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by Published on 2011-05-07 08:09 AM

Landro's Lichling Kiss-A-Thon! - Winners
The winners of the Landro's Lichling Kiss-A-Thon! have been picked! The 8 winners have received a PM with their loot code and the next contest will be available shortly.

Thanks again to WoWTCGLoot.com for providing us with delicious loot cards.


Thrall - Elemental Bonds Questline (Spoilers)
The next questline on our list of previews is the "Elemental Bonds" questline, these quests are focused on Thrall and the transcript below is the first big event mentioned in Blizzard's official preview.



Once again there are huge spoilers in there and you probably don't want to read that part of the news if you like surprises.
Originally Posted by MMO-Champion
Aggra - Do you think it will work, Go’el – the druids and shaman uniting to restore the World Tree? Could it actually heal this broken world?

Thrall - The Aspects believe it will … and they should know, they grew it in the first place.

Ysera - Welcome, son of Durotan. And to you, Aggralan of the Frostwolves.

Aggra - Lady Ysera

Malfurion - "Greetings friends."
Malfurion - "I sense a vast power has grown within you, young Thrall. You've achieved much since last we met."

Thrall - Master Stormrage, it’s good to have you back in the waking world.

Ysera - Friends, we have gathered here today to heal this world that we've sacrificed so much to save.
Ysera - For the first time, the Earthen Ring and the Cenarion Circle will unite to restore this great tree thereby healing the whole of Azeroth.

Nozdormu - Time is precious, sister. Let us see to our ritual.

Stranger - I'm sorry. Are we interrupting?

Thrall - THE TWILIGHT’S HAMMER!!

Stranger - Not so fast, son of Durotan. You and your allies have certainly set us back. But, the hour of twilight can not be averted!
Stranger - The Twilight Prophet knows that you, and you alone, are our final obstacle. He sent me to remove you from the game.

Thrall - I do not fear death.

Stranger - Death? (Laughter) Who said anything about death?

Thrall - *Screams in pain*

Aggra - Go’el. No!

Stranger - You may be this world's greatest shaman, Thrall, but you are only mortal. This is my master's curse upon you. Turning your great bond with the elements into your undoing.
Stranger - Even now, the elements are tearing you apart. And they shall feed upon your doubts and fears, 'til the last spark of life on this wretched world has been snuffed out.

Malfurion - "You'll regret this stranger!"

Stranger - (Laughter) Will I?
Stranger - Come, Shan'do. Certainly you recognize your former pupil.

Malfurion - "Fandral! What have they done to you!?"

Fandral - Naive, as always, I see. Your pet orc cannot save you now, Malfurion.
Fandral - And the flame of our vengeance draws near. Be ready!

Malfurion - "Fandral is corrupting fellow druids into something sinister. He may have other followers already. I must warn moonglade."

Aggra - But what of Go’el?

Ysera - He was the Earthen Ring's most powerful shaman, and the ceremony cannot continue without him. But, we must prepared to accept that he may be lost forever.

Aggra - No! Those mongrels have stolen my Go’el, but I will not forsake him... Ancestors forgive me.
Aggra - Steady yourself, friend. If we want Go’el back we must be prepared to fight for him.



Blue Posts
I couldn't report a couple of blue posts this week due to the Patch 4.2 frenzy, you'll probably find a couple of interesting posts below!
Originally Posted by Blizzard Entertainment
Dungeon Finder Call To Arms extra mounts rewards - More mounts!
Looking back on it I have to admit it's worded fairly poorly. The intent has always been that they won't contain raid mounts, but can contain mounts from anywhere else. It's really at the discretion of the designers to choose the mounts, we just didn't want people to think it'd be dropping Mimiron's Head or anything like that. You're right, it's a bit misleading. I wish we had caught that.

Sorry for the confusion. (Source)

Battlegrounds Win/Loss Ratio - Does the Horde win more in Battlegrounds?
Assuming the numbers you referenced from a third-party site about win/loss ratios between factions are accurate -- color me skeptical -- do you believe the Horde won 10% more often in Battlegrounds because of the way the two factions are designed (in terms of gameplay)?

If so, what distinct design imbalances exist between the two factions that you believe would cause the Horde to win overall in Battlegrounds 10% more often? They'd have to be major imbalances to produce such a ratio.

If it's not by design, but by player preference -- meaning more PvP-oriented players perhaps tend to roll Horde -- then what do you suggest we do? You say people will quit if we do nothing. Would they not quit if we maybe forced a percentage of PvPing Horde players over to Alliance?

Here is my take. If there are any discrepancies in Battleground performance between Horde and Alliance, they exist in each individual Battleground (not all of which favor Horde), are almost negligible in the grand scheme of balance to which you're referring, and really aren't reflective of overall design flaws. In terms of gameplay, the two factions are roughly equivalent. We designed both with love and care -- what faction, race, and class you choose to pick should entirely be based on your personal preference.

