The Opening Ceremony has Started!
Stay tuned for updates as they happen.
Update 3:05 PM EST: Players who pre-purchase World of Warcraft: Legion digitally can immediately boost one character of their choosing to level 100 Update 3:02 PM EST: World of Warcraft: Legion will launch in summer 2016 (winter 2016 in regions in southern hemisphere; on or before September 21, 2016) Update 3:02 PM EST: Artifact weapon previews are up! Update 3:02 PM EST: Overwatch launches Spring 2016. Update 3:01 PM EST: Pre-purchasing gives a Widowmaker skin. Update 3:00 PM EST: The collector's edition comes with the soundtrack, art book, and Solider 76 statue. Update 2:59 PM EST: Overwatch is coming to console and PC at the same time. Update 2:55 PM EST: Overwatch will include all 21 heroes, maps, content, and features when you buy it. The Origins version will include 5 skins, along with some content for other Blizzard games. Update 2:53 PM EST: Mei is a new hero with an ice weapon. Genji is Hanzo's brother. Update 2:51 PM EST: D.va is a new hero with a mechanical suit that can be used or she can get out of it to fight. Update 2:50 PM EST: Overwatch is getting three new heroes, along with a new map. Update 2:45 PM EST: The League of Explorers launches this Thursday! Update 2:43 PM EST: The Golden Monkey replaces your hand and deck with legendary minions Update 2:42 PM EST: New mechanic: Discover - Pick one of three random cards Update 2:40 PM EST: Hearthstone is getting a new adventure, The League of Explorers. Update 2:37 PM EST: Legion, Overwatch, and Overwatch Origins preorders are live. Update 2:36 PM EST: Everyone else will have party with someone who has Cho'gall and play 2 games to get him. If you play 4 partied games with people that don't have him, you get some gold. Update 2:35 PM EST: Cho'gall is free to Blizzcon and Virtual Ticket attendees, as well as a few other random players. Update 2:31 PM EST: New hereos: Lunara, Greymane, Cho'gall (one hero, two players). New map, can't attack the core directly. Update 2:28 PM EST: Heroes is getting a new game mode: The Arena. Less rules, multiple of the same hero, small single objective battleground. Update 2:24 PM EST: Warcraft trailer is playing Update 2:23 PM EST: Duncan Jones and some of the Warcraft movie cast are on stage Update 2:15 PM EST: Starcraft 2 mission packs are coming in Spring 2016 with the rest by December 2016. Update 2:10 PM EST: Starcraft cinematics are playing Update 2:09 PM EST: Brightpaw the Mana Kitty is this year's charity pet! Update 2:05 PM EST: Mike Morhaime is on the stage Update 2:04 PM EST: Polygon spoiled the Star Nova Covert Ops DLC announcement. Update 2:00 PM EST: Starcraft recap video playing
Blizzcon Opening Ceremony in 1 Hour
Hold on to your hats and join us in the chat for the biggest Blizzcon viewing party! Keep checking back to explore the new content as we update live during the panels!
Blizzcon 2015 Schedule
Note: all times are converted to the timezone your computer is currently in.
Activision Blizzard Studios to Create Original Film and TV Content
Originally Posted by Blizzard Entertainment
Activision Blizzard (Nasdaq: ATVI) today announced the launch of Activision Blizzard Studios, a new film and television studio devoted to creating original content based on the company's extensive library of iconic and globally-recognized intellectual properties. Activision Blizzard's owned content includes some of the most popular entertainment franchises in the world, including Call of Duty®, Skylanders®, Diablo®, Hearthstone® and StarCraft®. Former Disney executive Nick van Dyk has been tapped to co-head the division, along with a senior creative executive who will be announced soon.
Activision Blizzard Studios' first production will be "Skylanders™ Academy," an animated TV series based on the award-winning Skylanders® game. Currently in production under the supervision of showrunner Eric Rogers ("Futurama"), "Skylanders™ Academy" will feature the voices of Justin Long ("Alvin and the Chipmunks," "Ask Me Anything") as Spyro, Ashley Tisdale ("Phineas and Ferb," "High School Musical") as Stealth Elf, Jonathan Banks ("Breaking Bad," "Better Call Saul") as Eruptor and Norm Macdonald ("Saturday Night Live") as Glumshanks. Additional voice talent includes Harland Williams and Richard Horvitz. The award-winning, $3 billion Skylanders® franchise has sold through more than 250 million toys since pioneering the toys-to-life category in 2011i.
Another near-term initiative for Activision Blizzard Studios will be the development of a robust cinematic universe based on the Call of Duty franchise. Call of Duty®: Advanced Warfare remains the number one-selling title on next-generation consolesii and today marks the launch of the highly-anticipated new Call of Duty®: Black Ops III. Activision Blizzard Studios envisions a series of Call of Duty feature films as well as the possibility of television adaptations.
