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by Published on 2014-04-04 12:30 AM

Warlords of Draenor Talent Calculator
Based on the talent info provided by Blizzard, we updated our Warlords of Draenor talent calculator and the level 100 talents should all be up to date! Balance changes on the other talents will come when we get our hands on the files.



Warlords of Draenor Talents - Level 100 Talents List
You can also find the breakdown of all the new talents in the list below, keep in mind that this is still an alpha and everything is subject to change!
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / WoD Talent Calculator)
  • Necrotic Plague - A powerful disease that deals XXXX Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 5 Runic Power whenever a target infected with Necrotic Plague attempts to attack you. Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either.
  • Defile - Defiles the ground targeted by the Death Knight, causing XXXX Shadow damage every 1 sec for 30 sec. Each time Defile deals damage, it increases in area and damage by 5%. This growth can occur a maximum of 3 times per second. Enemies standing in your Defile deal 10% less damage to you. Replaces Death and Decay. 1 Unholy, 30 yd range, Instant, 30 sec cooldown
  • Breath of Sindragosa - Continuously deals XXXX Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. You will continue breathing until canceled or Runic Power is exhausted. Mark of Sindragosa causes you to be healed for 5% of spell damage dealt by afflicted enemies. 15 Runic Power, plus 15 per sec, Instant, 1 min cooldown

Druid (Forums / Skills / WoD Talent Calculator)
  • Left
    • Sunfall (Balance) - Entering Solar Eclipse will transform your Starfall spell into Sunfall and reset its cooldown.
    • Lunar Inspiration (Feral) - Moonfire is now usable while in Cat Form, generates 1 combo point, deals damage based on attack power, and costs 30 energy.
    • Guardian of Elune (Guardian) - Savage Defense now lasts 4 sec, and increases your chance to dodge by 100%.
    • Moment of Clarity (Restoration) - Omen of Clarity now lasts 5 sec, instead of 1 cast.
  • Middle
    • Insect Swarm (Balance) - Swarm the target enemy with insects which deal XXXX Nature damage every 3 sec for 15 sec. Each time that it deals damage, it also generates 5 Lunar or Solar energy, whichever is more beneficial to you. May only be cast while not in an Eclipse. 2,688 Mana, 40 yd range, 1.5 sec cast
    • Bloody Thrash (Feral) - Thrash now also applies the Rake bleed effect to all damaged enemies and awards 1 combo point if it strikes your current combo target.
    • Pulverize (Guardian) - A devestating blow that consumes 3 stacks of Lacerate on the target to deal 500% weapon damage, generate 30 Rage, and reduce damage taken by 20% for 10 sec. Melee Range, Instant, Requires Bear Form
    • Germination (Restoration) - You can apply two Rejuvenations to the same target.
  • Right
    • Savagery (Feral) - Savage Roar is now passive.
    • Bristling Fur (Guardian) - You bristle your fur, reducing all damage taken by 50% for 3 sec. Instant, 1 min cooldown
    • Rampant Growth (Restoration) - Swiftmend now consumes your own Regrowth or Rejuvenation, but has no cooldown.

Hunter (Forums / Skills / WoD Talent Calculator)
  • Left
    • Flaming Shots - You light your basic auto shots on fire. They now deal 80% weapon damage as Fire damage.
  • Middle
    • Focusing Shot - Carefully line up a shot at the target that deals 100% weapon damage and prepares focuses you, generating 50 Focus. Cannot be cast while moving. Replaces Steady Shot and Cobra Shot. Also triggers Steady Focus for Marksmanship Hunters. 40 yd range, 3.00 sec cast, Requires Ranged Weapon
  • Right
    • Versatility (Beast Mastery) - Increases the effect of your pet's Combat Experience to 70% increased damage. Your pet now gains the following abilities, regardless of its active spec: Spiked Collar, Roar of Sacrifice, Cornered, Boar's Speed, Last Stand, Blood of the Rhino, Great Stamina.
    • Lone Wolf (Marksmanship, Survival) - Increases all damage dealt by 30% when you don't have a pet active.

Mage (Forums / Skills / WoD Talent Calculator)
  • Left
    • Overpowered (Arcane) - Casting Arcane Missiles extends Arcane Power by 2sec.
    • Kindling (Fire) - Your Fireball, Pyroblast, and Inferno Blast critical strikes reduce the cooldown remaining on Combustion by 1 sec.
    • Thermal Void (Frost) - Casting Ice Lance extends your Icy Veins by 2 sec.
  • Middle
    • Prismatic Crystal - Conjures a prismatic crystal at the target location, which is attackable by only the Mage, and takes 30% additional damage. When the crystal takes damage, it instantly releases a burst of energy dealing that damage, split evenly between all enemies within 8 yards. 40 yd range, Instant, 1 min cooldown
  • Right
    • Arcane Orb (Arcane) - Launches an Arcane Orb forward from the Mage's position, traveling up to 40 yards, dealing XXXX Arcane damage to enemies it passes through. Grants the Mage an Arcane Charge every time it deals damage. 1,600 Mana, 40 yd range, Instant, 15 sec cooldown
    • Meteor (Fire) - Calls down a meteor which lands at the target location after 3 sec, dealing XXXX Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional XXXX Fire damage every 1 sec for 8 sec to enemies in the area. 1,600 Mana, 40 yd range, Instant, 45 sec cooldown
    • Comet Storm (Frost) - Calls down a series of 7 icy comets on and around the target, each of which does XXXX Frost damage, split between all enemies within 4 yards of its impact point. 1,600 Mana, 40 yd range, Instant, 30 sec cooldown

Monk (Forums / Skills / WoD Talent Calculator)
  • Left
    • Soul Dance (Brewmaster) - You are now able to shrug off even spells, such that 30% of your normal stagger amount works against magic damage.
    • Breath of the Serpent (Mistweaver) - Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 20 yards for XXXX every 1 sec, split evenly between them. Lasts 10 sec. Instant, 1.5 min cooldown
    • Hurricane Strike (Windwalker) - Unleash a rapid series of kicks toward random enemies within 12 yards, dealing a total of XXXX damage over 2 sec. While kicking, you are immune to movement impairing and loss of control effects. 3 Chi, Instant, 45 sec cooldown
  • Middle
    • Chi Explosion (Brewmaster) - Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed. 1 Chi, 40 yd range, Instant
      • 1+ Chi: Deals Nature damage to an enemy equal to XXXX plus XXXX per Chi consumed.
      • 2+ Chi: You also gain Shuffle for 2 sec plus 2 sec per Chi consumed.
      • 3+ Chi: Also purifies all of your staggered damage.
      • 4 Chi: The damage also hits all enemies within 8 yards of the target.
      • Replaces Blackout Kick.
    • Chi Explosion (Mistweaver) - Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed. 1 Chi, 40 yd range, Instant
      • 1+ Chi: Heals an ally for XXXX plus XXXX per Chi consumed.
      • 2+ Chi: Healed allies also receive an additional 50% healing over 6 sec.
      • 3+ Chi: This healing also heals all allies within 8 yards of the target.
      • 4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.
      • Replaces Blackout Kick. Chi Explosion is Instant while in Stance of the Spirited Crane.
    • Chi Explosion (Windwalker) - Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed. 1 Chi, 40 yd range, Instant
      • 1+ Chi: Deals Nature damage to an enemy equal to XXXX plus XXXX per Chi consumed.
      • 2+ Chi: Damaged enemies also take an additional 50% Nature damage over 6 sec.
      • 3+ Chi: Also generates a charge of Tigereye Brew.
      • 4 Chi: The damage also hits all enemies within 8 yards of the target.
      • Replaces Blackout Kick. Combo Breaker: Blackout Kick is also replaced with Combo Breaker: Chi Explosion, which causes your next Chi Explosion to refund 2 Chi.
  • Right
    • Chi Serenity (Brewmaster, Windwalker) - You enter an elevated state of mental and physical serenity for 10 sec. While in this state, all Chi consumptions are instantly refilled. Instant, 1.5 min cooldown
    • Path of Mists (Mistweaver) - While in combat, you leave a trail of healing spheres behind you as you move, spaced 3 yards apart. These healing spheres last 15 sec.

