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by Published on 2022-09-14 02:31 AM

WoW Hotfixes - September 13
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Here are today’s hotfixes for Shadowlands and Wrath Classic:

Dungeons and Raids
  • Fated Raids
    • The following NPC’s will no longer be afflicted by Fated Infusion: Protoform Barrier:
      • Castle Nathria: Stone Legion Generals
        • General Draven and Prince Renathal
      • Sepulcher of the First Ones: Anduin Wrynn
        • Lady Jaina Proudmoore, Sylvanas Windrunner, and Uther the Lightbringer
    • The following encounter abilities will no longer be notably altered by Fated Infusion: Creation Spark:
      • Castle Nathria
        • Shriekwing – Earsplitting Shriek and Exsanguinated
        • Huntsman Altimor – Sinseeker, Petrifying Howl, and Deathly Roar
        • Sun King’s Salvation – Burning Remnants, Vanquished, and Crimson Flurry
        • Artificer Xy’mox – Glyph of Destruction, Stasis Trap, Withering Touch, Aura of Dread, and Dimensional Tear
        • Hungering Destroyer – Gluttonous Miasma
        • Lady Inerva Darkvein – Warped Desires, and Shared Suffering
        • The Council of Blood – Dancing Fever, and Dark Recital
        • Sludgefist – Chain Slam, Chain Link, Hateful Gaze, and Seismic Shift
        • Stone Legion Generals – Heart Rend, Heart Hemorrhage, Ravenous Feast, Crystalize, Crystalline Burst, Seismic Upheaval, Anima Infusion, Volatile Anima Infusion, Volatile Anima Infection, and Wicked Laceration
        • Sire Denathrius – Blood Price, Crimson Chorus, Fatal Finesse, Night Hunter, and Impale
      • Sepulcher of the First Ones
        • Halondrus the Reclaimer – Volatile Charge
        • Rygelon – Dark Eclipse and Event Horizon
  • Mythic+
    • Return to Karazhan: Lower
      • The Opera Hall: Beautiful Beast
        • Resolved an issue that could cause players with Mrs. Cauldrons’ Soup Spray debuff to be damaged by Luminore’s Burning Blaze.
    • Tazavesh: Streets of Wonder
      • Resolved an issue that could cause the visual effect of Cartel Wiseguy’s Lightshard Retreat to sometimes not be visible.

Wrath of the Lich King Classic
  • Players may now queue for Battlegrounds from anywhere, without having to speak to a Battlemaster. Queue up via the Battlegrounds tab on the PvP menu.
  • Players that are logged off inside a dungeon instance when it is reset will now log back into the nearest graveyard.
  • Resolved an issue where a Druid could appear to have two copies of Leader of the Pack active.
  • Death Knight’s Ghoul from Raise Dead will now resummon when dismounting after flying.
  • Survival Hunter’s Lock and Load effect should now trigger correctly.
  • Players will now get nibbles when their fishing levels are too low for the area.
  • Fixed an issue where using certain items carried over from Burning Crusade Classic (e.g. Darkmoon cards) would delete the entire stack.
by Published on 2022-09-14 01:24 AM

Dragonflight Pre-Expansion PTR - Build 45570
Another new PTR build is here!

  • Rated Solo Shuffle has been added - you’ll be able to earn seasonal rewards and achievements, credit towards Vicious mounts, weekly great vault progress, and Conquest


New Icons



Dragonflight Pre-Expansion PTR Development Notes - September 13, 2022
Blizzard has posted the Development Notes for Build 45570.



Achievement Changes
Originally Posted by MMO-Champion
Appearances
Collections
  • Storming the Runway Name changed from "WIP Storming the Runway" to "Storming the Runway". Collect a set of Primal Storm Gear. Collect an armor set from the Primal Storms. 10 points. Account Wide.

Cooking
Professions

Dragon Isles
Exploration
  • Azure Span Glyph Hunter (New) Find the following dragon glyphs in the Azure Span. 20 points. Account Wide.
  • Backing the Throne [DNT] Reach the maximum friendship level Reach the maximum friendship with either Wrathion or Sabellian at the Obsidian Throne. 5 points. 10 points.
  • Cobalt Enthusiast (New) Have five or more Wild Arcana powers active at once in the Cobalt Assembly. 5 points.
  • Fragments of History Acquire for Emilia Bellocq, the following loose pieces of statuary located around the Dragon Isles. 5 points. 10 points.
  • Grand Theft Mammoth [DNT] Steal four baby mammoths. 5 points. Ride the tame baby mammoths from the following areas to Mammoth-Tamer Tavok in the Emberflow. 5 points.
  • Great Gourmand of The Ruby Feast (New) Experience all of the dishes served at The Ruby Feast in Valdrakken. 10 points.
  • I'm Playing All Sides Name changed from "I'm Playing Both Sides" to "I'm Playing All Sides". Ensure that you always come out on top by turning in Obsidian Keys to each of the groups these individuals at the Obsidian Citadel. 5 points.
  • Knew You Nokhud Do It! (New) While disguised as a Nokhud Martial, complete the training course in Nokhudon Hold. 10 points.
  • Obsidian Champion [DNT] Defeat X special encounters around the Obsidian Citadel. 5 points. Complete the following special encounters at the Obsidian Citadel and adjacent lava fields. 5 points.
  • Obsidian Keymaster [DNT] Turn in X TBD Keys around the Obsidian Citadel. 5 points. Turn in a total of 30 Obsidian Keys to individuals around the Obsidian Citadel. 10 points.
  • Ohn'ahran Plains Glyph Hunter (New) Find the following dragon glyphs in Ohn'ahran Plains. 20 points. Account Wide.
  • One of Everything, Please (New) Try specialty food and drinks from a variety of Thaldraszus eateries. 10 points.
  • Seeing Blue (New) Fly from the top of the Azure Archives to the Cobalt Assembly without landing.
  • Symbols of Hope (New) Release 10 Hope Kites that were tethered by locals of the Waking Shores while waiting for the dragonflights' return. 5 points.
  • Thaldraszus Glyph Hunter (New) Find the following dragon glyphs in Thaldraszus. 20 points. Account Wide.
  • Three Minutes or It's Free (New) Deliver bait to Patient Vaargo in 3 minutes or less!
  • Waking Shores Glyph Hunter (New) Find the following dragon glyphs in Waking shores. 20 points. Account Wide.

Dragonflight
Quests

Reputation

Dragonflight Dungeon
Dungeons & Raids
  • Icy What You Did There Defeat Telash Greywing after using 5 Frost Bombs Icy Devastator 12 time on an Icy Crystal to create a Very Icy Crystal in The Azure Vault on Mythic difficulty. 10 points.
  • Nokhud Deed Goes Unnoticed (New) Defeat Balakar Khan after healing Ohn'ahra to full health in The Nokhud Offensive on Mythic difficulty. 10 points.
  • Ohuna Incubation (New) Deliver eight warm ohuna eggs to Ohuna Keeper Taruk in a single visit to The Nokhud Offensive on Mythic difficulty. 10 points.

Dragonrider Racing
Expansion Features
  • Many Dragonriding achievement names had their formatting slightly tweaked

Fishing
Professions

Professions

World
Player vs. Player



Talent Changes
Originally Posted by MMO-Champion
Warrior
Arms



Spell Changes
Originally Posted by MMO-Champion
Mounts

Companions
  • Petal (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.

Death Knight (Forums, Talent Calculator)
Frost
  • Avalanche Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, applying Razorice and, dealing [ 21.4% of Attack Power ] Frost damage. Frost Death Knight - Level 35 Talent. Frost Death Knight - Level 35 Talent.
  • Glacial Advance Summon glacial spikes from the ground that advance forward, each dealing [ 30% of Attack Power + 30% of Off-hand Attack Power ] Frost damage and applying Razorice to enemies near their eruption point. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons. Can be cast in Undead. Frost Death Knight - Level 45 Talent. Frost Death Knight - Level 45 Talent. 30 Runic Power. 100 yd range. Instant. 6 sec cooldown.

Demon Hunter (Forums, Talent Calculator)
  • Metamorphosis (Havoc) Upon landing, you are transformed into a hellish demon for 30 25 sec, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 10% Haste and 0% Leech. 20% Haste, 0% Versatility, and 0% Leech.
  • Metamorphosis (Vengeance, Initial) Upon landing, you are transformed into a hellish demon for 30 25 sec, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 10% Haste. 20% Haste.
  • Metamorphosis (Metamorphosis) Upon landing, you are transformed into a hellish demon for 30 25 sec, immediately resetting the cooldown of your Eye Beam and Blade Dance abilities, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 10% Haste. 20% Haste.
  • Metamorphosis 5 4 min cooldown.
  • Throw Glaive Throw a demonic glaive at the target, dealing [ 36.68% of Attack Power ] Physical damage. The glaive can ricochet to an additional enemy within 10 yards. 1 charge. 25 Fury. 30 yd range. Instant. 9 sec recharge. 1 charge.

Havoc
  • Demonic Origins The cooldown of Metamorphosis is reduced by 2 min, but its duration is reduced by 10 Metamorphosis grants 10% Versatility and its cooldown is reduced by 60 sec. PvP Talent. PvP Talent. Requires DemonHunter. Requires level 10.
  • Insatiable Hunger Demon's Bite deals 20% 50% more damage and generates 5 to 10 additional Fury. Havoc Demon Hunter - Level 25 Talent. Havoc Demon Hunter - Level 25 Talent.
  • Momentum Fel Rush, The Hunt, and Vengeful Retreat increase your damage done by 12% for 6 10% for 5 sec. Havoc Demon Hunter - Level 50 Talent. Havoc Demon Hunter - Level 50 Talent.

