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by Published on 2016-07-28 06:04 AM

Patch 2.4.2: First Look - Overview, Season 6 Rank #1 GR 127 Clear

Building Bases Finalist Voting - HearthPwn Card Design Competition

Weekly Rotation & Sales for July 26, Town Hall Heroes Ep. 114, Into the Nexus #118

July 26th Overwatch Patch - Ana Buffs, McCree Balance, Bug Fixes

Harbingers - Khadgar Preview
Another episode of the Harbinger animated series is releasing tomorrow, this time focusing on Khadgar.


Unable to See Friends in Your Party In-Game
Originally Posted by Blizzard (Blue Tracker)
We are currently investigating an issue where players in your party or raid may not be visible in-game due to being out of phase or on another realm. Our development team is currently working on a resolution and we'll be using this forum sticky to provide updates.

Preview - Professions in Legion
Originally Posted by Blizzard (Blue Tracker)
In World of Warcraft: Legion, a number of updates and improvements to Professions are on their way. Today, we’re taking a look at the new ways you’ll work with the resources of Azeroth—as well as some new raw materials left in the wake of the Burning Legion invasion.

Quest to Be the Best
First and foremost, you’re going to find yourself going on more Profession-related quests than ever before. An Archaeology questgiver may want you to work with Brann Bronzebeard. A Jewelcrafting questgiver may challenge you to put the finishing touches on some gems. Only a commitment to working with your Profession trainers will earn you the most cutting-edge recipes. There are new quests related to most everything you do in each Profession, and as you learn your new and improved tradeskills, Profession-oriented quests will push you to rank up your recipes.

Recipes With Ranks
That’s right, in Legion, you’ll commit to your recipes to upgrade them, making them more efficient than they previously were. You can see each recipe’s rank in stars in the updated Professions window.


Ranks also apply to your gathering Professions—mining, herbalism, and skinning—where you’ll earn ranks of perks that make you a better gatherer.

Obliterum and Blood of Sargeras
You’ll find that among the many new items related to Professions in Legion, two will surely stand out: Obliterum and Blood of Sargeras. You’ll obtain Blood of Sargeras in a number of ways—it can be an added drop when gathering or disenchanting, and can be received in all manner of quest and dungeon rewards.

Blood of Sargeras is a rare reagent used in many recipes, from Engineering’s Cranial Cannons (a gun you wear on your head) to Jewelcrafting’s Chatterstone toy. Along with other reagents, Leatherworkers will use 25 Blood of Sargeras to craft the Great Northern Elderhorn mount.

You’ll obtain Obliterum by obliterating crafted gear at your Obliterum Forge in Dalaran.


Obliterum is the epic item that upgrades the item level of your crafted armor by 5, taking it from item level 815 all the way to item level 850. As with so many steps in your professional development, gaining access to your Obliterum Forge is the subject of a quest line.

This Thing Goes to 800
Every Profession in Legion has 100 new levels of fascinating and fel discoveries for you to make, as well as new and exciting adventures for you to undertake. Archaeology in the Broken Isles means new finds that can turn up a mount, a pet, a toy, and some items that are available via quests rather than digsites. Tailors can make clothes chests that allow others in their party or raid to try on a whole set of clothes in one click. First Aid quests will have you bandaging up the wounded on the front lines of the war against the invading Legion. Scribes will create valuable Vantus Runes, which increase your performance against a specific boss, and you’ll want to savor Cooking, which now includes bacon.

Some Blacksmiths will even learn how to craft a Steelbound Devourer mount!


Want to know more? Last month, Senior Game Designer Paul Kubit answered a number of questions from players about Professions in Legion—check out the VoD below.


Group Loot Bugs
Originally Posted by Blizzard (Blue Tracker)
We used Group Loot again in our raid last night and it is really getting frustrating. We are consistently having people that arent able to roll need on something that they want because of the iLvl restrictions, everyone in the raid was able to roll need on the Conq Tier Tokens even if they werent Paladin, Priest, Warlock ....
There's a significant bug with Group Loot that posts like this have brought to light over the past day. On Leather and Mail armor, which has both Intellect and Agility, the presence of Intellect is incorrectly preventing Rogues and Hunters from rolling Need on those items. That's obviously unintended, and terrible. It shouldn't behave that way, and we're working towards a fix within the next day.

