World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2017-01-31 03:56 AM

Top 5 Demon Hunter Builds for Season 9

Hearthstone Week in Review: Jan 23 - 29

Mythic Nighthold Progression
Serenity and Exorsus are now at 9/10, with Method and From Scratch at 8/10. Fusion has dropped back to 7/10 due to exploiting the encounter.

Patch 7.1.5 Hotfixes - January 30
Originally Posted by Blizzard (Blue Tracker / Official Forums)


  • Lagan is no longer tradeable, and is unique.

Dungeons and Raids

The Nighthold

  • The damaging effects of Claw of the Crystalline Scorpid and Arcanogolem Digit should now hit very large creatures like Krosus.

  • Resolved an issue where players afflicted by Empowered Bonds of Fel would fail to recieve warning text.

Player versus Player

Kirin Tor Tavern Crawl Disabled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Kirin Tor Tavern Crawl micro-holiday is unfortunately suffering from some issues that didn’t come up in PTR testing, and we have been unable to correct via hotfix. As such, we've had to disable it. Apologies for the inconvenience!

PvP Brawls With The Blues!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Over the next few weeks, we’ll be jumping into 7.2’s new PvP Brawls on the Public Test Realm, and you’re invited to join us!

Several members of the World of Warcraft development, quality assurance, and community teams will be queuing for PvP Brawls between 3 PM and 5 PM Pacific (6 PM and 8 PM Eastern) every Friday, starting on February 3rd and continuing through February 17th. If you’d like to join, simply log into the PTR and queue for a Brawl during that time.

Blizzard employees will be identified in game by their guild (either or ). We’re looking forward to having you fighting alongside us -- or sending us to the graveyard -- in the Brawls!

Crafted Legendary Items in 7.2
Crafted legendary items are coming in Patch 7.2, but they aren't ready to be previewed just yet.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
What you're seeing through datamining regarding these items right now is EXTREMELY unfinished -- that's why we haven't enabled them for testing on the PTR yet, and currently don't plan to for at least a couple weeks. I wouldn't take their current state as anything more than "there will probably be some Legendary items obtainable through crafting."

They should make a lot more sense once they're in a more fleshed-out state. I'd love to be able to share more details now but, frankly, they're so early in the design process that most of the details don't yet exist.

Blue Posts
Originally Posted by Blizzard Entertainment
Artifact Power in Patch 7.2
You mention that "Completing this quest chain will consume any ranks beyond 35, increase the overall power of your Artifact Weapon (to ensure that losing ranks 35+ isn’t a downgrade)". How will this work for players with rank between 35 and 54? Will they never be able to get as strong a weapon as those who got to Rank 54 before the refund? Or will it be just a flat increase to the power of everyone's artifact weapon, regardless of the rank they had? (Ie. a player with Rank 37 will get just as much of an increase than a player with Rank 54, the only difference being how much AP they have due to the refunded Ranks).
It will be a flat increase.

The person who currently has Rank 54 will still have a stronger overall weapon though due to the fact that they will receive more refunded Artifact Power, thus immediately being able to purchase more of the new traits than someone who was at Rank 37 before 7.2. (Blue Tracker / Official Forums)

Artifact Power in Patch 7.2
if i use AP-items and save up points on an artifact without using them, will i be able to put them into the new talents when they are available?Yes, but there's no benefit in doing this:
  • You'll need to have reached the 35th trait in order to unlock the new traits
  • Any AP you've spent on traits 35-54 will be refunded when you unlock the new traits (as the 35th trait is consumed in order to unlock them), so you'll be able to re-spend that AP immediately
This week's build should have the 7.2 traits available, should hopefully be a lot more clear once you can see how it works in-game.

2 issues:
- Before 7.1.5 players were at rank 54 and put more AP into the weapon
- Players can stay at rank 53 and keep adding AP to the weapon

So players have more AP in the weapon than 54 ranks require. What'll happen to this "extra" AP? Will it also be refunded or "deleted"?