So, while there might be very small design flaws in making all Battlegrounds absolutely even for each faction, every other discrepancy is more a sociological issue. Could you argue we've designed one faction to be more appealing than another? I guess so, but then you're really starting to press into subjective arguments. (Source)

Are bosses too hard/is information too difficult to find?
When you use the word "study" here, are you referring to a normal learning curve (which is standard for most games, even simple ones like checkers and hopscotch)? Or are you being more specific, suggesting that even if someone learns how to play World of Warcraft, the only way he or she can progress through any kind of end-level or dungeon content is by spending countless hours pouring over manuscripts of boss encounters, class specializations, and item spreadsheets?

Standard learning curves aside, I'd argue that most players are capable of tackling dungeon content reasonably well (albeit not necessarily willing to, and that's fine) without referring to outside resources . Do those resources help? Definitely. For a lot of people, they do a great job at breaking important information into palatable, easy-to-digest pieces. And, of course, the more you know about a certain subject, the easier it is to approach. The same applies for most things in life: riding a bike, driving a car -- even playing other popular video games like Portal, Smash Bros, and League of Legends.

Now, could we make it easier for players who want to become more proficient to get their hands on helpful information? Absolutely. To touch upon your concerns specifically, we think the upcoming Dungeon Journal in 4.2 will be a huge boon to players when it comes to jumping into new encounters (http://us.battle.net/wow/en/forum/topic/2456449381). We also think that the game could do more to prepare players for those situations, in general -- in terms of actual gameplay -- and have a few ideas regarding how we might be able to accomplish that in the future. (Source)

Amani War Bear Color
It's purple. Yes, the one we originally previewed is a different color and we may make use of it one day. We try to get information to you as quickly as possible via content previews. The major issue we run into though, is that we're pushing for image assets and functionality information as soon as they come off the presses from our developers. So the quicker we are about getting you information, the more likely it is that something will change between the time the preview is posted, and the time the feature/content goes live. This is one of those cases and we're trying to work on ways to minimize them as much as possible. (Source)

Flying mounts in no-fly areas
Allowing more flying mounts to be used as ground mounts in no-fly areas is definitely something we're looking into. Right now, we sort of place flying mounts into three categories: Those that already make sense running around on the ground, and look good doing it. Those that would require a few more animations before they'd really look and feel appropriate. And those that would still seem out of place no matter what kind of visual tweaks we'd make to their ground run/walk.

Hippogryphs are a good example of a flying mount that we feel could work in no-fly areas with some additional animations. It's something we'd like to do in the future, definitely, but we wouldn't be able to guarantee any sort of timeframe when a change like that could occur. (Source)

Paying for premium services
These are premium services added to better accommodate the wants and needs of players. They do not factor into what you get for buying the game/expansions and paying monthly for access to the serers. By no means do you need any of these premium services to enjoy World of Warcraft gameplay to the fullest extent. Should you desire to take advantage of some extra services to enhance your enjoyment of the game though, they're certainly there for you... if you feel it's worth the price.

We've made countless quality-of-life improvements to the game in terms of content, UI, data storage, character profiles, etc. We've expanded upon what you get for your monthly subscription by leaps and bounds since the game was first released, but the subscription price has not changed.

Everything we do and every service we add costs more money than you might realize. So, if we do occasionally add some premium services which are purely to give you more options for enjoying the game how you want (changing your realm, faction, race, name, physical appearance, etc.), we need to make sure there is an appropriate value added to those services so we can sustain them, sustain our business, and keep focusing on making this the best game possible. (Source)

Warlock (Forums / Talent Calculator / Skills/Talents)
Unstable Affliction Hotfix
Spell power still affects it, but we felt the buff to the "backlash" damage from UA being dispelled was a little too high when the coefficient remained the same. Now you're getting about half the spell power bonus to the UA dispel damage, but the net effect should still be a buff to that damage in 4.1 compared to 4.0.6.

[...] It was my understanding that this hotfix was to compensate for an oversight. I believe it was intended that the coefficient be changed along with the buff in 4.1, but was missed originally, then caught when we started parsing the post-4.1 class performance data. I could be wrong though, so I'll see if I can get a better answer for you when I'm not at home trying to level an alt. (Source)

Yay! Let's nerf things before we fix the bugs!
That's a bit of an oversimplification of the issue here. When I say "a bit," I'm oversimplifying how drastically off the mark your comment is.

We pushed a hotfix for the pushback issue on April 27. Around the same time a change was checked in to tone down the dispel damage of Unstable Affliction. We understand some of you disagree, but the numbers were too high. Affliction warlocks are faring quite well right now, particularly in Arenas where this change really matters.

The reduction to the UA dispel damage was made on May 2, but we also found out that a programming issue prevented the original hotfix to the pushback bug from working correctly.

Performing server-side fixes to the game is tricky. Sometimes a bit of trial and error is involved to ensure the code changes we're making don't have major adverse affects on gameplay. We've been doing extensive testing on ways to fix the pushback issue for the last few days now. It looks like a client-side patch will be required. That's still not going to stop us from making other necessary adjustments. Even with the pushback issue, UA dispel damage was too high.

