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by Published on 2015-02-20 10:55 PM

Mythic Blackhand World First - Method
The Mythic Blackhand encounter has been defeated by Method.

by Published on 2015-02-20 09:43 AM

First Look: Patch 2.2.0

The Pinnacle 3 Groups Announced, Card Design Competition #5, Thrall Lore Spotlight

Upcoming Commander Raynor Changes, Town Hall Heroes #51, Thrall Lore Spotlight

Patch 6.1 on the Background Downloader
Patch 6.1 is on the background downloader, so be sure to check your settings to get it preloaded.

Mythic Blackrock Foundry Progression
Midwinter killed The Blast Furnace, joining Method and Paragon at 9/10. There are now 32 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.

Gearing Up for Apexis Changes in Patch 6.1
Originally Posted by Blizzard (Blue Tracker)
In Warlords of Draenor, players can use Apexis Crystals to buy new gear, collectable items, and even Followers. With enough Crystals, even those who are having no luck with the RNG goblins can get new and powerful gear to help them take their adventures in Azeroth even further. Currently, the Apexis traders in the Horde town of Warspear and Alliance town of Stormshield offer gear up to item level 655, but in Patch 6.1, you’ll be able to trade up to ilvl 670 Ethereal Waist, Head, Wrist, Legs, Hands, Back, and Finger (ring) items.

There are already lots of ways to get Apexis Crystals, and with the patch we’re introducing even more in the form of new Missions and purchasable Scouting Missives, which will be available for 200 Garrison Resources each. These Missives can be purchased in your Garrison and will unlock an additional Apexis Crystal daily quest.

A change to questing is also coming with the patch that makes it so players will no longer be able to work on quests and complete them while in a Raid group (though Apexis Crystals will still drop from enemies). You’ll still be able to use the Group Finder tool to locate five-player groups you can join to complete your Apexis dailies.

Blue Tweets
Originally Posted by Blizzard Entertainment
Draenai Paladins+Priests CANT use racial if they are locked in holy school while Rshamans mwmonks canfix plz #bug
This is consistent with how school lockouts work, so it's not a bug. Gift of the Naaru is a Holy school spell. (WarcraftDevs)

Why can enrage be dispelled? enrage is a state of emotion not a magical effect.
It’s not a magical effect, but someone can certainly try to calm you down. (WarcraftDevs)

Anything on the promised race/class combination unlock look that was promised in interview for 6.1?
New race/class combos are something we consider for new expansions, generally not in content patches. (WarcraftDevs)

Hello sir! Can you confirm or deny all the flutter going on about Gnome Hunters coming for 6.1?
Not something for 6.1, but it is something we're considering for the future. (WarcraftDevs)

I've noticed that a big majority of passives are completely hidden after 6.0 came out, makes no sense to hide them all
We hide a few passives when the changes they provide aren't relevant to making decisions. Theorycrafters can find them online. (WarcraftDevs)

Death Knight (Forums / Skills / Talent Calculator)
Any chance you could make the Death Strike icon light up when a DK has a Dark Succor proc?
Not sure that we’ll be able to get this in for 6.1, but it sounds like a good idea. (WarcraftDevs)

litchbourne makes dks "undead" byproduct=fear immune,turn evil turns undead (not technically fear) does not work on dks? bug?
Not technically a bug; it doesn't really make you undead anymore, just provides those immunities and enables Death Coil. (WarcraftDevs)

Druid (Forums / Skills / Talent Calculator)
Could you buff 4t17 for rdruids? 25% Mana of a WG is less than a (the subsequent) HT costs (and 2pc is better used on RG)
This is an interesting case where different healers favor different healing styles, & some fit the set bonus, while some don’t. (WarcraftDevs)
It's a case of a set bonus being simply bad. 25% of a WG doesn't cover even a single HT, let alone two of them.
Why are you making that comparison? You're not losing the Healing Touches' healing. (Celestalon)
Because you do not have GCD's for chaincasting HT's during high raiddamage, and during low raiddamage (1/2)
You're saying that it's not worth using on it's own. But that's not the point. It doesn't need to be. It can still be... (Celestalon)
...valuable for the free mana savings when you do 2x HT anyway, which some healing styles do use. (Celestalon)
Isn't the whole problem "2x HT anyway". When would you ever do that? 2pc also allows for NS on 2 additional Regrowth
That seems like the crux of your complaint. You don't use 2x HT. Others do. That's OK. (Celestalon)

