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by Published on 2011-06-20 05:39 PM

Patch 4.2: New PvP Mounts for Rated Battlegrounds
For more information on Patch 4.2 mounts, check out our preview.



Originally Posted by Blizzard (Blue Tracker / Official Forums)
In order to best accommodate players under the unique play style of Rated Battlegrounds, we’ll be offering all-new PvP ground mounts -- the Vicious War Wolf (Horde) or Vicious War Steed (Alliance) -- in a unique way. If you want to sit your knickers on these sweet new rides come patch 4.2, Rage of the Firelands, you must earn achievements for winning either 75, 150, or 300 Rated Battlegrounds.

One account-bound mount will be awarded for each of these achievements earned, so if you win 300 Rated Battlegrounds with a character, you’ll be afforded the opportunity to give that character and two of your alts each a wolf or steed. Since these mounts are tied to each achievement and not to your placement on the competitive ladder, they will be awarded instantly rather than at the end of each season as with Arena mounts. Your Rated Battleground wins tracked for these achievements are cumulative and are not reset with each season, so you can work toward the reward at your own pace.


For those of you storming the front lines, protecting vital tactical positions, and keeping your teammates alive in Rated Battlegrounds, we wish you the best of luck in obtaining awards that befit your show of valor!

by Published on 2011-06-19 07:43 PM

Road to Patch 4.2 - Encounter Journal
The release date of Patch 4.2 is getting close and I will recap its major features throughout the week to end up with a nice and complete guide to Patch 4.2 for the release, hopefully on June 28th. Let's start with the highly anticipated Encounter Journal!

Road to Patch 4.2

Encounter Journal
The Encounter Journal is an in-game encylopedia listing everything you need to know on instances and raid bosses. Assuming people start using it regularly, it will probably fix a lot of issues people had in pick up groups where people were just too afraid to ask what a boss does and would rather die than look stupid and get kicked.

The encounter journal can be accessed from the bottom menu bar or by hitting CTRL + Shift + J on your keyboard.


You will then access the instance selection menu with a "Dungeons" and "Raids" tabs, allowing you to get details on any raid or dungeon encounter introduced in Cataclysm (including the Firelands raid)


Cataclysm Raids Tab

Firelands Raid Boss Selection


Encounter Journal - Boss Loot Lists
The encounter journal includes a list of items dropped by each boss with a couple of extra features:


  • The list can be filtered for 10 and 25-Man encounters. It doesn't really change anything these days but it will probably be useful if an item is only available in 25-Man at some point, or when older raids are supported.
  • The "Heroic Mode" filter is also available in the loot list and will display loot from the Heroic version.
  • A filter by class, to easily get a list of the gear relevant to your class only. (The Druid filter automatically lists all the items in the instance)
  • You can also list the loot from all the bosses in the instance by clicking the Chest icon when at the Boss selection screen.


Boss Loot Table

Class Filter

Paladin Loot!

Instance Loot Table


Boss Information and Abilities
The main objective of the Encounter Journal is to give you all the information you need to engage a boss without being clueless about what's going to happen to you and your raid. The journal provides you with:


  • A description of all the abilities used by the boss.
  • A description of all abilities used by NPC adds that might spawn during the encounter. (Hostile and Friendly)
  • The evolution of the fight over multiple stages.
  • A general idea of how mechanics work.
  • An "heroic only" filter to display abilities and variations of the fight only happening in Heroic Mode.

You might also notice a couple of icons icons next to some of the spells. Those are alerts used to bring your attention to important point of the fights, 12 Alerts are available in the current version of the Encounter Journal:


For example, this is the journal entry for Beth'tilac, one of the boss of the Firelands raid instance.


Originally Posted by MMO-Champion
Beth'tilac
Matriarch of the Cinderweb Brood, Beth'tilac and her merciless offspring sate their appetites by sucking the magma and fire from the corpses of elementals. To provide her broodlings with added sustenance, Beth'tilac has woven a network of incendiary webs throughout her lair to trap unsuspecting prey.

Stage One: The Cinderweb
Beth'tilac retreats to the top of her web at the beginning of the encounter.

