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by Published on 2014-02-18 07:49 AM

Low Level Stat Rolls Are a Bug To Be Fixed, Wyatt Cheng Playtest With Streamers Summary, Split Farming Concerns

Patch 5.4.7 Official Notes
The official notes have been posted, with a few additions compared to the PTR notes.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid (Forums / Skills / Talent Calculator)
    • Talents
      • Heart of the Wild now provides the following benefits from PvP Power when activated.
        • Restoration Druids now receive 50% of their PvP Power applied towards damage while the ability is active (down from 100%).
        • Feral and Balance Druids now receive 100% of their PvP Power applied towards healing while the ability is active (down from 120%).
  • Rogue (Forums / Skills / Talent Calculator)
    • Talents
      • Nerve Strike now causes a successful Kidney Shot or Cheap Shot to also reduce the damage dealt by player targets by 25% (down from 50% for player targets). No changes to the talent when used against non-player targets.
  • Warlock (Forums / Skills / Talent Calculator)
    • Demonology
      • Felguard Legion Strike and Wrathguard Mortal Cleave now reduces the effectiveness of any healing received for 6 seconds (up from 5 seconds) so the pet can maintain the effect without Haste.
  • Warrior (Forums / Skills / Talent Calculator)
    • General

Creatures
  • Celestials now drop Season 15 Prideful Gladiator gear in place of Season 14 Grievous Gladiator gear.
  • Rare spawns in Krasarang Wilds now award Honor Points only when they are defeated for the first time each day.
  • NPC guards around PvP vendors on the Serpent's Spine have been upgraded to have more health and deal more damage.

Raids, Dungeons, and Scenarios
Siege of Orgrimmar
  • Garrosh Hellscream and Minions of Y'Shaarj now have less health on 10-player Heroic difficulty.
  • Unstable Iron Stars now triggered when 4 or more players are together (up from 3 players) on 10-player Heroic difficulty.

PvP
  • Season 15 has begun! With the start of the new season, Prideful Gladiator gear, and weapons are now available for purchase.
  • Season 14 Grievous Gladiator gear and weapons can now be purchased using Honor Points instead of Conquest Points.
  • Base Resilience for level-90 players is now 77% (up from 72%). Base Resilience for players below level 90 remain at 40%.
  • Resilience Diminishing Returns curve for Resilience has been adjusted for the new base resilience value to maintain the same value per point of Resilience as previously.
  • Battle Fatigue now reduces healing received while in PvP combat by 60% (up from 55%).
  • Gladiator’s Distinction, the set bonus for wearing two PvP trinkets, now grants 5280 Resilience (up from 2600).

Battlegrounds and Arenas
  • Arenas
    • For the 2v2 Arena bracket, Dampening is now applied to the match starting at the 5 minute mark (down from 10 minutes).
    • For 3v3 and 5v5 Arena brackets, there is no change. Dampening will continue to be applied at the 10 minute mark.
  • Alterac Valley
    • The following NPCs now have more health and deal more damage.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth, Stormpike Defenders, Stormpike Bowman, and all Marshals.
      • Horde: Captain Galvangar, Drek'thar, Frostwolf Guardian, Frostwolf Bowman, and all Warmasters.
    • The following NPCs are now immune to disarm, daze, and Death Grip.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth
      • Horde: Captain Galvangar, Drek'thar
      • Terrain outside of Frostwolf Keep has been modified to prevent players from jumping over the walls.

Items

UI
  • BattleTag™ or Real ID friends are now only able to send 10 chat messages every 10 seconds over Battle.net® chat. User Interface Add-Ons should use the new send function and receive events to send communications information.

Isle of Thunder
  • Resolved a bug where walls on the Isle of Thunder may incorrectly revert to an earlier progression stage.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
In expansions, we inevitably make a lot of changes. In the past, we haven't done as good of a job as we could at explaining /why/ on each. (Celestalon)
This time around, we're going to try to improve that, significantly. Things like design philosophy, intended effects, etc. (Celestalon)
It's a much larger undertaking than it may sound. The translation logistics alone are huge. But we're hoping you like the result (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
All this sounds like its a much better Dancing Rune Weapon
We've made some significant improvements to DRW's functionality in 6.0, so hopefully this won't feel 'much better' anymore. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
hearing reports that starfall doesn't proc meta gem (maybe trinkets too) since the hotfix for nazgrim/immerseus
That is probably correct. We'll look into it. (WatcherDev)
thank you, I'd be fine not using starfall in D-stance anyway if you have to revert hotfix.
Starfall not procing things should have no basically impact on DPS. (Celestalon)
Starfall helped increase APM. A lot of players are changing playstyle/rotation to increase APM to "force" ICD procs
I'd like to see whatever basis you have for doing that. Its impact on trinket uptime is extremely negligible. (Celestalon)
additionally, if bindings doesn't proc on the icd, it has a large impact on dmg on 1st trans adds on garrosh (embodied doubt)
Starfall can still proc Bindings of Immerseus; just tried it. (Celestalon)
well this is awkward
And Starfall couldn't proc Lightweave before either. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
with the buff of aspect of the hawk. will iron hawk get the +10% ap ontop it used to have or just be +10% damage reduction?
Perhaps a misunderstanding? Iron Hawk and regular Hawk have the same +%AP. The recent buff affected both. (Celestalon)
iron hawk used to be +35% ap when hawk was+25%. so iron hawk had a extra 10%ap as well as 10% damage reduction.
That has never been true, at any point. (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
E.g. right now lots of players avoiding Shadow priest because of low "theoretical" parsing, but doing well when able to multidot
Yeah, people play and put effort into what they hear is best. Inflates those numbers, deflates what's perceived as worse. (Celestalon)
Do players also tend toward easier specs that do well, like Frost Mage (very easy) vs say Fire (more random, less control), etc?
That helps a bit, yeah. Destruction is much easier to get near optimal damage out of than Demonology. Contributes to the percep. (Celestalon)

Rogue (Forums / Skills / WoD Talent Calculator)
What's the ability that's given the design crew the most nightmares recently?
Shadow Reflection, at the moment. Customizing what it copies, and ensure it benefits from other passives. We'll get it right. (Celestalon)
It has pretty crazy potential. I'm especially eager to see what some high end PvPers can do with it, when they get good at... (Celestalon)
...anticipating their enemies actions. It will be very hard to line up, but you could both damage and CC/interrupt with it. (Celestalon)
(Of course it has quite solid PvE potential as well, but the things you do with it will be less... unexpected) (Celestalon)
Maybe not best place/time for this q, but: What happens if current target despawns/dies or a target clear otherwise occurs?
Shadow despawns. She's tied to the target. (Celestalon)
So it requires 16 seconds of consecutive uptime on a single target to work fully -- and 9 just to have any effect at all?
Er... wait. Maybe not uptime. What happens if I hit ShadRef while out of range of the target and spam Mutilate for 8 seconds?
Target needs to be attackable at time 0, and time 8-16. You need to be able to attack SOMETHING for time 0-8. (Celestalon)
It only copies abilities you successfully cast. You don't have to be in range of what you put it on though. (Celestalon)
So basically Shadow is much cooler, simpler and easy to use version of Focusing Crytal?
Nope. (Celestalon)
does the shadow only copy abilities or autoattacks as well? Poisons?
Offensive abilities only, no auto attacks or poisons. (Celestalon)
Is the shadow affected by any diminishing return timers that the player may have triggered during the "recording" period?
Yes, DR fully affects all of her casts, just as if you or another friendly rogue had cast them. (Celestalon)
I take it that means dynamic buffs also update on the rogue/shadow dynamically (e.g., Heroism at the 10th second)?
She inherits your buffs live, not offset. So you get an Agi proc and Mut just before it wears off, it won't affect her Mut. (Celestalon)
However, if you get an Agi proc AFTER you Mutilate, her Mutilate WOULD benefit from it. (Celestalon)
Suessing it wont work for Smoke? Or will the debuff be refreshed on the target and still removed elsewhere?
I know Smoke Bomb has offensive potential, but we're not going to count it as an offensive ability; she won't copy it. (Celestalon)
It's going to be a lot of fun watching how our resident geniuses plan and plot around all of this. I really hope it works.
Yeah, it has a really fun kit to it too; it's like you're teaching a pupil the best combo you know. (Celestalon)
An incredibly adept pupil, anyway. And attractive, too.
Hah... Not at the moment! My test character is currently one of the new race models that isn't done yet... Untextured skin! (Celestalon)
I can only imagine what that looks like, I'm guessing a little creepy.
More than a little. (Celestalon)

Example: the rogue might start with a 4 combo finisher, is that the first thing she will cast as well?
Yes, her finishers are copies of yours, as far as CP goes. The first thing she'd cast would be a 4cp finisher in your example. (Celestalon)
It would already be op and stupid in pvp if it only copied damage (double Killing S or double SD + MfD) ...
Fortunately, I can tell by your tweets that you're misunderstanding the basics of the ability. The offset is gigantic. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
Why was Far Sight stealth nerfed for Shamans? Got no major complaints about it, but for a flavor spell, it no longer has flavor.
I'm not aware of any nerf to it; what changed? (Celestalon)
It has gone from unlimited range to 1000 yard range, so basically it's just a "zoom" now. It's a huge change for the worse sadly
Probably just a bugfix for some bug. Your client doesn't even load that far away anyway. How has it affected you? (Celestalon)
Actually, you could use Far Sight within Far Sight - we could see from Moonglade to Tanaris if we wanted to.
Ahhhh, that's right! I forgot about that. I'll see if I can find out why the range was added, and if there's some alternate fix. (Celestalon)
Excellent! Alot of shammies have been wondering about this, it has always been a truly fun flavor spell, bit sad over the change
Good news: Found an alternate fix, and put it back to unlimited range. (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
just read your tweets about demo lock. They are underpowered, they are far behind in single target and aoe, a fix would be good.
Demonology only looks underpowered compared to Affliction/Destruction. That's not grounds for a buff. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
is it possible to add in WoD a proc art for raging blow in fury spec? Dont get why we dont already have one
Yes. (Celestalon)

Does "it nerfs PvE prot warrs hard on the altar of PvP" hold water ?
Feel like PvE players can get similar gameplay if they had talented into the stun through Warbringer. (holinka)
But lose double charge in the process. I'm also thinking about the hinted stormbolt/bladestorm swap.
Warriors can currently build into too much control or too much damage. The swap would fix that. (holinka)
The only compelling argument is that the spell has been a certain way forever & this change needs more testing. (holinka)
The argument that "we tried this before" doesn't hold water as it's a different change. (holinka)
No, same change. Charge on DR did not work.
We were keeping charge on a different DR, but removing the part that stops casting. (holinka)
So the whole point of this change is to get rid of focus charge interrupts.
Charge's design is a gap closer. They have gained control/disruption through the talent tree. (holinka)
We have no problem with warrior mobility but Double Time/Juggernaut have made them too disruptive (holinka)
So sort of confused as what the final iteration of changes will be. Charge left alone, DS/Pummel sharing a CD?
Yes, charge left alone, DS/Pummel sharing a CD. (holinka)
And I don't agree that you need it to be a stun to be effective at peeling or stopping a cast. (holinka)
We like this direction, but it's probably too much for 5.4.7. We plan on reverting the change. (holinka)

Would it be possible to allow fury warriors to wield a 2 hander and a one hander at the same time??
It's already possible, but we don't tune it to be viable (or plan to). Not as cool theme to it. (Celestalon)
Why can't arms wield 2x 1handers for shows?
If just for show is all you want, you can respec Fury...? (Celestalon)

Patch 5.4.7 - Alterac Valley Map Changes
@AlteracValley shared some images of some tweaks made to the Horde base in Patch 5.4.7. The hill that allows you to jump the fence into the base and the gap between the fence and tower entering the back of the baseare now gone, adding chokepoints for the Horde to take advantage of.

We can take a look next month and see if these map tweaks help the Horde win some more Alterac Valley games.



Warlords of Draenor Pre-Orders
While there hasn't been any announcement about WoD Pre-orders or mention of Level 90 Boosts in the official patch notes yet, Rygarius hinted that more information is coming soon!

by Published on 2014-02-16 04:50 PM

Patch 5.4.7 Live This Week
Patch 5.4.7 is going live this week, with a new PvP season, Level 90 Boost preparation, and other assets for future use.

  • Season 15 PvP gear will use the same models as Season 14, but with the colors available to each faction switched.
  • There will be some minor adjustments to Heroic Garrosh (10).
  • The Level 90 boost feature will be added in this patch, but no announcement has been made as to when it will actually be available.
  • This patch and launcher updates prepared things for the Warlords of Draenor pre-order, but no date has been announced yet.
  • The Warlords of Draenor Collector's Edition mount and pet are included in this patch.
  • The Scroll of Resurrection ends on Tuesday, so be sure to send out any final invitations before then.
  • No new realm connections are currently listed for this week.

Season 14 Ending


New Icons



Level 90 Boost
The Level 90 Boost feature is in Patch 5.4.7, but it may not be enabled this week. After being boosted, your character will have a set of item level 483 greens.




New Models







New Items
You can see all of the new items on the WoWDB PTR site.

Level Type Slot Name
20Companion Pets Dreadful Egg
20Mount Reins of the Dread Raven
90Food & Drink Lemon Flower Pudding


Automated In-game Mail
Originally Posted by MMO-Champion
  • Automated In-game Mail #403 - Character Boost: We've supplied you with a whole new set of high-level gear, but attached you'll find all the old items and equipment you once carried.

