MMO-Champion - World of Warcraft News and Raiding Strategies

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by Published on 2015-04-25 08:21 AM

DatModz Updated zDPS Monk, RoS Problems and Future

DreamHack Tavern Tales this Weekend, HWC Disqualifications, BRM Boss Guides

Hero Rotation Update, Heroes of the Dorm: Grand Finals this Sunday

Patch 6.2 - Gorefiend Preview
Today our friends at FatbossTV are taking a look at Gorefiend, who is also a fat boss!

Level Type Spec Name Model Viewer
695Trinket Insatiable Hunger
695FingerAll Agility Boss 6 - Agility DPS Ring 2
695NeckAll Intellect Boss 6 - Int DPS Neck 2
695Off HandAll Intellect Gibbering Madness
Modelviewer
695Back Boss 6 - Tank Cloak 2
Modelviewer
695ClothAll Intellect Boss 6 - Cloth Helm 1
Modelviewer
695ClothAll Intellect Mage Set Legs
Modelviewer
695ClothAll Intellect Priest Set Legs
Modelviewer
695ClothAll Intellect Warlock Set Legs
Modelviewer
695BackAll Intellect Boss 6 - Healer Cloak 2
Modelviewer
695Leather Boss 6 - Leather Chest 2
Modelviewer
695Leather Druid Set Legs
Modelviewer
695Leather Monk Set Legs
Modelviewer
695LeatherAll Agility Rogue Set Legs
Modelviewer
695Mail Shaman Set Legs
Modelviewer
695Mail Boss 6 - Mail Gloves 2
Modelviewer
695MailAll Agility Hunter Set Legs
Modelviewer
695Plate Boss 6 - Plate Shoulders 2
Modelviewer
695Plate Boss 6 - Plate Belt 2
Modelviewer
695Plate Paladin Set Legs
Modelviewer
695PlateAll Strength Death Knight Set Legs
Modelviewer
695PlateAll Strength Warrior Set Legs
Modelviewer
695One-handed AxeAll Agility Boss 6 - 1H Axe AGI 2
Modelviewer
695StaffAll Intellect Boss 6 - 2H Staff INT 1
Modelviewer

Name Points Category
Get In My Belly! Defeat Gorefiend after killing the Soul of the Crone in Hellfire Citadel on Normal difficulty or higher.
10Draenor Raid

Originally Posted by MMO-Champion
Falling into the heart of the mausoleum Auchindoun, Teron'gor gorged upon hundreds of draenei souls, becoming a bloated abomination in the process. More than just an orc now, Teron'gor gave up his old name and has taken a new one: Gorefiend.

Gul'dan has now called Gorefiend back to Hellfire Citadel. Allowing Gorefiend to feast upon the souls of those orcs who were not strong enough to survive their fel transformations. Even now more orcs are sacrificed to power Gorefiend's magic, but to what end?

  • Overview - When fighting Gorefiend, players who normally would die instead have their spirit devoured by Gorefiend. When consumed, players enter Gorefiend's stomach, which is full of hostile Trapped Souls. Over the course of the encounter, these Souls activate and attempt to escape into the outside world. Players inside Gorefiend can damage or defeat these Souls before they can escape. Each Soul that is released or slain reduces Gorefiend's energy. When Gorefiend reaches zero energy he begins a Feast of Souls, which recharges him to begin his assault anew.
    • Damage Dealers -
      • Shadow of Death targets random players. When slain, use the opportunity to damage Trapped Souls within Gorefiend's stomach.
      • If afflicted with Touch of Doom, move as far away from other players as possible.
      • Move quickly towards the stunned target if afflicted with Shared Fate
      • Run into an Unstable Soul when Gorefiend performs Feast of Souls.
    • Healers -
      • Shadow of Death targets random players. When slain, fully heal Tortured Essences to free them from Gorefiend's power.
      • If afflicted with Touch of Doom, move as far away from other players as possible.
      • Move quickly towards the stunned target if afflicted with Shared Fate
    • Tanks -
      • Shadow of Death targets random players. When slain, tank the Enraged Spirit within Gorefiend's stomach.
      • Avoid the Enraged Spirit's Fel Fury.
      • At 70% life, the Enraged Spirit escapes from the stomach and becomes a powerful Gorebound Spirit that must be tanked.
      • When Gorefiend reaches 0 energy he begins a Feast of Souls.
  • Gorefiend -
    • Devourer of Souls - Players who are killed are not slain outright. Instead, Gorefiend devours their souls, placing them in his stomach where they will be Digested. Players who have recently been consumed are afflicted with Gorefiend's Corruption and if they die again their soul is lost.
      • Corrupted Soul - When a player is slain a fragment of their soul is left behind and deeply corrupted by Gorefiend. The result is a being of pure malice, bent on consuming the living. Only when this fragment is destroyed will the player who was consumed be freed from Gorefiend's stomach.
        • Devour Essence - Drains 35,000 health from an enemy, transferring 500% of the damage inflicted to the caster.
      • Digest - Gorefiend consumes anyone who spends 30 sec. inside his stomach inflicting 2,030,000 Shadow damage.
      • Gorefiend's Corruption - Exposure to Gorefiend has taxed the soul of the player and they can no longer be consumed upon death.
    • Shadow of Death - The shadow of death looms. Kills the target after 5 sec.
    • Touch of Doom - Inflicts 143,000 Shadow damage to all allies after 8 sec. Allies further from the detonation take less damage. In addition a Doom Well is created at the feet of the afflicted player.

      • Doom Well - Inflicts 75,500 Shadow damage every 1.5 sec. while standing within the zone.
    • Shared Fate - Gorefiend twists the soul of a player, rooting that target and binding them to 3 other players.

      This effect inflicts 37,000 Shadow damage to all targets every 2 sec. until all afflicted players are within 6 yds. of the rooted player.
    • Surging Shadows - Causes each player to emit a pulse of shadowy magic that inflicts 45,747 Shadow damage to all allies within 5 yds.
    • Crushing Darkness - Creates a series of explosions that inflict 143,750 Shadow damage to all enemies within 4 yds of the impact.
    • Feast of Souls - Gorefiend regenerates energy over 60 sec., inflicting 32,100 Shadow damage every 2 sec.

