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by Published on 2011-04-01 05:25 PM

We had a lot of interesting news today! Make sure you didn't miss anything!




World of Warcraft Patch 4.1.11 Preview
Originally Posted by Blizzard (Blue Tracker)
Random Guild Finder
  • As the popularity of the Guild Advancement system continues to rise, we realize an increasing number of players feel that the experience of finding an adequate guild continues to be daunting. To address this, we’re introducing an all-new Random Guild Finder! Players may use this new feature to queue for automatic guild placement. You’ll be placed with a random guild at the click of a button, allowing you to partake in whatever content they may or may not be doing. After being placed, you’ll receive a cooldown which will not allow you to leave the guild, or for them to remove you from the guild, for fourteen days. Get to know your new friends! We’re sure they’ll enjoy getting to know you. If the guild you’re automatically placed in does not exist on your current realm you’ll be automatically charged for a paid realm transfer and moved there.

Appearance Tab
  • Acknowledging the continued requests of our players, an Appearance tab has been added to the game! The Appearance tab will finally, at long last, allow players to customize the look of their non-combat pets. Simply summon a non-combat pet and use the Appearance tab to change its look to that of any of the other non-combat pets you own. Summon, customize, and play!

General
  • Character armory profiles will now display current guild status: Solo, In a Guild, Looking for Guild, G-kicked, and It’s Complicated. In addition, character portraits now have the option to be displayed as a self-taken cellphone picture from in front of a bathroom mirror.
  • To ensure The Burning Crusade starting zones remain consistent with the rest of Azeroth, it is once again no longer possible to fly in Azeroth.
  • Dance Studio has been removed from the game due to lack of use.
  • Vashj’ir is now 20% more disorienting.
  • Players in capital cities will receive a 2-hour debuff “Homebody” that increases damage taken and reduces damage and healing given by 10% for every 10 minutes they’re within city limits. We hope this encourages something.
  • The mouse can now no longer be used to turn player characters. In many cases, this gave certain players a slight advantage over those that used their keys to turn.

Classes: General
  • Talents are now automatically chosen for a player based on the main specialization chosen.
  • Due to player feedback regarding night elf, blood elf, and worgen “flippy” jumps, player characters can no longer jump.

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Hero Class improvements
  • Death knights now earn slightly more experience and gold than other character classes.
  • When using the Need Before Greed looting system, other players may not roll on loot until the Hero Class has chosen to pass.
  • Whenever a player takes a screenshot of a boss kill or similar accomplishment, all death knight characters will appear slightly more prominent in the image.
  • Death knight customer support tickets will always be handled before those of other players.
  • Death knights are now required to murder an innocent seven times per week or suffer the “Going Soft” debuff, which reduces damage dealt by 15%.
  • Death knights can now increase their damage by yelling KIAI into their microphone. Damage is increased by 10% for every 10dB.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Druid forms are now considered vehicles, allowing one player to ride on the druid’s back while in any form, even their humanoid form.
  • Scratching Post (legendary Feral staff), introduced in a recent patch, was created accidentally and has been removed.
  • Different models have been added for male and female versions of Bear Form. The difference is subtle unless you know where to look.
  • Druids no longer talk to Innkeepers to set their Hearthstone. They are instead now required to talk to Stable Masters.
  • Aquatic and Travel Form were causing too much of a performance hit and have been replaced with lower poly models.
  • Druids now perform an area-of-effect knockback when harvesting herbs, looting, or skinning (does not remove Flight Form).