    - The WoW Dev Team



Spell Changes
Originally Posted by MMO-Champion
Mounts
Flying
  • Dread Raven (New) Summons and dismisses an Dread Raven. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.

Companions

Item Set Bonuses
  • Fortitude Now increases PvP Resilience by 5,280, up from 2,600.

Shaman (Forums)
  • Far Sight Changes the caster's viewpoint to the targeted location. Lasts 60 sec. Only useable outdoors. 3.5% of Base Mana. 1,000 yd Unlimited range. 60 sec cast (Channeled).

Warlock (Forums)
Pets

Warrior (Forums)
Talents

Raid & Dungeon Abilities
  • Aftershock Deals 700,000 Fire damage to enemies within the aftershock and grants General Nazgrim 2 1 rage for each target struck. 1,000 yd range. 3 sec cast.
  • Deafening Screech Inflicts 240,000 Inflicts 200,000 Physical damage to all enemies and interrupts spellcasting for 2 sec. 100 Mana. 3 sec cast. 1.5 sec cooldown.
  • Empowered Chain Heal Heals an ally for 4% 1% of their maximum health and jumps to a nearby ally, increasing healing by 50% per jump. Affects 5 total targets. 50 yd range. 2.5 sec cast.
  • Empowered Chain Heal Heals an ally for 4% 1% of their maximum health and jumps to a nearby ally, increasing healing by 50% per jump. Affects 5 total targets. 50 yd range. 2.5 sec cast.
  • Fire Storm Fires a rocket barrage that inflicts 15,304 10,000 Fire damage every 0.75 sec. to random enemies 100 yd range. 3 sec cast.
  • Healing Tide Heals allies within 8 yards for 2% 1% of their maximum health every 3 sec. Instant.
  • Healing Tide Heals allies within 8 yards for 2% 1% of their maximum health every 3 sec. Instant.
  • Ravager Throw a whirling blade, inflicting 200,000 100,000 Physical damage to enemies within 6 yards every 1 sec. and granting General Nazgrim 1 0 rage for each enemy struck. Instant.
  • Shock Blast Inflicts 70,000 Inflicts 63,000 Nature damage to random enemies. 300 yd range. Instant.
  • War Banner Increases melee, ranged, and spell casting speed by 25% 50%, and also increases damage dealt by 55% 50% for all friendly targets within 15 yards for 2 min. Instant.



Patch 5.4.7 PTR Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid (Forums / Skills / Talent Calculator)
    • Talents
      • Heart of the Wild now provides the following benefits from PvP Power when activated.
        • Restoration Druids now receive 50% of their PvP Power applied towards damage while the ability is active (down from 100%).
        • Feral and Balance Druids now receive 100% of their PvP Power applied towards healing while the ability is active (down from 120%).
  • Rogue (Forums / Skills / Talent Calculator)
    • Talents
      • Nerve Strike now causes a successful Kidney Shot or Cheap Shot to also reduce the damage dealt by player targets by 25% (down from 50% for player targets). No changes to the talent when used against non-player targets.
  • Warlock (Forums / Skills / Talent Calculator)
    • Demonology
      • Felguard Legion Strike and Wrathguard Mortal Cleave now reduces the effectiveness of any healing received for 6 seconds (up from 5 seconds) so the pet can maintain the effect without Haste.
  • Warrior (Forums / Skills / Talent Calculator)
    • General

Creatures

PvP
  • Season 15 Prideful Gladiator gear, and weapons are now available for purchase.
  • Season 14 Grievous Gladiator gear and weapons can now be purchased using Honor Points instead of Conquest Points.
  • Base Resilience for level-90 players is now 77% (up from 72%). Base Resilience for players below level 90 remain at 40%.
  • Resilience Diminishing Returns curve for Resilience has been adjusted for the new base resilience value to maintain the same value per point of Resilience as previously.
  • Battle Fatigue now reduces healing received while in PvP combat by 60% (up from 55%).
  • Gladiator’s Distinction, the set bonus for wearing two PvP trinkets, now grants 5280 Resilience (up from 2600).

Battlegrounds and Arenas
  • Arenas
    • For the 2v2 Arena bracket, Dampening is now applied to the match starting at the 5 minute mark (down from 10 minutes).
    • For 3v3 and 5v5 Arena brackets, there is no change. Dampening will continue to be applied at the 10 minute mark.
  • Alterac Valley
    • The following NPCs now have more health and deal more damage.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth, Stormpike Defenders, Stormpike Bowman, and all Marshals.
      • Horde: Captain Galvangar, Drek'thar, Frostwolf Guardian, Frostwolf Bowman, and all Warmasters.
    • The following NPCs are now immune to disarm, daze, and Death Grip.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth
      • Horde: Captain Galvangar, Drek'thar

Items

Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_BATTLE_NET_BALANCE - Battle.net Balance
  • BLIZZARD_STORE_BEING_PROCESSED_CHECK_BACK_LATER - Your order is being processed.\nPlease check back later.
  • BLIZZARD_STORE_CONFIRMATION_SERVICES - Services purchased will be accessible at the character select screen when processing has been completed.
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_EUR - Services purchased will be accessible at the character select screen when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_TEST - Services purchased here will use the Test Currency. You will not actually be charged.
  • BLIZZARD_STORE_ERROR_MESSAGE_PARENTAL_CONTROLS - Purchasing is disabled by Parental Controls. Please visit Account Management.
  • BLIZZARD_STORE_ERROR_MESSAGE_PURCHASE_DENIED - Please contact Customer Service.
  • BLIZZARD_STORE_ERROR_TITLE_PARENTAL_CONTROLS - Purchasing Disabled
  • BLIZZARD_STORE_ERROR_TITLE_PURCHASE_DENIED - Purchase Denied
  • BLIZZARD_STORE_PROCESSING - Processing...
  • BLIZZARD_STORE_PURCHASE_SENT - Purchase Sent!
  • BLIZZARD_STORE_YOU_ALREADY_OWN_THIS - You already own this item.
  • CHAR_LOGIN_LOCKED_BY_CHARACTER_UPGRADE - You cannot log in until the character boost process you recently initiated is complete.
  • CHAR_LOGIN_LOCKED_BY_REVOKED_CHARACTER_UPGRADE - This boosted character is locked out due to a billing issue.
  • CHARACTER_PROFESSION_ALCHEMY - Alchemy
  • CHARACTER_PROFESSION_BLACKSMITHING - Blacksmithing
  • CHARACTER_PROFESSION_ENCHANTING - Enchanting
  • CHARACTER_PROFESSION_ENGINEERING - Engineering
  • CHARACTER_PROFESSION_FIRST_AID - First Aid
  • CHARACTER_PROFESSION_HERBALISM - Herbalism
  • CHARACTER_PROFESSION_INSCRIPTION - Inscription
  • CHARACTER_PROFESSION_JEWELCRAFTING - Jewelcrafting
  • CHARACTER_PROFESSION_LEATHERWORKING - Leatherworking
  • CHARACTER_PROFESSION_MINING - Mining
  • CHARACTER_PROFESSION_SKINNING - Skinning
  • CHARACTER_PROFESSION_TAILORING - Tailoring
  • CHARACTER_SERVICES_NO_ELIGIBLE_CHARACTERS - None of your characters on this realm are eligible for this service.
  • CHARACTER_SERVICES_PLEASE_WAIT - This may take several minutes.
  • CHARACTER_UPGRADE_CHARACTER_LIST_CHANGED_ERROR - Something went wrong. Restarting the character boost process.
  • CHARACTER_UPGRADE_CHARACTER_LIST_LABEL - Level 90 Character Boost
  • CHARACTER_UPGRADE_COMPLETE_LABEL - Character Boost Complete!
  • CHARACTER_UPGRADE_FINISH_LABEL - Level Up!
  • CHARACTER_UPGRADE_FLOW_LABEL - LEVEL 90 CHARACTER BOOST
  • CHARACTER_UPGRADE_FREE_CHARACTER_UPGRADE - LEVEL 90 CHARACTER BOOST
  • CHARACTER_UPGRADE_FREE_CHARACTER_UPGRADE_DESCRIPTION - Thank you for joining us!|nHere is the boost that comes with your purchase of Warlords of Draenor.
  • CHARACTER_UPGRADE_KRW_FINISH_BUTTON_POPUP_TEXT - Are you sure that you want to boost this character? If you click the "Level Up!" button, you will no longer be eligible for a refund.
  • CHARACTER_UPGRADE_KRW_STATIC_WARNING - You can cancel this purchase within 7 days from the time of purchase. However, you can no longer cancel this purchase once you have completed all the steps to boost your character, even if it's within 7 days from the time of purchase.
  • CHARACTER_UPGRADE_LOG_OUT_NOW - Log Out Now
  • CHARACTER_UPGRADE_NO_VETERAN_BONUS - No Veteran Bonus
  • CHARACTER_UPGRADE_POPUP_GET_STARTED - Get Started Now
  • CHARACTER_UPGRADE_POPUP_LATER - Later
  • CHARACTER_UPGRADE_PROCESSING - Processing...
  • CHARACTER_UPGRADE_PROFESSION_BOOST - |cff00ff00Veteran Bonus:|r |cffffffffLevel 60+ characters will also receive a skill level boost to their primary professions and First Aid.|r
  • CHARACTER_UPGRADE_PROFESSION_BOOST_RESULT_FORMAT - |cff00ff00Bonus: %s (600)|r
  • CHARACTER_UPGRADE_READY - Your Level 90 Character Boost is Ready!
  • CHARACTER_UPGRADE_READY_DESCRIPTION - Log out to boost your character. You can do this at any time.
  • CHARACTER_UPGRADE_TOKEN_DESCRIPTION - Can be used on one character on your Battle.net account.
  • CHARACTER_UPGRADE_TOKEN_TITLE - Character Boost
  • CHARACTER_UPGRADE_WOD_TOKEN_DESCRIPTION - Included with your expansion purchase. Can be used on one character on this World of Warcraft account.
  • CHARACTER_UPGRADE_WOD_TOKEN_TITLE - Warlords of Draenor Character Boost
  • DEVICE_BLACKLISTED - Your video device is not compatible. Please see http://nydus.battle.net/WoW/enUS/lau...eo-unsupported for more information.
  • DRIVER_BLACKLISTED - Your device driver is not compatible. Please see http://nydus.battle.net/WoW/enUS/lau...er-unsupported for more information.
  • DRIVER_OUTOFDATE - Your device driver is out of date. Please see http://nydus.battle.net/WoW/enUS/launcher/driverupdates for more information.
  • ERR_LFG_MISMATCHED_SLOTS_LOCAL_XREALM - You cannot mix realm-only and x-realm entries when listing your name in other raids.
  • FIXEDFUNCTION_UNSUPPORTED - This video card will not be supported in future versions of World of Warcraft. Please see http://nydus.battle.net/WoW/enUS/lau...on-unsupported for more information.
  • SELECT_CHARACTER_ACTIVE_LABEL - Choose your character on the right
  • SELECT_CHARACTER_RESULTS_FORMAT - |c%s%s (Level %d %s)|r
  • SELECT_CHARACTER_RESULTS_LABEL - Character:
  • SELECT_FACTION_ACTIVE_LABEL - Choose your faction
  • SELECT_FACTION_RESULTS_FORMAT - |c%s%s|r
  • SELECT_FACTION_RESULTS_LABEL - Faction:
  • SELECT_SPEC_ACTIVE_LABEL - Choose your specialization
  • SELECT_SPEC_RESULTS_LABEL - Specialization:
  • SERVICES_CONJUNCTION_OR - or
  • SERVICES_STEP - STEP



The Scroll of Resurrection Retires
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The time has come to bid adieu to the Scroll of Resurrection. It’s served its divine purpose, but like most scrolls, it only has so many charges before it loses its magic and crumbles into ethereal dust. For those who’d still like a chance to use the scroll, you have until February 18 before players are no longer able to send invitations. For those who have an invitation outstanding, that’s still good for 30 days from the time it was sent, after which point the invitation will expire and the benefits can no longer be claimed.

For additional information on the Scroll of Resurrection, please visit our FAQ.

Battle.Net Launcher Update
The Battle.Net Launcher was recently updated to add support for Warlords of Draenor.

by Published on 2014-02-15 08:11 AM

Wyatt Cheng Playtest With Streamers, More On RoS Beta Invites, Reaper of Souls Fan Art Contest, Happy Valentine's Day!

Jotto's Tournament Review, Legends of Hearthstone - BS3W2

Upcoming Siege of Orgrimmar Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In the upcoming patch 5.4.7, we will be making a few small adjustments to the 10-player Heroic Garrosh encounter. There a few factors that contribute to a disparity between the difficulty of the encounter in 10-player mode versus 25-player mode, and these changes are intended to help correct for those differences.

We are slightly reducing Garrosh's health in all phases (by roughly 5%).

The fight as a whole is a series of hard DPS checks, where failing to meet certain benchmarks makes things tremendously harder if not impossible, but extra DPS above and beyond that threshold doesn't necessarily help all that much. We're seeing some kills (a minority, but some groups nonetheless) feeling the need to single-heal the fight even at this point, and that has a number of negative gameplay and social issues. We can't really prevent single-healing (other than by increasing the outgoing damage, which isn't an option at this point), but this change should at least make it so that no one feels they need to single-heal in order to meet the various checks, without lessening the coordination requirements of the rest of the fight.

