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by Published on 2010-06-10 12:39 AM

Vol’jin Calls for Zalazane's Fall
[blizzquote author=Zarhym source=http://blue.mmo-champion.com/t/25172044705/vol-rsquo-jin-calls-for-zalazane-s-fall/]Not to be outdone by High Tinker Mekkatorque's showing of gnomish pride in calling for Operation: Gnomeregan to commence, High Chieftain Vol'jin of the Darkspear Tribe has announced his intention to see Witch Doctor Zalazane fall once and for all. With full backing from Thrall, the Darkspears have begun a series of ceremonies in Sen’jin Village while preparing to seize the Echo Isles and free them from the lingering dark voodoo of Zalazane's hexed followers.

We now bring you breaking reports of the Sen'jin ritualistic arrangements for seizing the Echo Isles - http://www.worldofwarcraft.com/info/...echoisles2.xml

Operation: Gnomeregan - http://www.worldofwarcraft.com/info/...nomeregan2.xml[/blizzquote]

"Zalazane Must Fall!" Cries Vol'jin
[blizzquote author=Blizzard source=http://www.worldofwarcraft.com/info/underdev/3p9/echoisles2.xml]Embedded on the coast of Durotar, the tiny troll Village of Sen'jin is bursting with recent activity. In what some claim is a retort to the overblown assertions of the vertically-challenged High Tinker Mekkatorque, Troll Chieftain Vol'jin has announced his intention to "honor de ancestors n' take back da 'omeland, mon." The call has been given, and the scattered Darkspear tribe has begun to gather at the once-sleepy location. Now the primal rhythm of beating drums and strange clouds of acrid smoke drift aloft deep into the night, arguably a sign of celebration and preparation for an impending offensive.

With the full support of Thrall and his counterparts, Vol'jin is calling upon all factions of the Horde to prepare for an assault on Echo Isles and the twisted witch doctor Zalazane. He will pay for his crimes against the Darkspears and the land bestowed upon them by Thrall! As explained by Vol'jin in the demand for Zalazane's fall today, honorable members of the Horde passing through the village proper -- whether they've never slain a boar in their lives or are the subject of every dragon's nightmare -- will be given a chance to help their upstanding troll brothers in what will surely be the most brutal of attacks. But first there must be preparation. With the Echo Isles on the line, no detail is too small, no spoken word too trivial. And for that reason the noted troll shaman, Vanira, will get adventurers started on the monumental tasks ahead.

Using sacred totemic rituals, Vanira needs frogs for her agenda. It is unclear of her exact intentions with these amphibious lurkers of Sen'jin, but there appears to be a bat handler standing by. Could it be that frogs will soon rain down from the heavens upon the Echo Isles? When asked for further comment, Vanira only remarked that she's seeking "da perfect spies." It seems war is sometimes won with even the most unlikely of arsenals. Spying on the enemy, however, is only the beginning. Vol'jin has spoken of a most-trusted trainer of reinforcements, Champion Uru'zin, who will guide new recruits of all ranges of experience into battle-hardened Darkspear warriors. "Trollin' for volunteers," as Vol'jin remarked, will be a key component to building a strike force capable of overthrowing Zalazane's hexed Darkspears.

Vol'jin argues that the spirits are on the side of his Darkspear tribe. Can animistic beliefs truly manifest into proven battle leverage against Zalazane? Perhaps only Vanira and her beguiled spies can answer this. But it is rumored that, long ago, a tribe of troll druids once called the Echo Isles home. If ever there was a time for good omens such as this, it is now. Only if the spirits truly are on the side of the son of Sen'jin, reportedly only a phenomenon that Witch Doctor Hez'tok can decipher, then the assault will commence! Those who assist Hez'tok in his ceremony will be adorned with Darkspear Pride, allowing adventurers the ability to take on the form of an elite Darkspear Warrior during battle. Wearing such battle garb is an honor to the ancestors of a people long persecuted and plagued by war between tribes.

Should the spirits give their blessing to Vol'jin, Champion Uru'zin will call for all seasoned veterans of the Horde levels 75-80 to aid in the attack. If "at last, everythin' be ready," as Vol'jin put it, his plan is to launch a full assault from the shores of Sen'jin village. Vol'jin exclaimed in his call for such an assault today, "come, now! Join in de liberation of de Echo Isles! Zalazane will fall!" He's gone so far as to offer a particularly rare Sen'jin Overcloak to those who help bring Zalazane down. Even still, sources report that this foe possesses powerful voodoo and black magic.

