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by Published on 2015-06-24 02:50 AM

Patch 2.3 Preview and PTR

Deck Spotlight: Burst Rogue, Archon $250k Team League, Class Design Competition, HS Commercials

Heroes PTR is Live - Special Event, Official PTR Patch Notes

Addons - Garrison Mission Management
Master Plan doesn't work yet, but the author has indicated that he knows it is an issue! There is a fan updated version that is somewhat functional here.

In the mean time, there are two other mission management addons that should help. Garrison Commander is the more complex one. It has many of the features Master Plan had, but not all of them. It does have some extra features though! Garrison Mission Manager is a simple addon that will allow you to optimize followers for individual missions. It appears to be compatible with both Master Plan and Garrison Commander.



Hellfire Citadel Progress
The first night of raiding is well underway and Wild Card is already 10/13 Heroic.



Patch 6.2 Hotfixes - June 23
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Tier-18 Set Bonus and Trinket Adjustments

Death Knight (Forums / Skills / Talent Calculator)

Druid (Forums / Skills / Talent Calculator)

Mage (Forums / Skills / Talent Calculator)

Monk (Forums / Skills / Talent Calculator)

Paladin (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)

Rogue (Forums / Skills / Talent Calculator)

Shaman (Forums / Skills / Talent Calculator)

Warlock (Forums / Skills / Talent Calculator)

Warrior (Forums / Skills / Talent Calculator)
  • The change to Tier-18 2-piece set bonus for Arms Warriors has been reverted. Chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks is back to the original 60%. Tier-18 2-piece set bonus for Arms Warriors now has a 100% chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks.

Trinkets
  • Empty Drinking Horn now deals roughly 50% less damage with its Fel Burn effect.
  • Prophecy of Fear explosion effect is no longer triggered by Mastery: Icicles for Frost Mages or Mastery: Molten Earth for Elemental Shaman.
  • Soul Capacitor should no longer be dealing less damage than stated in the item's tooltip.

Garrisons
Shipyard
  • Fixed an issue that could cause Naval Missions for Legendary Ring Quest Line items to appear prematurely on the Naval Mission map.

Creatures and NPCs

Frostfire Ridge
  • Rolosh Wavechaser should no longer appear to be floating in the air for Alliance characters that have completed the quest "All Hands on Deck".

Gorgrond
  • [Requires a realm restart] Durotan and Yrel at the Iron Docks now have collision geometry.
  • Solog Roark now dismounts players in his immediate vicinity during the quest Hook, Line... and Sink Him!
  • Added a repair vendor to the Iron Docks for both Alliance and Horde characters.

Ashran
  • Elite Conquest Quartermasters Alixandr Fallor (Alliance) and Legionnaire Gutcrush (Horde) now dismounts players in their immediate vicinity.
  • Fixed an issue where winning an event or completing an Ashran quest could award an incorrect version of Dented Ashmaul Stronbox.

Quests

Garrison Quests
  • [Hotfix in testing] The quest chain to obtain and construct a Shipyard can now be completed while in a raid group.
  • A True Naval Commander: Fixed an issue that incorrectly allowed players to construct Destroyers and Transports during the quest.
  • [Requires a realm restart] Hook, Line... and Sink Him!: Blackrock Grapples now have collision geometry and the grapple is automatically triggered by proximity.
  • [Requires a realm restart] The Train Gang: Multiple players can now use the detonator simultaneously to complete the quest objective "Blow Open the Train".
  • Obstacle Course: Multiple players can now use the book and scroll simultaneously to complete the quest.

Tanaan Jungle
  • Rumble in the Jungle: Fixed an issue where players could incorrectly receive the King of the Jungle buff before completing the quest.

Legendary Ring Quest Line
  • The Shadow War: Fixed an issue where players that have built a Shipyard could be unable to complete the quest by speaking to Khadgar.

Ashran
  • Into the Wilderness: The quest should now correctly award players with 100 Honor Points before the start of the next Warlords PvP season.

Raids and Dungeons
Premade Group Finder
  • [Hotfix in testing] Hellfire Citadel for Normal and Heroic difficulties should now be available as an option for Premade Groups.

Collections
Mount Journal
  • Fixed an issue where newly learned account-wide mounts could not be favorited until the character has relogged.

Items
  • [Requires a realm restart] Primal Gladiator gear sets should correctly have their set bonuses once again.

UI
  • Players should no longer be spammed with loot notifications when multiple players obtain a Tome of Chaos for the Legendary Ring Quest Line at the same time.

Classes

Death Knight
  • Fixed an issue that could cause Death Coil to not heal a friendly target unless an enemy target is selected.

Priest
  • Fixed an issue that could cause Shadow Priests to be unable to shift out of the Shadowform visual effect.

Warlock
  • Grimoire of Sacrifice should no longer be incorrectly canceled at the end of a raid encounter.

Patch 6.2 Known Issues
Originally Posted by Blizzard (Blue Tracker)
The following is a list of some of the known issues for World of Warcraft Patch 6.2.0
  • This list is not complete, and will not include all issues.
  • The issues listed here are frequently reported issues that may be addressed at a later date via client patch.
  • Forums threads that report issues already on this Known Issues list my be locked if the are constantly bumped with no new or relevant information.

Classes and PVP:
  • Priest - The Tier 18 Discipline 4 Piece Bonus will always target a character with the least HP regardless of whether they're injured.

Environment:
  • Tanaan Jungle, with the exception of Fang'rila, does not have General or Local Defense chat channels.
  • Horde Garrison Herb Garden assets can temporarily disappear from view.
  • Throne of Thunder: The mini map appears white in certain areas.
  • Male Tauren character models may become stuck sitting in Rank 2 and Rank 3 versions of the Guard Shack asset.
  • Hillsbrad Foothills does not have General or Local Defense chat channels.
  • You may be dismounted when flying between Vale of Eternal Blossoms and Kun'lai Summit.

Gameplay:
  • Bodyguard Followers do not heal themselves after combat ends if the player is mounted at the time

Quests:
  • There are no starting blobs for any of the Docks intro quests.
  • Players who faction change, and have completed some progress towards the achievement "Securing Draenor", will be unable to complete it.

Characters, Creatures, and Mounts:
  • The attachment points for Grimoire of Haste and Burn Corpse are backwards, causing the scroll and torch to animate awkwardly whenever those spells are cast.