We are reducing the health of Minions of Y'Shaarj (by roughly 10%).

Most 25-player groups are able to kite and otherwise control the Minions thanks to the additional available manpower, while 10-player groups generally have to kill them. This change should improve parity between modes by reducing the difficulty of this particular mechanic for 10-player groups.

We are increasing the clump size required to trigger an Iron Star in the final Heroic-only phase of the fight from 3 to 4.

Iron Star detection previously required 3 players on 10, and 8 on 25 (a standard ratio), but this causes a discrepancy when it comes to the overlap between Bombardment and Malice. Malice requires 2 soakers on 10H and 5 on 25H (again, a standard ratio), but this means that the total clump sizes required to handle Malice are actually 3 and 6 respectively, such that a 25-player group could cover soaking Malice #4 (which fully overlaps with Bombardment) without triggering Iron Stars, whereas a 10-player group generally could not. This change should, like the rest, increase parity when it comes to this mechanic.

"Why did you wait this long to make these changes?"

We're very conservative when it comes to reducing the difficulty of a Heroic final boss, since the entire point of such encounters is to represent the pinnacle of raiding challenge. For most of the initial months of the patch, the sample size of players killing Garrosh on each difficulty was too small to draw meaningful conclusions about the relative difficulty on 10 vs. 25, but now we've reached a point where it's clear that there's a problem, so we're taking the above actions.

"Thanks Blizz, way to nerf the only hard fight left in the game..."

Sorry, we do wish we'd gotten the tuning right in the first place. 10-Heroic Garrosh will still be plenty hard -- this is just bringing the encounter in line with its 25-player counterpart.

Challenge Mode End of Season Early Warning
Keep in mind that Challenge Modes are not going away with Patch 5.4.7, but with another patch before Warlords of Draenor.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Countless adventurers continue to brave the most trying versions of Mists of Pandaria dungeons, but the clock is ticking. This “season” of Challenge Modes will be coming to an end with the upcoming release of a patch prior to the expansion’s release.

Challenge Modes are designed to offer as close to a “normalized” difficulty as possible, and they’re tuned to be tough to master. With Warlords of Draenor’s class changes, itemization changes (e.g. the removal of Hit and Expertise), and—of course—increased level cap on the horizon, the difficulty of Mists of Pandaria’s dungeons will no longer be tuned the same as they were. In the spirit of fair play, when the aforementioned patch is released a little while before the new expansion launches, the current slate of Challenge Mode dungeons will no longer be available, and the achievements they award will be converted to Feats of Strength. The reward items will still be available for purchase by those who qualified prior to the end of the season, but it will not be possible for new players to earn those rewards going forward.

If you still need to earn your Undaunted title, Ancestral Phoenix, or class-specific Transmogrification sets, now’s the time to get out there and prove your worth. In Warlords of Draenor, an entirely new set of Challenge Modes will be available . . . and with them an array of new rewards for you to earn. Until then, stay sharp!

Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
The large conquest cap is great, but it's hard to gear up when fighting fully geared people in the 1200 bracket. any fix in future?
Rating represents your ability to win/lose the match. Gear is a part of that. If you're losing at 1200 regularly, you aren't 1200. (holinka)
Yes, but it sucks gearing up with a large cap when you fight people who tank their rating down to 1200 by spamming leave que
in the future, people who leave queue before entering combat will be unable to queue again for a short time (holinka)

Why is there no 'Valor of the Ancients' buff for conquest when you fully cap a toon?
We don't think it would be good for the game for a number of reasons. First, who has to cap first? Your "main"? Who's that? (holinka)
Does it matter who caps first?
Yes since some characters could have lower caps. (holinka)

sure we get a hp increase with new gear, but first few weeks of the new season we wont have that extra HP.
Neither will the damage dealers, who will be doing less damage due to increase in resilience. (holinka)
why does bandages get affected by battle fatigue when they are a static number?
It is a heal and so it was affected by all healing modifiers. Considering ignoring BF but not other mods. (holinka)

Hey btw, just saw a bug where ToK game didn't end after hitting 1600 points. Took another 35sec or so to register.
I've seen something similar in EotS. We're doing a lot of work on bgs that will fix these problems...in Warlords. (holinka)

any chance rep gains will be modified(warsong and ab)?
It's on a long long list of things to look at, but not a priority, sorry. (holinka)

PvP very CC frustrating. 1 CC into 2nd then 3rd. When you can do something you're sub 20%hp or dead. Fixes prior to WoD?
No plans before WoD. Seeing how disruptive the changes we have made can be to balance, I'm glad we're waiting. (holinka)

How do you plan to help specs like ret/spriest and dk ams/conversion when you increase battle f atigue
By giving them (and everyone else) gear that is 28 ilevels higher. (holinka)
ret, sp, dk defensive weakens everytime BF getting buffed. unlike warr, rogue, mage, hunter defensives
That's incorrect (holinka)
How is that incorrect? Battle fatigue will bring AMS down while damage goes up meaning it will absorb even less
A lot of classes were named in that tweet. (holinka)

so battle fatigue is shitting disc priest how have they not got anything to compensate to be viable again, holy is so lame
Care to elaborate on why you think battle fatigue affects Disc more than any other healer spec? (holinka)

Misc
will characters still auto learn new abilities? or do u have to go to a trainer and learn them? kinda miss that system
It's an interesting question. Going to the trainer feels more visceral. But going back to a major city is a burden while questing. (Celestalon)

Fan Art Update
The World of Warcraft Fan Art Section has been updated with one new piece of fan artwork.

by Published on 2014-02-13 05:07 PM

UPDATES:
3:11 PM PST - Added values to skills and talents!
1:55 PM PST - Changed layout and added avatar pics and Talents!
11:40 AM PST - Added more abilities.
10:20 AM PST - Added very basic tooltips. A lot of values are missing and some skills are still missing.
10:15 AM PST - Added loading screens.
9:45 AM PST - Added more stats such as Melee, Difficulty and energy per level.

Heroes of the Storm Alpha Client
The Heroes of the Storm Alpha client appeared on the web and our teams have been poking at it to see what kind of info we can find about Blizzard's upcoming Moba game.

As far as I can tell, this is a Friends and Family Alpha client but the availability of the client could indicate a change very soon!

We're still working on a lot of these things and you can probably expect a decent amount of updates in the next few hours

Login Screen


Options


Loading Screens / Map Instructions




Heroes!

Click the avatars to get information on each hero!


Abathur

Raynor

Witch Doctor

Gazlowe

Tassadar

Tyrande

Uther

Tychus

Illidan

Falstad

Kerrigan

Barbarian

Nova

Demon Hunter

Malfurion

Sgt. Hammer

Zeratul

Tyrael

E.T.C.

Diablo

Muradin

Stitches

Arthas

Abathur

- Evolution Master
[View on Wiki]

Description

Does not directly engage in combat, but rather can act through his allied Heroes and minions and place Toxic Nests to defend important locations.

Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Siege VeryHard 550 (+50) 1.1445 (+0.1015) 0 (+) 0 (+) True 4 1 1 1 (+0.057) 1 31

Abilities


SlotNametooltip
QSymbioteCooldown: 4 seconds

Assists the target allied Hero, minion, mercenary, tower, or Fort allowing Abathur to shield them, and use new abilities from the host. Lasts for 45 seconds.

Cannot be used on self, the Palace, or Grave Golems.
WToxic NestCharge Cooldown: 12 seconds

Spawns a mine-like nest at a location that becomes active after a short arming time. Deals 40 damage to enemies that contact it, slows them by 25% for 2 seconds, and reveals the enemy for 4 seconds. Nests last for 90 seconds.
RUltimate EvolutionHeroic Ability
Cooldown: 180 seconds

Abathur creates a copy of the target ally Hero and takes control of it. The Evolution's attributes are based on Abathur's current level and talents. Lasts for 60 seconds.

Cannot be used on self.

Talents


TierNametooltip
1TalentBucketT1_APAbility Power
+10% Ability Power
1Rapid MitosisRapid Mitosis
+10% Cooldown Reduction
1Combat AdaptationCombat Adaptation (Trait)

Locusts gain 20% increased health and attack speed.
2Pressurized GlandsPressurized Glands (Q)

Increases the AoE of your Symbiote's Spike Burst by 40%.
2Assault StrainAssault Strain (Trait)

Abathur's Locusts do more damage, have more health, gain a cleave attack and explode on death for 60 damage.
2Bombard StrainBombard Strain (Trait)

Abathur's Locusts do increased damage, gain a long-range siege attack that slows damaged units' attack speeds by 25% for 5 seconds, but have reduced health.
3Grooved SpinesGrooved Spines (Q)

Increases the range of your Symbiote's Stab by 33%.
3Regenerative MicrobesRegenerative Microbes (Q)

Your Symbiote's Carapace also heals the target for 7 health a second.
3BallistosporesBallistospores (W)

Toxic Nests can now be placed from unlimited range.
4Ultimate EvolutionUltimate Evolution (R)
Abathur builds a copy of target ally Hero and can control it for a limited amount of time.
5Spatial EfficiencySpatial Efficiency (Q)

Your Symbiote's Stab gains 1 charge, to a max of 3.
5Prolific DispersalProlific Dispersal (W)

Toxic Nest gains 2 charges, to a max of 5.
5Swarm TunnelSwarm Tunnel (Z)

Deep Tunnel also spawns 3 locust at the destination.
6Envenomed SpikesEnvenomed Spikes (Q)

Your Symbiote's Spike Burst also slows enemies by 40% for 2 seconds.
6Adrenaline BoostAdrenaline Boost (Q)

Your Symbiote's Carapace also increases the movement speed of the target by 40% for 3 seconds.
6Abathur Constant HeroismConstant Heroism

Reduces the cooldown of your Heroic Ability by 30%.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Raynor

- Renegade Commander
[View on Wiki]

Description

A resilient hero that knocks back enemies and buffs allies. Able to regenerate health quickly when in trouble.

Ex-Confederate Marshall James Raynor has stood against whatever the universe can throw at him and survived. He stands as a bright beacon of hope among enigmatic aliens and monsters, still fighting for justice in a cold uncaring universe.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage N/A 725 (+140) 1.5117 (+0.289) 500 (+10) 3 (+0.0976) False 4 12 12 1.25 (+0.0295) 5.5 63

Abilities


SlotNametooltip
QPenetrating RoundSkillshot
Cooldown: 12 seconds

Fires a high powered round that deals 85 damage and knocks away all enemies.
WInspireCooldown: 12 seconds

Raynor buffs himself for 20% bonus move and attack speed for 8 seconds. Nearby allies gain half of this bonus while near Raynor.
RHyperionHeroic Ability
Cooldown: 120 seconds

The Hyperion slowly travels forward, dealing 100 damage per second to a random enemy target in its path.
RRaynor's RaidersHeroic Ability
Cooldown: 100 seconds

Summons two cloaked Banshees that follow Raynor for a short time and attack what he attacks. The Banshees attack for 12 damage.
EAdrenaline RushPassive

Automatically activates to heal Raynor for 160 when he is below 30% health. Can only occur once every 45 seconds.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_APAbility Power
+10% Ability Power
1Advanced OpticsAdvanced Optics

Raynor gains +1 Basic Attack range and +1 vision radius.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Quick FingersQuick Fingers (Trait)

Doubles the cooldown reduction of Lead From the Front.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3InspireGreat Leader (W)

Raynor gains an additional 2% Move and Attack Speed for each ally Inspired.
3Adrenaline RushFight or Flight (E)

Adrenaline Rush cleanses all movement impairing effects, and can now be cast.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4HyperionHyperion (R)
Cooldown: 120 seconds

Calls down the Hyperion which slowly travels across the battleground dealing 100 damage per second to a random enemy target in its path.
4Raynor's BansheeRaynor's Raiders (R)
Cooldown: 100 seconds

Summons two cloaked Banshees that follow Raynor for a short time and attack what he attacks. The Banshees attack for 12 damage.
5Penetrating RoundHeavy Ammo (Q)

Penentrating Round knocks back further, and deals 50% extra damage to structures.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5SprintSprint

Activate to increase Movement Speed by 75% for 3 seconds.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Witch Doctor

- Umbaru Heretic
[View on Wiki]

Description

Effective against groups of enemies, summoning Spiders, Zombies, and Frogs. Siphons health and mana from dying foes.

With cabalistic incantations and vestments of feather and bone, the Witch Doctors call upon spirits from the Unformed Land to aid them in battle. Few outlanders have ever encountered a Witch Doctor in the flesh, without losing their own.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Siege Medium 740 (+150) 1.539 (+0.3125) 500 (+10) 3 (+0.0976) False 4 6 6 1.25 (+0.0295) 5.5 57

Abilities


SlotNametooltip
QCorpse SpidersArea of Effect
Cooldown: 10 seconds

Deals 40 damage on impact and creates 3 Corpse Spiders that deal 10 damage. Spiders last for 4 seconds.
WZombie WallArea of Effect
Cooldown: 14 seconds

After a short delay, creates a ring of Zombies surrounding the target area that deal 18 damage and lasts for 3 seconds.
EPlague of ToadsCone
Cooldown: 10 seconds

Creates 5 Toads that each deal 30 damage upon contact. Toads last for 2.75 seconds.
RGargantuanHeroic Ability
Cooldown: 90 seconds

Creates a Gargantuan that deals 35 damage. Throws enemy minions at targets, dealing 100 splash damage. Lasts for 20 seconds.
RRavenous SpiritHeroic Ability
Cooldown: 80 seconds

Summons a Ravenous Spirit. Deals 50 damage per second. The Witch Doctor cannot move while chaneling.