The current Artifact Power cap is based on total amount of AP, not on number of ranks purchased. Once you have enough AP to buy your 54th rank, you'll no longer be able to add additional AP, regardless of whether you actually buy that final rank or not.

Any additional AP beyond 54 will not be refunded. The core intent here is that you cannot farm Artifact Power beyond what is useful in Patch 7.1.5 until Patch 7.2 releases. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Class Mounts
does the druid mount replace the flight form or is it a seperate button?
separate button but acts a lot like flight form (instant cast, etc) (Muffinus)

Ok, actually the Blazing Disc looks great. Though I was hoping it'd be made entirely of fire! XD Still! Will it leave a trail?
.each of the little fiery balls leaves a trail, also each mount of each class has custom summon and dismiss spell effects (Muffinus)
what about the frost mage mount? Does it leave a frosty trail?
yes (Muffinus)

With this in mind, will the shaman mounts have different element variants?
yes (Muffinus)

Did you change or remove PvP Templates yet? I'm still waiting for it!
Templates have been good for balance/accessibility, bad for feeling of customization. Gear/AP/Honor still provide progression. (holinka)
Some things we can improve with templates but overall happy with direction. (holinka)

Are there any requirements for the "challenge mode" version of the Pet Battle Dungeon?
3 max level pets (Muffinus)
Over 3 level pets and don't have access to it. Thanks for all the work you put forward for the pet battle community!
shoot I think I'm wrong, what did the Celestial Tourney require? 10? Maybe that? (Muffinus)

ffxGlow still doesnt turn off invis effect, which is the one that makes me vomit (this one)Glad to…
Gotcha, thanks. We'll see about adding that effect to those disabled by ffxGlow. (WarcraftDevs)
by Published on 2017-01-29 09:08 PM

Necromancer Blizzard Q&A: Unique Class Weapon, Golem, and Gameplay Information

Top Decks of the Week for January 29

Mythic Nighthold Progression
Several guilds are now at 8/10, followed by 20 guilds at 7/10.

Patch 7.2 - New Quests
Several new quests were added in Patch 7.2, including new profession quests! These quests have you collect materials before you can craft the new legendary items.

Patch 7.2 - Crafted Legendary Items
The new crafted legendary items currently don't have a proc. All of them require 65 x Blood of Sargeras, profession specific materials, legendary materials from the above quest line, and a Felessence Legion-Flask.

The Flask has creation spells in the database, being upgraded from an Empty Felessence Vessel to the Felessence Legion-Flask through Uncommon, Rare, Epic, and finally a legendary version.

Legendary Profession Quests

Crafted Items

Blue Tweets
Originally Posted by Blizzard Entertainment
Developer Communication
If only the class balance Devs in WoW listened to the community like the Devs in Overwatch. et al are way too prideful to care.
.I'm honestly really curious where this idea comes from. What gives this impression? Is it because we talk through @WarcraftDevs? (Celestalon)
(As opposed to as individual developers through personal accounts) (Celestalon)

I can just see how someone might think the OW team is more responsive. I do really like their community team.
Absolutely. I agree with all of this. WoW and Overwatch are different games, and so communication styles for one... (Celestalon)
...may not work as well for the other. Like for us, the communication that our most engaged players really want... (Celestalon) spec-specific, resulting in it taking 36x as long to get to everyone. Much harder to provide value to all. (Celestalon)

Truly and honestly, something is not being communicated properly to the Devs via CM's. Wh…
I don't think anyone on either side disagrees that more communication is desired/needed. It's just an *extremely* hard problem. (Celestalon)
As a developer myself I don't see how hard it is to take 30 mins of your time everyday to actually read…
You are *sorely* mistaken if you don't think we spend at least 30min of our day reading feedback. Probably between 2-10x that. (Celestalon)
Problem is, there are 36 specs, each of which have vital feedback. Just reading feedback takes time, let alone responding to it. (Celestalon)
is it too much to ask the designers to post on class forums weekly to discuss whats going on in the team?
A weekly update on every class, let alone every spec, would likely consume >20% of our dev time. Hard to justify. (Celestalon)

