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by Published on 2015-06-09 09:04 PM

Patch 6.2 - Apexis Crystal Vendors, Upcoming Raid Testing, Blue Posts, Final Boss #83

PvP Season 16 Ending Soon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
After an in intense season of conflict in Arenas and Battlegrounds, the time is coming soon to see who has climbed to the top of the PvP ranks. Prepare to fight your last battles of this season, and remember—there is no substitute for victory!

With the upcoming release of Patch 6.2, Arena and Rated Battleground Season 16 will be ending. Once the patch is live, we'll begin a roughly two-week process to determine end-of-season reward eligibility.

All players who believe that they may have qualified for PvP Season 16 awards should note the following:
  • In order to ensure you receive your award(s), please refrain from transferring your character(s) to another realm or faction until after PvP Season 16 has ended.
  • PvP Season 16 titles and mounts will be awarded approximately two weeks after the season ends.

Conquest Points will be converted to Honor Points at the end of the season, and any Honor above 4,000 will be converted to in-game currency at a rate of 35 silver per point. A few other things to keep in mind once the season has ended:
  • The Honor cap will remain at 4,000.
  • Season 16 items with rating requirements will no longer be available for purchase.
  • Rated Battleground and Arena matches will not be available during the break between seasons.
  • We will confirm the start date of the forthcoming Season 17 in a post here in the weeks to come.

In war, you win or lose, live or die—and the difference is but an eyelash. To the battlefield!
by Published on 2015-06-09 10:32 AM

Tuesday Maintenance Reminder, Expected Season 3 Duration, Zero Empathy vs GR 72

New Main Button Being Added to Hearthstone

Rotation for June 9th 2015, Upcoming Shop Sales, Heroes Academy Episode 3

Patch 6.2 - Apexis Crystal Vendors
We already talked about how the old Apexis Crystal gear will be sold for gold in Patch 6.2, so today we are looking at the new Apexis Crystal vendors. The items that don't increase player power require reputation with the Order of the Awakened faction added in Patch 6.2.

Baleful armor items cost 5,000 Apexis Crystal and the Baleful weapons cost 10,000 Apexis Crystal. These same items can be looted from creatures and objects in Tanaan Jungle and some are rewarded from quests. Similar items for several slots are also rewarded by some of the Naval Missions.

These items can then be upgraded to item level 695 with the Empowered Apexis Fragment, which costs 20,000 Apexis Crystal. This is higher than Raid Finder gear, which is 675 - 685 and higher than some Normal gear, which is 690 - 705. Players will receive one for free, along with a Baleful Tunic for completing part of the Garrison Campaign added in Patch 6.2.

Be sure to cap your Apexis Crystals before Patch 6.2 goes live! This should allow you to have three 695 items on the first day, as the item level 650 Baleful gear is rewarded frequently from drops in Tanaan Jungle. Also keep in mind that the Baleful items can randomly be upgraded to item level 675 upon creation!

Level Type Name Cost Source
1Companion Pets Blazing Firehawk2000 × Vendor
1Other Rukhmar's Sacred Memory50000 × Vendor
100Mount Reins of the Corrupted Dreadwing150000 × Vendor
1Consumable Contract: Solar Priest Vayx1000 × Vendor
650Misc Baleful Bracers5000 × Looted, Vendor
650Misc Baleful Tunic5000 × Looted, Quest, Vendor
650Misc Baleful Treads5000 × Looted, Quest, Vendor
650Misc Baleful Gauntlets5000 × Looted, Quest, Vendor
650Misc Baleful Hood5000 × Looted, Vendor
650Misc Baleful Leggings5000 × Looted, Vendor
650Misc Baleful Spaulders5000 × Looted, Vendor
650Misc Baleful Girdle5000 × Looted, Quest, Vendor
650Misc Baleful Ring5000 × Looted, Vendor
650Misc Baleful Choker5000 × Looted, Vendor
650Misc Baleful Cloak5000 × Looted, Vendor
650Misc Baleful Trinket5000 × Looted, Vendor
650Misc Baleful Armament10000 × Looted, Vendor
685Misc Empowered Apexis Fragment20000 × Quest, Vendor

Raid Testing Schedule - June 10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We are aiming to get a new build onto the PTR on Tuesday, and will be using Wednesday, June 10, to revisit a couple of Mythic encounters in the new build. As is always the case with PTR raid testing, it is quite possible that there will be technical or gameplay issues that disrupt our plans. Thank you in advance for your patience and understanding.

Each encounter should be available at approximately the listed times below on all PTR servers.