Paladin (Forums / Skills / WoD Talent Calculator)
  • Left
    • Beacon of Faith (Holy) - Mark a second target as a Beacon, mimicking the effects of Beacon of Light. 60 yd range, Instant, 3 sec cooldown
    • Empowered Seals (Protection, Retribution) - Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:
      • Judgment of Justice - Increases your movement speed by 10% for 20 sec.
      • Judgment of Insight - Heals you for 3% of your maximum health every 2 sec for 20 sec.
      • Judgment of Righteousness - Increases your attack speed by 10% for 20 sec.
      • Judgment of Truth - Increases your attack power by 10% for 20 sec.
  • Middle
    • Beacon of Insight (Holy) - Places a beacon of insight on an ally, increasing their healing recieved from your next direct single-target heal within 1 min by 30%. When consumed, or when the target reaches full health, it moves to the most injured ally within 40 yards. Limit 1. 320 Mana, 40 yd range, Instant, 15 sec cooldown
    • Seraphim (Protection, Retribution) - The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, Multistrike, and Bonus Armor from gear by 30% for 10 sec. 5 Holy Power, Instant, 30 sec cooldown
  • Right
    • Saved by the Light (Holy) - When you or your Beacon of Light target drop below 30% health, you instantly grant the injured target a protective shield, absorbing up to 30% of their maximum health for 10 sec. You cannot shield the same person this way twice within 1 min.
    • Holy Shield (Protection) - Increases your block chance by 10%, and when you block, you deal XXXX Holy damage to your attacker.
    • Final Verdict (Retribution) - Empowers your weapon with holy energy, and performs a devastating strike, dealing 210% weapon damage as Holy. Replaces Templar's Verdict. 3 Holy Power, 10 yd range, Instant, Requires Melee Weapon

Priest (Forums / Skills / WoD Talent Calculator)
  • Left
    • Clarity of Will (Discipline) - Shields the target with a protective ward, absorbing XXXX damage within 20 sec. 5,600 Mana, 40 yd range, 2.5 sec cast
    • Clarity of Purpose (Holy) - Heals allies within 10 yards of the target for XXXX, split such that more injured targets will receive a larger portion of the healing. Replaces Prayer of Healing. 5,600 Mana, 40 yd range, 2.5 sec cast
    • Clarity of Power (Shadow) - Your Mind Spike, Mind Sear, and Shadow Word: Death deal 40% additional damage to targets not affected by your Shadow Word: Pain or Vampiric Touch. Casting Mind Spike also restores 5% mana and reduces the cooldown of Mind Blast by 1 sec.
  • Middle
    • Words of Mending (Discipline, Holy) - Your healing and shielding spell casts grant you a stack of Word of Mending. When you gain 5 stacks of Word of Mending, your next targeted healing or shielding spell also casts a Prayer of Mending at them.
    • Void Entropy (Shadow) - Consumes up to 3 Shadow Orbs to deal up to XXXX Shadow damage every 3 sec for 1 min. Up to 3 Shadow Orbs, 40 yd range, 1.5 sec cast
  • Right
    • Saving Grace (Discipline, Holy) - Instantly heals a friendly target for XXXX. Reduces your healing done by 10% for 10 sec, stacking up to 10 times. 14,160 Mana, 40 yd range, Instant
    • Auspicious Spirits (Shadow) - Your Shadowy Apparitions grant you 1 Shadow Orb instead of dealing damage.

Rogue (Forums / Skills / WoD Talent Calculator)
  • Venom Zest - Increases your maximum energy by 15. Increases your energy regeneration rate by 5% for every enemy you have poisoned, up to 3.
  • Shadow Reflection - Summon a shadow of yourself on the target that will watch you and memorize your offensive ability usage for the next 8 sec. After this time, it will mimic the memorized abilities on its target over the next 8 sec. 20 yd range, Instant, 2 min cooldown
  • Death from Above - Finishing move that consumes combo points on the target to empower your weapons with shadow energy and perform a devastating two-part attack. You whirl around, dealing up to XXXX damage to all enemies within 8 yds, then leap into the air and slice into your target on the way back down, dealing up to an additional 500% weapon damage (up to 724% if a dagger is equipped). Damage based on combo points consumed. 50 Energy, 15 yd range, Instant, 20 sec cooldown, Requires One-Handed Melee Weapon

Shaman (Forums / Skills / WoD Talent Calculator)
  • Left
    • Shocking Lava (Elemental, Enhancement) - Your Lava Burst and Lava Lash increase the damage of your next Earth Shock or Flame Shock by 50%, stacking up to 2 times.
    • Condensation Totem (Restoration) - Summons a Water Totem with 5 health at the feet of the caster for 15 sec that collects 5% of all overhealing, and grants it to the Shaman as spell power toward their next Healing Wave, Healing Surge, Chain Heal, or Riptide. Instant, 30 sec cooldown
  • Middle
    • Storm Elemental Totem - Summons an Air Totem with 6000 health at the feet of the caster, calling forth a Greater Storm Elemental to hurl gusts of wind at the caster's enemies. Each gust of wind does damage to the enemy, and then heals all allies within 15 yards for 100% of the damage dealt, split evenly. Lasts 1 min. 8,608 Mana, Instant, 5 min cooldown
  • Right
    • Spew Lava (Elemental, Enhancement) - Empowers your current Fire totem with the power of lava, causing it to spew globs of lava at random enemies within 40 yards every 0.5 sec for 10 sec. Each glob of lava deals XXXX Fire damage to all enemies within 4 yards. Instant, 45 sc cooldown
    • High Tide (Restoration) - Your Chain Heal also bounces to all targets affected by your Riptide, and no longer diminishes in power with each bounce.

Warlock (Forums / Skills / WoD Talent Calculator)
  • Left
    • Soulburn: Haunt (Affliction) - Grants the Soulburn empowerment to your Haunt spell. Your Haunt spell also grants you 15% increased periodic damage for 30 sec.
    • Demonbolt (Demonology) - Consumes 30% of your current Demonic Fury to deal up to XXXX Shadowflame damage. The next time you have less than 40 Demonic Fury, all Demonic Fury spent on your most recent Demonbolt will be refunded. 40 yd range, 2.00 sec cast, Requires Metamorphosis
    • Charred Remains (Destruction) - Incinerate and Conflagrate deal 60% less damage but generate 300% more Burning Embers. Fire and Brimstone can now also affect Chaos Bolt.
  • Middle
    • Cataclysm - Conjures a cataclysm at the target location, dealing XXXX Shadowflame damage to all enemies within 8 yards, and applying Corruption or Immolate. 40 yd range, 3.00 sec cast, 1 min cooldown
  • Right
    • Demonic Servitude - You are now able to maintain your control over even greater demons indefinitely, allowing you to summon Doomguards and Infernals as permanent pets.

Warrior (Forums / Skills / WoD Talent Calculator)
  • Left
    • Anger Management - Every 30 rage that you spend reduces the remaining cooldown of your Readiness-affected abilities by 1 sec.
  • Middle
    • Ravager - Throw a whirling axe at the target location that inflicts XXXX damage to enemies within 8 yards every 1 sec. Lasts 15 sec. Also increases your chance to parry by 20% for 15 sec. 40 yd range, Instant, 1 min cooldown
  • Right
    • Ignite Weapon (Arms, Fury) - Ignite your weapon and deal 100% weapon damage (140% if a one-handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown. Replaces Heroic Strike. 30 Rage, Melee Range, Instant, 1.5 sec cooldown, Requires Melee Weapon
    • Gladiator's Resolve (Protection) - Increases the damage reduction provided by Defensive Stance by 5%.
      Also allows you to forgo your defensive role, and instead focus only on offensive capabilities, by replacing Battle Stance with Gladiator Stance. Gladiator Stance - A dauntless combat stance. Increases physical damage dealt by 20%, and replaces your Shield Block with Shield Charge. You cannot change into or out of this stance during combat.
      • Passive
      • Shield Charge
      • 20 Rage, 10 yd range, Instant, 15sec recharge, Requires Shields
      • Raise your shield and charge a short distance to your target, increasing the damage of Shield Slam, Revenge, and Heroic Strike by 30% for 6 sec. Maximum 2 charges.
by Published on 2014-04-04 12:30 AM

Warlords of Draenor Class Perks
Warlords of Draenor doesn't really add more abilities to the game but will introduce perks for your existing abilities! Each level, from level 91 to 99, you get a random perk (that you don’t already know). By 99, you learn them all, but different players will get them in a different order.

