World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2016-05-16 07:00 AM

Update (1:00 PM ET): The Overwatch short featuring Hanzo and Genji has been released!

Firebird Infinite Archon Speed Guide & Gameplay Tips

Hearthstone EU Spring Preliminaries Results & Top Decklists, Value Town #71

Town Hall Heroes Ep. 106, Into the Nexus #106- "Frost-Bros"

Symmetra: A Better World - Overwatch Digital Comic Release, Cheating in Overwatch

Warcraft Movie Footage
Duncan Jones and Robert Kazinsky were at the EPICENTER tournament this weekend to talk about the movie and show some more footage.





Legion - Loot Glow Effect
In Legion, bosses with loot remaining on them will have a special glow to visually indicate that there is still loot on the body. This glow has also appeared in several other places during the beta (during Fishing, on some quest objects, and other NPCs) but now seems to be only on bosses.




Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
With PvP stats normalization in legion making twinking totally obsolete, time to merge exp and exp-disabled pvp brackets?
Both exp-disabled and exp-enabled players will be in the same PvP brackets in #Legion. (WarcraftDevs)

Professions
Will Legion Archaeology require a certain level to begin? Just wondering if I should level it on alts now for art. appearance.
In #Legion, Archaeology will not require a certain level to begin. (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
I think there are 5 ways to achieve game longevity: 1) tons of content (hard!), 2) reusable content (same stuff, different rules)... (OccupyGStreet)
(cont.) 3) procedural content, 4) user-generated content, 5) multiplayer provides different experiences. What am I forgetting? (OccupyGStreet)
What do you mean by procedural content?
The computer makes (or mixes up ) the content, like many Roguelikes (OccupyGStreet)
I don't think it's necessarily one that fully qualifies, but reward structures can be a big deal for me.
No, that's a good one. Content is the same, but you are motivated to still do it. (OccupyGStreet)
a good narrative!
Agreed, but I'd file that under lots of content, or else you exhaust the story too quickly. And it's hard. (OccupyGStreet)
Speedruns/achievements maybe?
I meant speedruns under mods, kind of like difficulty adjustments or Halo skulls. (OccupyGStreet)

"Make your peace with a finite game." I think it's ok to have stories end.
I agree. I wish more games did this and didn't try to be the only game I ever need. (OccupyGStreet)



Deadly Boss Mods Patreon
The creator of DBM has created a Patreon to continue to fund development.



Dark Legacy Comics #537
DLC #537 has been released!

by Published on 2016-05-15 01:25 AM

Firebird Infinite Archon Speed Guide & Gameplay Tips

Notable Player Decks for the Europe Spring Preliminary 2016

Town Hall Heroes Ep. 106, Into the Nexus #106- "Frost-Bros"

Symmetra: A Better World - Overwatch Digital Comic Release, Cheating in Overwatch

Warcraft Movie - TV Spot
Another TV spot has been released! This one has a character we haven't seen before.



Legion - Unwrapping Pets
In Legion, pets from promotions, the Battle.Net shop, and the TCG are unwrappable.





Legion - Action Camera
Legion added a new camera feature with that changes the camera to focus on your target rather than always being centered on the player. The option isn't in the UI and it is entirely optional. The default camera remains the default and unchanged.

  • Nameplates - Set nameplates to the normal position or under the character
  • Head Movement - Heavy, normal, low, and no head movement
  • Target Focus - Focus the camera on your target or the player.



Legion Beta - NPC Phasing
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As many have confirmed, this isn't localized to Dalaran (although there's likely many different ways this is breaking, it's not so much a single global issue).

We're continuing to work on this today; as our engineers find things to improve, they push out code changes, and either restart the servers completely (like with a 15 minute countdown to restart) or just instantly crash and restart all the instance of Dalaran running (which is more instant).

This is our #1 issue on the Beta at the moment - we know it's impacting your ability to test the game in virtually all other avenues. Thanks for being patient while we work through it.

Blue Posts
Originally Posted by Blizzard Entertainment
Legion World Quests
Level 1 and 2 WANTED quests have been tuned down significantly, please give them another shot and let us know what you think.