User Interface:
  • Experience rewards sometimes display and animate erroneously for ships that were destroyed during a failed naval mission.
  • You are unable to use the bodyguard trait of Leorajh to access the command interface.
  • Game tooltips sometimes get stuck in a state where they only remain on screen for a fraction of a second.
  • The equipment manager fails to populate after relogging from an improper disconnect, requiring a 'proper' relog to fix
  • Shipyards: The ship leveling up animation may flash the screen.
  • The in-game Shop does not display the 'product already owned' checkmark for the Cenarion Hatchling.
  • The Raid Finder re-queue button can enter a non-functional state.
  • Player cooldown tracking is inaccurate when re-logging.
  • Several voiceover sound files cannot be heard in the Hellfire Citadel raid.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
What was the thinking behind the decision to abandon class trainers? It cost time and money, sure, but it got people moving around
It felt immersive, but at the cost of flying back to SW at every ding, messing with quest flow. Not sure what's best. (Muffinus)

PvE
Any reason to not have flying combat? Limit movement speed, have specific sets of abilities tailored to mounts?Nothing ----
Nothing specific, though 3D combat is a challenge, hard to tell where enemies are coming from, see: Ogri'la/Vashj'ir (Muffinus)

Lore
Anywho, can we get a confirmation if WoW's imps are like Diablo's homunculi as in they are created from flesh but are neither
Imps are demons. Homunculi in Kara are demons with cool names. (Muffinus)

Pets and Pet Battles
yes, Kura/Eris account, Draenor Tamers account... 15 tiny terrors, 15 bags per char on PTR right now?
Intended for now, potentially will be reduced to account-based in a future patch. (Muffinus)

AskMrRobot - Live Loot Ranking, Player Comparisons, Combat Logs
AskMrRobot continues to update things for Patch 6.2 and has added some more tools, like the Player Comparison feature. This will compare your character and gameplay to another similar character who performed better on a fight, allowing you to see what is different. The Live Loot Ranking tool will tell you which player will benefit most from upgrades that drop.



Dark Legacy Comics #494
DLC #494 takes a look at the return of flying to Draenor.

by Published on 2015-06-22 10:27 AM

Update (9:30 PM EDT): The official notes are up and have a few class changes and non-class related nerfs:

  • In the wake of the string of defeats suffered by the Iron Horde, all enemies in Highmaul and Blackrock Foundry on Normal, Heroic, and Mythic difficulties are Demoralized, reducing their health and damage by 20%.
  • Big Crates of Salvage are no longer guaranteed from successfully completing level 100 Follower Missions.
  • Reduced the frequency of high-value gold missions appearing across multiple characters.
  • As Highmaul and Blackrock Foundry are no longer the latest tier of raid content, Mythic garrison missions for each zone no longer award bonus gold.
  • Blingtron’s Secret Vault has moved to a new, even more secret location. But, his stash of riches has grown considerably because of the decreased number of raids on his vault.

Update: The patch will also make new midsummer drops (like Frostscythe of Lord Ahune and Icebound Cloak) item level 670!

Patch 6.2 Live This Week!
The first major content patch of Warlords of Draenor is almost here! We will be updating this post, so keep checking back.

  • Hellfire Citadel - The Hellfire Citadel in Tanaan Jungle awaits!
  • World Boss - Kazzak is back, this time with a new title: Supreme Lord Kazzak!
  • New Zone - Tanaan Jungle is a Timeless Isle style experience, with rare spawns and treasures, as well as faction hubs, bosses, and reputations.
  • Legendary Ring Questline - Khadgar is back, asking you to complete Naval Missions and collect items from Hellfire Citadel.
  • Mythic Dungeons - Harder dungeons with a weekly lockout, 685 gear, and bonus rolls.
  • Garrison Shipyard - Fewer followers and less micromanagement in this garrison mission iteration.
  • Campaign Rewards - Open to anyone with a Level 3 garrison, this will unlock your Shipyard and Tanaan.
  • New Factions - Less endless mob grinding and better rewards than the Patch 6.0 factions.
  • New Mounts - Boars, Wolves, PvP mounts, Fel themed mounts, and others are all up for grabs.
  • Currency Changes - A new Bonus Roll currency, new mission currency, and Apexis Crystal improvements.
  • Bonus Events - Weekend events that give a boost and reward to certain activities.
  • Timewalker Dungeons - Scale down and run old dungeons during the Bonus Event for 660 gear. Mechanar not included.
  • PvP Updates - Ashran has been improved again and a new PvP season begins soon.
  • Professions - Epic gems, new crafting upgrades, and gathering professions are useful again.
  • Character Model Updates - Slight tweaks to running animations and eyebrows.
  • Darker Nights - The northern half of Kalimdor has become a little bit darker at night.
  • New Heirlooms - New Heirloom rings and trinkets are available, as well as a few more Lightforge pieces.
  • Naval Hats - A patch that adds a Shipyard wouldn't be complete without some new Naval hats.
  • Pepe Costumes - Pepe is a ninja, pirate, knight, and Viking in this patch.
  • New Battle Pets - Tanaan Jungle has new pets, including some legendary pets to battle.
  • WoWDB - As always, we need your help collecting data from in game by installing the WoWDB addon.

Patch 6.2 Notes
The final notes are live!





New Raid - Hellfire Citadel
Normal and Heroic difficulty open this week! Check out our boss pages below for their abilities, loot, and encounter videos.



















World Boss
Kazzak is back, this time with a new title: Supreme Lord Kazzak. He resides in Tanaan Jungle, near the Throne of Kil'jaeden.



Class Guides
Classes have had a few changes in Patch 6.2. Icy Veins is finishing up their guide updates today!



New Zone
Tanaan Jungle is finally accessible, bringing us a Timeless Isle style experience, with rare spawns and treasures, as well as new features like faction hubs, bosses, and reputations.



Legendary Ring Questline
This time around, the legendary quest will require you to upgrade your shipyard to Level 2 (Upgrading The Fleet) and do some Naval missions in addition to collecting items from Hellfire Citadel.

The ring may be upgradeable, as the Power Infusion and game data suggest it can be upgraded to item level 795.

Alts get another catch-up mechanic in Patch 6.2, with more frequent missions rewarding Abrogator Stone and Elemental Rune.


Level Type Spec Name
735FingerAll Tanks Sanctus, Sigil of the Unbroken
735FingerAll Strength Thorasus, the Stone Heart of Draenor
735FingerHealer Etheralus, the Eternal Reward
735FingerAll Agility Maalus, the Blood Drinker
735FingerAll Intellect Nithramus, the All-Seer

Name Level Followers Cost Duration Follower XP Rewards
Stalking the Master

Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.

1002× 1252 days60005000 XP
Giving Chase

Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals.

1002× 1252 days60005000 XP
In Hot Pursuit

You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort...

1003× 1252 days60005000 XP
Ambush on the High Seas

Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!

1002× 1252 days60005000 XP
Boarding the Master's Call

You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.

