MMO-Champion - World of Warcraft News and Raiding Strategies

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by Published on 2014-01-24 07:53 PM

Update (10 PM EST): Added official Patch 5.4.7 Notes!

Patch 5.4.7 PTR - Build 17807
Build 17807 will be deployed to the PTR realms soon.

  • Prideful Gladiator's gear has an item level increase from 540 to 550 and has switched colors around for each faction from the Season 14 gear. (Example)
  • Reins of the Dread Raven and Dreadful Egg are likely to be the Collector's Edition rewards.
  • This PTR build added strings that indicate testing of the Level 90 boost. This includes the free boost that comes with Warlords of Draenor, as well as a paid boost feature.
  • Other changes indicate that Character Services may also be added to in the in-game store.
  • Another interesting string was added: CHARACTER_UPGRADE_NO_VETERAN_BONUS - No Veteran Bonus. It likely has to do with another string: CHARACTER_UPGRADE_PROFESSION_BOOST - Veteran Bonus: Level 60+ characters will also receive a skill level boost to their primary professions.

New Models





New Icons



Originally Posted by MMO-Champion
Phase Names
  • Phase #2801 - Karazhan: Adagio of Misery



New Items
You can see all of the new items on the WoWDB PTR site.

Level Type Slot Name
20Companion Pets Dreadful Egg
20Mount Reins of the Dread Raven
90Food & Drink Lemon Flower Pudding


Patch 5.4.7 PTR Patch Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Creatures
  • Celestials now drop Season 15 Prideful Gladiator gear in place of Season 14 Grievous Gladiator gear.
  • Rare spawns in Krasarang Wilds now only award Honor Points when they are defeated for the first time each day.

PvP
  • Base Resilience for level-90 players is now 77% (up from 72%). Base Resilience for players below level 90 remain at 40%.
  • Resilience Diminishing Returns curve for Resilience has been adjusted for the new base resilience value to maintain the same value per point of Resilience as previously.
  • Battle Fatigue now reduces healing received while in PvP combat by 65% (up from 55%).

Battlegrounds and Arenas
  • Arenas
    • Dampening is now applied to an Arena match starting at the 5 minute mark (down from 10 minutes).
  • Alterac Valley
    • The following NPCs now have more health and deal more damage.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth, Stormpike Defenders, Stormpike Bowman
      • Horde: Captain Galvangar, Drek'thar, Frostwolf Guardian, Frostwolf Bowman
    • The following NPCs are now immune to disarm, daze, and Death Grip.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth
      • Horde: Captain Galvangar, Drek'thar

Items

Spell Changes
Many of these changes are just tooltip updates for hotfixes.
Originally Posted by MMO-Champion
Mounts
Flying
  • Dread Raven (New) Summons and dismisses an Imperial Quilen. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.

Companions

Death Knight (Forums)
  • Necrotic Strike A vicious strike that deals 100% weapon damage, absorbs the next AP healing received by the target, and clouds the target's mind, slowing their casting speed by 50% (25% 10% on player targets). Lasts 10 sec. Melee range. Instant.

Frost
  • Icy Talons Your melee attack speed is increased by 30%. Death Knight - Frost Spec. 45%. Death Knight - Frost Spec.

Unholy
  • Unholy Might Dark power courses through your limbs, increasing your Strength by 25%. Death Knight - Unholy Spec. 35%. Death Knight - Unholy Spec.

Hunter (Forums)
Pets
  • Spore Cloud Dusts nearby enemies with spores, reducing the casting speed of all enemy targets within 6 yards by 50% (25% 10% on player targets) for 10 sec. Special Ability. 6 yd range. Instant. 8 sec cooldown.

Mage (Forums)
Major Glyphs
  • Glyph of Remove Curse Increases the damage you deal by 15% 5% for 10 sec after you successfully remove a curse. Major Glyph.