Level 3 WANTED quests (currently) retain their high level of difficulty, blue icon, and extra-high chance to drop good loot. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Proving Grounds
Are proving grounds still going to be a requirement in Legion?
No. The emergence of Mythic dungeons, requiring premade groups, removes the need. (WarcraftDevs)
Just to clarify, you won't need/have Proving grounds to queue for Heroic dungeons in #Legion ?
Correct. Proving Grounds still exist, but PG Silver won’t gate Heroic dungeons. (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Thoughts on Blizzards response to legacy servers? Did you expect it? Would you find any interest in pristine servers? Thanks!
Good on JAB for saying something publicly. (OccupyGStreet)

Tell me honestly, do Blizz really not have the code for old versions of WoW? Odd for a software company to not have backups.
I'm sure they do, but I don't think the idea of data security is that you restore to a 10 year old version. (OccupyGStreet)
I mean think about how much things like OS and server hardware has changed in 10 years. (OccupyGStreet)
Could they make it work? Probably. Would it be an extraordinary effort? Probably. (OccupyGStreet)

One of the hardest lessons in Game Design is knowing when it's appropriate to not give the player what they want.
So long as you can empathize with why they want it and not come across as if you know better than them. (OccupyGStreet)
Man the hilarity of you guys' tweets really never gets old. You have no clue what players want at all.
Players almost never want the same thing. That's what makes this job both hard and fun. (OccupyGStreet)



Fan Art Update
Blizzard added twelve new pieces of fan artwork to the gallery.

by Published on 2016-05-13 02:46 PM

Firebird Infinite Archon Speed Guide & Gameplay Tips

Notable Player Decks for the Europe Spring Preliminary 2016

May 12th PTR Balance Update

Overwatch Beta - 9.7 Million Players!

Warcraft Movie Clips
Movie clips were released yesterday, but NBC has been blocking them in most countries.



Warcraft Movie - Press Set Tour
Duncan Jones gave a tour of the area created for press events today.



Legion - Quest Parchment
The Horde version of the updated quest parchment (see Alliance here) was added in a recent build.



Poll - Beta Access
Are you playing the Legion Beta?



Blue Posts
Originally Posted by Blizzard Entertainment
Character Copy is Disabled
Please note that Character Copy is currently disabled in Beta builds. The button is currently not grayed out, but trying to copy account data will fail.

We'll announce when Character Copy is enabled. (Blue Tracker / Official Forums)

Premade Characters in Legion Beta
Right now the initial focus of the Beta test will be on stress testing the Legion starting experience, as well as collecting feedback regarding the levelling experience as a whole, so there will no level 110 premades to begin with. That is to say, a very real part of this test is how our content and servers handle this surge of people in a few locations. Even if there are issues, know that highlighting those issues now is very important and useful to Legion's development!

So if you crash the servers or break content in new and unique ways please take pride in that and we'll fix the issues as fast as we can.

Once the scope of testing shifts to other aspects of the expansion, then additional types of premades might be introduced to allow further focused testing. (Blue Tracker / Official Forums)

PvP Realm and Beta
I like this a lot. Consider forcing 3s too when skirms come about, I think 2v2 double dps battles give a bad impression of the pacing and excluded a lot of specs from real testing (games are almost always over right after or during offensive & defensive CDs).
This is simply due to the number of healers queuing. If there were enough healers, the matches would be all 3s. (Blue Tracker / Official Forums)

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Shadow Priest -- Legion Beta Feedback
In an upcoming build, Shadow Word: Death will generate 10 Insanity always. Also, it will have a hidden 1 second grace period during which it will grant the added 20 if the target dies. (Blue Tracker / Official Forums)

Legion Beta Known Issues - 5/12/2016
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings friends!

Welcome to the Legion Beta. Please find below, a list of issues that we're aware of and plan to have fixed in future patches. Please note that this list is not a complete snapshot of issues that we're aware of and working on, but issues that we believe will most impact players at this point in time. Thank you for helping us make Legion a positive and entertaining experience for all!

General:
  • Players are unable to send mail.
  • Players may be kicked off of the Zeppelin from Grom'gol Base Camp to Orgrimmar and re-spawned in Kalimdor.

Player Character Models:
  • The tattoo color for demon hunters can be changed at the barber shop to green but it can't be changed back.
  • Pistols will remain holstered during shoot animations for Pandaren Male and Female player character models.