[...] I take it back. The pushback fix should now be live. You might need to log out for about 10 minutes to ensure it's picked up properly. It otherwise doesn't require a realm restart though. (Source)
by Published on 2011-05-06 09:27 AM

WARNING! WARNING! - This news post is an entire, giant, big, tasty, spoiler. If you plan to discover the legendary questline by yourself, cover your ears and close your eyes while you sing "la! la! la! la! la!" and hit the space bar with your elbow. However, if you want to know what's up with the legendary questline, check the preview below.

Once again, be careful, there are a couple of >>>> major spoilers <<<< in there.

Dragonwrath, Teracgosa's Rest Preview
Now that we can finally take a look at the game files the questline for the Legendary staff is starting to look much clearer, especially after Blizzard's preview! It's time to take another look at the now finished questline for the legendary staff, and a couple of other things.






Achievements
A couple of achievements are tied to Dragonwrath, Tarecgosa's Rest.
Originally Posted by MMO-Champion
Feats of Strength

Guild - Dungeon & Raids


Early datamining seems to indicate that the Dragonwrath Whelpling rewarded to the guild will be the "Tarecgosa Whelp" model but there is no confirmation yet.



Dragonwrath, Teracgosa's Rest - Questline
After going through things and stuff and poking at even more stuff, I eventually got the entire questline for Dragonwrath, Tarecgosa's Rest.

According to that screenshot released by Blizzard I wouldn't be surprised if some of the very important of the questlines were played as in-game cutscenes.

A Legendary Engagement / A Legendary Engagement
Objective - Speak to Anachronos in the Caverns of Time.
Description - I expected that I would find you here, . But then, we of the bronze flight have somewhat of an advantage when it comes to such things.

*Coridormi smiles.*

For reasons unknown to me, my master seeks audience with you. I would counsel you not to take this invitation lightly, . Anachronos seldom has cause to interact with mortals. Wisdom would dictate that you seek him out in the Caverns of Time at once.

Speak to me when you are ready and I shall personally deliver you.

A Wrinkle in Time
Objective - Speak to Anachronos in the Caverns of Time to witness the future of Azeroth.
Description - Listen carefully, , for though we are only beginning, time already grows short and the consequences of our failure are unfathomable. An event in the recent past has been obscured from my vision by the most powerful of magics. Its impact, however, has not.

If action is not taken to change the course of this timeline's future, the outcome is clear. Brace yourself, mortal, and behold the future of Azeroth.


All-Seeing Eye
Objective - Collect 25 Living Embers from Firelands and 3 Sands of Time.
Description - I perceive the questions that burn within your mind and I must confess that I share in your uncertainty... a rare position for one such as I, and a most unsettling one. As I scour time to find traces of this obscured event, you must aid me in the creation of an Eye, both to test your worthiness, and to provide an essential tool in the unraveling of this mystery.

Venture into the Plane of Fire, , and gather Living Embers. Bring them to me with Sands of Time and I will create the Eye.

On a Wing and a Prayer
Objective - Bring the Timeless Eye to Coldarra.
Description - Time well spent, mortal.

While you were struggling in the Plane of Fire, my watchers and I were able to determine where and, most importantly, when our vision was obscured. We have discovered that the shroud was placed over the Nexus, far to the north in the realm of the blue dragonflight.

I have attuned the Timeless Eye to show you the occurrences that remain hidden to us here. Go at once to Coldarra and search out a place suitable for the Eye's activation.

Travel well, friend.


Through a Glass, Darkly
Objective - Use the Eye of Eternity at the Nether Vortex in the Nexus. Meet Tarecgosa inside the Nexus where she will escort you to the rift.
Description - Tarecgosa listens as you explain your presence in Coldarra.

Your tale rings true, . Much has changed since the death of Malygos - little of it for the better. I know of the device you carry, and I recognize Anachronos' magic in its creation. There is but one place in all of Coldarra that would allow this Timeless Eye to be used discreetly.

You will need my assistance if you hope to succeed. Speak with me again inside the Nexus and you shall have it.


Actionable Intelligence
Objective - Speak to Kalecgos at Nordrassil in Mount Hyjal.
Description -

Impossible! Not even Arygos would dare to go to such lengths. I do not question your integrity, , but you must understand - your mortal mind can easily be deceived.

Regardless, Kalecgos must be informed of these events. You must travel to Nordrassil at once to seek him out. I shall remain here to conceal the evidence of our activities. Speak of this to no one else!


Delegation
Objective - Recover the Branch of Nordrassil from the Firelands.
Description - I am duty-bound to look into your claims immediately, , which means my mission here now must fall to you. A surge of ancient magic, far too strong to have occurred naturally, drew me here. I have since discovered a most troubling development.

A bough from Nordrassil has been ripped from the tree and taken deep into the Firelands. There, a powerful ritual threatens to corrupt Nordrassil, consuming it in flame. You must find a way to interrupt the ritual and reclaim the world tree's branch.


Nordrassil's Bough
Objective - Speak to Kalecgos to offer him the Branch of Nordrassil.
Description - Much has transpired since last we spoke. I have taken it upon myself to visit the Nexus and recover Anachronos's artifact, but not before using it for myself. Now I too have witnessed that which you have seen.