Vengeance
  • Fiery Brand The duration of Fiery Brand is increased by 2 sec.Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.
  • Fiery Brand Fiery Brand deals [ 5% of Attack Power ] Fire damage every 2 sec. Rank 2. Rank 2. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.
  • Fiery Brand Brand an enemy with a demonic symbol, instantly dealing [ 133.17% of Attack Power ] Fire damage and [ 50% of Attack Power ] Fire damage over 10 sec. The enemy's damage done to you is reduced by 40% for 10 sec. 1 charge. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 60 sec recharge. 1 charge.
  • Mastery: Fel Blood Increases the Armor bonus of Demon Spikes by an additional [ 300% Increases Armor by [ 150% of Spell Power ]% of your Agility. Armor bonus is doubled while Demon Spikes is active. Also increases your attack power by 0.0%. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.
  • Metamorphosis While transformed, Shear and Fracture generate 20 additional Fury. The cooldown of Metamorphosis is reduced by 0 sec. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.
  • Metamorphosis Reduces the cooldown of Metamorphosis by 60 sec While transformed, Shear and Fracture generate 0 additional Lesser Soul Fragment. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.
  • Metamorphosis Transform to demon form for 15 sec, increasing current and maximum health by 50% and Armor by 200%. While transformed, Shear and Fracture generate one additional Lesser Soul Fragment and 20 additional Fury. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. Instant. 5 min cooldown. 4 min cooldown.
  • Soul Cleave Viciously strike up to 5 enemies in front of you for [ 105.3% [ 121.1% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ]. Consumes up to 2 available Soul Fragments and heals you for an additional [ 50% of Attack Power ] for each Soul Fragment consumed. Requires One-Handed Melee Weapon. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 35 Fury. Melee range. Instant.
  • Spirit Bomb Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 25.43% [ 30% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 5 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets. Vengeance Demon Hunter - Level 30 Talent. Vengeance Demon Hunter - Level 30 Talent. 45 Fury. Instant.

Druid (Forums, Talent Calculator)
Balance
  • Mastery: Astral Invocation (New) Your Nature spells deal [ 110% of Spell Power ]% additional damage to targets affected by Sunfire. Your Arcane spells deal [ 110% of Spell Power ]% additional damage to targets affected by Moonfire. Druid - Balance Spec. Druid - Balance Spec.
  • Owlkin Adept Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 50% 30%. PvP Talent. PvP Talent. Requires Druid. Requires level 10.

Hunter (Forums, Talent Calculator)
  • Bestial Wrath (Beast Mastery) Sends you and your pet into a rage, instantly dealing [ 72.2% of Attack Power + 1.4% [ 65% of Attack Power + 1.2% of Spell Power ] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
  • Bestial Wrath (Marksmanship, Survival, Initial, Barbed Wrath) Sends you and your pet into a rage, instantly dealing [ 72.2% [ 65% of Attack Power ] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec.
  • Command Pet Commands your pet to perform its unique ability. This ability will transform based on the specialization of your active pet. Ferocity: Primal Rage Tenacity: Survival of the Fittest Cunning: Master's Call Instant. Fortitude of the Bear Cunning: Master's Call Instant.
  • Wind Arrow Aimed Shot has a 25% chance to coalesce 3 extra Wind Arrows that also shoot your target for [ 15% of Attack Power ] Physical damage. Modifiers to Aimed Shot damage also increase the damage of Wind Arrows. Requires Ranged Weapon. 100 yd range. Instant.
  • Wing Clip Maims the target, reducing movement speed by 50% for 15 sec. Requires One-Handed Axes, Two-Handed Axes, Bows, Guns, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Daggers, Spears, Crossbows. 30 Focus. Melee range. Instant. 20 Focus. Melee range. Instant.

Beast Mastery
  • Beast Mastery Hunter Increases damage/healing by 11%: A Murder of Crows, Arcane Shot, Barrage, Bloodshed, Chakrams, Chimaera Shot, Death Chakram, Dire Beast: Hawk, Fury of the Eagle, Stampede, Steady Shot, Steel Trap, Stomp, Volley, Wailing Arrow, Wind Arrow Increases periodic damage/healing by 11%: A Murder of Crows, Arcane Shot, Barrage, Bloodshed, Chakrams, Chimaera Shot, Death Chakram, Dire Beast: Hawk, Fury of the Eagle, Stampede, Steady Shot, Steel Trap, Stomp, Volley, Wailing Arrow, Wind Arrow Increases damage/healing by 50%: Volley Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec.
  • Bloodshed Command your pet to tear into your target, causing your target to bleed for [ 166.5% of Attack Power + 3.2% [ 150% of Attack Power + 2.8% of Spell Power ] over 18 sec and increase all damage taken from your pet by 15% for 18 sec. Beast Mastery Hunter - Level 50 Talent. Beast Mastery Hunter - Level 50 Talent. 50 yd range. Instant. 60 sec cooldown.

Marksmanship
  • Binding Shackles Targets rooted by Binding Shot, knocked back by Hi-Explosive Trap, incapacitated by Scatter Shot or stunned by Intimidation deal 10% less damage to you for 8 sec after the root or stun effect ends. Marksmanship Hunter - Level 40 Talent. Marksmanship Hunter - Level 40 Talent.

Survival
  • Survival Hunter Increases damage/healing by 5%: A Murder of Crows, Arcane Shot, Butchery, Chakrams, Death Chakram, Flanking Strike, Fury of the Eagle, Mongoose Bite, Steady Shot, Steel Trap, Terms of Engagement, Volley, Wailing Arrow, Wildfire Infusion, Wind Arrow Increases periodic damage/healing by 5%: A Murder of Crows, Arcane Shot, Butchery, Chakrams, Death Chakram, Flanking Strike, Fury of the Eagle, Mongoose Bite, Steady Shot, Steel Trap, Terms of Engagement, Volley, Wailing Arrow, Wildfire Infusion, Wind Arrow Hunter - Survival Spec. Hunter - Survival Spec.

Monk (Forums, Talent Calculator)
Brewmaster, Mistweaver, Windwalker
  • Alpha Tiger Attacking new challengers with Tiger Palm fills you with the spirit of Xuen, granting you 30% 20% haste for 8 sec. This effect cannot occur more than once every 30 sec per target. PvP Talent. PvP Talent. Requires Monk. Requires level 10.

Paladin (Forums, Talent Calculator)
  • Tyr's Deliverance Releases the Light within yourself, healing an injured ally within 15 yds for [ 37.5% 20 yds for [ 39.38% of Spell Power ] every 1 sec. Allies healed also receive 20% for 10 sec. Allies healed also receive 25% increased healing from your Holy Light and Flash of Light spells for 10 sec. 100 yd range. Instant.

Holy
  • Cleanse Cleanses a friendly target, removing all Poison, Disease, and Magic effects. 1 charge Magic effects. 1 charge. Paladin - Holy Spec. Paladin - Holy Spec. 6.5% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
  • Infusion of Light Your critical Holy Shocks reduce the cost of your next Flash of Light by 30% or cause your next Holy Light to generate 1 Holy Power.Paladin - Holy Spec. Paladin - Holy Spec.

Holy, Protection, Retribution
  • Aura of Reckoning Holy: When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim. At 50 stacks of Reckoning, your next Judgement deals 200% increased damage, will critically strike, and activates Avenging Wrath for 6 sec. Protection: When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim. At 50 stacks of Reckoning, your next weapon swing deals 200% increased damage, will critically strike, and activates Avenging Wrath for 6 sec. Retribution: When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim. At 50 stacks of Reckoning, your next weapon swing deals 200% increased damage, will critically strike, and activates Crusade for 9 sec. PvP Talent. PvP Talent. 40 yd range. Requires Paladin. Requires level 10.

Priest (Forums, Talent Calculator)
  • Apotheosis (New) Normal: Reset the cooldown of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 300% and reducing their cost by 100%. Miracle Worker: Gain a charge of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 300% and reducing their cost by 100%.
  • Mind Blast 15 9 sec recharge.
  • Smite (Normal) Smites an enemy for [ 47% [ 70.5% of Spell Power ] Holy damage.
  • Smite (Holy Fire) Smites an enemy for [ 47% [ 70.5% of Spell Power ] Holy damage and has a 20% chance to reset the cooldown of Holy Fire.

Holy
  • Holy Fire Consumes the enemy in Holy flames that cause [ 150% of Spell Power ] Holy damage and an additional [ 57.75% of Spell Power ] Holy damage over 7 sec. Can't be cast in Shadowform. Priest - Holy Spec. Priest - Holy Spec. 1% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.
  • Holy Priest Holy Priest core passive Increases damage/healing by 16%: Cosmic Ripple, Flash Heal, Greater Heal, Heal, Holy Words Increases periodic damage/healing by 16%: Cosmic Ripple, Flash Heal, Greater Heal, Heal, Holy Words Increases damage/healing by 44%: Catharsis, Holy Fire, Holy Words, Mind Blast, Shadow Word: Pain, Smite Increases periodic damage/healing by 44%: Catharsis, Holy Fire, Holy Words, Mind Blast, Shadow Word: Pain, Smite Increases damage/healing by 47%: Shadow Word: Pain Increases periodic damage/healing by 47%: Shadow Word: Pain Priest - Holy Spec. Priest - Holy Spec.

Shadow
  • Hallucinations Your successful Dispel Magic, Mass Dispel, Purify Disease, Vampiric Embrace, and Power Word: Shield casts generate 6 Insanity during combat.Priest - Shadow Spec. Priest - Shadow Spec.
  • Voidform Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 20%. Lasts 15 20 sec. Priest - Shadow Spec. Priest - Shadow Spec.

Rogue (Forums, Talent Calculator)
Assassination, Outlaw, Subtlety
  • Dagger in the Dark Assassination, Outlaw: Each second while Stealth is active, nearby enemies within 12 10 yards take an additional 5% damage from your next Ambush for 10 sec. Stacks up to 8 times. Subtlety: Each second while Stealth is active, nearby enemies within 10 yards take an additional 5% damage from your next Shadowstrike for 10 sec. Stacks up to 10 8 times. PvP Talent. PvP Talent. Requires Rogue. Requires level 10.