Priest (Forums)
Shadow
  • Shadowform Assume a Shadowform, increasing your Shadow damage by 25%, increasing your armor by 60% 100%, and increasing all party and raid members spell haste by 5%. However, you may not cast Holy spells except for Renew, Prayer of Mending, and Leap of Faith while in this form. Priest - Shadow Spec. 2.6% of Base Mana. Instant.

Rogue (Forums)
  • Mind-numbing Poison Coats your weapons with a Non-Lethal Poison that lasts for 60 min. Each strike has a 50% chance of poisoning the enemy, clouding their mind and slowing their casting speed by 50% (25% 10% on player targets) for 10 sec. 3 sec cast.

Shaman (Forums)
Elemental
  • Elemental Focus When you land a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 25%, increases spell damage done by 15% 20%, and increases single-target healing done by 50%. Shaman - Elemental Spec.

Warlock (Forums)

Raid & Dungeon Abilities
  • Aftershock Deals 700,000 Fire damage to enemies within the aftershock and grants General Nazgrim 2 1 rage for each target struck. 1,000 yd range. 3 sec cast.
  • Deafening Screech Inflicts 240,000 Inflicts 200,000 Physical damage to all enemies and interrupts spellcasting for 2 sec. 100 Mana. 3 sec cast. 1.5 sec cooldown.
  • Empowered Chain Heal Heals an ally for 4% 1% of their maximum health and jumps to a nearby ally, increasing healing by 50% per jump. Affects 5 total targets. 50 yd range. 2.5 sec cast.
  • Empowered Chain Heal Heals an ally for 4% 1% of their maximum health and jumps to a nearby ally, increasing healing by 50% per jump. Affects 5 total targets. 50 yd range. 2.5 sec cast.
  • Fire Storm Fires a rocket barrage that inflicts 15,304 10,000 Fire damage every 0.75 sec. to random enemies 100 yd range. 3 sec cast.
  • Healing Tide Heals allies within 8 yards for 2% 1% of their maximum health every 3 sec. Instant.
  • Healing Tide Heals allies within 8 yards for 2% 1% of their maximum health every 3 sec. Instant.
  • Ravager Throw a whirling blade, inflicting 200,000 100,000 Physical damage to enemies within 6 yards every 1 sec. and granting General Nazgrim 1 0 rage for each enemy struck. Instant.
  • Shock Blast Inflicts 70,000 Inflicts 63,000 Nature damage to random enemies. 300 yd range. Instant.
  • War Banner Increases melee, ranged, and spell casting speed by 25% 50%, and also increases damage dealt by 55% 50% for all friendly targets within 15 yards for 2 min. Instant.



Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_BATTLE_NET_BALANCE - Battle.net Balance
  • BLIZZARD_STORE_BEING_PROCESSED_CHECK_BACK_LATER - Your order is being processed.\nPlease check back later.
  • BLIZZARD_STORE_ERROR_MESSAGE_PARENTAL_CONTROLS - Purchasing is disabled by Parental Controls. Please visit Account Management.
  • BLIZZARD_STORE_ERROR_MESSAGE_PURCHASE_DENIED - Please contact Customer Service.
  • BLIZZARD_STORE_ERROR_TITLE_PARENTAL_CONTROLS - Purchasing Disabled
  • BLIZZARD_STORE_ERROR_TITLE_PURCHASE_DENIED - Purchase Denied
  • BLIZZARD_STORE_PROCESSING - Processing...
  • BLIZZARD_STORE_YOU_ALREADY_OWN_THIS - You already own this item.
  • CHAR_LOGIN_LOCKED_BY_CHARACTER_UPGRADE - You cannot log in until the character boost process you recently initiated is complete.
  • CHAR_LOGIN_LOCKED_BY_REVOKED_CHARACTER_UPGRADE - This boosted character is locked out due to a billing issue.
  • CHARACTER_PROFESSION_ALCHEMY - Alchemy
  • CHARACTER_PROFESSION_BLACKSMITHING - Blacksmithing
  • CHARACTER_PROFESSION_ENCHANTING - Enchanting
  • CHARACTER_PROFESSION_ENGINEERING - Engineering
  • CHARACTER_PROFESSION_FIRST_AID - First Aid
  • CHARACTER_PROFESSION_HERBALISM - Herbalism
  • CHARACTER_PROFESSION_INSCRIPTION - Inscription
  • CHARACTER_PROFESSION_JEWELCRAFTING - Jewelcrafting
  • CHARACTER_PROFESSION_LEATHERWORKING - Leatherworking
  • CHARACTER_PROFESSION_MINING - Mining
  • CHARACTER_PROFESSION_SKINNING - Skinning
  • CHARACTER_PROFESSION_TAILORING - Tailoring
  • CHARACTER_SERVICES_NO_ELIGIBLE_CHARACTERS - None of your characters on this realm are eligible for this service.
  • CHARACTER_SERVICES_PLEASE_WAIT - This may take several minutes.
  • CHARACTER_UPGRADE_CHARACTER_LIST_CHANGED_ERROR - Something went wrong. Restarting the upgrade process.
  • CHARACTER_UPGRADE_CHARACTER_LIST_LABEL - Level 90 Character Boost
  • CHARACTER_UPGRADE_FINISH_LABEL - Level Up!
  • CHARACTER_UPGRADE_FLOW_LABEL - LEVEL 90 CHARACTER BOOST
  • CHARACTER_UPGRADE_FREE_CHARACTER_UPGRADE - FREE LEVEL 90 CHARACTER BOOST
  • CHARACTER_UPGRADE_FREE_CHARACTER_UPGRADE_DESCRIPTION - Thank you for joining us in Warlords of Draenor!\nHere's a free level boost for one of your characters.
  • CHARACTER_UPGRADE_KRW_FINISH_BUTTON_POPUP_TEXT - Are you sure that you want to boost this character? If you click the �Level Up� button, you will no longer be eligible for a refund.
  • CHARACTER_UPGRADE_KRW_STATIC_WARNING - You can cancel this purchase within 7 days from the time of purchase. However, you can no longer cancel this purchase once you have completed all the steps to boost your character, even if it's within 7 days from the time of purchase.
  • CHARACTER_UPGRADE_LOG_OUT_NOW - Log Out Now
  • CHARACTER_UPGRADE_NO_VETERAN_BONUS - No Veteran Bonus
  • CHARACTER_UPGRADE_POPUP_GET_STARTED - Get Started Now
  • CHARACTER_UPGRADE_POPUP_LATER - Later
  • CHARACTER_UPGRADE_PROCESSING - Processing...
  • CHARACTER_UPGRADE_PROFESSION_BOOST - |cff00ff00Veteran Bonus:|r |cffffffffLevel 60+ characters will also receive a skill level boost to their primary professions.|r
  • CHARACTER_UPGRADE_PROFESSION_BOOST_RESULT_FORMAT - |cff00ff00Bonus: %s (600)|r
  • CHARACTER_UPGRADE_READY - Your Level 90 Character Upgrade is Ready!
  • CHARACTER_UPGRADE_READY_DESCRIPTION - Log out to upgrade your character. You can do this at any time.
  • CHARACTER_UPGRADE_TOKEN_LABEL_FREE - FREE
  • DEVICE_BLACKLISTED - Your video device is not compatiple. Plese see http://enUS.nydus.battle.net/WoW/enU...eo-unsupported for more information.
  • DRIVER_BLACKLISTED - Your device driver is not compatiple. Plese see http://lgLG.nydus.battle.net/WoW/lgL...er-unsupported for more information.
  • DRIVER_OUTOFDATE - Your device driver is out of date. Plese see http://enUS.nydus.battle.net/WoW/enU.../driverupdates for more information.
  • ERR_LFG_MISMATCHED_SLOTS_LOCAL_XREALM - You cannot mix realm-only and x-realm entries when listing your name in other raids.
  • SELECT_CHARACTER_ACTIVE_LABEL - Choose your character on the right
  • SELECT_CHARACTER_RESULTS_FORMAT - |c%s%s (Level %d %s)|r
  • SELECT_CHARACTER_RESULTS_LABEL - Character:
  • SELECT_FACTION_ACTIVE_LABEL - Choose your faction
  • SELECT_FACTION_RESULTS_FORMAT - |c%s%s|r
  • SELECT_FACTION_RESULTS_LABEL - Faction:
  • SELECT_SPEC_ACTIVE_LABEL - Choose your specialization
  • SELECT_SPEC_RESULTS_LABEL - Specialization:
  • SERVICES_CONJUNCTION_OR - Or
  • SERVICES_STEP - Step
  • SHADERMODEL_UNSUPPORTED - This video card will not be supported in future versions of World of Warcraft. Please see https://battle.net/support/article/w...nction-support for more information.
by Published on 2014-01-23 06:12 PM

