World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2014-05-18 08:00 PM

Update: It looks like Patch 5.4.8 is going live tomorrow, but the Valor buff might not be coming with it.

More Info From The Anniversary Dev Stream, Gambling Drop Rates Summary: 2.0.5 Edition, Set Items and Transmogrification Comics

Deck Spotlight: Shockadin, Deck Wars Finals Decklists

Warlords of Draenor - UI Improvements
Today we are taking a look at a few of the UI improvements coming in Warlords of Draenor.

  • The Dungeon Journal now includes short overviews of the fight for each role, which should help players that don't know the fights.
  • The Key Binding UI has also been improved to a tabbed list rather than a very long list you have to scroll through.
  • You are now able to manage addons in game without having to log out. The Simple Addon Control or Addon Control Panel addons will do the same thing now.

Blue Tweets
Originally Posted by Blizzard Entertainment
Death Knight (Forums / Skills / WoD Talent Calculator)
I don't mean to be a pain, but it seems Scent of Blood "requires" multistrike, is this meant to be the case? or just in addition
Yes, it is. Blood gets some Multistrike baseline though. (Celestalon)

Two questions I'd love public clarification on. 1. Do you intend to fix the bug with Reaping and DeathFrost Runes?
It's on our list, but I don't know when it'll get fixed. (Celestalon)
2. Using Icy Touch to convert Frost Runes to Death Runes for AoE feels awkward. Anything being done there?
No, we designed it such that that only comes into play if you AoE for long periods, or don't prepare (so are encouraged to). (Celestalon)
But do you feel that will still apply in a WoD world where we're also slowed down considerably and transition and out and AE?
What are you thinking of when you say "slowed down considerably", or referring to faster AoE/ST transitions? (Celestalon)
I think you solved ST well in 5.2 with the PS change. Just feel that WoD's slowed down style won't mesh well with this AoE.
How long you need to prepare for only relates to rune regen speed, which I don't recall any changes to, offhand. (Celestalon)

I'm almost to the point where I think you should just make all runes into permanent Death Runes. And then go from there.
A very fair criticism of Death Knights would be that their resource system is overly complex. No changes currently planned tho. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
Treants. Underperforming for Resto? Any plans to tweak? They so pretty...
Tuning pass hasn't happened yet. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
Please if hydras Will become tameable in Wod can you make them normal instead of exotic? I really want one on My twink. Ty
They are non-exotic for the moment (Muffinus)
My apologies if this has been asked but what will the new Hunter Bear Trap do exactly? Bleed/snare, I'd imagine?
Very large bleed + Root. (Celestalon)
By very large does it means we want it in our rotation?
"Rotational" usually refers to something that's part of your rotation; this is more of a DPS cooldown. Like Stampede or Shadowfiend. (Celestalon)
Yes. Sorry I missed some tweets. Can you tell us if Lone Wolf is planned to be a DPS increase (~= to l100 row) or neutral?
It'll be an increase, along with the rest of the row. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
Frost bomb has cast time the others don't. Why? It's one of the biggest factors of myself never using it.
Needed a drawback for how powerful it was in pvp and the utility it has (status effect) that the others don't (Muffinus)

Ha, I saw that! Lots of people complained about arcane in cata, but usually they weren't playing it!
For me, this is the epitome of tactical vs strategic. You had to know what boss ability was coming to know when to evo (Muffinus)

Monk (Forums / Skills / WoD Talent Calculator)
Any chance the delay in BrM's Power Guard buff from Tiger Palm will be removed or significantly shortened going into WoD?
Power Guard is gone, actually. It was pointless; it was always up. (Celestalon)

are there concerns that chi explosion won't be used by Mythic BrM tanks due to the loss of chi pooling?
Not really. You pool mostly for Purifying, which that still preserves. (Celestalon)
I'm talking about the ability to pool chi for timed Guard uptimes.With CE, the ability to due so is made more difficult,it seems
Right, that's why I said 'mostly'. Guard is the other one you can pool for, but it's much less of the time. Can just pool CE too. (Celestalon)
But with that I can hold 2 chi and with ascension, us the other 3 chi for blackout kick/Purify. With CE, it seems more about...
But how long/often are you going to do that? You never need to time Blackout Kicks, just Purifies. So it's just Purify vs Guard... (Celestalon) competition. With Chi Explosion, it's Chi Explosion vs Guard. A little harder, but not much. Besides, you still have Purify. (Celestalon)

But can we really plan ahead with CE? We need the Shuffle buff, don't want to cap energy. CE 'll suck out all our Chi.
Shuffle is a natural pool itself; you never pool for BoK/Shuffle. (Celestalon)
Which may turn mythic tanks off from the talent, due to complexity that essentially can be avoided.
It definitely adds the most complexity of any talent on the row. But that's cool for many players. (Celestalon)

How is Soothing Mist going to work fluidly when all efficient Chi builders require you to break the channel constantly?
We may different definitions of 'constantly'. Especially when those efficient Chi builds are great for movement (so couldn't Sooth) (Celestalon)
Any heal on another target or any chi building will break it. Based on my current knowledge that happens a lot, even now
Surging will be a significant source of your chi generation. Soothing different targets requires swapping, of course. (Celestalon)
That would require the WoD version of Surging to be mana efficient. Last report indicates that it's not in that category
There's your misunderstanding. It does *not* require Surging to be mana efficient. You absolutely can use some inefficient spells. (Celestalon)

Paladin (Forums / Skills / WoD Talent Calculator)
are you guys looking to make ret more about sustained dmg and less reliant on CDs for dmg and pressure in WoD?
We're looking to do that for *everyone*. Cooldown stacking is a huge problem on live that we want to solve. (Moreso in PvE than PvP) (Celestalon)