Before discussing the matter further, allow me to express my gratitude to you for your assistance, both here and in the Plane of Fire. Give me the Branch of Nordrassil, .


Emergency Extraction
Objective - Accompany Kalecgos to Coldarra. Speak to him when you are ready.
Description - Now, back to the matter at hand... I am convinced that the vision in the Nexus is one of Deathwing's illusions designed to bring conflict into our flight at a very fragile time. The Worldbreaker would only be strengthened were we to fall to infighting.

Still, a gnawing sense of unease tempts me to take a path of caution. It would be wise for me to take Tarecgosa and withdraw until the time of choosing.


At One
Objective - Speak to Kalecgos to agree to his proposition.
Description - I was charged with her protection, yet it was she who sacrificed herself for my sake. I cannot bear to lose her, . I must make a solemn request of you.

Never has a mortal borne the essence of a true dragon, but with your permission I would make an exception. Please, while there is life in her, will you allow me to bind Tarecgosa to you?


Time Grows Short
Objective - Collect 25 Seething Cinders from the Firelands.
Description - Tarecgosa is bound to you, , but only temporarily. An aspect's power is required to permanently seal her essence. Malygos's successor will not be chosen until Azeroth's moons next eclipse, and the bond you share will not last until then.

Fortunately, there is a way to buy us the time we need. Powerful elements exist that can extend the ritual's effects. Some of these can be found in the Plane of Fire, with which you've become familiar. Obtain them, , and sustain Tarecgosa until the eclipse.


Alignment
Objective - Accompany Kalecgos to the blue dragon council. Speak to Kalecgos in Coldarra when ready.
Description - The time of choosing has arrived, . While only members of the Blue Dragonflight may attend, Tarecgosa's binding makes your presence requisite.

I must ask that you take on her form and vote on her behalf. Do not tarry. The moment of the eclipse draws near....


Heart of Flame
Objective - Obtain the Heart of Flame.
Description - You are the first mortal to witness a dragon council, , and among the only beings in Azeroth to take part in the choosing of an Aspect. My ascension has endowed me with incredible power. I have taken the liberty to strengthen Tarecgosa's bond with you, though she will require a more... permanent home.

I would have you venture one last time into the Plane of Fire and bring me the heart of Ragnaros. When next we meet, I will be able to suitably thank you for all that you have done.


The Stuff of Legends (Temporary name?)
Objective - Speak to Hallegosa / Witnessed Kalecgos Ceremony in Stormwind
Description - It is an honor to make your acquaintance, Your deeds echo in the ears of Azeroth's creatures, mortal and immortal alike.

I shall present the heart of Ragnaros to Kalecgos when he arrives. Its power is to be harnessed to further endow your weapon. The ceremony is to begin shortly. I have been appointed to escort you there when you are ready.


Dragonwrath, Teracgosa's Rest - Transcripts
Last but not least, the sound files for the questlines are available and we have transcripts! Thanks to Radux, Sunshine, Buckwald, Magekid, Elysia, Syronius, Bahumut5, Treeston, and Zao for the help on those!

Anachronos
VO_QUEST_42_ANACHRONOS_VISION_01 - Listen well, mortal.
VO_QUEST_42_ANACHRONOS_VISION_02 - Countless threads are woven to create the fabric of our timeline.
VO_QUEST_42_ANACHRONOS_VISION_03 - As the Wardens of Time, we of the Bronze Dragonflight observe their infinite combinations.
VO_QUEST_42_ANACHRONOS_VISION_04 - When disruptions are detected by our watchers, we are charged with their repair.
VO_QUEST_42_ANACHRONOS_VISION_05 - A recent event obscured by powerful magics remains masked, even to me.
VO_QUEST_42_ANACHRONOS_VISION_06 - But the catastrophic outcome is plain.
VO_QUEST_42_ANACHRONOS_VISION_07 - Azaroth will burn!
VO_QUEST_42_ANACHRONOS_VISION_08 - While the details remain shrouded from our view, one thing we have gleaned
VO_QUEST_42_ANACHRONOS_VISION_09 - is that the fate of Azeroth hinges on the deeds of a mortal.
VO_QUEST_42_ANACHRONOS_VISION_10 - Are you the mortal on which so much depends?
VO_QUEST_42_ANACHRONOS_VISION_11 - Only time will tell.