Preparations for Zalazane's fall are underway, but will it be enough to best this witch doctor? It's time, proud members of the Horde, to stand with your disaffected troll brethren and recognize the full might of the Darkspear tribe! [/blizzquote]



by Published on 2010-06-09 03:45 PM

MMO-Champion: The Cataclysm
Something is happening to MMO-Champion... Something catalysmic.

Very soon, we will be migrating the forums from SMF to vBulletin. This is going to be a very big update to the website and will require at minimum 10 hours of downtime to prepare for it. We're all working very hard on our end to get everything in place and ready for use, but there's some things that you can all do to pitch in and help us with the transition.

Avatars
As I'm sure you have all previously read our rules regarding avatar filesizes, you will be happy to know we are now enforcing these rules in a manner that cannot be accidentally broken. After the migration avatars will be uploaded to MMO-Champions webserver, where it will verify the filesize and type. What this means is that if your avatar is too big, you can't use it. No more angry PMs from moderators telling you that you've broken a rule that you probably didn't know about.

The good aspect of this avatar change is that avatars will probably be a lot faster to load now than some random picture dump site you grabbed it from. You also won't run into your bandwidth limit on photobucket or the like within minutes now.

The bad thing, however, is that this requires a total wipe of all avatars. They will not be copied with the transfer. We're really sorry that we're unable to do this, but it would require incredible amounts of bandwidth, will slow down the transition process to a matter of days and will probably have us receive a lot of angry emails from webmasters all over the world wondering why we're downloading hundreds of images from them. We just can't do that. On this note, we ask you all to make sure you have a copy of your avatar URL saved somewhere so that you can reapply it later.

Signatures
Nothing too drastic to report here, you'll be pleased to know. However, there's a slight tweak in how BBCode works in signatures so that people with custom font sizes will need to readjust their signatures post-migration. We'd recommend removing any custom size text before we migrate to save some time.

With the tweaks to the site design coming, quotes and blizzquotes may change in size. This can inadvertently cause your signature to go oversize and break the signature guidelines. We will not go crazy over any minor violations for breaking these guidelines so soon after the migration, however, so you will have a few days to readjust your signature as required.

Private Messages
We have hundreds of thousands of private messages stored in the database, most of which are not needed and stored only for archiving purposes by you guys (and girls). They take up a lot of time processing them for importing to vBulletin, so we have a request for all of you.

We really do not want to totally wipe private messages or not import them at all, but we do ask that anyone who has private messages that they do not need, please delete them from your inbox (don't forget to check your sent PMs too). There's a handy tool to delete old PMs but for some people we understand there may be one or two messages you just want to keep so it may not be advisable for all.

Please also note we are experiencing a little trouble perfectly importing all private messages and they may look slightly different or BBCode will not work for old messages. We're really sorry, but this can't be helped.

Custom Titles
Some users have custom titles. Just fun things given to them by admins that don't mean anything special other than just for giggles. These will not be imported to vBulletin and will be lost. Sorry!

Site Layout
We're not totally revamping the layout, but it's a close call! Unfortunately we have had a little difficulty with the site design on vBulletin and there may be a few quirks as we sort everything out post-migration, but please bear with us as we try our hardest to get it all fixed

Site Permalinks
Any links to topics, forums or users on the website might break. We're trying our hardest to make sure this won't happen and this is a very big priority for us, but we cannot guarantee everything will still link up fine. This is only a warning, unfortunately there is nothing you can do to help this.

Cookies
Are available on demand. Please see your local witchdoctor for more information.
by Published on 2010-06-09 04:32 AM

Blizzard survey hints at extra character slots ... potentially
Earlier this week, a survey was sent to european players to gather data on ... tons of things related to WoW. Hidden among the general WoW questions was a fairly interesting one :


Apparently, Blizzard is seriously considering offering more character slots to players but you might have to pay for that. Just keep in mind that this is just a survey for the moment and it doesn't accurately reflect what we will or will not get in the future.