Creatures and Spawning:
  • Lighting is not being applied uniformly on NPCs in certain locations causing some creatures or parts of the creature to appear grey.
  • Demon Hunter faces can experience texture issues when cycling through tattoo customization options.
  • Standing from a sleeping position with an Orc Female will cause your client to crash.
  • Rothoof Defiler is not visible on the Low Shadow Quality setting due to the shader cosmetic effect present.
  • Aquaos the Unleashed is using player spells.

Battlegrounds, Arenas, PvP and Abilities:
  • Battlegrounds and Arenas can fail to load assets.
  • Hunter - The area trigger created by Windburst cannot be seen when the player's Graphics settings are set to 3 or less.
  • Shaman - Sundering has display issues when cast against walled terrain or building WMOs.
  • Druid - Barkskin is causing graphical issues with all the different Bear Models.
  • Rogue - Grappling Hook lacks a spell visual when cast.
  • Paladin - The Lawful Words buff from the Item - T17 Holy 2P Bonus isn't consumed when casting Flash of Light despite the tooltip information.
  • Bursting Sores lacks a spell graphic when triggered from Festering Wound.

Artifacts and Artifact Questlines:
  • Shaman - Players who pursue the restoration artifact after the elemental artifact will be roadblocked at the end of the quest "Azshara's Power".
  • Monk - Players may be unable to loot Fu Zan, the Wanderer's Companion at the end of the Brewmaster Artifact Scenario "The Trial of the Jade Serpent".
  • Lore books are not interactable once a player earns their first Artifact Knowledge point unless they relog.

Quests:
  • Two versions of Jace Darkweaver are visible in Stormwind Keep after turning in the quest "Demons Among Us".
  • The transport never arrives during the Alliance side version of "Call of Duty", preventing completion of the quest.
  • Abandoning the quest "Blood of Our Enemy" after completing any of the associated missions "Blood of Our Enemy" prevents future quest completion.
  • Quest bangs that display on multiple submaps do not display a z-axis indicator.
  • Champion acquisition quest bangs do not properly clean up after associated quest completion.
  • During the quest "The Cycle Continues", party members do not share quest credit when they use Dream Seeds.
  • The Nightmare Creep does not properly display a visual effect during the quest "Cleaning Up"
  • Abandoning the quest "When There's a Will, There's a Way" after completing an associated mission prevents future quest completion.
  • Abandoning the quest "Following In His Footsteps" after completing the associated missions "Archmage Vargoth's Travels: The Nightborne Vault" prevents future quest completion.
  • A "You don't meet the requirements for that quest" error occurs after turning in "The Return of Twilight"
  • Abandoning the quest "Ancient Magic" after completing the associated mission "Ancient Magic" prevents future quest completion.
  • The quest "Unseen Protection" cannot be completed if abandoned and reacquired after it reaches the "Ready to Turn in State".
  • Baron Scaldius does not reset after abandoning the quest "The Firelord's Command" forcing players to reset the instance.
  • The quest "Return to the Firelands" cannot be completed if abandoned and reacquired after it reaches the "Ready to Turn in State".
  • Abandoning the quest "Mission: Investigating Deepholm" after completing the associated mission "Investigating Deepholm" prevents future quest completion.
  • The Deepholm Portal despawns after completing "A Promise of Earth".
  • Interacting with the Earth Giant NPCs for the "Unleashing the Elements" quest does not share quest credit with party members.
  • Abandoning the quest "Enemies of Air" after completing any of the associated missions "Thunderaan's Enemies" prevents future quest completion.
  • The 'Farseer' title isn't rewarded after completing "The Brand of Damnation"
  • The quest "Rise, Champions" does not have a quest beacon poi indicating it is available.
  • Abandoning the quest "Mission: Elemental Diplomacy" after completing the associated mission "Elemental Diplomacy" prevents future quest completion.
  • "A Summons From Moonglade" lacks a quest bang on the world map.

Technical:
  • Mac - Logging into the world can cause a lua error to occur.
  • Game tooltips sometimes get stuck in a state where they only remain on screen for a fraction of a second.
  • Mac - There is a rendering issue while Outline Mode is enabled in Outland Areas.

Beta Test Information
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We've put together a handy infographic to highlight many of the Legion beta features and flow of content starting with the experience in the Broken Shore and running through the Emerald Nightmare Raid dungeon.


Where will your journey take you?