Fire Energy
Beth'tilac slowly loses Fire Energy over time. Cinderweb Drones also siphon some of her energy when their own energy is depleted. Whenever Beth'tilac runs out of Fire Energy, she will set herself ablaze, causing Smoldering Devastation.


  • Ember Flare - Intense heat burns enemies near Beth'tilac, inflicting 18500 Fire damage to players at the same level as Beth'tilac.
  • Meteor Burn - Meteors crash down onto the web, inflicting 37000 Fire damage to players within yards of the impact. The meteor also burns a hole in the web through which players may fall.
  • Consume - Beth'tilac consumes Cinderweb Spiderlings, healing Beth'tilac for 10% of her maximum health.
  • Smoldering Devastation - When Beth'tilac's Fire Energy fully depletes, she will set herself ablaze and inflict 380000 Fire damage on all players located at her same level.

Cinderweb Spinner
Cinderweb Spinners dangle from the web above on a filament strand. Using Taunt or a similar ability on a Spinner will cause them to drop to the ground. Once killed, their web filament remains. Players may then interact with the filament and move to the top of the web.

  • Burning Acid - The Cinderweb Spinner spits burning venom at a random player, inflicting 18850 Fire damage.
  • Fiery Web Spin - The Cinderweb Spinner channels a fiery web onto a random player, stunning them for 25 sec.

Cinderweb Drone
These large spiders climb out of caves below the Cinderweb. When their Fire Energy fully depletes, the Cinderweb Drone climbs up to Beth'tilac and siphons Fire Energy from her.

  • Consume - Cinderweb Drones consume a Cinderweb Spiderling, healing itself for 20% of its maximum life, increasing damage dealt by 20%, and increasing movement speed by 20%.
  • Boiling Spatter - The Cinderwb Drone spits burning venom in a 20 yard long 60 degree forward cone, inflicting 58967 Fire damage on any enemy within the area.
  • Burning Acid - The Cinderwb Drone spits Burning Acid at a random player, inflicting 18850 Fire damage.
  • Fixate - The Cinderweb Drone fixates on a random player, ignoring all other targets but decreasing its damage dealt by 75% for 10 sec.

Cinderweb Spiderling
These tiny spiders climb out of caves below the Cinderweb. They instinctively move towards Cinderweb Drones.

  • Seeping Venom - The Cinderweb Spiderling leaps onto a random player within 5 yards, injecting them with venom and inflicting 6936 Fire damage every 2 seconds for 10 sec.

Cinderweb Broodling
These unstable spiders fixate on a random player and cast Volatile Burst when they reach their target.

  • Volatile Burst - Cinderweb Broodlings explode when they reach a player, inflicting 41624 Fire damage to all enemies within yards.

Stage Two: The Frenzy!
After she has performed Smoldering Devastation three times, Beth'tilac enters a frenzy. She lowers herself from the safety of the top of her Cinderweb and no longer calls for aid from her brood.


  • The Widow's Kiss - Beth'tilac's deadly kiss boils the blood of her current target, reducing the healing dealt to the target by % every 2 seconds for 20 sec. The kiss also causes the target to inflict increasing Fire damage to their surrounding allies within 10 yards.
  • Ember Flare - Beth'tilac emits a blazing heat, inflicting 18500 Fire damage to enemies on the same level as Beth'tilac.
  • Consume - Beth'tilac consumes Cinderweb Spiderlings, healing Beth'tilac for 10% of her maximum health.
  • Frenzy - Beth'tilac periodically casts Frenzy, increasing her damage dealt by 5% until the end of the encounter. This effect stacks.



The MMO Report
It's time for your weekly MMO Report, with an E3 2011 special this week.



Comics
Dark Legacy Comics #292 and Teh Gladiators #244 + #245 are out. I'm one week late on comics again but if I cover my ears with my hands and close my eyes I can sing "la la la la la la" and pretend I'm not.

by Published on 2011-06-18 08:45 AM

Patch 4.2 - PTR Build 14313
Another bugfix build has been deployed on test realms tonight. That one really didn't have any interesting changes and it looks like the June 28th release date shouldn't be reported, I'll assume Blizzard is done at this point.