Seal of Justice doesn't procc if i do a Judgement. Seal of Truth does. Is this Intended?
Yes, so as not to invalidate a talent. (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
Any plans on what you're going to do with Kanrethad and the green fire quest chain in the future? I've heard diff stories.
Planning to leave as is, currently. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
35% weapon damage on slam... WTF you just ruined Arms. Slam is our biggest source of damage, slam offsets the lack of crit
Perhaps you should wait until you see the full picture before deciding that a spec is 'ruined'. (Celestalon)

Why the priority rotation of CS>MS>OP>Slam is what makes the spec fun, if your just swapping the spell priority then fine.
The goal of the changes we're working on is to simultaneously A) Remove useless complexity, and B) Add gameplay depth. (Celestalon)

to be buffed to 200% otherwise, Arms is about hard single hits fury is the small multi hit spec.
There are significant changes to Arms coming, which you don't know about. (Celestalon)
Can we please get some details? O hope your not changing the rotation or making it RNG dependent like fury
We are changing the rotation. Details will be coming soon. (Celestalon)
please don't turn it into a button spamfest like fury. Having one or two slower specs in the game is not a bad thing
We're planning to play up the differences between Arms and Fury. Arms should be the 'fewer hits but bigger hits' type. (Celestalon)
oh no Please not another Warrior pvp expac
And C) Not increase PvP burst. (Celestalon)

Character / Items
If gear changes with spec, what happens with gems/chants? We re-gem/re-chant every time we spec swap? Two gear sets seems better..?
Warlords has less gems/enchants. Anyone compelled to have multiple sets of gear will need duplicates in far less slots. (holinka)

Are there any plans 2 fix the issue of: Tier Bonus so good I can't swap my NMode gear for HNonTier drops? Hgear rusting=NoFun
That doesn't make gear get DE'd any more than it would anyway. If you're eventually going to use it, keep it. (Celestalon)

Warlords of Draenor Stats
So they intend my Boomkin to off spec run with agility gems/chants? Concept is almost good, but not yet.
there will be no primary stat gems or enchants. Secondaries only. (holinka)

Cataclysm PvE
Cata dungeons at release were some of the only fun dungeons I played. You can disagree, but I liked the difficulty.
So did many people. But for entry-level content with few alternatives at the time, it was a problem. (WatcherDev)

Raids weren't over-tuned (in Cata), period. Half my raid was "below average" and were knocking out bosses steadily. If they could do it ..
Then you're misperceiving what "average" is; I assure you, if you were clearing 4.0 raids steadily, your group was above average. (WatcherDev)

Mist of Pandaria PvE
Any plans to get rid of debuffs remaining on MC'd targets after player regains control in Garrosh fight? i.e. Slows @Celestalon
No, that's part of the intended challenge of mind controls. (Celestalon)

Empowered adds on Flex need less HP. Normal-geared grps ignore entirely, burn Garry thru P3. Not a viable strat for 540 ilvl ppl
Reducing add health is double-edged; makes it easier for them to accidentally die before being split, which is worse. (WatcherDev)

This is in response to new MMOC number showing lower % of people who do Flex have killed Garry than normal groups.
Different populations; Flex encompasses a much wider audience. In any case, we did make some Flex Garrosh adjustments last week. (WatcherDev)

Warlords of Draenor PvE
Any chance that "invite group" would be a thing? Like.. Group merging? Pugging with my SO is.. troublesome
You'll be able to register in Group Finder as a party. So you could list yourselves together and would be invited together. (WatcherDev)

What about people who want raid exp and insane ilvl? That's the main problem with joining a pug.
Group leaders are free to ask for whatever they want. But reasonable ones will have a much easier time finding people. (WatcherDev)

hows that going to work for LFR, bosses just wont spawn that arent in your wing?
That's how we've done it before. Close some doors, open others, etc. Like Downfall, where door to Spoils is locked. (WatcherDev)

No tier gear for LFR is a great incentive to make casuals go flex/normal. But if we cannot find raids now - how will we in #WOD?
Our new Group Finder tool will assist with just that question. (Celestalon)

PersLoot gear in Normal/Heroic/Mythic be trade-able? Ex: 2 hunters, 1 gets bow it doesn't need.
No, personal loot and tradeable are two concepts that don't/can't mix; it would open the door to all kinds of abuse. (WatcherDev)

Can you expound on why Mythic can't be loot locked? I want to be in a mythic guild but still progress with more casual friends.
Flexible lockouts allow for split main/alt raids to funnel loot to mains, while keeping the ability to unify for progression (WatcherDev)
Basically, much higher likelihood for abuse in Mythic, compared with lower demand for flexibility for the "right" reasons. (WatcherDev)

Why in the world would a Mythic raider be high-lvl pvp rdy? Will a 2200 pvp'er be Mythic rdy? Apples/Oranges...
Misinterpreting this. Mythic raider won't need gear from honor but will definitely need gear from conquest. (holinka)

Doesn't that have "abusive" potential with bringing 40 man raids to stomp the other faction?
It does. We have to weigh the edge case of large groups against the more common "I want to play with my friend" case (holinka)

Then why are the garrisons always themed human/orc? Not a very great look for any of the Elven races.
Some buildings have influences, peons are from SW tho, know how to work stone. Cool idea for future content. (Muffinus)

Computers - Setup of the Month
Each month or every 2 months, depending on the hardware evolutions, we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices are stable, with all SSDs under $1 per gigabyte when on sale.

The Haswell refresh is here for non-overclockable CPUs, with the overclockable versions likely coming in the next few months. These may offer somewhat better overclocking performance, which may worth waiting for if you are overclocking to the limits of air cooling.

The Haswell CPUs run a little bit on the warmer side. Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D14.