Channeled ability.

Talents


TierNametooltip
1TalentBucketT1_APAbility Power
+10% Ability Power
1Death RitualDeath Ritual (Trait)

Permanently gain 2 Health and 1 Mana when a unit dies under Voodoo Ritual.
1BribeBribe

Kill enemy minions to gain stacks of Bribe. At 50 stacks, activate to capture target Mercenary Camp. Does not work on Golems.
2SuperioritySuperiority

Reduce damage taken from non-heroic enemies by 50%.
2Plague Toads (Mastery 2)Toads of Hugeness (E)

Toads increase in size and damage by 10% every time they hop.
2Corpse Spiders (Mastery 2)Leaping Spiders (Q)

Corpse Spiders now leap at enemies when attacking.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3CleanseCleanse

Removes all stuns, roots, and slows from the target and makes them unstoppable for 1 second.
3GidbinnGidbinn

Increases the area of Plague Toads and duration of your other abilities by 25%.
4Ravenous SpiritRavenous Spirit (R)
Cooldown: 80 seconds
Duration: 8 seconds


Summons a Ravenous Spirit. Deals 25 damage per second. The Witch Doctor cannot move while chaneling.

Channeled ability.
4GargantuanGargantuan (R)
Cooldown: 90 seconds
Duration: 20 seconds

Creates a Gargantuan that deals 35 damage. Throws enemy minions at targets, dealing 100 splash damage. Lasts for 20 seconds.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Ice BlockIce Block

Activate to place yourself in stasis and gain invulnerability for 3 seconds.
5Shrink RayShrink Ray

Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
5SprintSprint

Activate to increase Movement Speed by 75% for 3 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Zombie Wall (Mastery 1)Dead Rush (W)

After use, remaining Zombies attack nearby enemies for 3 seconds.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Gazlowe

- Boss of Ratchet
[View on Wiki]

Description

Specializes in zoning out his enemies and securing areas with Turrets and XPlodium Charges. Can supercharge his Deth Lazor for increased area of effect damage.

Few would consider the diminutive goblin tinkers fighters, but what they lack in height, they more than make up in mechanical cunning. Gazlowe's mechanical exoskeleton is an especially effective war machine - whenever it's working.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Siege Medium 770 (+170) 1.6054 (+0.3554) 500 (+10) 3 (+0.0976) True 4 5 5 1.25 (+0.057) 1.25 58

Abilities


SlotNametooltip
QRock-It! TurretCharge Cooldown: 15 seconds

Creates a turret that deals 30 damage. Attacks slow movement speed by 25%. Lasts for 30 seconds.
WDeth LazorSkillshot
Cooldown: 15 seconds

Charged attack that deals 60 to 120 damage to enemies in path. Damage and range increase the longer the ability is charged up.
EXplodium ChargeArea of Effect
Cooldown: 12 seconds

Places a bomb that deals 65 damage to enemies within target area after 4 seconds, stunning them for 2 seconds.
RRobo-GoblinHeroic Ability
Cooldown: 100 seconds

Transforms in to an unstoppable Robo-Goblin. Basic Attacks deal +??? damage to minions and structures. Also charges Deth Lazor and explodes Xplodium Bombs twice as fast. Lasts for 16 seconds.
RGrav-o-bomb 3000Heroic Ability
Area of Effect
Cooldown: 75 seconds

Pulls enemies towards the center of the target area after a 1.5 second delay and deals 150 damage.

Talents


TierNametooltip
1BribeBribe

Kill enemy minions to gain stacks of Bribe. At 50 stacks, activate to capture target Mercenary Camp. Does not work on Golems.
1DemolitionistDemolitionist

Basic Attacks against enemy towers destroy 2 ammo.
1Tinker Passive Buff WeaponScrap-o-Matic Smelter (Trait)

Increases mana restored by ??? and cooldown reduced by an additional 3 seconds from Salvage.
2SuperioritySuperiority

Reduce damage taken from non-heroic enemies by 50%.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
2Deth Lazor (Mastery 1)EZ-PZ Dimensional Ripper (W)

Deth Lazor slows Heroes and freezes minions or structures for 3 seconds.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3CleanseCleanse

Removes all stuns, roots, and slows from the target and makes them unstoppable for 1 second.
3Tinker Clockwerk Steam FistsClockwerk Steam Fists

Basic Attacks reduce your Ability cooldowns by .5 seconds, and increase the duration of Rock-It! Turrets and Robo-Goblin.
4Grav-o-bomb 3000Gravity Bomb (R)
Cooldown: 75 seconds

Pulls enemies towards its center. Deals 150 damage.
4Robo-GoblinRobo-Goblin (R)
Cooldown: 100 seconds
Duration: 16 seconds

Becomes unstoppable and Basic Attacks deal +??? damage to minions and structures. Also charges Deth Lazor and explodes Xplodium Bombs twice as fast.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Xplodium Charge (Mastery 1)Kwik Release Charge (E)

Xplodium Charge can now be cast twice in rapid succession.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5SprintSprint

Activate to increase Movement Speed by 75% for 3 seconds.
5Shrink RayShrink Ray

Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Rock It Turret (Mastery 1)Rock-It! Turret XL (Q)

Turrets can hit up to 2 additonal targets for 33.33% of normal Turret damage.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Tassadar

- Savior of the Templar
[View on Wiki]

Description

Can grant a temporary shield to allies, detect nearby enemy Heroes, and manipulate the battleground for his team.

An executor without equal, Tassadar fought valiantly to save Aiur from the zerg. Channeling the Khala and the Void, he destroyed the Overmind at the cost of his life. In the glory of combat protoss warriors forever invoke his name: "En Taro, Tassadar!"


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Support VeryHard 870 (+170) 1.8125 (+0.3554) 500 (+10) 3 (+0.0976) False 4 7 7 1.25 (+0.0131) 5.5 47

Abilities


SlotNametooltip
QProtective ShieldCooldown: 9 seconds

Shields target ally, absorbing 200 damage before breaking. Lasts for 8 seconds.
QMass ShieldingCooldown: ??? seconds
Duration: 8 seconds


Shields Units or Structures. Absorbs ??? damage.
EPhase ShiftCooldown: 24 seconds

Tassadar becomes invulnerable and invisible to enemies. Lasts for 2 seconds.
EVoid WalkCooldown: ??? seconds

Teleports to location.
RPhase ShiftHeroic Ability
Cooldown: 90 seconds

Tassadar gains a 300 point Shield and his Basic Attacks splash for 47 additional damage. Lasts for 15 seconds.
RForce WallHeroic Ability
Cooldown: 15 seconds

Creates a force wall that blocks all units from pathing through it. Lasts for 3 seconds.
WTime WarpCooldown: 14 seconds

Deals 26 damage per second and slows attack and movement speeds by 35%. Grows larger over time and lasts 3.75 seconds.

When expiring, enemies within are pulled to the center.
WTime WarpArea of Effect
Cooldown: 14 seconds

Deals 26 damage per second to enemies in target area and slows attack and movement speeds by 35%. Lasts 3.75 seconds.

Talents


TierNametooltip
1TalentBucketT1_APAbility Power
+10% Ability Power
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1BribeBribe

Kill enemy minions to gain stacks of Bribe. At 50 stacks, activate to capture target Mercenary Camp. Does not work on Golems.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
2Passive Buff WeaponScryer (Trait)

Oracle lasts ??? seconds longer and grants 15% increased movement speed.
3CleanseCleanse

Removes all stuns, roots, and slows from the target and makes them unstoppable for 1 second.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Protective Shield (Mastery 1)Khala's Embrace (Q)

If Protective Shield expires, 50% of the shield remains indefinitely.
4Phase ShiftTwilight Messiah (R)
Cooldown: 90 seconds
Duration: 15 seconds


Tassadar gains a 300 point Shield and his Basic Attacks splash for 47 additional damage. Lasts for 15 seconds.
4Force WallForce Wall (R)
Cooldown: 15 seconds
Duration: 3 seconds


Creates a force wall that blocks pathing.
5Healing WardHealing Ward

Place on the ground to heal allies in an area for 1% of their max HP every second for 10 seconds
5Phase Shift (Mastery 1)Dimensional Shift (E)

Move 50% faster and heal for 40 while Phase Shifted.
5Time Warp (Mastery 1)Spacetime Warp (W)

Time Warp grows over time, and pulls enemies in upon ending.
6Distortion BeamDistortion Beam

Basic Attacks slow enemies by 25% for 1.5 seconds.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Tyrande

- High Priestess of Elune
[View on Wiki]

Description

Marks enemy targets by attacking and heals allies that attack them. Summons owls to scout out enemy positions.

Tyrande Whisperwind strikes fear into all who wish ill of the Kaldorei. As the highest ranking Sentinel and High Priestess of Elune, she is not only the Night Elves' most deadly warrior, but also their most cunning leader.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Support Medium 635 (+150) 1.3242 (+0.3125) 500 (+10) 3 (+0.0976) False 4 5 5 1.25 (+0.057) 5.5 50

Abilities


SlotNametooltip
QLight of EluneCooldown: 6 seconds

Heals an ally for 90, automatically healing Tyrande for 45.
ELunar FlareAoE
Cooldown: 12 seconds


After a short delay, deals 90 damage and stuns enemies in the target area for 1.25 seconds.
WSentinelSkillshot
Cooldown: 18 seconds

Travels across the battleground revealing its path. Deals 60 damage and reveals Heroes for 8 seconds.
RShadowstalkCooldown: 80 seconds

Cloaks Tyrande and all allies on the map for 8 seconds, and grants them a 30% move speed bonus for 3 seconds.
RStarfallHeroic Ability
Cooldown: 100 seconds
Duration: 8 seconds


Deals 20 damage per second. Slows enemies by -30% for 2 seconds.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_APAbility Power
+10% Ability Power
1Tyrande - Passive Buff WeaponMark of the Priestess (Trait)

Hunter's Mark duration increased by 2 seconds. Healing effect increased to 1.5% of maximum health.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Lunar Flare Mastery 1Lunar Blaze (E)

Increases the cast range by 10. Increases the AOE radius by 0.5.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3CleanseCleanse

Removes all stuns, roots, and slows from the target and makes them unstoppable for 1 second.
3Sentinel Shot Mastery 1Ranger (W)

Increases width by 100%. Increases damage dealt based on distance traveled, up to a maximum of +200% damage.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4ShadowstalkShadowstalk (R)
Cooldown: 80 seconds

Cloaks Tyrande and all allies on the map for 8 seconds, and grants them a 30% move speed bonus for 3 seconds.
4StarfallStarfall (R)
Cooldown: 100 seconds
Duration: 8 seconds


Deals 20 damage per second. Slows enemies by -30% for 2 seconds.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5Light Of Elune Mastery 1Grace of Elune (Q)

Also cloaks target and increases movement speed by 20% for 2 seconds.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Shrink RayShrink Ray

Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
5Ice BlockIce Block

Activate to place yourself in stasis and gain invulnerability for 3 seconds.
5Healing WardHealing Ward

Place on the ground to heal allies in an area for 1% of their max HP every second for 10 seconds
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6OverdriveOverdrive

Activate to raise Ability Power by 25% and Mana costs by 40% for 5 seconds.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Uther

- The Lightbringer
[View on Wiki]

Description

Heals allies, stuns enemies, and returns as a Spirit to heal after dying.

The first paladin and founder of the Order of the Silver Hand, Uther the Lightbringer is a faithful servant of the Light. Dispensing justice with the swing of his hammer, Uther is a bastion of truth and an unflinching symbol of the Alliance.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Support N/A 890 (+190) 1.8554 (+0.3945) 500 (+10) 3 (+0.0976) True 4 5 5 1.25 (+0.0295) 1 47

Abilities


SlotNametooltip
QHoly LightCooldown: 12 seconds

Heals an allied target for 150 health.
QHoly LightCooldown: 10 seconds

Heals an allied taget for 150 health, or deals 75 damage to an enemy.
WHoly RadianceCooldown: 12 seconds

Deals 50 damage to enemies in a line, and heals any ally it touches for 80 health.
EHammer of JusticeCooldown: 8 seconds

Deals 50 damage and stuns the target for 1 second.
RDivine ShieldHeroic Ability
Cooldown: 120 seconds

Makes the target ally invulnerable and increases their movement speed by 20% for 3 seconds.
RDivine StormHeroic Ability
Cooldown: 45 seconds

Deals 100 damage and stuns nearby enemies for 1.5 seconds. Uther heals himself for 15 health for each enemy hit by Divine Storm.

