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by Published on 2013-08-14 04:47 PM

Blizzard Trademarks "Corgis Unleashed" (Okay, not really)
It's time to end the fun party we've been having for the past 24H. As it turns out, it's pretty easy to add whatever the hell you want on a .gov website. According to this new page, Blizzard just trademarked Corgis Unleashed, a game that according to our sources would kind of look like this.

Edit: Apparently the original news was too subtle, the "Corgis Unleashed" trademark was registered this morning for fun, as it turns out, there is absolutely no check and anyone can register something under Blizzard's name. This is an application, not a confirmation, you don't even need to pay the $275 application fee.


We probably jumped on the bandwagon a little early and I spent the past 24H double checking stuff since it was basically everywhere, I guess today is just not the day. Sorry guys, going to call the whole The Dark Below thing a hoax.
by Published on 2013-08-14 06:44 AM

Questions for the Devs, BNet Client Beta, 5.4 on BG Downloader, S13 Ending Soon, DLC Comic

Diablo 3's next expansion is named "Reaper of Souls"?
Well we can definitely say the past few hours have been interesting. After uncovering the trademarking of The Dark Below yesterday, it looks like the teaser for the next Diablo 3 expansion just went live.


According to the official website "Reaper of Souls" is a trademark and linked to Diablo 3, with Gamescom coming up next week it wouldn't be surprising to see the expansion for Diablo 3 announced there.

More importantly, it rules out The Dark Below as the next Diablo 3 expansion and makes things a lot more interesting suddenly.
by Published on 2013-08-14 04:21 AM

Blizzard Trademarks "The Dark Below" - WoW or D3 Expansion?

Battle.Net Desktop Client Now in Open Beta, Blue Posts, Duriel Fan Art

Hearthstone Alpha Patch #2

Submit Questions for the Developers
We will have the opportunity to ask Tom Chilton (Game Director) some questions on Thursday.

If you have any questions you think we should ask, be sure to add them to the comments of the linked post for consideration. We will pick the best questions and add them to our list!

  • Don't post any questions in the comments of this news post. Use the linked topic instead.
  • These should be questions about MoP and Patch 5.4, not future expansions or far off changes.
  • No class specific questions please. This includes things like balance between the different healing/tank/DPS classes and specs.



Battle.Net Desktop Client Open Beta
It seems the Battle.Net Desktop Client is rapidly approaching official open beta. If you would like to join now, all you need to do is download the client and log in! You can change the enUS in the URLs below to your own locale if you need another version of the client.


There haven't been any major changes since we last previewed the client and the chat functionality is still disabled. It does appear that chat is still planned for the future though!



Patch 5.4 on the Background Downloader
Patch 5.4 went on the background downloader this week, so be sure to start loading the patch now so you are ready when patch day arrives!



Patch 5.4 - Potential Release Date
With Season 13 ending soon, we finally have a potential release date for Patch 5.4. There are still many things that could delay the patch, so keep in mind that this date is not final!



PvP Season 13 Ending Soon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Many weapons have been brought to bear and countless spells have been cast in this action-packed PvP season—now the time has come for the victors to reap their rewards!

On Tuesday, August 27, the 13th Arena and Rated Battleground Season is scheduled to end. On that day we'll begin an approximately one week process to determine end-of-season reward eligibilitys.

Qualified players should note the following in order to ensure you receive your just rewards:

  • Please refrain from transferring your characters to another realm or faction until after PvP Season 13 has ended.
  • The awarding of PvP Season 13 titles and mounts will occur approximately two weeks after the season ends.

Conquest Points will be converted to Honor Points at the end of the season, and any Honor above 4,000 will be converted to gold at a rate of 35 silver per point. A few other things to keep in mind once the season has ended:

  • The Honor cap will remain at 4,000.
  • All Season 13 items will now cost Honor Points equivalent to their previous Conquest Point cost, with the exception of any items with rating requirements attached.
  • Season 13 items with rating requirements will no longer be available for purchase.

Arena and Rated Battleground Season 14 will begin approximately one week after the current season ends, and all Personal Ratings will be reset once the new season begins. Additionally, Rated Battleground and Arena matches will not be available during the break between seasons.