Arygos
VO_QUEST_42_ARYGOS_ECLIPSE_01 - We gather to determine the fate of our troubled flight.
VO_QUEST_42_ARYGOS_ECLIPSE_02 - Our history has been wraught (sp?) with great challenge.
VO_QUEST_42_ARYGOS_ECLIPSE_03 - Our future promises even greater threats.
VO_QUEST_42_ARYGOS_ECLIPSE_04 - These circumstances demand a powerful leader.
VO_QUEST_42_ARYGOS_ECLIPSE_05 - I was raised at the feet of my father.
VO_QUEST_42_ARYGOS_ECLIPSE_06 - I watched as he steered us through adversity - never flinching from difficult decisions.
VO_QUEST_42_ARYGOS_ECLIPSE_07 - Some called my father mad, but even in his darkest hours his vision was clear.
VO_QUEST_42_ARYGOS_ECLIPSE_08 - He put the needs of this flight first and foremost.
VO_QUEST_42_ARYGOS_ECLIPSE_09 - He sought to consolidate our rightful power, fortifying us for the cataclysm that he saw coming!
VO_QUEST_42_ARYGOS_ECLIPSE_10 - Brothers, we must take what is ours. Under my leadership, this flight will rise again. Beyond the glory of our past, onwards to an even greater destiny. I will see to it!
VO_QUEST_42_ARYGOS_ECLIPSE_11 - Fools! Neltharion take you all!
VO_QUEST_42_ARYGOS_EYE_01 - I have agreed to this meeting, Worldbreaker - but at great risk. If this is discovered...
VO_QUEST_42_ARYGOS_EYE_02 - And once this... new order is established, my place will be secure, yes?

Deathwing
VO_QUEST_42_LEGENDARY_DEATHWING_01 - Call yourself Arygos, your barrier will buy you all the time you need.
VO_QUEST_42_LEGENDARY_DEATHWING_02 - With Kalecgos death, your destiny, as the blue aspect, shall be realized.
VO_QUEST_42_LEGENDARY_DEATHWING_03 - Your reign, over the realm of magic will be absolute. Even after the hour of Twilight.
VO_QUEST_42_LEGENDARY_DEATHWING_04 - But be warned, Arygos, son of Malygos. Do not make the mistakes of your father!
VO_QUEST_42_LEGENDARY_DEATHWING_05 - Cross me, and your punishment will be greater than the madness he suffered!

Kalecgos
VO_QUEST_42_KALECGOS_AMBUSH_01 - Tarecgosa!
VO_QUEST_42_KALECGOS_AMBUSH_02 - What is the meaning of this?
VO_QUEST_42_KALECGOS_AMBUSH_03 - Noooooooooooooooo!
VO_QUEST_42_KALECGOS_AMBUSH_04 - Ugh, Deathwing's vermin.
VO_QUEST_42_KALECGOS_AMBUSH_05 - (Grunting)
VO_QUEST_42_KALECGOS_AMBUSH_07 - Ohh.. Tarecgosa..
VO_QUEST_42_KALECGOS_ECLIPSE_01 - Brothers, sisters, Arygos speaks of our troubled past.
VO_QUEST_42_KALECGOS_ECLIPSE_02 - Indeed, we have suffered greatly.
VO_QUEST_42_KALECGOS_ECLIPSE_03 - But, I would contend that we are, at least, partly to blame for the scars we bear.
VO_QUEST_42_KALECGOS_ECLIPSE_04 - Let us turn from our old ways.
VO_QUEST_42_KALECGOS_ECLIPSE_05 - Let us not seek to extinguish magic from the world.
VO_QUEST_42_KALECGOS_ECLIPSE_06 - But to use it responsibly for the benefit of Azeroth and all its inhabitants.
VO_QUEST_42_KALECGOS_ECLIPSE_07 - It is true that our choice here today will affect the destiny of our flight, and, likely, the destiny of the world.
VO_QUEST_42_KALECGOS_ECLIPSE_08 - May the titans guide us. May we be inspired to choose with wisdom.
VO_QUEST_42_KALECGOS_FINAL_01 - Welcome, we've been expecting you.
VO_QUEST_42_KALECGOS_FINAL_02 - You are to be congratulated for the success in the Firelands.
VO_QUEST_42_KALECGOS_FINAL_03 - But praise alone will not suffice.
VO_QUEST_42_KALECGOS_FINAL_04 - We owe you a great deal for the part you have played in the destiny of our flight.
VO_QUEST_42_KALECGOS_FINAL_05 - Present me your staff that we may endow it with great power.
VO_QUEST_42_KALECGOS_FINAL_06 - Finally, Tarecgosa, our beloved sister who's essence you have generously borne, has chosen this staff as her permanent home.
VO_QUEST_42_KALECGOS_FINAL_07 - May her presence be a source of comfort and companionship to you.
VO_QUEST_42_KALECGOS_FINAL_08 - We thank you, friend of the blue dragonflight.
VO_QUEST_42_KALECGOS_FINAL_09 - We owe you a great deal for the part you have played in the destiny of our flight.
VO_QUEST_42_KALECGOS_GOSSIP_01 - You seem troubled.
VO_QUEST_42_KALECGOS_GOSSIP_02 - What brings you to me, mortal?
VO_QUEST_42_KALECGOS_GOSSIP_03 - Speak freely, friend.
VO_QUEST_42_KALECGOS_GOSSIP_04 - Something about you seems.. familiar.