Access the Auction House From Almost Anywhere
The beta test has ended and the Auction House is now a premium feature.
[blizzquote author=Zarhym source=http://blue.mmo-champion.com/t/25172044059/access-the-auction-house-from-almost-anywhere/]So you're wondering how your auction for that rare blacksmithing pattern is going, but the game isn't installed on any computers around you. Well, starting right now, you can view the World of Warcraft Auction House from just about anywhere where you have an Internet connection, via the Armory website, the Mobile Armory app for iPhone® and iPod touch®, or the new Remote Auction House app for Android™. We're pleased to announce that with the new Auction House section of the Armory, World of Warcraft players are now able to browse their characters’ local Auction Houses with the same search functionality available in the game, as well as see the real-time status of each of their current bids and auctions: https://us.battle.net/login/login.xm...xml&app=armory

In addition, with a paid subscription to the new World of Warcraft Remote service (http://us.wowarmory.com/wow-remote.xml), also launched today, you’ll be able to use the Armory website or mobile app to:

  • Post items for sale from your character’s bag, bank, or mailbox on your faction’s Auction House or the realm’s cross-faction Auction House.
  • Place bids or make buyout purchases on the Auction House.
  • Collect the gold earned from a successful auction or reclaim the gold from an unsuccessful bid.

For more information about the new Armory Auction House functionality and the subscription-based World of Warcraft Remote service, check out the Web Auction House FAQ (http://us.wowarmory.com/faq-auction-house.xml) and World of Warcraft Remote FAQ (http://us.blizzard.com/support/artic...OTE&rhtml=true).

To download the free Mobile Armory app for iPhone and iPod touch, go here: http://itunes.apple.com/app/world-wa...321057000?mt=8

To download the free Remote Auction House app for Android, search for the "Remote Auction House" in the Android Market on your phone. To subscribe to World of Warcraft Remote, visit Account Management. [/blizzquote]


Blue posts
Originally Posted by Blizzard Entertainment
Existing Currencies/Badges in Cataclysm
We think it's fair to let you know what's going to happen to all of that old currency. It's not yet time for us to discuss that entire plan, but we'll do so in enough time for your to react.

Overall, you can expect that there won't be much motivation to hoard and even less to go out and farm old content in preparation for the Cataclysm launch.

We would definitely like to get some of that stuff out of your currency UI so you don't have to look at that lonely Badge of Justice for the rest of your character's career. (Source)

Masteries - Investing in multiple trees
Almost everyone at max level will want at least 51 / something / something to gain full benefit of their passive talent trees. A Shadow priest might be something like today's 14/0/57, (Maybe 21/0/55? Maybe 15/0/61?) because we're not giving them much reason so far to subspec Holy at all. A warlock or hunter at the moment (in Cataclysm) might choose a 51/10/15, meaning points in all 3 trees. This is all early though and sometimes players don't end up going with the builds we think they will and we want you to have more flexibility than you do today. (Source)

200% Spell Crit in Cataclysm
If so, does that mean smaller crits, or does that mean 200% spell crits baseline?
We're not sure yet. For the hybrid classes, having the 200% crits is a good way to distinguish the casters from the non-casters (jn terms of keeping healers or melee specs from doing quite so much damage with spells). For mages and locks there is less reason for them. (Source)

"Chaotic" world in Cataclysm
For all of the zones that take a turn for the worse, I would say there's an equal number of zones which improve in the chaos. Our goal is not to make the leveling experience dreary, or show you how much we can decimate familiar places. We want to add some vigor back into the old world in the wake of cataclysmic change.

[...] Just to clarify, in many cases there are different areas in each zone with different types of changes. So, maybe the Barrens has been ruptured in half and made a tumultuous place of battle between the Alliance and the Horde in the south, but there are areas of the Barrens that look more beautiful than ever before. The changes in cataclysm aren't being made to shift the scale toward ugly, unforgiving terrain. You'll find a multitude of differing environments within each zone, and within the overall world. (Source)

Armory: Guild Bank Logs Outdated
We are aware of an issue which exists presently on the World of Warcraft Armory site preventing guild bank logs from properly updating. We’re working to apply a fix for this issue and will provide an update when we have an estimated timeframe for resolution. (Source)

European Beta Guild Contest
This is pretty much the case; we'll just have to see. Obviously the EU has a lot more countries and laws to take into account. Anyhow, should we have any similar announcement to make, you won't have to ask here to find out about it. (Source)

Mage (Forums / Talent Calculator)
Arcane Missiles
The idea is to keep Arcane Missiles as a core mechanic that all mages want to use when it procs, but it's possible some spec may end up not using it if their other spells are propped up enough that you don't want to spend the cast time. We'll have to see when we get a little further in beta. (Source)

Warlock (Forums / Talent Calculator)
Warlocks in Cataclysm
Sorry, we just don't agree that that is a problem. It doesn't really matter if the talents are in a tree with a different name than your spec as along as the talents are useful, and those 15 certainly are.