Artcraft - A First Look
The new Human Female character model is here!



Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi, I’m Chris Robinson, senior art director of World of Warcraft, and this is the first in a series of articles we're creating to bring you all closer to the development of the player character model revamps we announced at BlizzCon. In this series, we'll give you an inside look at the process we go through to do one of these revamps, discuss the kinds of art issues we're addressing with the new models, and provide a bit of insight our future plans for their continued polish.

We're happy to begin our series by sharing a first look at where we're at with the Human female. While future articles won’t always be about revealing a new model, we thought this would be a great introduction to the approach we take for every one of these redesigns.

We’re looking at these model revamps as a sort of “spiritual update” to the art content that currently exists in-game—except we’re completely redoing them from scratch. That includes the base model, skin tone variations, customization options (e.g. wrinkles, scars, moles, earrings, etc.), hairstyles, and any skin variations for NPCs you see out in the world, like Iron Dwarves or Leper Gnomes. We’re pretty excited about some of the ideas you've given us for new customization and skin options you’d like to see, but our first goal—which is already a monumental endeavor—is to make sure that the visual content that currently exists is brought up to or surpasses the level of quality you see in current boss models, the Pandaren, and central NPCs like the new Vol’jin model.

With the revamp, we’re completely overhauling every aspect of the player models, but our goal is to do so while retaining the core look and feel that has always made them your character. We'll feel like we've succeeded if you see the updated version of your character and it still feels like you’re looking at the character you’ve been playing for the past however many years—only someone has finally focused a lens.

To achieve this, we’re increasing the polygon count significantly (in some cases going from less than 1,000 to over 5,000), more than doubling the texture resolution, increasing bone count significantly to support updated animation and facial expression, and retouching nearly every animation for all of the characters. For animation alone, that’s roughly 180 animations per character, times 10 races in both male and female variants, equaling approximately 3,600 animations. We’re also incorporating the rigging technology we introduced with the Pandaren into every character to provide better posing, smoother animation, and the ability to pull off some fantastic facial expressions. In the weeks and months ahead, we’re going to be bringing you in for a closer look at some of the processes, challenges, and results of this revamp process.

What you’re looking at here for the Human female is a single face option and a single skin tone on the base model without any animation or posing. When developing the base model we keep the expression on the face as devoid of emotion or expression as possible, as that allows our animators a greater range of motion when they start posing and morphing the face into different expressions. If we were to put any amount of expression—even a slight smile or mildly angry eyebrows—in the base model, that would carry through to every animation, and we'd end up with some very confused-looking characters.

Joe Keller is a senior character artist on our team and was responsible for the lion’s share of modeling and texturing the Human female. Here's what he had this to say about this challenge:

“Everyone is pretty familiar with the Human character models in WoW, but working on these updates gives us a chance to embellish and fill in the blanks. For the Human female this meant we could give her more muscle definition and personality in the face while still staying true to the overall look and spirit of the original. Hopefully this will also help show her as more of the capable fighter that she is.”

This process has been a welcome challenge for all of us on the World of Warcraft art team. We’ve all wanted to address the player models and bring them up to a more current fidelity for some time now, and we’re as excited as you are to get these models into the game. We hope you’ll enjoy this series as we invite you to meet the team and see more on our development process.

Thanks so much, and see you next time.