Blizzard was kind enough to provide us with a list of all the perks currently available for each class.
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / WoD Talent Calculator)
  • All
    • Improved Diseases - Increases damage done by your diseases by 20%.
    • Improved Soul Reaper - Increases Soul Reaper damage by 20%.
  • Blood
    • Enhanced Will of the Necropolis - Allows Will of the Necropolis to be triggered again 30 sec sooner.
    • Enhanced Rune Tap - Reduces the cooldown on Rune Tap by 10 sec.
    • Enhanced Death Grip - Reduces the cooldown on Death Grip by 5 sec.
    • Enhanced Bone Shield - Bone Shield has 2 additional charges.
    • Improved Heart Strike - Increases Heart Strike damage by 30%.
    • Improved Death Strike - Increases Death Strike damage by 20%.
    • Enhanced Rune Strike - Rune Strike also creates a Rune Shield, absorbing the next XXXX Physical damage within 10 sec.
  • Frost
    • Improved Razorice - Rune of Razorice deals an additional 12% weapon damage when it triggers.
    • Improved Cinderglacier - Rune of Cinderglacier has 3 additional charges when it triggers.
    • Improved Soul Reaper - Increases Soul Reaper's Shadowfrost damage by 40%.
    • Empowered Pillar of Frost - Pillar of Frost provides an additional 10% Strength and no longer costs any runes.
    • Empowered Icebound Fortitude - Icebound Fortitude reduces damage taken by an additional 10%.
    • Empowered Rime - Rime also increases the damage done by Howling Blast and Icy Touch by 20%.
    • Enhanced Death Strike - Increases Death Strike healing by 20%.
  • Unholy
    • Enhanced Death Strike - Increases Death Strike healing by 20%.
    • Enhanced Dark Transformation - Dark Transformation no longer costs any runes.
    • Improved Scourge Strike - Increases Scourge Strike damage by 20%.
    • Improved Festering Strike - Increases Festering Strike damage by 20%.
    • Enhanced Fallen Crusader - Rune of the Fallen Crusader heals for an additional 7%.
    • Enhanced Death Coil - Increases Death Coil damage by 20% and range by 10 yards.
    • Empowered Gargoyle - Increases the duration of Summon Gargoyle by 10 sec.

Druid (Forums / Skills / WoD Talent Calculator)
  • Balance
    • Enhanced Mushrooms - Each time your Hurricane or Astral Storm deals damage, your Wild Mushrooms will grow, dealing 5% additional damage, up to a maximum of 300%.
    • Enhanced Storms - Every 1 sec, your Hurricane and Astral Storm will generate 10 Lunar or Solar energy, whichever is more beneficial to you.
    • Enhanced Moonkin Form - Your Moonkin Form grants an additional 100% armor increase.
    • Enhanced Frenzy - Triggering Owlkin Frenzy also makes your next damage or healing spell cast within 10 sec instant.
    • Improved Starfire - Your Starfire deals 20% additional damage.
    • Enhanced Starsurge - Your Starsurge generates an additional 10 Lunar or Solar energy.
    • Empowered Starfall - Your Starfall and Sunfall strike an additional target every 1 sec.
    • Improved Wrath - Your Wrath deals 20% additional damage.
    • Improved Moonfire - Your Moonfire and Sunfire deal 20% additional damage.
  • Restoration
    • Improved Wrath - Your Wrath deals 20% additional damage.
    • Improved Moonfire - Your Moonfire and Sunfire deal 20% additional damage.
    • Improved Healing Touch - Increases the healing done by your Healing Touch by 20%.
    • Empowered Rejuvenation - Increases the duration of Rejuvenation by 3 sec.
    • Enhanced Rebirth - Rebirth no longer has a cast time.
    • Empowered Regrowth - Increases the non-periodic healing from Regrowth by 30%.
    • Empowered Ironbark - Your Ironbark also increases the healing the target receives from your periodic healing spells by 20%.
    • Improved Living Seed - Living Seed now heals for an additional 20% of the amount initially healed by your critical heals.
    • Enhanced Lifebloom - Healing Touch has 20% increased critical strike chance on targets with your Lifebloom.
  • Feral
    • Enhanced Berserk - Your maximum energy is increased by 50 while Berserk is active.
    • Enhanced Cat Form - Your movement speed in Cat Form is increased by an additional 5%.
    • Enhanced Tiger's Fury - Increases the duration of Tiger's Fury by 2 sec.
    • Enhanced Prowl - Removes the movement speed penalty from Prowl.
    • Improved Shred - Your Shred deals 20% additional damage.
    • Improved Pounce - Your Pounce deals 100% additional damage.
    • Improved Ferocious Bite - Your Ferocious Bite deals 20% additional damage.
    • Enhanced Rejuvenation - You can cast Rejuvenation while in Bear Form or Cat Form.
    • Improved Healing Touch - Increases the healing done by your Healing Touch by 20%.
  • Guardian
    • Enhanced Tooth and Claw - Tooth and Claw now also makes Maul free, and can accumulate 1 additional charge.
    • Empowered Berserk - Increases the duration of Berserk by 5 sec.
    • Enhanced Bear Hug - You are no longer immobilized by using Bear Hug.
    • Improved Mangle - Your Mangle deals 20% additional damage.
    • Improved Maul - Your Maul deals 20% additional damage.
    • Empowered Thrash - Increases the periodic damage of your Thrash by 50%.
    • Empowered Bear Form - Bear Form grants you an additional 20% Stamina.
    • Improved Barkskin - Barkskin provides 10% additional damage reduction.
    • Improved Frenzied Regeneration - Increases the healing from Frenzied Regeneration by 10%.

Hunter (Forums / Skills / WoD Talent Calculator)
  • All
    • Enhanced Camouflage - You heal 5% of your maximum health every 1 sec while Camouflage is active.
  • Beast Mastery
    • Improved Focus Fire - Focus Fire now also grants 2% increase to attack power per Frenzy stack consumed.
    • Improved Kill Command - Increases damage done by Kill Command by 20%.
    • Empowered Pets - Increases all damage done by your combat pets by 20%.
    • Improved Beast Cleave - Your pet's attacks strike nearby enemy targets for an additional 25% of damage done while Beast Cleave is active.
    • Enhanced Basic Attacks - Your pet's basic attacks have a 20% chance to reset the basic attack cooldown and make the next basic attack free.
    • Enhanced Kill Shot - Kill Shot can now be used on targets with 35% or less health.
    • Improved Arcane Shot - Increases damage done by Arcane Shot by 20%.
    • Improved Cobra Shot - Increases damage done by Kill Command by 20%.
  • Marksmanship
    • Enhanced Kill Shot - Kill Shot can now be used on targets with 35% or less health.
    • Enhanced Chimera Shot - Reduces the Focus cost of Chimera Shot by 10.
    • Enhanced Aimed Shot - Your Aimed Shot critical strikes grant you 20 Focus.
    • Improved Focus - Increases your maximum Focus by 20.
    • Improved Aimed Shot - Increases damage done by Aimed Shot by 20%.
    • Improved Steady Shot - Increases damage done by Steady Shot by 20%.
    • Enhanced Shots - Add an additonal 5 yards range to all your attacks with a baseline 40 yard range.
    • Enhanced Piercing Shots - Critical strikes with Multi-Shot now also trigger your Piercing Shots ability.
  • Survival
    • Improved Arcane Shot - Increases damage done by Arcane Shot by 20%.
    • Improved Cobra Shot - Increases damage done by Kill Command by 20%.
    • Empowered Explosive Shot - Increases the duration of Explosive Shot by 1 sec.
    • Improved Black Arrow - Increases damage done by Black Arrow by 20%.
    • Enhanced Traps - Reduces the cooldown on all your traps by 50%.
    • Enhanced Entrapment - The root effect from your Entrapment requires 100% additional damage to break from taking damage.
    • Improved Camouflage - Camouflage no longer breaks from dealing or taking damage.
    • Improved Viper Venom - Your Viper Venom restores an additional 3 Focus.