To reiterate, we like Affliction using Shadow Bolt. We don't want Affliction to rely so much on Drain Soul because that feels a lot like a Shadow priest, and we don't like any class casting nothing but dots. So Shadow Bolt is sticking around. We also don't have a problem with Shadow Bolt being a Destruction spell and being buffed by the Destruction tree. Furthermore, we have no problem with Destro using something other than Shadow Bolt even though it's a Destruction spell. Finally, we don't mind that all of those talent points buff one spell. It's a really important spell! If you had to spend 15 points to buff a spell that was a trivial amount of your damage it would be a bigger deal, but then I'm fairly sure nobody would make that talent point investment in the first place.

All of those arguments seem like they offend your logic or something, which isn't enough grounds for us to want to change it. Different classes work differently. Mages focus on a school of magic while warlocks focus more on a source of damage (dots, pets and nukes) but even in that case, that doesn't mean they focus on their damage source to an extent that the mage focuses on Fire, Frost or Arcane (and in Cataclysm all mages will care a lot about Arcane Missiles in any event). We are really trying to resist class homogenization and having talent trees constructed similarly for every class works against that goal. Not similar is fine. Not functional is not fine.

What does bother us is having to get both Affliction and Destruction versions of hit, threat reduction, pushback resistance and range in addition to the crit damage from Ruin. Our plan is to put generic (affects all spells) talents for hit and pushback resistance in the first tier of Demonology and then just make the spells longer range so there is no need for a range talent. We're getting rid of all threat reduction talents. With the extra Cataclysm talent points, you should have more than enough points to get some in Demo and Destro as Affliction, and in fact we're leaning towards warlocks being one of those classes that does invest a little in all three trees. (Though again, not to the extent that you have no flexibility.)

If you're one of those warlocks who just really, really wants Affliction or Shadow Bolt to work differently, well, you have my apologies. No doubt if you were in our shoes you might design different talent trees. I have tried to explain our choice for the design above.

Video Games Live Comes to PBS
[blizzquote author=Zarhym source=http://blue.mmo-champion.com/t/25172043534/video-games-live-comes-to-pbs/]If you love videogame music and the music of Blizzard Entertainment, then you’ll want to keep your eyes and ears glued to your local PBS station this summer. For the first time ever on television, PBS will feature a “Video Games Live” concert special which will include three pieces of Blizzard music for your enjoyment: StarCraft II – Wings of Liberty Main Theme, Lament of the Highborne (featuring Vangie Gunn), and the Warcraft Suite. For more information and to watch the teaser trailer, go here: http://www.youtube.com/watch?v=uzHLeDBKprA[/blizzquote]

HTML Code:
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/uzHLeDBKprA&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uzHLeDBKprA&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
by Published on 2010-06-07 11:18 PM

Update - Remote AH Beta Test just ended.

Remote Auction House Beta Test - Update 06/07
[blizzquote author=Bashiok source=http://blue.mmo-champion.com/t/24915154220/remote-auction-house-beta-test-update-6-07/]
The beta has ended and the Remote Auction House is now live! Thank you to everyone who participated in helping us test this new feature. For more information on how to obtain the app and subscribe to the service visit http://www.wowarmory.com/wow-remote.xml
[/blizzquote]

Cataclysm Beta -- Guild Contest
[blizzquote author=Zarhym source=http://blue.mmo-champion.com/t/25172043418/cataclysm-beta-guild-contest/]If you think you and your guildmates have what it takes to make invaluable beta testers, take a stab at our Cataclysm Beta -- Guild Contest. All you need to do is tell us in a short essay why you and nine of your guildmates should be in the World of Warcraft: Cataclysm beta test. We’ll be picking 100 winning submissions each week for five weeks, for a total of 5,000 beta keys at stake!

HTML Code:
<div style="width:70%;"><hr></hr></div>

For World of Warcraft: Cataclysm, we’re looking for a healthy handful of guilds to join us in the beta test process. If you think your guild would supply the perfect candidates for testing the limits of Cataclysm's content and systems, tell us why!

