action Bar 7 Button 8
  • BINDING_NAME_MULTIACTIONBAR6BUTTON9 (New) - Action Bar 7 Button 9
  • BINDING_NAME_MULTIACTIONBAR7BUTTON1 (New) - Action Bar 8 Button 1
  • BINDING_NAME_MULTIACTIONBAR7BUTTON10 (New) - Action Bar 8 Button 10
  • BINDING_NAME_MULTIACTIONBAR7BUTTON11 (New) - Action Bar 8 Button 11
  • BINDING_NAME_MULTIACTIONBAR7BUTTON12 (New) - Action Bar 8 Button 12
  • BINDING_NAME_MULTIACTIONBAR7BUTTON2 (New) - Action Bar 8 Button 2
  • BINDING_NAME_MULTIACTIONBAR7BUTTON3 (New) - Action Bar 8 Button 3
  • BINDING_NAME_MULTIACTIONBAR7BUTTON4 (New) - Action Bar 8 Button 4
  • BINDING_NAME_MULTIACTIONBAR7BUTTON5 (New) - Action Bar 8 Button 5
  • BINDING_NAME_MULTIACTIONBAR7BUTTON6 (New) - Action Bar 8 Button 6
  • BINDING_NAME_MULTIACTIONBAR7BUTTON7 (New) - Action Bar 8 Button 7
  • BINDING_NAME_MULTIACTIONBAR7BUTTON8 (New) - Action Bar 8 Button 8
  • BINDING_NAME_MULTIACTIONBAR7BUTTON9 (New) - Action Bar 8 Button 9
  • ENABLE_INTERACT_SOUND_OPTION (New) - Interact Key Sound Cue
  • ENABLE_INTERACT_SOUND_OPTION_TOOLTIP (New) - Plays a sound cue when you become able or unable to interact with a target.
  • NPEV2_TALENTS_STARTER_BUILD - Need help picking talents? Select |cFF00FFFFStarter Build|r and we'll choose for you. Can't decide what to choose? Try the |cFF00FFFFStarter Build|r preset.
  • TUTORIAL_DRACTHYR_EMPOWERED_HOLD (New) - The longer you cast an empowered spell, the more powerful it will become.\n\n|cFF00FFFFHold down|r your spell key to begin casting, and then |cFF00FFFFrelease|r to cast.
  • TUTORIAL_DRACTHYR_EMPOWERED_TAP (New) - The longer you cast an empowered spell, the more powerful it will become.\n\n|cFF00FFFFTap|r your spell key to begin casting, and then |cFF00FFFFtap again|r to cast.
  • TUTORIAL_DRACTHYR_ESSENCE (New) - |cFF00FFFFEssence|r is a resource used for spells such as |cFF00FFFFDisintegrate|r.\n\nIt recovers naturally over time.
  • TUTORIAL_DRACTHYR_SELF_CAST (New) - Hold |cFF00FFFF%s|r and cast |cFF00FFFFLiving Flame|r to heal yourself



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • All Arenas - Level: 20-70. Players: 5. Rated players: 5. Maps: Nagrand Arena, Nokhudon Proving Grounds. Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Empyrean Domain, Enigma Crucible, Hook Point, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Nokhudon Proving Grounds, Ruins of Lordaeron, The Robodrome, The Tiger's Peak, Tol'Viron Arena.
  • All Arenas - Level: 60-70. Players: 6. Rated players: 6. Map: Nokhudon Proving Grounds. Maps: Black Rook Hold Arena, Blade's Edge Arena, Enigma Crucible, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Nokhudon Proving Grounds, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Dalaran Sewers, Hook Point, Nagrand Arena, Nokhudon Proving Grounds, The Robodrome, Tol'Viron Arena.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Black Rook Hold Arena, Blade's Edge Arena, Enigma Crucible, Maldraxxus Coliseum, Nagrand Arena, Nokhudon Proving Grounds.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Empyrean Domain, Mugambala, Nokhudon Proving Grounds, Ruins of Lordaeron, The Tiger's Peak.
  • Empyrean Domain - Level: 10 Level: 60-70. Players: 5. Rated players: 5. Map: Empyrean Domain.
  • Maldraxxus Coliseum - Level: 20-70. Players: 5. Rated players: 5. Map: Maldraxxus Coliseum.
  • The Robodrome - Level: 10 Level: 20-70. Players: 5. Rated players: 5. Map: The Robodrome.
by Published on 2022-10-11 10:33 PM

Dragonflight Pre-Expansion PTR Development Notes - October 11, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Take a look at what to expect with this week’s update to the PTR:

Classes
  • New Talent System
    • Death Knight
      • Blood
        • Shattering Bone – Damage reduced by 40%. Now properly deals increased damage when Tombstone consumes multiple Bone Shield charges.
      • Frost
        • Everfrost – Damage per stack increased to 6% (was 4%).
        • Biting Cold – Increases Remorseless Winter damage by 35% (was 30%).
        • Chill Streak – No longer costs runic power. Now costs 1 Rune.
    • Demon Hunter
      • Class Tree
        • Soul Rending – Metamorphosis leech bonus reduced to 5/10% (was 10/20%).
      • Havoc
        • Metamorphosis – Duration reduced to 24 seconds (was 25 seconds).
        • Improved Chaos Strike – Bonus Chaos Strike damage reduced to 10% (was 15%).
        • Improved Fel Rush – Bonus Fel Rush damage reduced to 20% (was 25%).
        • Initiative – Bonus critical strike chance reduced to 12% (was 15%).
        • Momentum – Bonus damage reduced to 8% (was 10%).
        • Essence Break – Bonus to Chaos Strike/Blade Dance damage reduced to 80% (was 100%).
        • Furious Gaze – Duration reduced to 10 seconds (was 12 seconds).
        • Shattered Destiny – Fury spent per cooldown extention increased to 8 (was 7).
        • Dancing with Fate – Bonus to Blade Dance final slash damage reduced to 20/40% (was 25/50%).
        • Growing Inferno – Bonus per tick Immolation Aura damage reduced to 5/10% (was 8/15%).
        • Burning Wound – Damage over time effect reduced by 20%.
        • Burning Wound – Bonus Immolation Aura damage increased to 50% (was 45%).
        • Burning Wound – Fixed a bug that was causing Immolation Aura damage bonus to be applied twice.
        • Ragefire – Portion of damage saved per critical strike reduced to 40% (was 50%).
    • Druid
      • Class Tree
        • Natural Recovery – Effectiveness reduced to 2/4% (was 3/6%).
      • Balance
        • Umbral Embrace – Now increases the damage of Wrath and Starfire by 25/50% (was 50/100%).
        • Astral Smolder – Now causes targets to languish for an additional 20%/40% (was 4%/8%).
        • A new connection exists between Lunar Shrapnel and Force of Nature.
        • A new connection exists between Orbit Breaker and Astral Communion.
        • A new connection exists between Rattle the Stars/Starweaver and Wild Mushroom.
        • Warrior of Elune has been moved to row 10.
        • Sundered Firmament has been moved to the right side of the tree.
        • Nature’s Balance has been moved to row 2.
        • Stellar Innervation has been moved to row 5.
        • Stellar Inspiration has been removed.
        • Twin Moons has been moved to row 5 and is no longer a choice against Stellar Flare.
        • Orbit Breaker – Triggers every 30th Shooting Star (was every 20th).
        • Astral Communion – Generates 60 Astral Power (was 75).
        • Primordial Arcanic Pulsar – Triggers after spending 600 Astral Power (was 300).
        • Sundered Firmament – Now creates a Fury of Elune at 20% effectiveness (was 25%).
        • Elune’s Guidance – Reduces the Astral Power cost of Starsurge by 5 (was 10) and the Astral Power cost of Starfall by 8 (was 15).
        • Rattle the Stars – Reduces the cost of Starfall and Starsurge by 5% per stack (was 10%).
        • Starsurge – Costs 40 Astral Power (was 30). Damage reduced by 35%.
        • Starfall – Damage reduced by 35%.
        • Shooting Stars – Generates 2 Astral Power (was 3). Damage reduced by 50%.
      • Restoration
        • Reforestation – Now on the Personal Resource Display.
        • All healing spells reduced by 10%.
    • Hunter
      • Beast Mastery
        • Dire Beast – Damage increased by 400%.
        • Barbed Shot – Damage reduced by 23%.
    • Mage
      • Arcane
        • Arcane Surge – The spell damage bonus from the Rune of Power cast from Arcane Surge is now applied to its damage. Mana regeneration reduced to 425% (was 450%), and damage reduced by 30%.
        • Arcane Missiles – Damage reduced by 25%.
        • Arcane Power – Spell damage reduced to 20% (was 25%).
        • Arcane Echo – Now scales with Mastery. Damage reduced by 25%.
        • Enlightened – Increases Arcane damage by 6% while above 70% Mana (was 8%).
        • Mana Gem – Cooldown now reduced by Shifting Power.
        • Touch of the Magi – Now accumulates 20% of damage (was 25%).
    • Monk
      • Brewmaster
        • Attenuation – Cooldown reduction can now trigger up to 10 times (was 5).
      • Mistweaver
        • Ancient Teachings – Now has a 30 yard range (was 20 yards). Now on the Personal Resource Display.
        • Secret Infusion – Increased stats granted to 8/15% (was 5/10%).
        • Vivify – Reduced healing by 25% for Mistweaver.
        • Rapid Diffusion – Now does not override existing Renewing Mists that are longer than 6 seconds.
        • Attenuation – Cooldown reduction can now trigger up to 10 times (was 5).
      • Windwalker
        • Attenuation – Cooldown reduction can now trigger up to 10 times (was 5).
        • Fury of Xuen – Now grants flat 10% Haste rather than a stat value.
    • Paladin
      • Class Tree
        • Greater Judgement – Judgement now causes the target to take 20% increased damage from your next Holy Power ability (was 25%).
        • Seal of Crusader – Increases Holy Damage taken by 3/6% (was 5/10%).
        • Divine Purpose – Increases the damage of your next holy damage spender by 15% (was 20%).
        • Zealot’s Paragon – Extension reduced to 0.5 seconds (was 1 second).