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Hunters now earn Valor Points when they are effectively Vote Kicked from a Dungeon Finder group.
  • Chimera Shot, Kill Command, and Explosive Shot have been redesigned as Chimera Trap, Kill Command Trap, and Explosiver Shot, respectively.
  • Pets: regardless of what pet is actually tamed, these creatures will appear as either a wolf (Horde) or cat (Alliance) when in combat. In addition, we have implemented an exciting new cross-breeding system where players can mix pets of various families with unpredictable results. Be the first on your server to show off a Mothmonkey, Crocoliskchimera or Warp Crab (these will still appear as either a wolf/cat when in combat).
  • Ettin’s Grip (new talent) allows the hunter to equip two ranged weapons simultaneously.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • In addition to their current spells, mage Mirror Images now can randomly cast Frost Nova, Ring of Frost, Portal: Dalaran, and Mirror Image. Mirror Images summoned by Mirror Images can also cast Mirror Image. Mirror Images summoned by Mirror Images that are summoned by Mirror Images can also cast Mirror Images. Mirror Images that are summoned by Mirror Images that are summoned by Mirror Images that are summoned by Mirror Images…
  • The coefficients of all mage cast time spells have been tweaked to be 15% more jaw-dropping.
  • All Frost mages now receive a complementary personal Arena rating of 2200 upon reaching level 85.
  • Frost mages have been given one additional snare effect, so that they will be brought up to the level of other classes (combined).
  • All mage spells that deal Fire damage now appear green.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Judgement has been removed from the game.
  • Judgment (new ability) unleashes the energy of a Seal for Holy damage.
  • All talents and glyphs which referred to Judgement now correctly affect Judgment.
  • The sound of most Retribution abilities has been redesigned to produce a more audible clunk when used. The rotation should now feel clunkier overall.
  • Paladins are now required to tithe 10% of their gold income to their church.
  • Paladin chat and whispers now appear with sparkles.
  • Some paladin abilities did not contain the words Sanctity, Divine, or Justice. This has been corrected.
  • The duration and cooldown of Divine Shield have been changed to 15 seconds.
  • Divine Shield no longer causes Forbearance.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Members of this class must now make a vow of chastity.
  • The Shadow priest talent tree has been redesigned to give them access to most of the cooler abilities of Affliction warlocks.
  • Lightwell.
  • Four new reactive shields have been added to the Discipline tree. These new spells are called Heal, Greater Heal, Flash Heal, and Prayer of Healing.
  • Evangelism now has a 2% chance to convert all surrounding party members to the priest class.
  • Leap of Faith’s cooldown is now reset if cast on a tank that has targeted an enemy but is not yet in combat.
  • Discipline priests we heard you like shields that heal, so we put shield in your shield so you can heal while you heal.
  • All Shadow priest spells that deal Fire damage now appear green.

Rogue (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Due to continual misspellings of the “rogue” class, we have officially changed the name to the easier to type “rouge.”
  • Pick Pocket now works on friendly players, bankers and auctioneer NPCs.
  • Vanish now has an additional 5% chance to fail for no discernable reason.
  • Rouges equipping helms that resemble eye patches now suffer a 2% hit penalty from lack of depth perception.
  • All archways, portals, portholes, and doorways now contain locked doors which require a rouge’s Pick Lock skill to open.
  • Sleight of Hand now allows rouges to roll a perfect 100 on boss drops.
  • Cheap Shot has a new more anatomically appropriate animation.
  • Rouges are now required to pick up all of their blades after casting Fan of Knives before it can be used again.
  • Rouges may now cast Stealth while Stealthed, entering the state of Double Stealth, which is not only stealthier than Stealth, but also causes the word stealth to cease to make sense to your brain. Stealth.

Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • A healing tree has been added for shaman.
  • Flame Shock, Earth Shock, Dot Shock and Frost Shock have all been combined into a new spell called Bus Shock. This ability is less exciting, less powerful and harder to use than equivalents of comparable classes, but it has a new icon.
  • Maelstrom Weapon, Unleash Elements, and Spiritwalker’s Grace have been redesigned as Maelstrom Totem, Unleashed Totem, and Spiritwalker’s Totem, respectively.
  • The Elemental tree is now the Elementary tree, and allows use of new abilities Eat Paste, Nap Time, and the Macaroni and Glitter Totem.
  • The shaman now have a Totem Belt, allowing them to carry their totems with them at all times.
  • All totem ranges reduced to 1 yard.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Female warlocks are now correctly called witches.
  • Warlocks and witches now take additional damage when fighting in direct sunlight.
  • Demons now have a new resource system called Happiness. Torturing, mistreating or speaking harshly to a demon pet will reduce its happiness. The Succubus is an exception to this rule.
  • Whenever 2 or more warlocks or witches appear in a raid together, the damage dealt by any mages in the raid decreases by 5%. This effect stacks up to 5 times.
  • In addition to their current talent trees, warlocks and witches can now spend points in any mage talent tree as well.
  • To make the Demonology tree feel more 'demony' warlocks and witches not specced into this tree will be unable to summon demon companions.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • The Arms and Fury warrior hybrid tax is now slightly taxier than other hybrid taxes.
  • A bug was discovered that prevented warriors from popping Enrage as intended. This has been fixed.
  • Charge has been removed from the game.
  • Warrior’s base movement speed has been increased by 300%.
  • In addition to Throwdown’s knock down and stun effects, it will also inflict a horror effect.
  • To improve the success rate of Heroic Leap, its range has been reduced to 3 yards.
  • Quantum Leap (new ability) propels the warrior through time and space, allowing the warrior to take over the identity of an unknown character in an attempt to improve their life or prevent disaster. Cooldown 5 minutes.