Previously Previewed Models

by Published on 2014-01-23 07:21 AM

Travis Day on Legendary Drop Rates

Welcome Europe to the Hearthstone Open Beta

Upcoming New Character Model Preview
It looks like the previously mentioned new character model preview is coming on Thursday or Friday!



Patch 5.4.2 Hotfixes - January 21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Resolved an issue for the following abilities that resulted in damage being calculated incorrectly when used against targets with a greater than 75% reduction to damage from armor.
    • Guardian Druids with greater than 75% damage reduction from Armor were getting less than the intended amount of Vengeance. Now they will gain the correct amount.
    • Beast Cleave (Beast Mastery Hunter)
    • Storm, Earth, and Fire (Windwalker Monk)
    • Blade Flurry (Combat Rogue)
    • Sweeping Strikes (Arms Warrior)
    • Warrior Tier-16 2 piece set bonus
  • Druid (Forums / Skills / Talent Calculator)
    • Talents
      • Soul of the Forest (Restoration) should no longer incorrectly grant a haste effect from failed attempts to cast Swiftmend on targets that are under a Cenarion Ward's healing effect.

Quests
  • The Trident of Naz'jan: Resolved an issue that caused Ragnar Drakkarlund to not respawn correctly in certain situations.

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • For an in-depth explanation of recent changes please see the forum thread from Watcher, Lead Encounter Designer titled: Upcoming Siege of Orgrimmar Changes.
    • Galakras
      • Reduced health on various ranking officials (High Enforcer Thranok and Korgra the Snake) and foot soldiers (Dragonmaw Bonecrusher, Dragonmaw Flagbearer, and Dragonmaw Tidal Shaman) by about 15% on Flexible and 10-player Normal difficulties.
    • Thok the Bloodthirsty
      • Thok the Bloodthirsty's Defeaning Screech now deals 10% less damage on Flexible, 10-player Normal, and 10-player Heroic difficulties.
      • Thok the Bloodthirsty's Shock Blast now deals 10% less damage on Flexible, 10-player Normal, and 10-player Heroic difficulties.
    • Siegecrafter Blackfuse
      • Automated Shredders' health has been reduced by 10%, and its Overload ability now deals 10% less damage on Heroic difficulty.
      • Crawler Mines now have 20% less health on 10-player Heroic difficulty.
      • Disassembled Crawler Mines, Deactivated Electromagnets, Deactivated Laser Turrets, and Deactivated Missle Turrets now have 20% less health on Heroic difficulty.
      • Electromagnet's Magnetic Crush ability now deals 15% less damage on Heroic difficulty.
      • Laser Turret's Superheated damage-over-time effect now deals 25% less damage on Heroic difficulty.
    • Paragons of the Klaxxi
      • Hisek the Swarmkeeper's Multi-Shot ability now deals 20% less damage on Heroic difficulty.
      • Iyyokuk the Lucid's Insane Calculation: Fiery Edge now deals roughly 10% less damage on Heroic difficulty.

Blue Posts
Originally Posted by Blizzard Entertainment
Recent Ban Wave
We have recently taken action against a number of accounts for the use of third party programs. Such programs not only give their users an unfair advantage, but are a violation of the World of Warcraft Terms of Use, and go against the spirit of fair play. Due to our policies on the protection of player privacy, we’re unable to discuss specifics except directly with those whose accounts have had action taken against them. (Blue Tracker / Official Forums)

Connected Realms Update - 22/01
Bladefist been taken off the connection date again?
Unfortunately it's been temporarily postponed. Haomarush and Dragonmaw was on the list too, and that's also been delayed. I'll let you know as soon as they're back on the schedule, sorry for the hold-up guys. (Blue Tracker / Official Forums)