Unless you are doing a lot of video rendering or something that is similarly multithreaded, you do not need the 4770K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions! If you are interested in [email protected], take a look in our team's thread.

ComponentPuppy Dolphin
MonitorASUS VS228H-P 22-Inch Monitor - $120ASUS VS248H-P 24-Inch Monitor - $158
KeyboardKensington Pro Fit Media Keyboard - $17Cyborg V.5 - $48
MouseLogitech G400s - $43Razer DeathAdder 2013 - $62
SpeakersCreative A250 2.1 Speaker System - $26Logitech Z313 Speaker System - $35
ComponentNarwhal Unicorn
MonitorDell P2414H Monitor - $230HP ZR2440W 24-inch - $310
KeyboardLogitech G510s - $95CM Storm QuickFire XT - $128
MouseLogitech G500s - $50Razer Naga 2014 - $68
SpeakersLogitech Z323 2.1 Speaker System - $40Logitech Speaker System Z523 - $77

Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.
ComponentPuppy Dolphin
CaseNZXT Source 210 - $40NZXT Source 210 - $40
Power SupplyCorsair CX500M - $55EVGA 600B - $43
CPUAMD FX-6300 - $118AMD FX-8320 - $160
HeatsinkCooler Master Hyper 212 EVO - $31Cooler Master Hyper 212 EVO - $31
MotherboardASUS M5A97 R2.0 - $78ASUS M5A99FX PRO - $116
MemoryKingston HyperX Blu 4GB 1333 - $408GB G.Skill DDR3 1600 - $80
Graphics CardGigabyte R7 260X - $110Gigabyte R9 270X - $197
Hard DriveWestern Digital Caviar Blue 500GB - $53Western Digital Caviar Black 1TB - $80
DVDAsus 24X SATA DVD+/-RW - $23Asus 24X SATA DVD+/-RW - $23

Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $50Corsair Air 540 (Special Layout) - $130
Power SupplyRosewill Capstone 650W - $100Rosewill Fortress 750W - $130
CPUIntel i5-4670K - $235Intel i5-4670K - $235
HeatsinkThermaltake Frio - $64Noctua 6 NH-D14 - $71
MotherboardASUS Z97-A - $152ASUS Z97-A - $152
Memory8GB G.Skill DDR3 1600 - $8016GB G.Skill DDR3 1600 - $151
Graphics CardGigabyte R9 270X - $197XFX R9 280X OR ASUS GTX770 - $307 / $330
Hard DriveWestern Digital 1TB Caviar Black - $79Western Digital 2TB Caviar Black - $147
SSDSAMSUNG 840 EVO 128GB (Review) - $90
SanDisk Extreme II 120GB (Review) - $86
Corsair Neutron GTX 120GB (Review) - $120
SAMSUNG 840 Pro 128GB (Review) - $110
DVDAsus 24X SATA DVD+/-RW - $23Asus 24X SATA DVD+/-RW - $23
Total$1066 - $1100$1409 - $1466

Dark Legacy Comics #441
DLC #441 has been released.

by Published on 2014-05-17 08:56 AM

New Info On 2.0.5 Changes and Bugs, Scheduled Game Maintenance, Anniversary Dev Stream VOD, [Video] Opening 170 Horadric Caches

Deck Wars S1 Finals This Weekend, Funny and Lucky Moments 44, Soulbound Recruitment

Heroes Dev Q&A on May 20th - Talent Changes, UI Improvements, Hero Redesign

Warlords of Draenor - Alpha Delay
Zarhym shared a little bit more on why Alpha is taking so long to be released.

World of Warcraft Designer Notes
Over the past few months, Mumper has been sharing notes from older content, such as Death Knight class design notes, as well as layouts for Dalaran, Naxx, Tol Barad, Shadowmoon Valley, and Tempest Keep.

Blue Tweets
Originally Posted by Blizzard Entertainment
We have been, and are continuing to make, significant widespread changes to damage and healing amounts. (Celestalon)
.On a related note, everyone, when you see datamining of the next build, DON'T FREAK OUT. We're doing things to adjust... (Celestalon)
....damage across the board for the 6.0 numbers, and that includes reducing a *ton* of numbers. Fear not, we'll balance it. (Celestalon)
Will such datamining be "soon" or today?
I have no idea when the next dataminable build will go up; could be any day. (Celestalon)

Are classes being reviewed holistically or round-robin? Are their any still on the to-do list? What are you working on atm?
It's actually rather free-form. Some things are a "Go down the list and make sure this is good for every spec." Some are... (Celestalon)
...more like "We're getting a lot of feedback about this spell/passive/rotation/whatever. Lets discuss potential changes." (Celestalon)
Things I'm actively working on atm include mostly the spell visual filtering, along with design and implementation of... (Celestalon)
...a couple potential changes to Ursa Major, Blood AM, and Moonkin rotation. We work very collaboratively as a team, too. (Celestalon)
NOTE: Emphasis on *potential*. We try out ideas for potential changes all the time, and don't always go with them. (Celestalon)

