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by Published on 2010-12-23 11:17 AM

Update - Oops, fixed the first kill news. Method got the first kill, my bad.

Blue posts officially stopped today and will be back after the holidays, it doesn't mean that updates on the front page will stop and hopefully I will have enough content to keep you busy during the holidays. And, well, if it doesn't work, I'll just throw more free stuff at you.


Guides Contest - Update!
I went through some of the submissions I already received and wanted to point out a few things regarding the contest:

  • I saw a couple of people reposting old guides, I even saw a Black Temple guide. I'm not necessarily expecting top-edge Cataclysm info but posting a 3 year old guide there and hoping to win is probably a bit optimistic.
  • Pictures, pictures, pictures. They make everything easier to read and pretty, 99% of the submissions I saw lacked some.
  • Make sure your text is structured with nice titles, paragraphs, etc ... The forums aren't notepad, use the tools you have!
  • The people who are the most likely to win are people who will post fairly detailed guides about an interesting/helpful subject. I saw a couple of short submissions detailing just one tip, even if it's a helpful tip you will probably get trampled in the competition by people who wrote very complete guides about something else.
  • That doesn't mean you have to write 15 pages, if you want an example of the what I'm expecting for this contest I guess you could always check out the old and now outdated Auction House Guide I posted a while back. It doesn't mean that you can't surprise me with something awesome.

You have 5 days left to work on your guide. Good luck! (And if you do not know what this is about, check MMO-Champion Guide Contest - Win a Mottled Drake and a Riding Turtle!)

There will probably be another giveaway starting tomorrow.


Chimaeron's 25-Man Heroic World First Kill by Method
Method was the first guild in the world to defeat Chimaeron in 25-Man Heroic mode, congratulations to them! (I also heard that Method is recruiting Druids, Hunters, and Warlocks, if you're interested)

Paragon also killed Chimaeron last night and missed the world first kill by ... 1 minute. Ouch. Congratulations to them as well.



Archaeology Fragments Distribution
Simca posted a very useful thread on the Professions forum compiling data from Archaeology's dig sites to find out which continents are the best to farm fragments of a specific race. I compiled the results in a nice table, original data is mostly from Wowpedia's list of Dig Sites (and a lot of work in-game to make sure it works as intended).

RacesEastern Kingdoms (Pre-450)Eastern Kingdoms (Post-450)Kalimdor (Pre-450)Kalimdor (Post-450)OutlandNorthrend
Dwarf28,57%32,14%2,33%1,79%N/AN/A
Fossil26,53%23,21%27,91%21,43%N/AN/A
Night Elf4,08%8,93%58,14%53,57%N/A14,81%
Troll40,82%35,71%11,63%8,93%N/A18,52%
DraeneiN/AN/AN/AN/A53,57%N/A
OrcN/AN/AN/AN/A46,43%N/A
NerubianN/AN/AN/AN/AN/A18,52%
VrykulN/AN/AN/AN/AN/A48,15%
Tol'virN/AN/AN/A14,29%N/AN/A



AFK for the Holidays
After Ghostcrawler's departure from the forums a few weeks ago, Community Managers are also leaving for the holidays. I feel lonely.
Originally Posted by Blizzard (Blue Tracker)
The holidays are upon us and, as in previous years, we will be AFK to spend it with our friends and family. While we won't be far, we may not be around as much as we usually are. (The moderation elves will still be hard at work over the holidays, however, and will know if you've been naughty or nice.)

We wish each and every one of you a very happy and safe holiday in the meantime, and can't wait to see all of you again in the new year!

[...] To my knowledge, our customer support offices will remain open for the holidays -- this includes the days of the 25th and 31st of December, as well as the 1st of January. If any changes are made to their normal hours of operation, our representatives will usually create a post in the Customer Support forum or the Technical Support forum (or both) to announce the adjusted schedule. Just keep an eye out there. :)

Free Character Moves Now Available - Dec. 22
Originally Posted by Blizzard (Blue Tracker)
New Free Character Moves are now available. If you're on one of the source realms listed below, you can move your characters to one of the designated destination realms and avoid the queues -- for free!

By initiating one of these transfers, you will be moving your character to a new realm and home. This is a one-time, one-way move. If you wish to move your character elsewhere, you will need to use the paid transfer service.

Please be aware that, due to the unpredictable nature of free transfers, we may close down any Free Character Moves at any time and without warning if the target realm becomes full. If you plan to move with friends or your guild, we suggest that you coordinate the effort to reduce the chance of any stragglers being left behind.

Early closures aside, this set of Free Character Moves will end on Thursday, January 6.

