World of Warcraft News and Raiding Strategies RSS Feed


by Published on 2017-06-20 05:17 PM

Necromancer Release Date and Price Revealed

Forgotten Torch was a Major Mechanic in League of Explorers

World Boss - Levantus
Levantus is up this week! He drops item level 860 gear and a Blood Relic. Shaman can also get the The Warmace of Shirvallah hidden artifact appearance for Doomhammer.



Legendary Item Upgrades
With the Tomb of Sargeras release, you can upgrade your legendary items to item level 970 by completing another collection quest.



Patch 7.2.5 Hotfixes - June 19
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Chromie Scenario
  • Fixed an issue in which the quest to complete the Deaths of Chromie scenario didn’t always give credit.
  • Chromie should become unresponsive much less often.

Classes
  • Heroic Leap, Infernal Strike, and Metamorphosis will no longer sometimes consume their cooldown without moving.

Class tuning changes below will take effect with scheduled maintenance in each region.

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Vengeance
    • Damage of all abilities reduced by 5%.
    • Spirit Bomb damage reduced by 33%.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Hunters should no longer see Ban-Lu, Grandmaster's companion when tracking beasts.
  • Survival
    • Damage of all abilities increased by 3%.

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Arcane
    • Damage of all abilities increased by 3%.
  • Fire
    • Damage of all abilities increased by 3%.

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Brewmaster
    • Stagger now has 40% effectiveness against Magic damage (was 50%).
  • Mistweaver
    • The global cooldown from Refreshing Jade Wind is correctly reduced by haste.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Retribution
    • Damage of all abilities increased 3.5%

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Discipline
    • Evangelism now has a duration of 6 seconds (was 7 seconds).

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Elemental
    • Damage of all abilities increased by 3%.
    • Smoldering Heart proc chance is now 10% per 100 Maelstrom spent (was 20%).

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Affliction
    • Damage of all abilities reduced by 5%.
  • Destruction
    • Damage of all abilities reduced by 5%.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Arms
    • Trauma can no longer Critically Strike.
    • Damage of all abilities reduced by 4%.

Dungeons and Raids
  • The Nighthold
    • Gul’dan
      • Fixed a bug causing Soul Fragment of Azzinoth to inadvertently retain threat on a target after Enslave Demon breaks.

Items
  • Insignia of Ravenholdt should now work correctly with Toxic Blade.
  • Darkmoon Deck: Promises now provides mana reduction that scales like a secondary stat.
  • Darkmoon Deck: Immortality now provides armor that scales like a secondary stat.
    • Developers’ notes: The power of these trinkets at item level 900 is identical to their previous scaling value, and will be stronger than before at lower item levels.

Player versus Player
  • Hunter
    • Marksmanship
      • T.N.T. (Honor Talent) will correctly only apply Concussive Shot to targets hit by Bursting Shot.

  • Warlock
    • Affliction
      • Demonic Gateway's debuff will now show the correct duration remaining when the Warlock has Gateway Mastery.

Professions
  • Inscription
    • Technique: Glyph of Angels is again obtainable from Mists of Pandaria creatures.

Quests
  • Fixed a bug where "In the Blink of an Eye" was not granted to players upon completion of "Illidari Allies" or equivalent.


World
  • Fixed a bug in the Cavern of Consumption that would erroneously teleport players back to the entrance of the cavern.

Blue Tweets
Originally Posted by Blizzard Entertainment
I know blizz are stubborn but you must realise faction arena titles was a huge mistake. Has there been any positive feedback?
Quite the contrary, it is having the desired effect. For example, in NA the cutoff difference between each faction is very close.
(holinka)
What Im noticing is top players just camp an alt of their main class "2nd druid" on the easier faction. Even a 50 point difference is big.
Probably a few but not the majority. Likewise we were told "everyone switches and switches back" but in reality, it wasn't the case for most (holinka)
On Eu it feels kind of weird since for example last season people on horde got r1 with 100 Rating lower than alliance.
We expect that gap to continue to shrink over time. (holinka)

what is blizzard trying to achieve then if its having its desired effect? A 3000 rated alliance player missing r1 and a 2900 horde gets it?
Our intent is to distribute our best PvP players as evenly as possible between both factions as that benefits the game as a whole. (holinka)
With each season since the change to faction based titles, we have seen that distribution improve. (holinka)
No it doesn't, the most beneficial is when all of the best PvP players play 1 faction so they can all play with eachother.
We fundamentally disagree on that point. (holinka)

is there anyway to track 150 wins after faction changing 2 times? i xfered horde played there then went back. @WarcraftDevs
There isn't really and admit that it's a problem we need to correct for the future. (holinka)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
What is the best approach to rebalancing a particular ability/champion/class/etc. - to do one large, comprehensive balance pass over one update, or several smaller, incremental balance passes over many updates?
All things being equal, I would advocate that it’s better to do it once. Touching something in many updates just increases the chance of introducing bugs, makes it feel like balance is unresolved (and therefore perhaps not worth players’ time to invest in mastering it), and can also get really wearying for players who play that character.