Overwatch - Animated Short Incoming: "Dragons"
Another Overwatch animated short is on the way!
Originally Posted by Blizzard (Blue Tracker)
With every death comes honor. With honor, redemption.

Discover the story behind one of Overwatch’s biggest rivalries in our third animated short: Dragons.

"Dragons" explores the history of conflict between the scions of the Shimada clan: Hanzo and Genji. In this episode, we follow Hanzo as he returns to the siblings' family home in Hanamura once again to seek redemption . . . only this time, he finds himself confronted by the ghosts of the past.


Ready your blade: "Dragons" premieres right here on PlayOverwatch.com on May 16 at 10:00 a.m. PT!

Overwatch Comic - Symmetra
Another Overwatch comic has been released.



Overwatch is Blizzard’s Biggest Open Beta Ever with 9.7 Million Global Players
Lots of players gave Overwatch a try during the open beta, with almost 10 million signing up to play 37 million matches over 81 million hours.
Originally Posted by Blizzard Entertainment
Blizzard Entertainment today announced that more than 9.7 million players around the world played its upcoming team-based shooter Overwatch® during the Open Beta for PlayStation®4 computer entertainment system, Xbox One, and Windows® PC, making it Blizzard’s biggest open beta ever. By the time the Open Beta came to a close on May 10, participants had joined forces for more than 4.9 billion minutes (over 81 million hours) across more than 37 million matches of intense competitive action, incredible teamwork, and all-out fun.

“We're thrilled that such an incredible number of players from around the globe got a chance to check out Overwatch during the Open Beta,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Our mission was to make sure as many console and PC gamers as possible could experience the full game ahead of its launch—the response was overwhelming, and we hope that everyone had a blast.”

In Overwatch, players choose from a diverse cast of 21 heroes—each with their own unique arsenal of extraordinary weapons and incredible abilities—and team up to complete objectives on battlefields set in locations around the globe. Blizzard’s first-person shooter will arrive in stores on Windows PC, PlayStation 4 computer entertainment system, and Xbox One starting May 24. Heroes from around the world can join the coming conflict by pre-purchasing Overwatch today at www.playoverwatch.com/buy.

Overwatch will be available in English, Latin American Spanish, Brazilian Portuguese, German, European Spanish, French, Italian, Polish, Russian, Korean (PC only), Japanese (PC and PS4™ system only), and traditional and simplified Chinese (PC only). Overwatch has been rated T for Teen by the ESRB.

Activision Blizzard Media Networks Announces Esports Broadcast Network
You may remember that Activision Blizzard acquired MLG earlier this year. Now we know a little bit more about what they are doing with it.
Originally Posted by Blizzard (Blue Tracker)
Today at the IAB Digital Content NewFronts 2016, Activision Blizzard Media Networks (ABMN), a division of Activision Blizzard, Inc. (Nasdaq: ATVI), announced the launch of new content, broadcast experiences and distribution partnerships for its MLG.tv streaming platform.

MLG.tv debuted its Enhanced Viewing Experience (EVE) at the event, a High-Definition video stream with a built-in algorithmic system that provides viewers with match statistics, up-to-the-minute leaderboards and situational insights based on the competition they are watching.

Steve Bornstein, Chairman of ABMN and former CEO of ESPN, took the stage to introduce the network’s host, veteran broadcaster and retired professional gamer Chris Puckett. As host of MLG.tv’s daily ESR broadcast, Puckett will produce up-to-the-minute premium highlights, interviews and news segments for a new generation of sports fans.

“We’re building a network dedicated to the thrill of competition and the passion of the fans,” said Bornstein. “MLG.tv will play a defining role in realizing the full potential of this audience by creating meaningful, memorable and shareable content.”

“Esports is a cultural phenomenon at its tipping point, and we’re excited to work with the IAB to bring this message directly to advertisers as part of the 2016 Digital Content NewFronts,” said Mike Sepso, Senior Vice President of ABMN. “The size of our digital network, coupled with our insights into this audience’s viewing habits, put us in a unique position to educate the advertising industry on how to safely target these viewers and reach them on their platform of choice.”

ABMN will launch this content and more during the MLG Anaheim Open, a two-day Call of Duty®: Black Ops III tournament set to kick off on June 10, 2016. The MLG Anaheim Open will also be the inaugural event as part of a deeper collaboration with Facebook. The collaboration will allow MLG.tv to broadcast live competitions and deliver ESR content to the 1.6 billion people on Facebook.