Shaman (Forums, Talent Calculator)
Elemental
  • Stormkeeper Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target. If you already know Stormkeeper, instead gain 1 additional charges of Stormkeeper. Elemental Shaman - Level 50 Talent. Elemental Shaman - Level 50 Talent. 1.5 sec cast. 60 sec cooldown. 1 sec cooldown.

Initial & Restoration
  • Cloudburst Totem Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing. 1 charge. Shaman - Level 45 Talent. Shaman - Level 45 Talent. 8.6% of Base Mana. Instant. 45 sec recharge. 1 sec global cooldown. 1 charge. 1 sec cooldown. 1 sec global cooldown.

Warrior (Forums, Talent Calculator)

Arms, Fury, Protection
  • Rebound Reflecting spells causes them to deal 33% 50% extra damage back to the attacker. PvP Talent. PvP Talent. Requires Warrior. Requires level 10.

Fury
  • Battle Trance You go into a trance causing you to regenerate 3% of your health and generate 3 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target Attacking a new target with Raging Blow will cancel this effect. PvP Talent. PvP Talent. Requires Warrior. Requires level 10.
  • Frothing Berserker Rampage, Mortal Strike, Cleave and Revenge have Rampage has a 20% chance to immediately refund 20% of the Rage spent. Fury Warrior - Level 40 Talent. Fury Warrior - Level 40 Talent.
  • Whirlwind Unleashes a whirlwind of steel, striking all nearby enemies for [ 51.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. Warrior - Fury Spec. Warrior - Fury Spec. 30 Rage. Instant. Instant.

Anima Powers
Priest (Forums, Talent Calculator)
  • Scales of Trauma Discipline, Shadow, Initial: 100% of healing done by Shadow Mend empowers your next Mind Blast. Stored damage cannot exceed 200% of your maximum health. Holy: 100% of healing done by Flash Heal and Heal empowers your next Mind Blast. Stored damage cannot exceed 200% of your maximum health. Holy Fire: 100% of healing done by Shadow Mend empowers your next Holy Fire. Stored damage cannot exceed 200% of your maximum health. Instant.
  • Scales of Trauma Discipline, Shadow, Initial: 100% of healing done by Shadow Mend empowers your next Mind Blast. Stored damage cannot exceed 200% of your maximum health. Holy: 100% of healing done by Flash Heal and Heal empowers your next Mind Blast. Stored damage cannot exceed 200% of your maximum health. Holy Fire: 100% of healing done by Shadow Mend empowers your next Holy Fire. Stored damage cannot exceed 200% of your maximum health. Instant.

Professions
Alchemy
  • Aerated Phial of Deftness Alchemy. Alchemy. 2.5 sec cast. Reagents: Awakened Air x 2, Artisan's Mettle x 10. Artisan's Mettle x 10, Awakened Air x 2.
  • Aerated Phial of Quick Hands Alchemy. Alchemy. 2.5 sec cast. Reagents: Awakened Air x 2, Artisan's Mettle x 10.
  • Bottled Putrescence This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Alchemy. Alchemy. 2 sec cast. Reagents: Awakened Air, Awakened Decay x 2.
  • Crystaline Phial of Perception Alchemy. Alchemy. 2.5 sec cast. Reagents: Awakened Frost x 2, Artisan's Mettle x 10. Artisan's Mettle x 10, Awakened Frost x 2.
  • Delicate Suspension of Spores This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Alchemy. Alchemy. 2 sec cast. Reagents: Awakened Frost, Awakened Decay.
  • Iced Phial of Corrupting Rage This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Alchemy. Alchemy. 2.5 sec cast. Reagents: Awakened Decay, Awakened Frost.
  • Phial of Icy Preservation This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Alchemy. Alchemy. 2.5 sec cast. Reagents: Awakened Decay, Awakened Frost.
  • Potion of Chilled Clarity This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Alchemy. Alchemy. 2 sec cast. Reagents: Awakened Frost, Awakened Decay.
  • Potion of Withering Vitality This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Alchemy. Alchemy. 2 sec cast. Reagents: Awakened Frost, Awakened Decay.
  • Steaming Phial of Finesse Alchemy. Alchemy. 2.5 sec cast. Reagents: Awakened Frost, Awakened Fire, Artisan's Mettle x 10. Artisan's Mettle x 10, Awakened Frost, Awakened Fire.

Blacksmithing
  • Black Dragon Seared Alloy Find the Earth Warder's Forge within Dragonbane Keep, located in the west of The Waking Shores Blacksmithing. Blacksmithing. 1.5 sec cast. Reagents: Awakened Order, Awakened Fire, Primal Flux x 2.
  • Black Dragon Touched Hammer Find the Earth Warder's Forge within Dragonbane Keep, located in the west of The Waking Shores Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Artisan's Mettle x 275, Earthen Soul. 400, Earthen Soul.
  • Titanicium Blacksmith's Hammer Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 150, Primal Flux x 20. 225, Primal Flux x 20.
  • Titanicium Blacksmith's Toolbox Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 150. 225.
  • Titanicium Leatherworker's Knife Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Primal Flux x 20. 300, Primal Flux x 20.
  • Titanicium Leatherworker's Toolset Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Primal Flux x 20. 300, Primal Flux x 20.
  • Titanicium Needle Set Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Primal Flux x 20. 300, Primal Flux x 20.
  • Titanicium Pickaxe Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Primal Flux x 20. 300, Primal Flux x 20.
  • Titanicium Sickle Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Primal Flux x 20. 300, Primal Flux x 20.
  • Titanicium Skinning Knife Blacksmithing. Blacksmithing. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Primal Flux x 20. 300, Primal Flux x 20.

Enchanting
  • Disenchant (New) Extracts the magical element(s) from good quality (Green) or better weapons or armor. The targeted item will be DESTROYED and will not be retrievable. Enchanting. Enchanting. 1.5 sec cast.
  • Enchanted Writhebark Wand Name changed from "Enchanted Vibrant Wand" to "Enchanted Writhebark Wand".
  • Runed Titanicium Rod Enchanting. Enchanting. 3.5 sec cast. Reagents: Artisan's Mettle x 300, Vibrant Shard x 5, Resonant Crystal.
  • Scepter of Spectacle: Fire Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 4, Rousing Fire x 3. Rousing Fire x 3.
  • Scepter of Spectacle: Frost Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 4, Rousing Frost x 3. Rousing Frost x 3.
  • Writ of Avoidance Permanently enchants bracers to increase your Avoidance by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 10. Vibrant Shard.
  • Writ of Critical Strike Permanently enchants a ring to increase your Critical Strike by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 6. 4.
  • Writ of Haste Permanently enchants a ring to increase your Haste by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 6. 4.
  • Writ of Leech Permanently enchants bracers to increase your Leech by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 10. Vibrant Shard.
  • Writ of Mastery Permanently enchants a ring to increase your Mastery by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 6. 4.
  • Writ of Speed Permanently enchants bracers to increase your Speed by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 10. Vibrant Shard.
  • Writ of Versatility Permanently enchants a ring to increase your Versatility by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 6. 4.

Engineering

Fishing
  • Aileron Seamoth School (New) Aileron Seamoth glide across the ocean floor and jet upwards when they suspect a tasty treat! These saltwater schools can be found primarily in the ocean and other bodies of water connected to it. They are especially active in areas such as Iskaara in The Azure Span. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Cerulean Spinefish School (New) Cerulean Spinefish are a sturdy fish adorned with many sharp spines. These saltwater schools can be found primarily in the ocean and other bodies of water connected to it. They are especially active in areas such as the river openings around The Waking Shores. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Fishing Journal Name changed from "Fishing Skills" to "Fishing Journal". Allows the person fishing to efficiently gather fish. Fishing. Fishing. Instant. Access info about fishing skills and special fishing locations. Also manage your fishing equipment. Fishing. Fishing. Instant.
  • Islefin Dorado Pool (New) Islefin Dorado are an elusive fish whose fin is said to resemble the Dragon isles. They are found in all bodies of water around the isles. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Magma Thresher Pool (New) Magma Threshers are a muscular fish with a hardened outer shell consisting of various minerals. You can find these pools in especially hot climates around the Dragon Isles. The Iskaara Tuskarr are experts in catching these kinds of special fish. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Prismatic Leaper School (New) Prismatic Leapers are a curious, agile fish with scales that shimmer when caught in the light. These fish love to leap from the water and can be found at some of the highest points around the Dragon Isles. The Iskaara Tuskarr are experts in catching these kinds of special fish. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Rimefin Tuna Pool (New) Rimefin Tuna are a large, fatty fish coated in a thin layer of protective ice. The thick layer of fat protects their vital organs in below freezing temperatures. You can find these pools in especially frosty climates around the Dragon Isles. The Iskaara Tuskarr are experts in catching these kinds of special fish. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Scalebelly Mackerel (New) Scalebelly Mackerel are an incredibly common fish in the Dragon Isles. They are easily caught in all bodies of water. Tossing unused Scalebelly Mackerel back into the water is a routine exercise done by even the most experienced Anglers. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Shimmering Treasure Pool (New) Shimmering Treasure can appear in all bodies of water across the Dragon Isles. These pools contain untold treasures and are what every angler hopes to stumble upon. Fishing in these pools significantly increases your chance for rare treasures. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Temporal Dragonhead School (New) Temporal Dragonhead are a peculiar fish whose scales seem to displace forwards and backwards every few seconds. Keep your fingers away from their sharp snout! These freshwater schools can be found primarily in the vast lakes and sprawling river systems around the Dragon Isles. They are especially active in areas such as the Uktulut Backwater in The Waking Shores. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Thousandbite Pirahna Swarm (New) Thousandbite Pirahna are an aggressive freshwater fish that will devour anything in sight! These freshwater swarms are found primarily in vast lakes and sprawling river systems across the Dragon Isles. They are especially active in areas such as The Ohn'ahran Plains and The Waking Shores. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.