In PvP Season 14 you will no longer need to join or create an Arena team to compete, and thus the current Team Ratings will be removed. You’ll be able to queue for an Arena match in groups of 2, 3, and 5 (in line with the Arena team sizes available in Season 13 and earlier), and your opponents will be selected based on the average Match Making Rating of your party.

You can find a complete overview of the changes that are coming to World of Warcraft’s Arenas in PvP Season 14 in our Patch 5.4 Arena Update blog.

Raid Testing Schedule - August 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Wednesday, August 14, we will continue testing raid encounters in the Siege of Orgrimmar raid. We're wrapping up 10-player Heroic testing at this time, and then movong on to 25-player mode. Apologies for the short notice, but our testing schedule ultimately depends on the patching process and build stability, which aren't always known far in advance.

Each encounter should be available at approximately the listed times below for all Public Test Realms.

Wednesday, August 14
  • Galakras - 10 Player Heroic - 10:30 PDT (13:30 EDT, 19:30 CEST)
  • Fallen Protectors - 25 Player Normal - 13:00 PDT (16:00 EDT, 22:00 CEST)
  • Norushen - 25 Player Normal - 15:00 PDT (18:00 EDT, 00:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Blue Posts
Originally Posted by Blizzard Entertainment
Tier 16 Balance Druid Set Bonus Change
We made this change because, even without the Tier 16 4-piece bonus, we felt that Balance multidotting was too strong. On top of that, with enough mobs available, the Balance rotation was devolving into just Moonfire/Sunfire and spamming Starsurge constantly, to the point of completely ignoring Wrath and Starfire.

The way this works under the hood is by multiplying the base proc chance by SQRT(x)/x, where x is the number of mobs that have Moonfire or Sunfire active. Note that the proc chances are calculated per spell – Moonfire doesn’t count against Sunfire’s proc chance, or vice versa. So as an example, if the base chance is 30%, and you have Sunfire active on 1 mob but Moonfire active on 3, your Sunfire will have a 30% chance to proc Starsurge on a crit, and your Moonfires will each have a 17% chance.

As an aside, this didn’t make the latest PTR push, but we’ll be buffing Wrath, Starfire, and Starfall by 10%. (Blue Tracker / Official Forums)

Macro System Improvements
We're going to look into the possibility of adding more macro slots. Not something I can guarantee for 5.4, but we'll see what we can do.

On a larger scale, we'd really like to find ways to make the macro system smarter. Right now, it's not uncommon to see players with several different macros for raid markers, target switches, and so forth, and we'd like to look into some ways to address that. Again, not likely to see any major changes there in the short term, but we recognize that the macro system could use some updates. It's on our radar. (Blue Tracker / Official Forums)

Dark Legacy Comics - #401 and #402
It has been a busy few weeks, so let's catch up on DLC. Be sure to check out their front page if you are interested in a DLC shirt.

by Published on 2013-08-13 02:59 PM

Blizzard Trademarks "The Dark Below" - WoW or D3 Expansion?
Blizzard just trademarked "The Dark Below" and it definitely looks like it has something to do with a new game or expansion!

  • Computer game software; Computer game software downloadable from a global computer network; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic games via the internet and wireless devices

It could be anything, but it could also be the next WoW expansion. With Gamescom coming up in a couple of days, we could also be looking at the name of the next Diablo 3 expansion.

In any case, it looks like it's time to jump on the speculation train until we can get our hands on more information.

by Published on 2013-08-13 12:54 PM

Patch 5.4 PTR - Build 17299
Build 17299 will be deployed to the PTR realms soon.

Legendary Cloak Proc Changes
There were a few changes to the legendary cloak procs:



New Items
You can see all of the new items on the WoWDB PTR site. Teebu's Blazing Longsword is now Unique-Equipped rather than Unique!