Hunter (Forums / Skills / Talent Calculator)
Hey guys, any chance in 6.1 hunter guns can sound more "gun" rather than "pulling the trigger on empty ammo" clicking sound
We changed gun sounds in 6.0 based on player feedback during Mists. Feedback about them now, though, is noted and appreciated! (WarcraftDevs)

Mage (Forums / Skills / Talent Calculator)
in 6.1 may we please have a golden border to frostbolt (in combat) when fast cast frostbolt is avail? Important for DF timing.
We’d consider that, but it may also be annoying having a constant glowing Frostbolt button while not actively fighting. (WarcraftDevs)

Are you worried about frost mage scaling? Arcane/Fire are on par/passing frost already. Frostbolt is still meh.
We're keeping an eye on it, but not currently seeing a problem. (WarcraftDevs)

Monk (Forums / Skills / Talent Calculator)
Is it a bug that Windwalker clones stand still during FoF while using glyph "Floating Butterfly"?
No, this is intended. Floating Butterfly only benefits yourself. (WarcraftDevs)

Priest (Forums / Skills / Talent Calculator)
So why doesn't Arcane Torrent give Shadow Priests a Shadow Orb? It works for all the non-cloth.
No change to announce currently, but we’ll discuss it. (WarcraftDevs)

Is there a chance to remove the automatic facing from Mind Flay and Sear and Penance? It is really annoying on situations (c)
There’s actually a hidden UI option to disable that for advanced users. /console cameraSmoothTrackingStyle 0 (WarcraftDevs)

Rogue (Forums / Skills / Talent Calculator)
Healing debuff baked into Assassination deadly poison please. It's needed for competitive arena play as Mut spec.
No plans for this currently, but why do you feel that Wound Poison doesn't fulfill this need? (WarcraftDevs)

Shaman (Forums / Skills / Talent Calculator)
Glyph of Ghostly Speed only works if activated in mountable area (both instance/world). Is that a bug?
No, it’s intended. A minor glyph was not intended to give you indoor mounted speed. (WarcraftDevs)

Warlock (Forums / Skills / Talent Calculator)
For a while now the Warlock Glyph, Glyph of Felgaurd has been broken you cant morph Sulfuras, Hand of Ragnaros any word on fix
Glyph of Felguard is intentionally unable to equip Legendary weapons. (WarcraftDevs)

Please, could we have a minor glyph to reduce pet size from warlocks ?
We appreciate the suggestion! No plans for this at the moment, but we'll keep it in mind. (WarcraftDevs)

Warrior (Forums / Skills / Talent Calculator)
Is it intended that Sweeping Strikes only transfers 20% of the damage dealt by Bladestorm(should be 50%)?
(1) Sweeping Strikes off of AoE spells like Bladestorm & Whirlwind actually do 50% Weapon Damage . . . (WarcraftDevs)
(2) . . instead of 50% of the damage done so that it doesn’t scale with target count. (WarcraftDevs)

Character / Items
How will the Heirloom tab work with the Garrosh BoAs? I have e.g. the 2h axe on normal, heroic and mythic.
Only the most prestigious version of each Garrosh heirloom that you own will show up in your Heirlooms collection. (WarcraftDevs)

I hate what you've done to caster trinkets. Every dps (str, agi) has their own. Why casters share with heals? Too unfair.
What makes you say that? They don't, other than that they CAN use them. Healers have their own trinkets though. (Celestalon)

Understand Tickle Totem being behind a rep to get. May I suggest once you have it in Toy Box useable by all (or Horde) alts
We’ll look into it, thanks for the suggestion. (WarcraftDevs)

Bosses in BRF should drop more than 9 Fragments? People (including myself) reporting getting 27 Runes tuesday but only 9 after
Usually 9, rarely 27. Just like how sometimes you’d get clusters in Highmaul. (WarcraftDevs)