Tarecgosa
VO_QUEST_42_TARECGOSA_AMBUSH_02 - You shall not have him!
VO_QUEST_42_TARECGOSA_INTRO_00 - What? What foolishness is this?
VO_QUEST_42_TARECGOSA_INTRO_01 - You there! Have your senses abandoned you?
VO_QUEST_42_TARECGOSA_INTRO_02 - Coldarra is no place for mortals now.
VO_QUEST_42_TARECGOSA_INTRO_03 - You must leave at once, if you value your life.
VO_QUEST_42_TARECGOSA_NEXUS_A_01 - The rift can be reached through this hall. Follow me.
VO_QUEST_42_TARECGOSA_NEXUS_A_02 - Stay close. If we are caught, it will be the end of both of us.
VO_QUEST_42_TARECGOSA_NEXUS_A_03 - Security here is much stronger than I recall. What is Arygos protecting?
VO_QUEST_42_TARECGOSA_NEXUS_A_04 - A sentry approaches. Hide yourself, quickly!
VO_QUEST_42_TARECGOSA_NEXUS_A_05 - The threat has passed. Come now, we must hurry!
VO_QUEST_42_TARECGOSA_NEXUS_A_06 - More sentries approach. There's no other way!
VO_QUEST_42_TARECGOSA_NEXUS_A_07 - I'll handle this one. See if you can find any others.
VO_QUEST_42_TARECGOSA_NEXUS_A_08 - Follow me, mortal. The rift is near.
VO_QUEST_42_TARECGOSA_NEXUS_A_09 - At last, we have arrived!
VO_QUEST_42_TARECGOSA_NEXUS_B_01 - Fight harder, mortal! We mustn't fail!
VO_QUEST_42_TARECGOSA_NEXUS_B_02 - Let none escape! Our efforts here cannot be discovered!
VO_QUEST_42_TARECGOSA_NEXUS_B_03 - Defeat them quickly, before more arrive!
VO_QUEST_42_TARECGOSA_NEXUS_B_04 - Augh, we cannot afford this delay!
VO_QUEST_42_TARECGOSA_NEXUS_C_01 - Assist me! There are too many!
VO_QUEST_42_TARECGOSA_NEXUS_C_02 - Watch out! More sentires!
VO_QUEST_42_TARECGOSA_NEXUS_C_03 - Arygos's drakes are attacking! Let none escape.
VO_QUEST_42_TARECGOSA_NEXUS_C_04 - Defend yourself, friend! Our attackers are formidable.
VO_QUEST_42_TARECGOSA_NEXUS_C_05 - Quickly, onto my back! We must escape this place.
VO_QUEST_42_TARECGOSA_NEXUS_D_01 - Protect me, while I break the barrier.
VO_QUEST_42_TARECGOSA_NEXUS_D_02 - What?! Twilight dragons? Here?
VO_QUEST_42_TARECGOSA_NEXUS_D_03 - Quickly! Make your way across the chasm.
VO_QUEST_42_TARECGOSA_NEXUS_D_04 - Careful, avoid his breath at all costs.
VO_QUEST_42_TARECGOSA_NEXUS_D_05 - I've destroyed his shield. Unleash your power now!
VO_QUEST_42_TARECGOSA_NEXUS_D_06 - Be filled with my power!
VO_QUEST_42_TARECGOSA_NEXUS_D_07 - Accept the blessing of the blue dragonflight!
VO_QUEST_42_TARECGOSA_WHISPER_A_01 - I am with you.
VO_QUEST_42_TARECGOSA_WHISPER_A_02 - Aaah, I feel myself slipping!
VO_QUEST_42_TARECGOSA_WHISPER_A_03 - Arygos must pay for his betrayal.
VO_QUEST_42_TARECGOSA_WHISPER_A_04 - Aaaah, I cannot hold on much longer!
VO_QUEST_42_TARECGOSA_WHISPER_A_05 - Be strong, mortal. Azeroth needs you.
VO_QUEST_42_TARECGOSA_WHISPER_A_06 - My thoughts are with you, mortal!
VO_QUEST_42_TARECGOSA_WHISPER_A_07 - Please, friend. Arygos must not prevail.
VO_QUEST_42_TARECGOSA_WHISPER_A_08 - Stay focused. Please, you must prevail!
VO_QUEST_42_TARECGOSA_WHISPER_A_09 - Please hurry! Little time remains!
VO_QUEST_42_TARECGOSA_WHISPER_A_10 - Hope is not lost. You mustn't fail!
VO_QUEST_42_TARECGOSA_WHISPER_A_11 - I am still with you, but barely!
VO_QUEST_42_TARECGOSA_WHISPER_B_01 - I am with you always.
VO_QUEST_42_TARECGOSA_WHISPER_B_02 - You are a treasure to Azeroth.
VO_QUEST_42_TARECGOSA_WHISPER_B_03 - Your deeds will live on forever in the memory of the Blue Dragonflight.
VO_QUEST_42_TARECGOSA_WHISPER_B_04 - Fight on! Hope shines through even the most utter darkness.
VO_QUEST_42_TARECGOSA_WHISPER_B_05 - Never give up.
VO_QUEST_42_TARECGOSA_WHISPER_B_06 - You are a master of the arcane, but never allow it to have mastery of you.
VO_QUEST_42_TARECGOSA_WHISPER_B_07 - Your power is great, but you are destined for even greater.
VO_QUEST_42_TARECGOSA_WHISPER_B_08 - Keep your mind and heart clear.
VO_TARECGOSA_GOSSIP_01 - Yes mortal, what is it?
VO_TARECGOSA_GOSSIP_02 - Beware, mortal. If you are spotted here, you will be killed on sight.
VO_TARECGOSA_GOSSIP_03 - You show great courage, for a mortal!
VO_TARECGOSA_GOSSIP_04 - Hurry mortal! You are not welcome here!