Wednesday, June 10
  • Kormrok - Mythic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Tyrant Velhari - Mythic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Blue Posts
Originally Posted by Blizzard Entertainment
Content
We're never short on passion, or ideas, or a desire to create more. It really just always comes down to the hours in a day, and how we can best use those hours to achieve the design and content goals we've laid out--a lot of the time working on things so far out that they won't even see a PTR for 6 months to a year. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Hunter (Forums / Skills / Talent Calculator)
The 15% elemental damage taken bonus from Hunter T18 Surv 2p: is that from all sources or just the hunter?
Just the hunter. (WarcraftDevs)

Rogue (Forums / Skills / Talent Calculator)
Can you please explain the Deadly Throw nerf? What's the point of the talent? The design since inception was ranged interrupt
We felt the ranged interrupt, coupled with the Rogue’s already strong kit of control, was too disruptive. (WarcraftDevs)

Character / Items
are there any plans to turn Shard of Archstone into a toy?
Yes! Shard of Archstone will be a toy in a future patch. (WarcraftDevs)

You mentioned some time ago you are going to bring back the WotLK arena weapons (season 5-7). Is this still planned?
It isn't currently planned for 6.2. (WarcraftDevs)

if my 91 rogue equips Warglaives in Timewalker dungeon will they be just as good at 70 as they used to be? (Roughly ofc)
You can definitely break out your old legendaries for a power boost when Timewalking. (WarcraftDevs)

Can the 650 items from tanaan jungle, intended as the catch up mechanic, roll warforged, sockets, and/or tertiary stats?
No, but they can randomly have their quality upgraded when created. (WarcraftDevs)
Follow-up for clarity: Quality upgrades are mainly used for outdoor rewards; Warforged/Socket/Tertiary for instance loot. (WarcraftDevs)

PvE
Please consider resetting the leader boards for Challenge Modes. Beating Everbloom top times is impossible after your fix.
We’d probably clear the clearly unattainable times rather than a full board reset, but yes. (WarcraftDevs)

PvP
So Ashran will be just like a random BG? Hope you get good pugs?
Allowing players to form raids/enter Ashran negatively affected instance pop, queue times & faction balance region-wide. (WarcraftDevs)

Lore
Lore Questions: Are the Scryers autonomous, or do they answer to Lor'themar now? Also, can we get to Outland still in lore? TY
Both the Aldor & the Scryers still answer to the Naaru first & foremost. (1/2) (WarcraftDevs)
Outland is still accessible via mage portals in the same way that you can port there yourself. (2/2) (WarcraftDevs)

Paul Sams - CEO at Ready At Dawn Studios
It seems Paul Sams left Blizzard back in April and now has now taken on a new challenge as CEO of Ready At Dawn Studios. He shared lessons he learned at Blizzard in an interview with GamesIndustry.biz and even stopped by the forum to provide context on why he left Blizzard.
Originally Posted by Paul Sams (Blue Tracker)
Q: Blizzard's reputation is second to none in this industry - Paul, what kinds of lessons did you learn there that will help Ready at Dawn reach the next level?
Paul Sams: First and foremost, I learned that you must put game quality and player experience first in everything that you do. Gamers are not driven to buy games because they have a clever business model, they buy games that are fun and immersive that deliver on what was promised. I also learned that being a trend chaser or first mover is not a key to victory. Our team here at Ready At Dawn needs to make games that they love and that they want to play so that we can get the very best and most creative work out of our developers. Force feeding a development team to chase a business model or game type trend when the team doesn't love it is a likely losing proposition. A happy and motivated team that is making a game that they absolutely love with a leadership team that doesn't force them to ship their game before it is ready is part of that formula for success.
Quote Originally Posted by Paul Sams View Post
I am posting to clarify that I have immense loyalty to Blizzard, and it pains me to see my name associated with posts criticizing the company. I would never leave Blizzard unless I fully was confident the company was healthy and well poised for continued success. I have had the privilege of working at Blizzard for nearly 20 years, and Blizzard has given me everything I have in life and taught me everything I know about the video game industry. I even met my wife at Blizzard. Last year, we made the family decision to return to my wife's home state of Texas. It's as simple as that. I want to watch my boys play football, be near my daughter who attends University of Texas and enjoy the great city of Austin. Not only that, I want to be able to support the Denius-Sams Gaming Academy at UT more as well. My opportunity to work with my friends at Ready at Dawn is fortuitous and allows me to continue my work in the industry I love while living in the place I love with the people I love. Not many people get an opportunity to enjoy that trifecta in life. I feel blessed and am fully aware that Blizzard paved this road. The fact that I am proud and excited to now work at Ready at Dawn in no way diminishes my love and respect for my friends and colleagues at Blizzard.
Quote Originally Posted by Paul Sams View Post
Thanks for the good luck wishes. Just so you know, I can publicly tell you that I 100% support the direction of the company. Again, I left because our entire family wanted to live in my wife's home state of Texas. We have had a home in Austin since 2005 and we spent a ton of time here. We have been planning to move to Austin permanently for years. Our boys wanted to play Texas "Friday Night Lights" football. If you know my family, we are football fanatics and the idea of this pushed our entire family's "geek meter" to 11. There is truly nothing more to the story than what I said in my first post. Good night guys. I hope to see you on Battle.net.