Source Realms Barthilas, Blackrock, Frostmourne, Illidan, Kel'Thuzad, Kil'jaeden, Tichondrius.
Destination Realms Altar of Storms, Arathor, Fenris, Garrosh, Grizzly Hills, Gul'dan, Gundrak, Nazjatar, Shattered Halls, The Forgotten Coast.

Characters on these source realms are eligible to transfer to any of the destination realms listed above.

Begin a Free Character Move now! We recommend reviewing the FAQ, as it details what is or isn't allowed for transferred characters.

Happy Holidays!
Originally Posted by Blizzard (Blue Tracker)
From everyone at Blizzard to you and yours, have a safe and happy holiday season!

To help celebrate the arrival of Greatfather Winter, we've prepared a special Holiday Card Gallery featuring the Blizzard 2010 holiday card you see below as well as a pair of festive StarCraft II and Diablo III greetings.

Enjoy!


Your Contest Winners Await...
Originally Posted by Blizzard (Blue Tracker)
You did it! The combined efforts of the Alliance and the Horde have paid off, the final reward on the Your Fortune Awaits page has been unlocked, and the Cataclysm Print Ad and YouTube Commercial Contests have both come to a glorious end!

Thanks to all of the talented artists and members of the community for seizing this opportunity and making these contests such a shattering success! It was tough to choose winners from such an amazing batch of entries, but the following Cataclysm-inspired ads, commercials, and PSAs proved to be the most creative and persuasive:

Print Ad Contest Winners
Grand Prize: Deathwing Wants You
Runners-Up: Poojipoo, Vermis, Deepdive Helmet, ooo

YouTube Contest Winners
Grand Prize: Gree D2
Runners-Up: Archangel565, Irdeen, Alliance recruitment PSA, Cataclysm Awareness Group

Please join us in congratulating these deserving creators -- the citizens of Azeroth will no doubt be lining up for miles to procure the indispensible wares and services you're peddling!
A few examples of the nicest contributions to this contest below.



by Published on 2010-12-22 07:37 AM

PvP Rating & Conquest Item Adjustments
Originally Posted by Daxarri (Blue Tracker)
As many of you are aware there was an issue which allowed players to reach unexpectedly high Match Making Values. While that issue has since been resolved, we're taking steps to control what occurred while it was active.


  • All existing items requiring 2200 rating will have their minimum level requirement temporarily increased to make those items unusable. This change is currently planned to be reverted on January 25.
  • Weapons which require a 2200 rating will be unavailable for purchase. This limitation is also planned for reversion on January 25.
  • All player and team ratings for arenas will be reduced to a maximum of 1500. (Player, team and matchmaking ratings below 1500 will not be affected)
  • Match Making Values for all players will be set to 1500.

In addition, the "best week rating" will be reduced to a maximum of 1500 to match the rating change, which will in turn be used to determine next week's max weekly Conquest Points. The maximum Conquest Points given for next week will be set to 1343 to match the number that would be obtainable with a rating of 1500.

Non-Crafters can no longer roll on Chaos Orbs
Originally Posted by Zarhym (Blue Tracker)
This is a bug. A hotfix was applied about an hour ago that changes it so Chaos Orbs will only be available for Need rolls by characters with Tailoring, Blacksmithing, Leatherworking, and Engineering (minimum skill of 425 required). This fix may not appear until the next time realms are restarted, which is likely to be early tomorrow morning.

Cataclysm Hotfixes - December 21
Originally Posted by Blizzard (Blue Tracker)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

December 21
General
  • Weekly resets and calculations which occur during regular maintenance should no longer be applied one hour early, which should prevent them from being run twice.
  • The sell prices for the 7th and 8th bank tabs purchased with guild level 5 are now 0.

Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Hunter pets now benefit from the 1% increased hit chance from the Draenei racial Heroic Presence.

Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Flame Orb is now benefiting from Clearcasting procs, is not costing any mana when using the buff, and removing the buff correctly when used.

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Damage dealt to the paladin by Hand of Sacrifice correctly breaks all forms of a mage's Polymorph.
  • Light of Dawn is now properly locked out when the Holy spell tree is locked out and cannot be used for the duration of the lock.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The healing effect from Atonement is now being effected by healing modifiers correctly.

Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Rogues lose any stored combo points upon entering an Arena, preventing the use of abilities such as Slice n' Dice.

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Unleash Frost is now correctly categorized as a snare effect and is properly removed when spells such as Hand of Freedom are cast.

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The Soulburn effect can now be used on alternate spells if the first attempt to use the Soulburn effect fails.
  • Warlocks should no longer get an “Invalid Target Error” when trying to summon a player into a raid instance. If the player is ineligible to enter the instance, they will get an error that they are already locked upon accepting the summon.

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Bladestorm now deals 150% normalized weapon damage as advertised. It was incorrectly dealing 100% normalized weapon damage.