Mage (Forums / Skills / WoD Talent Calculator)
  • Arcane
    • Improved Arcane Barrage - Increases the damage dealt to secondary targets of Arcane Barrage from 50% to 100%.
    • Enhanced Arcane Blast - Each stack of Arcane Charge now reduces the cast time of Arcane Blast by 5%.
    • Enhanced Arcane Missiles - Increases the maximum stacks of Arcane Missiles by 1.
    • Improved Arcane Power - Arcane Power now reduces the cost of your spells by 10% instead of increasing the cost by 10%.
    • Improved Blink - Your movement speed is increased by 60% for 2 sec after using Blink.
    • Improved Evocation - Reduces the cooldown of Evocation by 30 sec.
    • Improved Arcane Blast - Increases the damage of Arcane Blast by 20%.
    • Improved Arcane Missiles - Increases the damage of Arcane Missiles by 20%.
    • Improved Arcane Explosion - Increases the damage of Arcane Explosion by 20%.
  • Fire
    • Improved Flamestrike - Flamestrike no longer has a cooldown.
    • Enhanced Inferno Blast - Reduces the cooldown of Inferno Blast by 1 sec.
    • Improved Pyroblast - Increases the critical strike chance of Pyroblast by 15%.
    • Improved Inferno Blast - Inferno Blast now spreads the damage over time effects of Pyroblast, Ignite, and Combustion to 2 additional targets.
    • Improved Combustion - Increases the duration of Combustion by 20%.
    • Improved Scorch - After casting Scorch, your movement speed is increased by 30% for 3 sec.
    • Improved Fireball and Frostfire Bolt - Increases the damage of Fireball and Frostfire Bolt by 20%.
    • Improved Dragon's Breath - Increases damage of Dragon's Breath by 50%.
    • Enhanced Fireball - When your Fireball fails to critically strike a target, you gain a 5% increased chance for Fireball to be a critical strike for 15 sec. This effect ends when Fireball successfully critically strikes a target.
  • Frost
    • Enhanced Frostbolt - Frostbolt's cast time is reduced by 0.5 sec. This effect is disabled for 15 sec after you benefit from it.
    • Enhanced Ice Lance - Fingers of Frost can stack 1 additional time.
    • Improved Frost Nova - After casting Frost Nova, you will instantly teleport 10 yards behind you.
    • Improved Icy Veins - Increases the amount of Haste gained from Icy Veins by 10.
    • Improved Frostbolt - Increases the damage of Frostbolt by 20%.
    • Improved Ice Lance - Increases the damage of Ice Lance by 20%.
    • Improved Blizzard - Each time Blizzard deals damage, it reduces the cooldown of Frozen Orb by 1 sec.
    • Improved Water Elemental - Your summoned Water Elemental now also knows the Water Jet spell. Water Jet - Channels a jet of icy water at the target, dealing XXXX Frost damage to the target over 4 sec. The Mage's Frostbolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
    • Improved Frostfire Bolt - Increases the damage of Frostfire Bolt by 20%.

Monk (Forums / Skills / WoD Talent Calculator)
  • All
    • Enhanced Roll - Your Roll now travels the same distance in 25% less time.
    • Enhanced Transcendence - The cooldown of Transcendence is lowered by 35 sec, and Transcendence: Transfer is now instant cast.
    • Empowered Blackout Kick - Damage of Blackout Kick increased by 20%.
  • Brewmaster
    • Improved Breath of Fire - Your Breath of Fire spell now always applies its damage over time effect to the target.
    • Improved Guard - Guard now has 2 charges.
    • Improved Dizzying Haze - Dizziying Haze no longer has an energy cost.
    • Empowered Keg Smash - Damage of Keg Smash increased by 20%.
    • Improved Elusive Brew - Elusive Brew now increases dodge chance by an additional 5%.
    • Improved Stance of the Sturdy Ox - Increases the Stamina bonus of Stance of the Sturdy Ox by 20%.
  • Mistweaver
    • Improved Expel Harm - Increases the damage and healing of Expel Harm by 20%.
    • Improved Renewing Mist - Increases the duration of Renewing Mist by 2 sec.
    • Empowered Surging Mist - Increases the healing of Surging Mist by 20%.
    • Improved Life Cocoon - Reduces the cooldown of Life Cocoon by 20 sec.
    • Improved Soothing Mist - Increases the healing of Soothing Mist by 20%.
    • Empowered Tiger Palm - Increases the damage of Tiger Palm by 20%.
  • Windwalker
    • Improved Energizing Brew - While Energizing Brew is active, your Multistrike chance is increased by 15%.
    • Empowered Chi - Increases your maximum Chi by 1.
    • Empowered Spinning Crane Kick - Spinning Crane Kick now deals damage twice as fast, but its duration is reduced by 50%.
    • Empowered Rising Sun Kick - Damage of Rising Sun Kick is increased by 20%.
    • Empowered Fists of Fury - Damage of Fists of Fury is increased by 20%.
    • Empowered Tiger Palm - Increases the damage of Tiger Palm by 20%.

Paladin (Forums / Skills / WoD Talent Calculator)
  • All
    • Improved Divine Protection - Divine Protection reduces magical damage taken by an additional 10%.
    • Improved Forbearance - Reduces the duration of Forbearance by 30 sec.
  • Holy
    • Empowered Beacon of Light - Your single-target heals heal your Beacon of Light target for 10% more.
    • Improved Daybreak - Increases the healing from Daybreak by 100%.
    • Improved Holy Light - Increases the healing from Holy Light by 20%.
    • Improved Denounce - Increases the damage done by Denounce by 20%.
    • Empowered Holy Shock - Increases the damage done by Holy Shock by 20%.
    • Enhanced Holy Shock - Your Holy Light and Flash of Light have a 10% chance to cause your next Holy Shock to not trigger a cooldown.
    • Improved Flash of Light - Increases the healing Flash of Light by 20%.
  • Protection
    • Improved Hammer of the Righteous - Increases the damage done by Hammer of the Righteous by 20%.
    • Improved Word of Glory - Increases the healing done by Word of Glory and the initial healing done by Eternal Flame by 20%.
    • Empowered Avenger's Shield - Avenger's Shield strikes 2 additional targets.
    • Improved Consecration - Increases damage done by Consecration by 100%.
    • Improved Block - Increases your chance to block by 10%.
    • Improved Judgment - Increases damage done by Judgment by 20%.
    • Improved Crusader Strike - Increases damage done by Crusader Strike by 20%.
  • Retribution
    • Improved Flash of Light - Increases the healing Flash of Light by 20%.
    • Improved Judgment - Increases damage done by Judgment by 20%.
    • Improved Crusader Strike - Increases damage done by Crusader Strike by 20%.
    • Empowered Seal of Truth - Increases the Censure damage done by Seal of Truth by 20%.
    • Enhanced Hand of Sacrifice - Reduces the cooldown on Hand of Sacrifice by 30 sec.
    • Improved Exorcism - Increases the damage done by Exorcism by 20%.
    • Empowered Hammer of Wrath - Hammer of Wrath can now be used on targets below 35% health.

Priest (Forums / Skills / WoD Talent Calculator)
  • All
    • Enhanced Power Word: Shield - Reduces the duration of Weakened Soul caused by your Power Word: Shield by 5 sec.
    • Improved Flash Heal - Increases the healing from your Flash Heal by 20%.
  • Discipline
    • Improved Penance - Increases the amount healed by your Penance by 20%.
    • Enhanced Strength of Soul - Strength of Soul can also trigger from Penance.
    • Enhanced Leap of Faith - Your Leap of Faith also increases your next non-periodic heal cast on that target by 50% for 10 sec.
    • Improved Smite - Increases the damage from your Smite by 20%.
    • Enhanced Holy Fire - Increases the duration of your Holy Fire by 2 sec.
    • Improved Heal - Increases the amount healed by your Heal by 20%.
    • Enhanced Focused Will - Each application of Focused Will also increases your damage dealt by 5%.
  • Holy
    • Enhanced Leap of Faith - Your Leap of Faith also increases your next non-periodic heal cast on that target by 50% for 10 sec.
    • Improved Smite - Increases the duration of your Holy Fire by 2 sec.
    • Enhanced Holy Fire - Increases the amount healed by your Heal by 20%.
    • Improved Heal - Increases the amount healed by your Penance by 20%.
    • Enhanced Focused Will - Strength of Soul can also trigger from Penance.
    • Enhanced Leap of Faith - Increases the damage from your Smite by 20%.
    • Enhanced Chakras - Reduces the cooldown on your Chakras by 20 sec.
  • Shadow
    • Enhanced Shadow Orbs - You may have a maximum of 5 Shadow Orbs. No spell or ability will consume more than 3 orbs.
    • Enhanced Shadow Word: Death - When Shadow Word: Death's cooldown is reset due to not killing a target, the resulting Shadow Word: Death cast can generate a Shadow Orb.
    • Improved Vampiric Touch - Your Vampiric Touch deals 20% additional damage.
    • Improved Mind Spike - Increases Mind Spike damage by 20%.
    • Empowered Psychic Hororr - Your Psychic Horror lasts an additional 20 sec.
    • Improved Shadow Word: Pain - Your Shadow Word: Pain deals 20% additional damage.
    • Enhanced Mind Flay - Your Mind Flay deals damage 1 additional time while its duration remains unchanged.