1003× 1252 days6000


Mythic Dungeons
Patch 6.2 adds Mythic difficulty to dungeons, one step above Heroic difficulty. These dungeons are on a weekly lockout, drop item level 685 gear, and allow you to use Seal of Inevitable Fate for bonus rolls.






Garrison Shipyard
The Shipyard is where you will build ships and send them on missions. It is accessible after doing a few quests to unlock Tanaan Jungle, availble to anyone with a Level 3 garrison. The new missions reward gold, gear, crafting reagents, legendary questline items, and more. Some of the missions are required for the new legendary questline.



Garrison Campaign Rewards
Patch 6.2 expands upon the garrison campaign with a new quest line. Everyone with a Tier 3 garrison can and will want to complete (at least part) of this new line, as it unlocks and rewards several useful things. You will see Yrel, Gul'dan, Vol'jin, Varian and other notable characters. There is no need to complete any of the previous Garrison Campaign to do these quests.




New Factions
Unlike the Patch 6.0 factions, the new factions in Patch 6.2 aren't based entirely on killing mobs endlessly. Reputation is mostly earned through daily quests and the rewards are useful. They offer mounts, pets, tabards, ship upgrades, transmog gear, a permanent Augment Rune, and more!



Mounts
Patch 6.2 adds new mounts from Raids, PvP, Factions, the Garrison, and more!



Updated Warlock Demon Models
Warlocks get updated versions of many of the old demon models, excluding the updated infernal model.









Currency Changes
Patch 6.2 adds some new currencies and makes changes to older ones.


Old Apexis Crystal Gear

Patch 6.2 changed the Apexis Crystal gear prices to gold rather than Apexis Crystals. Each item level 675 item is 20,000 gold, so it will cost you 120,000 gold for all 6 slots. Raid Finder Hellfire Citadel loot ranges from item level 675 to 685 depending on the boss / item.

Item Level Name Item Cost
630 Crystal5000
645 Exceptional5000
655 Flawless10000
675 Ethereal20000

New Apexis Crystal Items

The items that don't increase player power require reputation with the Order of the Awakened faction added in Patch 6.2.

Baleful armor items cost 5,000 Apexis Crystal and the Baleful weapons cost 10,000 Apexis Crystal. These same items can be looted from creatures and objects in Tanaan Jungle and some are rewarded from quests. Similar items for several slots are also rewarded by some of the Naval Missions.

These items can then be upgraded to item level 695 with the Empowered Apexis Fragment, which costs 20,000 Apexis Crystal. This is higher than Raid Finder gear, which is 675 to 685 and higher than some Normal gear, which is 690 to 705. Players will receive one for free, along with several Baleful items for completing the new part of the Garrison Campaign added in Patch 6.2. Also keep in mind that the Baleful items can randomly be upgraded to item level 675 upon creation!

Level Type Name Cost Source
100Jewelcrafting Design Gemcutter Module: Multistrike3,000, 3000 × Vendor
1Companion Pets Blazing Firehawk2000 × Vendor
1Other Rukhmar's Sacred Memory50000 × Vendor
100Mount Reins of the Corrupted Dreadwing150000 × Vendor
1Consumable Contract: Solar Priest Vayx1000 × Vendor
650Misc Baleful Bracers5000 × Looted, Vendor
650Misc Baleful Tunic5000 × Looted, Quest, Vendor
650Misc Baleful Treads5000 × Looted, Quest, Vendor
650Misc Baleful Gauntlets5000 × Looted, Quest, Vendor
650Misc Baleful Hood5000 × Looted, Vendor
650Misc Baleful Leggings5000 × Looted, Vendor
650Misc Baleful Spaulders5000 × Looted, Vendor
650Misc Baleful Girdle5000 × Looted, Quest, Vendor
650Misc Baleful Ring5000 × Looted, Vendor
650Misc Baleful Choker5000 × Looted, Vendor
650Misc Baleful Cloak5000 × Looted, Vendor
650Misc Baleful Trinket5000 × Looted, Vendor
650Misc Baleful Armament10000 × Looted, Vendor
685Misc Empowered Apexis Fragment20000 × Quest, Vendor


Bonus Events
Patch 6.2 adds Bonus Events that take place Friday through Monday that grant a passive bonus to a particular game activity and offer a once-per-event quest with a noteworthy reward for accomplishing a related goal.

  • Apexis Bonus Event - Triples the amount of crystals from eligible creatures.
  • Arena Skirmish Bonus Event - Arena Skirmishes will award Honor at triple the usual rate.
  • Battleground Bonus Event - Random Battlegrounds will award Honor at triple the usual rate
  • Draenor Dungeon Event - Defeating enemies in any level 100 Heroic or Mythic dungeon will award reputation with an appropriate Draenor faction.
  • Pet Battle Bonus Event - Your pets will earn experience at triple the usual rate.
  • Timewalking Dungeon Event - Players level 71+ may revisit past dungeons from The Burning Crusade. Bosses will yield loot appropriate for a player's natural level.
  • Timewalking Dungeon Event - Players level 81+ may revisit past dungeons from the Wrath of the Lich King. Bosses will yield loot appropriate for a player's natural level.

Level Name Rewards Objective
100The Time to Strike
Weekly
Complete 5 Objectives in Apexis-yielding areas.
100The Arena Calls
Weekly
Win 10 Arena Skirmish battles.
100Battle Hardened
Weekly
Win 5 Rated Battleground matches.
100Emissary of War
Weekly
Complete 4 dungeons on Mythic difficulty.
100The Very Best
Weekly
Defeat 5 players through Find Battle with a team of level 25 pets.
100A Burning Path Through Time
Weekly
Complete 5 Timewalking dungeons.
100A Frozen Path Through Time
Weekly
Complete 5 Timewalking dungeons.




Timewalker Dungeons
Patch 6.2 allows you to go back and do old dungeons during the Bonus Event while being scaled down to the appropriate item level.




Adventure Guide
The Adventure Guide will suggest relevant content based on character level, item level, quest progress, achievements, and more.



PvP Updates
Patch 6.2 brings some updates to Ashran and a new PvP season.

  • Warlords Season 2 is starting soon.
  • All gear between item levels 560 and 690 will now scale up to 690 in PvP combat.
  • Non-PvP gear above item level 715 will scale down to 715 in PvP combat.
  • PvP gear above item level 715 will not be capped in PvP combat.
  • PvP trinkets with a use effect are having their effect reduced and cooldown reduced to 1 minute, down from 2. (Example)
  • The Versatility PvP gear is being obtained in a different way, see the blue post below.
  • Ashran
    • Winning an Ashran event now awards Honor instead of Conquest.
    • Defeating Grand Marshal Tremblade or High Warlord Volrath no longer awards a Gleaming Ashmaul Strongbox.
    • Players can no longer queue for Ashran while in a raid and are now automatically placed into a raid after entering.
    • Events now occur more frequently.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
In Patch 6.2, Warlords of Draenor’s PvP zone Ashran is getting some new quests and an eerie new area to explore. Here’s a rundown of what you’ll encounter on the glorious battlefield between Warspear and Stormshield.