Dungeons & Raids
Blackrock Caverns
  • The duration of the Superheated Quicksilver Armor debuff on Karsh Steelbender is now 17 seconds, up from 12 seconds. The encounter was too hard to tank and went against our intended fight mechanics. The display for this buff may not properly update until a client-side patch is applied.
  • Rom'ogg Bonecrusher's Chains of Woe should no longer push players under the world.

Blackwing Descent
  • Magmaw's Pillar of Flame now prefers targets further than 15 yards away for Lava Parasites and will not be cast more than once per 30 seconds.
  • Lava Parasites now only apply their melee attack proc to players who are targeted. Lava Parasites are functioning normally and cannot infest a player with more than 3 Parasite debuffs active. Snared Lava Parasites will function like other creatures and switch to a nearby target if it becomes available, making them a viable target for Infestation.
  • Drakonid Chainwielders and Drakonid Drudges had too many hit points in the 10-player version. Their hit points have been reduced.
  • Drakonid Drudges will charge another target if the furthest target is more than 80 yards away.

Gnomeregan
  • Mekgineer Thermaplugg is no longer using outdated abilities and has a shiny new list of abilities to use. He is also no longer immune to taunts.

The Stonecore
  • Corborus should no longer reset if any of the Rock Borers evade.
  • Ozruk can now be mined and has an appropriate loot table.

Professions
  • Chaos Orbs can now only been seen and rolled on by characters with a minimum skill level of 425 in Tailoring, Blacksmithing, Leatherworking, or Engineering.
  • Elemental Goos now drop 100% of the time off of Cataclysm elementals for the Jewelcrafting daily quest.
  • Stone Bats in Deepholm can no longer be skinned.
  • Nightsabers in Teldrassil are able to be skinned now without issue.
  • Engineers are no longer able to use the Spinal Healing Injector or Z50 Mana Gulper tinkers in Arenas.
  • Rare Archaeology finds should now grant triple skill gains.
  • The progress on the guild achievement That's a Lot of Travel Time no longer goes up each time players complete the repeatable quest "Could I get a Fishing Flier?"

PvP
Arenas
  • All 28 of the Vicious Gladiator 2200 rating weapons now require level 86 to equip. This is a temporary fix to prevent items which were obtained prematurely due to a bug causing Arena rating inflation from being used.
  • All weapon, ranged, and off-hand items which require a 2200 rating have been temporarily removed from their respective vendors. This is a temporary fix to prevent items from being obtained prematurely due to a bug causing Arena rating inflation.
  • Engineers are no longer able to use the Spinal Healing Injector or Z50 Mana Gulper tinkers in Arenas.
  • Rogues lose any stored combo points upon entering an Arena, preventing the use of abilities such as Slice n' Dice.
  • Demolishers are properly spawning in at the beginning of Round 2 in Strand of the Ancients as Preparation fades.

Quests & Creatures
Deepholm
  • Quest credit for killing Fungalmancer Glop should now be awarded to all players on his threat list.

Durotar
  • Attempting to use the Drowned Thunder Lizard Tail outside of Durotar now returns the error "You need to be in Durotar".

Twilight Highlands
  • The Deathwing cutscene should now dismiss pets for better viewing opportunities.
  • Cadaver Collage's hit points in Crucible of Carnage have been increased. The poison clouds that are left on the ground now despawn when Cadaver Collage begins casting Inhale. When Cadaver Collage begins to float away, it now displays an explosion animation after a few seconds and the player is removed from combat. This occurs within a few seconds, much faster than it previously took to leave combat.

Vashj'ir
  • The Submerged buff for the quest "Quicksilver Submersion" will no longer persist outside of the Upper Silvermarsh subzone. In addition, the Submerged buff does not count as Stealth on either a druid or rogue.
by Published on 2010-12-21 09:13 AM

Update - Added a very important rule to the contest.
  • New content only - I have absolutely no way to check if you're the original author of a guide if you already posted it somewhere else. People caught cheating by stealing other people's work on other sites will be permanently banned from the forums.

MMO-Champion Guide Contest - Win a Mottled Drake and a Riding Turtle!
After the ridiculously popular Facebook giveaways during the week-end, I came to the conclusion that my users like free stuff and I decided to kick it up a notch with a contest.


Prizes
All the TCG related prizes, including the mounts, are courtesy of WoWTCGLoot.com who was nice enough to send tons of awesome stuff my way.