End of Season 9 Postponed for 1 Week
The patch won't hit the live servers next week and as predicted, it means the Arena Season will end later than expected.
Originally Posted by Zarhym (Blue Tracker / Official Forums)
As an update, Season 9 will be ending no earlier than June 28.

[...] Unfortunately, there are many logistical reasons for why we needed to push back the end date to the 28th. Keep in mind our original announcement said it could end "as early as June 21." It wasn't an absolute confirmation of the end date. The announcement now says it could end "as early as June 28", which means it's still not guaranteed to end that day. It just depends on if all of our other ducks are in a row.


Tier 12 Armor Sets - Final Model/Color Preview
Tier 12 Armor Sets models on actual T12 set items have been available on test realms for a few days and we finally know what will be the color of every version of Tier 12 Armors! If everything goes according to plan, there will be another small update later this week, with multi-race + video previews for each class.

Tier 12 Armors - All Classes
Normal Mode
Heroic Mode

Death Knight
Normal Mode
Heroic Mode

Druid
Normal Mode
Heroic Mode

Hunter
Normal Mode
Heroic Mode

Mage
Normal Mode
Heroic Mode

Paladin
Normal Mode
Heroic Mode

Priest
Normal Mode
Heroic Mode

Rogue
Normal Mode
Heroic Mode

Shaman
Normal Mode
Heroic Mode

Warlock
Normal Mode
Heroic Mode

Warrior
Normal Mode
Heroic Mode
by Published on 2011-06-17 03:23 AM

Oh well I guess that was a lot of news post today. Don't miss the other 2 important announcements:



Patch 4.2 to be released on June 28th
As I mentioned earlier this week, the late PTR build on wednesday means we won't see the patch next week, but the week after. The official site points to a release date on June 28th.



Patch 4.2 - Rage of the Firelands Wallpaper
Blizzard released a nice patch 4.2 themed wallpaper



Patch 4.2 PTR Notes - 06/16 Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Death Knight (Forums / Talent Calculator / Skills/Talents)
  • The talent Killing Machine can now properly be triggered from off-hand attacks as well as main-hand attacks.

Shaman (Forums / Talent Calculator / Skills/Talents)
  • Unleash Wind now deals 175% weapon damage, up from 125%.

Enhancement
  • Stormstrike now deals 225% weapon damage, up from 125%.

Currency
Conquest & Honor Points
  • The minimum cap on Conquest Points earned per week from Arenas is now 1500 1350 at 1500 or less Battleground Arena rating. The maximum cap remains 2700 is now 3000 at 3000 or more Battleground Arena rating. The cap continues to scale non-linearly between those two points. For comparison, during season 9 the cap ranged between 1343 and 3000.

  • The game now separately tracks different Conquest Point caps for Battlegrounds and Arenas. The cap for Arena rating will always be 2/3 of the cap for Rated Battleground rating at any given Arena rating. Battleground ratings receive a bonus of 22.2% to the cap they generate, meaning the cap from Battleground rating now ranges between 1650 and 3300. Players may earn a total number of Conquest Points per week equal to the higher of these two caps, but once players have reached the cap for either Arenas or Battlegrounds, they can no longer earn Conquest Points from that source. Conquest Points from Battleground holidays only count toward the total Conquest Point cap.


    • Example: During the first week of Season 10 everyone starts with a rating below 1500. Therefore, the cap from Rated Battlegrounds will be 1500 1650 and the cap from Arena rating will be 1000 1350. In the first week, the character wins enough Arena matches to reach the 1000 1350 point cap. After that point, Arena wins will no longer grant Conquest points for the week. However, the character can still earn up to 500 300 additional points, but can only earn those points from either Rated Battlegrounds, or from the Conquest Point bonus for holiday and/or daily random Battlegrounds. The following week the cap will be recalculated based on the character's ratings, and it is possible Arena rating could now generate the higher cap. The second week, the character's cap from Arena rating is 1600 1800, and the cap from Rated Battlegrounds is 1500 1650. The character has a total cap of 1600 1800 Conquest points for the week. Up to 1500 1650 points can be earned from Rated Battlegrounds, but the last 100 150 must come from a different source.

PvP
Arenas
  • The individual Matchmaking Rating column has been removed from the Arena scoreboard.

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