However, overdoing a change has all of these risks and even more. Overshooting a target and then having to revert changes adds to the sense that game balance isn’t anywhere approaching stable and can feel ever crappier to players who love that character than slowly creeping towards a target.

It’s one of those Price is Right deals - get as close as you can without going over.

Now sometimes we’ll run into a situation where small +3% changes don’t have a meaningful impact. In those cases, it’s entirely possible that we don’t even have a sense for the order of magnitude. We’re tuning the dial by 3% when really it’s going to take a 50% buff or nerf to solve the problem. That clearly could take a really long time.

If this seems to be happening, I would advocate for making a massive change - double the number or whatever. You will likely overshoot your target, perhaps by a lot, but at least you’ll know where the endpoints of your continuum are so you can try to get things somewhere in the middle. This tactic works much better for internal testing where you can explain your goals (finding the extremes) than foisting it on players who have to suffer even more balance problems just so you can get your shit together. (Source)



Weekly Bonus Event - Battlegrounds
Originally Posted by Blizzard (Blue Tracker / Official Forums)
A new weekly quest and rewards are here—steel yourself for Battleground combat!

Seven Days on the Battlegrounds
All this week, heading to the Battlegrounds will net you some extra Honor along with bonus loot for completing this week’s quest. To enter the fray, open Group Finder (default hotkey: I) and then select the Player vs. Player tab. Next choose Casual, select Random Battlegrounds, and hit the Join Battle button—you’ll be matched up with other players and sent to one of the 11 battlegrounds.

Weekly Quest
Before you get started, Archmage Timear near Violet Hold in Dalaran has a quest for you. Win four random Battlegrounds, and you’ll be rewarded with 5 Marks of Honor, a Badge of Honor (1000 Honor), and a Glory of the Melee Artifact Power token (base 500 AP).

Battleground Buff
This week you gain 50% more Honor in Battlegrounds.

A New Event Every Week
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.

Diablo 3 - Rise of the Necromancer Pack Arrives June 27!
The Necromancer is almost here! Check out Diablofans for builds and more details.

by Published on 2017-06-19 04:14 AM

Top HearthPwn Standard and Wild Decks of the Week for June 18

Tomb of Sargeras Live This Week
Tomb of Sargeras Normal and Heroic difficulty open this week!

WoW Tomb of Sargeras Boss Strategies and Loot List

Goroth Guide - WoW Tomb of Sargeras Boss Strategies and Loot List Demonic Inquisition Guide - WoW Tomb of Sargeras Boss Strategies and Loot List
Harjatan Guide - WoW Tomb of Sargeras Boss Strategies and Loot List Sisters of the Moon Guide - WoW Tomb of Sargeras Boss Strategies and Loot List
Mistress Sassz'ine Guide - WoW Tomb of Sargeras Boss Strategies and Loot List The Desolate Host Guide - WoW Tomb of Sargeras Boss Strategies and Loot List
Maiden of Vigilance Guide - WoW Tomb of Sargeras Boss Strategies and Loot List Fallen Avatar Guide - WoW Tomb of Sargeras Boss Strategies and Loot List
Kil'jaeden Guide - WoW Tomb of Sargeras Boss Strategies and Loot List


Unlock Schedule
Normal and Heroic difficulties open this week. Raid Finder and Mythic open next week.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Tuesday, Jun. 20 – Normal and Heroic Difficulties Open
  • Tuesday, Jun. 27 – Mythic difficulty and Raid Finder Wing 1– Gates of Hell (Goroth, Demonic Inquisition, Harjartan) Open
  • Tuesday, Jul. 11 – Raid Finder Wing 2– Wailing Halls (Mistress Sass’zine, Sisters of the Moon, Desolate Host) Opens
  • Tuesday, Jul. 25 – Raid Finder Wing 3– Chamber of the Avatar (Maiden of Vigilance, Avatar of Sargeras) Opens
  • Tuesday, Aug. 8 – Raid Finder Wing 4—Deceiver’s Fall (Kil’Jaeden) Opens

Tier 20 Armor Sets
Tier 20 armor sets drop from bosses in Tomb of Sargeras.



Legendary Item Upgrades
With the Tomb of Sargeras release, you can upgrade your legendary items to item level 970 by completing another collection quest.



Tomb of Sargeras Lore
The Tomb of Sargeras is open, and Kil'jaeden and his most powerful generals lie waiting within.



AskMrRobot Updates
AskMrRobot has updated their simulator for Patch 7.2.5 and continues to update for hotfixes. Check out their Global Network post to learn more about how you will never have to calculate stat weights again!