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Survival feels significantly worse now that we have to click to cast explosive trap in front of us.
how would you ideally want traps to work? (Muffinus)

MM the sniper class fantasy with no fan. Or tasy for that manner.
New rotation woes? Dislike vuln? (Muffinus)

Hi,are Odyn's golden valkyrs made of Light since they use Light spells while the Lich King's dark valkyrs beings of Shadow?
Lich King subjugated valkyr and converted them to servants of the Scourge. As opposed to creating brand new ones. (Alex_Afrasiabi)
I see. Could you confirm that the Odyn's golden valkyrs are made of Light as suggested ingame by their Light spells and all?
Light is source of life on Azeroth. Safe to say that they are affected in some way by it, as are all (most) living things (Alex_Afrasiabi)

jolly ranchers are not soluble in vodka (Muffinus)

Blue Posts
Originally Posted by Blizzard Entertainment
Upcoming Legendary Changes
I have thoroughly enjoyed most aspects of legion. I consider myself a top tier raider, however im not able to play at a high level because of the rng on top of rng legendary system. Ive been benched in 2 guilds because of it and ended up taking a break for 3 weeks due to frustration. Many others and myself included have had the displeasure of receiving 3 utility legendary in a row. This has to be the most terrible experience, I've had in all the years I've played wow (since early vanilla).

Blizzard, id really like to stress this, ill say it again. I cant begin to explain to you how terrible it feels to players, who have received 3 non dps increase legendary in a row. How can this amount of in-game tragedy be allowed? It is disgusting. You have created an incredible expansion, don't you have any pride? Why hasn't something, anything been done about this? Please, respond! Anything!

There are a fair number of additions/tweaks in 7.2 to the legendary system. They've not been introduced on PTR yet but they are coming and this is something we will be actively seeking feedback on. Some of the issues that you highlight are things that we are hoping to ameliorate with these changes.

Please have patience with us as we roll out new quest/feature content on PTR next week and then move into rolling out the item/reward/systems changes. It is a bit of staged progressive rollout to focus testing and feedback but there are additional changes coming.

Please continue to supply feedback throughout this process though. (Blue Tracker / Official Forums)

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Frost Mage - Brain Freeze
The counter then is when you follow a frostbolt with an Ebonbolt. Right now the brain freeze proc happens quick enough to abort the cast. If it's delayed I'd be much further along and it would be a bigger dps loss to cancel.

Edit: not trying to be difficult, just want to avoid getting a new problem.

Stating again that this is not a fully-formed plan yet, but to make sure I was clear: my expectation in that case is that you would cast Frostbolt->Ebonbolt->Flurry->Ice Lance->Flurry->Ice Lance (where Ebonbolt's Brain Freeze appears a split-second after the first Flurry). We would not want it to be optimal to abort the Ebonbolt cast, in any case. (Blue Tracker / Official Forums)

Heroes of the Dorm
Heroes of the Dorm is back again this year! You can read more about it on the official site.

by Published on 2017-01-27 03:13 AM

Top 5 Barbarian Builds for Season 9

Whenever vs After - Design Philosophy Behind Triggered Abilities in Hearthstone

Mythic Nighthold Progression
Several guilds are now at 7/10!

Patch 7.2 - Druid Animations
Druids are getting some new spell animations in Patch 7.2!

Patch 7.1.5 Hotfixes - January 26
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Dungeons and Raids
  • The Nighthold
    • High Botanist Tel’arn
      • High Botanist Tel'arn should now correctly obey loot settings on Mythic difficulty.

