World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2017-02-02 12:54 AM

Patch 2.5.0 PTR Notes Now Live

Top HearthPwn Standard & Wild Decks for January 2016

Mythic Nighthold Progression
Method has joined Serenity and Exorsus at 9/10.



Patch 7.2 - Legion Invasions
The Legion's presence continues to grow in Patch 7.2, with invasions occurring around the Broken Isles.

  • The invasion begins with a zone being under attack. The skybox, world quests, and the NPCs present are changed in some areas, similar to the pre-expansion invasions.
  • The invasion quests are similar to the regular world quests, requiring you to kill NPCs and click objects.
  • After completing all six invasion world quests, you have completed the Assault on Zone quest, allowing you to move to the next stage.
  • Next you are sent to a specific point in the zone to defeat more invaders, with some similar followup quests.
  • After all of these quests are complete, there is a three player invasion scenario that sends you to the Legion ship in the sky.
  • On the ship you defeat various NPCs before defeating the leader and taking down the ship.





Patch 7.2 Preview - Legion Assaults on the Broken Isles
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the release of patch 7.2: The Tomb of Sargeras, the Burning Legion will renew their assault on Azeroth within the Broken Isles. Heroes of the Horde and Alliance will be asked to repel this incursion once more through a variety of encounters that we’re calling ‘Legion Assaults’. While this event is similar to the Demon Invasions that were available prior to the launch of the Legion expansion, Legion Assaults use the World Quests system to deliver content while minimizing the disruption for those who are leveling new or alternate characters.

Legion Assaults are accessible for players as a part of the level-up experience if they already have World Quests unlocked for another character on their account. These Legion Assault focused World Quests will be a great way to help take the fight to the Legion and earn extra experience and reputation while adventuring.

Developer Insights: Early in the discussions for the Legion expansion, we knew we wanted the Legion to attack the Broken Isles with renewed fervor sometime during the patch cycle. That time is now.

We all loved Invasions and initially pursued that same approach for patch 7.2. Unfortunately, Invasions would have been tremendously disruptive to gameplay for those who were leveling up, even though that might have been the easiest path for us to take. We also thought we'd learned a thing or two both from Invasions and the World Quest system we introduced at the launch of the expansion.

The Burning Legion will focus their attacks on multiple points within a zone and will be accessible via the World Quest system. Encounters can range from Elite bosses to areas taken over by Fel or even some ‘Impvasions’. (We couldn’t resist a pun or two.) When a zone is under assault, each World Quest will count toward that zone’s Emissary quest.


Once the widespread Assault is taken care of, players will defend a more significant point within the Broken Isles such as Thunder Totem in Highmountain or Black Rook Hold in Val’sharah.

Different from the pre-launch Demon Invasions, players will have the opportunity to take the fight a bit further by participating in a three-player Scenario in which you’ll work to neutralize a Legion Command ship that is leading demonic forces on the ground.

Developer Insights: It's in many ways, it's reminiscent of the Invasions you might have experienced from before the Legion launch, but we built everything custom for each zone. We endeavored to make the Assaults feel as disruptive as possible without actively stomping on the core level-up questlines. Yes, the Legion is here and you should fight them. But, if you're on Alt #13 because you want two Shaman characters (who doesn't?) and would prefer the "Close Your Eyes and Make It Go Away’" method, you can go about your merry questing and ignore the demons destroying the world around you.


Assaults won’t be under way at all times. Once you’ve repelled the Legion Assault from the Broken Isles, it will take the Burning Legion some time to lick their wounds, regroup, and reinforce their troops before they return to try try again. Each Assault will be available for a relatively short period and with the Legion taking a little longer before they reemerge.

Unlike Invasions, Legion Assaults don't advance for all players at the same time and each player will be able to defend each stage of the Assault. It’s up to you to make it happen and defend the Broken Isles! Being the hero you are, this shouldn’t be too difficult … Right hero?

Experience Legion Assaults before they go live now on the 7.2 Public Test Realms.

Upcoming Assassination Rogue Hotfix
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve been watching this closely. Rather than tweak Agonizing Poison at this time, we’re going to increase Assassination damage by about 4% for most abilities. We’ll have that change go live as soon as we can.