New Quests for Dominance
Faction bosses and events will no longer reward Conquest points after Patch 6.2, but will continue to reward Honor points and strongboxes. To fill your pockets with lots of Conquest points going forward, you’ll want to pick up and complete these new quests:

  • Slay Them All! – A weekly quest to rack up 200 honor kills for a reward of 200 Conquest points.
  • Ashran Dominance – Rewards 500 Conquest points when you kill the enemy faction boss and win five events—also weekly.
  • Continue the Domination – A repeatable quest that unlocks after Ashran Dominance is completed. Rewards 500 Conquest points when you kill the enemy faction boss and win five events.


Meanwhile, Belloc Brightblade and Harrison Jones have followed the siren-like call of a new artifact being unearthed in Ashran. They each offer a quest leading you to fight your way into a new section of the zone...


An Eerie New Area
The Ashran Excavation has been revealed, and its unearthly inhabitants are none too pleased about the presence of you and other visitors.
Once you enter the Ashran Excavation, you’ll find yourself inside a very large underground area. Similar to other parts of Ashran, a competitive event is randomly triggered in the area. When the event begins, your goal is to collect Apexis Marks of Redemption by taking down the Arakkoa ghosts that haunt the depths.


Somewhere in this underground labyrinth, you’ll find a ghost named Rukmaz—one of the few entities here who doesn’t want to kill you on sight. He’s a collector of Marks of Redemption, and he’s waiting to award victory over the Ashran Excavation to whichever faction turns in 50 Marks first.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since we started testing the new patch on the public test realm, we’ve taken a lot of time to read a great deal of your feedback on PvP, with a lot of focus on how Versatility items are being handled in Patch 6.2. We want to make sure we’re making our intentions clear regarding Champion’s Strongboxes.

First, it’s important to consider what isn’t changing in the next season. Like any other season, players will be able to acquire a full set of Wild Gladiator gear, including their weapons, by doing nothing more than competing in the Arena and then going to the gear vendor. Play Arenas steadily, and you’ll earn a full set of gear at the maximum ilevel possible for PvP. This ensures that a player can be competitive at the highest levels without ever worrying about Champion’s Strongboxes.

At the same time, when a player wants to pursue a very specific set of gear, we want Patch 6.2 to have some new avenues to do so.

We’re making some items obtainable exclusively from Champion’s Strongboxes, and there are two ways to get them. The first way you can earn a Champion’s Strongbox is by winning 3 rated battlegrounds in a week. Before Patch 6.2, you had a chance to win an item for each of your first 3 wins, but in Patch 6.2 you’re guaranteed to get an item after your third win each week. You can also earn an additional Champion’s Strongbox each week by completing the weekly quest Ashran Dominance.

We’ve heard loud and clear that some players take issue with the fact that Champion’s Strongboxes are only available from Rated Battlegrounds and Ashran. We feel that the unique nature of the reward lends itself well to being obtained via PvP content that is exclusive to an expansion, as Ashran is for Warlords of Draenor. We also like it when a reward like this requires a higher degree of player organization, like Rated Battlegrounds do.

As always, our goal is to make it possible for players to acquire the gear they need to compete and enjoy PvP in WoW, while bringing some variety to the acquisition process. Overall, players will be receiving more gear next season than ever before.

We appreciate your feedback on PvP, and look forward to seeing you out there.

Professions
Patch 6.2 adds epic gems, new crafting upgrades, and makes some older ones cheaper.

  • The Primal Traders now sell all of the reagents for half of their old cost, with the exception of the Sorcerous items, which are down 15 Primal Spirit, down from 25.
  • The daily cooldown crafting spells now create double the amount of materials.


Felblight
Felblight is the new version of Savage Blood and can only be gathered in Tanaan:




It is used for crafting epic gems, profession item upgrades, and Glyph of Ascendance:



Crafted Item Upgrades
Stage 5 and Stage 6 upgrades for your crafted items are here, requiring 30 and 60 Felblight respectively. Recipes are sold by the traders in your garrison.

The older upgrade items are now Unstable and can be broken back down. The base upgrade items now increase the item level of the crafted item through the first 4 stages. The base upgrade item also requires less materials now.

Name Reagents Skill
Wildswater 175 30 30
Alchemy (1)
1 705 705 705
Elemental Distillate 350 60 60
Alchemy (1)
1 706 706 706
Name Reagents Skill
Mighty Steelforged Essence 175 30 30
Blacksmithing (1)
1 700 700 700
Mighty Truesteel Essence 175 30 30
Blacksmithing (1)
1 700 700 700
Savage Steelforged Essence 350 60 60
Blacksmithing (1)
1 700 700 700
Savage Truesteel Essence 350 60 60
Blacksmithing (1)
1 700 700 700
Name Reagents Skill
Advanced Muzzlesprocket 175 30 30
Engineering (1)
1 700 703 705
Bi-Directional Fizzle Reducer 175 30 30
Engineering (1)
1 700 703 705
Taladite Firing Pin 350 60 60
Engineering (1)
1 700 703 705
Infrablue-Blocker Lenses 350 60 60
Engineering (1)
1 700 703 705
Name Reagents Skill
Mighty Weapon Crystal 175 30 30
Inscription (1)
1 700 703 705
Mighty Ensorcelled Tarot 175 30 30
Inscription (1)
1 700 703 705
Savage Weapon Crystal 350 60 60
Inscription (1)
1 700 703 705
Savage Ensorcelled Tarot 350 60 60
Inscription (1)
1 700 703 705
Name Reagents Skill
Mighty Taladite Amplifier 175 30 30
Jewelcrafting (1)
1 700 700 700
Savage Taladite Amplifier 350 60 60
Jewelcrafting (1)
1 700 700 700
Name Reagents Skill
Mighty Burnished Essence 175 30 30
Leatherworking (1)
1 700 700 700
Savage Burnished Essence 350 60 60
Leatherworking (1)
1 700 700 700
Name Reagents Skill
Mighty Hexweave Essence 175 30 30
Tailoring (1)
1 700 700 700
Savage Hexweave Essence 350 60 60
Tailoring (1)
1 700 700 700

Jewelcrafting - Epic Gems
Epic gems are finally here, but the method of obtaining cuts and cutting gems is a little bit different from previous expansions.


