World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2015-08-12 07:26 AM

Season 4 Preview, Lightning Natalya 2.3 Build, Helltooth Caster Updates

New Shaman Card: Healing Wave

Undocumented Changes, Americas Championship on Vegas, Science of the Storm and More

Dev Interviews
Game Guide interviewed the developers and learned some more new details about Legion.

  • Pre-Expansion Invasion Event
    • The invasion hits all of Azeroth, so we will see invasions in many different zones throughout the world.
    • We are seeing new demons and engines of war that we have never seen before.
    • There will be some period of time over weeks that Azeorth is being invaded and the various factions will decide how they are going to handle it.
    • Players will have demon invasions they need to fight against, all leading up to the launch of the expansion.
    • The Broken Shore will be part of this launch event.
  • The developers can't talk about their favorite feature of Legion yet. They are still working on lots of super cool secret stuff!
  • The team would love to do something with Karazhan. There is a lot of great lore there. There aren't any plans to announce yet, but the team is discussing what they can do with it.
  • The team is not talking about doing a player or guild housing system right now.
  • Having an Artifact weapon makes sense for this expansion. The weapons we have now aren't enough for us to even stand a chance against the invasion.
  • Flying mounts feel awesome, so as much as the team wants players to explore the world from the ground, there needs to be a way to unlock flying later in the expansion.
  • There are plans for itemization and having to share Leather loot between classes that the team isn't ready to talk about yet.
  • Demon Hunters being able to see other players through walls is really cool and fits the class.
  • The team isn't sure how matchmaking and the Prestige system will interact. They can't completely split people up by Prestige rank, as that would result in very long queue times.
  • You didn't see more Horde than Alliance in Warlords, you saw more Orcs. Those Orcs were Iron Horde, not Horde. They were the enemy of everyone. We also saw both Horde and Alliance heroes, so there wasn't a huge disparity. Legion will have both Alliance and Horde heroes and stories.

Hellfire Citadel - Raid Finder Wing 4
The next wing of Raid Finder difficulty Hellfire Citadel opened this week. Wing 5 opens August 25th.

Patch 6.2 Hotfixes - August 11
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer get stuck in evade mode.

Raids and Dungeons
Hellfire Citadel
Hellfire High Council
  • Dia Darkwhisper should now use her Mark of the Necromancer and Reap abilities more consistently.
  • Omnus's Singularity damage can now be reduced by damage reduction effects on Normal and Heroic difficulty. Note: A separate hotfix is in the works for this to also apply to Raid Finder difficulty.

Blue Posts
Originally Posted by Blizzard Entertainment
Gamescom Crowd Reaction
Seriously I watched that developer interview.. on sunday and they tried to suggest that the german fans were really excited. I saw the live stream of the Legion reveal. There is no doubt that the gamescom crowd reacted as if they had just seen grass grow. There was no earth stattering roar. There was no Insanely loud reaction that required the developers to wait for the crowd to die down. Nope it was a tepid hmm I have to consider this. It was a we need more factual information to really get excited. And that is the general feeling from wow vets. Blizzard has a lot more to do before folks really get excited about Legion.
Something interesting that I've noticed while at events is that video sometimes doesn't capture the vibe or how loud things really are. An example is BlizzCon. I've seen comments like "why is the crowd so quiet" when in fact it's incredibly loud actually at the event.

Also keep in mind that not everyone there is a native English speaker (gamescom draws people from all over the world). A lot of people were most likely trying to take in the information and were reading the translated bits on the sides etc. And lastly... different culture = different means of expressing themselves. Don't judge by American standards.

Yawning in another country means lets party and sneezing means you're hot.
Yawning for people who have been at a large convention all day (remember it was much later in their day than ours) and waiting in large crowds to see a presentation (I think one man said he waited 6 hours) is a sign of being tired (generally speaking). Nothing more. I'm sure we've all yawned even in the midst of having fun. It's a physical response, not a cultural one.

You don't have to cheer and be loud to be excited for something.

What about the bored faces of the sweaty nerds? Even half the front row was snoozing.
I already answered that to some extent. It was a long day at gamescom for them and what you may interpret as "boredom" may not be so. Unless you're in their heads, I don't think you can define their state of mind or even physical or psychological exhaustion.

I think overall, people are reading way more into the crowd than they should be. How you personally feel about the expansion announcement shouldn't need to be reinforced by a crowd of strangers at a convention. Either you like what you saw and are personally excited, or you're apprehensive, or you just don't care. That's all an individual choice you get to make based on your own thoughts and experiences.

I often think of the Monty Python scene where the character tells everyone they are all individuals and they parrot back, "yes, we're all individuals." Ultimately, your enjoyment and excitement of the game comes down to you and your own personal choices. (Blue Tracker / Official Forums)

PvP Gear in Legion
Honestly, there is a lot of information we are going to need to share on all of the upcoming changes and systems for Legion. We're just not ready right now to get any deeper in to the details. We are, however, keeping a close eye on questions and concerns people have on this and a variety of other things. I wouldn't worry too much though.

Will the information be ready by Blizzcon?
If I answer this one way or another, people will try to guess at dates. I know a trap when I see one!