  • Artifact Power items now have a sell price.
  • Might of Krosus: Fixed a bug that caused Might of Krosus to deal less damage to its targets than intended

Patch 7.2 - Artifact Power
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As many of you have noted, Patch 7.2 will be introducing several new traits to Artifact Weapons. We'd like to clarify how these traits will unlock so that you can best prepare for them.

After Patch 7.2 is available, players who have an Artifact Weapon of at least rank 35 will be able to further empower that Artifact through a short quest chain. Completing this quest chain will consume any ranks beyond 35, increase the overall power of your Artifact Weapon (to ensure that losing ranks 35+ isn’t a downgrade), and unlock access to the new 7.2 traits. Any Artifact Power spent on traits beyond 35 will be refunded and you’ll immediately be able to spend that refunded Artifact Power on the new traits.

Note that any Artifact Power tokens acquired before Patch 7.2 will not be usable on an Artifact Weapon that has had its new traits unlocked. If you’ve already reached Rank 54, feel free to use any tokens you earn between now and then on alternate specs; there is no need to stockpile those tokens for Patch 7.2. We’re also planning to apply a hotfix in the near future that will allow the current Artifact Power tokens to be sold to vendors.

Please feel free to add any feedback, questions or thoughts to this thread.

Blue Posts
Originally Posted by Blizzard Entertainment
Patch 7.2 - New Artifact Traits
Yeah, the new traits aren't accessible yet. Hope is to have them available next week. There's a short quest chain involved to unlock them, which is currently disabled. (Blue Tracker / Official Forums)

Patch 7.2 - Honor Requirement for Prestige 1
Thanks for the post. To address one issue you mentioned, in 7.2, we're reducing the amount of honor it requires to go from Honor Level 1 to 50 before prestiging the first time (aka Prestige 0). It will take roughly half the amount of honor as it does now. Prestige ranks 1 and higher will remain the same.

Hopefully, this helps everyone gain access to their honor talents faster. (Blue Tracker / Official Forums)

PSA: Be Careful with your Essences
Quick update here from the development team. The quest is currently working as intended, and any essences over the limit will continue to be reset, as is normal quest function.

It's worth noting that this quest was designed to be able to be completed without too much time spent on it, so we don't see it necessary to adjust the quest to account for min-maxing.

TL;DR: If you're worried about going over your 50/50 limit, keep an eye on your Essences going forward! (Blue Tracker / Official Forums)

Patch 7.2 - Invasion Quests
All good feedback and thank you for it!

Current thinking on iteration is to modify the requirements of the cover quest. I.E. "Do X of Y" and some of the objectives within the WQ's themselves.

Going to be modifying the uptime of these. They will be more rare and short duration so that they feel more special when they are up and itemization should make them lucrative and appealing.

Exploring the option of having these available to do on alts who are still leveling up in the Broken Isles. Would be a way to breakup the level up experience and hearken back to that aspect of the pre-launch events that folks enjoyed.

Misc. behind the scenes tweaks and tuning happening as well.

The real itemization/reward pass hasn't occurred yet (waiting for this feedback round to settle out) so that will help once it is done.

Thanks again for the feedback and look forward to more after some of the updates above make it out to PTR in the coming weeks. (Blue Tracker / Official Forums)

Patch 7.2 Artifact Trait Unlock Quest
There is no way currently as we have it deactivated at the moment. The goal is to have this out next week.

Just focusing on client/server stability and some backend services migration in these early weeks, alongside Demon Assaults. (Blue Tracker / Official Forums)

Female Blood Elf Face Bug
This honestly just looks like case of no rigging in the faces themselves, you know, the same way a model could be in it's t-pose.
This is pretty close, actually. There was a bug in this build that prevented the Female Blood Elf's face from articulating properly. We'll be fixing it in a future build. (Blue Tracker / Official Forums)