The Tier Token behavior you mention is also unintended - class restrictions should be respected. We'll investigate and fix if something is awry there.

No comment on the issue of iLvL restrictions preventing rolls? Or is that a working as intended with the intention being to really force PL on all situations and hope that altruism suddenly grows in the cesspit that is most of the playerbase?
Sorry, I should have mentioned that. We don't believe that is currently happening, and it's absolutely not intended. If an item is for your class, you should be able to roll Need on it regardless. If it is specifically for your spec, your roll should take priority over off-spec rolls. And if an item is not for your class (unequippable or intended for a role your class cannot perform, such as a rogue looking at a tank trinket ), then you should only be able to roll Greed/DE. There should be no other logic or restrictions on the system, and if you encounter any, we'd be very interested in hearing more.

The reports we've seen that seemed to blame player item level for inability to roll, thus far, were actually caused by the Rogue/Hunter issue I mentioned above.

Blue Tweets
Originally Posted by Blizzard Entertainment
UI / Addons
How do I turn off that new center resource display?
Interface -> Names -> Personal Resource Display (WatcherDev)

Forging a Hero - Arthas Statue
Blizzard made a nice Arthas Statue for the 25th anniversary of the founding of Blizzard Entertainment!




Originally Posted by Blizzard
This year marks the 25th anniversary of the founding of Blizzard Entertainment; and what better way to celebrate this epic milestone, than by casting one of the company’s most iconic characters in a 14 foot, 4,000 pound, truly one-of-a-kind statue. Located on the Calligraphy Greenway in Taichung, Taiwan, this bronze portrayal of the Lich King Arthas Menethil wasn’t created just to commemorate an anniversary, but also to recognize and celebrate the incredible Taiwanese gaming community.

We’ve prepared a video below to give you a glimpse at how an army of talented individuals came together to bring one of Blizzard Entertainment’s most tragic characters out of the game and into the world. We hope you can feel the effort and passion that went into making this concept a reality.

A Word from Mike Morhaime:
“We are thrilled to see the unveiling of Arthas, created by Taiwanese designer, Steve Wang, happening in Taichung”, said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “The statue of Arthas is not just for the 25th birthday of Blizzard, but it is also our appreciation to all gaming communities in Taiwan. We are looking forward to the next 25 years of epic gaming experiences.”

Upcoming Curse Client Changes
Curse Client v5 is being phased out, and all of its functionality is being added to the Curse app.

Features
  • Full Mac support
  • Expanded localization support for many more languages
  • No more ads
  • Memory usage remains very low, even with full access to the feature-rich Curse app

Process
  • Stage one is rolling out WoW addons to the alpha Curse app. All alpha users will be able to check out the new World of Warcraft tab on the left navigation bar and immediately be able to access addon management.
  • The second stage will push WoW addons to the live Curse app. The Curse app will also become the default download for new WoW addon users during this stage.
  • The third stage will begin the migration of WoW Curse Client v5 users to the Curse app -- the client will provide information about the migration and point users to the Curse app. We are offering one free month of Curse Premium to all Curse Client v5 users who choose to migrate over to the Curse app during this stage as a thank you for trying it out early.
  • The fourth and final stage will migrate all remaining Curse Client v5 users to the Curse app. The client will ask users to install the Curse app to continue managing their WoW addons.

by Published on 2016-07-23 07:22 PM

End of Era 6 Notification, Desolacer's Leveling Method for S7

Weekend Wacky Wild Decks

Auriel Reveal in Chinajoy, Mystic Kingdoms Arthas Available, Small Hotfix - July 21st

Cross-Realm Functionality on RP Realms
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Patch 7.0 included some server-side changes to the way our cross-realm and sharding technologies work. While these changes were made to improve system and server performance, they inadvertently affected Role Playing realms and communities in a way we did not intend.

We recognize the issue this has caused for the role playing community, and have been hard at work on some improvements to our tech that will allow us to disable it entirely in certain areas on RP servers. In those designated areas, players on RP realms will not be automatically mixed with players from other realms, nor will they be split into multiple “shards”. In other words, if you’re on an RP server, you won’t have trouble finding other people from your realm in these areas, and shouldn’t see very many (if any) players from other realms.