And will we get your fancy new spell effect filtering in 6.0, or we have to wait for WoD? :3 Swapping 10 -> 25 really hurts atm!
6.0. (Celestalon)

i have aa high end, i dont need any visual reduction.
A) You do, for gameplay clarity reasons, not FPS performance reasons. B) Yes, it'll be an option. (Celestalon)

totally agree."hybrid" used to mean raid cds are taken away from hybrids and given to pure dps?
The way you're wording it makes it sound like we're removing all of it. That's not the case. If you imagine each spec's... (Celestalon)
...stackable raid utility as a digit, we're changing the world from "1122334444555555566" to "2222222222222222222". Make sense? (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
Is Necrotic Strike really absorbing 100% of attack power in WOD instead of 225% on live ? Or is the tooltip still bugged in WOD
What "100% of Attack Power" means has changed. Formulae aren't comparably like that between 5.4 and 6.0. (Celestalon)
Yep, I know, 100% in WOD is like 50% on live. So 100% NS comared to 225% on live is like a 4/5 nerf !
It's simply not that simple. Rest assured, it won't be a useless button, as you fear. (Celestalon)

still feel like the level 75 (soon 60) dk talents are the worst in game. No other class requires talents for resource generation
Why does it matter to you whether a core part of your gameplay comes from talents or from baseline skills? (Celestalon)
it's not as much that as it is that the dk talents aren't compelling in any way. No choices that add depth to our gameplay.
Not sure what you're talking about. Which rune regen talent you take has a big impact on your gameplay, and adds depth. (Celestalon)
yes, they have a big impact on how we play. In that they're required in order for us to not have obscene amounts of downtime.
Curious; I hear talking like this thrown around often, but I'm dubious of how many people even try playing without for comparison. (Celestalon)
you ever tried leveling a dk now from scratch? The difference is immediate, noticeable, and immense.
Yes, and that has a ton to do with gear and abilities available as well. Fact is, that row accounts for about 10-15% of your GCDs. (Celestalon)
And that's big, certainly, especially feeling-wise, which is why we moved it down to lvl 60 for 6.0. (Celestalon)
I don't think you truly understand DK's. If you don't choose BT you're doing it wrong.
I think you may be confusing "Unholy DKs in PvP" for "All DKs". BT is not used by the majority of DKs, and they're not wrong. (Celestalon)

Will the new Pestilence be usable without a target, like current Blood Boil? A very useful counter against stealth in PvP!
Yes. (Celestalon)

am I going to have to actually use army or us it going back to being a cosmetic thing?
It'll be instant, and worth using, at least on the pull. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
Since balance druids tranquility is now so 'small' it does 0 healing what are we supposed to have?
Stampeding Roar, other utility abilities, and a ton of talented utility (especially offhealing). (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
Hunter 100 talents: Will Focusing Shot trigger Master Marksman for MM? Will master call/spirit bond still work with Lone Wolf?
Focusing Shot will trigger Master Marksman. Master's Call and Spirit Bond will not work without a pet. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
Raidwide healing recieved is way too big raid utility (when other dps healing utility gone). Raids will stack mages
Why would they stack Mages? Where's the logic? Your "way too big" seems to be based on hyperbole, not fact. (Celestalon)
Thats my point - stacking Mages will save heal. therefore I take 5-6 Mages as dps and can afford less healer
A 12% increase to healing received is minor. Same as Smoke Bomb. Or Rallying Cry. Or all the others competing. (Celestalon)

But mages already have bloodlust, iceblock, frost ring, etc. Why do they need another?
Bloodlust is not stackable raid utility. It's like being able to give a crit buff. Ice Block and Ring of Frost are... (Celestalon)
...extremely small, in the grand scheme of things, as far as raid utility goes, in most situations. (Celestalon)
With that logic why not give every class a bloodlust? Don't get why mages get love over rogues (who need it)
Because you have raid buffs and debuffs in order to make you stronger in a group, and diversify compositions. (Celestalon)

The problem is that you give a DPS a stackable raidwide "Heal-Support" skill like Amplify Magic for Mages...
Yes, we give them a small one, because they had none, and lower everyone else down to equally small. (Celestalon)

The mirror images will get their spell power increase but will they get health/resist as well? For more survivability.
Yes. (Celestalon)

Any chance we see a variation of Cone of Cold for arcane? Maybe "Arcane Pulse" - Push back and increased dmg?
Arcane's AoE is naturally a short range instant; too much overlap. Supernova is somewhat similar to what you describe. (Celestalon)

Monk (Forums / Skills / WoD Talent Calculator)
Is there any chance for Glyph of Touch of Death and Glyph of Touch of Karma to become baseline in WoD? They kinda feel mandatory
Glyph of Touch of Death is a kiss/curse; definitely not mandatory, at all. Glyph of Touch of Karma is strong, especially in Arenas. (Celestalon)
Also i don't see how to use Karma while being slowed, rooted or feared to china. That Glyph is a must have, no room for decision
In many cases, those are bad times to use ToK anyway. (Celestalon)
How should i get off a ToK against a ranged then? I'd like to set it on my target not some rnd pet standing next to me.
Presumably, the same way you punch that ranged. (Celestalon)

any chance that chi torpedo be changed for ww to be something competitive with rjw and xuen?
Chi Torpedo is lacking for everyone, since RJW was changed to its current version. We're considering potential changes. (Celestalon)

Why does BrM taunt have 10y longer range and have the movement on application?
Why not? (WatcherDev)
Taunt is simple ability. Why would 1 out of 5 taunts be better in every way?
Brewmasters have the best taunt (though I could see someone saying DKs do). Doesn't mean they're the best tank. (WatcherDev)

Problem with that is it takes 2 globals for monks to do as much ST healing as other healers do in 1.
Not actually. Soothing only has a 0.5sec GCD. (Celestalon)
well this is new, it will still take longer to switch targets after a surging though
If you're only doing 1 Surging, perhaps. It also is more front loaded. (Celestalon)
Won't just 1 surging be fairly common though in world where spot healing is necessary and encouraged?
Soothing would be better in this case. Surging on top if you really have to. And of course Renewing. (Celestalon)