      In addition, Unstable Souls are pulled towards Gorefiend. Each soul that reaches Gorefiend increases his energy by 10.

      While consuming souls Gorefiend's defenses are lowered, increasing damage taken by 100%.

      Upon reaching 100 energy, Gorefiend begins his assault once more.
      • Unstable Soul - Touching an Unstable Soul causes it to collapse inflicting 57,150 Shadow damage to all players and an additional 13,500 Shadow damage to players within 10 yds. of the detonation.
  • Trapped Souls -
    • Shadowy Construct - The twisted remains of a soul walk towards the center of Gorefiend's stomach before being released and empowered.
      • Gorefiend's Command - The caster's movement speed increases by 25% and becomes immune to crowd control effects.
    • Tortured Essence - A draenei spirit bound to Gorefiend's will. The spirit moves towards the center of the stomach where it will be fully corrupted and released. Healing the spirit to full releases it from Gorefiend's grasp.
      • Gorefiend's Command - The caster's movement speed increases by 25% and becomes immune to crowd control effects.
    • Enraged Spirit -
      • Bellowing Shout - Increases Physical damage done by 300% for 10 sec.
      • Fel Fury - Inflicts 89,300 Fire damage to all enemies within 5 yards of the impact, leaving a pool of felfire that inflicts 25,000 Fire damage every 1.5 sec. for 12 sec.
      • Slam - At 70% life the Enraged Spirit slams the ground inflicting 53,550 Physical damage and knocking back all players within 10 yards of the caster before running to exit Gorefiend's stomach.
      • Gorebound Fortitude - Reduces damage taken by 90%.
  • Unleashed Souls -
    • Gorebound Construct -
      • Hunger for Life - The Gorebound Construct fixates upon a random player and hungrily moves towards them, increasing in speed over time. Upon reaching the target the construct inflicts 950,000 Shadow damage to all enemies within 10 yds. before crumpling into dust.
    • Gorebound Essence -
      • Spirit Volley - Inflicts 11,475 Shadow damage to all players reducing their movement speed by 50% for 2 sec.

        Each cast increases the damage of Spirit Volley by 20%.
    • Gorebound Spirit -
      • Fel Flames - Each melee attack wraps the target in flames inflicting 10,200 Fire damage every 1 sec. for 4 sec. This ability stacks.
      • Bellowing Shout - Increases Physical damage done by 300% for 10 sec.
      • Raging Charge - The caster charges towards their primary target inflicting 250,000 Physical damage and stunning them for 2 sec.



New World of Warcraft Short Story: Apocrypha
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Adherents of Rukhmar rule the high arakkoa—the winged denizens of Skyreach—with rigid zealotry. But their vigilance has a vital purpose: spotting arakkoa who might unwittingly expose themselves to the shadowy curse of Terokk, and suspend their connection to their deity, Rukhmar. The Adherents sentence these wretched Outcasts to live a pitiful existence beneath the mountainous Spires of Arak—after removing their wings so that they can never return and infect others with the curse’s contagion.

Two of Skyreach’s young sun-sages, paired together from an early age, find themselves caught up in an unexpected search for apocryphal writings of Terokk’s past and the true origins of the curse. What they find will challenge their bonds and their beliefs: the skies above can hide secrets as dark as the canopies below the spires....

Download and read “Apocrypha,” written by Matt Burns, to uncover the mysteries of arakkoa society.

Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
i'm not sure i've watched someone as arrogant as in awhile. not sure how blizzard thinks he is appropriate w/ community interaction
That's unfortunate. What did I say or do to make you feel I'm arrogant? (holinka)
felt like it was the entire tone, a lot of the answers felt insincere, been a pvper since vanilla, i don't feel well represented
Sorry to hear that. My hope was to provide our thinking about issues we were asked about as honestly as I could. (holinka)

Pets and Pet Battles
will the legendary pet and location change each day in the jungle?
Thought about doing this, but decided it was more fun to have all up, some hard to fight/get to (Muffinus)
Does this mean the 15 'powerful' pets will all be legendary because that's a lot!
It is Enjoy! (Muffinus)
Holy crap! That's like a new kind of Fel Tournament every day. Thanks for the clarification.
Did we mention they have randomized allies that they fel-empower? So it's really a new adventure every day. (Muffinus)

Garrisons
If I reroll traits on Garona, only the two standard ones will reroll. Is this correct?
Correct. Master Assassin cannot be replaced. (WarcraftDevs)

Archaeology Progress Unrecoverable
It looks like the small number of people who are still affected by the archaeology data loss are out of luck, as their progress is unrecoverable.
Originally Posted by Blizzard (Blue Tracker)
Apologies for the late reply, but we have been exhaustively trying to find the best solution for those remaining accounts affected by this issue. While unfortunately it appears that the original data for those still affected is now unrecoverable, we have formulated a compromise solution that should satisfy most of you.

In order to find out more, please create an ingame ticket (or here) containing the following information:

  • Name/realm of affected character(s).
  • Details of any partial restoration already received.

Thank you and apologies once again for the inconvenience.

Tokenize Addon
The Tokenize addon takes the vendor price of an item and converts it into USD based on the current WoW Token price. It has Auctioneer support as well! Unfortunately it doesn't deal with stacks well or support Auctionator right now.

by Published on 2015-04-24 01:09 AM

Cow King Event, Transcendence zDPS WD, Greed Fanart

Blackrock Mountain: Blackwing Lair Opens Thursday, BlizzCon Benefit Dinner

Hero Rotation Update, Heroes of the Dorm: Grand Finals this Sunday

Warcraft Movie Delayed to June 2016
The Warcraft movie has been delayed three months until June 10th, 2016. The previous release date was March 11, 2016.





Patch 6.2 - Kilrogg Deadeye Preview
Today we are looking at one of the Warlords that awaits you in Hellfire Citadel: Kilrogg Deadeye. This fight has a phase that sends you to Stormwind / Undercity.