“Esports is an exciting space and continues to be a growing priority for us,” said Dan Reed, Head of Global Sports Partnerships for Facebook. “With over 1.6 billion people on the platform and a growing suite of VOD and live streaming products that partners can use to increase engagement, Facebook is uniquely positioned to help esports fans connect around exciting moments and great esports content. We’re thrilled to be working with Activision Blizzard Media Networks, a leader in esports, to help fans enjoy and share a variety of exciting new formats and programming on our platform.”

ABMN’s NewFronts presentation opened with a video showcasing the division’s record-breaking live championship held last month at Nationwide Arena. Sepso and Puckett were joined by Josh Cella, ABMN’s Head of Sales, to present the new content and advertising opportunities to a packed house at the PlayStation Theater in Times Square.

Final Boss - Restoration Druid Spec Preview
Final Boss is back with a second round of spec previews.

by Published on 2016-05-12 01:30 AM

Update (2:10 PM EDT): All of the beta invites for this wave have been sent out!

Suramar Preview, Movie Review, PvP Realm and Beta, Expensive Items, Guardian Preview

Legion Beta Patch Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Welcome to the World of Warcraft Legion Beta! This is an early look at the patch notes for the upcoming World of Warcraft expansion: Legion. If you’d like to participate in the testing process, be sure to opt-in to future beta tests from our Beta Profile page; check the box next to the games you're interested in testing.

Beta Reminder: Content in the Legion Beta Test are still in-development and details may be subject to change before release of the live game. Not all of the content listed may be available for testing or may only be available during a limited testing windows during the Beta. Keep an eye on the Beta forums for more information when specific tests may be taking place.

New Hero Class: Demon Hunter
Dominate your foes as a Demon Hunter, an elven outcast shunned for daring to wield the terrible powers of demons in order to combat the Legion. Exhibiting superior mobility, great martial prowess, and a preternatural ability to detect demons. Demon Hunters can tap into forbidden powers at times of dire need, metamorphosing into terrifying demonic forms. Demon Hunters may choose between two specializations:

  • Havoc: This damage-dealing specialization allows you to demolish any who stand in your way with fiery demonic attacks that emphasize rapid melee strikes and battlefield mobility.
  • Vengeance: This tanking specialization allows you to go toe-to-toe with even the most powerful demons, withstanding massive punishment by channeling the pain of battle and the souls of your enemies.

New Starting Experience for Demon Hunters
  • Start your journey as a member of Illidan’s most elite disciples, an Illidari. Venture out from the Black Temple to lead an assault on the Legion world of Mardum in a desperate attempt to recover the key to defeating the Legion, even as the heroes of Azeroth march against the Black Temple and Illidan.

Level Cap Increased to 110
  • Level cap for characters has been increased to 110.

New Continent: The Broken Isles
Brave the epicenter of the demon invasion—the Broken Isles, a land rich with ancient wonders. Explore lush forests, colossal mountain ranges, storm swept cliffs, and night elven cities older than human civilization. But beyond the Legion’s marauding army, native dangers lurk here too: twisted satyrs, savage drogbar, and cursed Kvaldir are but a few of the danger’s awoken by the return of the Burning Legion.
Explore the Broken Isles with areas such as:
  • Azsuna
  • Val’sharah
  • Highmountain
  • Stormheim
  • Suramar

Wield Powerful Artifacts
Wield weapons of legend against the Burning Legion. Set out on quests to claim the myth-forged artifact weapons for your class, then grow their power as you continue their legend. Your choices will change their abilities, appearances, and carry them to new heights of power. Fashion your artifacts into the perfect instrument of battle for your specialization, and guide your faction in its most desperate hour.


Class Halls and Champions
Claim a Class Hall unique to your class. Recruit champions and armies into your order to send on missions and fight along your side on the Broken Isles.

Missions and Champions
  • Class Campaigns: Unlock an epic class-specific story that takes your character through a variety of content in the expansion as you seek out new champions to join your order in the fight against the Legion.
  • Combat Allies: Call upon mighty champions to assist you in combat either as bodyguards or through powerful call-down abilities.
  • Order Advancement: Research improvements to your armies and champions as well as personal, class-themed perks.

New Dungeons
Ten new dungeons are available in Normal, Heroic, and Mythic difficulties.