Herbalism
  • Herb Gathering The basics of how to gather herbs from bushes and other plants for use in Alchemy and Inscription. Herbalism. Herbalism. Melee range. 2 sec cast.
  • Herbalism Journal Name changed from "Herbalism Skills" to "Herbalism Journal". Allows the herbalist to efficiently gather herbs. Herbalism. Herbalism. Instant. Access info about herbalism skills, herbs, and specializations. Also manage your herbalism equipment. Herbalism. Herbalism. Instant.

Inscription
  • Alchemist's Brilliant Mixing Rod Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 200. 300.
  • Chef's Splendid Rolling Pin Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 100.
  • Chilled Rune Name changed from "Warm Rune" to "Chilled Rune". Inscription. Inscription. 3.5 sec cast. Reagents: Awakened Fire, Awakened Earth. Frost, Awakened Air.
  • Draconic Missive of Crafting Speed Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Missive of Deftness Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Missive of Finesse Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Missive of Inspiration Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Missive of Multicraft Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Missive of Perception Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Missive of Resourcefulness Inscription. Inscription. 1.5 sec cast. Reagents: Glittering Parchment, Artisan's Mettle.
  • Draconic Treatise on Alchemy Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Air, Artisan's Mettle x 50.
  • Draconic Treatise on Blacksmithing Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Fire, Artisan's Mettle x 50.
  • Draconic Treatise on Enchanting Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Frost, Artisan's Mettle x 50.
  • Draconic Treatise on Engineering Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Fire, Artisan's Mettle x 50.
  • Draconic Treatise on Herbalism Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Earth, Artisan's Mettle x 50.
  • Draconic Treatise on Inscription Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Frost, Artisan's Mettle x 50.
  • Draconic Treatise on Jewelcrafting Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Fire, Artisan's Mettle x 50.
  • Draconic Treatise on Leatherworking Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Air, Artisan's Mettle x 50.
  • Draconic Treatise on Mining Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Earth, Artisan's Mettle x 50.
  • Draconic Treatise on Tailoring Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 10: Rockfang Leather, Glittering Parchment x 5, Awakened Frost, Artisan's Mettle x 50.
  • Scribe's Resplendent Quill Inscription. Inscription. 3.5 sec cast. Reagents: Artisan's Mettle x 200, Duck Feather x 5. 300, Duck Feather x 5.

Jewelcrafting
  • Empty Soul Cage (New) Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Fractured Glass x 3, Rousing Air x 2, Rousing Earth x 2, Rousing Fire x 2, Rousing Frost x 2.
  • Enchanting Focus T2 (DNT) Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Artisan's Mettle x 150 225, Resonant Crystal x 2, Vibrant Shard.
  • Fierce Illimited Diamond Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Awakened Air, Awakened Order, Artisan's Mettle x 10. Primal Chaos x 10.
  • Fine-Print Trifocals Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Artisan's Mettle x 150, Vibrant Shard. 225, Vibrant Shard.
  • Idol of the Lifebinder Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Awakened Fire x 2. Fiery Soul x 2.
  • Inscribed Illimited Diamond Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Awakened Fire, Awakened Order, Artisan's Mettle x 10. Primal Chaos x 10.
  • Jewelcrafting T2 Specs (DNT) Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Artisan's Mettle x 150, Vibrant Shard. 225, Vibrant Shard.
  • Jeweled Amber Whelpling Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Jeweled Dragon's Heart.Glimmering Nozdorite Cluster.
  • Jeweled Offering Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Artisan's Mettle x 15, Duck Feather x 150. Duck Feather x 150.
  • Jeweled Onyx Whelpling Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Jeweled Dragon's Heart.Glimmering Neltharite Cluster.
  • Magnificent Margin Magnifier Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Artisan's Mettle x 150. 225.
  • Resplendent Illimited Diamond Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Awakened Frost, Awakened Order, Artisan's Mettle x 10. Primal Chaos x 10.
  • Skillful Illimited Diamond Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Awakened Earth, Awakened Order, Artisan's Mettle x 10. Primal Chaos x 10.

Leatherworking
  • Acidic Hailstone Treads This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 90, Rockfang Leather x 12.
  • Deathchill Hide This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Awakened Frost, Awakened Decay.
  • Drygrate Scales This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Awakened Decay, Awakened Earth.
  • Durable Pack Name changed from "Skinner's Travel Pack" to "Durable Pack".
  • Expert Alchemist's Hat Name changed from "Spectacular Alchemist's Hydrophobic Headpiece" to "Expert Alchemist's Hat". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150, Awakened Air x 12. 225, Awakened Air x 12.
  • Expert Skinner's Cap Name changed from "Resplendent Skinner's Trapping Cap" to "Expert Skinner's Cap". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150, Windsong Plumage x 5. 225, Windsong Plumage x 5.
  • Flameproof Apron Name changed from "Master Blacksmith's Flame Resistant Apron" to "Flameproof Apron". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150 225, Flawless Proto Dragon Scale x 10.
  • Floral Basket Name changed from "Herbalist's Floral Basket" to "Floral Basket".
  • Frostbite Scales This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Awakened Frost, Awakened Decay.
  • Jeweler's Cover Name changed from "Jeweler's Tool Apron" to "Jeweler's Cover".
  • Lavish Floral Pack Name changed from "Lavish Herbalist's Botany Pack" to "Lavish Floral Pack". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150, Crystalspine Fur x 15. 225, Crystalspine Fur x 15.
  • Masterwork Smock Name changed from "Exquisite Leatherworker's Smock of Panache" to "Masterwork Smock". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150, Crystalspine Fur x 15. 225, Crystalspine Fur x 15.
  • Protective Gloves Name changed from "Engineer's Protective Gloves" to "Protective Gloves".
  • Reinforced Pack Name changed from "Superb Skinner's Tanning Rack" to "Reinforced Pack". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150 225, Pristine Vorquin Horn x 15.
  • Resilient Smock Name changed from "Leatherworker's Smock" to "Resilient Smock".
  • Resplendent Cover Name changed from "Master Jeweler's Tool Holster" to "Resplendent Cover". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150, Salamanther Scales x 20. 225, Salamanther Scales x 20.
  • Shockproof Gloves Name changed from "Magnificent Engineer's Pinch-proof Handguards" to "Shockproof Gloves". Leatherworking. Leatherworking. 2 sec cast. Reagents: Artisan's Mettle x 150, Rockfang Leather x 15. 225, Rockfang Leather x 15.
  • Slimy Expulsion Boots This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50, Salamanther Scales x 10.
  • Smithing Apron Name changed from "Blacksmith's Apron" to "Smithing Apron".
  • Stonecrust Hide This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Awakened Decay, Awakened Earth.
  • Toxic Thorn Footwraps This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Cacophonous Thunderscale x 6.
  • Toxified Armor Patch This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Awakened Decay x 10.
  • Venom-Seeped Stompers This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50, Cacophonous Thunderscale x 6.
  • Witherrot Tome This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Awakened Decay x 20.

Mining
  • Mining How to pull ore and stone from mineral veins for use in Engineering and Blacksmithing Gather ore and other minerals from deposits for use in Engineering, Blacksmithing, and Jewelcrafting. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Mining Journal Name changed from "Mining Skills" to "Mining Journal". Allows the miner to turn ore into metal bars. This skill requires a forge. Mining. Mining. Instant. Access info about mining skills, deposits, and specializations. Also manage your mining equipment. Mining. Mining. Instant.
  • Overload Primal Node Overloading this type of deposit will grant you all boons gained when mining themed nodes, regardless of your specializations, for 0 3 min. Mining. Mining. Melee range.

Skinning
  • Skinning The basics of how to skin animals for their pelts and furs scales for use in Leatherworking. Skinning. Skinning. Melee range. 1.5 sec cast.
  • Skinning Journal Name changed from "Skinning Skills" to "Skinning Journal". Allows the skinner to efficiently gather skins. Skinning. Skinning. Instant. Access info about skinning skills, the types of creatures that can be skinned, and specializations. Also manage your skinning equipment. Skinning. Skinning. Instant.

Tailoring

Raid & Dungeon Abilities
  • [DNT] Frost Tomb Warning Aura (New) Unlimited range. Instant.
  • [DNT] Frost Tomb Warning Aura (New) Unlimited range. Instant.
  • Black Powder Special Detonates when a player comes within 5 yards, inflicting 110 Fire damage. Instant. 60 Fire damage. Instant.
  • Blaze Inflicts 24 Fire damage to an enemy. 40 25 yd range. 3 sec cast.
  • Blazing Aegis (New) The Forgemaster hurls the freshly forged shield at a player, inflicting 12 Fire damage within 4 yards and an additional 11 Fire damage every 1 sec for 6 sec. Blazing Eruptions are triggered in four directions. 100 yd range. Instant.
  • Blazing Aegis The Forgemaster hurls the freshly forged shield at a player, inflicting 15 12 Fire damage within 4 yards and an additional 11 Fire damage every 1 sec for 6 sec. Blazing Eruptions are triggered in four directions. 100 yd range. Instant.
  • Blowback Name changed from "Blowout" to "Blowback". The Zephyr Guardian expulses winds when its health is depleted, inflicting 25 Nature damage and knocking back all players within 150 yds Upon death the Zephyr Guardian explodes violently, inflicting 25 Nature damage to all players and knocking them back. 300 yd range. 3 sec cast.
  • Conductive Mark Dathea marks the player with lightning, inflicting 20 Nature damage on impact, 6 2 Nature damage every 1 sec, and increasing Nature damage taken by 10% for 10 sec. This effect stacks. Moving within 5 yards of other players will duplicate and refresh Conductive Mark, moving within 5 yards of an Earthen Pillar will ground and dispel the mark. Unlimited range. Instant.
  • Frost Tomb The player is overcome by the Primal Blizzard, and is trapped in a tomb of ice, inflicting that inflicts 10 Frost damage and an additional 4 Frost damage every 1 sec. until freed. 300 yd range. Instant.
  • Mine Blast Crawls toward a player and detonates when nearby, inflicting 80 60 Fire damage on impact and 8 4 Fire damage every 2 sec for 6 sec. 1 sec cast.
  • Primal Blizzard At 100 energy, Kadros summons Upon reaching 100 energy, Kadros channels a freezing storm for 10 sec, inflicting The chill inflicts 2 Frost damage every 1 sec., and increasing Frost damage increasing Frost damage taken by 10% and reducing Fire damage taken by 10% for 15 sec. At 10 stacks This effect stacks. Scorched Ground removes this effect. Upon reaching 10 applications, players are trapped in a Frost Tomb. Scorched Ground dispels this effect. 300 yd range. 10 sec cast (Channeled).