Additionally, it’s worth clarifying that our previous rules which prevented RP realms from being automatically CRZ’ed with non-RP realms have not changed, even outside of these designated areas. However, please be aware that our party-based cross-realm tech is still in place, so if someone from another realm groups up with someone on your realm, you might see them.

We’re currently applying these changes to Stormwind and Orgrimmar, and North American realms should be starting to see their effects. Realms in other regions will pick the changes up with their next restarts. Once we’ve had some time to see how these changes are working out in action, we’ll begin applying them to other common social hubs (such as other capital cities, Elwynn Forest, etc.), with the goal to eventually roll this out to the vast majority of the game world. The only exceptions will be a few very specific locations where sharding is needed to prevent major performance issues, particularly with the upcoming expansion launch.

Again, our goal was never to disrupt the role playing community, and we apologize for any distress or confusion this has caused those players.

New Comic: World of Warcraft: Legion #4 - "Anduin: Son of the Wolf"
Blizzard has released the next Legion comic in the series!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
"My son. A terrible darkness has returned to our world."

What is the price of peace? This is a question that Anduin Wrynn must answer as war against an ancient foe begins anew and hidden enemies threaten his very life.

In "Anduin: Son of the Wolf," a letter from Anduin’s father, King Varian, speaks of ill times ahead, prompting the young ruler to ponder leadership and responsibility. Anduin must face his fears and decide if he can defend Azeroth while still keeping true to his beliefs.
We invite you to read and download the free comic here. You can also experience the action and sound of this tale through the Madefire motion book, available on desktop, mobile, and Apple TV.

About the Comic
Written by Robert Brooks and illustrated by Nesskain, "Anduin: Son of the Wolf" is the fourth in a series of comics leading up to the Burning Legion's invasion of Azeroth.

Robert Brooks is a senior writer on Blizzard Entertainment's Creative Development team and has worked on various projects for Blizzard's game universes, including the World of Warcraft: Warlords of Draenor comic "Blackhand" and the Mists of Pandaria faction short story "The Untamed Valley."

Nesskain is a French comic artist residing near Paris. Mainly self-taught, he started his career in the comics field in his early twenties, working for publisher Delcourt on projects such as Le Cercle and R.U.S.T.

Coming Soon: "The Tomb of Sargeras"
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re pleased to announce the upcoming audio drama “The Tomb of Sargeras”, written by Robert Brooks, and narrated by Steven Pacey.



Subscribe now in iTunes to get each episode as soon as they're released.


Patch 7.0.3 Hotfixes - July 22
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Bug Fixes

Classes
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Death Strike is now calculated at 45 Runic Power for purposes of abilities that base their functionality off of Runic Power spent.

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Restoration Affinity now properly increases the healing done by Rejuvination.
  • Prowl and Dash can now be activated while the Druid is in Cat Form or Bear Form.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • The visual for Glyph of the Skullseye now properly disappears when the buff runs out.

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Mages are now able to purchase Mystical Tome: Arcane Linquist, Mystical Tome: Illusion and Familiar Stone from Endora Moorehead in Dalaran as intended.

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Chi Orbit is now only visible to the casting Monk and hostile players.
  • The Jade Serpent Statue now properly assists the Monk when casting the Ancient Mistweaver Arts variant of Soothing Mist.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Fixed a bug preventing Divine Steed from working at the proper level.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Casting Riptide directly after a Chain Heal will now award two stacks of Tidal Waves.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Drain Life and Drain Soul now consider Mechanicals to be valid targets.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Anger Management should reduce the correct amount of the remaining cooldown on Battle Cry, with the corresponding amount of Rage spent by Execute.
  • Pants and weapons are no longer changing appearances after entering Defensive Stance.

Dungeons
  • In Razorfen Downs, Death Speaker Blackthorn and Amnennar the Coldbringer no longer respawn following their deaths.
  • In Raid Finder, entering the second wing of Heart of Fear should place players in the proper instance with appropriate enemies spawned.

Items
  • Chef’s Hat again speeds up cooking.
  • Invisible fist weapons are now eligible to be transmogrified.

Mobs
  • Razor Net Trap in Tanaan Jungle is now doing its intended amount of damage.

Pet Battles
  • Flawless Battle-Stone can be used on Enchanted Broom, as intended.
  • The Hunter’s Call toy no longer summons any pets that can be battled.