Rogue (Forums / Skills / WoD Talent Calculator)
  • All
    • Improved Recuperate - Increases healing from Recuperate by 20%.
  • Assassination
    • Improved Slice and Dice - Slice and Dice is now always passively active.
    • Enhanced Vendetta - After activating Vendetta, your next Mutilate, Dispatch, Envenom, or Ambush has 100% increased chance to be a critical strike.
    • Improved Venomous Wounds - Venomous Wounds now triggers every time Rupture or Garotte deals damage.
    • Enhanced Poisons - Fan of Knives will always apply your poisons to the targets hit.
    • Enhanced Crimson Tempest - Crimson Tempest also increases the damage targets take from your poisons by 30% for 1 sec plus 1 sec per combo point.
    • Empowered Envenom - While Envenom is active, you deal 20% more damage with Mutilate and Dispatch.
    • Improved Rupture - Dispatch deals 20% additional damage.
    • Enhanced Envenom - Envenom grants an additional 15% to your chance to apply poisons.
  • Combat
    • Empowered Bandit's Guile - Bandit's Guile grants an additional 20% damage increase while in Deep Insight.
    • Instant Poison - Replaces your Deadly Poison with Instant Poison. Instant Poison - Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of instantly poisoning the enemy for XXXX Nature damage.
    • Enhanced Adrenaline Rush - While Adrenaline Rush is active, the global cooldown on Sinister Strike, Revealing Strike, Eviscerate, Slice and Dice, and Rupture is reduced by an additional 0.3 sec.
    • Enhanced Fan of Knives - Reduces the Energy cost of Fan of Knives by 10.
    • Empowered Crimson Tempest - Crimson Tempest no longer deals any periodic damage, and instead deals 240% increased initial damage.
    • Improved Ambidexterity - You no longer have a penalty to hitting with your autoattacks due to dual-wielding.
    • Improved Sinister Strike - Increases the damage done by Sinister Strike by 20%.
    • Improved Eviscerate - Increases the damage done by Eviscerate by 20%.
  • Subtlety
    • Improved Backstab - Increases the damage done by Backstab by 20%.
    • Improved Ambush - Increases the damage done by Ambush by 20%.
    • Improved Hemorrhage - Increases the damage done by Hemorrhage by 20%.
    • Enhanced Vanish - Reduces the cooldown on Vanish by 30 sec.
    • Enhanced Eviscerate - Reduces the Energy cost of Eviscerate by 5.
    • Enhanced Shadow Dance - Increases the duration of Shadow Dance by 2 sec.
    • Empowered Fan of Knives - Fan of Knives now generates a combo point for each target that it hits.
    • Enhanced Premeditation - Premeditation is no longer an active ability. Instead your Garrote and Ambush always generate 2 additional combo points when used from Stealth. This affect does not apply while Shadow Dance is active.

Shaman (Forums / Skills / WoD Talent Calculator)
  • All
    • Improved Reincarnation - Increases the health that you Reincarnate with by an additional 50%.
  • Elemental
    • Improved Chain Lightning - Your Chain Lightning increases the damage of your next Earthquake by 20% per target hit by the Chain Lightning.
    • Improved Lightning Shield - Lightning Shield gains 2 additional maximum charges, and Lava Burst can now trigger Rolling Thunder's effects.
    • Improved Elemental Fury - Increases the critical strike damage bonus from Elemental Fury by 20%.
    • Improved Lava Burst - Increases the damage dealt by Lava Burst by 20%.
    • Improved Shocks - Increases the damage dealt by your Frost Shock, Earth Shock, and Flame Shock by 20%.
    • Improved Searing Totem - Increases the damage dealt by Searing Totem by 50%.
    • Improved Frost Shock - Your Frost Shock spell no longer shares a cooldown with your other shock spells.
    • Improved Lightning Bolt - Increases the damage dealt by Lightning Bolt by 20%.
  • Enhancement
    • Improved Searing Totem - Increases the damage dealt by Searing Totem by 50%.
    • Improved Frost Shock - Your Frost Shock spell no longer shares a cooldown with your other shock spells.
    • Improved Lava Lash - Increases the number of targets Flame Shock spreads to by 2.
    • Improved Flame Shock - Your Flame Shock ticks have a 15% chance to reset the cooldown of Lava Lash.
    • Improved Maelstrom Weapon - Maelstrom Weapon now also causes your spells to deal 20% additional damage per stack of Maelstrom Weapon.
    • Improved Stormstrike - Increases the damage of Stormstrike and Stormblast by 20%.
    • Improved Lava Lash - Increases the damage of Lava Lash by 20%.
    • Improved Feral Spirits - Increases the damage of your Feral Spirits by 100%.
  • Restoration
    • Improved Lightning Bolt - Increases the damage dealt by Lightning Bolt by 20%.
    • Improved Riptide - Reduces the cooldown of Riptide by 1 sec.
    • Improved Chain Heal - Increases the healing on the primary target of your Chain Heal spell by 50%..
    • Improved Healing Wave - Increases the healing from Healing Wave by 20%.
    • Improved Healing Surge - Increases the healing from Healing Surge by 20%.
    • Improved Tidal Waves - Increases the cast speed reduction and critical strike chance of the Tidal Waves effect by 10%
    • Improved Earthliving Weapon - Increases the direct heal from using Unleash Elements with Earthliving Weapon by 50%.
    • Improved Healing Rain - Increases healing done to targets in your Healing Rain by 10%.

Warlock (Forums / Skills / WoD Talent Calculator)
  • All
    • Improved Demons - Increases all damage done by your demon pets by 20%.
  • Affliction
    • Improved Life Tap - Life Tap grants an additional 20% mana.
    • Empowered Agony (NYI) - Your Agony now stacks up to 12 times.
    • Enhanced Haunt - Your Haunt lasts an additional 2 sec.
    • Improved Corruption - Your Corruption deals an additional 20% damage.
    • Improved Unstable Affliction - Your Unstable Afflction deals an additional 20% periodic damage.
    • Improved Malefic Grasp - Your Malefic Grasp deals 100% additional damage on targets below 20% health.
    • Enhanced Nightfall - Increases your chance to trigger Nightfall by 5%.
    • Empowered Drain Life - Health gained from your Drain Life grows by 10% each time it heals you.
  • Demonology
    • Empowered Drain Life - Health gained from your Drain Life grows by 10% each time it heals you.
    • Improved Molten Core - Molten Core reduces the cast time and mana cost of Soul Fire by an additional 25%.
    • Empowered Demons - Grants your demon pets an additional 10% haste and 10% critical strike chance.
    • Improved Shadow Bolt - Your Shadow Bolt deals an additional 20% damage.
    • Enhanced Corruption - Your Corruption generates 1 additional Demonic Fury each time it deals damage.
    • Empowered Doom - Your Doom has an additional 20% critical strike chance.
    • Enhanced Hand of Gul'dan - The radius of your Hand of Gul'dan is increased by 2 yards.
    • Improved Touch of Chaos - Your Touch of Chaos deals 20% additional damage.
  • Destruction
    • Enhanced Chaos Bolt - The cast time on your Chaos Bolt is reduced by 0.5 sec.
    • Empowered Immolate - Your Immolate deals 100% additional damage when it initially strikes the target.
    • Improved Conflagrate - Your Conflagrate deals 20% additional damage.
    • Empowered Incinerate - Your Incinerate has 20% additional critical strike chance.
    • Improved Ember Tap - Your Ember Tap heals you for an additional 20%.
    • Improved Shadowburn - Your Shadowburn deals 20% additional damage.
    • Enhanced Backlash - Physical attacks against you have a 15% increased chance to trigger Backlash.
    • Enhanced Drain Life - Your Drain Life now generates Burning Embers.

Warrior (Forums / Skills / WoD Talent Calculator)
  • All
    • Improved Charge - Increases the range of Charge by 10 yards.
    • Improved Heroic Leap - The damage radius of Heroic Leap is increased by 2 yards.
  • Arms
    • Enhanced Sweeping Strikes - Sweeping Strikes now lasts 5 sec longer.
    • Improved Mortal Strike - Increases the damage of Mortal Strike by 20%.
    • Enhanced Slam - Increases the radius of the splash damage dealt by Slam while Sweeping Strikes is active by 3 yards.
    • Improved Overpower - Increases the damage dealt by Overpower by 20%.
    • Improved Die by the Sword - Increases the damage reduction from Die by the Sword by 10%.
    • Empowered Execute - Increases the damage of Execute by 50%.
    • Improved Colossus Smash - Colossus Smash now generates 10 rage when hitting a target.
  • Fury
    • Improved Die by the Sword - Increases the damage reduction from Die by the Sword by 10%.
    • Empowered Execute - Increases the damage of Execute by 50%.
    • Improved Colossus Smash - Colossus Smash now generates 10 rage when hitting a target.
    • Improved Meat Cleaver - Meat Cleaver now grants 2 charges every time Whirlwind deal damage.
    • Improved Wild Strike - Damage of Wild Strike increased by 40%.
    • Improved Bloodthirst - Increases the damage and healing of Bloodthirst by 20%.
    • Improved Raging Blow - Increases the damage of Raging Blow by 20%.
  • Protection
    • Improved Heroic Throw - Heroic Throw no longer has a cooldown.
    • Improved Shield Slam - Increases the damage of Shield Slam by 20%.
    • Improved Revenge - Increases the damage of Revenge by 20%.
    • Improved Shield Barrier - Increases the absorb amount of Shield Barrier by 10%.
    • Improved Unwavering Sentinel - Unwavering Sentinel now increases your armor by an additional 15%.
    • Improved Bastion of Defense - Bastion of Defense now increases your block chance by an additional 10%.
    • Improved Thunder Clap - Increases the damage of Thunder Clap by 20%.
by Published on 2014-04-03 10:32 PM

Upcoming Blog Post
It looks like another blog post is coming at 5:30 PST / 8:30 EST tonight!