Ah wow, thank you for the reply! I'll be optimistic then, since you said not to worry :P (Now if only some of those no-longer-available PvP pieces would find their way back in, heheheh... Wishful thinking.)
I'm not guaranteeing anything, but we like when people get specific about the items they think are missing and should be added. It helps us with identifying those items and making a choice as to whether they should be there or not. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Developer Communication
well yall quit being so vague with info and give the players what they want and they wouldnt have to rage so hard
We just announced a new expansion in development. And all people want to know is EVERYTHING.
And if anything about what we've said changes at any point in the future = our heads on pikes. (CM_Zarhym)
well yalls track record on delivering is not the greatest

Character / Items
Can you confirm whether or not the Corrupted Nest Guardian is always personal loot, even on Master Looter? Some confusion...
It drops in accordance with whatever loot setting your group is using, but can be bonus rolled. (WarcraftDevs)

Can the felblood fish from tanaan have a level requirement? low level twinks are using them
Yes! This will be fixed in 6.2.2. (WarcraftDevs)

I'm a game designer because I love making things for people to play and enjoy. It's the only reason I do it. Excited to share what's next. (holinka)
The harsh reality being that the vast majority did not enjoy what you contributed, wonder when conclusions will be drawn?
I will continue to do what I have done my whole life when things don't work out as well as I'd like. Learn and try again. (holinka)

is this intended? being able to rid alliance mounts as horde in mercenary mode?
It's an outstanding bug (holinka)

hope random BG honor gearing will still be possible, I only BG & quest/legacy content
I think you'll be pleased (holinka)

Do artifacts work in pvp?
Yes (holinka)

These are ideas for talents. Nothing final. Just ideas. (holinka)
will these talents make EMFH finally not as strong. It appeared to show trinket for everyone at first tier
I saw that too. Hmmmmm. (holinka)

Do you see more PvE-oriented players (like myself!) finding it easier to slip into PvP with this system?
Yes (holinka)

Talked to at blizzcon. He made a good point. To make PvP better the community needs to play ptr/beta more and give feedback!
We are REALLY going to need people this time. (holinka)

honest question: Do U think 1 year expansions R really worth it? So many missed opportunities in wod cause of this 1 year timeline
Like many things, it's one of those "is it worth it to provide a whole new world" in what would previously have been an X.2 (Muffinus)
Lots, and lots, and lots of questions and feedback to be gained, hope if we ever get there, you will share w/us (Muffinus)

Could you ever see path of the titans coming back?
An AA scheme isn't a bad idea, but it can't feel like 1% gains, needs to be focused. (Muffinus)

Look at MoP, no one asked for that and MoP was amazing, wasnt a big fan on the asian influences but yeah
MOP is a curious case, solid staying power through patches, dislike during it, love after it, much to reflect (Muffinus)

leveling wod wins. Overall feel... Wotlk wins
Levelling WOD was amazing IMO, need to retain that bar. (Muffinus)

You up all night to.. refresh MMO-Champ threads?
If that isn't getting lucky then I'm not embracing my inner geek (Muffinus)
How have you not read the 1062 page mmo champ thread what do you even do at work #casuals (Muffinus)

Heroes of the Storm - PTR Build 37069
A new Heroes PTR build was released! It contains the monk, new skins, new mounts, a new map, and more!

by Published on 2015-08-11 08:26 AM

Patch Not Coming Today, Minor UI Improvement, State of Sanctuary #2

New Card Reveals: Cutpurse & Dreadsteed, Rhonin vs Varian Legendary Card Vote

New PTR Patch - Patch Notes, Monk and More

Dev Interviews
A few more developers interviews appeared this weekend.

  • The Demon Hunter was considered for the Burning Crusade, but the team wasn't ready to add another class to the game at that point.
  • Distinguishing the Demon Hunter from Monks and Rogues will be important. Rogues are about stealth and crowd control, whereas the Demon Hunter is about in your face mobility and getting out when they are in trouble. Monks are a little more of a hybrid, with some self healing.
  • The Eye Beam for Demon Hunter is a skillshot, as it is a narrow cone attack.
  • Dalaran has some modifications for the storyline, changes to the center area, changes to the Underbelly, as well as updated textures.
  • The current plan is for Dalaran is to have a free for all PvP area in the Underbelly. You can bribe the guards to make them go away for a while.
  • It would be hard to eliminate existing talent trees, as some players would be upset of the removal of a spec they really liked. If the team could go back in time, there might have been a few that never got added, but now that those trees exist they will try to make them more distinct.
  • Subtlety Rogues will keep going down the ninja route, Combat will be a little more like a Pirate Swashbuckler, and Assassination will be about poisons and Damage over Time.
  • The Honor system is changing from a currency style system to an experience style system. You get benefits from the honor levels such as opportunities to get loot or gold.
  • The Prestige system will give hardcore players a reason to keep playing, even if their power doesn't increase.
  • Gear will have less of an impact in PvP. There is no such thing as PvP gear anymore, so no Resilience,PvP specific stats, or sets. Beyond a commonly available item level, you will get drastically diminishing returns from increasing your item level. Somewhere between 5 to 1 and 10 to 1 diminishing returns. The best raider in the game might have a 7% advantage over a player that just hit the level cap.
  • The team is considering allowing players to transmog their Mists of Pandaria legendary cloak and Warlords legendary ring, as they were available for a limited time. They want to avoid a situation like everyone farming Warglaives for transmog.
  • It is possible that in a future expansion more races could become Demon Hunters, but for now it is only Blood Elves and Night Elves.
  • You can use the double jump in battlegrounds and dungeons. The team will be careful to avoid breaking the game with Demon Hunters using double jump current content, such as groups that only want Demon Hunters to skip things in dungeons.
  • Tanaan is a big and awesome zone with a lot of cool spawns. It has generated a lot of engagement with the player base. There are a lot of players doing it every day. The team wants to continue to evolve the endgame world content model though, as they aren't happy with the combination of daily quests and bonus objectives. They are two pieces of the puzzle, but larger ongoing story development is also important, similar to what was in Patch 5.1. Other mechanics to add more replayability and variation would also be good additions and there are plans for Legion to make better endgame world content.
  • Gul'dan is the instigator in Legion, but not the big bad guy. He is a raid boss in the raids at launch, but not the final boss of the expansion.