Your guide
  • The only thing you have to do is to write the best guide you can! It can be anything, raid guide, auction house guide, profession guide, class guides, addons configuration guide, guide on how to make your level 1 alt look awesome, guide on how to tweak and optimize WoW, etc ... The possibilities are endless.
  • Picking something original is nice, but keep in mind that the main purpose of a guide is to be helpful. Also keep in mind that it has to be related to WoW!!!
  • I think any kind of content is allowed as long as it can go on the main page. Pictures will make anything better and I strongly suggest that you use them (and don't rush them on paint) but you can totally expand to videos or HTML/Javascript (keep it simple, please)
  • If you plan to use HTML/Javascript you will have to host that part of your guide on your own site, I won't let you embed it on the forums for very obvious security reasons.
  • If you need to upload images, use imgur.com, they're nice.

Contest Rules
  • The contest starts as soon as this news post goes up and will end on Tuesday 28th December at 08:00PM GMT.
  • Your guide has to be posted in the Guide Submission Forum. One entry per person.
  • New content only - I have absolutely no way to check if you're the original author of a guide if you already posted it somewhere else. People caught cheating by stealing other people's work on other sites will be permanently banned from the forums.
  • You are free to edit the content of your guide until the end of the contest, on Tuesday 28th December at 08:00PM GMT the forums will be locked and all the guides there will be reviewed.
  • Other forum users can not see your guide and will not steal your ideas. To prevent any drama the guides are also hidden for moderators and global moderators and the only people who can see them are the Administrators (who aren't allowed to participate, obviously).
  • The winners are the people who come up with the best guide. They will be announced shortly after the end of the contest and the winning guides will be published on the front page over the next few days.
  • After all the winners have been announced and their guides published on the front page, the guides submission forum will become public and users will be free to check any of the guide submitted during the contest.

Good luck!


Maloriak 25-Man Heroic World First Kill by Premonition
Premonition (US - Sen'jin) was the first guild in the world to be the Slayers of Stupid, Incompetent, and Disappointing Minions. Congratulations to them! (And because you're all going to ask, yes, the title is temporary)



Chimaeron 10-Man Heroic World First Kill by Ensidia
Ensidia keeps progressing in 10-man mode and got the world first kill on their 4th boss: Chimaeron in the Blackwing Descent. Congratulations to them!



Cataclysm Hotfixes - Updated Dec. 20
Originally Posted by Blizzard (Blue Tracker)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

December 20
General
  • Paid services now allow characters level 81 or higher to be transferred with up to 50,000 gold.
  • Several Winter's Veil decorations and NPCs have been checked for proper placement.
  • Silverbound Treasure Chests can now be opened and looted correctly.

Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Cobra Shot is no longer refreshing the duration of the Wyvern Sting damage-over-time effect. Cobra Shot is correctly extending the damage-over-time effect applied by Serpent Sting.

Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Conjuring refreshments no longer count toward achievements like Set the Oven to "Cataclysmic" and Time To Open A Restaurant.
  • Impact is no longer applying damage-over-time effects to enemy targets who are not within line-of-sight of the original target. A target in line-of-sight with the original target is still affected appropriately, even if they are not in sight of the mage.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The range of the heal on Atonement has been increased to 15 yards. It has been verified to be working correctly for the priest and party/raid members.
  • Chakra is no longer consumed by a Prayer of Mending bounce.
  • Guardian Spirit's capped value did not rise properly from level 80-85. This has been corrected.

Dungeons & Raids
  • Lava Surgers present in several dungeons now have loot and can be mined.

Bastion of Twilight
  • Cho'gall's Worshipping effect can now correctly be interrupted with stuns and other interrupt abilities.
  • Valiona will now prioritize taking flight and interrupt Devouring Flames if it's cast during a transition.

Blackrock Caverns
  • Bellows Slaves no longer grant reputation.

Blackwing Descent
  • Lava Parasites will no longer cause the Magmaw encounter to reset if they Evade. In addition, their mounting range has been reduced to 5 yards and they can fail to mount when attacking players.

Grim Batol
  • Quests for Grim Batol are now appropriately flagged as dungeon quests.

Halls of Origination
  • Players are now able to zone into the dungeon if Anraphet is in combat.

Lost City of the Tol'vir
  • The Lockmaw encounter no longer resets if a Frenzied Crocolisk Evades.
  • Players are now able to zone into the dungeon if General Hussam is in combat.

The Stonecore
  • Ozruk's Paralyze ability is not supposed to critically hit and has been fixed.

Items
  • The buff from Corrupted Egg Shell will no longer absorb more than its intended amount.
  • Winged Steed of the Ebon Blade is no longer showing as available for purchase by any class but death knights.
  • Several shirts have been corrected so they no longer cause a player's item level to increase. They are item level 1.