Free Character Migrations - Update
We've extended the availability of these transfers until Friday, January 24, at 10:00 a.m. PST. The announcement blog has been updated. Please be aware that early closure is still a possibility if the destination realms fill up. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
So is it you that I need to poke to fix the Argent Charger/Ebon Hold Gryphon not being account wide?
Hey, I hotfixed this. Should be live soon. Thanks for mentioning! (Dave_Maldo)
BAD NEWS! Data was fixed but when pushed LIVE made a mess. T_T Have to wait for a patch & new tech/DB crawl. (Dave_Maldo)

Xmog question. Thoughts on opening up FoS for Vanilla GM PvP Gear account wide? Have the FoS on my priest, want to Xmog Pally.
Up to item peeps. Doesn't seem to jive w/ their current thinking but who knows. (Dave_Maldo)

Any chance of us ever being able to do Dragon Soul LFR higher than 85? Really nice xmog sets in there!
Unlikely that it'll just be opened up as is, but future system changes may make such viable. Until then, grab some friends! (Dave_Maldo)

Still xmog query, what about making tier sets complete. Like dk tier 10.25 or warrior tier 10.5?
I often pester the poor item peeps about that sort of thing. I hope one day we can do a comprehensive cosmetic gear pass. (Dave_Maldo)

PvP
will there be a new mount available with the achieve "glorious combatant"? Just got my tiger & love love love it.
Unfortunately, there won't be. It's going to be a little unorthodox content-wise. (Source)
thank you for the reply!
The idea behind them is that since they are character only, you may want to do it next season for an alt. (Source)
will there be an adjustment so I can solo pve mobs easier or will I have to collect a pve set to do pve things? I assume the latter
Even at ilevel 522 the PvP gear is pretty good for killing world mobs. But the new PvP gear will have a higher ilevel. (Source)

I know WoD brings a new PvP zone, are we going to see any new bg maps? Not a new game type but maybe (ex) AB gameplay but new map?
We're focusing our bg efforts for launch on the tools side (so we can make bgs faster) and creating Ashran. (Source)

Is it in the plans to add a 500k and 1 million hk's achievement by the launch of WoD?
We won't add those until we find a good way to fix the HK farming that goes on in battlegrounds like IoC. (holinka)

Iron Skyreaver - Exclusive Mount Now Available
The Skyreaver was added to the Battle.Net shop yesterday.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Bred for war by brutal Iron Horde beastmasters and girded for battle in black steel and smoldering flame, the monstrous Iron Skyreaver suffers only the most fearsome of masters to ride it. Like a blazing comet foretelling doom and fiery destruction, hurtle down from the heavens upon this epic mount to herald your own campaign of conquest!

The Iron Skyreaver is now available for purchase from within the Battle.net Shop and the in-game Shop! Once purchased, the mount will be available to all present and future characters on a single Battle.net account.
by Published on 2014-01-22 01:01 AM

Upcoming Mount Preview
Blizzard posted a preview of an upcoming mount on their social media accounts tonight.

by Published on 2014-01-21 10:12 PM

Hearthstone Open Beta is Here!
Originally Posted by Blizzard (Blue Tracker / Official Forums)

The wait is over: The Hearthstone Open Beta Test is now live in North America! If you haven’t had the chance to partake in all of the crazy card-slinging action yet, now is the perfect chance to start casting powerful spells, summon mighty minions and duel your friends in this fast-paced strategy card game that anyone can dive into right away!

It’s been a crazy past few months for all of us on the Hearthstone team. We announced Hearthstone at PAX East back in March, began the Closed Beta Test in August, had a great Hearthstone event at BlizzCon with the Innkeeper’s Invitational along with our announcements for Android and iPhone support, and now we’re ready to unleash the awesomeness of Hearthstone to you with Open Beta!

So what does this mean for you? If you didn’t get the chance to participate in the Hearthstone Closed Beta Test, now is your chance to download the game! Just click here to download Hearthstone, or you can use the Play Free Now button at the top of playhearthstone.com. We have no plans to perform any more wipes of Hearthstone, so feel free to amass your collection and play against your friends!

What if you don’t play in the North American region? Don’t worry; we plan to go to Open Beta for all of the other regions within the next few days as well, so stay tuned for more information!