  • Legion may be shorter than other expansion names, but it describes the expansion perfectly, especially if you understand the context of the word in Warcraft history.
  • Azeroth is the only world (that we know of) that the Legion hasn't conquered yet.
  • We will discover the motivations of the Burning Legion. They aren't just going throughout the universe causing chaos.
  • The Broken Isles has been pretty quiet as of late, until the Tomb of Sargeras was activated. People knew it was there before, but there was no real motivation to go there.
  • Tension between the Horde and Alliance is an important part of the game and this expansion.
  • The team hasn't decided if Blacksmiths or Jewelcrafters will be able to make items that modify your Artifact.
  • All Druid forms connected with the Artifact weapon will be updated. (Keep in mind this is a translated summary, Moonkin was not specifically mentioned)

Legion Trademark
It appears that we didn't see the trademark early this time because it wasn't filed until the day of the announcement. Blizzard also trademarked "World of Warcraft Legion" rather than just the expansion name on its own this time.

Rogue Order Hall
Some Rogues were more enthusiastic about Ravenholdt as an Order Hall rather than Dalaran Sewers.
Originally Posted by Blizzard Entertainment
As a rogue, #RavenholdtOrRiot
no riot pls. the feedback has definitely been heard, and is something we'll discuss back at the office (WatcherDev)
dalaran sewers has no essence for me as a rogue, im sure others feel the same.
If I call it "a hidden rogues' guild in the Dalaran underground" is that any cooler? Sewer was not the greatest shorthand. (WatcherDev)
Let me guess: you guys already did put some work into it, right? Don't want to start over?
Or, less cynically, I just want to make sure that feedback isn't being biased by "eww, sewer." (WatcherDev)
"Seedy underground thieves' lair, right under the public's noses" vs "mansion out in the mountains in the middle of nowhere"? (Celestalon)
Light's Hope Chapel is just as "middle of nowhere" as Ravenholdt.
It's a strong Rogue theme to be 'hiding right behind you'. Not so much for Paladins. (Celestalon)
The fact is, players *aren't* lowly thieves. They are the best of the best. And those folks like mansions!
Who said you were lowly? There are obviously preconceptions here, and any place can be portrayed poorly or greatly with copious use of adjectives with good/bad connotations. (Celestalon)

This is the kind of thing you should put out innocent-looking blog polls for well in advance. A "what location feels most iconic to your class?" blog would tell you exactly where to put them.
That would limit choices to existing locations. What if there's a cooler *new* place? (Celestalon)

BlizzCon Ticket Reminder: Attendee Information Deadline - August 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
If you purchased BlizzCon 2015 tickets for family or friends during the general attendee or Benefit Dinner sale, just a reminder you have until Friday, August 14 at 8 p.m. PT to edit attendee information via your Eventbrite account, including:

  • Full name of each attendee—this name will be used at badge pick-up, and will also be printed on badges
  • Valid email address for each attendee—used to receive BlizzCon-related communications
  • Character name (optional)—to be printed on the badge

To edit attendee names and emails, log in to your Eventbrite account at, select Tickets from the drop-down menu under your profile name in the top right. Next, click Manage Order next to your BlizzCon 2015 ticket order. You can view and edit attendee info from this page.

Please note that if you change the name of an attendee, only the ticket bearing the name of the final attendee can be used to claim a badge. Names will be verified at the time of badge pickup.

Finally, if you’re still not sure who’s attending, make sure you’ve entered your own name and email address for each ticket you purchased (for up to 4 separate tickets)—in this case, remember that you’ll need to pick up all badges yourself and distribute them to your guests at the show.

For more info, check out the Badge Information page.

Blue Posts
Originally Posted by Blizzard Entertainment
PvP Gear
What Tom said was that someone wearing the absolute best PvE gear in the game might have a 7% advantage over someone who had just hit level 100 -- and thus, had not collected any gear at all. There was nothing about his statement at all that could be taken as "the best gear for PvP comes from PvE." I have no idea how you could have gotten that from what he said, unless you're purposefully trying to stir up trouble.

Our intent -- as it has been for several expansions now, and as it is currently in Warlords -- is for PvP gear to be the best available in PvP. That has not changed in Legion.