Professions
  • The search radius to find an Archaeology node from the Archaeology ability Survey has been increased. This will result in fewer searches needed while in the "green" range of surveying.
  • The Alchemy specialization Elixir Master was granting extra potion procs instead of Potion Master when used on Cataclysm level recipes. The potions found to be causing this have been fixed.
  • Both Willful Ember Topaz and Lucent Ember Topaz no longer award skill past 515 Jewelcrafting skill. The designs still show as grey in the Profession window, but no longer award skill up to 525.
  • Several cooking recipes were not counting toward the achievement Set the Oven to "Cataclysmic" and have been updated. Note that Darkbrew Lager, Highland Spirits, and Chocolate Cookie are not intended to count for this achievement.

PvP
  • Killing a level 85 dwarf mage now properly updates the achievement criteria for Dwarf Slayer.
  • The return portal from Tol Barad now takes players to the appropriate capital city near the portal to Tol Barad.

Quests & Creatures
  • Shy Highlands Turkeys in Twilight Highlands are now coming out to play for achievements.
by Published on 2010-12-20 11:49 AM

Update - Moved the Hunter Pets to their own tables and added maps for each one of them!

Cataclysm Rare and Rare Elite Monsters (with the help of Simca)
In Cataclysm, there are the standard rare spawns like there have always been. They drop blues and some additional gold and there are quite a few in every zone. However, there are also a few special rares that deserve a mention.
Originally Posted by http://blue.mmo-champion.com/topic/23128/thank-you-for-the-outdoor-raid-bosses
We agree with you, which is why these aren't outdoor raid bosses. A good STRONG 5 player group should be able to handle these bosses, but you certainly have the option to make a raid and give it a shot as well. Good luck.

1. 5-man World Bosses
There are five of these new world bosses, one in each zone. Each one has 3-5 abilities (Julak-Doom has a mind control, Xariona does void zones, etc), but they're mostly straightforward fights. Each drops several hundred gold and one specific item.

Note: The Whale Shark and Vaskar don't count because they drop no loot and aren't rare.

NPC IDNameZoneItem
50056GarrMount HyjalGarr's Girdle of Memories
50009MobusAbyssal Depths, Vashj'irMobus's Vile Halberd
50061XarionaDeepholmXariona's Spectral Claws
50063AkmahatUldumBelt of a Thousand Mouths
50089Julak-DoomTwilight HighlandsBeak of Julak-Doom





2. Special Rares
There are two other rare spawns that function in very unique ways, and both reward very interesting mounts.

2.1 Aeonaxx - Deepholm (Flying Mount)
The first of the two is Aeonaxx, who flies around Deepholm. The unique part is that you don't attack Aeonaxx to engage him. He starts out friendly, and then you right-click him to mount him like a vehicle. From here on, the fight takes place entirely on his back and he will erratically fly around Deepholm presumably trying to shake you off. The only source of damage to you in this fight is little whelp adds that Aeonaxx will call to his aid. When killed, he drops Reins of the Phosphorescent Stone Drake.


2.2 Dormus the Camel-Hoarder
The second rare is even more strange. There are rare spawn Mysterious Camel Figurines around Uldum. When clicked on, sometimes these figurines will just disappear and leave you with vendor trash. Other times, it will teleport you to an area between Feralas and Silithus called the "The Steam Pools", which has its separate zone channel and everything. An elite will spawn called Dormus the Camel-Hoarder. The actual fight against Dormus is very easy as he doesn't hit very hard at all. When he is dead, he will drop Reins of the Grey Riding Camel!


The problem is, Mysterious Camel Figurines are extremely rare, already extremely camped, and not that easy to spot... I think you'll just never get this mount... Bah, ok, I'll help.


3. NPCScan to the Rescue!
NPCScan is an addon that will make your life considerably easier, it tracks rare monsters by proximity alone and completely removes the need of a /Target macro to check if a rare monster is in range. The thing is, Mysterious Camel Figurines are handled as creature by the game and using NPCScan to find them will work just fine!



The current version of NPCScan isn't updated for Cataclysm because the add-on builds its list of rare-elites by scanning the achievement, sadly there isn't any achievement to hunt rare monsters in Cataclysm. To scan for Cataclysm rare monsters, type /npcscan in-game and add their creatureID (left column in the table below) and their name to the list of custom NPCs to track.

NPC IDNameZoneNote
50409Mysterious Camel FigurineUldumSee 2.2 Dormus the Camel-Hoarder
50410Mysterious Camel FigurineUldumSee 2.2 Dormus the Camel-Hoarder
50411Mysterious Camel FigurineUldumSee 2.2 Dormus the Camel-Hoarder



That's how you want it to look (I deleted the pre-built WotLK custom NPCs, you don't have to do that)


3.1 Hunter Rare Pets
You can obviously use it to scan all the rares included in the expansion, for example it's incredibly useful if you're a hunter looking for rare pets!