Name Reagents
Immaculate Critical Strike Taladite  Taladite Crystal × 100 ,  Felblight × 15 ,  Greater Critical Strike Taladite × 1
Immaculate Haste Taladite  Taladite Crystal × 100 ,  Felblight × 15 ,  Greater Haste Taladite × 1
Immaculate Mastery Taladite  Taladite Crystal × 100 ,  Felblight × 15 ,  Greater Mastery Taladite × 1
Immaculate Multistrike Taladite  Taladite Crystal × 100 ,  Felblight × 15 ,  Greater Multistrike Taladite × 1
Immaculate Versatility Taladite  Taladite Crystal × 100 ,  Felblight × 15 ,  Greater Versatility Taladite × 1
Immaculate Stamina Taladite  Taladite Crystal × 100 ,  Felblight × 15 ,  Greater Stamina Taladite × 1

Inscription - "Mass" Milling
Milling herbs will be faster in Patch 6.2, as you can now mill 20 herbs at once, up from 5. The recipes are 20 x Cerulean Pigment from the Herb Trader in your garrison.

Scribes can also make the new Glyph of Ascendance.


Level Type Name Cost
100Inscription Technique Recipe: Mass Mill Frostweed20 × 
100Inscription Technique Recipe: Mass Mill Fireweed20 × 
100Inscription Technique Recipe: Mass Mill Gorgrond Flytrap20 × 
100Inscription Technique Recipe: Mass Mill Starflower20 × 
100Inscription Technique Recipe: Mass Mill Nagrand Arrowbloom20 × 
100Inscription Technique Recipe: Mass Mill Talador Orchid20 × 

Fishing
Tanaan Jungle and the Darkmoon Faire get new fish and rewards in Patch 6.2!


Level Type Name Cost
1Companion Pets Blorp's Bubble50 × 
1Companion Pets Translucent Shell100 × 
1Cooking Recipe Recipe: Sugar-Crusted Fish Feast25 × 
1Cooking Recipe Recipe: Lemon Herb Filet10 × 
1Cooking Recipe Recipe: Fancy Darkmoon Feast50 × 
1Junk Seafarer's Slidewhistle25 × 
1Other Day-Old Darkmoon Doughnut1 × 
1Potion Darkmoon Firewater25 × 
1Quest Faded Treasure Map100 × 

Cooking
Cooking got a few new foods in Patch 6.2, including Fel Eggs and Ham. Be sure to read the tooltip!

Level Type Name Cost
1Cooking Recipe Recipe: Sugar-Crusted Fish Feast25 × 
1Cooking Recipe Recipe: Lemon Herb Filet10 × 
1Cooking Recipe Recipe: Fancy Darkmoon Feast50 × 
100Cooking Recipe Recipe: Fel Eggs and Ham??


Character Model Updates
Patch 6.2 continues to refine the new character models, updating the Night Elf Female and Orc Female running animations and Human Female Eyebrows.





Gnome Character Selection Screen Changes
Patch 6.2 adds some more detail to the Gnome character selection screen.



Darker Nights
Warlords of Draenor added darker nights in a few areas and Patch 6.2 will expand upon that by darkening most of the northern half of Kalimdor.



New Heirlooms
A few new heirlooms have been added:

  • Heirloom rings have been added as rewards from garrison missions! These are the first heirloom rings other than the fishing tournament reward that players can obtain.
  • Another Heirloom trinket was added as a reward from a garrison mission.
  • The Lightforge set has a few more Intellect pieces to round out the set.
  • Two new PvP-centered heirlooms have been added to the arena chests in Gurubashi Arena in Stranglethorn Vale and the Deathmatch Pavilion on Darkmoon Island.

Level Type Name Source
605Trinket Defending ChampionGurubashi Arena
605Trinket Returning ChampionDarkmoon Deathmatch
605Trinket Touch of the VoidGarrison Mission
85Finger Captain Sander's Returned BandGarrison Mission
85Finger Admiral Taylor's Loyalty RingGarrison Mission
85Finger Signet of the Third FleetGarrison Mission
85Plate Pristine Lightforge HelmVendor
85Plate Pristine Lightforge BreastplateVendor
85Plate Pristine Lightforge LegplatesVendor


New Tabards
You can pick up the Order of the Awakened Tabard and Saberstalkers Tabard at Exalted. The Hand of the Prophet Tabard and Vol'jin's Headhunters Tabard are blank.



Naval Hats
Patch 6.2 adds some new naval themed hats as rewards from Naval Mission achievements! There are also some other versions of the hat that aren't in use yet.


Level Type Name Source Model Viewer
1Neck Captain's Hat Petty Officer
Modelviewer
1Neck Captain's Hat Petty Officer
Modelviewer
1Neck Fleet Commander's Hat Charting a Course
Modelviewer
1Neck Fleet Commander's Hat Charting a Course
Modelviewer


New Pepe Costumes
Everyone's favorite bird got some new costumes and an achievement to go with them (I Found Pepe!) in Patch 6.2.


Level Type Name
1Other A Tiny Plated Helm
1Other A Tiny Viking Helmet
1Other A Tiny Pirate Hat
1Other A Tiny Ninja Shroud


New Toys
There are several new items classified as Toys!

Level Type Name Cost Source
100Junk Felflame Campfire?? Bramblefell
1Junk Seafarer's Slidewhistle25 × Vendor
1Junk Burning Blade??Garrison Mission
1Other Skoller's Bag of Squirrel Treats?? Skoller
100Other Karabor Councilor's Attire300Vendor
100Other Frostwolf Grunt's Battlegear240Vendor
1Other Personal Spotlight100Vendor
100Other Ghostly Iron Buccaneer's Hat?? Captain Ironbeard
1Other Spirit Wand100 × Vendor
1Other Magic Pet Mirror500 × Vendor
1Other Indestructible Bone50 × Vendor
100Devices Vial of Red Goo?? Remnant of the Blood Moon
100Consumable Jewel of Hellfire?? Jewel of Hellfire
100Consumable The Perfect Blossom??Looted
100Consumable Podling Camouflage?? Ripened Strange Fruit
100Other Dazzling Rod?? Dazzling Rod
100Other Accursed Tome of the Sargerei?? Tome of Secrets


New Battle Pets
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As we continue to explore new territory in Draenor, it should come as no surprise that new battle pets and new battle pet rewards will be found. Thus far, Draenor has contained a great deal of diversity for pet battlers, and Patch 6.2 will be no different. Let’s take a look at some of what’s in store for your collection.

Please note: Spoilers are ahead! If you want to discover the new battle pets and rewards for yourself, don’t read any further!

Tanaan Stop Action
First and foremost, Tanaan Jungle is where the action can be found on all fronts. You will find battle pets of all types dotting the landscape, four of which are new and just waiting to be caught for the first time:


Keep an eye out for the new quest “A Fel Puppy Of My Own”, through which you can acquire the delightful new Fel Pup.