Talents


TierNametooltip
1TalentBucketT1_APAbility Power
+10% Ability Power
1TalentBucketT1_HPHealth
+10% Health
1Uther Hammer of the LightbringerHammer of the Lightbringer

Basic Attacks also restore 5 mana to Uther.
2TalentBucketT2_APAbility Power
+10% Ability Power
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
2SuperioritySuperiority

Reduce damage taken from non-heroic enemies by 50%.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Holy Radiance (Mastery 1)Gathering Radiance (W)

Increases damage and healing by ???% for each target hit, up to ???%.
3Hammer Of Justice (Mastery 1)Fist of Justice (E)

Basic Attacks reduce the cooldown of Hammer of Justice by 1 second.
3CleanseCleanse

Removes all stuns, roots, and slows from the target and makes them unstoppable for 1 second.
4Divine ShieldDivine Shield (R)
Cooldown: 120 seconds

Makes ally invulnerable for 3 seconds. Increases movement speed by 20%.
4Divine StormDivine Storm (R)
Cooldown: 45 seconds

Deals 100 damage and heals Uther for 15 health for each target hit. Stuns for 1.5 seconds.
5Might And MagicMight and Magic

Your Basic Attacks increase your Abilities' effectiveness by 10%. This effect stacks up to 4 times.
5Shrink RayShrink Ray

Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
5Uther Passive Buff WeaponHoly Devotion (Trait)

Eternal Devotion's spirit no longer has reduced Ability Power and Attack Damage, and lasts 100% longer.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Holy Light (Mastery 1)Holy Shock (Q)

Holy Light can be cast on an enemy to do 50% of its healing amount as damage.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Tychus

- Notorious Outlaw
[View on Wiki]

Description

Fights enemies up close and personal, and then shoots them as they run away.

Tychus Findlay is a big man with a big ego and even bigger gun. Fortunately enough, his loyalty is easily won. Buy him a whiskey or three and promise him enough credits, and there's no job in the whole universe too dangerous for this outlaw.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage Hard 725 (+140) 1.5117 (+0.289) 500 (+10) 3 (+0.0976) False 4 4 4 1.5 (+0.0131) 4.5 24

Abilities


SlotNametooltip
QShort Range MissilesSkillshot
Cooldown: 2.5 seconds

Launches rockets to a short distance in front of the Odin, dealing 60 damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use.
QFrag GrenadeCooldown: 10 seconds

Tychus lobs a grenade that explodes for 60 damage. Enemies hit are pushed away from the explosion's epicenter.
WMedium Range MissilesSkillshot
Cooldown: 2.5 seconds

Launches rockets to a medium distance in front of the Odin, dealing 60 damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use.
WRun and GunCooldown: 8 seconds

Charge forward and instantly wind up Tychus' minigun.
ELong Range MissilesSkillshot
Cooldown: 2.5 seconds

Launches rockets to a long distance in front of the Odin, dealing 60 damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use.
EOverkillFocuses your overkill on a different target
EOverkillCooldown: 15 seconds

Focus Tychus' minigun on the target, dealing damage in a cone over 5 seconds. Can retarget while casting.

This ability gets stronger with more Attack Damage.
RLaser Drill Issue OrderOrder the Laser Drill to attack.
RCommandeer OdinHeroic Ability
Cooldown: 120 seconds
Duration: 22.5 seconds


Tychus pilots the Odin, gaining a second health pool and becoming unstoppable. Basic Attacks in the Odin do splash damage and no longer require a windup. Tychus gains the ability to fire Ragnarok Missiles to devastate a large area.
RDrakken Laser DrillHeroic Ability
Cooldown: 100 seconds
Duration: 22.5 seconds


Summons a Laser Drill that deals 30 per second.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_HPHealth
+10% Health
1Lock and LoadLock and Load (Trait)

While the minigun is wound up, Tychus gets 10% increased move speed.
2TalentBucketT2_ADAttack Damage
+10% Attack Damage
2Rapid FireRapid Fire

After attacking for 3 seconds, Tychus gains 50% increased Attack Speed.
2Vampiric Assault TychusVampiric Assault

Basic Attacks heal you for 10 Health.
3Frag Grenade Mastery 1Armchair Quarterback (Q)

Increases the range of Grenade by 50%
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
4Commandeer OdinCommandeer Odin
Cooldown: 120 seconds
Duration: 22.5 seconds


Tychus pilots the Odin, gaining a second health pool and becoming unstoppable. Basic Attacks in the Odin do splash damage and no longer require a windup. Tychus gains the ability to fire Ragnarok Missiles to devastate a large area.
4Drakken Laser DrillDrakken Laser Drill
Cooldown: 100 seconds
Duration: 22.5 seconds


Summons a Laser Drill that deals 30 per second.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 0.5% of the target's max Health in damage.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 4% and Attack Damage by 3. This effect stacks up to 5 times.
5Run and Gun Mastery 1From the Hip (W)

Run and Gun also increases Tychus' range by 2 for as long as his minigun is wound up.
6Overkill Mastery 1Lead Rain (E)

Overkill applies a stacking slow onto damaged enemies, slowing by up to -40%.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Illidan

- The Betrayer
[View on Wiki]

Description

Marks his targets by using his abilities. Attacks against marked targets reduce his cooldowns. Moves quickly to pursue his foes.

Illidan Stormrage, the first Demon Hunter, betrayed his people by creating a new well of eternity after the demonic invasion of Azeroth. Now Illidan lords over the realm of Outland slaughtering unsuitably prepared Heroes who venture in to his domain.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage VeryHard 830 (+145) 1.7304 (+0.3007) 0 (+) 3 (+) True 4 15 15 1.25 (+0.0205) 1.25 65

Abilities


SlotNametooltip
QBetrayer's StrikeCooldown: 9 seconds

Illidan's next Basic Attack does damage and applies Mark of Azzinoth to the target.

This ability gets stronger with more Attack Damage.
WCrescent SweepCone
Cooldown: 10 seconds

Deals 56 damage to enemies in target area.

Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for 1.5 seconds.
WCrescent SweepCooldown: 8 seconds

Deals 56 damage to nearby enemies.

Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for 1.5 seconds.
RThe HuntHeroic Ability
Cooldown: 60 seconds

Illidan launches himself at the target enemy. Deals 75 damage, stuns target for 1 second and applies Mark of Azzinoth. Has a very long range.
RMetamorphosisCombat Trait
Area of Effect
Cooldown: 100 seconds

Transforms into demon form at the target location. Upon impact, deals 200 damage in a small area and applies Mark of Azzinoth to targets in a larger area. For each Hero struck, gain 150 temporary max health. Also grants 30% increased attack speed. Lasts for 18 seconds.
ELungeSkillshot
Cooldown: 8 seconds

Lunges towards the target location, dealing 50 damage to the first enemy Hero in his path.

Lunging into an enemy with the Mark of Azzinoth reduces its cooldown by 50% and roots them as Illidan flips behind them.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_HPHealth
+10% Health
1Thrill of the ChaseThrill of the Chase (Trait)

Each nearby enemy with Mark of Azzinoth gives Illidan 10% Movement Speed. This effect stacks up to 3 times.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2td>Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
3Betrayer's StrikeBetrayer's Fury (Q)

Betrayer's Strike also increases Illidan's Attack Speed by 30% for 4 seconds.
3Crescent SweepImmolation (W)

Crescent Strike spouts flames, dealing damage all around Illidan. Its cooldown is also reduced by 2 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
4The HuntThe Hunt (R)
Cooldown: 60 seconds

Become unstoppable and after 1 second, launch yourself at the enemy. Deals 75 damage, stuns target for 1 second and applies Mark of Azzinoth.
4MetamorphosisMetamorphosis (R)
Cooldown: 100 seconds
Duration: 18 seconds

Transforms into demon form and leaps to target location. Upon impact, deals 200 damage in a small area and applies Mark of Azzinoth to targets in a larger area. For each Hero struck, gain 150 temporary max health. Also grants 30% increased attack speed.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5Illidan Skull of GuldanSkull of Gul'dan

2% of damage dealt is returned as Health.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
6LungeEvading Lunge (E)

After lunging, dodge up to 2 Basic Attacks in the next 3 seconds.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Falstad

- Wildhammer Thane
[View on Wiki]

Description

Able to strike enemies from afar and fly over any terrain. Uses abilities to avoid damage or destroys his enemies.

Falstad Wildhammer is the High Thane of the Wildhammer Clan and a founding member of the Council of Three Hammers that now presides over Ironforge. Despite wild speculation, Falstad has never been dead and anyone who claims such is a liar.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage Hard 710 (+120) 1.4804 (+0.25) 500 (+10) 3 (+0.0976) False 4 10 10 1.25 (+0.0295) 5.5 61

Abilities


SlotNametooltip
QHammerangSkillshot
Cooldown: 10 seconds

Deals 50 damage to enemies in a line, slowing them by 25% for 2 seconds. Returns after thrown.
QBOOMerang
Deals 25 damage in a small area around your BOOMerang.
WThunderstormCooldown: 15 seconds

Passive: Deals 40 damage to a random nearby enemy every 8 seconds.

Activate: Deals 40 damage to up to 4 nearby enemies. Hitting the same enemy multiple times causes the damage to be reduced by 25% each hit.
EBarrel RollCooldown: 16 seconds

Dashes to area. Grants 75 shield for 2 seconds.
RAerial BlitzkriegCooldown: 90 seconds

Deals 150 damage to all enemies near Falstad, stunning non-structure targets for 1.5 seconds.
RShock And AweHeroic Ability
Skillshot
Cooldown: 90 seconds

Deals 280 damage to enemies within the targeted area.

Talents


td>Stormhammer

Attacks deal 50% damage against an additional target.
TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_APAbility Power
+10% Ability Power
1Stormhammer
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2HammerangBOOMerang (Q)

Can reactivate to deal additional damage around the Hammerang.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3ThunderstormCloudburst (W)

Gain 8% additional Attack Speed every time Thunderstorm hits a target. Lasts for 5 seconds and stacks 5 times.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4Aerial BlitzkriegAerial Blitzkrieg (R)
Cooldown: 90 seconds

Deals 150 damage to all enemies around Falstad. Stuns non-structure targets for 1.5 seconds.
4Shock And AweShock and Awe (R)
Cooldown: 90 seconds

Deals 280 damage in long beam.
5Barrel RollAfterburner (E)

After using Barrel Roll, gain 99.9% Movement Speed for 3 seconds.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Might And MagicMight and Magic

Your Basic Attacks increase your Abilities' effectiveness by 10%. This effect stacks up to 4 times.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Arcane TeachingsArcane Teachings

Your Ability damage also slows the Move Speed of its target by 30% for 2 seconds.
6OverdriveOverdrive

Activate to raise Ability Power by 25% and Mana costs by 40% for 5 seconds.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Kerrigan

- Queen of Blades
[View on Wiki]

Description

An aggressive hero that gains temporary shielding by attacking enemies and using her abilities. Able to stun enemies and pull them towards her.

Once a terran ghost with formidable psionic abilities, Sarah Kerrigan was betrayed by her allies and transformed by the zerg into the Queen of Blades. Now freed of the dark one's corruption, Kerrigan faces a threat that could destroy the galaxy itself.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage Medium 800 (+145) 1.664 (+0.3007) 500 (+10) 3 (+0.0976) True 4 10 10 1.25 (+0.0295) 2 62

Abilities


SlotNametooltip
QRavageCooldown: 8 seconds

Leaps to a target, dealing 50 damage. If Ravage kills the enemy, its cooldown is immediately reset and 85% of its Mana cost is returned.
WImpaling BladesArea of Effect
Cooldown: 12 seconds

Deals 125 damage to enemies within the target area, stunning them for 1 second.
EPrimal GraspCone
Cooldown: 8 seconds

Pulls enemies within the target area towards Kerrigan, dealing 50 damage.
RSummon UltraliskHeroic Ability
Cooldown: 80 seconds

Summons an Ultralisk that deals 40 damage. Attacks splash to nearby enemies for 20 damage. Lasts for 20 seconds.
RMaelstromHeroic Ability
Cooldown: 120 seconds

Deals 50 damage per second to enemies nearby. Lasts for 12 seconds.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_APAbility Power
+10% Ability Power
1Kerrigan Double StrikeDouble Strike

When your non-Heroic Abilities damage an enemy, your next Basic Attack hits an additional time for 50% damage.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Impaling BladesCrushing Swarm (W)

Impaling Blades also spawns 2 zerglings at the target location.
3Primal GraspPrimal Blast (E)

After a 3 second delay, deals 30 damage to nearby enemies.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4MaelstromMaelstrom (R)
Cooldown: 120 seconds
Duration: 12 seconds


Deals 50 damage per second.
4Summon UltraliskSummon Ultralisk (R)
Cooldown: 80 seconds

Summons an Ultralisk that deals 40 damage. Attacks splash to nearby enemies for 20 damage. Lasts for 20 seconds.
5RavageEviscerate (Q)

Increases the range of Ravage by 2.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Might And MagicMight and Magic

Your Basic Attacks increase your Abilities' effectiveness by 10%. This effect stacks up to 4 times.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Fury of the SwarmFury of the Swarm

Basic Attacks splash for 50% damage around Kerrigan.
6Arcane TeachingsArcane Teachings

Your Ability damage also slows the Move Speed of its target by 30% for 2 seconds.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Barbarian

- Wanderer of the North
[View on Wiki]

Description

A direct fighter who uses Fury instead of mana. Leeches life from enemies by attacking and using abilities.

From the frozen Dreadlands of the north comes the mighty Barbarian warriors. After surviving of the destruction of her home and death of her tribe, Sonya wanders Sanctuary in search of battle and a better life for her people.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1040 (+240) 2.168 (+0.5) 100 (+) 0 (+) True 4 6 6 1.25 (+0.0295) 1.5 59

Abilities


SlotNametooltip
QAncient SpearCooldown: 15 seconds

Throws out a chained spear that pulls Sonya to the first enemy unit it hits, dealing 70 damage and briefly stunning them. If Ancient Spear connects, Sonya generates span>20 Fury.
WHammer of the AncientsCooldown: 1 second

Deals to the target enemy.