Dungeons & Raids
Firelands
  • An attunement quest for Firelands is now available! In order to be eligible for the upcoming raid, players must first encounter Deathwing while he is randomly attacking a zone and collect his leavings. Epic quest lines will also need to be completed to collect the leavings from the other Aspects to combine them into the Patty of the Five Flights – the key to unlock the Elemental Plane of fire in the upcoming 4.2 patch.
  • Invisible walls have been added around all harmful ground effects.
  • All dungeon & raid bosses now have legs. If they already had legs, they got more legs.
  • In order to make the Cataclysm expansion appeal to all players’ sense of nostalgia, shaman, druids and paladins may now only queue as healers when using the Dungeon Finder.
  • Tank Stimulus: Successfully completing 25 Dungeon Finder runs as a tank will grant you a $400 Federal tax credit. (Requires Form 8863)
  • To help ensure players are only using the Vote Kick feature for the greater good of the group, anyone who initiates a Vote Kick will be kicked themselves regardless if the vote passes or not.
  • Ever a player favorite, the level-80 10- and 25-player raid of Icecrown Citadel is being reintroduced as a level-85 Heroic 5-player dungeon.
  • Ever a player favorite, the level-85 10- and 25-player raid of The Bastion of Twilight is being reintroduced as a level-85 Heroic 5-player dungeon.
  • Ever a player favorite, the level-85 10- and 25-player raid of Firelands is being reintroduced as a level-85 Heroic 5-player dungeon.
  • Ever a player favorite, the level-85 Heroic 5-player dungeon of Deadmines is being reintroduced as a level-85 Heroic 5-player dungeon.

Items
  • All items have had a 65-100% reduction in Fun.

Professions
Cooking
  • A new recipe has been added to Cooking which can be very rarely found inside Deathwing’s leavings. [Recipe: Epic Meal Time] – Use: Set out an epic meal to feed your entire raid or party! Restores 192,000 health and 192,000 mana over 11 seconds. If you spend at least 10 seconds eating you will become sick and “refund” all gained health and mana.

PvP
  • All Arena teams must now contain the word “cleave” somewhere in their name.
  • Resilience has been made more literal. Players with high resilience no longer take less damage in PvP, but now bounce when dropped.
  • Azshara Crater is now no longer mentioned so players will stop asking about it.
  • New Battleground brackets! To further promote fair play Battlegrounds are now bracketed for every single level. 10-10, 11-11, 12-12, … 77-77, 78-78, etc.

Quests & Creatures
  • To ensure Orgrimmar and Stormwind are the premiere cities for Cataclysm, NPC’s have been removed from all other cities.
  • All NPC’s now have a 25% chance to Dodge right-clicks.
  • Due to the popularity of the “Save the Wee Animals” quest in Hyjal, all quests now include an element that requires you to pick up fleeing animals.

Races
  • The Worgen “sniff” sound has been replaced by Rebecca Black’s hit single, Friday. The song will play in its entirety. Every time.
  • The name of the draenei race has been adjusted to have 20% more vowels.
  • Draeneie - The male draeneie laugh has been tweaked to be 7% more irritating.
  • The tauren race may no longer choose the paladin class, because… come on. Really?
  • The dwarf race’s passive wenching bonus now works correctly.
  • Female worgen have been cured of their curse and now have only a human form.

User Interface
  • All spells and spell macros now have added RP-immersive elements built in that will transmit to all players automatically every time a spell is cast. These cannot be changed or disabled. Examples:
  • Flash Heal: “%n raises her hands skyward and calls forth a beam of bright white light that penetrates deeply into the souls of her comrades, healing their wounds and urging them forth in battle!”
  • Kick: “%n casually approaches you and dons a monocle before engaging you in a casual discussion concerning local politics and refined beverages. Eventually, the discussion grows heated, and he abruptly tosses his pipe at your feet.”
  • The UI addon system has been converted from LUA to Scaleform. All addons will need to be recoded.
  • Show/Hide pants has been added to the Interface Options menu.
  • A slider has been added to allow scaling of shoulder armor size.
  • To toughen players up for their encounters with dragons and demons, the in-game emote “/hug” has been removed from the game.
by Published on 2011-04-01 03:53 PM

Wings of Chaos and Divine Wings on the Blizzard Store
It seems that the next in-game item from the Blizzard Store went online today for a short moment before it was taken down by Blizzard. It will most likely be available on live servers very soon and we had time to gather most of the information on them.