Paladin (Forums / Skills / WoD Talent Calculator)
Any changes being discussed about AoW for Rets? Worried that if exo is low priority again that it'll be an unused proc again.
Kinda confused about why people focus on AoW; it's just Exo that's weak, nothing specific to AoW. Just a tuning issue. (Celestalon)
If it's just a tuning issue why wasn't there a hotfix on it?
Because we didn't want to change Ret's rotation through a hotfix. (Celestalon)
Not rebalancing classes through hotfixes "mid xpack" feels lazy from your part. Hello Disc... zzzZzzZz
Mid-expansion is different from mid-patch. (Celestalon)
You changed Kil'jaeden's cunning. Sure it's a talent but it affected their rotation. I know exo...
Yes, in a patch, not a hotfix. (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
spriest Halo fix? Specific addon + guess work isn't nice. Against blizz spell design as well? Make it more forgiving pls?
It's actually extremely forgiving. We've never found the addon to be mandatory or even a noticeable gain. You get ~max effect... (Celestalon) a really large coverage area. Offhand, I think it's something like you get within 5% of max between 20 and 28 yd. (Celestalon)

Or do you really think that removing the DR cap on the L90 talents was a good move?
We've talked about this previously. I've said that uncapping Priest L90 talents was a huge mistake. (Celestalon)
Leaving it KNOWING it is completly OP for Disc for half year (+?) is a mistake you are aware of but ignore!
It's a mistake that would be wrong to fix at this point. (Celestalon)

Rogue (Forums / Skills / WoD Talent Calculator)
How will subtlety rogues be able to use non-dagger weapons if backstab is here to stay and meant to be superior to hemo?
They won't. (Celestalon)

I agree to some extent, I believe if ShadowStep was on a 15-16 second cd it would on par with BoS and more competitive
it's ironic as BoS was buffed to keep up with Shadowstep...which used to be a 24 second cooldown (holinka)

The current numbers imply BS will be much more superior to Hemo in WoD compared to now.
I believe that in the current build you have, the tuning for Backstabbing and Ambush may be swapped (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
Has Elemental Blast becoming baseline for Elemental been discussed? And what are your thoughts for and against it?
It's been discussed. We want to leave the baseline rotation simpler, and allow you to choose to talent into more complexity. (Celestalon)

Can you explain how the "Improved Healing Rain" Draenor perk works? Does it buff heals from casting Shaman or all healing taken
Just the casting Shaman. (Celestalon)
Will base healing numbers be balanced assuming target is in an HR and lower than other healers outside one or is it a true buff?
It's all relative. You'll be balanced around *some* usage of all of your tools. Otherwise, you wouldn't have them. (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
is the lack of blue tweets regarding warlocks as reported on MMO-Champion due to lack of questions on Twitter? Or smthg else?
I haven't been counting number of tweets I make per class; would rather not tweet than bother with that. Warlocks got a ton of... (Celestalon)
...change in Mists, and so are getting less that others in Warlords. So, less to talk about. Happy to answer questions; not ignoring. (Celestalon)

I'm just getting the impression it's: "If it isn't used in a raid, cut it." The outside world matters to us too.
That's definitely not the guiding philosophy. In any case, Soulshatter is something we're taking a close look at. (WatcherDev)

Warlords of Draenor Stats
will the stats reduction affect at soloing old raids?
No, you'll still be able to solo old raids just as well as before, if not easier. (Celestalon)

Reputation / Questing
How about change quest item getting while in raid group? How raid on different continent can help me get 10 quest items faster?
We're looking into a solution for this - it's a real nuisance if you want to quest while waiting for a raid to fill or RBG queue (WatcherDev)

Warlords of Draenor
Curious what the biggest bottleneck in expansion production tends to be? Art, class design, tech or programming?
We tend to shape our workload around what resources we have, and vice versa. Production aims to have the answer be 'All equally'. (Celestalon)

Fan Art - Night Elf Model Edits
Some fun edits of the new Night Elf Female character model have popped up in on the forums.

by Published on 2014-05-16 08:45 AM

Anniversary Dev Stream Highlights, Clarifications on Undocumented 2.0.5 Changes and Upcoming Fixes, Diablols 3 Opening

Noxious' Card Talk: Anub'ar Ambusher, Friday Night Swiss Decklists, Top 10 Legends

Upcoming Bans for Heroes of the Storm Players

Patch 5.4.8 - Grinning Reaver and Warforged Nightmare Mount Previews
Patch 5.4.8 adds Grinning Reaver and Warforged Nightmare (Nightmarish Hitching Post) mounts.

Patch 5.4.8 - Valor Changes
There have been a few changes to Valor in Patch 5.4.8:

Patch 5.4.7 Hotfixes - May 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Paladin
    • Retribution
      • Sword of Light now increases healing done by Word of Glory by 60% (up from 30%).
  • Warlock
    • Armor Set
      • Resolved an issue where Warlocks were able to incorrectly retain their Tier-14 4-piece set bonus when the armor is no longer equipped.

Patch 5.4.8 PTR Notes - May 15
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Patch 5.4.8 is now available for testing on the Public Test Realms (PTR). Participating on the Public Test Realms lets you test patches before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, be sure to visit our PTR Discussion forum to discuss the patch, and the PTR Bug Report forum to report any issues or errors.

PTR Disclaimer
Please keep in mind that the notes below are not final, and details may be subject to change before the release of Patch 5.4.8.

  • All upgradable epic quality items introduced in Patch 5.4 (items found in Siege of Orgrimmar and on the Timeless Isles) will now be eligible to be upgraded an additional 2 times for a total increase of 16 item levels. Please note, this change does not apply to PvP gear.
  • Heirloom weapons awarded by Garrosh Hellscream have been increased by 8 item levels to keep them on parity with the additional 2 upgrade levels given to other items.
  • Mistweaver Ai on the Timeless Isle next to the Celestial Court now sells a token called Deeds of Valor for 3000 Timeless Coin. When used, Deeds of Valor grants 100 Valor Points to the character, up to the 1000 Valor Point maximum per week.
  • For additional details behind this change, please check out the forum thread titled: Gear Changes in Patch 5.4.8.