But the jungle doesn’t only provide garden-variety battle pets. If you look carefully, you’ll find that there are 15 fel-corrupted legendary pets scattered throughout Tanaan. Your Pet Battle Master in your garrison will have some new information for you to get started. You can only defeat any of these legendaries once per day, and when you do, you’ll receive a container of Fel-Touched Pet Supplies, which will include:

  • Gold
  • Pet Charms
  • Pet Bandages

And has a small chance to include:



We’ve also got a new achievement for you when you defeat all 15 legendary opponents in Tanaan Jungle.

You’re Too Charming
Patch 6.2 is going to introduce a new vendor to your level 3 Garrison Menagerie. Tiffy Trapspring and Giada Goldleash have been attracted to your impressive stash of Pet Charms, and want to take them off your hands in exchange for the following pets:

And the following toys:

And the Hunt Continues
A number of new battle pets coming to World of Warcraft with patch 6.2 can be found all over the worlds. Back home in Azeroth, adventurers will cheer when they find the non-combative Nethaera's Light glowing in Dalaran. Meanwhile, two new fishing pets are turning up at the Darkmoon Faire. One is called Blorp (also a non-combat pet), and the other is the wondrous Ghostshell Crab.


Even more pets have found their way to the fields of battle on Draenor. Look carefully, and you may find:
  • Crimsonwing Moth -- A rare spawn in Talador with many spawn points, and only one ever appearing in the zone at a time.
  • Sapphire Firefly – A rare spawn in Spires of Arak who also has many spawn points and appears only once at a time.

New Loading Screen - Hellfire Citadel



OpenRaid Updated For Patch 6.2
Our friends over at OpenRaid are ready to go for Patch 6.2!



AskMrRobot Updated For Patch 6.2
AskMrRobot is also nearly ready to go, with Patch 6.2 item data loaded. Keep in mind that set bonuses, trinkets, and stat weights are not up to date yet. They also have a helpful recap of gear coming in the patch.



WoWDB Addon Data Collection
Quickly populating the database with 6.2 additions is done with the help of many players. The more people that contribute data, the more accurately and quickly we can update the database.

To help out, just click here if you have Curse Client already installed. If the link doesn't work for you, open Tools -> Options -> Plugins and check the box.

When you are playing the addon will gather data and save it. When you are done playing, Curse Client will see the game close and upload the collected data from the addon. You can see the last time data was uploaded by looking in the Plugins tab of the options, as well as making sure the addon is enabled there. Be sure you have Curse Client open before you close WoW so that the data will upload!

The addon now supports Live, Beta, and the PTR, so be sure to add all of your WoW installs to the client.

by Published on 2015-06-20 08:22 AM

Play Your Way VOD, Nevalistis' Replies

Hearthstone TV Commercials, Card Design Competition Season 2, Versus Series

Eternal Conflict - New Heroes, Skins, Mounts Preview! Butcher, Leoric, Tyrael's Charger

Patch 6.2 - Orc Female Running Animation
Orc Females got an update to their running animation, just like the Female Night Elf.



Patch 6.2 - Human Female Eyebrows
Human females also had an adjustment in Patch 6.2. Their eyebrows were lowered.



Tier 18 Set Bonus Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We've made some changes to Tier 18 set bonus power based on feedback and data from raid testing during recent weeks. Any balance tweaks to sets, trinkets, or class abilities, will be documented in hotfix notes alongside the official patch release.

In any case, here are details on what changed:

Death Knight (Forums / Skills / Talent Calculator)
  • Frost 2pc: Crit damage bonus reduced to 6% from 10%; Haste bonus reduced to 3% from 5%.

Druid (Forums / Skills / Talent Calculator)
  • Balance 4pc: Damage bonus reduced to 6% from 8%.
  • Feral 2pc: Bonus to Omen of Clarity proc chance reduced from 133% to 90%

Mage (Forums / Skills / Talent Calculator)
  • Arcane 2pc: Damage of all summons reduced approximately 40%.
  • Frost 4pc: Water Jet duration bonus increased to 10 sec from 4 sec.

Monk (Forums / Skills / Talent Calculator)

Paladin (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)
  • Shadow 4pc: Multistrike bonus increased to 20% from 16%.

Rogue (Forums / Skills / Talent Calculator)
  • Subtlety 2pc: Vanish damage bonus increased to 30% from 10%.

Shaman (Forums / Skills / Talent Calculator)

Warlock (Forums / Skills / Talent Calculator)

Warrior (Forums / Skills / Talent Calculator)
  • Fury 2pc: Critical strike bonus to Wild Strikes increased to 100% from 50%
  • Fury 4pc: Cooldown reduction to Recklessness increased to 25 sec from 20 sec.
  • Arms 2pc: Chance to reset Mortal Strike increased to 100% from 60%
  • Protection 4pc: Bonus to Shield Barrier reduced from +200% to +100%.

Remember, these are changes to upcoming set bonuses, not pure class balance. The goal is for all set bonuses to be roughly comparable (with some variance given their vastly different nature) in power, and there were clear outliers on both sides of the spectrum. The changes above represent our effort to correct some of those outliers. If you feel your spec is underperforming currently, the answer is not for a specific overpowered set bonus to prop it up, nor is the reverse true.

If you feel that we missed the mark on changes based on your analysis of these specific bonuses, or that we may have overlooked some other bonuses that are also significantly too strong or too weak, we'd love to hear that feedback in this thread.

Blue Posts
Originally Posted by Blizzard Entertainment
Game Design and Choices
Too much has been changed based on what people feel obligated to do to keep up with the Joneses.

-People feel obligated to pick certain races due to racial abilities: Change racials.

-People feel obligated to pick certain professions for the perks: Eliminate profession perks.

-People feel obligated to run LFR to complete set bonuses or get other gear to help with progression: Nerf LFR into a snoozefest and remove all semblance of decent looking or interesting loot.

-People feel obligated to have optimal specs and most people follow cookie cutter builds: Remove talent trees.

-People feel obligated to bring certain specs to raid: Homogenize classes and specs.

I'm sure I've left things off the list but I think you get the point. Stop it. Stop catering to peoples' self imposed obligations. Design some choice back into the game. I don't care it that choice is suboptimal. The vast majority of us are suboptimal players. If you're not chasing and achieving world rankings you're probably subobtimal and not picking the talent, race, profession, etc. that the world first player of your spec picked isn't going to hamper your game play. Play for fun, not to obligations.


I'd be happy to agree with you, but in a game where a key component is the inter-reliance on each other to tackle difficult challenges, it in some ways requires players to at least consider what is optimal to ensure they're not letting other people down--or even just to keep from looking bad. Fear of judgment and self doubt are powerful social motivators. It's not as simple as personal choice, because in most cases its not, you're also making your choices based on how they'll impact everyone else you're playing with.