PVP
  • PvP templates now grant level 100 characters stats on par with item level 740 gear (up from 700 gear).
  • “Slay Them All” now rewards gold and a Fel-Touched Crate of Battlefield Goods.
  • “Ashran Dominance” now rewards gold, a Fel-touched Crate of Battlefield Goods, and a Mark of Honor.

Quests
  • Fixed an issue that could cause Big Pete in Hemet's Happy Hunting Grounds to become stuck and uninteractible.
  • Lord Maxwell Tyrosus should now remain visible, allowing players to turn in "Argent Call: The Noxious Glade.
  • The Twilight Sermon events are now properly initiating, allowing for the completion of the quests "Might of the Stonemaul" and "Might of the Sentinels".
  • Kadrak is now present and the quest “Warchief’s Command: Ashenvale!” can be turned in.
  • Restored some daily quests that had gone missing from the Molten Front.

Zones
  • Cold Weather Flying now costs 50 gold, and is automatically learned at level 80.

Patch 7.0.3 Hotfixes - July 21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Bug Fixes
Classes

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Feral Affinity should increase the damage of Rake and Rip, as intended.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Pets in the Oxen and Scalehide families now all have a basic attack.

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • While the Flame Patch talent is active, it should tick during the casting and application of other spells.

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • The talent Trail of Light should no longer incorrectly reduce the healing of Flash of Light.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Chaos Bolt should no longer interfere with boss abilities when combined with the Reverse Entropy talent.
  • Fixed a bug affecting the health of Warlock pets.

Dungeons
  • Fixed an issue that could prevent players from receiving loot from Draenor Mythic dungeon bosses depending on their loot settings.

Items

Quests
  • The NPC Ultham Ironhorn is again available for Dwarf players attempting to complete "Learn To Ride".
  • There are now Sunreaver Citizens available to complete the quest "It Starts in the Sewers"
  • Players are now able to start and progress through the quest "Endgame".
  • The quest “The Future of Rockpool” can again be completed.
  • Mistcaller’s Charm, used to summon Mistcaller Yngvar for the quest "Mistcaller Yngvar", now functions properly.
  • General Grimaxe should no longer despawn after he has dismounted during “Grimaxe’s Demise”.
  • Players are now able to complete the quest “Unbroken Circle”.
  • Halduron Brightwing should again allow players to turn in the quest "Journey to the Sunwell".

Zones
  • Level 100 characters should be able to queue for Ashran via Group Finder.
  • The NPCs who went missing from Hrothgar’s Landing have been returned.
  • Players will now properly receive the Dungeon Preparation buff when entering a Timewalking dungeon.

New World of Warcraft Site Preview
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As we prepare for a new chapter in Azeroth’s story, we thought it was an auspicious time debut an all-new World of Warcraft site. Consider it your future home for all things WoW, with an all-new home page, game section, new player and returning player guides, and much more.

As with any new undertaking, this site is a work in progress and we’ll be updating it regularly with a variety of features, including updated player profiles, PvP Ladder information, and more.

Once the new site goes live on July 26, you’ll also want to check out the updated forums, which can be accessed by clicking Forums at the top of the page. We’ve put a new coat of paint on things and tidied up a bit to give the forums a cleaner look. Don’t worry, though—all of your posts in the current forums will still be here for you when we transition over, so no packing for the move will be necessary.

Check out the images below to get an idea of how the site will look.


We look forward to getting settled into our new home with you.

Blue Tweets
Originally Posted by Blizzard Entertainment
Raids
What's the story with Nighthold? Tuned for and rewards same ilevel as Emerald Nightmare but releasing months after?
Tuned for Nightmare gear, will reward a tier up. Basically Highmaul->Foundry (after Foundry gear buffs) redux. (WatcherDev)

Items
Warglaive from pre-patch event is BoP, so appearance available to pre-purchase players only. Is that intended ?
Thanks everyone for drawing attention to this, will discuss. (Muffinus)

Questing
But if lvl 102 is a healer, can they heal lvl 108 properly? Rare for questing I know, but I'm curious.
yes healing gets scaled too (holinka)

Final Boss - Vengeance Demon Hunter Spec Preview
Demon Hunters aren't here just yet, but you can see the Vengeance spec preview while you are waiting.


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