      • Holy
        • Power of the Silver Hand – Now triggers twice a minute on average. Now on the Personal Resource Display.
        • Tyr’s Deliverance – Now on the Personal Resource Display.
        • Awakening – Now grants Avenging Wrath for 8 seconds (was 10 seconds).
        • Saved by the Light – Absorb shield has been increased by 100%.
      • Protection
        • Light of the Titans – Healing reduced by 25%.
      • Retribution
        • Templar’s Verdict – Damage reduced by 35%.
        • Final Verdict – Damage reduced by 35%
        • Zeal – Judgment now causes your next 2 auto attacks to occur 30% faster (was your next 3).
        • Ashes to Dust – Now 20% chance to reset Wake of Ashes instead of Blade of Justice (was 35%).
        • Execution Sentence – Deals 10% of damage done (was 20%).
        • Templar’s Vindication – Changed to a 15% chance of a 10/20% Templar’s Verdict (was 15/30% chance of a 15/30% Templar’s Verdict).
        • Divine Storm – Damage reduced by 35%.
    • Priest
      • Class Tree
        • Binding Heals – Casting Flash Heal on allies with Binding Heals talented now applies Atonement to the Priest. Only applies to Discipline specialization.
    • Rogue
      • Class Tree
        • Alacrity – Now grants 1% Haste per stack, up to 5 stacks (was 2%, to 4 stacks).
        • Thistle Tea – Total bonus Mastery granted reduced by 20%.
        • Find Weakness – Armor ignore value reduced to 15/30% (was 20/40%).
      • Assassination
        • All ability damage reduced by 34%.
        • Rupture – Damage increased by 22%.
        • Venomous Wounds – Energy restore reduced to 5 (was 7).
        • Improved Poisons – Bonus poison chance reduced to 5/10% (was 10/20%).
        • Venom Rush – Energy restore reduced to 5 (was 8).
        • Vicious Venoms – Additional Nature damage values restored to 10/20% (was unintentionally 15/20%).
        • Systemic Failure – Bonus damage reduced to 20% (was 30%).
        • Twist the Knife – Bonus duration reduced to 2 seconds (was 3 seconds).
        • Doomblade – Additional Bleed damage reduced to 20% (was 30%).
        • Deathmark – Damage increased by 227%.
        • Tiny Toxic Blade – Bonus damage increased to 500% (was 300%).
        • Poison Bomb – Damage increased by 200%.
        • Sepsis – Damage increased by 60%.
        • Kingsbane – Damage increased by 50%.
      • Outlaw
        • All ability damage reduced by 14%.
        • Opportunity – Sinister Strike chance reduced to 30% (was 35%).
        • Weaponmaster – Bonus strike chance reduced to 5% (was 10%).
        • Combat Potency – Energy regeneration reduced to 20% (was 30%).
        • Swift Slasher – Bonus attack speed per combo point reduced to 2% (was 3%).
        • Fatal Flourish – Chance to restore energy reduced to 60% (was 75%).
        • Quick Draw – Bonus Pistol Shot damage reduced to 20% (was 50%).
        • Summarily Dispatched – Duration reduced to 8/15 seconds (was 10/20 seconds).
        • Greenskin’s Wickers – Bonus Pistol Shot damage reduced to 200% (was 300%).
      • Subtlety
        • All ability damage reduced by 17%.
    • Shaman
      • Class Tree
        • Brimming with Life – Now grants Stamina in arena matches even when Reincarnation is on cooldown.
      • Enhancement
        • Corrected an issue that caused Gathering Storms to scale damage incorrectly.
        • Corrected an issue that prevented Crashing Storms from increasing Crash Lightning’s maximum buff stack cap.
        • Corrected an issue with Maelstrom Weapon not counting the correct amount of stacks consumed.
        • Stormflurry – Procs no longer benefit or consume Stormblast’s bonus nature damage effect for Stormstrike.
        • Windstrike – Cooldown lowered to 7.5 seconds to match Stormstrike’s cooldown.
        • Thorim’s Invocation – Will now default to Lightning Bolt if you have not used either Lightning Bolt or Chain Lightning before pressing Ascendance.
        • Thorim’s Invocation – Will no longer consume or benefit from more than 5 Maelstrom Weapon stacks per Windstrike.
        • Corrected an issue where the 5% bonus from Raging Maelstrom wasn’t functioning when Overflowing Maelstrom was selected.
        • Lightning Lasso – Now properly affected by Mastery: Enhanced Elements.
        • Lightning Lasso – Now affected by the Lightning Feral Spirit’s nature damage increase buff.
        • Doom Winds – Global cooldown now scales with Haste.
        • Ice Strike – No longer improperly not usable while silenced.
      • Restoration
        • Earthliving Weapon – Healing increased by 250%.
    • Warrior
      • Class Tree
        • Refactored all bleed effects to ensure they receive damage modifiers correctly and can critical strike correctly.
        • Barbaric Training (Protection) – Revenge now deals 25% increased damage (was 20%).
      • Fury
        • Slaughtering Strikes – Now correctly consumed by Rampage when using Annihilator.
        • Berserker Stance – Now increases auto attack damage by 15% (was 10%).
      • Protection
        • Champion’s Bulwark – Now correctly doesn’t consume charges of Shield Block or trigger cooldowns of Shield Block.
        • Violet Outburst – Now grants 100% increased Rage generation for Shield Slam and Thunderclap and includes benefits any existing rage generation modifiers on those abilities. Its tooltip is now updated to correctly represent its functionality.