As open beta is still a beta phase, we will be closely monitoring many aspects of the game to ensure a positive play experience for everyone. Please be aware that if smoke starts curling out of our servers due to unexpectedly high demand to play Hearthstone, we may have to temporarily disable open beta account activations for a time until we’re ready to take on more players.

Download, play and enjoy Hearthstone now - We’ll see you in-game!

HearthPwn - Hearthstone Database, Tools, and News
Now that everyone has access to the Hearthstone Beta, now is a good time to remind you about HearthPwn, our sister site for Hearthstone news! You can find much more frequent Hearthstone news updates there, along with the cards database, deck builder, and decks database.

You can participate in the discussion on the HearthPwn Forums or on our Hearthstone forum!



Card Database
Take a look at all of the cards in the Card Database!

  • Many Views - There are three different ways to browse cards:
    • Visual - View both the picture and all the card information in text form. Gives all the information you could need about the card (including if it can be gold).
    • Images - View every card in picture form (Great for looking at all the art)
    • Listing - Simply lists the name, and basic stats. Great for quick browsing.
  • Filters - We have a filter for every class, type, and attribute there is. We also list the set names and more that you will only find on HearthPwn.
  • Artist Names - The database also has the name of the artist for each and every card.
  • Card Flavor Text - Many cards have flavor text, such as "Alexstrasza the Life-Binder brings life and hope to everyone. Except Deathwing. And Malygos. And Nekros."
  • See Decks That Include Your Favorite Cards - Every card page has both a graph showing how many decks hold that card, along with links to every deck that has that card in it. Find a new fun card, and instantly find decks based off it!



Deck Builder
Build your deck using the current cards available in Hearthstone or browse some great decks by other players!



Hearthstone Wiki
The Hearthstone Wiki is also a great source of information!



Beginner Decks
Once you've played through the tutorial and started to unlock classes through practice mode, try out some of these decks!



by Published on 2014-01-21 05:21 AM

The Purpose of BoA, The Recent Changes to Witch Doctors, MannerCookie's HeisenBarb Beta Build

Weekly News Recap, Quest Cancellations Temporarily Disabled, Top 5 Plays of the Week

Armory Stats - Heroic Siege of Orgrimmar Class Representation
Today we are taking a look at class representation for characters that have killed a Heroic Siege of Orgrimmar boss at least once. There is no date restriction this time, so the sample comes from ~8.8 million characters and ~3.2 million accounts. Keep in mind that the sample size for Heroic Garrosh is less than 10,000 characters, so it is going to vary more than the larger samples.

We looked at the same kind of thing back in Catacylsm for Heroic Madness of Deathwing if you are interested in seeing how things changed.

When there is time, we can also look a this data by item level, Normal Siege of Orgrimmar kills, or several other factors. You can leave suggestions for future stat posts in the comments!

Don't see a chart? Enable javascript!

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
hardest thing I do as a RL is helping healers know theyre doing a good job / how to improve. New tool to help eval in #warlords?
We agree that healer performance is difficult to evaluate. Do you have any suggestions for what would help? (Celestalon)

The data! Malk: http://t.co/G4iPvoEKZG, Jugg: http://t.co/XLpkWwuQfv, Sha: http://t.co/rkYaZz8veE, Thok: http://t.co/MJFtXssXlR
Compare All Parses to Top 100. Shadow is deceptively hard to play optimally. Single target is low average, but high potential. (Source)
You must have some very hidden numbers, hunters were beating Spriest on many fights before 6%? buff ask most raiders 1/2
We balance around more than just single target DPS. (Source)
I think that's the summary of this conversation. Many Shadow priests value ST damage above all else. Considering changes for WoD. (Source)
That's just preposterous. Shadow playing perfection with miraculous RNG does not have the potencial of mage/lock
I agree. That's an Arcane/Warlock problem. (Source)
No it's not. It's a rogue/hunter/mage/warlock/shaman/druid problem. Shadow is simply not playable on e.g. H malkorok.
And we disagree. Your damage is lower than average, but not crippling so, and your utility is higher on that fight. (Source)
Not the case for any other spec. They all have good and bad fights, sure, but shadow has 2 good, 10 bad and 2 unplayable ones.
Total hyperbole. They have 3 great, 2 bad, 9 average, damage-wise. Most of those they have very high utility. (Source)