  • Each set of wings costs $19,99 and can be bought separately.
  • You can buy both sets for $29,99.
  • Just like any Flying mount, the wings require Expert Riding and their speed will scale up to 310% depending on your riding skill.

Divine Wings
Wings of Chaos


Achievements
These items are much more important than the ones previously sold on the Blizzard store and will have their own Feats of Strength.

Category Description Pts
Feats of StrengthDivine Wings
Owner of the Divine Wings from the official Blizzard Store.
0
Feats of StrengthWings of Chaos
Owner of the Wings of Chaos from the official Blizzard Store.
0
by Published on 2011-04-01 09:49 AM

Make sure you check the dedicated page on Blizzard's website, they're pretty!




Introducing Crabby: The Dungeon Helper
Originally Posted by Blizzard (Blue Tracker)
The next content update for World of Warcraft introduces a brand-new feature designed to make your experience in Azeroth a whole lot user-friendlier. Meet Crabby: The Dungeon Helper! This adorable and knowledgeable crustacean companion will guide you through the game with useful hints, tips, and tricks for every situation. Read more about this upcoming feature on our new Crabby information page.


Dungeon Preview: Tomb of Immortal Darkness
Originally Posted by Blizzard (Blue Tracker)
Deep below the damp graveyards of Duskwood, an ancient evil stirs in the darkness....

Featuring new gameplay mechanics, revolutionary Deep Dark® technology, three challenging bosses, and a host of incredible rewards, the Tomb of Immortal Darkness will be the third dungeon to see the light – well, maybe just a dim spark in an ocean of utter blackness – in the next World of Warcraft content update. Click here for a preview of the epic adventures that await!



Experience StarCraft Like Never Before
Originally Posted by Blizzard (Blue Tracker)
We’re proud to present the next step in the evolution of the StarCraft series... and Blizzard Entertainment's long-awaited return to the console scene. Check out our new game information page for all the details, and get ready to fight for control of the Koprulu Sector like never before!


Hold the Power of the Horadrim in Your Hands
Originally Posted by Blizzard (Blue Tracker)
After years of fevered development and tireless research into the mysteries of the Horadrim, we’ve finally succeeded in capturing the power of one of Sanctuary's most enigmatic artifacts in a portable, downloadable form…. Behold, the Horadric Cube app for your smartphone or supported mobile device! But beware: great power often comes at a terrible price. Visit our Diablo III Horadric Cube app page to learn more, if you dare.
by Published on 2011-04-01 03:59 AM

World of Warcraft 5.0 - Panda Mania!
In the latest Patch 4.1 PTR Build, two new halloween masks textures have been added to the game files:


  • Helm_MaskHalloween_PaF.blp
  • Helm_MaskHalloween_PaM.blp

They seem to be early-alpha texture but according to what happened with the datamining/leak of the Cataclysm races 2 years ago, it looks like Pandarens will be the race of the next expansion! The name of texture for any piece of headset always ends with the first 2 character of the name of the race (Pa) and the gender (M/F), according to how the textures look it's really easy to conclude what the new race is.


More datamining reveals that the expansion is apparently named Panda Mania! and also uncovered a possible trailer ....

by Published on 2011-04-01 12:01 AM

Paragon Sneak Peek: Ragnaros, the Firelord
Paragon just released a Sneak Peek of the Patch 4.2 Ragnaros Raid Encounter! It looks like today will be a very eventful day in the world of WoW!




Message from Paragon
As many of you have been suspecting, we have been playing on Blizzard’s private Test Realm (pTR) for quite some time now doing specialized raid encounter testing. We have had the chance to test all of the 7 encounters in the Firelands raid instance coming in patch 4.2, and wanted to give a small sneak peek of the upcoming content.

Since most of the abilities from the Ragnaros 2.0 encounter seem to have been datamined already, we thought we’d start from that, and release a complete strategy guide for the 25-man heroic mode of the encounter based on our pTR experience.