Player Versus Player
  • Rated Solo Shuffle
    • Cross-faction has been enabled for Rated Solo Shuffle. Horde and Alliance can now match and play against each other.
  • Classes
    • Warrior
      • Class Tree
        • Bounding Stride – Cooldown reduction now has 50% effectiveness in PvP. Speed increase now has 70% effectiveness in PvP.
        • Double Time – Cooldown reduction now has 50% effectiveness in PvP.

User Interface and Accessibility
  • New HUD UI
    • Action Bars
      • 3 extra bars are added, enable them by going to Options > Gameplay > Action bars.
    • The Guild banner art in the minimap have been updated.
  • Added an option to play a sound when the player is in range to use the Interact Key.
by Published on 2022-10-11 05:16 PM

Shadowlands Season 4 Ends October 25th
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings Champions.

Shadowlands Season 4 will be closing the week of October 25. Here’s what you can expect:

Shadowlands Season 4: PvP

  • The current season of Shadowlands PvP content will end at 10:00 p.m. the night before maintenance begins in each region. This is 10:00 p.m. PDT for North American realms and 22:00 CEST for European realms.
  • With the season’s end, it will no longer be possible to earn PvP seasonal rewards, titles, or Shadowlands Season 4 rankings.

Shadowlands Season 4: Mythic+

  • The current season of Mythic+ content will end with the start of regional maintenance (October 25 in NA / October 26 in EU / October 27 in Asia). With the season’s end, ratings that qualify for the 0.1% “Shrouded Hero” achievement will be recorded.
  • The title “the Shrouded” will be rewarded during the following weeks after the season ends, so be sure to wait if changing factions until after you have received the title.

Best of luck battling to a glorious finish of the season!
by Published on 2022-10-11 03:22 AM

Wrath of the Lich King Classic Hotfixes - October 10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Wrath of the Lich King Classic
  • Naxxramas
    • Fixed an issue where Kel’Thuzad would damage the main tank with Frost Blast, in addition to a random raid target. Frost Blast will now only hit the main tank if the primary target of Frost Blast is standing near the main tank, or the main tank is not the highest threat target.
  • Fixed issue with Strand of the Ancients where same-faction battleground teams disguised as the opposite faction would be sent to the wrong graveyard upon death.
  • Fixed an issue where Hyperspeed Accelerators could not be used in the same macro as spells and abilities.
    • Developers’ note: Due to the nature of this fix, Hyperspeed Accelerators’ on-use effect no longer shares a partial cooldown with on-use Trinkets as they once did. For now, this is known and intended, but we may attempt a different fix in a future patch to resolve the macro issue above which no longer allows this and puts engineering glove tinkers and on-use trinkets back onto a shared cooldown.

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