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Beast Mastery Hunter 2 Piece Bonus
One item we need Blizz to change is to change the 2pc Set piece bonus of EagleTalon Battlegear to include a buff for BM Hunters who uses Dire Frenzy talent instead of Stomp talent.
Agreed. We'll be doing this. I don't have specifics yet, but we'll be adding some sort of effect to the Tier 19 2-piece bonus that benefits Dire Frenzy. (Blue Tracker / Official Forums)

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Frost Mage and Brain Freeze
This is an issue currently, which is made more prominent this patch because the proc rate of Brain Freeze has gotten rather high (probably higher than is ideal). We're hesitant to go straight to "Brain Freeze stacks 2 times." For one, we're just repeating Fingers of Frost at that point (which has gone from a proc to a sort of a pooled psuedo-resource). But also, this is how rampant power/complexity/pacing creep happens--always fixing a problem by adding a new mechanic that makes something a lot more powerful.

Worth pointing out that "losing DPS" is a bit of a misnomer. Wasting a certain percentage of Brain Freeze procs (especially a very predictable percentage, as was pointed out) doesn't prohibit tuning the spec around that. That said, we get that it's a bad feeling to feel like you wasted one.

I can see exploring a solution like imperceptibly delaying the Brain Freeze proc. So that if you cast two Frostbolts and then an instant Flurry, the second Frostbolt's Brain Freeze proc will apply just after the Flurry. This is similar to the sort of invisible timing adjustment that happens around Hot Streak to make sure it works intuitively, which generally works well. (Blue Tracker / Official Forums)

Upcoming Change to Group Finder Queues
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since the launch of Legion, we've been keeping an eye on the challenges facing characters on Spanish realms when trying to enter Ashran. Some players have had trouble accessing the zone—due in most part to long queue times—and we've been monitoring the situation to find the best solution.

After considering our options, we feel that adding Spanish realms to the English queues for group content is the most appropriate fix. Not only should this get players into Ashran faster, it’ll also help with another minor but unpleasant problem—long queue times when using the Dungeon or Raid Finder tools.

So what does this mean for you? After maintenance on February 1, when a character from a Spanish realm queues for PVE (dungeons and raids) or PVP (battlegrounds, including Ashran) content using the Group Finder tool, they might be teamed up with players from both Spanish and English realms.

We understand that this solution may not appeal to everyone, but after strong consideration, we’re confident it’ll provide the most positive results.

We’d appreciate your thoughts on the change and welcome your feedback in this thread.

FinalBoss - Legion Hunters
FinalBoss took a look at Hunters this week!

by Published on 2017-01-25 07:29 PM

Update: Added tonight's hotfixes.

Patch 7.1.5 Hotfixes - January 25
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • "Pillars of Creation" now properly requires the completion of the quest "The Eye of Aman'thul" to satisfy the appropriate criteria.


Dungeons and Raids
  • Maw of Souls
    • Resolved an issue that caused the visual for Six Pound Barrel cast by Waterlogged Soul Guards to be smaller than intended.
  • The Nighthold
    • Spellblade Aluriel
      • Spellblade Aluriel's Fiery Enchantments should no longer gain Bound in Flame on Raid Finder and Normal difficulties.

  • Might of Krosus: Fixed an issue where Might of Krosus would not split its damage among affected targets.

Player versus Player

  • Fixed an issue where the Eye of Gul'dan would sometimes not be able to be looted after killing Gul'dan in Nighthold for players on the quest “Nighthold: Darkness Calls”.

Patch 7.2 PTR - Build 23445
A new build is on the PTR!

Originally Posted by Blizzard (Blue Tracker / Official Forums)
With this week’s build, we’re still focusing largely on stability and the content that was added last week. We’re also opening the first of 7.2’s PvP Brawls – Southshore vs. Tarren Mill. If you were around for our 10th Anniversary Celebration a couple of years ago, you’ll recognize this brawl, but it could use some additional testing to make sure everything’s working properly in the 7.2 environment.

