Originally Posted by MMO-Champion
Is it possible that no dev actual play’s a class? There are a lot of rumors that since Xelnath left that there are none for warlocks. Would explain the stated they are in right now. And if so, would it so hard for blizzard (a billion dollar company) to hire a dedicated single dev per class and to let them talk to the community?
I think you’re talking about 4 different things here:
- Does a developer need to hire someone who focuses on playing X class?
- Does a developer need to hire someone who works on X class?
- Does a developer need to hire someone to read feedback on X class?
- Does a developer need to hire someone to reply to feedback on X class?
When I was at Blizzard, we had points 2 and 3 solidly covered. I assume that is still the case today. Point 4 is more about company communication policy.
Point 1 I think is an interesting debate. Let’s say that WoW eventually has 20 classes. Do you need 20 class designers in that world? What if one designer is better at her class than another? What if one mostly plays PvP and another PvE? What if their guild asks them to play an alt for their raid? Are they now supposed to resign their class design position? What if Doom comes out and they really want to play Doom for a few weeks? Does that mean their class design suffers? League of Legends by contrast has over 130 champions. Should we hire that many designers? Should we give each designer 6 champions?
The point I am trying to raise with all of these theoretical questions is maybe point 1 isn’t that important if point 2 and 3 are covered. Yes, you need enough knowledge to be able not only to troubleshoot but also to empathize with players.
I’m just dragging this out, because it is a question I have gotten a lot about game design - specifically do you need to play X to be able to work on X. A lot of people work on rockets who don’t actually go into space, but they certainly need to understand what going into space entails.
But I’d be interested in understanding *why* so many players think that it’s important that you main X in order to make sure they are designed well. (Source