Warlords of Draenor™ Alpha Testing Begins


Originally Posted by Blizzard Entertainment
We’ve been hard at work on World of Warcraft®: Warlords of Draenor™, and today we’ve entered the Alpha phase of our expansion testing. As part of this, we’ll begin using public servers to host the data, which means you may begin seeing some datamined information show up in the usual places.

One of our goals for this very early stage of the Alpha is to test out some new technology in the wild with employees and friends and family, including a new file format called CASC (more on that below). As such, the expansion content available during this first phase will be quite limited—many of the expansion’s major features, such as Garrisons, won’t be available until a later point in the testing process. This early phase of testing will help us ramp up for our larger beta phase later on, when we’ll be inviting more players.

Introducing Our New File Format: CASC
For nearly 20 years, Blizzard games have used a file format called Mo’PaQ (MPQ for short) as a way to compress and store game files. We’ve been able to introduce some great new technology using MPQ, such as our streaming client, but we’ve really pushed the file format far beyond what it was ever intended to be used for. Today, it’s become the source of a number of technical limitations for World of Warcraft.

To address these limitation and help us develop new technologies that will improve everyone’s game experience for years to come, we’re introducing a new proprietary file format that we call CASC (Content Addressable Storage Container). We’ll be using this new format in the Warlords of Draenor alpha and beta tests, and our intent is to convert everyone to the new format in a pre-expansion patch.

As geeky as it may sound, we’re extremely excited to be moving to this new file format. It provides a ton of benefits not only for us and our ability to support and patch the game, but also for players. Here are just a few of the benefits of the new CASC file format:

  • File Corruption - File repair tools are a thing of the past. The file structure maintains itself, helping to prevent errors during installation.
  • Speed - Real-world game performance should increase for many players thanks to a non-redundant file structure[/b] - in layman’s terms, the game can find the assets it’s looking for more quickly.
  • Patching - Updating your game files should be faster and more reliable. Patch data is integrated seamlessly, and no longer requires double the installation size on-disk when patching.
  • Client Hotfixing - CASC allows us to be able to hotfix client game data, similar to server hotfixes, giving us the ability to address client-side issues that would normally require a patch.
  • Streaming - The new format provides better support for streaming data and gives us greater flexibility to define how content updates are delivered and released.
  • Expandable - The file structure is built to allow easy integration of new technologies in the future that we haven’t even thought up yet.
  • . . . and more!

We’re already using this file format for Heroes of the Storm’s Technical Alpha test, and we’re looking forward to reaping its benefits for WoW. As we mentioned, the first big step in transitioning all WoW players over will be converting everyone’s World of Warcraft installs to the new file format prior to the expansion. Our goal is to make sure that’s as seamless and painless a changeover as possible, using as much of the existing installed data as possible to reduce additional downloads. We’ll have more info on the file conversion process as we get closer to the launch of Warlords of Draenor.

Signing Up for Beta
We’re still early in the Alpha testing process, but if you’re interested in opting in for a chance to participate in the Warlords of Draenor beta test later down the line, let us know you’re interested by creating a beta profile. To do so, log in to your Battle.net® account, go to Beta Profile Settings to download and run the Battle.net System Check tool, and submit (or update) your computer’s specifications. From the Beta Profile menu, make sure that Warcraft is checked, and update your beta preferences. You’re now eligible to be randomly selected for a Warlords of Draenor beta invite at a later stage of the testing process.

Account Security Reminder
As interest grows for the upcoming Warlords of Draenor expansion, please be aware of phishing attempts. Unscrupulous individuals (possibly working for the Iron Horde) may send out falsified emails purporting to be from Blizzard, but are in fact meant to steal your login credentials. For more information on how to identify these emails please refer to our Battle.net® Account Security site.

Stay tuned for more information as development and testing progresses for Warlords of Draenor™. This is just the beginning and we’ll have more information to share with you in the near future!

Battle.Net Desktop App Chat Now Live
You can finally chat with your friends using the Battle.Net client! Just restart the client to enable chat.

by Published on 2014-04-02 08:54 PM

Challenge Mode End of Season - Reward Clarifications
Blizzard posted clarifications on how Challenge mode rewards will play out at the end of the season.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Countless adventurers continue to brave the most trying versions of Mists of Pandaria dungeons, but the clock is ticking. This “season” of Challenge Modes will be coming to an end with the upcoming release of a patch prior to the expansion’s release.

Challenge Modes are designed to offer as close to a “normalized” difficulty as possible, and they’re tuned to be tough to master. With Warlords of Draenor’s class changes, itemization changes (e.g. the removal of Hit and Expertise), and—of course—increased level cap on the horizon, the difficulty of Mists of Pandaria’s dungeons will no longer be tuned the same as they were. In the spirit of fair play, when the aforementioned patch is released a little while before the new expansion launches, the current slate of Challenge Mode dungeons will no longer be available, and the achievements they award will be converted to Feats of Strength. The reward items will still be available for purchase by those who qualified prior to the end of the season, but it will not be possible for new players to earn those rewards going forward.

If you still need to earn your Undaunted title, Ancestral Phoenix, or class-specific Transmogrification sets, now’s the time to get out there and prove your worth. In Warlords of Draenor, an entirely new set of Challenge Modes will be available . . . and with them an array of new rewards for you to earn. Until then, stay sharp!

* Reward Clarifications

With the upcoming end of the Challenge Mode Season, we wanted to provide some additional clarification on how we plan to handle rewards.

Achievements: All Achievements associated with Mists of Pandaria Challenge Modes will become Feats of Strength.

Rewards
  • Bronze: The “Undaunted” title for achieving a full set of Bronze medals will become account-wide.
  • Silver: The Pandaren Phoenix mounts awarded for a full set of Silver medals will become account-wide. If any character on an account has earned a full set of Silver medals, all four variants of the Pandaren Phoenix (Crimson, Ashen, Violet, and Emerald) will become available to all characters account-wide.
  • Gold: The cosmetic class sets will remain character-specific. Any character that has earned all nine Gold medals will still be able to repurchase the appropriate set, should they misplace theirs, from Challenger Soong or Challenger Wuli in the Vale of Eternal Blossoms. Any characters that have earned one or more “Challenger’s Path” teleport spells by earning Gold medals in Mists Challenge Modes will retain those spells.
  • Realm Best Titles: There are extremely limited titles that are held by the players who hold the best clear time for a given dungeon on a given server. Since those Challenge dungeons will no longer be available in Warlords of Draenor, their respective titles are also being permanently removed. There will be new Challenge dungeons in the upcoming Warlords season, and new titles for which to contend, however.
by Published on 2014-04-01 03:51 PM

Artcraft - Remaking the Female Draenei

Warlords of Draenor Preview - Faction Change/Betrayal Quest

APRIL 1ST 2014! - Looks like a lot of the things we posted during the day turned out to be jokes! Oh well, better luck next year!


Warlords of Draenor - 6.0 Patch Note Preview
Originally Posted by Blizzard (Blue Tracker / Official Forums)
It is the era of an Old Horde, forged with steel rather than fel blood. A union of great orc clans, the Iron Horde, tramples the planet Draenor beneath terrifying war machines. Azeroth falls next. Worlds uncounted will follow.

With the Warlords of Draenor beta on the horizon, we’re offering a short preview of some of the changes coming in the expansion, which we’ll be asking a few of you to help us test. Please keep in mind that everything here is subject to change, and that these do not encompass all of the features or changes planned for the beta, or final release.

Visit the Warlords of Draenor announcement site for more information on the major features coming in the new expansion.