  • UI Add-Ons are no longer able to update a number of CVars while the player is in combat. A complete listing of CVars affected by this change can be found in the forum thread titled: 5.4.8 Changes to CVars While In-Combat.

Blue Posts
Originally Posted by Blizzard Entertainment
Item Squish and Old Raids
Let me see if I got the question right, you want to know if a Level 90 soloing older Raid tiers will have as difficult a time post stat squish?

There will be special handling in place for players to retain the ability to solo older raid content. Players will deal bonus damage against and take reduced damage from lower-level creatures from past expansions.

I thought the question was about raiding old content at the level they were intended for? (BC at 70, WotLK at 80, etc.) This is something I'd like to know too, as my guild does this.

Will the squish have an affect on that? From what I understand, gear increases within old expansions will be taken out, which kind of removes all progression. But I understand why you're doing it. Will this buff only appear at max level or will all players get it whenever they enter the raid? I'd like to know just so I can help plan how my guild's progression will pan out as WoD gets closer to release.

I'd hate to have raiding old stuff at lower levels become impossible due to the item changes.

It's not a buff, more of a behind-the-scenes calculations type change. And running older raids with characters that are at the intended level ranges should still be possible post-squish.

it's rather disappointing that this is the only way of handling it. How do you reckon this will affect players who choose to twink at say level 60 or 70 or 80? If I at level 90 need a behind-the-scenes buff to be able to solo older content, how do you propose players will get achievements like Herald of the Titans?
Older raid content isn't intended to be soloable by characters at the appropriate level ranges. A level 70 character will not be able to solo Black Temple. But a level 90 character can do that currently, and will continue to be able to do so post stat squish. (Blue Tracker / Official Forums)

Grand Expedition Yak
Blizzard is going to replace the Reforge Vendor on that thing with a different Vendor. Which Vendor, exactly, is unknown currently.
This is correct. Though a final decision hasn't been made yet (feedback welcome!), we won't forget about those of you who have invested in this mount. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Why is GCD capping a bad thing? I love playing WW monk exactly because it feels so button mashy. Fighting game-esque.
That's not necessarily tied to being GCD capped. GCD capping is bad because it makes energy not your primary resource. (Celestalon)
Thx! I like the chi/energy dance. Never have to stop mashing as long as I switch between those correctly. Will be preserved?
You can choose to play that way with strongly favoring haste and energy regen. (Celestalon)

Browsing forums, many think reduced movement for ranged will mean more Patchwerk (boring) fights. Please inform them otherwise!
We're doing our best to do so. Please help spread the word. (Celestalon)

I'm confused on movement speed debuffs, are they also additive? 50% debuff + 70% increase in speed = 120% speed or 85% speed?
70% Sprint + 50% Snare = 85% Speed. (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
Any chance you will scrap the 75 talent line for DK's. Such a boring line with minor effect on game play.
I think there are some people who would disagree with you. (Celestalon)

Reply to Having 2h frost super-focused on Obliterate is plain Boring.
If you find favoring Obliterate to be "boring", then there are other options for you: DW Frost, or Unholy. (Celestalon)

Blood Death knight's need empty GCD's to better react to gameplay? Why reduce player activity instead of allowing a skill gap?
Are those different things? (Celestalon)
Experienced Blood players understand incoming damage patterns, they should not need forced empty GCD's to save runes for burst.
But is the gameplay not better and more skillful if they have space to react? (Celestalon)
(ct) simply having nothing to do? Gameplay depth is not the issue, lack of activity is, players enjoy doing things!
Having a few small gaps here and there is not a "lack of activity". It's possible that you're imagining much more. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
Will multistrike have added value for feral? Currently it looks like crit that does less damage and won't trigger primal fury
It does the same damage per rating. We may add an additional hook for it, if necessary. (Celestalon)

Could you talk more about bears? AoE "rotation", uncontrollable mastery, multistrike needs work, no lvl 87 talent, lost a perk..
We've got some tweaks to some of those coming, but aren't ready to share yet. Fear not, you're not being forgotten. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
its a legit question. if u put things like "lone wolf" into talent trees the question follows logically, how far do u take that?
Similar to Grimoire of Sacrifice, we'll examine abilities that seem to require a pet and adjust accordingly. (holinka)
Given its a cooldown and not rotational, some of the clunk is gone,. But still awkward to use on some bosses (Magmaw)
Traps and how they trigger are done with newer technology now; works *much* more consistently. (Celestalon)
Won't Bear Trap force SV hunters to stand in melee. Dropping a trap is faster than launching -> dps increase
I don't think a <1sec offset to when your DoT takes effect is going to matter. (Celestalon)

Will Focusing Shot proc Piercing Shots and Marksman?
Yes. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
Yours thoughts on Fire mage "rotation", being fairly bland and devoid of real decision making like Frost/Arcane has? Pre talents
A) We disagree. B) Post-talents is what matters, not pre-talents. (Celestalon)

I specifically mean blizzard, arcane explosion, and flamestrike
All should have useful, decent AoE. Having somewhat different/situational AoE strength is one part of spec differentiation. (Celestalon)
is it going to be harder than currently to switch spec for mages? from fire to arcane/frost the secondaries differ a lot
That's very intentional. (Celestalon)
but say, rogues/warlocks, secondaries are generally close enough that you can switch spec without nearly as much penalty
We want them to be closer, yes. But not exactly equal. And different specs favoring different stats is a good thing. (Celestalon)

Still worried about Rune of Power. Feel like we're not getting enough detail on it. Mage will still be more fun at 89 than 90+
It's fine for talents to be disliked to some people, since there are alternatives. (Celestalon)
...if you're not taking the best dps option, you're wasting everybody's time in the raid.
The best DPS option varies by player and by situation. Massively. (Celestalon)