Level Type Spec Name Model Viewer
695Trinket Warlord's Unseeing Eye
695FingerAll Strength Boss 5 - Strength DPS Ring 2
695TrinketHealer Boss 5 - Healer Trinket 2
695NeckAll Agility Boss 5 - Agility DPS Neck 2
695ClothAll Intellect Boss 5 - Cloth Chest 2
Modelviewer
695ClothAll Intellect Boss 5 - Cloth Gloves 2
Modelviewer
695BackAll Intellect Boss 5 - Int DPS Cloak 2
Modelviewer
695Leather Boss 5 - Leather Boots 2
Modelviewer
695Leather Boss 5 - Leather Bracer 2
Modelviewer
695Mail Boss 5 - Mail Shoulder 2
Modelviewer
695Mail Boss 5 - Mail Chest 1
Modelviewer
695Plate Boss 5 - Plate Helm 1
Modelviewer
695Plate Boss 5 - Plate Boot 2
Modelviewer
695Plate Boss 5 - Plate Gloves 2
Modelviewer
695StaffAll Agility Boss 5 - 2H Staff AGI 1
Modelviewer
695DaggerAll Agility Boss 5 - 1H Dagger AGI 2
Modelviewer
695DaggerAll Intellect Boss 5 - 1H Dagger INT 2
Modelviewer

Name Points Reward Category
Ariok and Roll Defeat Kilrogg Deadeye in Hellfire Citadel with Ariok surviving the encounter on Normal difficulty or higher.
10
Follower Reward: $1
Draenor Raid
Mythic: Kilrogg Deadeye Defeat Kilrogg Deadeye in Hellfire Citadel on Mythic difficulty.
10
Draenor Raid

Originally Posted by MMO-Champion
Kilrogg Deadeye, Warlord of the Bleeding Hollow, seized control of his clan after performing a ritual to learn of his death. With this knowledge, he led his clan fearlessly on countless campaigns, marching toward the glorious end he desires. Now, with demon blood coursing through his veins, Kilrogg awaits you in Hellfire Citadel, awaiting the moment of his death, or yours.

  • Overview - Kilrogg's Visions of Death transports players to the moment of their doom. The more demons a player kills during this phase, the greater stacks of Undying Resolve they receive. Failure to send anyone to this phase results in raid damage. As the fight progresses, Kilrogg calls for his clansmen to drink the fel blood within the chamber. If these Salivating Bloodthirsters reach the blood, they transform into Hulking Terrors.
    • Damage Dealers -
      • Blood Globules that reach Kilrogg Deadeye damage the raid.
      • Fel Blood Globules that reach Kilrogg damage the raid and heal Kilrogg.
      • Enter Visions of Death and kill demons to gain stacks of Undying Resolve.
      • Kill Salivating Bloodthirsters before they reach the blood pool.
      • Interrupt the Hulking Terror's Rending Howl.
    • Healers -
    • Tanks -
      • Prevent Hulking Terrors from dying next to allies.
      • Tank swap off of Hulking Terrors to prevent gaining too much Fel Corruption and losing control to Demonic Possession.
      • Use active mitigation defensive abilities to counter Shred or else suffer from Shredded Armor.
  • Kilrogg Deadeye -
    • Fel Corruption - Throughout the fight, Fel Corruption is inflicted onto the raid. As Fel Corruption increases on a target, it inflicts increasing damage over time. At 100 Fel Corruption, the target is dominated by the Burning Legion.
      • Demonic Possession - Fel Blood courses through your veins, binding your will to The Burning Legion!
    • Shred Armor - The caster's next attack shreds the target's armor for great Physical damage. Victims of this attack are affected with Shredded Armor.

      Shreds the victim's armor, causing them to receive 24% more damage for each application of Shredded Armor.

      This effect will not apply to tanks using their active mitigation.
    • Heart Seeker - Kilrogg hurls a knife at your heart, inflicting 200,000 Physical damage on impact and an additional 23,600 Physical damage every 1 sec. for 10 sec.
      • Blood Globule - Summoned next to a player affected by Heart Seeker. Immediately begins making its way towards Kilrogg.
        • Blood Surge - Kilrogg surges with power from absorbing the blood, inflicting 143,000 Shadow damage to the raid.
      • Fel Blood Globule - Summoned next to a player affected by Heart Seeker who is covered in Fel Blood. Immediately begins making its way towards Kilrogg.
        • Fel Blood Surge - Kilrogg surges with power from absorbing the fel blood, inflicting 357,000 Shadow damage to the raid and healing himself for 15% of his max health.
    • Death Throes - Inflicts 30,000 Fire damage to enemies, every 1 sec for 8 sec. Damage decreases the further targets are from Kilrogg Deadeye. Also fires missiles at random ranged target destinations, inflicting 130,500 Fire Damage to enemies within the blast radius.
    • Vision of Death - Fel energy pours from Kilrogg's eye socket, transporting enemies who bask in its light to the moment of their doom. If not enough targets are found, Kilrogg inflicts 150,000 Fire damage to the raid.
      • Undying Resolve - With the knowledge that Kilrogg will not be your undoing, your damage is increased by 30% for 60 sec.
      • Undying Salvation - With the knowledge that Kilrogg will not be your undoing, your healing is increased by 10% for 60 sec.
      • Cleansing Aura - With the knowledge that Kilrogg will not be your undoing, you reduce Fel Corruption from nearby allies for 60 sec.
  • Salivating Bloodthirster - Immediately starts running for the blood pool when summoned.
  • Hulking Terror - Salivating Bloodthirsters transform into these terrors if they reach the blood pool.
    • Savage Strikes - Inflicts 35% weapon damage to all targets in a 9 yard 90-degree cone in front of the caster, and 2 points of Fel Corruption every 0.5 sec for 4 sec.
    • Fel Claws - The Terror's melee attacks have a chance to splash Fel Blood onto the current target, inflicting 2 points of Fel Corruption.
    • Rending Howl - Inflicts 48,000 Physical damage to all enemies on impact, and an additional 28,166 Physical damage every 1 sec for 10 sec. If interrupted, increases cast speed by 150%.
    • Fel Rupture - The Hulking Terror bursts, spraying fel blood on anyone nearby, inflciting 85,700 Fire damage. Also launches Fel spray that inflicts 42,850 Fire damage and 10 points of Fel Corruption to the five closest enemies.
  • Hellblaze Imp - The footsoldier of The Burning Legion, encountered during Visions of Death.
    • Fel Blaze - Incinerates the enemy, inflicting 437,500 Fire damage.
  • Hellblaze Fiend - The brute of The Burning Legion, encountered during Visions of Death.
    • Fel Flames - The demon explodes, inflicting 143,000 Physical damage on impact and leaving behind a pool of fel flames.
  • Hellblaze Mistress - The elite of The Burning Legion, encountered during Visions of Death.
    • Cinder Breath - Unleashes a burst of Felfire in front of the caster, inflicting 129,500 Fire damage on impact and an additional 14,300 Fire damage every 2 sec for 8 sec.