This ability gets stronger with more Attack Damage.
EWhirlwindCooldown: ??? second

Deals to nearby enemies over 4 seconds.

This ability gets stronger with more Attack Damage.
RLeapHeroic Ability
Cooldown: 40 seconds

Leap into the air, dealing 50 damage to nearby enemies, and stunning them for 1.5 seconds.
RWrath of the BerserkerHeroic Ability
Cooldown: 100 seconds
Duration: 12 seconds

Gains +50% bonus Attack Speed, +25% bonus Move Speed, +10% additional Lifesteal and becomes Unstoppable.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1BribeBribe

Kill enemy minions to gain stacks of Bribe. At 50 stacks, activate to capture target Mercenary Camp. Does not work on Golems.
2SuperioritySuperiority

Reduce damage taken from non-heroic enemies by 50%.
2WhirlwindWind Shear (E)

Casting Whirlwind removes all movement impairing effects.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3Hammer of the AncientsCleave (W)

Hammer of the Ancients now cleaves nearby targets for 100% of the original damage.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
4LeapLeap (R)
Cooldown: 40 seconds

Leap into the air, dealing 50 damage to nearby enemies, stunning them for 1.5 seconds.
4Wrath of the BerserkerWrath of the Berserker (R)
Cooldown: 100 seconds
Duration: 12 seconds


Gains +50% bonus Attack Speed, +25% bonus Move Speed, +10% additional Lifesteal and becomes Unstoppable.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.

Nova

- Dominion Ghost
[View on Wiki]

Description

Automatically cloaks while out of combat. Snipes enemies from afar, and creates Decoys of herself to fool enemies.

November "Nova" Terra is a ghost of the Terran Dominion and one of the most powerful psionic soldiers ever known. Nova is highly focused, determined, and extremely deadly. Even Jim Raynor wouldn't want to be caught within her crosshairs.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage Medium 700 (+100) 1.457 (+0.207) 500 (+10) 3 (+0.0976) False 4 9 9 1.25 (+0.057) 6.5 60

Abilities


SlotNametooltip
QSnipeSkillshot
Cooldown: 12 seconds

Deals 100 damage to the first target it contacts.
WPinning ShotCooldown: 15 seconds

Deals 50 damage to an enemy and slows it by 30% for 2.5 seconds.
RTriple TapHeroic Ability
Cooldown: 100 seconds

Reveals the target Hero and after 1 second, fires 3 shots that strike the first Hero or Structure they come in contact with. Each shot deals 80 damage.
RPrecision StrikeHeroic Ability
Cooldown: 60 seconds

After a short delay, deals 300 damage to enemies within target area. Unlimited range.
EHolo DecoyCooldown: 15 seconds

Spawns a cloaked decoy for 3 seconds that attacks enemies but deals no damage. When it expires the decoy explodes, dealing 50 damage to nearby enemies.

Using this ability does not break cloak.
ESic Holo DroneOrders your Holo Drone to attack a target until it is killed or until another sic order is issued.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_APAbility Power
+10% Ability Power
1Nova FN92 Sniper RifleFN92 Sniper Rifle

Nova gains +1 Attack and Vision range.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2SnipeExplosive Round (Q)

Snipe also deals 50% damage in a 2.5 radius around the primary target.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Holo DecoyHolo Drone (E)

You can control your Decoy and it now does damage when attacking.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4Triple TapTriple Tap (R)
Cooldown: 100 seconds

Reveals target and after 1 second, fires 3 shots dealing 80 damage each.
4Precision StrikePrecision Strike (R)
Cooldown: 60 seconds

After a 3 second delay, deals 300 damage in a 4 radius. Unlimited range.
5Nova Passive Buff WeaponAdvanced Cloaking Suit (Trait)

While Cloaked, move 25% faster and regenerate an additional 1.17% Health every 2 seconds.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
6Pinning ShotCrippling Shot (W)

The target also takes 30% increased damage for 2 seconds.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6OverdriveOverdrive

Activate to raise Ability Power by 25% and Mana costs by 40% for 5 seconds.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Demon Hunter

- Vengeance Incarnate
[View on Wiki]

Description

Strikes at the enemy from afar and gains Hatred, increasing her attack speed. Can Vault away if enemies get too close.

Valla witnessed the ferocity of hellspawn firsthand as the demons ravaged her village and left her for dead. Now, with no people to call her own, her only allegiance is to her cause: to rid Sanctuary of the demonic filth corrupting its lands.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Damage N/A 700 (+110) 1.461 (+0.2265) 500 (+10) 3 (+0.0976) False 4 8 8 1.25 (+0.057) 5.5 64

Abilities


SlotNametooltip
QHungering ArrowSkillshot
Cooldown: 14 seconds

Deals 66 damage to the first target it contacts, then seeks out up to 2 additional enemies dealing 33 damage. Can hit an enemy multiple times.
WMultishotCone
Cooldown: 8 seconds

Deals 60 damage to enemies within the target area.
EVaultCooldown: 10 seconds

Dashes to the target area.
RStrafeHeroic Ability
Cooldown: 80 seconds

Attacks up to 3 enemies for damage every 1.25 seconds. She is able to move and use her Vault ability while strafing. Lasts for 4.5 seconds.

This ability gets stronger with more Attack Damage.
RRain of VengeanceHeroic Ability
Cooldown: 100 seconds

Launches 2 waves of Shadow Beasts that deal 100 damage to enemies within the target area, stunning them for 0.5 seconds per wave.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_APAbility Power
+10% Ability Power
1DemolitionistDemolitionist

Basic Attacks against enemy towers destroy 2 ammo.
2RancorRancor (Trait)
+3% Ability Power per Hatred stack

Increases Hatred stack limit from 5 to 10.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Hungering ArrowPuncturing Arrow (Q)

Increases the number of enemies hit to 4 and range by 2.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3ManticoreManticore

Every 3rd Basic Attack against the same target deals 50% additonal damage.
3MultishotArsenal (W)

Multishot also launches 3 rockets, each dealing 35 damage.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4StrafeStrafe (R)
Cooldown: 80 seconds
Duration: 4.5 seconds


The Demon Hunter attacks up to 3 enemies for damage every 1.25 seconds. She is able to move and use her Vault ability while strafing. Lasts for 4.5 seconds.

This ability gets stronger with more Attack Damage.
4Rain of VengeanceRain of Vengeance (R)
Cooldown: 100 seconds

Launches 2 waves that deal 100 damage. Enemies hit are stunned for 0.5 seconds.
5VaultRepeating Arrow (E)

Casting Vault refreshes the cooldown of Hungering Arrow.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Arcane TeachingsArcane Teachings

Your Ability damage also slows the Move Speed of its target by 30% for 2 seconds.
6VaultTumble (E)

Stores up to 2 charges of Vault, and drops a Caltrop that slows enemies by 60% for 3 seconds.
6OverdriveOverdrive

Activate to raise Ability Power by 25% and Mana costs by 40% for 5 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Malfurion

- Archdruid
[View on Wiki]

Description

Heals allies and restores their mana. Able to reveal and root groups of enemies from a distance.

Malfurion Stormrage is the greatest druid on Azeroth, and a student of the demi-god Cenarius. Communing with nature and Cenarius through the Emerald dream, Malfurion protects the wilds from both demonic influences and the savage Horde.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Support N/A 835 (+150) 1.7382 (+0.3125) 500 (+10) 3 (+0.0976) False 4 3 3 1.25 (+0.057) 5.5 52

Abilities


SlotNametooltip
QRegrowthCooldown: 7 seconds

Heals the targeted ally for 40 health instantly and an additional ??? health over the next 10 seconds.
WMoonfireArea of Effect
Cooldown: 3 seconds

Deals 30 damage to enemies within target area and reveals them for 2 seconds.
EEntangling RootsArea of Effect
Cooldown: 12 seconds

Roots enemies within the target area for 1.5 seconds, and deals 10 damage per second. Area affected grows larger over 3 seconds.
RTranquilityHeroic Ability
Cooldown: 100 seconds

Heals 40 health per second to nearby allies over 10 seconds.
RTwilight DreamHeroic Ability
Cooldown: 90 seconds

After a short delay, deals 100 damage in a large area surrounding Malfurion. Enemies hit are silenced and slowed by -50% for 4 seconds.

Talents


TierNametooltip
1TalentBucketT1_APAbility Power
+10% Ability Power
1Malfurion Elune's GraceElune's Grace

Increases the range of Regrowth, Moonfire, and Entangling Roots by 2.
1Malfurion Passive Buff WeaponShan'do's Clarity (Trait)
Innervation's Cooldown is 10 seconds faster and grants mana twice as fast.
2RegrowthOvergrowth (Q)

The heal over time effect also heals allies nearby for ???%.
2Entangling RootsVengeful Roots (E)

Using Entangling Roots also summons two Treants that deal 10 damage and last for 12 seconds.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
3MoonfireLunar Shower (W)

Using Moonfire causes the next Moonfire to deal ???% more damage and reduces the cooldown by 0.5 seconds. Stacks up to 3 times.
3CleanseCleanse

Removes all stuns, roots, and slows from the target and makes them unstoppable for 1 second.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
4TranquilityTranquility (R)
Cooldown: 100 seconds
Duration: 10 seconds


Heals 40 health per second to nearby allies over 10 seconds.
4Twilight DreamTwilight Dream (R)
Cooldown: 90 seconds

After a short delay, deals 100 damage in a large AoE. Targets are silenced and slowed by -50% for 4 seconds.
5Healing WardHealing Ward

Place on the ground to heal allies in an area for 1% of their max HP every second for 10 seconds
5SprintSprint

Activate to increase Movement Speed by 75% for 3 seconds.
5Ice BlockIce Block

Activate to place yourself in stasis and gain invulnerability for 3 seconds.
5Shrink RayShrink Ray

Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
6OverdriveOverdrive

Activate to raise Ability Power by 25% and Mana costs by 40% for 5 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Sgt. Hammer

- Siege Tank Operator
[View on Wiki]

Description

Sieges up gaining increased ranged, adding splash damage, and dealing more damage to distant targets.

Sergeant Bama "the Hammer" Kowalski has served some of the toughest tours around the Koprulu sector. The thunderous roar of her siege tank's shock cannon strikes fear right into the heart of the toughest of warriors... including some of her allies.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Siege Hard 770 (+170) 1.6054 (+0.3554) 500 (+10) 3 (+0.0976) False 4 10 10 1.25 (+0.0131) 5.5 50

Abilities


SlotNametooltip
QTank Mode
Return to Tank Mode.
QSiege ModeCooldown: 5 seconds

Increases weapon damage by 5, attack range by 4, and Basic Attacks splash for ??? damage. Cannot move in Siege Mode.
W100 Caliber BlastCooldown: 12 seconds

Deals 50 damage. Knocks back enemies.
ESpider MinesCooldown: 10 seconds
Duration: 45 seconds

Creates 3 mines that deal 50 damage and slow enemies by 25% for 1.5 seconds.
RNapalm StrikeCooldown: 6 seconds
Duration: 4 seconds

Deals 40 damage on impact. Additionally deals 30 damage per second.
RBlunt Force GunCooldown: 100 seconds

Deals 150 damage to enemies in path. Reveals as it travels.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_HPHealth
+10% Health
1BribeBribe

Kill enemy minions to gain stacks of Bribe. At 50 stacks, activate to capture target Mercenary Camp. Does not work on Golems.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Spider Mines (Mastery 1)Mine Field (E)

Increases the number of mines spawned by 2.
3SgtHammer Passive Buff Weapon (Talent)Maelstrom Rounds (Trait)

Increase damage to enemies over 4.5 range away to +25% damage
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3100 Caliber Blast (Mastery 1)101 Caliber Blast (W)

Also creates a wall of debris that blocks pathing for 4 seconds.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4Blunt Force GunBlunt Force Gun (R)
Cooldown: 100 seconds

Deals 150 damage to enemies in path. Reveals as it travels.
4Napalm StrikeNapalm Strike (R)
Cooldown: 6 seconds
Duration: 4 seconds

Deals 40 damage on impact. Additionally deals 30 damage per second.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5SgtHammer Crucio X-2 Cannon (Talent)Crucio X-2 Cannon

Sgt. Hammer gains +2 Basic Attack range and +2 vision radius.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Ice BlockIce Block

Activate to place yourself in stasis and gain invulnerability for 3 seconds.
6Siege Mode (Mastery 1)Hover Siege Mode (Q)

Siege Mode allows slow movement.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Zeratul

- Dark Prelate
[View on Wiki]

Description

Automatically cloaks while out of combat. Can Blink in and out of combat and harass with Singularity Bomb.

The enigmatic Dark Templar Zeratul faithfully serves the Xel'Naga. While he expertly wields the powers of the Void, it is his wisdom that earns him the respect of the Koprulu sector's greatest leaders - despite his penchant for dramatic entrances.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level)td> Attack Speed Atk Range Atk Dmg
Damage Hard 820 (+135) 1.707 (+0.2812) 500 (+10) 3 (+0.0976) True 4 15 15 1.25 (+0.0205) 0.75 65

Abilities


SlotNametooltip
QCleaveCooldown: 6 seconds

Deals 75 damage to nearby enemies.
WSingularity SpikeCooldown: 12 seconds

Flings a Singularity spike towards the target that sticks to the first enemy it contacts. Deals 50 damage after 1 second and slows the enemy by 40% for 3 seconds.
EBlinkCooldown: 10 seconds

Teleports to the target location.