I'm curious how you guys will accomplish that with the complete removal of "pvp gear." Hopefully more info soon to clarify this gray area.
Yep, definitely something that needs clarifying. At the moment, we're just waiting for developers to get back from gamescom so we can be sure we have all of our facts straight. (Blue Tracker / Official Forums)

World PvP and PvP Talents
The intent is that PvP talents activate in world PvP, similar to how PvP item levels currently activate in Warlords. (Blue Tracker / Official Forums)

Flying in Legion
Judging by this quote, it would seem we are basically not going to be getting flying until long after the final patch in Legion.

Intentional or not, the wording from Blizzard on this issue is deceptive. They would be better off just out and saying "We feel the expansion is experienced better with no flying, but we will add it a while after the final patch".

The quote is in reference to how you are able to earn flying for Draenor via an Achievement. If you read some of the interviews out there (and we'll try to make sure we gather them up for people), it's mentioned that you should be able to start working on the Achievement as of the start of the expansion. Again, it's very early and we only just announced the expansion, so we'll have a lot more information to share on this and many other things announced during gamescom.

Flying for Draenor is coming and anyone who is able to help test it on the PTR is very appreciated. We want to make sure we have people in the air versus falling through the world.

Thanks for posting. Whether I agree with your sentiments or not, I understand you're trying to put a positive spin on a situation you did not create.
I'm just trying to add some balance where I can. I understand passion and understand people expressing that passion on a variety of topics regarding the game. But, expressing that passion can be done without resorting to hyperbole and code of conduct violations on the forums.

You are so about to be rushed by angry fly-babies. It was nice knowing you though.
People have been twisting my words or using them as "promises" for many years now. I'm not going anywhere. I also don't like the trend of calling people or groups of people names just because they have something they feel strongly about. It's not worthy of anyone who wants to have their thoughts taken seriously. (Blue Tracker / Official Forums)

Pre-Order for Legion
When World of Warcraft Legion will be available for pre order ? Im so excited I want to pre order it right now lol.
We'll let you know when pre-orders become available. Don't worry.

I know people have a lot of questions about what will be included in the pre-order, but I don't have those answers to share just yet. We'll make sure we cover as much as possible when we announce them though. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Artifact's stats will still improve as you defeat BOSSES, Relics: completing major quest lines, DUNGEONS, & RAIDS...
The more difficult the content you do, the higher your weapon's DPS will be. That's been true since 2004, no? (WatcherDev)

Character / Items
Did you just nerf Felblight x5 drop rates a couple hours ago? Was getting them ALL the time the past 5 days, now i get none.
This was hotfixed yesterday. It wasn't intended for 5x Felblight to drop so frequently from profession resources in Tanaan. (WarcraftDevs)

There are three tents still marked as Under Construction at the Darkmoon Faire. What mini-games would you put there? (Muffinus)
Had some real ideas for an Darkmoon faire but its been a while. Ill get back to you with them when I remember
Already have plans for two of them so you'd better hurry >=] (Muffinus)
Hammer and bell is kinda boring though... if there were no constraints, what would you wanna implement?
No constraints at all? Darkmoon DDR. Like Flash Flash Revolution but with techno carnival music. (Muffinus)

Win a Real Prop from the Warcraft Film
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The epic battle between Horde and Alliance is being brought to the big screen next year, but you don’t have to wait that long to get your hands on a piece of the Warcraft film. If you had the chance to visit the Blizzard booth at gamescom 2015, you may have seen some of the exclusive weapon props from the movie on display. Now, we’re giving you the chance to take one home!

Up for grabs is an iconic Alliance shield from the film that would take pride of place in any Warcraft fan’s collection. To enter to win this rare loot, share a photo of your best battle stance on Facebook, Twitter, or Instagram using the tags #WarcraftMovie and #BlizzGC2015. You’ll have one week to submit your pics—be sure to share them by August 16. The owner of the most impressive and creative battle stance will walk away with this extraordinary prize.

You can read the full contest rules here. May the best battle stance win!

Dark Legacy Comics #500
DLC #500 has been released.

by Published on 2015-08-09 02:40 PM

Legion Dev Talk
There was a 45 minute stream with the developers today which included a few questions and lots of Gamescom recap.

Some players were upset about the number of questions that were answered:
Originally Posted by Blizzard Entertainment
So disappointing. Waste of my time.
Sorry you felt that way - we probably should have promoted it differently, but it was more of a gc recap with some new info. (WatcherDev)
We were promised a decent Q/A with new info. You answered none of our questions.
Genuinely curious where that promise was made, because clearly we did a terrible job of setting expectations. (WatcherDev)
"Devs will be jumping back onto a stream to dive further into the exp features and content."
Yeah, communication fail on our end. :/ Not much I can do at this point but apologize. I definitely understand the disappointment. (WatcherDev)

Re: amount of Legion info at gamescom: we made the mistake with Warlords of talking about too much too early, and some stuff didn't make it.
That's something we're trying very hard to avoid as much as possible with Legion, which means being a little tighter-lipped about our plans.
The info will come, we just want to limit the risk of going back on what we share as much as possible. (CM_Lore)

Re: the gamescom Q&A/dev talk, I think that was an internal miscommunication. Many of us (myself included) also thought it was to be a Q&A.
Can't do anything but apologize for that. We'll circle back and do better next time. (CM_Lore)

Any chance we could get a proper Q&A in the near future?
Almost certainly. (CM_Lore)