Blue Tweets
Originally Posted by Blizzard Entertainment
Legendary Ring
obviously, items like Tarecgosa would be different. I just don't think it feels "legendary" if it's out of your control.
Random procs are "out of your control" by the same argument, no? (Celestalon)

.it's like man, I did this entire quest line, collected all this stuff, and got my ring! For someone else to use.
Honest question: Is the act of clicking the ring the fun part to you? Or the buff you get, the gameplay impact, & coordination? (Celestalon)

Not a fan of a Shared On-Use effect for the legendary, too many potential problems with optimization/mistakes.
The range of initial reactions is interesting; another view is that this offers control in lieu of being beholden to RNG. (WatcherDev)

PvP
I laughed when I read #PruneHolinka (holinka)

With 6.2, could all Arenas be made available to lower level players? They can play all BGs since WoD but not all Arenas.
which ones aren't available now? (holinka)

Patch 6.2 - Follower Cap Remains 675
It looks like Naval missions will be the new progression in Patch 6.2, as your followers will remain capped at 675.

by Published on 2015-04-23 04:54 AM

Blood Thief Exploit Clarifications, Wudijo's Guide on UE and M6, Blizzcon Benefit Dinner Tickets

Blackrock Mountain: Blackwing Lair Opens Thursday, BlizzCon Benefit Dinner

Hero Rotation Update, Heroes of the Dorm: Grand Finals this Sunday

Patch 6.2 - Iron Reaver Preview
The first boss tested during the Patch 6.2 PTR was Iron Reaver. This boss is a good refresher for players that have forgotten that standing in fire is bad!

Level Type Spec Name Model Viewer
695FingerAll Strength Boss 2 - Strength DPS Ring 1
695TrinketAll Agility Fel-Spring Coil
695NeckAll Intellect Boss 2 - Healer Neck 1
695TrinketAll Intellect Boss 2 - Int DPS Trinket 1
695Back Boss 2 - Tank Cloak 1
Modelviewer
695ClothAll Intellect Boss 2 - Cloth Shoulders 1
Modelviewer
695Leather Boss 2 - Leather Legs 1
Modelviewer
695Leather Boss 2 - Leather Boots 1
Modelviewer
695Leather Boss 2 - Leather Gloves 1
Modelviewer
695Mail Boss 2 - Mail Belt 1
Modelviewer
695Mail Boss 2 - Mail Boots 1
Modelviewer
695Plate Boss 2 - Plate Chest 1
Modelviewer
695Plate Boss 2 - Plate Bracer 1
Modelviewer
695ShieldAll Intellect Flameproof Felfire Fortification
Modelviewer
695One-handed MaceAll Strength Iron Fleshgrinder
Modelviewer


Name Points Category
Mythic: Iron Reaver Defeat the Iron Reaver in Hellfire Citadel on Mythic difficulty.
10Draenor Raid


Originally Posted by MMO-Champion
  • Overview - Before reaching full power, the Iron Reaver fights enemies on the ground, leveraging her size and technological superiority against opponents. Upon reaching full power, the Iron Reaver takes to the skies and decreasing all damage taken by 95% and gaining a new arsenal of devastating abilities.
    • Tanks -
      • When the Iron Reaver marks you for Artillery, move away from other raid members before the duration runs out.
    • Healers -
      • Pounding inflicts high raid-wide damage.
      • Spread out to reduce the chance of taking Unstable Orb's splash damage.
    • Damage Dealers -
      • Spread out to reduce the chance of taking Unstable Orb's splash damage.
      • When the Iron Reaver marks you for Artillery, move away from other raid members before the duration runs out.
  • Ground Operation - Before reaching full power, the Iron Reaver fights enemies on the ground, leveraging her size and technological superiority against opponents.
    • Immolation - A sticky, fiery patch burns the ground, inflicting 8,570 Fire damage every second for 9 sec. This effect stacks.

      Various abilities in the encounter may manipulate these patches.
    • Artillery - Fires at overheated Artillery shell at a target, inflicting 268,000 Fire damage to all targets, decreasing in damage based on distance from the impact point. Overall damage is decreased by 50% while flying.
    • Unstable Orb - Fires an Unstable Orb at targets, burning all targets within 8 yards for 13,900 Fire damage every second for 15 sec. This effect stacks.
    • Barrage - Fires a massive barrage of superheated shells in a frontal cone, inflicting 307,500 Fire damage to enemies within 5 yards of each impact location.
    • Pounding - Pounds the ground for 14,300 damage every half-second for 6 sec.
    • Blitz - Charges in a targeted direction, inflicting 35,700 Fire damage and additionally dragging all enemies within her path, applying Blitz, inflicting 3,570 Fire damage every half-second for 15 sec. This effect stacks.
  • Air Operation - Upon reaching full power, the Iron Reaver takes to the skies and decreasing all damage taken by 95% and gaining a new arsenal of devastating abilities.
    • Immolation - A sticky, fiery patch burns the ground, inflicting 8,570 Fire damage every second for 9 sec. This effect stacks.