NPC IDNameZoneNote
50051GhostcrawlerVashj'ir - Abyssal DepthsTameable (See the article)
50058TerrorpeneMount HyjalTameable
49822JadefangDeepholmTameable + Tiny Shale Spider
51403Madexx (Black)UldumTameable
51404Madexx (Blue)UldumTameable
51401Madexx (Red)UldumTameable
51402Madexx (Green)UldumTameable
50154Madexx (Yellow)UldumTameable
50159SambasTwilight HighlandsTameable
50138KaromaTwilight HighlandsTameable





3.2 Level 80+ Rare Monsters
Also, even if there isn't any rare-related achievement for Cataclysm it's always a nice boost of experience when find one while you're leveling alts. I listed most of them but a few are probably missing.

NPC IDNameZoneNote
51079Captain FoulwindVashj'ir - Shimmering Expanse
51071Captain FlorenceVashj'ir - Shimmering Expanse
50005PoseidusVashj'ir - Shimmering Expanse
50052Burgy BlackheartVashj'ir - Shimmering Expanse
49913Lady LaLaVashj'ir - Kelp'thar Forest
50050Shok'sharakVashj'ir - Abyssal Depths
50053Thartuk the ExileMount Hyjal
50057BlazewingMount Hyjal
50060TerborusDeepholm
50059GolgarokDeepholm
50064Cyrus the BlackUldum
50409Mysterious Camel FigurineUldumSee 2.2 Dormus the Camel-Hoarder
50410Mysterious Camel FigurineUldumSee 2.2 Dormus the Camel-Hoarder
50411Mysterious Camel FigurineUldumSee 2.2 Dormus the Camel-Hoarder
50065ArmagedilloUldum
50085Overlord SunderfuryTwilight Highlands
50086Tarvus the VileTwilight Highlands



The MMO Report
Hey, look, it's your weekly MMO Report!



Comics
Dark Legacy Comics #268 and Teh Gladiators #194 + #195 are out!

by Published on 2010-12-18 12:17 PM

Update - Winners have been picked and will be messaged on Facebook very shortly! More to come this week!

Facebook MMO-Champion Giveaway!
Christmas will be here very soon and I figured I could run a couple of giveaways/contests on MMO-Champion during the holidays, I'll try to restrict it to virtual goods to make sure that I don't have to lawyer up and prevent anyone outside of the US from getting anything.

We'll start with a nice Blizzard Store companion pets/mounts giveaway today with the following prizes:


I'm in a Facebooking mood today and to win one of these prizes, you just have to follow the steps:



The winners will receive codes to redeem their companion pets, I will send you a message first to know if you play on an US or an EU server since these codes are region-locked. It also means that you can totally enter and just give the code to someone else for christmas, because giving is nice sometimes!

If everything goes as planned, you can probably expect a couple of extra giveaways during the holidays to keep everyone happy! Disregard Christmas, acquire companion pets!



Project Titan confirmed
In an interview with Destructoid.com, Frank Pearce confirmed that "Titan" is Blizzard's next-gen MMO. It's not really anything new if you've been reading the site regularly but at least, we have an official confirmation now.

Keep in mind that he just confirmed that it's the next-gen MMO, anything I said earlier isn't official (yet?) and if their plans didn't change you won't see it before a few years anyway.


Omnotron Defense System Heroic World First kill by Paragon
Paragon is starting to take the lead and killed a 3rd boss in 25-man heroic mode yesterday: the Omnotron Defense System! Congratulations to them, hopefully this is the last time I ever have to wonder if it is spelled Omnitron or Omnotron like in the achievement.



Raidcomp Update/Bug Fixes
Raidcomp has been updated with a couple of additions/bug fixes, thanks to chaud!


Changelog
  • Separated Feral Druids into DPS and Tank.
  • Added interrupt counter.
  • Moved Curse of Weakness to Physical Damage Reduction.
  • Only Beast Mastery Hunters may bring Bloodlust and Ferocious Inspiration.
  • All Hunters may now bring Agility and Strength.
  • Several hunter pet abilities tagged correctly.
  • Only Affliction and Demonology Warlocks apply Spell Critical Strike Chance (Shadow and Flame).
  • Scrolls/Drums "maybe" marking removed.
  • Armor (%) Buff category renamed to Armor.
  • Several improperly flagged Shaman totems corrected to be flagged as Maybe when less than two or three shamans in the raid.
  • Protection Warriors no longer give a healing debuff through Furious Attacks.
  • Shaman Curse Removal count corrected.
  • Mage Remove Curse count corrected.


Blue Posts
Originally Posted by Blizzard Entertainment
Heroic Difficulty
There have not been any across-the-board nerfs to Heroics, let alone any changes made due to complaints about difficulty.