Raidbots Updates
Our friends over at Raidbots have updated their cloud based SimulationCraft tool for Patch 7.2.5.



Class Changes
Patch 7.2.5 made changes to many classes. Icy-Veins has updated their class guides!



WoWDB Addon Data Collection
Quickly populating the database with new additions is done with the help of many players. The more people that contribute data, the more accurate and quickly we can update the database.

To help out, just click here if you have the Twitch Desktop App already installed.

When you are playing the addon will gather data and save it. When you are done playing, Twitch will see the game close and upload the collected data from the addon.

by Published on 2017-06-16 11:10 PM

Shoe Shine Kit: Don't forget to grab your Shoe Shine kit toy now that it is fixed!

Get Your Diablo 3 Wings by Playing Heroes of the Storm Now

StarLadder, Wild Tourney, Priest & Mage Decks, Mekkatorque's Workshop - Value Town #125

June 20 Class Tuning Adjustments
These adjustments will go live after the next weekly maintenance.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Following the release of Patch 7.2.5, we continue to monitor every spec's performance and make tuning adjustments as necessary. With the opening of the Tomb of Sargeras in mind, during scheduled maintenance on 20 June, we expect to make the following changes:

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Vengeance
    • Damage of all abilities reduced by 5%.
    • Spirit Bomb damage reduced by 33%.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Survival
    • Damage of all abilities increased by 3%.

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Arcane
    • Damage of all abilities increased by 3%.
  • Fire
    • Damage of all abilities increased by 3%.

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Brewmaster
    • Stagger now has 40% effectiveness against Magic damage (was 50%).

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Retribution
    • Damage of all abilities increased 3.5%

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Discipline
    • Evangelism now has a duration of 6 seconds (was 7 seconds).

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Elemental
    • Damage of all abilities increased by 3%.
    • Smoldering Heart proc chance is now 10% per 100 Maelstrom spent (was 20%).

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Affliction
    • Damage of all abilities reduced by 5%.
  • Destruction
    • Damage of all abilities reduced by 5%.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Arms
    • Trauma can no longer Critically Strike.
    • Damage of all abilities reduced by 4%.


In addition to the class changes above, we're doing some final tuning on a couple of the forthcoming Tier-20 sets:

Blue Tweets
Originally Posted by Blizzard Entertainment
Mythic+ Loot
Will we get higher than 905 gear in the weekly M+ cache on patch day if we complete a +15 the week leading up to the patch?
The new level of Mythic Keystone 11-15 rewards will become active the week that the Mythic difficulty of Tomb of Sargeras opens. (WarcraftDevs)

Do i have to do a +15 this Week so i get Higher ilvl loot from my Weekly Chest or will the Cap still be +10 for another week?
The M+ loot cap generally goes up when Mythic difficulty of the raid unlocks - that's how it worked for Nightmare and Nighthold. (WatcherDev)

Achievements
.why remove the FoS ''Unholy determination'' From the DK Class mount quest, for those who've done it? Thats a slap in the face.
Don't want folks to feel the need to check guides before doing quests lest they miss out on something permanently without knowing it. (WatcherDev)
The FoS had been deleted in 7.2.5 data weeks ago. "Missable" achievements in one-time content would set a dangerous precedent. (WatcherDev)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
You were on the WoW team still when it was said that there is too many currencies and it needed to be reined in. Since your departure, WoW has just seen more and more currencies added. Your thoughts on why this might be the case from a design perspective?
Generally it happens because you want to encourage players to engage in lots of different forms of content. If you have say 3 currencies and 10 forms of content, then what probably happens is one of the currencies can be earned in many different ways and there is a risk players will gravitate towards the most efficient. Having different currencies also lets you offer rewards on different cadences (say something with not much buying power that you reward frequently, versus something very powerful that you only offer once a week or less.)

The instincts to offer different rewards for different things makes your life a little easier for the designers, and often benefits players as well. The main downside is the growing complexity of a system, which can be overwhelming for players to keep straight.

Caveat: I haven’t played WoW in over 3 years. (Source)



EU Arena Cup #3 LIVE June 24-25 at 17:00 CEST: Tune In!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Cup #3 of the WoW® Arena World Championship goes live Saturday and Sunday, June 24-25. To keep up with the action, tune in to the broadcast each day at 16:30 CEST, with matches kicking off at 17:00 CEST sharp. Don’t miss out!

You can catch all the action on our official World of Warcraft Twitch channel in English. The stream will also be available in Russian.

Miss out on the previous cup? We've got you covered—head on over to our Arena Cup #2 recap blog for all the details.

What's New?
We have a brand new esports page to share with you, a space dedicated to WoW esports. You can catch up with all the action, news and current Point Standings here.