General
  • As part of our efforts to present players with smaller and more easily digestible numbers (the so-called “Stat Squish”), World of Warcraft has been converted to use a base-20 (vigesimal) number system. As a result, all stats have been decreased by 2BA0E%.
  • To ensure the game can maintain its current age group ratings, Garrosh Hellscream is now Garrosh Heckscream, and the Cult of the Damned has been renamed to the Cult of the Danged.
  • To prevent confusion over whether you’re playing a card game or returning to town, the Hearthstone will now be called a Homerock.
  • To encourage exploration of the world all Flightmasters are now Walkmasters.
  • Walkmasters provide a guided tour of the world, giving out small bits of trivia for the area you’re in as they walk alongside you to your destination. If they walk slower than you’d like, just use your Homerock.
  • Daytime in the world of Azeroth is now 50% brighter, and comparatively nighttime will now appear darker.
  • Dogecoin is now accepted as a form of payment, but no one really knows how it works.
  • Due to ongoing legal disputes with the Stonemasons Guild, repairs on Stormwind Park continue to be bogged down in political turmoil.
  • New paid service: Character Bust. Pay to de-level any character back to 1, removing all items, mounts, and gold, so you can relive the good ol’ days.
  • Once again, due to lack of use, the Dance Studio has been removed from the game.
  • The Lion’s Pride Inn in Goldshire has been renamed to the Peppermint Clefthoof.
  • Transmogrification is now an entirely random event, and occurs via a new Hunter Transmogrification NPC named Nivlac. Nivlac will spawn randomly into the world and shoot you with his Transmogrifier to permanently turn your character into whatever he happens to be thinking about at the time. His pet, Sebboh, probably has something witty and insightful to say about that.
  • New Faction: G.R.O.S.S. – This faction is led by Nivlac, and their headquarters is found high in the treetops of Nagrand. Are you prepared to play a spirited round of Nivlac Ball to gain entry into its most hallowed sanctum?
  • The “kazoo music” heard in Pandaren inns now have a chance to play instead of any other music anywhere in the game.
  • In addition to a Proving Grounds medal of Silver or better being required to queue for Warlords of Draenor Heroic dungeons, a medal of Gold or better is now required to post in the forums.

Classes
Death Knight (Forums / Skills / WoD Talent Calculator)
  • Death Knight voice modulation has been reduced to infrasound frequencies. Blizzard shall not be held responsible for any damage to subwoofers or loss of control of bodily functions as a result.
  • Brittle Bones now has a 50% chance to turn the target into a purple-wearing supervillain.
  • Threat of Thassarian tooltip changed to explain who the hell Thassarian is.
  • Due to circumstances beyond our control, the pact has been unsealed.
  • Using Death Grip on something larger than your character will cause you to be pulled toward the creature instead of the creature being pulled toward you. Gnomes should just probably not be Death Knights.

Druid (Forums / Skills / WoD Talent Calculator)
  • To equalize utility between classes we have removed the Druid’s fifth spec.
  • Symbiosis now also inherits all raid and boss lockouts from the target.
  • Chatting while in Cat Form will now be presented with poor spelling, in all caps, using the Impact font.
  • Druids in Bear Form now receive a bonus to Fishing.
  • Druids in Moonkin Form are now 50% more delicious. As always, we recommend Free Range Moonkin whenever available.
  • Tree of Life form now has a healing penalty during Autumn and Winter.

Hunter (Forums / Skills / WoD Talent Calculator)
  • For safety, all Hunters must now wear bright orange vests at all times.
  • New Pet System: Obedience
  • Pets now have an Obedience level. Each new pet must now be carefully trained over weeks and months for several hours a day to increase its Obedience level. A pet with full Obedience will obey commands 90% of the time. Pets without full Obedience may randomly decide to chase critters, make messes indiscriminately, pursue other players on mounts, or sleep instead of following a command.
  • Typing /SQUIRREL will reduce all nearby pets’ Obedience level.
  • Pets acquired above level 1 increase their Obedience level at a significantly reduced rate.
  • Bows and Crossbows now use the Gun sounds.
  • Aspect of the Hawk now provides a 30% bonus to Attack Power, up from 25%.
  • Aspect of the Pack has been renamed to Aspect of the Doge. Many daze, much anger, so mystery, wow!
  • Hunters now have access to an exclusive weapon type: Straw. From not-so-great distances, spatter your enemies with unique abilities Spit-wad, Backwash, Snot Rocket, and Booger Barrage.
  • Snake Trap now catches 50% more snakes.

Mage (Forums / Skills / WoD Talent Calculator)
  • Using the Mage spell Blink will now attract the attention of creepy angel statues. Don’t “Blink.”
  • To make playing a Mage more enjoyable, players who use the words “tray,” “food,” “drink,” “table,” “snack,” “mage,” or “pls” in Raid, Party, Battleground, Say, Yell, General, or Trade channels within a Mage’s hearing are killed instantly.
  • All existing Portal spells have been removed.
  • New Ability: Portal: Walkmaster summons your own personal Walkmaster to lead you to your destination.
  • New Ability: Polymorph Polymorphism, transforms the enemy into a slightly different version of themselves.
  • Time Warp now requires just a jump to the left.
  • Fixed a typo. Ice Floes is now correctly spelled Ice Flows.
  • Mage Armor has a new icon.
  • Ring of Frost has been replaced by Ring of Fire for Fire-specced Mages, and it burns, burns, burns.
  • New vegan Conjure options have been added, including Conjure Soyfreshment, Conjure Fennel Bean Gem, and Conjure Avocado Asparagus Tartine with a Miso Sesame Winter Squash Gastrique.

Monk (Forums / Skills / WoD Talent Calculator)
  • Due to ratings concerns, all references to “brew” have been replaced with “giggle juice.”
  • The amount healed by Healing Sphere has been increased by 1000%, because RUN OVER THE HEALING SPHERES.
  • Blackout Kick now causes the victim to wake up the next day and question their life choices.
  • Legacy of the White Tiger critical strike chance is now increased by 10% for all characters with green eyes.
  • Detox now sends instructions to the target about this new diet you’ve been reading about.

Paladin (Forums / Skills / WoD Talent Calculator)
  • Turn Evil can now be cast on players and NPCs. When used, it applies a small dark goatee and causes them to constantly explain their diabolical plans while steepling their fingers.
  • Cleanse now surrounds the target with an outhouse and asks everyone to not talk for a bit.
  • New Ability: Renounce. When cast, Renounce permanently changes the Paladin into a Warrior.
  • Eternal Flame now correctly sets the targeted player on fire, forever.
  • If Diablo III: Reaper of Souls is installed, Paladin characters will stare longingly over a fence at the Crusader, and then look away and pretend to be picking their nails if the Crusader notices.

Priest (Forums / Skills / WoD Talent Calculator)
  • Shadow Priests have been retuned to be almost as good as Warlocks in every way. Almost.
  • Chakra, when the walls fell.
  • Vampiric Embrace now calls upon a glittery vampire to hold you and tell you he will always protect you, Bella.
  • Mind Sear has been renamed Mind Seer, allowing the Priest to see things no else can see. Do things no one else can do. Is it getting warm in here?
  • The Discipline passive Train of Thought can now be interrupted. Probably by the garbage truck, or that dog that just never stops barking whenever they let it outside.
  • Mind Seer plays tricks on you. You play tricks back! It's like you're unraveling a big cable-knit sweater that someone keeps knitting and knitting and knitting and knitting and knitting and knitting and knitting…
  • New Spell: Holy Diver. Sends the caster down too long in the Midnight Sea.

Rogue (Forums / Skills / WoD Talent Calculator)
  • Rogue specializations have been renamed to better encapsulate the skills and gameplay they represent.
  • Assassination is now known as “Stabby”
  • Combat is now known as “Pokey”
  • Subtlety is now known as “Shanky”
  • To help resolve spelling issues once and for all, Rogues have been renamed to Blush.
  • Blush can once again use Bucklers!
  • Blush no longer have access to the ability Swash, but at least they can still Buckle.
  • Fan of Knives now also makes your family kind of worried about you.
  • Cloak and Dagger continues to remind you of that Dabney Coleman movie from the 80s with the old couple that really freaked you out.

Shaman (Forums / Skills / WoD Talent Calculator)
  • Rockbiter Totem now transforms the Shaman into a large stone elemental that cannot save their friends, despite having such big, strong hands.
  • Rolling Thunder now also causes lightning to strike.
  • Mail Specialization now correctly applies to female Shaman as well. Sorry about that, we misread it.
  • The talent Rushing Streams now also really makes you have to pee.
  • Casting Unleash Flame will now ignite your Healing Rain spell, setting fire to it.
  • We give up. Shaman is now spelled “Shawmun.”

Warlock (Forums / Skills / WoD Talent Calculator)
  • All spells and abilities have been significantly revamped. Again. You’ll figure it out.
  • Warlocks are now overpowered. This will be addressed in a future expansion.
  • Riding Felsteeds single file into battle will no longer hide Warlock numbers.