  • The team has known Legion would be the next expansion back when they started coming up of the Warlords of Draenor concepts.
  • We are back in the normal Azeroth, no alternative universe.
  • Why does the Legion keep trying to take over Azeroth? The expansion will reveal this over time.
  • Illidan is a really important part of Gul'dan's plans.
  • Illidan is not pleased with us after Black Temple. Who knows how he will react if and when we come across him to ask for help.
  • 12,000 years ago there was a festering wound in The Broken Isles. The Pillars of Creation were used to seal the wound. The Temple of Elune was built on top. The wound was opened again and an infinite number of demons is coming through.
  • The Dalaran in Broken Isles has been updated, with a few changes and texture updates.
  • Eventually you will be able to fly in Legion, but not right away, similar to Warlords. Starting in Patch 7.0 the first steps towards the flying achievement will be available.
  • The DPS and item level are determined by the Relics, as well as modifiers to traits. (This was covered in a little more detail in interviews)
  • The team wants to make sure it isn't 2x the work to maintain 2x artifacts. You will need to earn separate relics for your other Artifacts though.
  • There will be a quest line for each profession.
  • There will be some system changes to professions as a whole to improve the UI and add new functionality.
  • One more character slot will be added.
  • People that are playing Demon Hunters would likely be playing a melee spec anyway, so it shouldn't add too many more melee.
  • Alex Afrasiabi apparently does an amazing female Gnome dance, but didn't share it with the stream.

Dev Interviews
BlizzPlanet had the chance to talk to the developers about Legion. New information that wasn't in other interviews is below:

  • There won't be another filler patch between Warlords and the Legion invasion, other than the flying patch.
  • Ruby Sanctum didn't work out well. It was entertaining for a week or so, as there was one boss to kill and then you were done.
  • In Warlords, the team didn't do enough to express the story through in-game content. The garrison campaign wasn't enough.
  • One more character slot is being added.
  • Having one artifact per spec will help to focus the specs. Right now Frost Death Knights can use a two-hand weapon or dual wield, but their artifact is two runeblades, so they will focus on dual-wielding in Legion and Unholy will focus on two-hand weapons.
  • The new Honor system allows for some new abilities to be added that would have been cut in the past, as they were PvP only.
  • Draenor's forces are busy rebuilding Draenor, so they are not going to come and help with the Burning Legion.
  • Illidan's storyline will span the entire expansion.
  • Only allowing elves to be Demon Hunters fits the lore and is the right choice for Legion.
  • One of the social features under development is notifying you when friends join a queue and allowing you to queue with them.
  • The team would also like to improve communication across groups. If you have a group of friends you raid with or PvP with there should be a better way to communicate with them.
  • Older time limited legendary items, such as the Mists of Pandaria cape, may become transmogable.
  • The sewers of Dalaran were mentioned as an Order Hall for Rogues again.
  • Champions will unlock or complement content rather than doing content for you.
by Published on 2015-08-08 04:53 AM

Season 3 Ending and Season 4 Starting Date, Unnanounced Project Careers

Gamescom - Five New Hearthstone Cards Revealed

Heroes Stream, Fenix's Future, Kael'thas Talent Changes, Starcraft Hero and More

Dev Interviews
Many other sites have had the opportunity to interview developers already! Thanks to, Icy Veins,,, Gamespot,, and GameStar.

You can see the facts from each interview here.

Demon Hunters
  • Demon Hunters will start somewhere around level 95 to 100.
  • Glaives are a new type of weapon that Demon Hunters use. They are a pair that comes together and fills both slots. In the future, Demon Hunters might dual wield the standard agility weapons. (Currently the class page has different information)
  • The Demon Hunter Artifact glaives can be see in some of the character creation screenshots for Demon Hunters.
  • The team talked about having the Demon Hunter wear mail, but it didn't fit the class identity.
  • Demon Hunters are agile, so they will be wearing leather. This isn't a huge problem now that Personal Loot is used in most places.
  • The Demon Hunter is going to be a very agile class, so tanks may have lots of Dodge and Parry mechanics for their tanking style.
  • For now, Demon Hunters are the only ones who get tattoos.
  • Demon Hunter has been considered since Wrath of the Lich King. It finally fit the expansion's story and theme, which is why it can be added now.
  • In order to fight demons, Illidan had to partner with demons. He had to sacrifice many things for great power and so do the Illidari, which is why Demon Hunters look somewhat like Illidan.

  • No stat squish is planned for this expansion.
  • The team hasn't decided if there will be another talent row or not, as the Artifact weapon will have a decent number of choices for you to make.
  • Survival Hunters will be a melee class with pet going forward.
  • Beast Mastery Hunters will fight at range with a pet.
  • Marksmanship Hunters will fight at range with no pet.
  • Survival and Marksmanship have been too similar in the past, which is why they are being changed in Legion.
  • Demonology Warlocks will also be getting some bigger changes, focusing more on their demons.
  • Demonology Warlocks will be refocused on summoning and controlling demons rather than having Metamorphosis dominate. Other specs will still have access to demons.
  • Discipline Priests
    • Disc Priests are going to be a much more offensive healer after another pass on Atonement which will make it more interactive.
    • They will still have heals and PW:S, but they will sustain their healing through doing DPS.
    • Closer to 50% damage and 50% healing spec.
    • In the past, when Atonement was popular you would just spam Smite and Holy Fire all fight long and use the smart healing, which wasn't very interactive. This time, you may throw out some single target heals giving players a buff. Next time you Smite, people who have that buff will get your healing, and you will have to refresh the buff periodically.
    • These changes should fix the absorb heavy nature of Discipline Priests.
  • Holy Priests will still be all about healing.
  • The team has learned some lessons from how Fistweaving works now and will talk about what they are doing to solve the problems with it in the future.