Hello there! Any changes planned to adress NPC difficulty in Alterac Valley? Most mobs appear weaker then usual (bowmen etc)
Some of the NPCs in Alterac Valley have had their health increased in 6.1. (WarcraftDevs)

what is the significance of the display "enemies slain" inside ashran? how does it work out? is it an objective?
Once you reach the number required, a faction captain will spawn at your base to assist you in your fight. (WarcraftDevs)

Any fix for these Ashran afkers preventing people who want to PVP from joining? It's infuriating that this is a thing
If there are people waiting to get into Ashran, AFK players are removed from the zone. (WarcraftDevs)

Are BG holiday weekends going to be returning anytime soon?
No plans to have them return any time soon. (WarcraftDevs)

will the 125 stat food recipes make more than 1 per craft? Seems very expensive if not.
The 125 stat cooking recipes will have a chance to create 1 additional food based on your skill. (WarcraftDevs)

World Events
Are you happy with how 'They Really Love Me' turned out? Any plans to change it before the holiday is over?
The griefing potential due to an aura channeling issue was a top message, we've gotten the feedback, improving on it for sure. (Muffinus)

Darkmoon Faire Race
Oh so its kinda of a soft buff to your ability to finish it on time?
Yep! It will get easier as the months pass. (Muffinus)

Hey has there been any word on a fix for Guild Dungeon runs randomly not counting for gold in the guild bank?
We believe we have a fix for this issue in 6.1. (WarcraftDevs)
by Published on 2015-02-19 05:55 AM

Update (3:00 PM EST): Added more detail from Bashiok.

Mega FAQ for Returning Players, Diablo Redesign Fanart, DatModz Experience Guide

Hearthstone Patch 7835, Lunar Card Back, Spectator Mode Changes

Heroes Hotfix Patch Notes - February 18th 2015

Iron Docks Quest Chain Delayed
Bashiok confirmed that we won't see the Iron Docks quests in Patch 6.1. Keep in mind that it was never actually announced for Patch 6.1, a sign of it just happened to show up in a PTR build.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
It's a one-time quest that leads you to Tanaan. Assumptions that this was a big quest hub, focused around Foundry content, or that it's a chunk of substantial content that we cut, are incorrect. It's a one-time quest chain that directly leads into events of 6.2, and that's the patch it's in.

Lunar Festival
This year adds a few new items and modifies some older items. Be sure to check out the full guide on Icy Veins.

The Armor Casings for heirloom upgrades aren't in just yet, but they should go in with Patch 6.1 next week, so be sure to start saving up Lunar Coins.

Level Type Name
90Consumable Ancient Heirloom Armor Casing
100Consumable Timeworn Heirloom Armor Casing
40Junk Elune's Lantern
1Other Perky Blaster
60Engineering Schematic Schematic: Alliance Firework
60Engineering Schematic Schematic: Horde Firework
60Engineering Schematic Schematic: Snake Firework
60Other Everlasting Alliance Firework
60Other Everlasting Horde Firework

Mythic Blackrock Foundry Progression
Method and Paragon both have 9/10 bosses down still, with no new guilds joining them yet. There are now 29 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.

Blue Tweets
Originally Posted by Blizzard Entertainment
With 25m, we took 1000 hits from archers. With 27m, we took 1500 hits. # of archers didn't change.
Sounds like potential math fail on our end; thanks, will investigate. (WatcherDev)

Hello! We are having alot of problems with receiving 0 tokens from Blackhand kills. Ingame GM's say its RNG loot, what can we do?
(1) Blackhand currently offers a chance at universal set tokens-not a guarantee-with more chances as raid size increases. (WarcraftDevs)
(2) We’re discussing changing this, but not until next raid timer to avoid any advantage for kills later in the week. (WarcraftDevs)

Darkmoon Faire Race
with the shore strider if you mess up once it is impossible to get it done in 11 tolls & chances is it will come from the spring.
The races get progressively more advanced as time goes on. In months 2-4, you'll get more powers and more powerups. (Muffinus)

Reputation / Questing
some reps in WoD can't be increased from 0/1000 exalted to 999/1000. It's a minor thing but will we see it changed?
Appreciate the report! This bug is fixed in Patch 6.1. (WarcraftDevs)