Dates For Your Diary

Arena Cup 4: July 8-9, registration closes on July 2 at 11.59pm CEST
Arena Cup 5: July 22-23, registration closes on July 16 at 11.59pm CEST

Points Promote Players – Get Involved!
Cup Events
  • 1st place: $3,000, 160 points
  • 2nd place: $1,500, 80 points
  • 3rd place: $1,000, 36 points
  • 4th place: $500, 20 points
  • 5th and 6th places: 12 points each

Approved Community Events
  • 1st place: 40 points
  • 2nd place: 20 points
  • 3rd place: 12 points
  • 4th place: 8 points
  • 5th and 6th places: N/A

Find out more in our Arena World Championship announcement here.

Want In On The Action?
We want to see a ton of community involvement, and strongly recommend some of you out there hold your own events. Not only will you be part of the action, you’ll help teams place higher on the ladder — as approved community events award points too! Want to know more? Get in touch. Want to run your own event? Apply here.

Good luck to all the teams, and see you on the stream!

Tomb of Sargeras Minimalist Guide
Vetaro has created his minimalist guide to Tomb of Sargeras! You can find him on Twitter at Vetaro.

by Published on 2017-06-16 12:08 PM

Patch 7.2.5 Hotfixes - June 15
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Chromie Scenario
  • The Timelord title is now account-wide.
  • Nezar'Azret should now only summon adds when in combat.

Dungeons
  • Corrected an issue where Mythic Keystone completion failed to award an additional piece of loot for beating the timer in some circumstances.

Items
  • Tome of the Legionfall Magi should no longer notify group members when it is looted.
  • Mythic Keystones should now display properly when linked in chat.

NPCs
  • Ilyssia of the Waters should no longer appear in Azsuna. She wasn't quite ready for her debut yet.

Player versus Player
  • The Gaze of Aman'thul debuff can no longer be removed by player spells.
  • Druid
    • Cyclone should now work correctly on all tamed Hunter pets.
    • Restoration
      • Template Intellect increased by 5%.

  • Monk
    • Windwalker
      • The stun provided by Heavy-Handed Strikes now correctly matches the increased range of Fists of Fury.

  • Paladin
    • Holy
      • Template Intellect increased by 2%.

  • Priest
    • Discipline
      • Inner Renewal will no longer trigger twice for Shadow Covenant.
    • Holy
      • Template Intellect increased by 2%.

  • Shaman
    • Restoration
      • Template Intellect increased by 2%.

  • Warlock
    • Affliction
      • Nightfall will correctly be consumed when casting Seed of Corruption
      • Unstable Affliction's dispel backlash can no longer be reflected or grounded.

Quests
  • Auctioneer Xifa should no longer evade attempted assassination for “Hiding in Plain Sight”.

Spellbook
  • Brawn (Tauren racial trait) and Might of the Mountain (Dwarf racial trait) now appear correctly in the spellbook.

2016 Blizzard Student Art Contest Winners
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The sixth annual Blizzard Student Art Contest has drawn to a close! Presented by Blizzard Entertainment’s university relations and World of Warcraft development teams, this contest called upon college and university students to create epic World of Warcraft-styled environments and characters and share their vision of Azeroth.

After deliberating over the many exceptional entries, our judges have chosen four outstanding pieces by two very talented artists. Check out the winning entries below.

Winners


Cody Harder- Character Contest Winner
Brigham Young University (BYU) – Idaho


Kate McKee-Environment Contest Winner
Laguna College of Art + Design (LCAD)

Runner-Ups


Kate McKee- Character Contest Runner-Up
Laguna College of Art + Design (LCAD)


Cody Harder- Environment Contest Runner-Up
Brigham Young University (BYU) – Idaho

Overwatch - Jeff Kaplan 15 Year Anniversary
Dinoflask made a video to celebrate Jeff Kaplan's 15 year anniversary at Blizzard!

by Published on 2017-06-15 08:39 PM

Brian Holinka Leaving World of Warcraft Team
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Five years ago, I received a phone call from Blizzard offering me the chance of a lifetime—a position on the World of Warcraft team.

Simply put, this is my favorite game of all time, and working on it these past five years has been a dream come true. I have learned so much from the women and men who make it and everyone who plays it. I feel fortunate to have had the opportunity to work on a game that so many people around the world are so passionate about.

A few weeks ago, I was offered a new opportunity at Blizzard that I’m really excited about. Tomorrow is my last day working on World of Warcraft.

As a longtime player, I couldn't be more excited about what the future has in store for World of Warcraft. In particular, the PvP team remains hard at work on some incredible plans. I fully expect that the best years of World of Warcraft PvP are ahead of us.

Thank you to everyone involved with World of Warcraft, from the development team to the players, for letting me be a part of this game's community. I consider it a great privilege.

Brian Holinka

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