  • The team isn't sure how exactly they will incentivize players to keep going back to dungeons yet. Once you started to raid in Draenor, you had no reason to go back to a dungeon, which is not good. Mists of Pandaria was a better model, where you had a reward for doing a dungeon every day.
  • Normal and Heroic dungeons will exist in Legion, but the team isn't sure if they will do Mythic at the start. They haven't decided when they will add Mythic, but they do like it.
  • The team likes challenge modes and wants to try and make them more accessible. They aren't guaranteed to be added to Legion.

Artifacts and Items
  • You will not loot weapons in Legion.
  • The item bonus system (Warforged, sockets, and extra stats) worked out well, so it could be extended to have even more bonuses.
  • The team has a few ideas for how artifacts will work:
    • Your Artifact will start at epic and then there will be some way for it to become legendary over time.
    • Your Artifact will start as legendary.
    • Your artifact may not have a quality, it could just be its own thing.
    • The goal is for players to have an item that they are working on powering up and it can become a legendary, rewarding players who do all of the expansion's content, similar to Mists of Pandaria and Warlords.
  • There will be no catch up mechanics for Artifact weapons on alts.
  • The team doesn't want it to be too painful if you want to change specs, so there might be some kind of catch up mechanic for getting the Artifact weapon for another spec.
  • How we actually get the Artifact weapons from the characters currently wielding them will be revealed in the future.
  • Eventually you will be able to unlock every trait in the Artifact weapon tree. You may be able to take different paths to unlocking them all though.
  • You will be leveling the Artifact weapon throughout the entire expansion.
  • The Artifact weapons have Relic slots, which will determine its raw item stats (DPS, ilvl, etc.) and modifiers to the traits you've chosen, so the Artifact's stats will still improve as you defeat bosses.
  • Relics are things you can socket into the artifact and are rewarded from completing major quest lines, dungeons, and raids. This way you still get weapon upgrades from the same sources, but keep the same weapon.
  • Artifact weapons can be transmoged into other weapons, but not the other way around.
  • There are weapons cooler than Benediction and Anathema for Priest Artifact weapons.
  • Earning the Artifact has a class and spec specific quest, but it isn't anywhere near the green fire quest in terms of scale and difficulty.

  • Raids today are harder than they have ever been.
  • Raids worked out well for the most part in Warlords, but the team has talked about how to make loot better and how to improve personal loot for Legion.
  • Having some encounters that favor melee and some that favor ranged is not a problem, as long as there isn't a huge gap between the two.
  • On rumors that Sylvanas might be a raid boss: "That's interesting".

Order Halls
  • Order Halls won't have an auction house or bank.
  • You will spend less time in your Order Hall than you did in your Garrison. You go back to do quests, work on your artifact, and interact with your champions. You will likely spend a lot of your downtime in Dalaran.
  • The Dalaran Sewers were mentioned as being associated with rogues when providing context for an Order Hall question.
  • The Order Halls may have different sections. For example, in the Paladin's Order Hall, the Blood Elf Paladins may be in a different section from The Sunwalkers, as well as the Humans and Dwarves.
  • The fantasy in Draenor was collecting followers to raise an army. In Legion, you are the leader of your class order and you have a smaller number of elite heroes by your side. They should complement and enhance your gameplay rather than compete with you.

  • The Conquest system is going away.
  • The goals is to remove PvP gear. There will be PvP ways to obtain gear, but the power in PvP will be about the gear you obtain and the PvP talents that you unlock.

  • The location of the Broken Isles will be revealed in the future.
  • The team isn't sure how they will handle Dalaran yet. They could do sanctuary areas again or split it up.
  • Only the raid takes place in the Emerald Nightmare, but it could be expanded on in the future.
  • Karazhan is an important place.

  • The team is happy with how flying worked out in Draenor. You will have to level up and explore the land before you are able to fly, similar to what is coming in Patch 6.2.1.

  • The team still wants to release expansions faster.
  • Legion will release next year, but no specific date has been set yet.
  • There isn't a solid patch schedule plan for Legion yet.
  • The expansion after Legion is already being planned.
  • The cinematic isn't complete just yet.
  • The transmog overhaul should make it easier to use. You should be able to browse through what you have unlocked and what you could unlock for each slot, more like a dressing room than the current system.
  • As far as the listed social improvements go, the team has ideas on how to bring different servers together, different ways to connect to your friends, and on how to match-make friends better. Keep in mind that these are just ideas at this point.
  • The team strongly believes that WoW is best played with friends. It is the most fun when you can make connections with other players in game or bring in friends from outside the game and play together.