Using this ability does not break cloak.
RShadow AssaultHeroic Ability
Cooldown: 100 seconds
Duration: 10 seconds

Gains +25% Attack Speed, 10 health on hit, and charges enemies.
RVoid PrisonHeroic Ability

Cooldown: 100 seconds

Traps targets for 5 seconds. Heroes, Minions, and Structures trapped become invulnerable.

Caster is immune.

Talents


TierNametooltip
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1TalentBucketT1_HPHealth
+10% Health
1Assassin's BladeAssassin's Blade (Trait)

Gain 25% Attack Damage for 5 seconds when breaking cloak. 10% increased movement speed while cloaked.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Singularity Bomb Mastery 1Singularity Bomb (W)

Bomb now explodes for AoE damage and slow, regardless if it hits a target or not.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4Shadow AssaultShadow Assault (R)
Cooldown: 100 seconds
Duration: 10 seconds

Gains +25% Attack Speed, 10 health on hit, and Basic Attacks charge enemies.
4Void PrisonVoid Prison (R)
Cooldown: 100 seconds

Traps targets for 5 seconds. Heroes, Minions, and Structures trapped become invulnerable.

Caster is immune.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Cleave Mastery 1Rending Cleave (Q)

Deals an additional 50% damage over 5 seconds.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
6Vorpal BladeVorpal Blade (Trait)

Activate to teleport to the last target you attacked within 3 seconds. 15 second cooldown.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Blink Mastery 1Wormhole (E)

For 3 seconds, Zeratul can activate Blink again to instantly return to the point where it was cast from.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.

Tyrael

- Archangel of Justice
[View on Wiki]

Description

Protects his allies by transferring damage from them and can absorb a lot of damage. Explodes when he dies damaging nearby enemies.

Among the angels it is the Archangel of Justice Tyrael who is humanity's greatest defender. Wielding his sword El'druin against the Burning Hells, the Prime Evils would have enslaved Sanctuary and all of humanity long ago if Tyrael had not intervened.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1020 (+210) 2.125 (+0.4375) 500 (+10) 3 (+0.0976) True 4 6 6 1.25 (+0.0295) 1.5 49

Abilities


SlotNametooltip
QAngelic Flash
Teleports Tyrael to El'druin, dealing 35 damage to enemies near the sword, and creating a field of holy energy that blocks enemy pathing for 4 seconds.
QAngelic Flash
Teleports Tyrael to El'druin, dealing 35 damage to enemies near the sword, and slowing them by 25%.
QPunishing BladeArea of Effect
Cooldown: 12 seconds

Deals 35 damage to enemies within target area, slowing them by 25%.

Reactivating while the blade is present will teleport to it.
WRighteousnessCooldown: 12 seconds

Shields Tyrael, absorbing 250 damage for 4 seconds. When the shield expires it explodes dealing 75 damage to nearby enemies.
EHand of SacrificeCooldown: 13 seconds

Redirects the next 200 damage dealt to target ally to Tyrael instead. This damage is reduced by ???%.

Lasts 10 seconds or until Tyrael and his ally are too far from each other.

Cannot be used on self.
RJudgmentHeroic Ability
Cooldown: 100 seconds

Charges the target, dealing 125 damage and stunning them for 2 seconds. While charging, nearby enemies are knocked back and take 50 damage.
RSanctificationHeroic Ability
Cooldown: 50 seconds

While channeling, Tyrael makes all nearby allied Heroes invulnerable and unstoppable. Lasts 3 seconds.

Does not affect Tyrael.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1Tyrael Atonement WeaponAtonement (Trait)

On dying, resurrect 5 seconds faster for every Hero hit with Might of El'druin.
2Punishing Blade (Mastery 1)Angelic Fury (Q)

A 3 radius pathing blocker is created after Tyrael teleports to his blade.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3Hand of Sacrifice (Mastery 1)Hand of Providence (E)

Enemies caught in the beam take ??? damage every second.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4SanctificationSanctification (R)
While channeling, Tyrael makes all nearby allied Heroes invulnerable and unstoppable. Lasts 3 seconds.

Does not affect Tyrael.
4JudgmentJudgment (R)
Charges target, dealing 125 damage and stunning them for 2 seconds. While charging, nearby enemies are knocked back and take 50 damage.
5Righteousness (Mastery 1)Zealotry (W)

Tyrael becomes unstoppable while Righteousness is active.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Tyrael Worldstone Shard WeaponWorldstone Shard

Basic Attacks deal 50% of Attack Damage as splash damage.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

E.T.C.

- Rock God
[View on Wiki]

Description

A heavy front-line hero that knocks around and stuns his foes while buffing his allies. Able to leap anywhere on the battleground.

The Power of the Horde incarnated by brutal rhythms and blistering guitar riffs into the form of the most elite tauren chieftain to ever headbang across the surface of Azeroth. Don't bother putting on socks. He's just going to rock them off anyways.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1040 (+240) 2.168 (+0.5) 500 (+10) 3 (+0.0976) True 4 8 8 1.25 (+0.0131) 1.5 59

Abilities


SlotNametooltip
QPowerslideSkillshot
Cooldown: 12 seconds

Slides to a location dealing 60 damage to enemies in his path and stunning them for 1 second.
WFace MeltCooldown: 12 seconds

Deals 50 damage to nearby enemies, knocking them back and stunning them briefly.
EGuitar SoloCooldown: 8 seconds

E.T.C. regenerates 25 health per second for 4 seconds.
RMosh PitHeroic Ability
Cooldown: 100 seconds

Stuns for 4 seconds. Forces enemies to dance.
RStage DiveHeroic Ability
Cooldown: 100 seconds

Leaps to any location. Deals 100 damage to enemies in the target area, slowing them for 3 seconds.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1Echo PedalEcho Pedal

After using any ability, E.T.C. pulses twice for 10 damage.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
2Guitar SoloGuitar Hero (E)

Your next Basic Attack deals double damage and heals E.T.C. for 50% of the damage dealt.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Face MeltFace Smelt (W)

Enemies hit by Face Smelt are also slowed by up to ???% for 2 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
3BerserkBerserk

Activate to increase your Attack Speed by 40% and Movement Speed by 10% for 4 seconds.
4Mosh PitMosh Pit (R)
Cooldown: 100 seconds

Forces enemies around you to dance, stunning them for 4 seconds.
4Stage DiveStage Dive (R)
Cooldown: 100 seconds

Leaps to any location. Deals 100 damage. Slows for 3 seconds.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5PowerslideMonster Slide (Q)

Increases width by ???%.
5Giant KillerGiant Killer

Basic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
6Uber RockstarUber Rockstar (Trait)

The Rockstar aura also adds 25% bonus Movement Speed.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6ExecutionerExecutioner

Basic Attacks deal ???% more damage against slowed, snared, stunned or silenced targets.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing span>25%
less damage each bounce.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Diablo

- Lord of Terror
[View on Wiki]

Description

An aggressive ability driven hero that charges his enemies and uses flame and lightning to burn them down. Reveals critically damaged Heroes.

Known in the ancient tongue as Al'Diabolos, the Prime Evil of Terror, the Demon Lord Diablo seeks to claim the world of Sanctuary for the Burning Hells. His victims are innumerable, his schemes unknowable, and his gender... malleable.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1060 (+260) 2.207 (+0.543) 500 (+10) 3 (+0.0976) True 4 6 6 1.25 (+0.0131) 1.25 56

Abilities


SlotNametooltip
QShadow ChargeCooldown: 10 seconds

Charges an enemy, dealing 66 damage and stunning them for 0.5 seconds. If the enemy is knocked into an unpathable location, they are stunned for an additional 0.5 seconds.
WFire StompCooldown: 6 seconds

Unleashes fireballs in all directions that deal 30 damage each.
EOverpowerCooldown: 12 seconds

Grabs the target and slams it behind Diablo, dealing 60 damage and stunning for 0.25 seconds.
RApocalypseHeroic Ability
Cooldown: 100 seconds

Creates a demonic rune under each enemy Hero no matter where they are on the battleground. After a short period the rune explodes dealing 160 damage and stunning for 2 seconds.
RLightning BreathCooldown: 60 seconds

Diablo becomes unstoppable and channels a cone of lightning that deals 360 damage over ??? seconds. The area affected by this spell changes based on your mouse cursor's position.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_APAbility Power
+10% Ability Power
1MercilessMerciless (Trait)

Diablo gains 20% Movement Speed when near a revealed injured Hero.
2TalentBucketT2_HPHealth
+10% Health
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
2SuperioritySuperiority

Reduce damage taken from non-heroic enemies by 50%.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3Fire StompFirestorm (W)

Fireballs that don't hit a target return to Diablo, dealing 50% damage.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
4ApocalypseApocalypse (R)

Creates an effect under enemy Heroes. After 1.5 seconds it explodes, dealing 160 damage and stunning for 2 seconds.
4Lightning BreathLightning Breath (R)

Diablo becomes unstoppable and channels a cone of lightning that deals 80 damage per second. The area affected by this spell changes based on your mouse cursor's position.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5Might And MagicMight and Magic

Your Basic Attacks increase your Abilities' effectiveness by 10%. This effect stacks up to 4 times.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6Arcane TeachingsArcane Teachings

Your Ability damage also slows the Move Speed of its target by 30% for 2 seconds.
6OverdriveOverdrive

Activate to raise Ability Power by 25% and Mana costs by 40% for 5 seconds.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Muradin

- Mountain King
[View on Wiki]

Description

Jumps around the battleground and stuns Heroes. Rapidly regenerates health as he nears death.

Once a mentor to Prince Arthas, Muradin was unable to prevent him from becoming the Lich King. After recovering from a mild case of amnesia, he is now the leader of the Bronzebeard clan post the "diamond-ization" of his brother the King Magni.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1040 (+240) 2.168 (+0.5) 500 (+10) 3 (+0.0976) True 4 6 6 1.25 (+0.0295) 1 59

Abilities


SlotNametooltip
QStormhammerSkillshot
Cooldown: 10 seconds

Deals 75 damage to the first enemy it contacts, stunning it for 1.75 seconds.
WThunderclapCooldown: 8 seconds

Deals 50 damage and slows enemies by 25% for 2.5 seconds.
EDwarf TossCooldown: 12 seconds

Leaps to a location, dealing 50 damage to enemies within the target area.
RAvatarCooldown: 100 seconds
Duration: 20 seconds


Muradin gains 500 health and his weapon attacks stun enemies. Stun, root, and slow durations are reduced by 50%.
RHaymakerCooldown: 80 seconds

Deals 200 damage. Knocks the target back, hitting enemies in the way for 50 damage and knocking them back slightly.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_ADAttack Damage
+10% Attack Damage
1SkullcrackerSkullcracker

Every 4th attack against the same target will stun them for 0.5 seconds.
2Vampiric AssaultVampiric Assault

Basic Attacks heal you for 25 Health.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
2Focused AttackFocused Attack

Every 5 seconds, your next Basic Attack deals 30% additional damage.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3Third WindThird Wind (Trait)

Increases Second Wind's health regeneration rates. Activates at 40% health.
3Thunderclap Mastery 1Thunderburn (W)

Leaves a zone on the ground that explodes after 1.5 seconds dealing 25 damage and applying a -25% slow for 2 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
4AvatarAvatar (R)
Cooldown: 100 seconds
Duration: 20 seconds


Gains 500 health. Attacks stun enemies. 50% reduced stun, slow and root durations.
4HaymakerHaymaker (R)
Cooldown: 80 seconds

Deals 200 damage. Knocks the target back, hitting enemies in the way for 50 damage and knocking them back slightly.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5Stormhammer Mastery 1Stormbolt (Q)

Stormhammer pierces, hitting 1 additional target.
5Battle FuryBattle Fury

Your Basic Attacks increase your Attack Speed by 5% and Attack Damage by 8. This effect stacks up to 5 times.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Dwarf Toss Mastery 1Dwarf Launch (E)

Increases the range and impact area of Dwarf Toss by 50%.
6Arcane TeachingsArcane Teachings

Your Ability damage also slows the Move Speed of its target by 30% for 2 seconds.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
6RewindRewind

Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Fury Of The StormFury of the Storm

Basic Attacks bounce twice to nearby enemies, doing 25% less damage each bounce.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Stitches

- Terror of Darkshire
[View on Wiki]

Description

A heavy front-line fighter that can use Hook to drag enemies to him. Emits a damaging gas cloud when he takes damage.

Take care when traversing the shadowed trails of Duskwood...Ever since Abercrombie the Embalmer unleashed his abomination upon Darkshire, Stitches has wandered the road aimlessly, hungering for the flesh of low level Alliance players.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1060 (+260) 2.207 (+0.543) 500 (+10) 3 (+0.0976) True 4 5 5 1.25 (+0.0131) 1.5 55

Abilities


SlotNametooltip
QHookSkillshot
Cooldown: 14 seconds

Pulls the first enemy it contacts towards Stitches, dealing 40 damage and stunning them for 0.5 seconds.
WSlamCone
Cooldown: 8 seconds

Deals 55 damage to enemies within the target area.
EDevourCooldown: 30 seconds

Deals 300 damage to Minions or 50 damage to Heroes. Restores 20% of Stitches's maximum health.
RPutrid BileHeroic Ability
Cooldown: 60 seconds

Emits bile that deals 20 damage per second to enemies within, slowing them by 35%. Lasts 8 seconds.
RGorgeHeroic Ability
Cooldown: 80 seconds

Completely consume target enemy Hero, trapping them in Stitches' stomach for 3 seconds and dealing 25 damage per second. The trapped Hero cannot move or act and doesn't take damage from other sources.