      Various abilities in the encounter may manipulate these patches.
    • Artillery - Fires at overheated Artillery shell at a target, inflicting 268,000 Fire damage to all targets, decreasing in damage based on distance from the impact point. Overall damage is decreased by 50% while flying.
    • Firebomb - Launches a Firebomb at a targeted location, inflicting 50,000 Fire damage to enemies within 5 yards of the impact location and creating a Firebomb.
      • Volatile Firebomb - This Volatile Firebomb detonates if not defeated within 45 sec, inflicting 71,400 Fire damage to all enemies and spreading additional Immolation patches throughout the room.
      • Quick-Fuse Firebomb - This Quick-Fuse Firebomb detonates if not defeated within 20 sec, inflicting 50,000 Fire damage to all enemies.
      • Burning Firebomb - Attacks against the Burning Firebomb afflict the attacker with Flame Vulnerability, increasing Fire damage taken by 15% for 6 sec. This effect stacks.

        This Burning Firebomb detonates if not defeated within 40 sec, inflicting 75,000 Fire damage to all enemies.
      • Reactive Firebomb - Leaping on top of a Reactive Firebomb destroys it, inflicting 600,000 Physical damage.

        This Burning Firebomb detonates if not defeated within 30 sec, inflicting 125,000 Fire damage to all enemies.
    • Fuel Streak - Coats the ground in sticky fuel, reducing movement speed by 30% for 3 sec.
      • Flash Fire - The Immolation ignites the Fuel Streak, inflicting 75,050 Fire damage to enemies within 3 yards of the impact location.
    • Falling Slam - Leaps at a targeted location, inflicting 75,000 Nature damage to all enemies and an additional 1,250,000 Nature damage to all targets within 30 yards.



Patch 6.1.2 Hotfixes - April 21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raids and Dungeons
Blackrock Foundry
  • The Blast Furnace
    • Fixed an issue where Heart of the Mountain's Tempered debuff could incorrectly persist on a player pet.

Items
  • Explorer's Notebook or Garrison Scout Report used by players that already have an Exploration mission available should now be informed that they're not eligible for additional missions of that type and no longer incorrectly consume the item.

Blue Posts
Originally Posted by Blizzard Entertainment
Admiral Taylor's Greatsword
Has anyone heard anything on if this sword is going to be moggable in upcoming patch or not yet? I'm still hoping it will be, but I can't play the PTR to find out.
Admiral Taylor's Greatsword will be eligible for transmogrification in an upcoming 6.2 PTR build. To keep things fair, there will also be a Horde equivalent (in a different color) as a treasure that could be found in the Jungles of Tanaan.


awesome now give me back the sword I vendored!~
If the item has been misplaced in the time since it was originally obtained, there will be an in-game way for players to obtain the sword again.

Will it be like the vendors in pandaria?
It will likely be a vendor. Details are still TBD at this stage. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Tyrande's Slience
Finding the outcry over changing the name of an unreleased ship a little silly. Nothing is lost by changing it. No reason at all to keep it. (CM_Lore)
When our options are "upset some people" or "don't upset some people" with literally no other factors that's an easy decision. (CM_Lore)
I think it's far more silly that you actually listen to the "outcry" of people complaining about the ship's name to begin with...
So you're offended that we don't want to offend people? I don't think we can help you. (CM_Lore)
There are TONS of things that could be considered more offensive in the game, but everyone knows its only a game.
Eh, this change hurts nothing, makes some people happier, and took *maybe* 2 minutes to do. Pretty straightforward IMO. (CM_Lore)
stick to your guns for once
Offending people for no reason is not a "gun" we'd like to "stick to," sorry. (CM_Lore)
Meanwhile, if you ignore them as any sane person should, you make sure that they don't have power.
We're talking about a 2-minute change, here, not the FUTURE OF WORLD OF WARCRAFT or any such silliness. (CM_Lore)
I'd imagine it's more of a perceived lack of integrity and / or caving to people inventing insults where non exist.
I don't get how sticking to our goal of making our game accessible to everyone is a "lack of integrity." (CM_Lore)

Raid Finder
That's good to know. I know LFR isn't popular but I like it just to see that end content.
It's pretty popular (Muffinus)
Well, that's good to know too. I suppose I meant.. 'not popular' in regards to the people who easily rage in it.
Curbing toxic behavior is an interesting topic. Open to discussion for improvements. (Muffinus)
just cos lots of people do something doesn't mean they enjoy it
What would you like to see improved? (Muffinus)
give people the chance to *learn* things, not a blind Zerg.
Challenge: every time the group wipes, someone gets really super mad, verbally. (Muffinus)
Then let them be mad and ragequit. Why cater to those who don't want a challenge?
Has a negative effect on existing players, can cause a chain reaction. (Muffinus)
Then reward and promote good behaviour.
How? (Muffinus)
You could peak at league of legends - they are making a player reward system I think.
We're always analyzing other games, I want to know what YOU want (Muffinus)
Just don't repeat the horrible voting system of the forums - get downvoted by bullies and feel like crap. = no good.
Haha, easier said than done! Good discussion though, it's a tough problem, but worth talking about. (Muffinus)

PvE
Are Seals of Tempered Fate remaining the Bonus Roll currency? Does that mean we can stockpile them before HFC opens?
There will be a new bonus roll currency in 6.2. (WarcraftDevs)

Lore
Really enjoying the "where is this going?" threads re: story advancement in 6.2. A great story often keeps you guessing (Muffinus)
If the last 10 years are any indicator we know one thing for sure about 6.2 wont be involved.
Mekkatorque was in SoO, what makes you think he isn't interested in the future of Azeroth? (Muffinus)
You mean apart from the fact that he's the only Alliance faction leader that leads his people from a tent in the snow?
They have a huge workshop out there! Some day, gnomeregan will be ours... (Muffinus)

Pets and Pet Battles
so glad to see Hogs found a home in-game! One small request. Could we see Hogs get a new model, rather than a shrunken Hogger?
Hogger is hogger man! That's like asking my cat not to have a tiny head. He can't help it. And it's cute. It's really tiny! (Muffinus)