New Raids
Two new raids to challenge the mightiest heroes of Azeroth as you try to combat the Legion invasion and the effects it’s had on the native inhabitants of the Broken Isles.
  • The Emerald Nightmare
  • The Nighthold

New World Bosses
  • Challenge yourself against ten new deadly world bosses located throughout the Broken Isles.

World Scaling
  • Forge your own path through The Broken Isles. Level-up zones no longer have level ranges and instead creatures, foes, and rewards scale to your character level allowing you to play through those zones and their dungeons at any level. Zone and dungeon content will still be both challenging and rewarding at any level and allows you to play with friends seamlessly even if your levels are far apart. The max-level zone of Suramar awaits adventurers at the end of their journey.

World Quests
  • World Quests send players out on a variety of quests such as defeating world bosses, world PvP, special dungeon activities, crafting for a profession, story-driven content and more.
  • World Quests become available for characters that reach level 110 and are displayed on the map to see what's available in each zone.
  • World Quests rotate throughout the day and over longer periods of time as well.
  • Emissary quests become available upon reaching level 110 as well. Emissary quests are a daily call for help from a specific faction in Legion.
  • Completing missions in support of a faction from which you have an emissary quest awards a lucrative cache of loot.

Revamped PvP Progression and Honor System
  • Honor Points and Conquest Points have been removed as a currency. At level 110 players now receive Honor for completing PvP objectives or scoring Honorable Kills. Additionally, players at all levels who complete PvP battlegrounds are awarded a cache that can contain equipment, gold, and transmogrification tokens appropriate for their level along with artifact experience once they’ve obtained their artifact weapon.
  • Earning Honor increases your Honor Level. Increasing your Honor level unlocks Honor Talents which can provide passive bonuses and new abilities that are enabled whenever players engage in PvP combat (including out in the world).
  • Players at Honor Level 50 can receive a special reward (a mount, a title, a pet, or a toy) and can Prestige. Electing to Prestige will increase the player's Prestige Level by 1, unlock a special PvP badge, and reset their Honor Level.
  • Items that were purchased using Honor or Conquest are now available for purchase with Marks of Honor that can be earned from Battlegrounds, Arenas, and Skirmishes.
  • Learn more about upcoming PvP changes in our Legion PvP Preview.

Equalized PvP Gear
  • Gear has been normalized in PvP combat. Characters entering a Skirmish Arena, Battleground, Rated Arena, Rated Battleground, or Ashran now receive an aura called Principles of War.
  • Principles of War removes all stats gained from gear (Strength, Stamina, Haste, etc.), disables gear related bonuses (like trinket effects and set bonuses), and gives the character stats based on their specializations, and increases based on overall item level. The goal is to provide a much more finely tuned and balanced PvP experience.

Arenas
  • The pennant attached to the back of characters now changes its appearance based on the player’s best rating in the Arena bracket.

Battlegrounds
  • Characters below level 110 winning a Battleground are now awarded Crates of Battlefield Goods. The crate contains a piece of armor appropriate for the character’s level and specialization with a chance for the crate to contain additional rewards such as weapons or relics.

New Transmogrification Collections System: Appearances
  • New Collection tab: Appearances
  • Unlock new appearances by collecting Soulbound weapons and armor your character can equip.
  • Unlocked appearances are account-wide and usable for transmogrification by other characters that can equip the item.
  • When first logging into a character after Patch 7.0, the appearances of appropriate items in your bags, bank, and Void Storage are learned automatically. Additional appearances will be unlocked based on previously-completed quests.
  • Transmogrifiers located in most major cities have been improved with additional features.
    • Got a look that you like? Save the entire transmogrification set as an outfit. Create and swap between outfits at the Transmogrifier.
    • Additionally, transmogrifications can now be associated with your current specialization. Your outfit automatically changes when switching specializations if you so desire.
    • Added a new option to hide shoulders.
    • The option to hide helmets, cloaks, and shoulders has been moved into the transmogrification system.

New Boosted Character Experience

New Hero Class: Demon Hunter
  • Newly boosted characters will receive a lesson on the basics of how to play their new class, as they embark on an airship heading towards the Broken Shore.