So the solution for Spriest single target is to remove dots from single target...but thats why I play Spriest, to use dots.
The talent you're referring to is not a "solution for Spriest single target". It's an optional different rotation. (Celestalon)

Hi, is there anything still happening with the ability bloat? A good thread on about this- http://t.co/VdfhFUHaKG
Yes. We haven't given specifics, but we're definitely going to be making big strides in combating ability bloat. (Celestalon)
Thanks. Big strides is what lots of specs need desperately. If you had to guess - before WoD or not?
Not. That sort of thing requires significant change, which we save for expansions. (Celestalon)

past comments have said that dps are balanced around that fact. Not sure about tanks.
Str and Agi are balanced once Agi/Int no longer give crit. (Celestalon)

Death Knight (Forums / Skills / Talent Calculator)
could u please fix the deathgrip bug in tolvir and tigers peak finally which is in the game since the start of mop? please
Yes we're working on a fix but it won't be available until our next patch. It is not hotfixable. (Source)

Mage (Forums / Skills / Talent Calculator)
did mages ice lance get -20% nerf? Can you clarify for us in the pvp community?
I've heard reports but we are not aware of any change to ice lance. (Source)

Art
Also, hear desire for Garrison update - not sure when that will happen but it's on my radar. (artofcgrobinson)

Quick question, are druids getting a new aquatic form model in WoD? YES or NO?
MAYBE (Dave_Maldo)

Then why were Undead allowed to be hunters? That makes no sense at all.
At least pick one w/o tons of in-game precedence! P.S. I once tried arguing for undead paladins because SIR ZELIEK. (Dave_Maldo)

must Cloud Serpents shrink character models? Not sure if bug or intended. Would prefer if it didn't. Thanks for reading
Intended. Last-minute solution to realizing they were even more absurdly huge than intended, w/no time to remake saddles. T_T (Dave_Maldo)

PvP
could we see faction specificity removed from random BG's as it has been for RBG? ie Horde vs Horde. Would this improve que times?
It would but one of the high level fantasies of WoW is red versus blue. We're exploring a lot of options now. (holinka)

said new PvP season would last aroun 20-25 weeks. I'd say, around that.
I definitely did NOT say the new PvP season would last around 20-25 weeks. I'd say that's the max length I'd want it. (holinka)
out of curiosity? What is min length of a pvp season that you want.
Ha ha. This is a fun game of release date we're playing. (holinka)
what season will it be in Australia when wod arrives?
Season 16 (holinka)

To add some more detail to the DR category conversations, you won't see things like Silence, Stun, Fear or Mez combined into one category. (Source)
Can you tell us what we might see? Am very excited for streamlining of DR categories
I know everyone wants to know what we're doing, but I was mostly concerned with putting some fears to rest. (Source)
Only hint: Despite his declaration we can't get it right isn't far off with what we're thinking. (Source)
Also we hate the single DR idea. That will not happen. (Source)

Necrotic strike and aura of enfeeble and arcane slow is nerfed without second thought
They weren't nerfed by accident. (Source)
sad about enfeeblement nerf. It's fundamentally different from passively applied effects. Should be treated differently.
If it the argument is it's bad gameplay, I don't think warlocks should be exempt from the change. (Source)

Warriors can use shield wall without equip shield. May we remove the physical punishment of Divine Shield and Hand of Protection?
I don't normally like to compare specs but I hope you can see what a profound difference there is between those spells. (holinka)

so dks lose runic power going blood pres. Warrs lose?
Rage generation (holinka)

Poll: What Class is Your Main Character?
Defining main however you want (best gear, most time spent playing that character lately, or something else), what class are you playing?


Fan Art Update
The World of Warcraft Fan Art Section has been updated with new fan artwork.


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