Reputation / Questing
How much time and money did that opening cinematic area take for WoD? Please don't ever do something like that again!!!!!!!!!!!!!
Opening cinematic area? (Muffinus)
The tanaan jungle starting area. Its really a pain in the ass to level alts through
What would you like to see changed in an "epic intro zone" to fit that description? (Muffinus)
Nothing the damage is done. Just don't put one in the next expac please
"Just don't" is not entirely convincing feedback. (Muffinus)
ok how about if you've done it once(account wide) khadgar can teleport you past the quest chain but you sacrifice the exp?
What do you enjoy more about jumping right into SMV or FFR? What do you usually do first on alts? (Muffinus)

Garrisons
muffany idea what might be with the 615, 630, 645 follower upgrades, they are now useless for me
If you could turn them into one currency, rep, or whatever, what would you turn them into? (Muffinus)

Misc
Potentially interesting topic: how do you feel when you die in the outdoor world? Do you ever? (Muffinus)
I actually really hate dying in the outdoor world LOL. Fine with it in raiding though as it happens.
What if the area you're entering is elite, but you know there's a rare leveling weapon there? (Muffinus)
I love a challenge - and feel so sorry for how over simplistic the game has turned, in terms of levelling, talents, buttons etc.
Several things in WoD posed a challenge for me, mostly Wanted targets/leveling elites. I liked that. (Muffinus)

One piece of feedback i'd like to give on the current boss models is Archimonde is very underwhelming as he currently is
Often find that the fight makes the visual impact. E.g. Lei Shen. (Muffinus)

Patch 6.2 - Naval Mission Tables
The latest build added some Naval themed mission tables, but as of the current build you still talk to an NPC about Naval Missions.

by Published on 2015-04-22 12:05 AM

Patch 6.2 PTR - Build 19934
Build 19934 will be deployed to the PTR realms soon.



New Loading Screen



New Items
Lots of new items in this build! See the full list on the WoWDB PTR site.

Level Type Name
1Companion Pets Crusher
1Companion Pets Left Shark
1Other A Tiny Ninja Shroud
100Other Challenger's Strongbox
100Other Iron Fleet Treasure Chest
100Other Iron Fleet Treasure Chest
100Other Iron Fleet Treasure Chest
1Other Cave Mushroom Chair
1Other Personal Spotlight
1Other A Tiny Viking Helmet
1Other A Tiny Plated Helm
1Other A Tiny Pirate Hat
640None Baleful Cloth Bracers
640None Baleful Cloth Robe
640None Baleful Cloth Treads
640None Baleful Cloth Gauntlets
640None Baleful Cloth Hood
640None Baleful Cloth Leggings
640None Baleful Cloth Spaulders
640None Baleful Cloth Girdle
640None Baleful Leather Bracers
640None Baleful Leather Tunic
640None Baleful Leather Treads
640None Baleful Leather Gauntlets
640None Baleful Leather Hood
640None Baleful Leather Leggings
640None Baleful Leather Spaulders
640None Baleful Leather Girdle
640None Baleful Ring
640None Baleful Mail Bracers
640None Baleful Mail Robe
640None Baleful Mail Treads
640None Baleful Mail Gauntlets
640None Baleful Mail Hood
640None Baleful Mail Leggings
640None Baleful Mail Spaulders
640None Baleful Mail Girdle
640None Baleful Plate Bracers
640None Baleful Plate Robe
640None Baleful Plate Treads
640None Baleful Plate Gauntlets
640None Baleful Plate Hood
640None Baleful Plate Leggings
640None Baleful Plate Spaulders
640None Baleful Plate Girdle
1Miscellaneous Dazzling Rod
1Consumable Ice Cutter
1Consumable Gyroscopic Internal Stabilizer
1Consumable Blast Furnace
1Consumable True Iron Rudder
1Consumable Felsmoke Launchers
1Consumable Salty Crew
1Consumable Unsinkable
1Consumable Food Storage Bay
1Consumable Automated Sky Scanner
1Consumable Ammo Reserves
1Consumable Sonic Amplification Field
1Consumable Extra Quarters
1Consumable Q-43 Noisemaker Mines
1Consumable Wreckage Recovery Module
1Consumable Tuskarr Fishing Net
1Consumable Ghostly Spyglass
1Consumable Nitro Fuel Tanks
100Consumable REUSEME
1Consumable Naval Ship: Destroyer
100Other Dazzling Rod


Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles



Item Set Bonuses
Originally Posted by MMO-Champion
Raid Finder

Death Knight (Forums / Skills / Talent Calculator)

Druid (Forums / Skills / Talent Calculator)

Hunter (Forums / Skills / Talent Calculator)

Shaman (Forums / Skills / Talent Calculator)

Warlock (Forums / Skills / Talent Calculator)
  • Item - Warlock WoD PvP Destruction 2P Bonus When Immolate is dispelled, the cast time of your next Chaos Bolt is reduced by 50%. Getting stunned, silenced, interrupted, or feared generates 1 Ember. Can only occur once every 15 sec.

Warrior (Forums / Skills / Talent Calculator)



Spell Changes
Originally Posted by MMO-Champion
Companions
  • Crusher (New) Right Click to summon and dismiss Crusher. Battle Pet. Instant.
  • Left Shark (New) Right Click to summon and dismiss your Left Shark. Battle Pet. Instant.

Hunter (Forums, Talent Calculator)
Beast Mastery
  • Kill Command (Beast Mastery) Give the command to kill, causing your pet to instantly inflict [*297.3% [*288.9% of RAP*] damage to its target.
  • Mastery: Master of Beasts Increases the damage done by your pets by 21.44%. Hunter - Beast Mastery Spec. 18%. Hunter - Beast Mastery Spec.

Survival
  • Explosive Shot You fire an explosive charge into the enemy target, dealing [*50.8% [*51.5% of AP*] Fire damage initially and every second for 2 sec. Requires Ranged Weapon. Hunter - Survival Spec. 15 Focus. 40 yd range. Instant. 6 sec cooldown.
  • Mastery: Essence of the Viper Increases all magical damage you deal by 8%. Hunter - Survival Spec. 9.5%. Hunter - Survival Spec.

Mage (Forums, Talent Calculator)
  • Frostfire Bolt Launches a bolt of frostfire at the enemy, causing [*134.8% [*175.2% of Spell Power*] Frostfire damage and slowing the target's movement by 40% for 8 sec. 4% of Base Mana. 40 yd range. 2.8 sec cast.