Cannot be used on massive Heroes.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_APAbility Power
+10% Ability Power
1Stitches TenderizerTenderizer

Basic Attacks slow enemies by 25% for 1.5 seconds.
2Devour (Mastery 2)Chew Your Food (E)

Using Devour also heals Stitches for ???% of his max Health over 3.06 seconds.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
3Stitches Passive Buff WeaponToxic Gas (Trait)

Increases Vile Gas radius by ???% and the duration of its damage over time effect to 4 seconds.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
4Putrid BilePutrid Bile (R)
Cooldown: 60 seconds

Emits damaging bile that deals 20 damage per second. Slows enemies by 35% and lasts 8 seconds.
4GorgeGorge (R)
Cooldown: 80 seconds

Completely swallow target enemy Hero, trapping them in Stitches' stomach for 3 seconds and dealing 25 damage per second. The trapped Hero cannot move or act and doesn't take damage from other sources.

Cannot be used on massive Heroes.
5Burning RageBurning Rage

Deals 40 damage to nearby enemies.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Slam (Mastery 1)Smash (W)

Arc and range of Slam increased by 28.57%.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
5SprintSprint

Activate to increase Movement Speed by 75% for 3 seconds.
6Hook (Mastery 2)Fishing Hook (Q)
Hook has an additional 5 range.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Arcane TeachingsArcane Teachings

Your Ability damage also slows the Move Speed of its target by 30% for 2 seconds.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

Arthas

- The Lich King
[View on Wiki]

Description

Engages with his enemies directly, freezing and slowing them. Summons undead spirits of enemy Heroes he kills to fight for him.

Once the crown prince of Lordaeron, and the protege of Uther the Lightbringer. In a desperate bid to save his people he was corrupted by the cursed blade Frostmourne. Now he serves the Lich King as a death knight, ever bound to his terrible destiny.


Stats


Role Difficulty Life Life Regen Energy Energy Regen Melee Speed Ranged Dmg (per level) Splash Dmg (Per Level) Attack Speed Atk Range Atk Dmg
Medium 1040 (+220) 2.168 (+0.457) 500 (+10) 3 (+0.0976) True 4 5 5 1.25 (+0.0295) 2 55

Abilities


SlotNametooltip
QFrost StrikeCooldown: 7 seconds

Charges at target, dealing 80 damage and slows by -75% for 1.5 seconds. If Frost Charge kills the target it deals 20 damage to nearby enemies, slowing by -30% for 1.5 seconds.
QFrost StrikeCooldown: 7 seconds

Deals 80 damage and slows by -75% for 1.5 seconds. If Frost Strike kills the target it deals 20 damage to nearby enemies, slowing by -30% for 1.5 seconds.
WHowling BlastArea of Effect
Cooldown: 10 seconds

Roots enemies within the target area in place for 1.5 seconds and deals 30 damage.
EFrozen Tempest
Deals 20 damage per second to nearby enemies. Drains 4 mana per second. Lasts until canceled or Arthas runs out of mana.
RSacrificeCooldown: 80 seconds

Sacrifices a Ghoul to heal Arthas for 150 health.
RArmy Of The DeadHeroic Ability
Cooldown: 80 seconds

Summons Ghouls for 15 seconds. Sacrifice Ghouls to heal for 150 health.
RSummon SindragosaHeroic Ability
Cooldown: 100 seconds

Deals 150 damage and slows enemy Heroes or freezes Minions for 10 seconds and Structures for 20 seconds.

Talents


TierNametooltip
1TalentBucketT1_HPHealth
+10% Health
1TalentBucketT1_APAbility Power
+10% Ability Power
1Rune TapRune Tap

Every 5th Basic Attack heals Arthas for 10.15% of his max Health.
2SuperioritySuperiority

Reduce damage taken from non-heroic enemies by 50%.
2Amplified HealingAmplified Healing

Increases healing taken and regeneration effects by 40%.
2InvigorateInvigorate

Dealing damage with Abilities heals you for 45 Health over 3 seconds.
3Battle MomentumBattle Momentum

Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
3RelentlessRelentless

Reduces the duration of stuns, slows, and roots against your Hero by ???%.
3Howling BlastTrail of Frost (W)

Enemies caught in the trail of Howling Blast are rooted and hit for 50% of the damage.
3First AidFirst Aid

Activate to heal ???% of your max Health over 4 seconds.
4Army Of The DeadArmy of the Dead (R)
Cooldown: 80 seconds

Summons Ghouls for 15 seconds. Sacrifice Ghouls to heal for 150 health.
4Summon SindragosaSummon Sindragosa (R)
Cooldown: 100 seconds

Deals 150 damage. Slows enemy Heroes by 60% for 3 seconds. Freezes minions for 10 seconds and structures for 20 seconds.
5Might And MagicMight and Magic

Your Basic Attacks increase your Abilities' effectiveness by 10%. This effect stacks up to 4 times.
5BlockBlock

Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
5Spell ShieldSpell Shield

Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
6Frozen TempestRemorseless Winter (E)

Damage slows targets Movement and Attack Speeds by 5% for 1.5 seconds. This can stack up to 5 times.
6Imposing PresenceImposing Presence

Enemies that attack you have their Attack Speed slowed by 30%.
6Constant HeroismConstant Heroism

Your Heroic Ability's cooldown is reduced by 30%.
6StoneskinStoneskin

Activate to gain 800 Shields for 5 seconds.
6Blood For BloodBlood for Blood

Activate to drain 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
7Resurgence of the StormResurgence of the Storm

Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
7Onslaught of the StormOnslaught of the Storm

Enemies killed by Abilities explode for 500 damage in a small area.
7Bolt of the StormBolt of the Storm

Activate to teleport to the target location.

by Published on 2014-02-13 06:44 AM

Upcoming Beta & PTR Patch, If You Notice A Change NOT In The Notes - Ask, More on Clans, Blizzard Gear Store Grand (Re)Opening!

Gamebreaking Bug: Cards Reverting to Previous Patch Values

Warlords of Draenor Screenshots
Alex Afrasiabi (Furor) shared some work in progress screenshots of Warlords of Draenor environments.



Patch 5.4.2 Hotfixes: February 12
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Galakras: Resolved an issue where Dragonmaw Grunts were attacking the wrong Demolition Crew on Heroic difficulty.

Love is in the Air
  • Players entering the instance for The Crown Chemical Co. now spawn inside the main courtyard.
  • Lovely Charms should no longer be incorrectly awarded from Unstable Corruptions or Mutant Parasites.

Blue Posts
Originally Posted by Blizzard Entertainment
Development Time Tradeoffs
That said, their constant "...at the cost of a raid tier..." excuse is getting old. We should just call their bluff and say sacrifice the raid tier and give us race-specific buildings for our garrisons.
It's just a handy reference to explain the level of resources required to do some of the things that might be requested. As has been evidenced by this thread, it seems that when we say that, it can (amazingly) be misconstrued.

I know it's easy to envision Blizzard as a mysterious Willy Wonka-esque magic factory where unfathomable entities craft limitless wonders. As cool (disturbing?) as it would be if we had a bunch of orange-skinned green haired gnomes running around to do our bidding, we don't (but we're working on it). In the meantime, there are real people working long hours with mouse, keyboard, and tablet to bring those wonders to life. It's hard work, and it's held up to an exacting standard.

The long and the short of it is that when we say that, we're not necessarily literally saying that "It's this or a raid tier". It's just shorthand for the amount of resources it might require to accomplish something. It's more like: 'this' or 'more content elsewhere in the game'. Some of you mentioned that you want 5-mans. Well, then the question becomes: Do you want a set of Garrison buildings for one new race or a 5-man? Or a new questing zone? Or new creatures, items, and gear? Or, indeed, a raid tier? So on and so forth.

It's merely an expression of equivalent effort to get across a point that no matter how many creative people we have working, we are always only be able to accomplish so much with those specific resources in a specific amount of time. And that means we have to prioritize what we do. We have to know when to call a project done, and move on to something else, and when to delay an 'Oh, that would be cool if' for later. Feature creep is a real thing, and it can cause an entire project to end up on the cutting room floor.

The quality and detail Blizz is using going into garrisons doesn't hold up with existing buildings that would just be copy pasted on, even if it was as easy as just copy pasting general racial buildings into a system like garrisons, which I highly doubt.
Correct. We want building and running a Garrison to be a fun and engaging experience, and we're not down with kludging features together. If we do something at all, we always try to do it right. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Art
any winged Arakkoa concepts yet? Will we not see them until 6.1 or 6.2? Doesn't seem like you had anything at @BlizzCon
working on them right now - will probably release some shots in Artcraft blog when they're ready to show. No eta (artofcgrobinson)

If / when you have the time, can you read through this thread? http://t.co/40DOD3XmD7
read the article, happy with male Worgen and aware that female isn't working for large portion of players. No ETA but on radar (artofcgrobinson)

will male night elves look more proportionate,i mean their waist is too small,will it be a bit wider? it'd be cool!! btw
silhouette will remain, but texture work should help support it as a stylistic choice rather than a mistake, if that makes sense (artofcgrobinson)

Warlords of Draenor Stats
Will mop items w/ hit/exp. in 6.0 convert to mast/haste/crit, not WoD stats? Could increase SoO-Amplify-Trinkets' value.
Yeah, hit/exp will convert to crit, haste, or mastery. (Celestalon)
WIll items be converted by a rule of thumb? Like "always turn hit->crit (unless item already has it, then haste)" for example
No, I believe we do a mixture. (Celestalon)

PvE
While on that subject, any chance for "flex raiding" to include tanks? IE, mechanics that cater to 1-3 tanks or similar.
Unlikely. This is very difficult to do, and would require very significant mechanical changes to a fight. (Celestalon)

PvP
Does PVP power work while on the Timeless Isle?
Yes will always work against another player unless in a raid instance. (holinka)

Clarification on Krasarang rares?: first time they are killed in the day by a given character or by anyone?
Each character gets once per day (holinka)

Question for : Do you know which bracket is the most used in arena ? Thought it was 2v, but not really sur about that.
yes it is 2s (holinka)

Any news/ideas on what the Conquest > Gold conversion rate will be in 5.4.7
Same as usual. Conquest converts to honor. Honor capped at 4k. 35 silver for each point of honor over 4k. (holinka)

is world pvp going to be a little more balanced next season? tired of being legit 2 shot by pve heroes and hearing how bad i am
The PvP gear has a significantly higher item level so it should be very competitive in World PvP (holinka)

UI / Addons
will white crit number become large again?nowdays when auto attack crit the numbers are still smal i want my big white numbers
No, that was an intentional change. The abilities you use are intended to be the exciting numbers; white hits are typically weak. (Celestalon)
What does it matter to you if some players liked it that way btw ? :'( More options is always a good thing !
On the contrary, more options is definitely not *always* a good thing. More confusion, overwhelming, missed by most,. (Celestalon)
Instead, we support custom addons, so that you and other players can make it work however you want. (Celestalon)

Blizzard Gear Store Grand Opening!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve recently (re)opened the Blizzard Gear store online, and you’re invited to shop ‘til you drop at http://gear.blizzard.com.

The Blizzard Gear store is the place to go if you’re looking for collectibles from past BlizzCons, StarCrafts apparel, books & comics, or toys & statues. Perhaps you’re looking for a sweet Hearthstone shirt? We’ve got those right here.

For a limited time, we’re celebrating our grand (re)opening with this promotion: Spend $50 in the Blizzard Gear store and you’ll get free standard shipping (world-wide)! Rules and Restrictions apply.

But wait -- there’s more!

A number of select items in the Blizzard Gear store are discounted for a limited time. You’ll find special prices all over the store, including nice savings on the Alliance t-shirt, the Horde t-shirt, the Diablo III Reaper of Souls backpack, and the Steelseries World of Warcraft wireless MMO gaming mouse.

Portals close soon, and all of our grand (re)opening promotions are set to end on February 17, 2014 at 11:59 p.m. PST.

Free Character Migrations Available
Originally Posted by Blizzard (Blue Tracker / Official Forums)
If you're on one of the source realms listed below, you can move your characters to one of the designated destination realms and avoid the queues—for free!

By initiating one of these transfers, you will be moving your character to a new realm and home. This is a one-time, one-way move. If you wish to move your character elsewhere, you will need to use the paid transfer service.

  • Draenor / Silvermoon => Kilrogg / Stormrage
  • Kazzak / Outland / Ragnaros / Stormscale / Sylvanas / Twisting Nether => Grim Batol / Auchindoun

Please be aware that, due to the unpredictable nature of free transfers, we may close down any Free Character Migrations at any time and without warning if the target realm becomes full. If you plan to move with friends or your guild, we suggest that you coordinate the effort to reduce the chance of any stragglers being left behind.

Early closures aside, this set of Free Character Migrations will end on Tuesday, February 18.

Begin a Free Character Migration now! We recommend reviewing the FAQ, as it details what is or isn't allowed for transferred characters.

Dark Legacy Comics #427
DLC #427 has been released.


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