We're happy right now with the overall difficulty of Heroics, but that doesn't mean we won't make tuning adjustments to certain encounters or abilities if we feel they're unintentionally over- or underpowered. That's what we've been doing in our hotfixes recently. Here's an example:
  • The Crystal Shards creatures in the Corborus encounter are now level 86, down from 88.
That was a hotfix yesterday. You could argue it's a nerf. Technically, it is. But did it make sense that the Crystal Shards were higher level than the boss? Not really. We felt that needed to change once we saw it being tackled by thousands of players. (Source)

[...] And I'm saying it's unfortunate to view difficulty in such a black-and-white way. We've also made changes that affect difficulty in the other direction that I wouldn't necessarily call buffs.

  • Ripsnarl's Summon Vapor mechanic now ignores line of sight and correctly spawns a Vapor in regardless of where players are standing.

Players were able to bypass Vapors using line of sight. This was fixed.

  • Impaling Slam by Forgemaster Throngus now does much less damage, but is no longer mitigated by fire resistance.

Yes, this was a reduction in damage to Slam, but damage was reduced so that we could change the ability so it ignores all resistance modifiers, which makes it easier for us to keep the ability tuned how we want.

  • The "corpse-catching" mechanic now properly teleports players to the entrance platform of the dungeon.

This didn't necessarily buff difficulty, but it was a change to prevent players from skipping certain trash pulls.

  • Troll druids in particular, when shapeshifting into Cat/Bear form, were dealing an extra 5% damage to themselves via Beast Slaying when afflicted by Barion Ashbury's Asphyxiate. This caused them to die instead of being taken down to 1 health. This has been corrected and Asphyxiate now properly ignores damage modifiers.

This one doesn't really reinforce my point, but I thought it was a slightly hilarious issue.

We've also removed experience, reputation, and sometimes loot from several creatures in dungeons which were too easy to farm. (Source)

Phasing
Phasing in World of Warcraft, be it normal phasing or terrain phasing, plays a heavy role in questing right now. Accepting quests, completing quest objectives, turning in a quests: these actions can all move your character from one phase to another for the purpose progressing a specific story.

For clarity, terrain phasing is very similar to normal phasing (which hides or reveals sets of creatures, intractable items, NPCs, and buildings); however, instead of just allowing us to adjust objects in the world, terrain phasing actually gives us the ability to change the world itself -- or, more specifically, how it appears to you. Despite these capabilities, we don't currently use phasing to moderate population levels or arbitrarily isolate characters within a certain level range from the rest of the community *. It's simply a means for us to provide our players with more dynamic and engaging content.

* Goblin, worgen, and death knight starting areas could be considered an exception, given that Kezan, Lost Isles, Gilneas, and Acherus are all separated from the world-at-large via phasing. This is due to the nature of those starting experiences, though, and not out of a desire to restrict player interaction.

New World of Warcraft Wallpaper
The official website has been updated with a new wallpaper featuring Stonecore.



New Fan Art
The Blizzard Fan Art Section has been updated!




Blizzard Art Gallery Update
The WoW Classic Gallery has been updated with 4 early artworks of World of Warcraft. (Yay high-resolution!)




The Daily Blink - A Flyer in the Auction House
Last but not least, today's Daily Blink, reminding us that mages are our friends... Sometimes.

by Published on 2010-12-17 12:33 PM

Heroic World First Kills - Conclave of Four Winds (25) and Omnotron Defense System (10)
Two more bosses died in Heroic mode today!

Paragon Conclave of Four Winds 25-Man World First Kill
Paragon was the first guild in the world to defeat the Conclave of Four Winds (25) in the Throne of Four Winds!


Ensidia Omnotron Defense System 10-Man World First Kill
Ensidia keeps raiding in 10-man and killed the Omnotron Defense System of Blackwing Descent!



Wowstead Public Beta Test
Wowstead has been in development for a while and the project is now polished to enter a phase of public beta! Try it, it's free! The site will remain free in the future but some of the features will be part of the premium package, including the Raid Tracker, more freedom on the Calendar, and a custom domain name instead of the .wowstead.com subdomain.


What is WowStead?
  • The Curse team has been hard at work forging the premier World of Warcraft guild hosting site and deliver the best guild experience on the web.
  • We want to invite all MMO-Champion users to check it out. In order to give everyone a preview of the site's full potential, all premium features will be free throughout the Cataclysm launch period.