Artifact Powers
Originally Posted by MMO-Champion
Hunter (Forums, Talent Calculator)
Marksmanship
  • Legacy of the Windrunners (Rank 1) Aimed Shot has a 25% chance to coalesce 3 extra Wind Arrows that also shoot your target for [ 15% of Attack Power ] Physical damage. Modifiers to Aimed Shot damage also increase the damage of Wind Arrows.

Paladin (Forums, Talent Calculator)
Holy
  • The Light Saves (Rank 1) (Normal) When the health of your Beacon of Virtue Light target falls below 50%, your next Holy Light or Flash of Light on your Beacon of Virtue Light target will heal for an additional 100%.
  • The Light Saves (Rank 1) (Beacon of Virtue) When the health of your Beacon of Light Virtue target falls below 50%, your next Holy Light or Flash of Light on your Beacon of Light Virtue target will heal for an additional 100%.
  • The Light Saves (Rank 1) Protection, Retribution, Initial Beacon of Virtue: When the health of your Beacon of Light Virtue target falls below 50%, your next Holy Light or Flash of Light on your Beacon of Light Virtue target will heal for an additional 100%.
  • Tyr's Deliverance (Rank 1) Releases the Light within yourself, healing an injured ally within 15 yds for [ 37.5% 20 yds for [ 39.38% of Spell Power ] every 1 sec. Allies healed also receive 20% for 10 sec. Allies healed also receive 25% increased healing from your Holy Light and Flash of Light spells for 10 sec.

Priest (Forums, Talent Calculator)
Discipline
  • Aegis of Wrath (Rank 1) Power Word: Shield absorbs 30% 50% additional damage, but the absorb amount decays by 3% every 1 sec.

Holy
  • Guardians of the Light (Rank 1) Guardian Spirit summons a spirit to watch over you in addition to your target. also grants you 100% of its effects when used on an ally.

Warrior (Forums, Talent Calculator)
Protection



Garrison Talents
Originally Posted by MMO-Champion
Covenant Abilities
  • Rupert's Helping Hand Name changed from "Anchor Spike" to "Rupert's Helping Hand". Tier 2, Column 2. Spell: Summon a handhold for your entire party at nearby location Activate temporary handholds along climbing paths that help you shortcut the usual routes. Functions while on climbing world quests.
  • Spiked Cleats Tier 1, Column 2. Spell: Activate to ignore the negative effects of any Hazards for next X 2 seconds. Functions while on climbing world quests.



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • All Arenas - Level: 20-70. Players: 5. Rated players: 5. Map: Nokhudon Proving Grounds. Maps: Nagrand Arena, Nokhudon Proving Grounds.
  • All Arenas - Level: 60-70. Players: 6. Rated players: 6. Map: Nokhudon Proving Grounds. Maps: Nagrand Arena, Nokhudon Proving Grounds.
  • All Arenas - Level: 60-70. Players: 6. Rated players: 6. Map: Nokhudon Proving Grounds. Maps: Nagrand Arena, Nokhudon Proving Grounds.

Class Specializations
Druid

Creature Families
  • Lesser Dragonkin (New)

Currency Types
Dragon Racing UI (Hidden)
  • Dragon Racing - Best Time Display - Advanced - Fraction 1 (New)
  • Dragon Racing - Best Time Display - Advanced - Fraction 10 (New)
  • Dragon Racing - Best Time Display - Advanced - Fraction 100 (New)
  • Dragon Racing - Best Time Display - Advanced - Whole (New)
  • Dragon Racing - Best Time Display - Fraction 1 (New)
  • Dragon Racing - Best Time Display - Fraction 10 (New)
  • Dragon Racing - Best Time Display - Fraction 100 (New)
  • Dragon Racing - Best Time Display - Whole (New)

Item Name Descriptions
  • Cobalt (New) - Cobalt
  • Crimson (New) - Crimson
  • Emerald (New) - Emerald
  • Obsidian (New) - Obsidian
  • Primal Storms (New) - Primal Storms
  • Sabellian (New) - Sabellian
  • Sandshaped (New) - Sandshaped
  • War Mode (New) - War Mode

Map Areas
10.0 Dragon Isles
  • Thaldraszus > Serene Dreams Spa - Name changed from "Thaldraszus > The Valdrakken Hot Springs" to "Thaldraszus > Serene Dreams Spa".

Mounts
Flying Mounts
  • Frostbrood Proto-Wyrm (New) - Flying Mount. Frostbrood Proto-Wyrm. "The same magic of undeath that raised the Frostbrood into the Lich King's service has infused this primal wyrm. Its loyalty and ferocity now serve those who defend Azeroth." Source: Promotion: Wrath of the Lich King Classic

Skills
Class Skills
  • Pet - Lesser Dragonkin (New) - Lesser Dragonkin



Strings Changes
Originally Posted by MMO-Champion
  • CRAFTER_CRAFTING_ORDERS_BROWSE_FAVORITES_TIP (New) - [PH] Tip: Right click recipes to favorite them. Favorite recipes appear immediately when you open public orders.
  • CRAFTING_ORDERS_BROWSE_HEADER_AVAILABLE (New) - Available
  • CRAFTING_ORDERS_BROWSE_HEADER_AVG_TIP (New) - Commission (Avg.)
  • CRAFTING_ORDERS_BROWSE_HEADER_CUSTOMER_NAME (New) - Player Name
  • CRAFTING_ORDERS_BROWSE_HEADER_MAX_TIP (New) - Commission (Max)
  • EDIT_MODE_HELPTIP_BUTTON_TOOLTIP (New) - Click on this to toggle on/off the help system for Edit Mode.
  • EDIT_MODE_HELPTIPS_1 (New) - Select from a preset or create a custom layout using this dropdown.
  • EDIT_MODE_HELPTIPS_2 (New) - Use the checkboxes to customize UI elements that are not normally visible.
  • EDIT_MODE_HELPTIPS_3 (New) - Click on any highlighted UI element on the HUD to get started.
  • HUD_CLASS_TALENTS_NEW_LOADOUT_DIALOG_EDIT_BOX_LABEL (New) - Name
  • HUD_CLASS_TALENTS_NEW_LOADOUT_DIALOG_TITLE (New) - New Loadout
  • HUD_EDIT_MODE_HUD_TOOLTIP_LABEL (New) - HUD Tooltip
  • HUD_EDIT_MODE_LOOT_FRAME_DISABLED_TOOLTIP (New) - You must disable "Open Loot Window at Mouse" in Interface > Controls to customize the loot window layout
  • HUD_EDIT_MODE_LOOT_FRAME_LABEL (New) - Loot Window
  • POWER_TYPE_STORMENERGY - Electrical Storm Energy
  • PROFESSIONS_COLUMN_HEADER_TIP - Tip Commission
  • PROFESSIONS_CRAFTER_RELEASE_ORDER (New) - Cancel Order
  • PROFESSIONS_ORDER_ABOUT_TO_EXPIRE (New) - This order is about to expire. Claiming it will not consume one of your daily orders.
  • PROFESSIONS_ORDER_NOT_AVAILABLE (New) - This order is no longer available.
  • PROFESSIONS_ORDER_POSTED_BY (New) - Posted by:
  • PROFESSIONS_START_ORDER (New) - Start Order
  • PROFESSIONS_START_ORDER_TOOLTIP (New) - Once this order is started you will have 30 minutes to fulfill the order.
  • SETTINGS_SEARCH_NOTHING_FOUND (New) - No results found. Try adjusting your search criteria.
  • SPELL_FAILED_CUSTOM_ERROR_809 (New) - You do not know how to tame Dragonkin.
  • SPELL_FAILED_CUSTOM_ERROR_810 (New) - Requires an Empty Soul Cage.
  • SPELL_FAILED_CUSTOM_ERROR_811 (New) - You already have a caged soul of that type.
  • SPELL_FAILED_CUSTOM_ERROR_812 (New) - You can't do that here.
  • SPELLBOOK_ABILITIES_BUTTON - Spellbook & Abilities Professions
  • TALENT_FRAME_DROP_DOWN_DEFAULT (New) - Default Loadout
  • TALENT_FRAME_DROP_DOWN_TOOLTIP_EDIT (New) - Loadout Settings
by Published on 2022-09-14 01:20 AM

Dragonflight Pre-Expansion PTR Development Notes - Sep 13 Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello everyone! Here are this week’s development notes for the Dragonflight Pre-Expansion PTR.