This set is currently marked as being for Shaman only

Level Type Slot Name
1Junk Big Bag of Herbs
500CosmeticHead Kor'kron Dark Shaman Cowl
500CosmeticShoulders Kor'kron Dark Shaman Shoulder
500CosmeticChest Kor'kron Dark Shaman Vestment
500CosmeticWaist Kor'kron Dark Shaman Belt
500CosmeticLegs Kor'kron Dark Shaman Kilt
500CosmeticFeet Kor'kron Dark Shaman Treads
500CosmeticWrists Kor'kron Dark Shaman Bracers
500CosmeticHands Kor'kron Dark Shaman Gloves
277Fist WeaponMain Hand Wrathful Gladiator's Razor
277Fist WeaponOff Hand Wrathful Gladiator's Razor


New Strings
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_LICENSE_ACK_TEXT_CN - You are purchasing the virtual items with Battle Coins. Your Battle Coins will be deducted immediately by clicking the "Buy Now" button and won't be refunded under any circumstances. Are you sure you want to purchase this?
  • BLIZZARD_STORE_LICENSE_ACK_TEXT_TW - You are purchasing the virtual items with Balance. If you do not have enough Balance, please visit the Battle.net Account Management site. By clicking "Buy Now", you agree to the |HurlIndex:10|h|cff71d5ffTerms of Sale|r|h
  • SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON - Leave Instance Group to exit.



Achievement Changes
Originally Posted by MMO-Champion
Pandaria
Exploration
  • A Bone Apart Help Tomb "Tom" Bone Apart Help Zarhym find his body in the Cavern of Lost Spirits on Timeless Isle. 10 points.
  • Timeless Legends (New) Find all of the lost pandaren artifacts on the Timeless Isle. 10 points.
  • Treasure, Treasure Everywhere Locate all of the Moss-Covered, Skull-Covered, Sturdy, Smouldering Smoldering, and Blazing chests on the Timeless Isle. 10 points.

Reputation
  • Shaohao Earn Venerate status with Shaohao. 10 points. Earn Exalted status with Emperor Shaohao. 10 points.

Pandaria Raid
Dungeons & Raids
  • Celestial Challenge Guild Run (New) Complete the trials of all four Celestials, besting them each in combat on the Timeless Isle, while in a raid with at least 8 guild members. 10 points.
  • Giant Dinosaur vs. Mega Snail Open the Thrice-Locked Cage during the Thok the Bloodthirsty encounter in Siege of Orgrimmar of Flexible, Normal, or Heroic mode on Flexible, Normal, or Heroic difficulty, and then allow its inhabitant to feast upon Thok's corpse once you have defeated the encounter. 10 points.
  • None Shall Pass Defeat the Amalgam of Corruption without allowing any unleashed corruption to fuse with it. 10 points. in Siege of Orgrimmar on Flexible, Normal, or Heroic difficulty. 10 points.
  • Now We are the Paragon Defeat the Paragons after assuming the mantle of three different Paragons. 10 points. in Siege of Orgrimmar on Flexible, Normal, or Heroic difficulty. 10 points.
  • Ordos Guild Run (New) Defeat Ordos, Fire-God of the Yaungol, atop the Timeless Isle, while in a raid with at least 8 guild members. 10 points.



Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses

Druid (Forums, Talent Calculator)
Balance
  • Moonkin Form had text removed from the tooltip "The Druid cannot cast healing spells while shapeshifted".
  • Shooting Stars proc chance is reduced against multiple targets. Druid - Balance Spec.[/ins]

Hunter (Forums, Talent Calculator)
  • Arcane Shot now does 125% weapon damage, down from 165% weapon damage. Additional damage reduced by 43%.

Beast Mastery

Marksmanship
  • Aimed Shot now does 400% ranged weapon damage, up from 350%. Additional damage increased by 31%.

Survival

Mage (Forums, Talent Calculator)
Fire
  • Combustion now burns the target for additional damage equal to 20% (was 50%) of the damage per tick of the Ignite every 1 sec for 10 sec.

Monk (Forums, Talent Calculator)
Talents

Windwalker
  • Brewing: Tigereye Brew now grants a charge for each 4 Chi you consume through use of abilities and attacks, up from 3.
  • Mastery: Bottled Fury now has a 20% proc chance, up from 16%.
  • Tigereye Brew now grants a charge for each 4 Chi you consume through use of abilities and attacks, up from 3.

Priest (Forums, Talent Calculator)

Shadow
  • Shadowform now allows you to cast Renew, Prayer of Mending, and Leap of Faith while in Shadowform.

Major Glyphs

Rogue (Forums, Talent Calculator)
  • Fan of Knives damage and AP scaling increased by 25%.
  • Sinister Strike now does 672 damage in addition to 240% of your normal weapon damage, up from 422 damage in addition to 190% of your normal weapon damage.