That in no way addresses the point of the OP.
Maybe I was speaking a bit beyond the specific issues the OP was bringing up. I wasn't intending to be so esoteric. My point was really just that suggesting people not care whether they're optimal or not--or that being suboptimal is more fun than being optimal--isn't as simple as personal choice; and that's even completely ignoring that first every player would need to have a realistic view of their own knowledge and skill.

Man, the old talent trees were the worst. The sheer number of people that would complain about class balance, about high end progression tuning, about this or that, and when we'd look into it... it'd turn out they just didn't know what they were doing. They had gone for the ultra rare 16/16/19 build, or whatever, and the reason they absolutely hated the game is because, ultimately, we let them make the wrong choices. I think the cynical response is that it's their fault and they should just know to be better if they care, but it's the game that allowed it.

It'd be real easy if everyone understood when they were making the suboptimal choices and were ok with it. That's just not how it works in practice.

Personally, I'm right there with you. I play the classes I want to because they're fun, not because they're high on someone's list. I make the fun choices I want to make. And I know that I'm only going to be able to see a certain level of difficulty because I make choices for my personal enjoyment rather than my desire to be optimal. I realize all of these things and I enjoy the game the way I want to enjoy it within the confines of the rules as they're defined by its design.

But I am an individual. And millions of other individuals also play this game, and make their own choices, and have their own desires, and realizations.

So the game literally cannot allow someone to fail on their choices?
Actually that's a good point, and of course you can fail, but those failure/learning/growth opportunities are focused on actually playing your character, and not so much on reading a guide to know which powerups you have to choose.

As much as we'd like to reward you for your Googling skillz.
You say this yet with the implementation of crz and lfd, people have gone the downward slope of treating everyone like crap, and there is no recourse. Seems too me you failed at what you just said.

I think you're referring to random people being mean to other random people on the internet, where I was more referring to situations like guild groups, or even PUGs, where people want to ensure the collective success of their group, if not their friends.

Connecting strangers together to tackle group content is, I would think, always going to be subject to some amount of internet asshattery regardless of what that system is. The benefit of connecting people is by and large very positive, so if there any improvements you could recommend to help ease social tensions or ideas to make people nicer to each other, I think we'd be happy to hear them. But that's really a topic for a different thread. (Blue Tracker / Official Forums)

Hellfest Stream This Sunday
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Turn your speakers up to 11 and get ready to rock this Sunday! From 9:35 a.m. to 3:25 p.m. PDT on June 21, you can experience the ear-ringing highlights of the Hellfest open air festival—underway now in Clisson, France— from home via an online stream. Keep an eye on the Battle.net desktop app for more details on how to tune in.

It’s sure to be a great show, but please note that some performances may contain adult content that may not be suitable for younger viewers. Viewer discretion is advised.

You can also make some noise on social media using the #WoWatHellfest hashtag. The Iron Horde is ready for some more heavy metal. Are you?
by Published on 2015-06-19 06:53 AM

Harcore GR 65 Rank #1, Eternal Conflict Wallpaper

Hearthstone TV Commercials, Card Design Competition Season 2, Versus Series

Eternal Conflict - New Heroes, Skins, Mounts Preview! Butcher, Leoric, Tyrael's Charger

Patch 6.2.x - Draenor Mount Animation Fixes
It looks like the other mounts will have their animations adjusted in an upcoming patch.



Patch 6.2 - Legendary Quest Catch-Up
Alts get another catch-up mechanic in Patch 6.2, with more frequent missions rewarding Abrogator Stone and Elemental Rune.



The Road Ahead: Legendary Ring Questline
Blizzard posted a preview of the legendary quest line today. The EU blog talks about defeating Gul'dan while the US version does not.

This time around, the legendary quest will require you to upgrade your shipyard to Level 2 (Upgrading The Fleet) and do some Naval missions in addition to the normal raid item collection.

Name Level Followers Cost Duration Follower XP Rewards
Ambush on the High Seas

Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!

1002× 1252 days60005000 XP
Giving Chase

Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals.

1002× 1252 days60005000 XP
In Hot Pursuit

You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort...

1003× 1252 days60005000 XP
Stalking the Master

Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.

1002× 1252 days60005000 XP
Boarding the Master's Call

You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.

1003× 1252 days6000

Originally Posted by Blizzard (Blue Tracker / Official Forums)
You’ve survived a long and dangerous journey thus far on Draenor. One portal has been destroyed within Tanaan Jungle... but Gul’dan and the twisted remains of the Iron Horde still strive to open another portal into Azeroth. You’ve allied with powerful forces to counter these nefarious plans, including the Archmage Khadgar. His efforts to fight the rising power of Gul’dan have presented countless new challenges and powerful rewards—but only for those stalwart enough to take on his formidable tasks.

Follow along with us, won’t you, as we walk you through the next—and final—chapter in Warlords of Draenor’s Legendary Ring quest line, culminating in Patch 6.2. And if you’re just getting started—or want to pick up where you left off—we’ve put together a guide of the journey so far.

6.2 SPOILERS BELOW!

Patch 6.2: Chapter IV: Darkness Incarnate
Acquire your legendary ring by completing Khadgar’s quests.

The Final Assault
The campaign on Draenor has been taxing and perilous, but there’s more that needs to be done. In the quest The Final Assault, you’re asked to head back to your Garrison to await further instructions from Archmage Khadgar. Ominous news is spreading that Gul’dan has taken over what remains of the Iron Horde—as if history is doomed to repeat itself despite the valiant efforts of the Horde and the Alliance forces. To face this evolving threat, you’ll need to ready yourself to go back to Tanaan Jungle.


You’re going to need a bigger boat to get to Tanaan, and are soon tasked to build a Shipyard in your Garrison to get you there. You’ll also be able to build a fleet and send ships out on missions to help turn the tide of the war.

Khadgar will meet you at your new dock to explain the next steps to earning your ring and putting a stop to Gul’dan’s nefarious machinations. First, you’ll need to work on Upgrading your shipyard to Level 2 and then take on legendary shipyard missions until you earn the draenic sea chart. Khadgar also wants you to venture into Hellfire Citadel within the heart of Tanaan Jungle for the quest We Don't Need No Library Card, which tasks you with collecting Tome of Chaos.


Once you’ve collected the tomes, it’s time to start Cooking the Books—or at least it would be if Cordana would cooperate and burn them as she should. Sometimes, if you want to get something done though, you’ve got to do it yourself. You’ll have to fight Cordana to stop her from keeping the books and taking your precious, precious ring.