4. Entry in the contest.
Beginning on the Commencement Date, you can enter the Contest by emailing a short essay (50 to 250 words) elaborating on why the World of Warcraft guild that the entrant is the guild master of should take part in the World of Warcraft: Cataclysm Beta Test to [email protected]. Your submission must be in English, and must be between 50 and 250 words in length to be considered for the Contest. You are limited to one (1) entry in the Contest. Any entries or submissions which depict or glorify overly graphic, lewd, obscene, vulgar or profane behavior, or which utilize lewd, obscene vulgar or profane language, either as part of the submission or as the name of the submission, will be disqualified at the sole discretion of Sponsor.

All you have to do is send an email to
HTML Code:
[email="[email protected]"][email protected][/email]
containing a short essay between 50 and 250 words explaining why we should bring you and nine of your guild mates on-board. We’ll be picking 100 winning submissions from eligible participants each week for five weeks beginning Monday, June 7th through Monday, July 12th.

Before entering the contest, be sure to read the full contest rules for details and eligibility.[/blizzquote]

Important - Adobe Flash Player Vulnerability
[blizzquote author=Lucytr source=http://forums.worldofwarcraft.com/thread.html?topicId=25170612979&sid=1]A critical vulnerability has been discovered in Adobe Flash Player 10.0.45.2 and Adobe Reader/Acrobat 9.x, and could potentially be used to target World of Warcraft players and accounts. The newest available version of Adobe Flash 10.1, Release Candidate 7 (available at http://labs.adobe.com/technologies/flashplayer10/), does not appear to contain this vulnerability, and we recommend that everyone upgrade their Flash player as soon as possible. Earlier versions of Adobe Reader and Acrobat, specifically version 8.x, do not appear to contain this vulnerability, either.

For more information, please visit Adobe.com: http://www.adobe.com/support/securit...apsa10-01.html

Get an Authenticator if you haven't got one already. Get your very own guard dog and secure your account at the same time. Visit http://us.battle.net/security for more info!

I would also like to add that this is NOT a virus. The only way to protect yourself from this kind of vulnerability is to keep your system up-to-date in all ways, including Flash. [/blizzquote]

Curse Client Google Ad Scam
A few months ago a couple of people got hacked because of malicious google ads redirecting to fake armory pages. (See this news)

The same problem is now affecting the Curse.com client that many of you use to update and download addon.


Whenever you try to reach a popular WoW site (including mmo-champion) always type the URL in your browser's adress bar or bookmark it, don't click links from external websites or google them.
by Published on 2010-06-07 06:48 AM

Extended (24H) Maintenance 06/08/10 - Select Realms
WoW will be down for 24 hours on some servers and we're all going to die. (Gnomes first.)
[blizzquote author=Laetzin source=http://blue.mmo-champion.com/t/25170442522/extended-maintenance-06-08-10-select-realms/]We will be performing extended maintenance on the realms listed below on Tuesday, June 8th, beginning at 12:01 AM PDT. The maintenance is scheduled for 24 hours as we prepare for the upcoming expansion. These realms will be playable again at approximately 12:01 AM PDT on Wednesday, June 9th.

All realms not listed below will undergo scheduled maintenance beginning at 5:00am PDT and will be available for play at approximately 11:00 AM PDT.

Aegwynn, Akama, Aman'Thul, Arathor, Azjol-Nerub, Barthilas, Blackrock, Bloodscalp, Bonechewer, Boulderfist, Bronzebeard, Caelestrasz, Chromaggus, Crushridge, Daggerspine, Darkspear, Dath'Remar, Draenor, Dragonblight, Dragonmaw, Drak'thul, Draka, Dreadmaul, Dunemaul, Eitrigg, Eldre'Thalas, Feathermoon, Firetree, Frostmane, Frostmourne, Frostwolf, Garithos, Gundrak, Gurubashi, Hakkar, Jubei'Thos, Khaz Modan, Khaz'goroth, Kil'jaeden, Kilrogg, Korgath, Kul Tiras, Malorne, Mug'thol, Muradin, Nagrand, Nathrezim, Ner'zhul, Perenolde, Proudmoore, Rexxar, Runetotem, Saurfang, Scarlet Crusade, Sen'jin, Shadow Council, Shadowsong, Silver Hand, Silvermoon, Skywall, Smolderthorn Spirestone, Stonemaul, Stormscale, Suramar, Terenas, Thaurissan, Thorium Brotherhood, Tichondrius, Uldum, Vek'nilash, Windrunner

Thank you for your patience [/blizzquote]


Korean World of Warcraft Beta Contest
There is an ongoing contest on the official korean website.


After poking around on Twitter I finally found someone willing to translate the important part (thanks Kyiran!).