Class Trials
  • Try out a new level 100 character before consuming a Boost with the new Class Trials! Class Trials allows a player to create a new level 100 character, learn how to play the class, and get to experience what it feels like to play the class and their artifact weapon.
  • At the end of the trial experience the character is saved but locked. Players can use a character Boost to unlock the character and keep the character permanently.

Raids and Dungeons

Mythic Dungeons and Keystones
  • Mythic difficulty is available for all Legion dungeons. Players who complete a Mythic dungeon may earn a Mythic Keystone pointing to a random Legion dungeon, enabling access to progressively more challenging levels of difficulty, with commensurate rewards.
  • Completing a Mythic Keystone dungeon within the specified time limit awards a higher-level Keystone, pointing to a new random Legion dungeon, and allowing its holder to access an even higher difficulty and reward level.
  • At higher Mythic levels, random modifiers are introduced, transforming the rules of the dungeon and the way you play to provide a dynamic experience.
  • At the beginning of each weekly instance reset period, players receive a special reward based on the highest Mythic level completed in the prior week.

Legacy
  • Ruins of Ahn’Qiraj now resets daily instead of every 3 days.

Items and Itemization

Itemization
  • In an effort to reduce the amount of gear swapping between specializations, the following changes have been made.
  • Multistrike has been removed. Items that had multistrike have had it replaced with another secondary stat.
  • Trinkets obtained from Raids, PvP, and world drops in Warlords were overtuned and have been brought back to intended power levels.
  • Set bonuses for item sets from expansions prior to Warlords of Draenor have been deactivated, though the text describing their former function still remains.

Legendary Items
  • Legendary items drop from places all throughout Legion. In addition to stats, these items confer powerful effects and modify abilities. Only a limited number of them can be equipped at a time.
  • Check out the new Loot tab in the Dungeon Journal to see which Legendary items are out there for you!

Character Changes

Specialization System Changes
  • Characters can now change between any of their specializations at most any time for a progressive gold cost. Action bar configurations are saved for each specialization. As a result, Dual Specialization has been removed.
  • Characters can queue up as any role that is available to their class and will automatically switch to the suitable specialization when entering the Dungeon, Raid, Battleground, or Arena without any gold cost. For example, a paladin might be questing as Retribution but queue up in Dungeon Finder as a Tank. When the paladin enters the dungeon, they will automatically switch to Protection.

Updates to Combat Visuals and Audio
  • Updated and improved on the animations, visual effects, and audio on core combat interactions like auto-attacks as well as many melee class abilities.

Talent System Changes
  • Players are now able to switch talents while out of combat without the need for reagents.

Glyph System Changes
  • The Glyph panel has been removed from the game. Some minor glyphs that had a cosmetic effect that does not apply to a specific spell have been converted into cosmetic items that provide the same effects as before.
  • Some minor glyphs that made cosmetic alterations to a specific spell have been added to the spell itself in the spellbook.

Draenor Perks Removed
  • Draenor Perks have been removed from the game.

Armor Changes
  • Hunters and Shaman can now equip Mail armor from level 1 (down from level 40).
  • Warriors and Paladins can now equip Plate armor from level 1 (down from level 40).
  • New Mail and Plate reward options have been added to low level quests.

Racial Abilities
Human
  • Every Man for Himself now removes all Stun effects and shares a 30-second cooldown with other items or abilities that have a similar effect.

Class Changes
All classes and specializations have undergone changes to abilities and mechanics. Check out our class preview logs for a better understanding on the thought process behind these changes.

  • Overview
  • Death Knight
  • Druid
  • Hunter
  • Mage
  • Monk
  • Paladin
  • Priest
  • Rogue
  • Shaman
  • Warlock
  • Warrior

Collections

Toy Box
  • A number of items with novel effects have been converted for inclusion in the Toy Box.
  • Orb of Deception now lets the character retain features like armor that’s worn when transforming.
  • New toy: Soft Foam Sword, sold by Jepetto Joybuzz. The toy mortally wounds (but does not kill) an enemy of trivial difficulty.

Professions
  • Increase profession skills to an increased cap of 800.
  • Hundreds of new recipes and patterns have been added.
  • Profession content is more closely tied to the world. Many of recipes will be learned by completing quests, finding hidden trainers, and going on adventures out in the Broken Isles.
  • Recipes can now have multiple ranks. As you become more skilled in your profession, you will learn to craft or gather more efficiently.
  • Equipment limits on the amount of crafted gear that can be worn have been removed.
  • The Obliterum Forge, unlocked with a questline at level 110, will allow players to destroy their crafted gear and obtain Obliterum. Obliterum, in turn, can be used to make crafted gear more powerful.