That will mean a +4% damage to Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Poisoned Knife, and Rupture.

Assassination Rogue Agility will be reduced by 5% in PvP at the same time.

Blue Posts
Originally Posted by Blizzard Entertainment
Patch 7.2 - Artifact Power
What will happen in this scenario?

Person A has 54 points in his weapon and thus cannot "stack" more AP into his weapon and is thus forced to spend AP on offspec weapons.

Person B has 53 points in his weapon and can thus "stack" more AP into said weapon than person A that spent the last point in the weapon.

Will they both have the same AP/points to spend in the main weapon or is there an advantage for person B since he technicly has the potential to have a lot higher AP spent in his weapon then person A?

The current Artifact Power cap is based on total amount of AP, not on number of ranks purchased. Once you have enough AP to buy your 54th rank, you'll no longer be able to add additional AP, regardless of whether you actually buy that final rank or not.

Any additional AP beyond 54 will not be refunded. The core intent here is that you cannot farm Artifact Power beyond what is useful in Patch 7.1.5 until Patch 7.2 releases. (Blue Tracker / Official Forums)

Patch 7.2 - Crafted Legendary Items
There are other improvements, they're just still too early in the design process for us to have anything meaningful to discuss yet. (Blue Tracker / Official Forums)

Prestige Issues
As mentioned, this issue was resolved with patch 7.1.5.

There was previously an issue with the Prestige system which allowed players who did not immediately prestige to gain a Prestige level through a bug behind-the-scenes. As we noted previously, however, these players did earn their way through to the next level by actively PvPing up to that level at the previous cap, and, as such, we do not intend to take any actions against them.

Players who prestiged immediately without participating in PvP were not able benefit from this issue, and, unfortunately, there is nothing we can do to address this.

Again, we apologize to those in this situation and will continue working to prevent this from occurring in the future. (Blue Tracker / Official Forums)

Order Hall Armor Sets
Thanks for your feedback so far on this set. I've passed it along to Team 2, and I've got a couple of things to share here.

With the launch of 7.2, the opening quest for Broken Shore, along with various Broken Shore World Quests, will reward tokens to upgrade your Class Order Set to item level 860.

It's worth noting that the intention with this set is more on the introductory side, with the aim of helping folks get geared up for content, rather than being a sole "end" set for any particular style of play.

If you're the kind of player who only does World Quests and World Bosses, this upgrade should help complement your armor roster, and may provide a few pieces of gear for you. If you're leveling alts, this upgrade will provide a good way to boost your character's item level once you hit 110 and jump into 7.2 content.

Let us know if you have any feedback or questions on this!

860 isnt very good gear. Why not 875?
Again, the purpose of this set is not to be an answer to not raiding. 860 will keep you afloat, and should be acceptable to get into normal modes for most 7.0-7.1.5 raids, with a bit of a bump needed for something like normal Nighthold.

How are they useful for alts? I just leveled another one, who could take advantage of the set right now, except that the restrictions on the gear are a major roadblock. Is there a way I'm totally missing for us to remove those restrictions so they could actually be useful?

It is good that this armor set is an (expensive) bad luck protection to guarantee us an 860 piece (next patch) if we haven't been able to fill a slot or two. But there is an awfully big gap between that and being useful for alts. The previous alt I bought the crafted set and upgraded a piece or two all the way with oblit to get my ilvl high enough to lift me into the 840 bracket of wqs. That isn't possible with the class set.

Understandable. I can check and see if any of that gating is changing, as I'm not sure off-hand. There are several pieces that are -not- locked behind Exalted, however, so those pieces will at least be able to get you a quick boost.

Again, and it's worth noting, it's not supposed to be an end-all answer to high-level gear.

I think you fundamentally miss the point. The point isn't that the ilvl was too low, its that the items take so long to acquire they are useless before you can get them.

Exalted rep is just one example.

No, I understand that it does take effort to unlock the full set of gear, but again, it's not meant to be an absolute answer to every slot, but more something to better compliment your gear curve as you work through content.