Assassination
  • Dispatch now does 645% weapon damage plus 5,, up from 460% weapon damage plus 2,576.
  • Mutilate now does 280% weapon damage plus an additional 874 with each weapon, up from 200% and 446 with each weapon.

Combat
  • Revealing Strike now does 160% weapon damage, up from 125%.
  • Vitality now increases your Attack Power by 35%, up from 30%.

Subtlety
  • Backstab now does 380% weapon damage plus 1,744, up from 315% weapon damage plus 1,206.
  • Sanguinary Vein now grants 25% additional damage, up from 20%.

Shaman (Forums, Talent Calculator)
  • Stormblast now does 380% weapon damage, down from 450%.
  • Stormstrike now does 380% weapon damage, down from 450%.

Talents
  • Conductivity now grants 2 sec to Healing Rain's duration, down from 3 sec. This cannot cause Healing Rain to last longer than 40 sec.

Elemental & Restoration
  • Lava Burst base damage reduced by 10%. Now does an additional 90% of SP damage.

Enhancement
  • Lava Lash now does 260% of weapon damage, down from 300%.
  • Stormstrike now does 380% weapon damage, down from 450%.

Warlock (Forums, Talent Calculator)

Affliction

Destruction
  • Immolate damage and SP scaling increased by 10%.

Warrior (Forums, Talent Calculator)

Arms
  • Slam now costs 30 Rage, up from 20. Damage increased by 125%.