Assuming testing goes well this week, we’re hoping to open up a large amount of 7.2’s major content for testing next week, including:

  • The Broken Shore (you’re able to see a little bit of what we’re planning currently on the PTR, but there’s a lot more story and systems to come)
  • New World Quests
  • New Artifact Traits (including a short quest line to unlock them)
  • The Legionfall faction
  • New additions to the Order Hall campaign
  • Plus several other bits of open-world and/or solo play content

The new dungeon and raid will not be available for testing at that time – that will come later. We’ll share more details as PTR development continues.

New Icons

New Items
Lots of new items were added in this build, mostly placeholder items similar to the ones from Timeless Isle.

Level Type Name
25Glyph Glyph of Blood Grip
25Glyph Glyph of Frost Grip
25Glyph Glyph of the Fel Succubus
25Glyph Glyph of the Shadow Succubus
110Quest Legends of the Four Hammers
110Quest Legendary Blacksmithing Supplies
110Quest Legendary Wardenscale Supplies
110Quest Nights with the Nightborne
835None PH Vendor Bracers
835None PH Vendor Tunic
835None PH Vendor Treads
835None PH Vendor Gauntlets
835None PH Vendor Hood
835None PH Vendor Leggings
835None PH Vendor Spaulders
835None PH Vendor Girdle
835None PH Vendor Ring
835None PH Vendor Choker
835None PH Vendor Cloak
835None PH Vendor Trinket
800Neck PH Token Item - Neck 1
800Finger PH Token Item - Ring 1
1Tabard Black Apron - TEST
1Tabard Legionfall Tabard TEST
800Trinket PH Token Item - Trinket Str
800Trinket PH Token Item - Trinket Agi
800Trinket PH Token Item - Trinket Caster
800Back PH Token Item - Cape 1
800Cloth PH Token Item - Cloth Hood
800Leather PH Token Item - Leather Hood
800Mail PH Token Item - Mail Helm
800Plate PH Token Item - Plate Greathelm

Achievement Changes
Originally Posted by MMO-Champion
Class Hall

Feats of Strength

Legion Raid
Dungeons & Raids
  • Five Course Seafood Buffet (New) Defeat Mistress Sass'zine in Tomb of Sargeras after feeding the following items to Sarukel on Normal difficulty or higher. 10 points.
  • Great Soul, Great Purpose (New) Defeat The Desolate Host in Tomb of Sargeras while keeping the Diminishing Soul from perishing on Normal difficulty or higher. 10 points.
  • Sky Walker (New) Defeat the Maiden of Vigilance in Tomb of Sargeras having captured every Titanic Anomaly on Normal difficulty or higher. 10 points.

Artifact Powers
Originally Posted by MMO-Champion
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Death's Harbinger (Rank 1) Under Construction. Check Back Soon! Increases the damage of Apocalypse by 30% and causes it to grant 2 Runes upon use.

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Phoenix's Warmth (Rank 1) Phoenix Flames has a chance to grant 0% critical strike chance to you and the four nearest allies. allies.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Winnowing (Rank 1) Name changed from "Entropic Instability (Rank 1)" to "Winnowing (Rank 1)".
  • Winnowing (Rank 2) Name changed from "Entropic Instability (Rank 2)" to "Winnowing (Rank 2)".
  • Winnowing (Rank 3) Name changed from "Entropic Instability (Rank 3)" to "Winnowing (Rank 3)".
  • Winnowing (Rank 4) Name changed from "Entropic Instability (Rank 4)" to "Winnowing (Rank 4)".
  • Winnowing (Rank 5) Name changed from "Entropic Instability (Rank 5)" to "Winnowing (Rank 5)".
  • Winnowing (Rank 6) Name changed from "Entropic Instability (Rank 6)" to "Winnowing (Rank 6)".
  • Winnowing (Rank 7) Name changed from "Entropic Instability (Rank 7)" to "Winnowing (Rank 7)".
  • Winnowing (Rank 8) Name changed from "Entropic Instability (Rank 8)" to "Winnowing (Rank 8)".