HTML Code:
<h2></h2>
World of Warcraft: Cataclysm Beta Test Invitation Event (basically, contest)
Period : 3 June 2010 ~ 12 June 2010 until 11:59 PM
Whom: World of Warcraft Members (like, subscribers)

How to Participate
  • 월드 오브 워크래프트 공식 홈페이지의 모험가협회 토론장에 방문하셔서 이벤트 글타래인 ‘대격변에서 고블린과 늑대인간의 캐릭터명으로 만들어 주고 싶은 이름은?’ 글타래에 답변을 남겨주시면 됩니다.
  • Visit the Warcraft Official Homepage's Adventurer Association Forums and leave a message in a thread "What will you name your Cataclysm Goblin and Worgen characters?"
  • 참여 하신 분들 중 총 1000명에게 추첨을 통해 대격변 비공개 베타 테스트에 참여하실 수 있는 초대권을 선물로 드립니다.
  • As a gift we will select 1000 people who participate and send them an invitation to participate in the World of Warcraft Closed Beta Test.

Announcement and Confirmation of the Winners Method
  • 당첨자 발표 일정 : 6월 15일 오후
  • Winners will be announced on the 15th of June in the afternoon
  • 초대권 발송 일정 및 확인 방법 : 당첨되신 초대권은 한국 비공개 베타 테스트의 일정에 맞추어, 월드 오브 워크래프트 공식 홈페이지의 [계정 관리] > [우편함]을 통해 개별적으로 발송될 예정입니다.
  • This part is a bit more difficult but it's basically about confirming participation at the official website via your mailbox (forum inbox?) (where you recieve the invitation) in the "Korean" closed beta test. It specificies the beta test as "korean" here where it doesn't elsewhere.

HTML Code:
<h2></h2>
This could be a fairly interesting information, especially because of the timing.

  • There is a beta contest, and winners will supposedly be announced on June 15th.
  • As far as I know, there is a WoW Press Tour @ Blizzard HQ this week for official fansites.
  • 5 Screenshots on the Day have been uploaded on Blizzard's site before the week-end. (= until Tuesday)

Don't get your hopes too high, especially since the korean page also clearly states that it doesn't mean that the beta will start on June 15th but the timing is definitely interesting and I will live in the hope of a beta/NDA lift for the rest of the week.


Comics
This week we have Dark Legacy Comic #241, Teh Gladiators #138 + #139 and a follow-up of last week's comic with Questionable Content #1680.


by Published on 2010-06-06 08:02 AM

Reminder - Blizzard released a Preview of the Twin Peaks Battleground in Cataclysm on Friday. Apparently it went down the front page a little too fast and a couple of people missed it.

Facebook/Twitter TCG Loot Code Giveaway
It's time for another TCG Loot giveaway, courtesy of WoWTCGLoot.com once again.


How does it work?
It's easy, just become a Fan of MMO-Champion on Facebook and/or Follow me on Twitter! Winners will be picked randomly at 08:00PM PST and the code will be sent to the winning Twitter/Facebook account shortly after.

I had some time to learn how all that stuff works and you can probably expect more interesting loot super-soon (... and surprise tweets if I'm in the mood!)

Thanks to WoWTCGLoot.com for the shiny loot codes.



MLG Columbus WoW 3v3 Arena Tournament - Day 3!
Today is the final day of the tournament!

[b]Scoreboard[b]
Check the Saturday Scoreboards on Gotfrag.com

Live Stream
The live stream is available on MLGPro.com.



Day 3 Schedule
Sunday (All times are EST
8:00 AM - 10:00 AM - Warm-Up
10:00 AM - 10:35 AM - Pool Play
10:35 AM - 11:10 AM - Pool Play
11:10 AM - 11:45 AM - Pool Play
11:45 AM - 12:20 PM - Pool Play
12:20 PM - 12:55 PM - Pool Play
12:55 PM - 1:30 PM - Pool Play
1:30 PM - 2:00 PM - Break
2:00 PM - 2:35 PM - Championship Bracket: Winners Round 1A
2:35 PM - 3:10 PM - Championship Bracket: Winners Round 1B
3:10 PM - 3:45 PM - Championship Bracket: Losers Round 1A
3:45 PM - 4:20 PM - Championship Bracket: Winners Finals
4:20 PM - 5:05 PM - Championship Bracket: Losers Finals
5:05 PM - 5:20 PM - Break
5:20 PM - 6:05 PM - Championship Bracket: Finals

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