Classes
  • New Talent System
    • Death Knight
      • Frost
        • Frost tree has been updated to a new layout to fix dependency issues, create more depth in choice, as well as new and reworked talents.
        • Unleashed Frenzy – Now grants the Strength buff when any Runic Power ability damages an enemy.
        • Improved Frost Strike and Runic Command – Swapped positions on the tree.
        • Glacial Advance – Removed the cooldown. Moved higher into the tree and is now unlocked after the 1st gate.
        • Frostscythe – Moved higher into the tree and is now unlocked after the 1st gate.
        • Horn of Winter – Now Frost only and placed directly after Improved Obliterate.
        • Improved Killing Machine renamed to Frostreaper and has a new icon.
        • Enduring Strength – Now available directly after Pillar of Frost and has a new icon.
        • Frostwhelp’s Aid – Now available directly after Pillar of Frost.
        • Coldheart – No longer a choice node with Inexorable Assault. Moved to the right side of the tree below Improved Rime.
        • Inexorable Assault – No longer a choice node with Cold Heart. Moved below Frostreaper on the left side of the tree.
        • Obliteration – No longer a choice node with Icecap.
        • Icecap – Pillar of Frost cooldown reduction from Frost Strike/Frost Scythe/Obliterate critical hits reduced to 2 seconds (was 4 seconds). Now available directly after Frostwhelp’s Aid or Enduring Strength.
        • Empower Rune Weapon – Now properly grants 1 charge if you already know the spell from the core tree.
        • Everfrost – Now directly available after Gathering Storm and should no longer be able to be taken without knowing Remorseless Winter. Reduced to a 1 rank node (was 2).
        • Might of the Frozen Wastes – Fixed a bug that was causing this to not properly apply while a 2-hander was equipped. Now available directly after Murderous Efficiency.
        • New Talent: Shattering Strike – When Frost Strike damages an enemy with 5 stacks of Razorice it will consume them to deal an additional 60% damage. Available directly after Icecap.
        • Avalanche – This has been updated to also apply Razorice to your targets if Howling Blast is empowered by Rime. No longer a choice node with Frozen Pulse, and now available directly after Icecap.
        • Frozen Pulse has been removed.
        • New Talent: Icebreaker – When empowered by Rime, Howling Blast deals 30/60% increased damage to your primary target. Available directly after Empower Rune Weapon and Gathering Storm.
    • Druid
      • Balance
        • Eclipses no longer occur in alternation or reduce the cast times of Wrath or Starfire.
        • Lunar Eclipse now increases the damage of your Arcane spells by 15%.
        • Solar Eclipse now increases the damage of your Nature spells by 15%.
        • Shooting Stars has an increased chance to occur and now has a chance to trigger from Stellar Flare damage.
        • Mastery: Total Eclipse has been removed.
        • New Mastery: Astral Invocation – Your Nature spells deal increased damage to targets affected by Sunfire. Your Arcane spells deal increased damage to targets affected by Moonfire.
    • Evoker
      • Empowered spell cast bar visual has been updated.