Raid & Dungeon Abilities
  • Ancestral Chain Heal Heals a friendly target for 30% 25% of their max health, chaining to nearby friendly targets. 60 yd range. 2.5 sec cast.
  • Annihilate Inflicts 3,500,000 Shadow damage to enemies within 0 yards in front of the caster and 325,000 360,000 Shadow damage to all enemies in the Realm of Y'Shaarj. Unlimited range. 2.5 sec cast.
  • Arc Lightning Inflicts Nature damage to a random enemy. 100 yd range. Instant. Unlimited range. Instant.
  • Blade of the Hundred Steps Imbues all players of the tank role in the current quadrant of this warehouse with a boon. Attacks have a chance to call down a bolt of lightning, inflicting 487,000 364,000 Nature damage to enemies within 4 yards and stun them for 2 sec. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown. Unlimited range. Instant.
  • Call Reinforcements! Calls reinforcements, because he surely cannot do this alone! Melee range. 2 sec cast. 1.5 sec cast.
  • Canned Heat Burns the target for 250,000 125,000 Fire damage every second. Unlimited range. Instant.
  • Claw of Burning Anger Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for 144,000 130,000 Fire damage. This effect has a 5-second cooldown. Unlimited range. Instant.
  • Deafening Screech Inflicts 0 Physical damage to all enemies and interrupts spellcasting for 2 sec. 100 Mana. 3 sec cast.1 sec cooldown.
  • Desecrate Inflicts 200,000 Inflicts 150,000 Shadow damage to enemies within 15 yards and creates a Desecrated Weapon at the location. Unlimited range. Instant.
  • Desecrated Inflicts 100,000 Inflicts 150,000 Shadow damage every 1 sec. Unlimited range. Instant.
  • Desecrated Inflicts 150,000 Inflicts 200,000 Shadow damage every 1 sec. Unlimited range. Instant.
  • Deteriorate Deteriorates the living tissue of an enemy target, inflicting 150,000 250,000 Arcane damage and an additional 50,000 100,000 Arcane damage every second for 6 sec. Limited to 2 targets. 40 yd range. 1 sec cast.
  • Drakefire Inflicts 100,000 Fire damage to enemies within 5 yards of impact. Each time this ability is cast, the caster gains a 20% 10% bonus to Fire damage dealt. This effect stacks. 500 yd range. Instant.
  • Drakefire Inflicts 0 Fire damage to enemies within 0 yards of impact. Each time this ability is cast, the caster gains a 20% 10% bonus to Fire damage dealt. This effect stacks. 500 yd range. Instant.
  • Empowered Desecrate Inflicts 300,000 Inflicts 200,000 Shadow damage to enemies within 15 yards and creates a Empowered Desecrated Weapon at the location. Unlimited range. Instant.
  • Empowered Gripping Despair Inflicts 30,000 Shadow damage every 1 sec for 15 10 sec. When Empowered Gripping Despair expires or is removed it causes Explosive Despair. Melee range. Instant.
  • Empowered Gripping Despair Inflicts 30,000 Shadow damage every 1 sec for 15 10 sec. When Empowered Gripping Despair expires or is removed it causes Explosive Despair. Melee range. Instant.
  • Empowering Corruption Empowering Corruption heals nearby Minions of Y'Shaarj for 100% health to full and increases max health by 200% and increases damage dealt by 200%. Stacks. Unlimited range. Instant.
  • Empowering Corruption (New) Empowering Corruption heals nearby Minions of Y'Shaarj to full and increases max health by 200% and increases damage dealt by 200%. Stacks. Unlimited range. Instant.
  • Enrage Periodically enrages, increasing damage dealt by 200% but decreasing movement speed. While enraged, attacks have a chance to shatter the armor of his target, decreasing their armor by 20% for 2 min 60 sec. This effect stacks. Instant. 5 sec cooldown.
  • Fiery Edge A beam of fire forms between two friendly targets, burning them and any allies in the path of the beam for 10 6 sec. 100 yd range. Instant.
  • Flames of Galakrond Inflicts 50,000 Inflicts 30,000 Fire damage every 1 second. Unlimited range. Instant.
  • Grapple The pterrordax grabs a nearby player and lifts them up to great heights before letting them go. The target takes 0 Physical damage every 3 2 seconds until they are dropped. Unlimited range. 3 sec cast.
  • Gripping Despair Inflicts 30,000 Shadow damage every 1 sec for 15 10 sec. Stacks. Melee range. Instant.
  • Hellscream's Warsong Hellscream's Warsong inspires his allies, increasing Physical damage dealt by 200% and increasing health by 200% 150% and increasing health by 150%. Unlimited range. 1.5 sec cast.
  • Injection Inflicts 0 Nature damage every second for 20 sec. When this effect fades it causes a reaction. The injection reacts upon leaving the victim's bloodstream, spawning several Amber Parasites. 100 yd range. 3 sec cast.
  • Injection 200 yd range. Instant. The injection reacts upon leaving the victim's bloodstream, spawning several Amber Parasites. 200 yd range. Instant.
  • Matter Scramble Highlights several locations on the ground which will scramble the locations of players standing inside them. If the Golem attempts to scramble a location with no players, the fabric of space tears, inflicting 300,000 Fire damage to players within 30 yards. 3 2 sec cast. 5 sec cooldown.
  • Path of Blossoms Charges a distant target, leaving behind a trail of fiery blossoms which on contact, inflict 150,000 175,000 Fire damage to enemies within 3 yards. These blossoms linger for 30 sec. Casts Mass Paralysis upon reaching the distant target's location, stunning any remaining targets within 3 yards for 6 sec. Unlimited range. Instant.
  • Reaction: Red The catalyst reacts with the toxin in your veins, causing an explosion for 400,000 Fire damage to you and any friends within 10. Unlimited range. Instant. yards. Unlimited range. Instant.
  • Screeching Howl The pterrordax lets out an ear piercing scream dealing 0 Physical damage. Unlimited 100 yd range. 3 sec cast. 2 sec cooldown.
  • Sha Pool Inflicts Inflicts 10,000 Shadow damage every 1 sec for 10 sec. Instant. This effect stacks. Instant.
  • Shattered Armor Periodically enrages, increasing damage dealt by 200% but decreasing movement speed. While enraged, attacks have a chance to shatter the armor of his target, decreasing their armor by 20% for 2 min 60 sec. This effect stacks. Unlimited range. Instant.
  • Shock Blast Inflicts 100,000 Nature damage to random enemies. 300 yd range. Instant. Limited to 4 targets. 300 yd range. Instant.
  • Staff of Resonating Water Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 0 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 277,000 520,000 Nature damage. After 2 sec or once all healing energy has been consumed, the wave dissipates. Unlimited range. Instant.
  • Staff of Resonating Water Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 0 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 277,000 520,000 Nature damage. After 2 sec or once all healing energy has been consumed, the wave dissipates. Unlimited range. 3 sec cast.

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