  • Cry Havoc (Rank 1) Chaos Bolt will bounce to your Havoc target for 0% of the initial damage. Under Construction. Check back soon!

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Soul of the Slaughter (Rank 1) Name changed from "Retaliatory Blows (Rank 1)" to "Soul of the Slaughter (Rank 1)". Under Construction. Check Back Soon! Spending Rage has a 0.50% chance per rage spent to heal you for 10,000 per rage spent.

String Changes
Originally Posted by MMO-Champion
  • AUTO_ACCEPT_QUICK_JOIN_TEXT - Auto-accept Quick Join requests
  • BLIZZARD_STORE_VAS_REALMS_PREVIOUS (New) - Show previous realms...
  • BRAWL_TUTORIAL (New) - Experience crazy new ways to play in the PvP Brawl mode.
  • CHARACTER_UPGRADE_FINISH_TRIAL_BOOST_BUTTON_POPUP_TEXT (New) - Are you sure you want to unlock this trial character? You can't change your selection after this step.
  • CHARACTER_UPGRADE_KRW_FINISH_TRIAL_BOOST_BUTTON_POPUP_TEXT (New) - Are you sure that you want to unlock this trial character? If you click the "Unlock!" button, you will no longer be eligible for a refund.
  • COMBATLOG_HONORGAIN - %s dies (Honorable Kill: %s). You gain %d Honor.
  • COMBATLOG_HONORGAIN_EXHAUSTION1 - %s dies (Honorable Kill: %s). You gain %d Honor (%s %s bonus).
  • COMBATLOG_HONORGAIN_NO_RANK - %s dies (Honorable Kill). You gain %d Honor.
  • EXALTED_PLUS_REPUTATION_TUTORIAL (New) - Continue earning reputation with Exalted factions to receive rewards.
  • RELIC_TOOLTIP_RANK_INCREASE_INACTIVE (New) - |cFFFF0000Inactive +%d |4Rank:Ranks;:|r %s
  • REPUTATION_EXALTED_PLUS_HELP (New) - Continue earning reputation with Exalted factions to receive rewards.
  • SPELL_FAILED_CUSTOM_ERROR_331 (New) - The Sentinar is not patrolling this area.
  • SPELL_FAILED_CUSTOM_ERROR_332 (New) - The Sentinar cannot open another portal right now.
  • SPLASH_LEGION_NEW_7_2_FEATURE1_DESC (New) - Experience crazy new ways to play in this new PvP mode.
  • SPLASH_LEGION_NEW_7_2_FEATURE2_DESC (New) - Collect and track all the appearance sets for your class.
  • SPLASH_LEGION_NEW_7_2_FEATURE2_TITLE (New) - Transmogrification Sets
  • SPLASH_LEGION_NEW_7_2_LABEL (New) - New in Patch 7.2!
  • SPLASH_LEGION_NEW_7_2_RIGHT_DESC (New) - Return to the Broken Shore and end the Legion's invasion of Azeroth.
  • SPLASH_LEGION_NEW_7_2_RIGHT_TITLE (New) - Forge the Armies of Legionfall
  • STARTUP_STRINGSENUM_MSG_GX_FAIL_API_VERSION - World of Warcraft requires the latest version of the DirectX Runtime to be installed. The latest DirectX runtime can be installed through Windows Update or downloaded directly from Microsoft. For more information please see
  • TRANSMOG_JOURNAL_SETS_TAB_TUTORIAL (New) - View all the appearance sets you can collect for your class here.
  • TRANSMOG_REQUIRED_HOLIDAY (New) - Requires holiday: %s.
  • TRANSMOG_SETS_TAB_TUTORIAL (New) - View all the appearance sets you can collect for your class here.
  • TRANSMOG_SETS_VENDOR_TUTORIAL (New) - View and apply your completed appearance sets here.
  • VISITABLE_URL35 (New) -
  • VISITABLE_URL36 (New) -

Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • Packed House (New) - Brawl. Level: 110-110. Players: 15. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.