Between the intensive testing sessions we asked Lazei to write down a few words about the boss:


Lazeil:
"First I have to thank Blizzard for this amazing opportunity; we were given an unique chance to directly make an impact on WoW raid development. We love the game and we of course want to help Blizzard to make the game as good as possible. The first raid tier of Cataclysm wasn't exactly as polished and perfect as we have come to expect from Blizzard, and I guess the developers themselves probably weren't quite happy with how some of the bosses ended up dying. They contacted us, as we had already established ourselves as experts on raid stacking, clever use of game mechanics, and non-stop raiding for days on end, which made us the perfect quality assurance team for fine-tuning heroic mode encounters.

The pTR provided us with almost unlimited raid setup potential. We tried out pretty much everything, as is the Paragon raid mentality. Let's just say that the encounter initially wasn't balanced around having 20 paladins in the raid… Many changes were made, and we're happy to say that the encounter in its current state has near perfect class/spec balance. Even shamans are somewhat useful, despite the pretty much complete revamp they did with the class

As for the fight itself, what an amazing encounter. It's requires a brutal combination of LK25H-like teamplay and pre-change Al'Akir 25H P1 individual player skill. All the other Cataclysm bosses, which were all pretty damn hard to begin with, are easily blown away by Ragnaros 2.0. On top of that, we were told that in the live version there will be a surpise they didn't want to show us yet.

Unfortunately our NDA disallows making available unreleased in-game art, so we cannot share videos or screenshots from our testing. The strategy itself is fair game though, and we wanted to release it beforehand so we wouldn’t have an unfair advantage in the upcoming race. I hope you have as much fun theorycrafting the fight as we did!"
by Published on 2011-03-31 02:06 AM

Patch 4.1 Public Test Realm Notes - March 30
The Patch 4.1 Public Test Realm Notes have been updated once again and contain a lot of interesting changes!


  • Many "Account Bound" heirlooms are now labeled as "Battle.net Account Bound". (See the notes for more info)
  • A couple of classes changes from the past 2 PTR builds
  • A lot of 5-man dungeons changes
  • The rate at which Honor Points are earned has been doubled.
  • Guild Challenges are now available for testing.

Originally Posted by Blizzard Entertainment
Achievements
PvP
  • The following Battleground achievements have been permanently removed from the game, as they do not function correctly with the achievement tracking system:
    • Guild Gankin' in Gilneas
    • Guild Gulch
    • The Peak of Perfection
    • The Perfect Guild Storm
    • Storming the Beach

Achievements Bug Fixes
  • The guild achievements for earning exalted reputation with factions (Ambassador, Diplomacy, and United Nations) have been fixed to now correctly count cumulative guild members with exalted factions. Previously, these achievements would only count exalted factions on one guild member.
  • The guild rated Battleground title achievements should now properly be awarded.

Items
Account Bound Items
  • Many "Account Bound" heirlooms are now labeled as "Battle.net Account Bound", meaning that they can also be traded or mailed to characters that are on different World of Warcraft accounts under the same Battle.net account.
  • Mail sent to characters on the same Battle.net account now arrives instantaneously, as it does for the same World of Warcraft account.
  • Mailing account-bound items to characters of the opposite faction on the same Battle.net account will now correctly translate faction-specific items to their appropriate equivalent.

Raids & Dungeons
Blackrock Caverns
  • Aura of Arcane Haste now has a clearer visual on the bearer of the aura.
  • Bound Flames in the Karsh Steelbender encounter no longer create Lava Pools when they are killed.
  • The Short Throw ability used by Twilight Sadists has had its range reduced to 10 yards.

Deadmines
  • Ragezone cast by Defias Blood Wizards now only increases damage dealt, no longer increasing damage taken.

Grim Batol
  • Bleeding Wound damge from General Umbriss has been lowered by 20%.
  • Malignant Trogg now moves more slowly.
  • Encumbered damage bonus from Forgemaster Throngus has been reduced by 50%.
  • Invoked Flaming Spirits should prefer non-tank targets to fixate on.
  • The Twilight Flame Patch from the Twilight Drake has been removed.
  • The cooldown portion of the Twisted Arcane buff cast by Azureborne Seers has been removed.

The Stonecore
  • Ground Slam now has a pre-cast visual on the ground in front of Ozruk. In addition, Ground Slam's damage and radius have been reduced.
  • High Priestess Azil's Seismic Shard now has a more obvious warning visual.