BlueSentry
VO_QUEST_42_LEGENDARY_BLUE_SENTRY_01 - Well done M'Lady. I will have the intruder disposed of at once.
VO_QUEST_42_LEGENDARY_BLUE_SENTRY_02 - As you wish.
by Published on 2011-05-05 06:04 PM

World of Warcraft Fast Patch 4.1.0A Notes
Originally Posted by Blizzard (Blue Tracker)
Notes for all World of Warcraft patches can be found here.

Patch 4.1 hotfixes can be found here.

Bug Fixes

  • Fixed an issue that sometimes caused player to disconnect when zoning into another location.
  • The title Blackwing's Bane awarded for defeating Nefarian on Heroic difficulty is now selectable again by characters who have earned it.
  • The targeting reticule should no longer disappear when players cast spells.
  • Resolved some issues that were causing Movement Enforcement Errors.
  • Resolved an issue affecting death knight runes after switching specializations.
  • Party member positions should show up correctly when in dungeons.
  • Animations while mounted should work normally again.
  • NPCs should no longer be floating... unless they're meant to float.
  • Character legs should move properly when the character is moving.
  • Players using a single client to connect to multiple regions should be able to do so again.
by Published on 2011-05-05 04:41 PM

Tier 12 Models Preview - Warrior
The Warrior armor set was also included in the files of yesterday's PTR build! If you missed the official preview a few days ago you might want to check it out if you're a Paladin, Mage, Rogue, Hunter, DK, or Priest.

A few things worth mentioning:


  • Other classes aren't in the game files yet
  • The helm of the warrior set is bugged on female models.
  • Multiple recolors have ALWAYS been here, and doesn't mean that Blizzard is going to use one color for each spec or anything like that. It's been like this for years. The official previews don't have multiple colors so just assume there's only one.






Official Previews


Paladin

Mage

Rogue

Hunter

Death Knight

Priest
by Published on 2011-05-05 06:28 AM

Patch 4.2 Character Selection Screen
The character selection screen has been updated as promised and you can now change the order of your characters!



Patch 4.2 - Tier 12 Set Bonuses
The Tier 12 set bonuses are already available in the game files!
Originally Posted by MMO-Champion
Death Knight (Forums / Talent Calculator / Skills/Talents)
  • Blood 2 Pieces - Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 for 6 sec and causes your abilities to behave as if you had 2 diseases present on the target.
  • Blood 4 Pieces - Your Dancing Rune Weapon grants 15% additional parry chance.

  • Frost/Unholy 2 Pieces - Your Horn of Winter ability also grants you 3 runic power every 5 sec for 2 min.
  • Frost/Unholy 4 Pieces - Your critical strikes with melee abilities deal 15% additional damage as Fire damage over 4 sec.

Druid (Forums / Talent Calculator / Skills/Talents)
  • Feral 2 Pieces - Your attacks with Mangle, Maul, and Shred deal 10% additional damage as Fire damage over 4 sec.
  • Feral 4 Pieces - Your finishing moves have a 20% chance per combo point to extend the duration of Berserk by 2 sec and your Barkskin ability grants an additional 10% chance to dodge for 12 sec.

  • Balance 2 Pieces - You have a chance to summon a Burning Treant to assist you in battle for 15 sec when you cast Wrath or Starfire.
  • Balance 4 Pieces - While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy.

  • Restoration 2 Pieces - Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4 Pieces - When your Lifebloom blooms, it instantly heals up to 2 nearby injured targets for the same amount.

Hunter (Forums / Talent Calculator / Skills/Talents)
  • Hunter 2 Pieces - Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 0% instant weapon damage as Fire.
  • Hunter 4 Pieces - You have a 10% chance from your autoshots to make your next shot cost no focus.

Mage (Forums / Talent Calculator / Skills/Talents)
  • Mage 2 Pieces - You have a chance to summon a Mirror Image to assist you in battle for 15 sec when you cast Frostbolt, Fireball, or Arcane Blast.
  • Mage 4 Pieces - Your spells have an increased chance to trigger Brain Freeze, Hot Streak, or Arcane Missiles. In addition, Arcane Missiles is now castable while moving.

Paladin (Forums / Talent Calculator / Skills/Talents)
  • Protection 2 Pieces - Your Shield of the Righteous deals 20% additional damage as Fire damage.
  • Protection 4 Pieces - Your parry chance is increased by 12% while Divine Protection is active.