World Map Areas
The Assault on Broken Shore
  • Assault on Broken Shore (New)

Throne of the Four Winds - Shaman Class Mounts
  • Throne of the Four Winds (New)
by Published on 2017-01-25 04:39 AM

PTR Build, Nighthold, Soultakers, Battleground Event, Elite PvP Gear, PvP Rewards

WoW Token Temporarily Disabled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We've encountered a brief technical issue with the WoW Token system which has resulted in it temporarily being disabled in the Americas, Oceanic, and European regions. We're hard at work to restore functionality and will have it back up and running as soon as possible.

Thank you for your patience.

But the ones we have in our inventory will still function properly, yeah? We just can't purchase them?

Patch 7.2 PTR - Build 23445 Delayed
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Brief update: we've encountered an issue with this build which is preventing us from actually pushing it to the PTR. We're still hoping to get it out this week, but it'll be tomorrow at the earliest.

Patch 7.1.5 Hotfixes - January 24
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Dungeons and Raids
  • Mythic Keystone Dungeons
    • Players who complete a Mythic Keystone dungeon at level 13, 14, or 15 will receive items of the following item levels from the chest at the end of the dungeon:
      • Mythic 13 – 875
      • Mythic 14 – 880
      • Mythic 15 – 885
    • Items from the weekly Grand Challenger's Bounty will be of the following item levels:
      • Mythic 13 – 890
      • Mythic 14 – 895
      • Mythic 15 – 900

  • Aluriel's Mirror: Healing-over-time effectiveness increased by 140%. Area of effect healing detonation effectiveness reduced by 35%.
    • Developers’ Notes: Aluriel’s Mirror’s detonation effect is strong when it activates, but hard to rely on. We’re increasing the heal-over-time effect significantly to improve the up-front value of this trinket, and reducing the detonation effect slightly to compensate.
  • Animated Exoskeleton: Absorb amount increased by 33%.
  • Arcanogolem Digit: Damage increased by 30%.
  • Claw of the Crystalline Scorpid: Damage increased by 30%.
  • Convergence of Fates:
    • (Frost Death Knight) Proc rate increased by 10% with Empower Rune Weapon, decreased by 23% with Hungering Rune Weapon.
    • (Unholy Death Knight) Proc rate increased by 68% with Summon Gargoyle, and no change with Dark Arbiter.
    • (Feral Druid) Fixed a bug that prevented Incarnation from working properly with Convergence, and no change with Berserk.
    • (Windwalker Monk) Proc rate decreased by 62% with Storm, Earth, and Fire, and decreased by 75% with Serenity.
    • (Retribution Paladin) Proc rate increased by 250% with Avenging Wrath, and increased by 25% with Crusade.
  • Draught of Souls: The Use effect of this trinket now respects the global cooldown. The damage of this trinket is now reduced by 30% for Unholy Death Knights (was reduced by 40%).
    • Developers’ Notes: Since Draught of Souls deals Shadow Damage, it’s increased by Unholy’s Mastery, which means we needed to reduce its base damage to keep its overall value similar to other classes. It’s currently a little too low, however, so we’re increasing the damage it deals for Unholy.
  • Entwined Elemental Foci: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.
  • Etraeus' Celestial Map: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.
  • Fury of the Burning Sky: Damage increased by 40%.
  • Icon of Rot: Damage increased by 40%.
  • Might of Krosus: Damage reduced by 25%, but is now always a critical strike. Also, fixed a bug where the cooldown was incorrectly being reduced if Might of Krosus damaged at least 3 targets. The tooltip for Might of Krosus will display the amount of damage that will result from the critical hit, not the base damage.
  • Perfectly Preserved Cake: Absorb amount increased by 140%.
  • Pharamere's Forbidden Grimoire: Damage increased by 85%.
  • Star Gate: Damage increased by 30%.

Player versus Player

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