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by Published on 2011-09-13 11:04 PM

Update #2 - We mirrored the interview in this post if you want to check it out.
Update - Looks like the escapist took the article down, probably went up earlier than expected.

Rogue Legendary and Patch 4.3
Another interview showed up today in The Escapist. The most important part is the Rogue Legendary dagger and new raid level difficulty, but the important points are all below.


  • Rogues will get a legendary dagger and exciting quest line to go with it. The lore for the dagger has not been decided upon yet.
  • Looking for Raid tool raids will be easier than normal raids using a new level of difficulty (Looking For Raid).
  • The Looking for Raid tool will only work for 25 man raids, not 10 man.
  • Players will get different achievements and loot from doing Random Raid mode, no normal mode achievements or perks will be gained.
  • This will introduce players to the content and mechanics of the fights so that they are more prepared for an actual raid.
  • The new five mans will have tighter story integration with the Deathwing Raid than Icecrown Heroics did.
  • The Dragonflights will work together to help take down Deathwing.
  • Deathwing's random zone burning will continue at least until the end of Patch 4.3.
  • They might be talking about Pandas at Blizzcon.


Comics: Dark Legacy and Teh Glad
Dark Legacy Comics #304 and Teh Gladiators #270 + #271 are available!

by Published on 2011-09-13 04:41 PM

Update - Also, the Curse Team is looking for feedback! Head over to Curse and take a few moments to answer six questions about your thoughts on digital distribution. Thanks!

Druid Tier 13 and Visual Retrospective
Blizzard released another Tier 13 preview and today's post features the Druid set, the Deep Earth Vestments.



Originally Posted by Blizzard (Blue Tracker / Official Forums)
Adventurers will be tested like never before in World of Warcraft patch 4.3 as they take on Deathwing and his minions, emerging from the conflict with powerful new treasures. Please enjoy this preview of the druid tier 13 armor set, as well as a visual guide to tiers 1 through 12 for Transmogrification purposes.

Deep Earth Vestments


The design called for "phosphorescent mushrooms, reminiscent of Zangarmarsh," so our main concern was avoiding making a helm that looked like a giant toadstool sombrero. We’re always looking to incorporate interesting light sources within a raid set, and bioluminescent vegetable growth certainly provides that. Twisting, organic shapes are often key elements of a druid set, and this tier is no exception, with writhing plant roots providing a frame for the glowing clusters of fungi.

Druid Tiers 1-12







by Published on 2011-09-12 11:52 PM

Firelands Raid Changes Incoming
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the final showdown against Deathwing approaching, we’ve been keeping a close eye on players' progress through the current Firelands raid content. Before patch 4.3 is released, we want groups who are working on Heroic-difficulty content to be able to get as close to Ragnaros as possible, and we want players who are tackling normal progression to be able to experience as many of the encounters as they can. To achieve these goals, we’ll be toning down the difficulty of both normal and Heroic raids through hotfixes in the coming weeks. In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids when Rage of the Firelands (patch 4.2) was released.

We're looking forward to seeing more groups of players face off against the Fire Lord in the weeks ahead. However, before we make these changes, we want to give everyone a final shot at the bosses at their current difficulty level -- so this is a heads up that we’re planning to apply the difficulty hotfixes beginning the week of September 19.

Stay tuned to the Patch 4.2 Hotfixes blog for these and other live updates to the game as they happen.
by Published on 2011-09-12 04:59 PM

Blue Posts - Class Feedback
Patch 4.3 is coming to PTRs "soon" and Blizzard is looking to gather feedback on all the classes! Not necessarily for Patch 4.3 but mostly for long term changes, most likely the expansion.



Originally Posted by Nethaera (Blue Tracker)
We’re looking for feedback on your class as we work on changes and adjustments for a future game update. While we may be making some specific class changes in 4.3, what we’re looking for in this thread is overall feeling on the class as a whole for more long term changes in the future.

Here is the kind of feedback that is NOT helpful in this particular thread:


  • Concerns that your current damage, healing or tanking is not competitive. While this kind of feedback is often useful, it also is the kind of thing that can change from patch to patch, and so it isn’t as useful for long term vision changes.

  • Concerns that your feedback is being ignored or that we don’t take these kind of posts seriously, or otherwise posting anything that is off-topic or not in the spirit of this thread’s intent.

  • Requests for responses to your suggestions or feedback. The purpose of this thread is to get information to us, not the reverse.

We hope you take these threads seriously, as we’re going to be reading them very carefully. We ask that you take time to think and formulate a useful and objective reply, as this feedback could be used to alter your class in substantial ways.

We won’t be replying here addressing your concerns. This is purely for us to read your answers to the below questions.

Please copy the below questions into your reply and answer each one.


  • What type of content do you focus on? [PvE/PvP/Both]
  • If PvE, what type of PvE? [Heroics/Raids/Other]
  • If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
  • What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
  • What makes playing your class more fun?
  • What makes playing your class less fun?
  • How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
  • What’s on your wish list for your class?
  • What spells do you use the least?
by Published on 2011-09-11 05:55 PM

Warlock Solo Malygos Kill
Zalënë tipped us off to an impressive warlock soloing Malygos video. A big congratulations to Firedemon. The video can also be found on WarcraftMovies if Youtube has blocked you.



Death Knight Solo Yogg-Saron +1 / Mimiron Kill
But wait, there's more! Mionelol has managed to outdo herself again and killed Yogg +1 and Mimiron.





The MMO-Report
Another episode of The MMO Report that talks about Minecraft!


Fan Art Update
The Blizzard Fan Art Section has been updated with five new pieces of fan artwork set within the Warcraft universe.


by Published on 2011-09-09 09:50 PM

Update - Added September 9 hotfixes.

Paladin - Censure Hotfix Incoming
Originally Posted by Daxxarri (Blue Tracker / Official Forums)
After monitoring thousands of Firelands kills, we've concluded that Retribution’s damage was not where we wanted it to be, so we're going to increase Censure damage by roughly 40%. We'll also be keeping an eye on paladin damage as we move towards patch 4.3. We expect that this hotfix should be applied sometime later today.

We're also considering shifting some of the damage from Hammer of Wrath into other attacks. While that may not necessarily cure some of the current concerns about proc reliance, it should help smooth out damage a bit.

Patch 4.2 Hotfixes - September 9
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
Paladin (Forums / Talent Calculator / Skills/Talents)
  • The damage dealt by Censure from Seal of Truth has been increased by 40%.

Quests and Creatures
  • If the Steamwheedle Rescue Balloon is killed at the start of Rocket Rescue, players should now be ejected properly, and the ballon reset to its home location.
  • When a player exits the Skeletal Steed vehicle in Welcome To The Machine, all quest NPCs will now despawn.

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