  • Holy 2 Pieces - Casting Flash of Light, Holy Light, or Divine Light on your Beacon of Light target has a 40% chance to grant you 2% of your base mana.
  • Holy 4 Pieces - Your Divine Light also heals a nearby injured target for 20% of the amount healed.

  • Retribution 2 Pieces - Your Crusader Strike deals 15% additional damage as Fire damage over 4 sec.
  • Retribution 4 Pieces - Increases the duration of your Zealotry ability by 15 sec.

Priest (Forums / Talent Calculator / Skills/Talents)
  • Holy/Discipline 2 Pieces - Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
  • Holy/Discipline 4 Pieces - You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

  • Shadow 2 Pieces - Your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 sec.
  • Shadow 4 Pieces - While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target you gain Dark Flames, which reduces the cooldown of Mind Blast by 3 sec.

Rogue (Forums / Talent Calculator / Skills/Talents)
  • Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
  • Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

Shaman (Forums / Talent Calculator / Skills/Talents)
  • Enhancement 2 Pieces - Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target.
  • Enhancement 4 Pieces - Your Stormstrike ability also increases Fire damage you deal to that target by 6%.

  • Restoration 2 Pieces - Your periodic healing from Riptide has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4 Pieces - Your Chain Heal spell will jump to one additional target.

  • Elemental 2 Pieces - Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem.
  • Elemental 4 Pieces - Your Lava Surge talent also makes Lava Burst instant when it triggers.

Warlock (Forums / Talent Calculator / Skills/Talents)
  • Warlock 2 Pieces - Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 sec.
  • Warlock 4 Pieces - Your Shadow Bolt and Incinerate spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 sec.

Warrior (Forums / Talent Calculator / Skills/Talents)
  • Protection 2 Pieces - Your Shield Slam deals 20% additional damage as Fire damage over 4 sec.
  • Protection 4 Pieces - Your parry chance is increased by 6% while Shield Block is active.

  • Arms/Fury 2 Pieces - Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for $d1.
  • Arms/Fury 4 Pieces - Your Mortal Strike and Raging Blow abilities have a 30% chance to trigger a Fiery Attack, dealing 100% instant weapon damage as Fire.



Patch 4.1 Hotfixes - May 4
Originally Posted by Blizzard (Blue Tracker)
May 3-4

General
  • An issue was preventing some players from properly mailing account bound items to other characters on the same realm and Battle.net account. If you are still experiencing this issue, we recommend you log into both characters before sending the mail. The characters don’t need to be online at the same time for this to work.
  • Children’s Week quests should no longer be unavailable to players who recently transferred factions.
  • Flying wisp form and flying mounts, both living and dead, can enter bodies of water smoothly.

Classes
  • Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.

Rogue (Forums / Talent Calculator / Skills/Talents)
  • Shadowstep is instantly teleporting players behind their target when the target is in motion.

Dungeons & Raids
  • Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get.

Throne of the Four Winds
  • Damage from Ice Storm in phase 1 of Al’Akir is ticking twice per second, which was causing excessive damage on Heroic difficulty. To compensate, the damage per tick has been reduced for Heroic difficulty.

Items
  • Players are now able to get a random Darkmoon card inside of a Sealed Scroll Case, instead of always getting a Darkmoon Card of Destruction.

Quests & Creatures
  • The Innkeeper's Daughter can no longer be targeted for healing or harmful effects.
  • Players now fail The Crucible of Carnage: The Earl of Evisceration when killed by Lord Geoffery Tulvan during the encounter. Players are able to pick up the quest after it is failed and the event starts again without issue.
by Published on 2011-05-05 02:39 AM

Patch 4.2 Models - Bosses and Mounts!
Patch 4.2 added a fair amount of models to the game files, see the newest ones below!

PvP Mounts
Both Horde and Alliance got brand new PvP mounts, they seem to be a reward from the existing rated battlegrounds achievements. It's not very clear which achievement is required, Blizzard is probably still playing around with those:







Tarecgosa and Tarecgosa Whelp
Tarecgosa, the blue drake from the legendary staff questline got her own model. There's also a model named "TarecgosaWhelp" and I really want to believe that it is the Dragonwrath Whelpling rewarded by Dragonwrath, Tarecgosa's Rest - Guild Edition. There is no indication in the game files yet that it is indeed the reward, I will try to confirm that as soon as possible.





Malorne
Malorne is also in the game files and got a pretty nice model. For more information check Malorne on Wowpedia



Fandral Staghelm + Fire Scorpion
Fandral's model and his Fire Scorpion forms have been added.





Lord Anthrycist - Lava Form
It looks like Lord Anthrycist's fight will have two phases, he's much more fiery in one of those.



Lava Spiders
Two sets of Lava Spiders models have been added in this patch and they look awesome.





Winged Lion Pet
Yes. Seriously. So much cuteness.



Fire Elemental - Kar
A new Fire Elemental "Kar" model appeared in this patch, not sure if it's just an updated trash mob model or a boss.



Ragnaros Revamped
Ragnaros has been slightly revamped and looks a lot less stupid than in the Patch 4.1 game files.


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