      • Devastation
        • All healing spells increased by 15%.
        • Power Swell – Increases Essence regeneration by 100% (was 50%).
        • Burnout has been redesigned – Fire Breath damage has an 8/16% chance to cause your next Living Flame to be instant cast.
      • Preservation
        • All damage spells increased by 15%.
        • Spiritbloom’s healing increased by 30%. Targeting has been cleaned up and should more consistently heal low health targets.
    • Hunter
      • General
        • Hunters can now tame a new pet type: Lesser Dragonkin.
          • Lesser Dragonkin are a Ferocity pet.
          • Lesser Dragonkin have a new pet family ability, Shimmering Scales – Reduces your pet’s magic damage taken by 70% for 8 seconds, on a 90 second cooldown.
          • Cloud Serpents have had their pet family changed from Serpents to Lesser Dragonkin, but the ability to tame Cloud Serpents has not been changed in any way.
          • Lesser Dragonkin taming is currently planned to be a reward from the Valdrakken faction.
          • Lesser Dragonkin includes creatures like the new Hornswogs from Dragonflight, or the Feathered Drakes in Ardenweald, or even some of the Faerie Dragons in places like Feralas.
        • Wing Clip Focus cost reduced by 10. This was a rank 2 upgrade that was incorrectly not baked into Wing Clip.
      • Class Tree
        • Improved Traps and Rejuvenating Wind should actually have their places swapped.
        • Concussive Shot will now replace Wing Clip, and no longer requires a ranged weapon.
        • Fortitude of the Bear should have all of its interactions properly setup now with Command Pet, Tenacity pets, as well as Lone Wolf Marksmanship Hunters.
    • Monk
      • Class Tree
        • Developers’ note: Additional connections have been made in several areas to allow more free-form navigation of the talent tree as a whole. We’ve enjoyed seeing your creative builds, and look forward to seeing what you can do with the increased connectivity.
        • Vivacious Vivification now grants an instant Vivify once every 10 seconds.
          • Developers’ note: We really liked the idea of pushing Vivify as a more responsive heal, but Vivacious Vivification as a 100%, always-on reduction to the cast time of Vivify was reducing the decision space for the class as a whole and completely obsoleting Soothing Mist in particular. With this change, we hope to strike a balance of allowing players a skill-testing emergency heal they’re excited to invest into, while still making more sustained with multiple Vivifies a more significant investment that will encourage using the full breadth of the toolkit.
        • Expel Harm moved back to baseline for all Monks.
          • Developers’ note: The prior positioning of Expel Harm was too restrictive and forced the selection of other abilities.
        • Heavy Air replaced with Vigorous Expulsion.
          • Developers’ note: While we were excited about offering additional range and control of the battlefield, player feedback was clear that this talent didn’t feel valuable enough to invest in.
        • Vigorous Expulsion increases the healing of Expel Harm by 5% and the critical strike chance of Expel Harm by 15%.
        • Strength of Spirit increases the healing of Expel Harm by up to 200% based on current maximum health. Moved to the Class Tree from Brewmaster.
        • Profound Rebuttal increases the critical healing of Expel Harm by 50%.
          • Developers’ note: With Expel Harm once again baseline, we’ve taken the opportunity to offer improvements to the ability throughout the tree.
        • Disable has been moved to Row 2.
        • Paralysis has been moved to Row 3.
        • Paralysis Rank 2 has been moved to Row 4.
          • Developers’ note: Players offered feedback that Paralysis and its upgrade didn’t feel optional even in situations where they would not be useful, so we’ve rearranged the tree to increase overall choice.
        • White Tiger Statue damage has been reduced by 75%.
          • Developers’ note: White Tiger Statue is intended to be a solid contributor, but was doing a little too well in some situations. We continue to tweak value to find this cat a new home.
      • Windwalker
        • Multiple talents have been updated to address issues.
        • Touch of the Tiger, Flashing Fists, and Hardened Soles now correctly persist through zone transfer.
        • Shadowboxing Treads, Jade Ignition, Xuen’s Bond, Bone Dust Brew, Attenuation, Bone Marrow Hops, Last Emperor’s Capacitor, Keefer’s Skyreach, Xuen’s Battlegear, and Way of the Fae now again function outside the Shadowlands.
        • Glory of the Dawn has been updated to scale with the Monk’s attack power, rather than using a flat value
        • Open Palm Strikes has been converted to a percentage bonus to Fists of Fury Damage.
        • Meridian Strikes has been converted to a percentage bonus to Touch of Death.
        • Resolved an issue where Power Strikes was not correctly re-applying the bonus effect.
          • Developers’ note: We appreciate the Windwalker community’s patience with these technical issues and apologize for the delay in addressing them.
        • Monitoring the interaction between Shadowboxing Treads and Mark of the Crane.
          • Developers’ note: The interaction between Shadowboxing Treads and Mark of the Crane is very powerful, and we’re paying close attention to the impact it has on Windwalker AOE gameplay and targeting flow when engaging groups of enemies. We’ve reduced the damage provided by talented Shadowboxing Treads in this build, but Mark of the Crane applications currently remain.
    • Paladin
      • Holy
        • New Talent: Inflorescence of the Sunwell – Infusion of Light has 1 additional charge, reduces the cost of Flash of Light by an additional 30%, and has a 30% chance to generate an additional Holy Power from Holy Light.
        • New Talent: Divine Insight – Holy Shock’s healing and damage is increased by 5%.
        • New Talent: Unwavering Spirit – The cooldown of Aura Mastery is reduced by 30 seconds.
        • New Talent: Tirion’s Devotion – Lay on Hand’s cooldown is reduced by 1 second per Holy Power spent.
        • New Talent: Veneration – Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
        • New Talent: Resplendent Light – Holy Light heals up to 5 targets within 8 yards for 8% of its healing.
        • New Talent: Imbued Infusions – Consuming Infusion of Light reduces the cooldown of Holy Shock by 1 second.
        • New Talent: Boundless Salvation – Casting Flash of Light on targets affected by Tyr’s Deliverance extends the duration of your Tyr’s Deliverance by 0.5 seconds. Casting Holy Light on targets affected by Tyr’s Deliverance extends the duration of your Tyr’s Deliverance by 1 second.
        • New Talent: Relentless Inquisitor – Spending Holy Power grants you 1% Haste per finisher for 12 seconds, stacking up to 3/5 times.
        • New Talent: Empyrean Endowment – Judgment empowers your next Word of Glory to automatically activate Light of Dawn with 25% increased effectiveness. The effect can only occur every 30 seconds.
        • Added connections and pathing and moved a few talents around.
        • Divine Revelations - Now a 1-point node.
        • Saved by the Light – Now a 1-point node.
        • Protection of Tyr – Now a choice node with Unwavering Spirit.
        • Moment of Compassion – Now a choice node with Resplendent Light.
        • Removed Liadrin’s Fury Unleashed.
        • Removed Tyr’s Munificence.
        • Divine Favor moved from PvP talents to the Holy talent tree. No longer provides immunity to interrupts, now increases healing by 60% (was 40%). Cooldown increased to 45 seconds (was 30 seconds).
        • Empyrean Endowment – Added functionality for Holy Paladin. Slight tooltip change for both Retribution and Holy.
        • Divine Revelations – Now causes Holy Light to refund 2% max mana. Now increases the healing of Flash of Light by 10%.
        • Tyr’s Deliverance – Increased radius to 20 yards (was 15 yards). Increased healing by 5% and healing bonus increased to 25% (was 20%).
        • Infusion of Light is now learned baseline.
      • Protection
        • Spell Block can no longer block attacks from behind, while stunned, or while casting/channeling a spell.
        • Holy Shield now requires having a shield equipped to use.
        • Holy Shield will no longer allow you to block periodic spell damage.
        • Holy Shield will now allow you to block creatures that deal non-physical auto attack damage, such as if a Fire Elemental melee attacks you as Fire damage.
        • Holy Shield will work against attacks that deal combinations of physical and elemental damage, such as a Fire and Physical spell or attack.
        • The combat log will properly report Spell Blocks from Holy Shield as blocked damage, rather than absorbed damage.
    • Priest
      • Class Tree
        • Throes of Pain – Now a 2-point talent further down in the tree. Increases Shadow Word: Pain damage by 3%/5% and returns 3/5 Insanity or 0.5%/1.0% mana.
        • Tithe Evasion – Now in the Class tree (was Shadow tree).
        • Improved Mind Blast has been removed.
        • Translucent Image – Fade reduces damage you take by 10% (was 5%).
        • Dominant Mind renamed to Dominate Mind – Now an active spell as a choice against Mind Control. Mana cost changed to match Mind Control’s mana cost.
        • Holy Nova – Damage and healing increased by 75%.
        • Mind Blast – Cooldown reduced to 9 seconds (was 15 seconds).
        • Phantasm – No longer a choice against Translucent Image.
        • Twist of Fate – Fixed an issue causing Twist of Fate to not trigger.
      • Discipline
        • Balance In All Things renamed to Twilight Equilibrium.
        • Aegis of Wrath – Power Word: Shield absorbs 50% additional damage but the absorb amount decays by 3% every 1 second (was 30%).
      • Holy
        • Reorganized the bottom of the tree and a copy nodes early in the tree.
        • Holy Fire – Holy Fire now replaces Mind Blast for Holy Priest.
        • Burning Vehemence has been redesigned – Increases the damage of Holy Fire by 25%.
        • Searing Light – Increases the damage of Smite and Holy Nova by 25%/50% against targets affected by your Holy Fire (was 15%/30%).
        • Resonant Words – Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 25%/50% (was 15%/30%).
        • New Talent: Divine Image – When you use a Holy Word spell, you have a chance to summon an image of a Naaru at your side. For 15 seconds, whenever you cast a spell, the Naaru will cast a similar spell.
        • Miracle Worker – Holy Word: Serenity and Holy Word: Sanctify gain an additional charge.
        • Spirited Litany renamed to Answered Prayers – After your Prayer of Mending heals 100 / 50 times, gain Apotheosis for 8 seconds. Does not reset the cooldown of Holy Words when triggered.
        • Guardians of the Light – Tooltip updated. Guardian Spirit also grants you 100% of its effects when used on an ally.
        • Desperate Times – Increases healing by 10%/20% on friendly targets below 50% (was 6%/12%).
      • Shadow
        • The Shadow tree has been reorganized.
        • Dark Evangelism – Fixed a bug causing Mind Sear damage to not be increased by Dark Evangelism.
        • Hallucinations – Now Baseline as Shadow.
        • Dark Ascension – Now a choice node against Void Eruption. Duration increased to 20 seconds (was 18 seconds). Damage per stack increased to 5% (was 4%). No longer requires or consumes Dark Evangelism.
        • Mind Spike – No longer removes damage over time effects. Critical Strike chance bonus to Mind Blast moved to Mind Melt.
        • Mind Melt – The tooltip has been updated. Mind Spike reduces the cast time of your next Mind Blast by 50%, and increases its critical strike chance by 50%, stacking up to 2 times. Lasts 10 seconds.
        • Derangement – Increases Mind Sear damage by 20% instead of increasing its cast speed.
        • Mind Sear – Updated Mind Sear behavior for a better experience. Added extra initial tick. Now costs Insanity immediately and cancels as soon as the Priest doesn’t have enough Insanity.
        • Mind Devourer – Now a 1-point node with a 15% trigger chance. The trigger effect now affects Devouring Plague or Mind Sear.
        • Shadowy Apparitions – Fixed a bug that caused periodic Devouring Plague to spawn Shadowy Apparitions.
        • Silence – Range changed to 40 yards to offset the loss of Silence (Rank 2).
        • Damnation – Cooldown increased to 1 minute (was 45 seconds).
        • Void Torrent – Cooldown increased to 1 minute (was 30 seconds). Damage increased by 25%.
        • Malediction – Now a 2-point talent. Reduces the cooldown of Damnation and Void Torrent by 15 seconds/30 seconds.
        • Voidform – Duration increased to 20 seconds (was 15 seconds).
        • Void Bolt – Cooldown reduced to 6 seconds (was 9 seconds).
        • Ancient Madness – Now affects Dark Ascension and Voidform. Now increases critical chance by 10%/20% for 20 seconds reducing by 0.5%/1.0% per second (was 15%/30% for 15 seconds reducing by 1%/2% per second).
        • Surrender to Madness has been removed.
        • Hungering Void has been removed.
        • Piercing Shadows has been removed.
        • Lunacy has been removed.
        • Vampiric Insight renamed to Shadowy Insight – Now triggers from Shadow Word: Pain periodic damage instead of Vampiric Touch periodic damage.
    • Shaman
      • General
        • Stormkeeper, Healing Stream Totem, and Cloudburst Totem should now properly grant 2 charges of the ability when talenting into both nodes on the talent tree.
      • Enhancement
        • Swirling Maelstrom reduced to 1 stack of Maelstrom Weapon (was 2). Fire Nova interaction clarified that it is 1 stack per Fire Nova caused rather than per Fire Nova ability cast.
        • Feral Lunge is now below Windfury Weapon rather than below Stormflurry.
        • Windfury Totem trigger chance is now back up to 20%. This is also a rank 2 that got lost.
        • Crash Lightning has had the following adjustments:
          • Cooldown increased to 12 seconds (was 9 seconds).
          • Crash Lightning’s buff from hitting 2 or more targets is now 12 seconds (was 10 seconds).
          • Ice Strike can now also cause the bonus damage from Crash Lightning.
          • The initial damage, as well as the bonus damage from Stormstrike, Lava Lash, and Ice Strike has been increased.
          • The initial damage as well as the bonus damage from Stormstrike, Lava Lash, and Ice Strike now deals reduced damage when you are fighting more than 6 targets.
    • Warrior
      • Class Developer Notes
        • We’ve decided to remove Skull Banner, the general consensus across sources of feedback has not been particularly positive and we’ve struggled to find the right home for Skull Banner in each of the talent trees. Therefore, we’ve decided to remove it.
        • No other major updates, some tweaks and bug fixes as we are generally satisfied with the Warrior class tree…
        • We may still switch adjust talent node positions as we move throughout the Beta and monitor feedback.
      • Class Tree
        • Cruel Strikes – Now increases Critical Strike chance by 1% and increases the critical strike damage of Execute by 5% per rank.
        • Quick Thinking – Now increases Haste by 1% and your auto attack critical strikes increase your auto attack speed by 10% for 10 seconds per rank.
        • Frothing Berserker: Arms Variant – Mortal Strike and Cleave have a 20% chance to immediately refund 20% of the Rage spent.
        • Frothing Berserker: Fury Variant – Rampage has a 20% chance to immediately refund 20% of the Rage spent.
        • Frothing Berserker: Protection Variant – Revenge has a 20% chance to immediately refund 50% of the Rage spent.
        • Switched the positions of Frothing Berserker and Honed Reflexes positions to ensure the node that governs the left branch is more universally desired.
        • Fast Footwork has returned to a 5% speed increase (was 10%).
      • Arms Developer Notes
        • No major updates for the Arms tree. We feel good about the tree and are working on fixing various bugs and tweaking abilities where needed.
        • Deft Experience’s bonus to Rend has been integrated into Bloodborne and will have a new secondary effect in a future build.
      • Arms
        • Valor in Victory is now 1% Versatility and a 15 second reduction to the cooldown of Die by the Sword per rank.
        • Critical thinking – Now increase your Critical Strike chance by 1% and Execute refunds 10% of Rage Spent per rank.
        • Bloodborne – Now increases Deep Wounds, Rend and Thunderous Roar’s Bleed effects by 7.5% and Rend’s direct damage is increased by 50% per rank.
        • The Strength bonus from Hurricane should now be calculated correctly.
        • The Strength bonus from Test of Might should now be calculated correctly.
        • Test of Might reverted to 1% Strength per 10 Rage spent (was 5% per 30 Rage).
        • Fracture no longer causes the Bleed effects of Thunderous Roar to expire to lower cooldown alignment and allow Thunderous Roar to be used more freely.
        • Removed Skull Banner.
        • Battlelord now reduces the cost of Mortal Strike and Cleave by 10 (was 15).
        • Warbreaker should again work correctly with Anger Management.
      • Fury Developer Notes
        • Cruelty has historically been a very powerful talent and its position and functionality wasn’t ideal depending on your build. So, we’ve decided to split the damage and cooldown related components. This makes pathing better for various builds and also allows us to better control the power of certain abilities.
        • Made some changes to Annihilator to bring the damage and rage generation down.
        • The rage generation of various abilities such as Annihilator do not synergize with Recklessness, we will be fixing this in a future update.
        • We’ve done some testing internally on two-handed Annihilator builds and will update more to update on here in the future.
        • No other major changes, various bug fixes and tweaks to abilities.
      • Fury
        • Dancing Blades Attack speed bonus reduced to 30% (was 50%).
        • Deft Experience – Now increases Mastery by 1% and reduces the cooldown of Bloodthirst by 0.75 seconds per rank.
        • Swift Strikes – Now increases Haste by 1% and Raging Blow and Annihilator generate and additional 1 Rage.
        • The Strength bonus from Hurricane should now be calculated correctly.
        • Removed the Rage cost from the base version of Whirlwind.
        • Bloodthrist’s Bloodcraze buff duration increased to 20 seconds (was 15 seconds).
        • Removed Skull Banner.
        • Cruelty no longer grants a chance to reset charges of Raging Blow.
        • Cruelty now grants 15% increased damage to Raging Blow and 5% increased damage to Annihilator.
        • Wrath and Fury in addition to increasing the damage of Raging Blow by 5%, now grants a 30% chance to reset charges of Raging Blow while Enraged.
        • Annihilator now grants 3 Rage per hit (was 6).
        • Slaughtering Strikes increases the damage of Rampage via Annihilator by 2% (was 3% per strike).
        • Slam generates 10 Rage through Storm of Swords and its damage reduced to 150% (was 200%).
        • Annihilator damage reduced to 10% (was 19%).
        • Bloodborne damage bonus to periodic effects reduced to 15% (was 30%).
      • Protection
        • Removed Skull Banner.