Frost
  • Frostbolt Launches a bolt of frost at the enemy, causing [*1 + 148.9% 193.6% of Spell Power*] Frost damage and slowing movement speed by 50% for 15 sec. Mage - Frost Spec. 4% of Base Mana. 40 yd range. 2 sec cast.

Paladin (Forums, Talent Calculator)
Holy
  • Holy Shock Deals [*210% of Spell Power*] Holy damage to an enemy, or [*140% of Spell Power*] healing to an ally, and grants 1 Holy Power. Holy Shock has double the normal critical strike chance. Paladin - Holy Spec. 7.35% 11% of Base Mana. 40 yd range. Instant. 6 sec cooldown.

Raid & Dungeon Abilities
  • Acidic Wound Gurtogg's fel sickness infects the wounds of his current target, inflicting Nature damage to every 2 sec. and reducing armor by 500 100. Stacks up to 60 times, lasts 40 sec. Melee range. Instant. 25 sec. Melee range. Instant.
  • Artillery Fires at overheated Artillery shell at a target, inflicting 375,000 Fire damage to all targets, decreasing in damage based on distance. from the impact point. Overall damage is decreased by 50% while flying. Unlimited range. Instant.
  • Bloodboil Gurtogg causes the 5 furthest enemies' blood to boil, inflicting 100,000 Physical damage every 5 sec 70,000 Physical damage. In Mythic difficulty, this effect boils the target's blood for 70,000 Physical damage every second. This effect stacks. Limited to 5 targets. Instant.
  • Conducted Shock Pulse Shocks the target with a focused, conductive shock pulse, inflicting 35,000 Shocks a target with a conductive shock pulse, inflicting 60,000 Nature damage and stunning the target for 3 sec. This 6 sec. This damaging effect may jump up to [*$185,806X2 - 1*] additional targets. 15 yd range. 1.5 sec cast.
  • Demolishing Leap Gurtogg crashes down over players, inflicting up to 250,000 Physical damage around the room, inflicting up to 350,000 Physical damage to players, based on proximity to his impact. 200 yd range. Instant.
  • Explosive Rune When the Explosive Rune expires, it inflicts 200,000 300,000 Fire damage to all players. 500 yd range. Instant.
  • Fel Corruption Demon Blood sears your skin, inflicting 23,000 Fire damage every 1 sec for until cancelled. Instant. until cancelled. Instant.
  • Fel Corruption Demon Blood sears your skin, inflicting 5,000 Fire damage every 1 sec for until cancelled. Instant. until cancelled. Instant.
  • Fel Corruption Demon Blood sears your skin, inflicting 12,000 Fire damage every 1 sec for until cancelled. Instant. until cancelled. Instant.
  • Felstorm Jubei'thos whirls a fiery tempest at enemies, inflicting 20,000 14,000 Fire damage to all enemies every second for 8 sec. Instant.
  • Hellfire Slash Inflicts 44,000 Fire damage to all targets in front of the caster. Also inflicts 11,500 Fire damage every 2 1 sec. for 6 sec. Melee range. Instant.
  • Impact Kormrok knocks the target backwards, inflicting 250,000 Shadow damage. When the victim lands, they suffer damage inversely proportional to the distance they traveled. The victim is afflicted with Fel Touch. The victim is afflicted with Fel energies, increasing the magical damage they take by 100%. Unlimited range. Instant. 50%. Unlimited range. Instant.
  • Infernal Tempest Causes players to burst into flame, periodically burning other players within 5 yds. for 38,880 44,712 Fire damage. All players struck create a Searing Blaze at their location. Instant.
  • Launch The caster knocks the target into the air, and they fall to the ground at terminal velocity. If no allies are there to break the victim's fall they perish from the impact. Those who break the victim's fall take 600,000 Physical damage, divided evenly amongst all targets. The victim is afflicted with Fel Touch. The victim is afflicted with Fel energies, increasing the magical damage they take by 100%. 10 yd range. Instant. 50%. 10 yd range. Instant.
  • Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Unlimited range. Instant.
  • Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Unlimited range. Instant.
  • Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Unlimited range. Instant.
  • Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Limited to 2 targets. Unlimited range. Instant.
  • Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Limited to 2 targets. Unlimited range. Instant.
  • Phantasmal Nova (New) Inflicts 75,000 Fire damage to nearby enemies. Anyone holding the Eye of Anzu is immune. Unlimited range. Instant.
  • Pound Inflicts 55,000 Physical damage to all players. Unlimited range. Instant. within 4 yards. Unlimited range. Instant.
  • Searing Blaze Creates a Searing Blaze at the target's location. After 3 sec until cancelled, the Searing Blaze explodes, inflicting 44,254 Fire damage to players within 2 yds. and knocking them into the air. 200 yd range. Instant.
  • Swat Kormrok knocks the target backwards, inflicting 250,000 Shadow damage. When the victim lands, they suffer damage inversely proportional to the distance they traveled. The victim is afflicted with Fel Touch. The victim is afflicted with Fel energies, increasing the magical damage they take by 100%. 10 yd range. Instant. 50%. 10 yd range. 1 sec cast.
  • Touch of Harm Places a shell of shadow magic around an enemy a player that absorbs 2,400,000 healing. If Touch of Harm is dispelled, the remaining absorb jumps to another random ally player. Limited to 1 target. 200 yd range. Instant.
  • Void Bolt Dia focuses void energy at her primary target, inflicting 150,000 Shadow damage. 40 45 yd range. 2 sec cast.
  • Wicked Strike An image of Jubei'thos appears behind a random enemy, inflicting 0 Physical damage to all enemies in a 100 cone in front of it. This image haunts the player, reappearing periodically to strike again at any time half of all living players, striking them for 130,000 Fire damage. This effect increases in damage over time. When Jubei'thos is defeated, he continues to haunt players from the grave, Wicked Striking them until the encounter is defeated. 200 yd range. Instant. Unlimited range. Instant.