You can easily unlock the helm, wrist, and chest shortly after hitting 110, with the leggings being the next easiest, followed by the belt and gloves. The shoulders and feet take longer, and I understand that concern (hence why I said I'll check on the gating).

I do think that players should expect to have to put in effort to obtain items, but it's still accurate to say that if you plan on playing and committing to an alt, you can still use these pieces as pretty large upgrades as your acquire other gear.

I'll put this as diplomatically as I can:

Why do the developers have so poor an understanding of their own reward structure that they think 860, an item level that is considered too low 7.0 content, is in any way a reasonable starting point for 7.2 content?

We never said this set was intended to get you into 7.2 raids - and that would be silly if it were. But it should be fine for getting into Mythics, the 7.2 dungeon, world quests, etc. (Blue Tracker / Official Forums)

Recent World of Warcraft Account Actions
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve recently taken action against thousands of World of Warcraft accounts that were found to be using third-party programs that automate gameplay, known as “bots.” We’re committed to providing an equal and fair playing field for everyone in World of Warcraft, and will continue to take action against those found in violation of our Terms of Use. Cheating of any form will not be tolerated.

Layers of Fear Giveaway
We've been given 40 copies of the Layers of Fear game to give away! Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration.

  • The giveaway is for 40 x Layers of Fear game copies
  • To enter the giveaway, just reply to this topic on the forum, not this news post!
  • The giveaway will be closed on Sunday, February 5th at 11:59 PM EST and winners will be chosen randomly within five business days.
  • Winners will be contacted by PM on the site. There is no email alert by default, you will need to log in and check your PMs.
  • A note will be added to the top of the current news post when winners have been PMed.
  • Winners have 72 hours to respond before another winner will be selected to replace them.



Dark Legacy Comics #570 - Below the Belt
DLC #570 has been released!

by Published on 2017-01-31 11:04 PM

Patch 7.1.5 Hotfixes - January 31
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Frost
    • Brain Freeze procs gained while you already have a Brain Freeze active and unused will now be delayed slightly.
      • Developers’ notes: The delay on the second Brain Freeze will give the Mage time to use the first Brain Freeze proc. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Frostbolt (proc Brain Freeze again), then instant Flurry, then Ice Lance, then Instant Flurry again, then Ice Lance.
    • Ebonbolt now travels slightly slower.
      • Developers’ notes: This allows the guaranteed Brain Freeze proc/instant Flurry cast immediately following it to land first, providing the Winter's Chill buff to that Ebonbolt. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Ebonbolt, and fully use both Brain Freeze procs.
    • The first missile from a Flurry cast should now hit sooner.
      • Developers’ notes: This allows a Frostbolt or Ebonbolt cast immediately before a Brain Freeze Flurry to more consistently benefit from that Flurry's Winter's Chill effect, even if the mage isn’t standing at long range. This allows the Frost Mage who has an active Brain Freeze to cast Frostbolt/Ebonbolt, then an Instant Flurry, then Ice Lance while standing 15+ yards from the target. Previously, the Mage had to be about twice as far away.

  • Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Atonement will now heal players who are out of line of sight of the Priest.

  • Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Agonizing Poison application no longer increases Kingsbane damage by twice the listed amount.

Dungeons and Raids
  • The Nighthold
    • Gul’dan
      • Resolved an issue that could cause Empowered Bonds of Fel to instantly detonate.

Events
  • The mages of the Kirin Tor made some arcane miscalculations when planning their Tavern Crawl. The Tavern Crawl is cancelled. Khadgar sends his apologies!

Items
  • Cache of Nightborne Treasures now correctly displays the difficulty it is associated with for non-Normal difficulties.
  • Kil'jaeden's Burning Wish should no longer be castable while Mounted or under the effect of crowd control.

Player versus Player
by Published on 2017-01-31 07:57 PM

Top 5 Demon Hunter Builds for Season 9

Something New To Play Tuesday

PTR Development Notes - Build 23478
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This week marks our first major content push to the Patch 7.2 PTR. There’s a lot to dig into, so we’d like to provide some additional insight into what you will (and won’t) find in this update.