Why Try WowStead?
  • WowStead's guild sites are simple to set up and easy to manage
    • Automatically update your roster, guild ranks, progression and more

  • WowStead's compelling features and customization options
    • Select from a variety of site themes or create your own with full CSS control
    • Ability to use custom domains
    • Curse Raid Tracker (beta) - a DKP system with a custom addon that automatically syncs in-game data using the Curse Client
    • Powerful calendar event management to help you plan your guild events

  • WowStead's social tools keep you connected
    • Custom forums that are intuitive to manage
    • Use the Shoutbox for live chats
    • Find the right guild for you or recruit the exact players you need utilizing WowStead's Guild Recruitment Tool
    • Create alliances with other guilds - share calendars and forums



Site Creation

Calendar

Recruitment

Raid Tracker

Guild Bank

Existing Sites




Cataclysm Hotfixes - Updated Dec. 16
Originally Posted by Blizzard (Blue Tracker)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

December 16
General
  • Bonuses from Embrace of the Shale Spider and Blessing of Forgotten Kings can no longer stack.
  • Completing Archaeology projects will once again contribute to the guild achievement Making History once the player relogs.
  • The Orgrimmar portal to Mount Hyjal should now appear for players who flew directly into Hyjal to start questing, rather than take the Moonglade portal.
  • The old and busted Winter's Veil decorations in Brill have been disabled.

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Ancient Power now has a 30-second maximum duration and will properly be canceled when zoning or relogging.
  • Glyph of Seal of Insight now correctly increases healing done by Word of Glory and Light of Dawn while Seal of Insight is active.

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The Mana Tide Totem hotfix from yesterday has been reverted. The Mana Tide buff no longer stacks, as this had a major impact on encounter design.

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • It is no longer possible to waste a Soulstone by attempting to use it on a dead target. The player will receive an Invalid Target error message at the completion of their channel. In a future patch, we intend this functionality to work correctly, allowing a Soulstone to be used to instantly resurrect a dead target.

Dungeons & Raids
Halls of Origination
  • The damage of Fireballs automatically cast by Temple Fireshaper with Molten Barrier active has been adjusted in normal and Heroic difficulty.
  • The damage of Pact of Darkness cast by Temple Shadowlancer has been adjusted in normal and Heroic difficulty.

Lost City of Tol'vir
  • Siamat will cast Deflecting Winds after a few seconds of entering combat regardless of any abilities used against him at the start of the encounter.
  • The damage of Dust Flail cast by Lockmaw has been adjusted in normal difficulty.

The Stonecore
  • The Crystal Shards creatures in the Corborus encounter are now level 86, down from 88.

Items
  • Both normal and Heroic versions of Heart of Ignacious apply 20-second cooldowns on other similar items, rather than the full 2-minute duration.
  • Shroud of Dark Memories and Shade of Death now have different stats.

Professions
  • Pyrite Ore is prospectable at 500 Jewelcrafting skill, down from 525.
  • Darkbrew Lager can be learned at 415 Cooking skill, down from 425.
  • The Engineering item High-Powered Bolt Gun can no longer be used in Arena and Rated Battleground matches.
  • Engineers can now purchase Smooth Cogwheels from Frank Natale using 4x Handful of Obsidium Bolts.

Cataclysm Launch Event Videos
Originally Posted by Blizzard (Blue Tracker)
Cataclysm shattered the record for fastest-selling PC game when it was released earlier this month, and we were at the official launch events around the world to capture some of the incredible epic-ness on film. Have a look!




Cataclysm 10-Day Trial Edition Now Available
Originally Posted by Blizzard (Blue Tracker)
If you or a friend are currently playing Wrath of the Lich King and haven’t yet experienced the content Cataclysm has to offer, you can sign up now to play a 10-day free trial version of this latest expansion for World of Warcraft.

During your free trial, you'll undertake epic new quests, explore the reshaped and newly discovered lands of Azeroth, and see the world from a whole new perspective as one of the shape-changing worgen or crafty goblins.

To participate, you’ll need full versions of World of Warcraft and the first two expansions, The Burning Crusade and Wrath of the Lich King. Note that a character of at least level 78 is required to explore the new, high-level zones. More information on the 10-day free trial is available in our FAQ. We look forward to seeing you in the new Azeroth!

Blue Posts
Originally Posted by Blizzard Entertainment
In-progress dungeons
If you choose specific dungeons instead of the Random Dungeon option, you should never get an in-progress dungeon. We understand you may be looking for a specific dungeon boss because of a loot drop, achievement, etc., so it may be in your best interest to queue for that particular dungeon if this is the case.

We don't want to make it too easy for players to skip over in-progress dungeons. What would happen is a Dungeon Finder group would virtually always be abandoned as soon as anyone leaves the group.

Also, I think right now you're seeing more in-progress dungeons pop because, in general, the dungeons are more challenging now than they were when the Looking For Dungeon feature was first introduced in Wrath of the Lich King. Some players may get frustrated and bail at the first sign of trouble, instead of realizing that everyone may have to work a little harder than they're used to in order to conquer a dungeon. (Source)

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