Strings Changes
Originally Posted by MMO-Champion
  • AJ_MICRO_BUTTON_ALERT_TEXT - Open the Adventure Guide to view recommended activities for you.
  • AJ_ZONE_CONTINUE_BUTTON_TEXT - Open Quest Log
  • BLIZZARD_STORE_ERROR_YOU_OWN_TOO_MANY_OF_THIS - You have too many of that item already.
  • GARRISON_SHIPYARD_NO_SHIPS - You have no ships
  • GARRISON_SHIPYARD_NO_SHIPS_TOOLTIP - You don't have any ships in your fleet. Return to your ship foreman to build more ships.
  • GARRISON_SHIPYARD_SHIP_SAVED - Saved
  • PLAYER_DIFFICULTY_TIMEWALKER - Timewalking



Garrison Followers
Originally Posted by MMO-Champion
Uncommon



Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
  • Ammo Reserves Ability Trait Increases success chance when on a mission with a Dreadnaught.. Gaellon..
  • Automated Sky Scanner Name Changed from Air R.A.D.A.R. to Automated Sky Scanner. Ability Trait Increases success chance when on a mission with an Air Carrier.. a Carrier..
  • Bilge Pump Ability Trait Gets rid of all that pesky water, allowing the ship to stay on the top of the water during Stormy Weather..
  • Blast Furnace Ability Trait A massive furnace, capable of producing 11 out of 10 power..
  • Dwarven Crew Trait Counters Swift with the strength and will of a Dwarven Crew.. Trait A Dwarven crew keeps any engine in top shape..
  • Extra Quarters Ability Trait Increases success chance when on a mission with a Troop Transport.. Transport..
  • Felsmoke Launcher Ability Trait Creates a smoke screen around your ship, blocking any first attacks.. sight on any first attacks..
  • Food Storage Bay Name Changed from Extra Rations to Food Storage Bay. Ability Carry extra rations on board the ship to improve morale on long trips.. Trait Adds space for additional food stores, improving morale and success chance on long missions..
  • Ghostly Spyglass (New) Trait A long spyglass that seems to display nothing when you look through it. Maybe it will come in handy..
  • Gyroscopic Internal Stabilizer Ability Trait Keeps the ship upright and stable, allowing it to move through Chaotic Whirlpools.. more effortlessly around Chaotic Whirlpools..
  • High Intensity Fog Lights Ability Trait Burn through the fog (and maybe some retinas) with these super illuminating fog lights..
  • Ice Cutter Ability Slices a path through the ice.. Trait Slices a path through Icy Waters..
  • Nitro Fuel Tanks Name Changed from Reserve Fuel Tanks to Nitro Fuel Tanks. Ability Trait Allows the ship to burn more nitro fuel, getting it to and from destinations quicker..
  • Orc Crew Trait Brawny Trait Orc crewman find it easy to keep their the engines running at top speed..
  • Q-43 Noisemaker Mines Ability Trait Increases success chance when on a mission with a Submarine..
  • Salty Crew Ability Trait This crew has seen it all and has the hats to prove it..
  • Sonic Amplification Field Name Changed from Sonar Ping to Sonic Amplification Field. Ability Trait Increases success chance when on a mission with a Destroyer..
  • Trained Shark Tank Ability Trait Mines are no match for a tank of trained sharks with guns..
  • Troll Crew Trait Capable of instant complex coordinated manuevers, whenever necessary, trolls find it easy to out manuever any first strike..
  • True Iron Rudder Ability Trait Reinforces the rudder to allow tighter turns at higher speeds..Counters Evasive..
  • Tuskarr Fishing Net (New) Trait A fishing net attached to the back of the boat, courtesy of the Tuskarr. Supplies fish when returning from a successful mission..
  • Unsinkable Ability On a devastating hit, casts an impenetrable shield around the ship, saving it. One charge.. Trait On a devastating hit, saves the ship by surrounding the ship with an impenetrable shield. Unsinkable is destroyed when triggered..
  • Wreckage Recovery Module (New) Trait When deployed on a successful mission, filters the surrounding waters and returns a box full of useful junk..



Patch 6.1.2 Hotfixes - April 20
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Creatures and NPCs
Spires of Arak
  • Solar Magnifier should now allow players to loot it and no longer immediately despawn after being defeated.

Raids and Dungeons
Legacy
  • Siege of Orgrimmar
    • Galakras: Fixed an issue where players could not advance to Phase 2 because Anti-Air turrets were not spawning correctly.

Raid Testing Schedule - April 22-24
Originally Posted by Blizzard (Blue Tracker / Official Forums)
From this Wednesday through Friday, we will continue our Hellfire Citadel raid testing. As is always the case with PTR raid testing, it is quite possible that there will be technical or gameplay issues that disrupt our plans. Thank you in advance for your patience and understanding.

Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. Our general plan is to test every encounter on Heroic difficulty first, and then test sections of the raid on Normal and Raid Finder, alongside targeted Mythic tests.

Each encounter should be available at approximately the listed times below on all PTR servers.

Wednesday, April 22
  • Kilrogg Deadeye - Heroic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Gorefiend - Heroic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)

Thursday, April 23
  • Kormrok - Heroic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Shadow-Lord Iskar - Heroic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)

Friday, April 24
  • Tyrant Velhari - Heroic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Fel Lord Zakuun - Heroic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Racial Abilities and PvP
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Eh, I don't think Brian was trying to say that Warstomp (or any other racial) is "just as good as" Every Man For Himself. I think the point he was trying to make is just that it isn't a simple 1:1 comparison. An extra trinket and an extra stun are not the same thing, so it's conceivable that there may, at least in theory, be situations in which a player may find the stun more useful than the extra trinket.

We're not trying to dismiss concerns about racial balance. That's a topic we're constantly discussing, and monitoring feedback, player performance, representation, and several other factors. I don't have any specifics I can share just yet, and I wouldn't expect any major changes to racials in 6.2, but it's definitely an issue that we're working on.

How can they say there's nothing wrong with racials.
That is precisely not what I'm saying.

There are issues with racial balance, and Every Man For Himself in particular. There aren't any major changes in 6.2, but it's high on our priority list for the future.

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