Throne of Tides
  • Gilgoblin Hunters' Poisoned Spear direct and periodic damage has been reduced.
  • Gilgoblin Aquamages' Tsunami damage has been reduced.
  • Visual effects during the Lady Naz'jar encounter have been improved for clarity.
  • Blight Beasts summoned during the Ozumat encounter now deal less damage with Aura of Dread.

Vortex Pinnacle
  • The Air Nova ability triggered when a Gust Soldier is killed has had its knockback effect reduced.
  • Altairus now spawns closer to the center of his platform, away from the edge.
  • Temple Adepts and Ministers of Air now wait 2 seconds before starting a spell cast when they are first engaged.

Wailing Caverns
  • The maze section has been removed, and nearby creatures and bosses have been adjusted to compensate.

Guilds
  • Guild Challenges are now available for testing.
    • These challenges can be found in the Info pane of the guild UI.
    • Guild Challenges fall into three categories: Guild Dungeon Run, Guild Raid, and Guild Rated Battleground.
    • Each challenge can be completed a set number of times per week. Guild groups participating in level-appropriate Heroic or normal difficulty dungeons and raids, or Rated Battlegrounds, will automatically qualify for challenge credit.
    • Each time a Guild Challenge is completed, the guild will be awarded experience and gold deposited directly into the Guild Vault, as well as the opportunity to earn all-new achievements. A popup or “toast” will be displayed to confirm a Guild Challenge has been completed (similar to achievement alerts).
    • Guild experience earned via Guild Challenges will be awarded above the daily cap. The experience cap will move forward relative to the amount of experience obtained through completing Guild Challenges (similar to rested experience for characters).
    • Guilds already at the level cap will be awarded substantially more gold in place of guild experience.
    • Gold rewards require the qualified guild members of the group to be honored with their guild, and the guild must be level 5.
Professions
Alchemy
  • Flask of Steelskin now grants 450 Stamina, up from 300. The Mixology bonus for alchemists remains at 120 stamina.

Player vs. Player
  • The rate at which Honor Points are earned has been doubled.

Arenas
  • Arena matchmaking can now extend beyond a team's Battlegroup.
  • Battleground raid leaders can now move players from other realms among raid subgroups.

Classes: General
  • All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Unholy
  • Desecration no longer triggers when an applicable strike hits a snare-immune target. This is primarily to avoid unnecessary spell effect clutter during boss encounters.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Cyclone duration has been reduced to 5 seconds, down from 6.
  • Lacerate bonus threat has been removed and replaced with increased initial damage done.
  • Savage Defense has been redesigned slightly. Instead of a single charge absorption, it now places an absorption effect on the druid absorbing up to 35% of the druid's attack power (modified by mastery, if applicable) in damage and lasting 10 seconds. There are no longer any charges on the effect.
  • Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6, and is now trainable at level 18 (training cost has been reduced). In addition, the bonus threat from this ability has been removed and replaced with increased damage done.
  • Thrash bonus threat has been removed and replaced with increased damage done.

Restoration
  • Nature's Swiftness now also increases the healing done by th eaffected nature spell by 50%.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Pets
  • Summoned pets now start with 100 focus, up from 0.

Hunter Bug Fixes
  • Hunters will automatically acquire a new target if the current target dies in the middle of a cast.
  • Aimed Shot and Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
  • Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.
  • Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arcane
  • Arcane Blast damage has been increased by 13%. cast time has been reduced to 2.0 seconds, down from 2.35 seconds.
  • Arcane Explosion damage has been increased by 30% 13%.

Frost
  • Fingers of Frost bonus damage applied to Ice Lance has been increased to 25%, up from 15%.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Protection
  • Sacred Duty can now be activated by Avenger's Shield in addition to Judgements. The effect now lasts 10 seconds, down from 15.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
  • Holy Word: Sanctuary healing done has been increased by 35%. In addition, it has a new spell effect.

Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration
  • Cleansing Waters now has a 6-second internal cooldown.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
  • Unstable Affliction damage done when it is dispelled has been doubled, but this damage can no longer be critical.

Glyphs
  • Glyph of Soul Swap now increases the cooldown of Soul Swap by 15 seconds, up from 10 seconds.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Heroic Leap is no longer on the global cooldown, similar to other warrior movement abilities.

Protection
  • Gag Order now applies to Pummel and only affects Heroic Throw, giving these abilities a 100% chance to silence the target for 3 seconds. In addition, Gag Order lowers the cooldown of Heroic Throw by 30 seconds.

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