  • The professions team for Legion is the largest that Blizzard has ever had for WoW and lots of new things are coming. The team heard the feedback about Warlords professions.
  • There are a lot of surprises in store for players in Legion and the team doesn't want players to think we are just going back to the same stuff.
  • Patch 6.1 was not named correctly and they could have done better.
  • Garrisons are staying in Draenor, so you can go back and visit them if you want.
  • The subscriber count is more volatile than it used to be because players have gotten older and don't have as much free time anymore. As long as players are happy and enjoy the game, the team doesn't mind extreme peaks and valleys. They just want to ensure you have a great experience and feel like you got your money's worth.
  • The team doesn't focus on or make decisions based on what their subscriber count is. They focus on making the best game they can, learn some lessons, and keep moving forward.
  • Focusing an expansion on new places and characters, such as Mists of Pandaria is not a mistake. It was a nice break from having one big bad guy, with a focus on exploration and adventure.

Gamescom 2015 Legion Dev Talk - Live Stream This Sunday
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Yesterday at gamescom we unveiled World of Warcraft: Legion, the next chapter in the Warcraft saga—but that was just the beginning. Members of the development team will be jumping back onto a stream this Sunday, August 9 at 8 a.m. PDT to dive further into the expansion’s features and content.

We’ll embed the stream right here when it goes live, so set your Hearthstones to return to this article on Sunday!

Patch 6.2 Hotfixes - August 6 - 7
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raids and Dungeons
Hellfire Citadel
Fel Lord Zakuun
  • Wake of Destruction should no longer multistrike and should not scale with the caster's damage modifiers.


  • Seer Kazal is now easier to locate in Horde Garrisons during the appropriate bonus events.
Garrison Campaign
  • Destroying the Competition: Players that have abandoned and reacquired the quest should now be able to complete it.

  • Increased the respawn timer for Ancient Artifact.

Bug Fix
  • Fixed an issue that could case players to be unable to teleport or log out after being dismounted from a multi-passenger mount.

Blue Posts
Originally Posted by Blizzard Entertainment
Burning Crusade Remake
Blizz. Love you guys, Love your games. I have since Orcs. But.... A reboot? Burning Crusade II? Come on guys.
I'm not sure how it's a reboot unless you've managed to go to the Broken Isles before or seen Aszhara before etc.

As for the Legion – we always knew they could make a return – and boy are they going to make a return...

OP is Troll. please delete thread and move on.
Perhaps, or perhaps not. I've seen more than one person make this sort of claim/statement, and it bears a rebuttal even if to just put it out there.

I am not trying to be ugly here or anything of the sort but I have to ask you a question. Why did you feel it was necessary to reply to this thread three times yet I just had to go a third party website to answer a question I posed to you directly about transmog and artifact weapons.
Let me start by saying that I come to the forums when I can, that being said, I don't always get to spend much time in them since I have other duties beyond just posting here. The question was answered on that third party site because during events like gamescom we do interviews with people on the latest information while the information is fresh and the people who want to do interviews and the people doing the interviews are in the same location. I could have pointed you to the interview and started to, but saw others had also already posted and shared it in several locations on the forums.

I also asked you about the flight meta in Legion in another thread, but I don't even expect an answer to that. The transmog answer was on Icy Veins, but what if I didn't know about Icy Veins. Third party websites should not be your primary source for giving out information.

I have no problem whatsoever with blues replying to threads like this one or the silly ones about cats wearing socks or whatever. How about also maybe answering player questions from time to time as well, maybe at least an equal rate as you all post in fluff threads. I know fluff posts are a lot easier to reply to. But this isn't your hobby, it's a job.

It's a portion of my job, a very small portion, but one I take seriously. Often, it comes in the form of the blog posts on the front page among other things. "Fluff" posts (as you put them) have their place. They lift spirits, give us a chance to interact on a human level, reaffirm we're here and reading beyond just what is going on in said "fluff" post and more. Our job is like an iceberg. You only see the tip of it but it runs much deeper under the surface.

I know not every question can get a direct a blue reply. That would not be feasible. However, you must admit that there is a very real perception that player concerns are not being addressed or even heard. Replying to more questions directly and having info on the actual game forum would go a long way to improving the situation.
I completely agree there is a perception that some people have as to what we are or are not doing, answering or not answering. I'd love to say we can answer everything, but we can't or often can't right now. That doesn't mean it may not be getting answered whether directly or some other way. We are always watching, reading, compiling feedback, watching what people are saying, and more.

I really don't mind answering this for you and explaining it a bit to you because if you're asking and wondering, others are too. This is what I can offer you right now. Just know we aren't sitting about idly waiting for something to pop up for us to do. We are always doing and planning. We'll keep on trying to keep in touch with you all on everything that we can as we can. (Blue Tracker / Official Forums)

Feature Design
So, they add features in an expansion, they build on them in the next, or take them away and replace them with other features, it all just seems so random.

With MoP, we had Scenarios, they just got rid of them in WoD and decided we can't do them any more. Maybe just building on the infrastructure for solo scenarios during questing.

We had Sunsong Ranch where you could get mats easily, then it was built on in WoD with us being able to get Ore and Herbs easily.

We had Garrisons in WoD, and instead of building on that and giving us instanced Housing or anything in Legion, they just abandoned the concept entirely, and we get Guild Halls instead.

Some things like PvP, transmog etc. just get built on over time and just get better and better. and of course Dungeons and Raids are pretty much a constant and a success.

So why does it feel like Blizzard is just throwing Random stuff at us to see if it sticks, abandoning it if it doesn't, and trying something else?

It's never random and it's not that things are "taken away" so much as changed or just not added into the next expansion. There are generally reasons behind it all even if they aren't terribly transparent (though we try to explain what as much as we can.)