Warrior (Forums / Skills / WoD Talent Calculator)
  • Warriors have been nerfed because reasons.
  • Charge no longer stuns a target, and instead roots them for 1.5 seconds.
  • New ability: Heroic Sit. All that mobility makes Warriors tired. Using Charge more than once in a 10-minute period now applies the “I’m tiiiiiired” debuff, which can be removed by employing Heroic Sit. Heroic Sit roots the Warrior in place, puts on the ballgame, and gives the Warrior an ice-cold giggle juice.
  • Charge no longer roots a target, and instead stuns them for 1.5 seconds.
  • Intervene can now be used when your one friend gets out of hand at the bar again because he can NOT go back to County.
  • Charge no longer roots or stuns a target, and instead Polymorphs them for 1.5 seconds.
  • Shockwave is now aGlyph of Rude Interruption is here too! How’s it going? Just wanted to say hey.
  • Charge is now a passive effect.
  • Disarm now correctly removes the targets’ arms.
  • You know what? Charge has been removed from the game. OK? Great job. We hope you’re happy.
  • The Protection passive Ultimatum just isn’t going to put up with it anymore. It’s either me or her, Jerry!

Quests
  • To address player sentiment issues, the daily quest blue-colored exclamation points have been changed to look like the more positively perceived orange-colored ones.
  • The Love is in the Air quest “Crushing the Crown” has been renamed “Crushing the Candy”. Bring it.

Creatures
  • All ducks can now drop items.
  • Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK.

Raids, Dungeons, and Scenarios
  • As a part of the pre-expansion launch event, reaching the end of the Siege of Orgrimmar raid will now display: “Thank you! But our Garrosh is in another castle.”
  • Due to recent acquisitions, The Oculus is temporarily inaccessible.
  • Loot drop randomization has been made approximately 30% more random.
  • Despite concerns over workers’ rights violations due to unreasonable weather conditions, Arthas has stated that people should let it go, and that he will indeed remain the final boss of Icecrown Citadel. The cold never bothered him anyway.
  • Single-player dungeons have been added with challenging mobs and boss encounters. Queue times, however, are just going to be, like, totally bonkers.
  • Onyxia has stopped breathing altogether. Emergency services have been contacted and are en route.
  • Flying mounts can now be used in all Pandaria Raids.
  • As an added convenience, we’ve removed annoying obstacles like walls, ceilings, and anything else resembling an environment.
  • Trash packs now appear more festive and will break into choreographed dance routines when players fly over them. This tech was salvaged from the remnants of the Dance Studio, may it RIP in peace (again).

Pet Battles
  • Pet Garrisons
  • Why should you get to have all the fun? Introducing the Pet Garrison! A miniature version of your Garrison within your Garrison, run by your Battle Pets.
  • Pet Pet Garrison
  • Why should your pet get to have all the fun? Introducing the Pet Pet Garrison! A miniature version of your pet’s Pet Garrison within your pet’s Pet Garrison, run by your Battle Pet’s Battle Pets.

PvP
  • Players who attempt to create a character on a PvP realm will first be directed to read a thread about the Censer of Eternal Agony on the forums.
  • The Black Market Auction House has been moved to the floor of the Gurubashi Arena.
  • We’ve reverted recent changes in Alterac Valley, as we’ve discovered the Horde were sometimes able to win.
  • Increased the number of Battleground maps able to be downvoted to 14 (up from 2).
  • Trial of the Gladiator is being reworked, and will instead offer players the chance to judge last season’s Gladiators for their crimes against humanity.
  • Upon being killed in PvP, you’ll now be presented with an interface allowing you to directly contact the developer responsible for this crap.
  • Due to PvE gear being so much better in world PvP, we're now offering all PvE content to those who only purchased the PvP version of the game.

Professions
  • Due to new Horde and Alliance policies, bandages can only be used on players who spend at least 38 hours per week completing quests.
  • Herbalism is now legal in Coldarra.
  • Tailors can now make cloth armor in addition to bags.
  • In addition to picking flowers, Herbalists can now also pick their nose. The ability is only usable when not in line-of-sight with other players.

UI
  • Upon beating World of Warcraft, a New Game+ option will appear on the main menu, which allows players to replay the game at a more challenging difficulty level.
  • A new option “Twitch to Move” has been added, allowing movement and actions to be controlled by people watching you on Twitch.tv.

Items
  • Transmogrification rules are being relaxed, and you can now transmog trinkets, rings, and neck items.
  • Any references to [redacted] have been removed from the game.
  • Rocket launchers have been added. Sweet, sweet rocket launchers.
  • The Broken I.W.I.N. Button can now be repaired via a one-time purchase through the in-game Shop.
  • The Stoneskin Gargoyle Cape is now slightly whiter and longer than your average cloak or cape.
  • Someone said Thunderfury, Blessed Blade of the Windseeker.
  • Wrathion will once again ask the heroes of Azeroth to embark on an expansion-long quest, culminating in the reward of a Legendary item. First players must reach Draenor and help to guide Anduin through his formative years, teaching him how to talk to girls, how to tie a tie, etc. This process takes approximately 4-5 years, but could extend well into his 20’s depending on how much he resents you. You’ll then graciously enter into the Arenas and attain a rating of 2200 or higher. Wrathion will then send level-100 players on an epic quest to collect 60 small knickknacks from Normal Dungeon bosses. These are just for Wrathion’s small curio collection. You’ll then be asked to go on a whirlwind tour of Azeroth and defeat every Battle Pet trainer—we hope you’ve been practicing! Then you need to get 3,000 Valor; unfortunately Valor might not really be a thing anymore, so he wishes you good luck with that. After that point, though, it’s just a short skip and a jump of beating every Raid boss in the expansion 12 times, on separate lockouts, to prove your worth to wear the ultimate prize, a Legendary T-shirt and the Achievement “I Helped Wrathion and All I Got Was This Lousy Shirt”.
by Published on 2014-04-01 01:12 PM

Warlords of Draenor Preview - Faction Change/Betrayal Quest

APRIL 1ST 2014! - Looks like a lot of the things we posted during the day turned out to be jokes! Oh well, better luck next year!


Artcraft - Remaking the Female Draenei
The new Female Draenei character model is here!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
Welcome to Artcraft! I’m Chris Robinson, senior art director for World of Warcraft, and today we’ll be discussing the revamp of the female Draenei model. In this blog, we'll touch on how we approached this redesign, show before and after images, and talk about our art process with this particular model.

When we first discussed throwing away the old model and making a new female Draenei from scratch, one topic that kept coming up was the connection between the Lost Ones and the Draenei; visually, there wasn’t one. We wanted to help a player understand, more viscerally, the connection between the Lost Ones, and their seemingly perfect cousins—the Draenei. Ready to challenge long-standing design conceits, we rolled up our sleeves and got to work.

Lead Character artist Tyson Murphy explains: “The original model was never very popular among players, and while certainly there are the few who dearly love playing a female Draenei, we felt like we needed to start over. The best way for us to do that was pretty clear from the start: rely on the lore. I wanted to create a new face that got across the idea that this was someone you know, the proverbial “blue space demon next-door”, while playing up her connection to the Lost Ones. We brought out her eyes, created a more natural “Lost Ones” jaw line, brought her waistline in to more realistic proportions, and took the hairline up to create some visual parity with the male designs.”

Lead Animator Steve Aguilar:

“A lot of what we try to accomplish with art in the game is to tell a visual story through the textures, props, and animation, giving you a sense of what something is without having to outright explain it through text or voice. Most people forget that the original Draenei survivors on the Exodar came from one specific mountain family clan, and the Draenei female you know and love was actually conceived en route to Azeroth. We wanted to rough up her edges a bit, and tell a story that has been told many times before—the story of a rebellious young girl cooped up on her family’s floating crystal ship that’s just crashed on a fantastical planet. When you get your hands on Warlords of Draenor, be sure to take a look at some of the unique emotes the animation team has created for her. Some of my favorites are: /twerk, /ew, /chewgum, and /whatever. Also keep in mind that the models shown here are using a temporary pose, which may make her appear more animated and lively than she will in the final product.”

Character Artist Dusty Nolting adds:

“The Draenei, like all of the game’s races except the humans, are essentially anthropomorphic representations of animals, so a lot of care went into conveying that. Playing up the capra-like slender reverse-ankle and hoof, and adding tasteful amounts of fur, were both changes players have been asking for since Burning Crusade. We also know a lot of you have been requesting full “back side” shots to properly compare the before and after. Hopefully this helps!”

That’s all we have for the female Draenei right now. We hope you continue to enjoy this series as we invite you to meet the team, get insight into our development process, and sneak early looks at some of the art we’re creating for Warlords of Draenor.

See you next time!

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