Final Boss #83 - Healing Priests of Draenor
Final Boss covered Holy and Discipline priests this week.

by Published on 2015-06-08 03:15 AM

Heroes of the Storm - Diablo 3 Maps, The Butcher, and More!, HeroStorm Episode 1

Popular Decks of the Week, Versus Series - Rarest vs Raven, Heroes Diablo Event

Eternal Conflict - New Diablo 3 Maps, Heroes (The Butcher), and More! PTR June 23rd

Patch 6.2 - Infernal Direwolf
Patch 6.2 adds the Infernal Direwolf mount, which is earned by completing the Glory of the Hellfire Raider achievement.





Darkmoon Faire Races
The Darkmoon Faire is back again, bringing us the final race, in addition to the other Patch 6.1 changes. The Powermonger is the new mount this time around.

The first race uses the smaller course, allowing you to earn Powermonger: Gold and the Gaze of the Darkmoon.

The second race uses the big course, allowing you to earn Big Powermonger: Gold and the Darkmoon Cannon. The Cannon is not a toy, so it will take up an additional inventory slot. It doesn't appear to work very consistently right now, so look for a fix in the future.

The Powermonger mount jumps to powerups. It also has a Battery ability that absorbs the next powerup you hit in the next 4 seconds. This powerup can then be used later by using the Battery ability again. The Overwrite ability allows you to overwrite a nearby powerup with the stored one, but requires the currency powerup. It isn't necessary to earn the achievements. The final ability, Summon Aggrobots, will taunt the mini-zeppelins, allowing you to pass by without getting stunned.

The trick this month is to jump to springs and use the battery to absorb the spring right before you land on it. This allows you to use the spring to jump twice, once when you hit it and once again with the stored jump. You also can store a rocket before the big race to jump up the cliff to the first checkpoint. This can be accomplished by starting a race, storing your rocket, running back, abandoning the quest, and starting again.





Armory Stats - Darkmoon Faire
This month's Darkmoon Faire has just started, but we can take a look at how people did during the last Faire. Today's sample is of 1.8 million players that have logged in since May 1.

Don't see a chart? Enable javascript!
Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
In addition, Ashran should not put entire raids into 1 instance. People are getting rofl-stomped by premades. @holinka
You won't be able to enter Ashran while in a raid. (holinka)

this problem was adressed in several forum posts during alpha and beta.but some forums feel like a dead end (especially non-US).
Based on feedback from players during beta, we gave all players passive expertise. The issue at hand is to increase it. (holinka)
that change felt like motivated by pve (bosses turning around into parry etc). at least the way it was communitcated.
The passive expertise I mentioned is associated with Battle Fatigue, a PvP only buff, so it's probably a different issue. (holinka)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Flying
What's your stand on the "no more flying in WoW" stance the devs have taken?
Even if you don't like a particular change, you should want people unafraid to make bold decisions running your game. (OccupyGStreet)
Not everyone wants a taxi driver bold enough to risk getting both of you killed trying to get to the airport though.
I'm not looking for a taxi ride to keep me engaged though. I very much ask that of a game. (OccupyGStreet)

These have all been successfully countered in previous expansions by creative design.
I can understand the argument that it's tough to live without flying once you are used to it (genie in a bottle analogy). (OccupyGStreet)
OTOH I don't put much stock into the argument that clever quest and level design can make flight as challenging as ground. (OccupyGStreet)
The combat wasn't designed with 3d space in mind. They could build all that, or they could focus all that attention elsewhere. (OccupyGStreet)
I kinda think orcs firing nets constantly and every quest objective inside a cave would get tiring quickly. (OccupyGStreet)
Much more interested in the difference in flight speed. Allowing flight at a low speed and gaining speed in xpac = prog
We messed with that some. It always felt very forced and awkward. Not saying it isn't theoretically possible. (OccupyGStreet)
I think if you want aerial combat, you build a game about aerial combat. Adding it in later is challenging (and we tried in Lk). (OccupyGStreet)

Grounding while leveling is a begrudgingly accepted pathway. However, 6 months to a year into an xpac, flight wouldn't harm.
Maybe. I'm not informed enough to have an opinion on the current content. (OccupyGStreet)



Dark Legacy Comics #492
DLC #492 features WoW related Heathstone cards.

by Published on 2015-06-07 12:07 AM

Patch 6.2 PTR - Build 20104, Patch 6.2 - PvP Gear, Blue Tweets, Torbjörn Gameplay

Heroes of the Storm - Diablo 3 Maps, The Butcher, and More!
Blizzard had an event this weekend to reveal the Diablo 3 themed map, a new hero (The Butcher), mount, and more! HeroesNexus has the full details.















HeroStorm Episode 1 - Aspire to Inspire
Carbot has a new series featuring Heroes of the Storm!


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