Sometimes it's an issue of compounding design that gets overly cumbersome and so it's better to move on with something newer than to keep iterating on the same thing.

Sometimes it's better to iterate on something and change it up than leave it stagnating.

Sometimes it's just a question of "does this make sense as a part of the next expansion?" If the answer is "no" and it's not part of the story and progression of that story, then it doesn't move on.

There are myriad reasons for myriad design changes and we'll keep doing what we can to answer what we can for you. (Blue Tracker / Official Forums)

Pet Battle Bonus Event August 7-10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Through Monday, August 10, Pet Battle experience gains are increased by +200%. There’s never been a better time to get out there and level up your mighty minions!

Before you head out into the wild with your lower-level wild things, make sure you pick up the quest “The Very Best”. Because you’re the best – around – you’ll want to queue up for PvP Pet Battles with a team of three level-25 pets. After only five wins during the event, you’ll be rewarded with an Ultimate Battle-Training Stone, which means another level 25 is on its way to your collection.

A few days ago, we listed some of the most-favored Battle Pets in the game and asked you to choose only one. There’s still time to cast your vote!

What’s your team for PvP Pet Battles? We’d like to know, so tell us about it in the comments below.

Blue Tweets
Originally Posted by Blizzard Entertainment
AMS has lower priority than healers' absorbs. I have to /cancelaura those to gain RP, kinda silly. Is it intended?
Absorbs are checked and consumed from smallest to largest, and AMS is a large absorb. Intended, but yes, kinda silly. (WarcraftDevs)

If Death Strike shields are AM, why isn't Brewmaster Shuffle? Same exact premise, or Guard for that [email protected]
The official Active Mitigation mechanics are timing-based/reactive. Shuffle can be up nearly full-time. (WarcraftDevs)

Character / Items
"Wild Gladiator's Insignia of Conquest" not accurately giving agility. Grants a little over 1000 not 1259. Please fix
These items are giving the intended amount of stats; the tooltip is incorrect. This will be fixed in a future patch. (WarcraftDevs)

Pvp is about beating better players. If i get stuck because i can't beat worse players that play better classes i want change
Yeah, I think reaching a skill level goes hand in hand with investment. I've spent time on this, I don't want to be cheated. (craig_amai)

with the whole mercenary thing is it auto assigned race or can I choose?
Your mercenary race is auto-assigned. (WarcraftDevs)

With the incoming nerf to healing in PvP are there any plans to compensate Ret Paladins who rely on self healing for defense?
No, we felt healing in the game in general needed to be reduced. (WarcraftDevs)

Hey is Zandalar still sinking or has it already sunk. Contradicting information in game makes it unclear.
Still sinking last we heard. Complete disaster area! (DaveKosak)

I have a question relating to one I asked a couple of days ago. Since shaman manipulate chi per Kosak would former shaman still be able to manipulate chi?
"Chi" is just the Pandaren term for the life force that Shaman manipulate. Same stuff. (DaveKosak)

Indeed. As leveling content I think treasures / rares worked very well. Addon or not they drove exploration.
Glad you liked the new rare and treasure treatments. I was very eager to get those systems in to encourage exploration more. (craig_amai)
personally, Wrath style leveling with rates / treasures would be the ideal. Looking forward to seeing that stuff in future lvlng
I'm curious, what about wrath-style leveling stands out to you as an ideal? (craig_amai)
So I think Wrath's quest flow & choice nailed the RPG in mmorpg & that the exploration mechanics would accompany that very well.
I do think there's some value in advancing the tone of how the player is regarded in a new expansion... (craig_amai)
...for the sake of preventing things from feeling stale if nothing else. (craig_amai)
But I generally agree that I like that big open-world RPG feel most. A surprisingly divisive topic in my experience. (craig_amai)

Are the shipyard blueprint drops added in yesterdays hotfix the unobtainable ones? (ammo reserves, extra quarters, etc) thanks
No, we have no plans to make these blueprints available. (WarcraftDevs)

Lots and lots of updates to bugs reported for 6.2.1, thanks for all of the reports! Should now also be able to fly in Stormshield/Warspear. (Muffinus)
since its a small area I'm not sure flying should be a thing there, but thanks for the update! Can't wait for it to go live!
It was a pain to be able to fly there only to be dismounted at the last second in the water. Let us know if there are issues. (Muffinus)

To curb speculation: Swift Spectral Rylak, like Swift Spectral Gryphon, is a "while you're dead" flying mount, not an obtainable mount. (Muffinus)

so whats up with all the stuff being added to the game but not added to the game?
All the things? Is there anything else? (Muffinus)
Tune-o-Tron Micro I found Pepe seems like things are added on the front end then forgotten the carrot is there and then taken away
Tune-o-tron micro is the port. audiophone it was just added twice by accident and the old name was left in. (Muffinus)
Not every thing that is datamined as in the game is in the game, you can find tons of items that are never dropped. (Muffinus)
its not about data mining. Those two are listed in game, toybox and achievements

Heroes of the Storm - Gamescom Preview
Blizzard showed off some of the heroes, skins, and mounts currently in development at Gamescom today.

Legion Artwork
The press kit contains a nice high res version of the Legion artwork. You can find different size wallpapers using the same artwork on the official site.

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