Why would anybody take RoP if it's not the best dps option? Why would anybody take the others if RoP is the best option?...
Because to some people, it's fun gameplay. We fully realize that there is a vocal group that hates it, and are fine with it. (Celestalon)

Monk (Forums / Skills / WoD Talent Calculator)
just read that ww monks would have higher energy costs in WoD. does this mean we'll have to tunnel our bars and wait for energy?
No. The sky is not falling. (Celestalon)

I was thinking about this earlier, what would you guys consider MW's most "fun" button to push?
An interesting question. In 6.0, I think I'd say Surging (or perhaps Enveloping) on top of a Soothing. (Celestalon)
Enveloping is so boring, though. Will we see functionality changes \ buffs to it?
It's one of those spells that's interesting through power. It's just *SO* strong. (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
I'm concerned about shadow priest defenses with the removal of Inner Fire and much less off healing, any insight/reassurance?
It's something we know we took away, and are ready to make adjustments based on testing. Likely will have to. Not forgotten. (Celestalon)

Rogue (Forums / Skills / WoD Talent Calculator)
I hate SnD for sub. it's not fun. there's no skill involved in buffing up attack speed.I Prefer finisher rotations
There absolutely is skill involved in maintaining SnD in concert with the rest of your rotation. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
Is anything changing with Elemental Blast? If not could you atleast change the buff to work with weak auras.
Maybe, but why? What benefit would you get? In a way, it's saving you from yourself by not having separate auras. (Celestalon)
Clarification: To my knowledge, there's never a decision that you should make differently based on which one you get. (Celestalon)
Any plans on making Elemental Blast viable for restoration?
We're toying with some ideas in that regard, but nothing to announce yet. (Celestalon)

Is ULE perk the only upcoming Shaman movement change, or are you possibly looking at revamping L45 talents to a movement tier?
No, we're happy with Shamans having a totem tier, and see it getting decent usage, despite loudness from a few people. (Celestalon)
Then can we expect to get some type of baseline movement speed ability added to bring us up to par?
What is 'par'? Should everyone be exactly equal in their movement capabilities? (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
is multistike going to effect demonic fury gen for locks
No current plans to, no. You already have a stat that does that, and Multistrike has enough inherent value for Demo, so far. (Celestalon)
Which stat effects fury gen
Haste. (Celestalon)

vert little lock WoD info imo. Plz talk about new infernal an doomguards moves with new talent.
We've got some new abilities for them planned, but haven't built or tried them out yet, so holding off on sharing info yet. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
I don't get the "just." Don't tanks want to take less damage, especially with WoD healing?
Bonus Armor also increases damage through Bladed Armor. Relevant for Defensive and Gladiator. (Celestalon)
I should have left out some names. I'm wondering how Bonus Armor is subjective for tanking
I believe that was unaware that it provided any damage value, so questioned why a Gladiator would want it. (Celestalon)

..glad is easier to gear than arms/fury, due to access to armor gear, +relative low competition for shields?
Having "access" to armor gear also means that non-armor gear is suboptimal. It's not a gain. Shields are just one slot. (Celestalon)

Since armor is such a huge dps boost for Gladiator warriors (pvp tanks too) could you please add strengh offpieces with + armor
We're not adding Spirit of Bonus Armor to any armor slot equipment, only ring/trinket/cloak/neck. (Celestalon)
Since only tanks/glad stance warr will want bonus armor, will the accessories have both agi and str versions?
We're actually planning to have Bonus Armor gear have both Str and Agi. (Remember, you only benefit from the appropriate one.) (Celestalon)

Will Gladiator stance have a way of proccing Revenge?
No; just on cooldown. (Celestalon)

Please make fury PVE less gear dependent. It a fun spec but we are "forced" to play arms without proper critrate
Check out our patch notes; we've made changes specifically for this. (Celestalon)
THats not really true, Fury was palyed compettively in 496 gear in Tier 14.
Indeed; it's more a 'feel' thing than actual performance, but both are somewhat valid. (Celestalon)

Beautiful! Do some of your team specialize in plants? They always feel like they were created by someone who loves them
We love every piece of art that goes into the game. Plants are no different but we do tend to look at them as characters. (artofcgrobinson)

Character / Items
Do you guys ever plan to fix the Haunted Memento bug that cancels eating to get your food buff? Been there way too long.
Yep, I believe I fixed that for 6.0. It was bugging the shit out of me, too. (Celestalon)

Warlords of Draenor Stats
when the 6.0 patch hits, how does it affect gear for the current spirit=hit classes? Should we scramble for non spirit gear?
You'll want to find non-spirit rings/necklace/cloak/trinkets. The rest will automatically become something useful to you. (Celestalon)

Strength, Agility and Intellect are virtually identical now and no one uses more than one, so why keep the distinction?
A worthy question to ask. It comes down to understandability, and fantasy. (Celestalon)

Proving Grounds
Are the current Proving grounds achieves/titles being removed in WoD for new ones.
Most likely they're going to turn into feats of strength, though we haven't decided yet. (Celestalon)
Thx hopefully you keep us up on it to let us know in advance.
Of course. (Celestalon)

What happens if we have someone die before the 4.5 min charge time on the battle res? What about two people?
Everyone starts with one charge, so you can res immediately if needed. If two die on the pull, you'd need to wait for the second. (WatcherDev)

In-combat resurrection spells still have cooldowns, right? Or you were just talking theoretically?
In raid encounters, the only cooldown is the raidwide charge system. Unchanged outside of boss encounters. (WatcherDev)

"The Immortal achievement only worked because Naxx was relatively easy." It didn't work. Other people screwed up my achievement.
Most raid achievements involve a group effort, not a personal one. Immortal was different because you had to wait a week to try again (WatcherDev)