Will Grand Master Draftsman achievement become account wide for 6.1?
No plans to make that account-wide at this time. (WarcraftDevs)

Hi! The Transmog-Ethereals in my Storehouse keeps moving around, interrupting my transmog-sessions. Could you make them stop?
They will be stationary in Patch 6.1. (WarcraftDevs)

Is there a reason my Tailoring Emporium vendors keep living in my salvage yard? Annoying to keep looking for them.
The Salvage Yard won't attract tailors anymore in 6.1. (WarcraftDevs)

Can we get some consistency with garrison mine carts? Horde respawn every 24 hours, Alliance respawn at 3 am.
This will be addressed in 6.1; mine carts will work the same for both Horde and Alliance once the patch goes live. (WarcraftDevs)

InstaDoom Mod
If you can't wait for the patch next week you can get your selfie fix with InstaDoom, a mod for Doom that adds a selfie stick and filters.

by Published on 2015-02-17 11:05 PM

Update (9:10 PM EST): Added Patch 6.1 launch trailer.
Update (7:50 PM EST): Added today's hotfixes.

Patch 6.1 Launches Next Week!
Blizzard have announced that Patch 6.1 will launch next week and have released a patch trailer to go along with it:

Patch 6.0.3 Hotfixes - February 17
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Oregorger
      • Oregorger's health has been reduced by 10% on Normal difficulty.
      • Oregorger's Rolling Fury ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
    • The Blast Furnace
      • Heart of the Mountain should no longer spam raid warnings for Blast whenever it reaches 100 Energy.
      • Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured Primal Elementalists.
    • Kromog
      • Kromog's Reverberations should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
    • Beastlord Darmac
      • Beastlord Darmac's Call the Pack now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
      • Fixed an issue where the doors to Beastlord Darmac may not always reopen after the encounter has been reset.
    • Operator Thogar
      • Enrage mechanic for the encounter is now more lethal.
    • Iron Maidens
      • Admiral Gar'an: Dominator Turret's Dominator Blast no longer deals damage to player pets, minions or guardians.
      • Enforcer Sorka's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
      • Marak the Blooded's Blood Ritual still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
      • Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
      • Fixed an issue where Marak the Blooded was incorrectly gaining Sanguine Strikes at 75 Iron Fury on Mythic difficulty.
    • Blackhand
      • Rubble Piles should no longer appear after the transition to stage two.
      • Fixed an issue where a player may not be correctly protected from Blackhand's Impaling Throw when multiple players were taking cover behind the same Rubble Pile.

Patch 6.1 PTR - Build 19634
Build 19634 will be deployed to the PTR realms soon.

Spell Changes
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator)
  • Ferocious Bite: Damage dealt increased by approximately 5.3%.
  • Thrash: Initial damage dealt and additional damage dealt over time both increased by approximately 20%.

  • Starfall: Damage dealt decreased by approximately 16.6%.
  • Sunfall: Damage dealt decreased by approximately 16.6%.

  • Rake: Initial damage dealt and additional damage dealt over time both increased by approximately 5%.
  • Rip: Damage dealt over time increased by approximately 4.2%.
  • Swipe: Damage dealt increased by approximately 20.5%.

Hunter (Forums, Talent Calculator)

  • Careful Aim: Now increases the critical strike chance of your Steady Shot, Focusing Shot, and Aimed Shot on specific targets by 50%, down from 60%.
  • Mastery: Sniper Training: Now increases your damage, shot range, and critical strike damage by 5%, up from 4%.

Monk (Forums, Talent Calculator)
Windwalker & Mistweaver
  • Rising Sun Kick: Enemies now take 20% increased damage from your abilities, up from 10%.

Priest (Forums, Talent Calculator)


Shaman (Forums, Talent Calculator)

Warlock (Forums, Talent Calculator)

Warrior (Forums, Talent Calculator)

  • Execute: Normal damage dealt decreased by approximately 14.3%.

Arms & Fury

Fury & Protection
  • Execute: Damage dealt decreased by approximately 11.4%.

Raid & Dungeon Abilities
  • Sanguine Strikes: Now requires 100 Energy to be cast in Mythic difficulty, up from 75 Energy.

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