Once Cordana is defeated, Alliance characters will meet with Yrel to receive K’ara’s blessing, and Horde characters will meet with Drek’thar to receive a blessing of the elements. You’ll also receive your shiny new Legendary ring. You’re going to need it for what you have to do next. There’s just one thing left to do: go after Gul’dan.

Once Gul’dan has been defeated, you’ll earn the Chapter IV: Darkness Incarnate achievement, and gain a new monument for your Garrison.


After all of that work, we won’t blame you if you crack open a celebratory Kaja’Cola by your monument as you gaze at your lovely new ring. You deserve it.

Blue Posts
Originally Posted by Blizzard Entertainment
New Players and the Cost of Lower Level Materials
I go and look at the AH and Light Leather is 194 gold for a stack of 20
But then a new player could quite easily get 20 Light Leather and make 194 gold by selling it, right? An inflated market isn't too much of an issue, even for brand new players, when the commodities being bought and sold are infinite in availability and accessible by everyone. Low level players in some cases are even at an advantage, as materials they easily come across by simply playing the game content they are being directed towards is sought after by higher level players, or those with more wealth than time to seek it out. (Blue Tracker / Official Forums)

Player Feedback and Action
are a waste of space
I'd have to respectfully disagree. Every day our team and developers are here reading comments and suggestions, and regardless of the level or volume of frustration, it's still feedback to us. Can some of it be delivered in a more mature fashion? Sure. Should the level of maturity dictate whether or not we read and consider it? No.

As you can see with recent changes, we're listening. And I can assure you we will continue to listen and keep doing our best to make World of Warcraft the very best game it can be.

Hey.. I mean if you guys are listening.. thats great!.. but how about actions?
Actions are constantly being taken. What's frustrating for some individuals is they're not seeing the action in a time-frame they'd prefer which is often unrealistic. Gathering feedback and making adjustments to the game based on it takes time. And if we can pull away from this very moment, and from what's "hot" in the minds of many, and take a look back with from a wider perspective, you'll see numerous changes that have come directly from player feedback. Above all else, it is valued and appreciated.

All complainers who complain about complainers complaining are subject to complaints.
This is actually not that far from the truth which leads into...

I wish you guys would take steps toward making these forums (and the game) a less hostile environment.
Spirited debate can often times appear hostile to one or more persons involved. I was a moderator of these forums for years and saw every type of report one can imagine. More often than not, it was because someone wouldn't change their opinion to match the reporter's and thus was considered a troll or worse. This isn't to make light of what you said, of course, just an example of what I've seen. It's a matter of stepping back and remembering what you're discussing. Obvious violations such as language or racism should be reported using the tools in place. However, if it's a topic such as flying where varying passions are colliding, just take a step back and remember it's all based upon a passion for the same thing: playing World of Warcraft. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Flying
Is Draenor Flying meta-achie a bnett account-wide achie? E.g. get exploration on char1, loremaster char2, rest on char3 work?
Yes, it's a blue-header BNet achievement, and credit for achievements earned on different characters will be combined. (WarcraftDevs)

This new method of unlocking flying is actually way better for future expansion and patch releases. Finish a patch zone?
I think it has great potential. Let us know when it lands how it feels. (Muffinus)

reintroducing flying? huge mistake. you caved under the minority's outcries again. thanks
No issue is black or white, design is a world grey areas, exploring them is part of the process. Looking forward to feedback. (Muffinus)

Character / Items
Off subject,but is there any kind of headway at all for an Archaeology title this expac,an especially daunting task with no reward. I have petitioning for Curator title since Beta
Interesting idea! (Muffinus)

PvP
I found world pvp was much better before flying mounts. Post flying nothing will save it.
Never say nothing. Players ganged up in PvP combat for Sha of Anger at MOP launch, and in groups on Timeless Isle. (Muffinus)

WPvP has lacked rewards since Classic honor/PvP ranks grind. Out-of-BG rewards might help. Shell just helps griefers force "PvP."
TI Ordon faction, Wintergrasp, Tol Barad, TBC Auchindoun, Grizzly Hills Venture Co. had rewards. Which did you do? (Muffinus)

For world PvPers, flying adds a complication. Did the Hardened Shell in MoP work for you? World PvP objectives in TBC? TI ordon faction? (Muffinus)
also if you guys could consider adding a weekly 'Kill X faction leader'' quest to encourage city raids again, that'd be SUPER.
That's a fun idea (Muffinus)

will there be a new set of coliseum gear at launch of 6.2? Setting up guild war games.
The existing Tournament gear has had its ilevel updated to reflect the new season. You don't need to buy a new set. (WarcraftDevs)

Is Arena Master still obtainable in 6.2?
Yes! The arena event is unchanged outside of the addition of the new lootable heirloom for Grand Masters. (WarcraftDevs)

How about the Highmaul Coliseum, will that also still reward additional conquest gear?so 3 pieces a week?
A Coliseum victory no longer grants a piece of gear. It now grants 1500 conquest. (WarcraftDevs)

Lore
Mhh, the Eyes of Kilrogg, were described as created apparitions. So are they ghost-like demons, demonic ghosts, or merely. ghost-like + demon-like blobs of fel energy?
This is just MY opinion, but I've always considered them a disembodied part of a defeated species, enslaved by the legion. (Muffinus)
Like imagine they're this cool army like the zerg that just assimilates conquered species as they go, but in a diablo way. (Muffinus)
Not official canon in the slightest, though. (Muffinus)

Does this mean fel energy doesn't consume souls?
I think you can be pretty sure that it does considering you're using SOUL SHARDS (Muffinus)

UI / Addons
Hunter pets showing up in the Boss Frames is still not fixed in 6.2
Via Stampede? How recently have you checked? We think this was fixed in the past week. (WarcraftDevs)

Release the Names! Character Name Reclamation Coming
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the upcoming Warlords of Draenor patch (6.2), we will be releasing sidelined characters’ names back into the wild. Any characters that have not logged into the game since December 7, 2010 will have their names freed up, making them available to anyone creating a new character or using the paid Character Name Change service.

How Do I Preserve My Names?
You will need to log in to World of Warcraft and enter the game using each character whose name you wish to retain before patch 6.2 goes live. While it is possible no one will claim your recently released name and you might be able to snag it again, it is probably not worth the risk if you want to keep your names intact long-term.

Our goal with this great name liberation is to make sure new and returning players have a large and varied pool of names available to choose from—so log in now if you wish to preserve your unused characters’ names for your ongoing journey through Draenor.

The Name I wanted wasn’t freed!
Going forward, we expect to free inactive names around the release of new expansions. Prior to the reclamation process, we’ll post more information on the timeframe this will occur to allow you the opportunity to preserve your name.

Final Boss #84 - Shadow Priests
Final Boss covered Shadow Priests this week.


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