Items And Rewards
  • New Toy: Seed of Renewed Souls – Embrace the spirits of the weald, transforming into your Soulshape. 5 minute cooldown. Available from Lady Muunn in Heart of the Forest.


Player Versus Player
  • Rated Solo Shuffle
    • In Dragonflight, we’re continuing our work on the Solo Shuffle game mode by upping the stakes and adding the ability for players to earn (or lose!) rating, similar to our Rated Battlegrounds and Arenas. In this week’s PTR and Beta build, players will be able to participate in the Rated version of Solo Shuffle. Just like in Rated Battlegrounds and Arenas, you’ll be able to earn seasonal rewards and achievements, credit towards Vicious mounts, weekly great vault progress, and Conquest. Solo Shuffle’s rules and 6-round format continue, with the addition of rating changes based off of the amount of rounds each player has won during the match. We’ll be monitoring and adjusting matchmaking throughout beta to facilitate testing.

      Unique to this Rated game mode, players will have a rating tracked for each of their character’s specializations. Players will select which of their specialization to queue with, and participate in specialization-based ladders and end of season rewards. Players will also notice that we’ve created a minimum item level feature for Rated Solo Shuffle specifically, but we do not have it currently set to our final value for Season 1 of Dragonflight.

      We’re extremely appreciative of all the community feedback we received from our brawl version of Solo Shuffle, please continue to share your thoughts with us in our forums or @WarcraftDevs on twitter. Please keep an eye out for future Play with the Blues events focusing on Solo Shuffle on Beta.
  • Classes
    • Hunter
      • Interlope – Now available for all Hunter specializations (was Beast Mastery only).
      • Diamond Ice – Now available for all Hunter specializations (was Survival only).
      • Beast Mastery
        • Kindred Beasts redesigned to work with Tenacity Pet’s new ability, Fortitude of the Bear – While using a Tenacity pet: Command Pet’s unique ability cooldown reduced by 50% and allies within 20 yards of your pet gain 10% increased maximum health for 10 seconds.
    • Monk
      • Grapple Weapon – Now available for Brewmaster (was Mistweaver and Windwalker only).
      • Mighty Ox Kick – Now available for all Monk specializations (was Brewmaster only).
      • Dematerialize – Now available for Brewmaster (was was Mistweaver only).
      • Alpha Tiger – Now grants 20% Haste (was 30%) after using Tiger Palm. Available for all Monk specializations (was Windwalker only).
      • Wind Waker – Now available for Brewmaster (was Windwalker only).
    • Paladin
      • Hallowed Ground – Now available for Retribution (Holy and Protection only).
      • Aura of Reckoning – Now available for all Paladin specializations (was Retribution only). For Holy Paladins: The spells empowers your next Judgement once you get to 50 stacks.
      • Vengeance Aura – Now available for all Paladin specializations (was Retribution only).
      • Divine Favor – Removed from PvP talents and moved into the talent tree.
    • Rogue
      • Dagger in the Dark – Now available for all Rogue specializations (was Subtlety only).
        • Each second while Stealth is active, nearby enemies within 10 yards (was 12 yards) take an additional 5% damage from your next Shadowstrike or Ambush for 10 seconds. Stacks up to 8 times (was 10 times).
      • Dagger in the Dark increases Shadowstrike damage for Subtlety, and Ambush damage for Assassination and Outlaw.
    • Warlock
      • Call Observer – Now available for all Warlock specializations (was Demonology only).
      • Bonds of Fel – Now available for all Warlock specializations (was Destruction only).
    • Warrior
      • Rebound – Reflected spells now cause 50% extra damage back to the attacker (was 33%). Now available for all Warrior specializations (was Protection only).
      • Battle Trance has been redesigned – You go into a trance causing you to regenerate 3% of your health and generate 3 Rage every 3 seconds for 18 seconds after using Raging Blow twice in a row on a target or striking a target with Annihilator 8 times. Striking a new target with Raging Blow or Annihilator will cancel this effect.
      • Enduring Rage redesigned to also work with Annihilator:
        • Raging Blow functionality – Increases the duration of your Enrage effect by 1 second, and your Raging Blows extend the duration of your Enrage by 1.5 seconds.
        • Annihilator functionality – Increases the duration of your Enrage effect by 1 second, and your Annihilator damage extends the duration of your Enrage by 0.5 seconds.

User Interface And Accessibility
  • New HUD UI
    • UI art updates:
      • Experience and Reputation bars
      • Wyvern action bar art for Horde players
    • Edit Mode
      • PvP Arena Frames
      • Loot Frame
      • Help tips are added to the frame as a toggle for more information.
by Published on 2022-09-13 05:10 PM

New Fresh Start Realm Now Available - Angerforge (NA)
Originally Posted by Blizzard (Blue Tracker / Official Forums)
When Wrath Classic realm maintenance is finished today, you’ll find a new Fresh Start realm available in this region: Angerforge (PvP).

As with previous Fresh Start realms, only new characters can be created here. All transfers to and from Angerforge are disabled, level boosts may not be applied to characters on this realm, and Death Knights may not be created here until your character is leveled up.

Over the last few weeks, we’ve been highly focused on realm populations and making adjustments to promote the long-term success of all realms. We’re looking forward to seeing the Angerforge community join the story.

New Fresh Start Realm Coming Soon - Jin'do (EU)
Originally Posted by Blizzard (Blue Tracker / Official Forums)
When Wrath Classic realm maintenance is finished early tomorrow morning, you’ll find a new Fresh Start realm available in this region: Jin'do (PvP).

As with previous Fresh Start realms, only new characters can be created here. All transfers to and from Jin’do are disabled, level boosts may not be applied to characters on this realm, and Death Knights may not be created here until your character is leveled up.

Over the last few weeks, we’ve been highly focused on realm populations and making adjustments to promote the long-term success of all realms. We’re looking forward to seeing the Jin’do community join the story.
by Published on 2022-09-13 01:53 PM

Dragonflight Beta - Build 45480 - XP to Level Changes
The Dragonflight Beta updated the amount of experience to level once again. You can see the old round of changes here. Below is a comparison to current Shadowlands XP requirements.

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Level Shadowlands XP Requirement New XP Requirement
1 - 2250250 (0%)
2 - 3655590 (-9.9%)
3 - 41,2651,065 (-15.8%)
4 - 52,0851,675 (-19.7%)
5 - 63,2402,420 (-25.3%)
6 - 74,1253,305 (-19.9%)
7 - 84,7854,325 (-9.6%)
8 - 95,8655,485 (-6.5%)
9 - 107,2756,775 (-6.9%)
10 - 118,2058,205 (0%)
11 - 129,3659,765 (-20.4%)
12 - 1310,71511,030 (-20.3%)
13 - 1412,08512,360 (-19.7%)
14 - 1513,45513,755 (-18.7%)
15 - 1614,81015,220 (-17.4%)
16 - 1716,13516,750 (-15.6%)
17 - 1817,41518,345 (-13.6%)
18 - 1918,63520,005 (-11.1%)
19 - 2019,77521,730 (-8.2%)
20 - 2120,82523,525 (-4.8%)
21 - 2222,29525,385 (-3.4%)
22 - 2323,74527,310 (-1.7%)
23 - 2425,17029,305 (0.2%)
24 - 2526,55031,365 (2.3%)
25 - 2627,88533,490 (4.6%)
26 - 2730,14035,680 (3.7%)
27 - 2832,48037,935 (2.8%)
28 - 2934,91040,260 (2.1%)
29 - 3037,42542,650 (1.3%)
30 - 3140,67545,105 (-0.9%)
31 - 3244,10045,590 (-0.9%)
32 - 3347,70546,005 (-1%)
33 - 3451,49046,360 (-1.2%)
34 - 3555,46046,655 (-1.4%)
35 - 3659,62546,880 (-1.7%)
36 - 3763,98547,045 (-2%)
37 - 3868,54547,145 (-2.4%)
38 - 3973,30547,185 (-2.9%)
39 - 4078,28047,160 (-3.3%)
40 - 4183,46047,070 (-3.8%)
41 - 4288,86046,915 (-4.4%)
42 - 4394,48546,700 (-4.9%)
43 - 44100,33046,420 (-5.5%)
44 - 45106,40546,075 (-6.1%)
45 - 46112,71545,670 (-6.7%)
46 - 47119,26545,200 (-7.3%)
47 - 48129,99544,670 (-10.7%)
48 - 49139,66544,070 (-12.8%)
49 - 50154,07543,410 (-17.2%)
50 - 51194,03042,690 (-0.6%)
51 - 52212,87047,565 (-1.8%)
52 - 53225,77052,600 (-0.1%)
53 - 54240,25557,785 (0.9%)
54 - 55255,18063,135 (1.9%)
55 - 56272,79568,635 (1.9%)
56 - 57291,49574,295 (1.6%)
57 - 58311,49080,110 (1.2%)
58 - 59332,16586,085 (0.8%)
59 - 60353,41092,215 (0.3%)
60 - 61-170,680
61 - 62-205,795
62 - 63-242,940
63 - 64-282,165
64 - 65-323,515
65 - 66-367,035
66 - 67-412,775
67 - 68-460,785
68 - 69-511,105
69 - 70-563,785

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