Just remembered the old sha of fear Lei's Hope mechanic, any plans to reuse that mechanic for current or future tiers? Garrosh?
It was useful for that particular context, but for now, we'll try to focus on not making 20-minute-long encounters. (WatcherDev)

So PVE gear would be optimal for Gladiator warriors in PVP
We're still deciding the role of tanks in PvP. (Celestalon)

What protections would be necessary to keep 2-3 people from camping 2-3 people who rez at staggered times?
If people are getting graveyard camped in a Rated BG, they've just been outclassed. (holinka)
Definitely something to avoid in Normal BGs though. (holinka)

Do people routinely get graveyard camped in RATED battlegrounds? I have never witnessed this personally. (holinka)
No. Because they get rezzed in waves. Now lets have a look at the new picture and try to figure out what's different
Or the fact that teams are far more coordinated in Rated. I rarely see a fight approach a graveyard unless one team is overmatched. (holinka)

Strongly considering a fixed resurrection time for Rated Battlegrounds in Warlords (i.e. always 25 seconds) instead of wave spawning. (holinka)
It's in place to prevent spawn camping for uncoordinated groups in normal battlegrounds. (holinka)
In rated battlegrounds, it often means winning a team fight doesn't matter due to a short res timer. (holinka)
Dislike. If there's graveyard camping in RBGs: it's the MMR system, not the res timer system.
this isn't to fix graveyard camping (holinka)
Won’t that make graveyard camping easier? One popping up at a time instead of an entire group? Turns it into wack a mole no?
Usually people die but the team fight goes on. People are much less spread out in Rated BGs. (holinka)
.it almost guarantees when one or two people die from your team that it's a for sure wipe. Having people on the same Rez is good
Counterpoint is that if a team wins a team fight, they actually win versus sometimes the 4 people they killed instantly return (holinka)

Spawning in waves would remain in Normal Battlegrounds. (holinka)
That's cool, could the UI Map get a Timer on the gy rez? I've yet to find an addon that can track it. Maybe I need to look around.
It is intentionally not available to addons. (holinka)

why would normal bgs still happen in waves?
In normal bgs, where things are very uncoordinated, it helps to resurrect alongside teammates. In RBGs, that isn't necessary. (holinka)

I miss arena team names and arena team banners. Any plans to bring them back, maybe as a reward?
No plans but see the value (holinka)

Will there be a specific NPC that is the best blacksmith? Or will there be multiple blacksmiths that are all good?
Current plan is that follower level and quality will modify how much that blacksmith follower helps you out.
Some rare followers might have the coveted Level 2 mining trait, but they'll be difficult to find. (Muffinus)
what is the difference between lvl 1 and 2 miners
More stuff generated per time (note that this is all still in flux and will likely be simplified before ship) (Muffinus)

Warlords of Draenor - Alpha Delay
Zarhym commented on why Alpha is taking so long to be released.

by Published on 2014-05-15 05:24 PM

Azeroth Choppers Episode 5
Another episode of Azeroth Choppers is here!

Originally Posted by Blizzard (Blue Tracker)
The time has come! This week on Azeroth Choppers, the Blizzard teams brave the cold and journey out to New York for a first look at the Horde and Alliance bikes.

Keep up to date on all of the latest episodes at, and let your faction’s war cry be heard with #AzerothChoppers.
by Published on 2014-05-15 02:34 AM

Patch 5.4.8 PTR - Build 18273
Build 18273 will be deployed to the PTR realms soon.

New Icons

New Mounts

New Items
You can see all of the new items on the WoWDB PTR site.

Level Type Slot Name
20Mount Warforged Nightmare
20Mount Grinning Reaver
90Consumable Deeds of Valor
1Consumable Nightmarish Hitching Post

Achievement Changes
Originally Posted by MMO-Champion

Spell Changes
Originally Posted by MMO-Champion
  • Grinning Reaver (New) Summons and dismisses a rideable Grinning Reaver mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
  • Warforged Nightmare (New) Summons and dismisses a rideable Warforged Nightmare mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.

Paladin (Forums, Talent Calculator)
  • Sword of Light Increases the damage you deal with two-handed melee weapons by 30%. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power. Grants 6% of your maximum mana every 2 sec. Increases the healing done by Word of Glory by 30% 60% and Flash of Light by 100%. Paladin - Retribution Spec.

Rogue (Forums, Talent Calculator)
  • Burst of Speed - On live, you can't use BoS to clear snares if Sprint is active. We're fixing that but ensuring the speed boosts don't stack. The ability to clear snares while Sprint was active was broken about one month ago in a hotfix. (Source)

Patch 5.4.7 Hotfixes - May 13
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Resolved an issue where players were able to incorrectly stack multiple movement speed buffs.
  • Paladin
    • Retribution
      • Sword of Light now increases healing done by Word of Glory by 60% (up from 30%).
  • Warlock
    • Armor Set
      • Resolved an issue where Warlocks were able to incorrectly retain their Tier-14 4-piece set bonus when the armor is no longer equipped.

Battlegrounds and Arenas

  • Demonic Gateway can no longer be cast during the Preparation phase in Arenas, Battlegrounds, and Rated Battlegrounds.
  • Ruby Hare is no longer usable in Arenas and Rated Battlegrounds.

This Week Only – 33% Off Cosmetic Armor Pieces
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Get an imposing new cosmetic helm for your character and save some hard-earned coin! This week only, the Hood of Hungering Darkness, Jewel of the Firelord, and Crown of Eternal Winter are all available for 33% off their regular price. Snag them from the in-game Shop, then head to your local Transmogrifier to make a striking first impression on the battlefield – but hurry, because this sale ends May 20, 2014 at 11:59 p.m. PT.

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