Most of the Broken Shore content has been unlocked, starting with the introductory quest chain. You can pick that up just by heading to Dalaran – it’ll be automatically pushed to your quest log when you arrive. That quest will lead you to the rest of the Broken Shore content available in this build, including the new World Quests, the continuation of your Order Hall Campaign, unlocking the new 7.2 Artifact Traits, and several other things to discover around the island (such as new treasures and rare enemies).

Note that, while the quest chains to unlock the new Artifact Traits aren’t fully unique to each specialization, we did make sure that none of them are repeated within a class. That means there will be a total of 7 unique chains, all of which are ready for testing in this build – 1 for tank specs, 2 for healing specs, and 4 for DPS specs. So, if you’re playing a Rogue, you’ll have a different series of quests to upgrade your Assassination, Outlaw, and Subtlety Artifacts, but one of those will be the same as what you’d experience as, say, a Fury Warrior.

Also available for testing in this week’s update is a new PvP Brawl (Gravity Lapse), some updates to the reputation system that allow you to earn additional rewards past Exalted, new Order Hall upgrades to research, and additional followers to recruit.

There’s a couple things related to the Broken Shore content to keep in mind while testing it on the PTR:

  • The Legionfall faction is available, but the rewards are not yet implemented. You’ll be able to earn reputation, but there’s no quartermaster to purchase items from yet.
  • Many of the item rewards from killing mobs or completing quests are still a work in progress. Some things might be missing their rewards entirely.
  • The final Broken Shore zone will include a region-wide, cross-faction effort to construct buildings to fight against the Legion’s stronghold. For the purpose of testing on the PTR (which has a much smaller number of players), we’ve reduced how much it takes to construct those buildings.

Other important content that’s coming in Patch 7.2 but is not yet available for testing includes:
  • The Broken Shore World Bosses
  • Class Mounts
  • Flying
  • The Tomb of Sargeras raid and Cathedral of Eternal Night dungeon

We’ll be unlocking that content for testing in future updates as 7.2 development continues. For the time being, we’re looking forward to reading your feedback on everything we’re enabling in this week’s build. Thanks, and happy testing!

Patch 7.2 - PTR Build Deploy 1/31/2017
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey all,
We're going to be bringing down the PTR realms for another new 7.2 build. No ETA on today's push but I'll ping this thread with updates if things look like they're going to take longer than usual (4-6 hours).

As usual I'll leave this thread open for discussion as long as conversations remain civil and adhere to forum guidelines.

Thanks everyone!

World Boss - Nithogg
Scourge of the Skies is up this week, sending players to kill Nithogg! He drops item level 860 gear and a Holy Relic. Warriors can get the Skull of Nithogg hidden artifact appearance.






Weekly Bonus Event - Legion Dungeons
The Legion Dungeon Event is live this week!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
All week, open Group Finder (default hotkey: i) and then select Dungeon Finder to queue for any Legion dungeon on Normal or Heroic difficulty. Alternately, get a group of veteran dungeoneers together and travel to one of the Legion dungeons on Mythic difficulty:

  • The Arcway
  • Assault on Violet Hold
  • Black Rook Hold
  • Court of Stars
  • Darkheart Thicket
  • Eye of Azshara
  • Karazhan
  • Halls of Valor
  • Maw of Souls
  • Neltharion’s Lair
  • Vault of the Wardens

Look for the following all week long:

  • Archmage Timear near Violet Hold in Dalaran has a quest for you. Or, if you forget to pick it up there, you can start it from within the Adventure Journal.
    • Quest requirement: Complete 4 Legion dungeons on Mythic difficulty.
    • Rewards: One loot box containing a piece of gear from Heroic difficulty Nighthold.
  • Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties).

Blue Posts
Originally Posted by Blizzard Entertainment
Patch 7.2 - Artifact Power
Does that mean that several weapons @ rank 54 will net you even more ranks to put into 1 weapon, or is the AP somehow tied to the weapon from which it originated?
The Artifact Power will be tied to the weapon from which it originated. (Blue Tracker / Official Forums)

Site Navigation