Inscription
  • Major glyphs, along with many minor glyphs, have been converted or removed from the game.
  • Scribes can now craft Vantus Runes, a consumable item that allows a player to perform more effectively against one particular raid boss each week.

UI
  • Character nameplates have been reworked and have been upgraded to show class resources. Players may select a larger version of these nameplates from within the Interface Options menu.
  • Enemy nameplates now provide additional information on status effects.
  • Added class resource bars that display directly underneath your character.
  • The character sheet has been trimmed down, though fully verbose stats are still available via the API.
  • Interface options have changed and been further streamlined.
  • Tab targeting logic has been reworked, and should now behave in a more consistent and predictable manner.
  • A buff icon has been added to make it easier to tell when a character has XP gain disabled.

Account
  • The maximum amount of gold that can be held at once has been increased to 9,999,999 gold. Guild bank maximum has also been increased to 9,999,999 gold.
  • Maximum number of characters on a realm has increased to 12.

Graphics Engine
  • Maximum draw distance has been extended greatly for Legion content.
  • 5 additional levels of graphics presets have been added with 3 above the previous ‘Ultra’ setting.
  • More advanced rendering techniques for fog have been added.
  • Modern techniques for rendering color and other post-effects have been added.

World of Warcraft: Legion Beta Testing Begins Soon!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The World of Warcraft: Legion beta test begins soon! Over the course of the test, we’ll be inviting opt-in beta testers, community veterans, press, fansites, and friends and family to check out the upcoming expansion and give us feedback.

The Legion beta test includes the new Demon Hunter class, the starting experience for the Broken Isles, the new level-up and max-level zones, the new Artifact system, and much more. Beta testers will be able to create characters using level 100 templates, so they’ll be primed and ready to explore the newest content. Be sure to check out the beta patch notes for more details on what to expect.

There’s no NDA (non-disclosure agreement) for the Legion beta test, so those invited to play are free to discuss their experiences as well as take screenshots, share videos, and stream game content. Please keep in mind that the expansion is still in development—we’ll be making changes to the game as the beta evolves, and what you’ll see during the beta test is not necessarily representative of the final game.

Players selected to participate in the beta test will receive an email invitation directing them to download the beta client directly from the Battle.net desktop app. As always, please be aware of phishing attempts—if you’re unsure whether your invitation is legitimate, please log in to your Battle.net account to verify that there is a Legion beta license attached (under Your Game Accounts).

Getting Started
  1. If you’ve been selected to participate in the beta test, your Battle.net account will already be flagged for access.
  2. Make sure your graphics drivers are up to date.
  3. Run the Battle.net desktop app—it may need to update itself if you haven’t run it recently. If you don’t have the app installed, get started here.
  4. Once Battle.net is installed and updated, select World of Warcraft from the list of games on the left.
  5. In the Region/Account drop-down menu above the Play button, choose Beta: Legion (listed under In Development), then click Install.
  6. Allow installation to complete, and click Play.

Once you’ve launched the game, you can start your adventure in Legion by creating a new character using the built-in level 100 templates. Note that the game may automatically bring you to the standard character-creation process—you’ll need to cancel that and use the Legion Beta template option to create a character instead, located near the Enter World button.

Providing Feedback
We’d love to hear about your experiences in Legion, so once you’ve had a chance to play, please send us your feedback.

  • To submit a bug or offer a suggestion from within the game, go to Game Menu (Escape) > Help > Submit Bug or Submit Suggestion.
  • For crashes, please use the Crash Reporter feature that appears when the client crashes.
  • If you’re getting a wrong version error, please uninstall and reinstall the client.

You can also participate in discussions on the forums by going to http://us.battle.net/wow/en/forum/ and scrolling down to the beta forums.

How do I opt in?

Once you’ve set up a Battle.net account and have attached at least one Blizzard game, you can choose to opt in to our beta tests from the Beta Profile Settings page. You’ll need to select which games you’d be interested in helping test—make sure the Warcraft option is checked, then click Update Preferences.

Once that’s complete, it’s simply a matter of waiting for an invite.

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