"Activision Blizzard is home to some of the most successful entertainment franchises in history, across any medium. With the launch of Activision Blizzard Studios, our engaged fans can now watch the games they love come to life across film and television," said Bobby Kotick, Chief Executive Officer of Activision Blizzard. "Activision Blizzard Studios is yet another way we're celebrating our players and fans, and we expect that our film and television productions will entertain and delight whole new audiences, as well. I'm excited that Nick and his team will be leading this important new growth opportunity for Activision Blizzard."
Kotick added, "We intend to approach film and television development with the same unwavering commitment to excellence we are known for in game development."
Nick van Dyk, formerly a long-time Walt Disney Company senior executive, will serve as Activision Blizzard Studios' Co-President, alongside a top creative executive who will be announced soon. Van Dyk will have responsibility for distribution, physical production, strategy, finance and operations and will co-manage all aspects of the studio. Before joining Activision Blizzard last year, van Dyk spent nine years at Disney where, as Senior Vice President of Corporate Strategy, he helped drive Disney's focus on franchise intellectual property and played a significant role in the acquisitions of Pixar, Marvel, and Lucasfilm. Prior to that, van Dyk was part of Artisan Entertainment's senior management team.
"Activision Blizzard Studios has the unique advantage of starting with a library of world-class intellectual property that includes some of the largest franchises which have not yet been developed in film and television," said van Dyk. "Our library spans more than 30 years of global entertainment culture and, in the last 12 months alone, fans of Activision Blizzard properties have played and watched our games online for more than 13 billion hours. This gives us a huge, passionate and deeply-engaged audience that is hungry for more great content built from the universes they already know and love—and which are extremely broad in their appeal."
Van Dyk added, "Activision Blizzard Studios is not just an exciting new business for our company, it is a synergistic complement to our core business. Our movies and shows will benefit from the remarkable IP created in our games and will further increase the awareness of, engagement with and passion for our franchises."
Activision Blizzard Studios is another important step in the company's strategy of expanding the platforms through which it offers its compelling intellectual property to existing fans and new audiences around the world.
The founding of Activision Blizzard Studios follows the company's announcement on Oct. 22 of a new esports division headed by former ESPN CEO Steve Bornstein and Major League Gaming co-founder and president Mike Sepso. The esports division will build on the company's competitive gaming leadership by creating all-new ways to deliver the best-in-class fan experience across games, platforms and geographies, furthering the development of its world-leading esports ecosystem. Activision Blizzard's other divisions are Activision Publishing and Blizzard Entertainment. On Nov. 2, the company announced its plans to acquire King Digital Entertainment, the creators of the Candy Crush®, Farm Heroes®, Pet Rescue® and Bubble Witch® franchises, which will make it a new global leader in mobile gaming.
Fans will get a unique enjoyment from the movies, as they will be able to identify the Easter eggs.
The movie needed to be something you could watch even if you don't know anything about Warcraft while still making the players feel like it was their world. This is part of why the movie took so long.
The BlizzCon crowd is the hardcore crowd, as they know the stories and world and are looking for a reflection of things they've experienced being in that world themselves.
Comic book movies used to have a stigma associated with them too, but eventually filmmakers made movies that you actually cared about and felt something for. The same thing is going on with videogame movies now.
The first trailer has to do a lot introducing, as the movie shows a new world and characters that people aren't familiar with yet.
Blizzard Hiring for Classic Games
Blizzard posted a new position recently, hiring software engineers to fix up older games. This is likely related to the side project mentioned at Blizzcon 2013 that was updating older games to run on current versions of Windows.
Originally Posted by Blizzard
Compelling stories. Intense multiplayer. Endless replayability. Qualities that made StarCraft, Warcraft III, and Diablo II the titans of their day. Evolving operating systems, hardware, and online services have made them more difficult to be experienced by their loyal followers or reaching a new generation.
We’re restoring them to glory, and we need your engineering talents, your passion, and your ability to get tough jobs done.
So if you like wearing many hats, know small teams are the most effective, and look forward to challenges that will create millions of new adventures for our players: we would love to hear from you.
Make gameplay first again on modern operating systems.
Create conditions for experiences that look as good as they play.
Own implementation and curation of features new and old.
Combat hacking to improve multiplayer.
Diagnose and fix all the things: crashes, deadlocks, overflows, heap corruptions, etc.
Blizzcon - Community Amphitheater
There are several discussions going on at the Community Amphitheater at Blizzcon that won't be on the Virtual Ticket. We hope to be able to provide coverage of them, but it may not be live.
Originally Posted by Blizzard Entertainment
Saturday, November 7, 12:15 p.m.
Quick updates on Engineering discussion. First, it's a Q&A discussion in the Darkmoon Faire area, not a panel on one of the panel stages. Second, it's gonna be at 12:15 on Saturday, and last for an hour. We'll be doing some of the questions we got from Twitter, and polling the audience. The engineers involved are myself, @ben_deane from http://Battle.Net , Timothy Ford from Overwatch, and Grant Mark from SC2/HOTS. We're super excited to do this, and we have a lot of good questions you've submitted. Thanks for your involvement. (kurtismcc)
Friday, November 6, 2:45 p.m.
Scott Johnson, host of The Instance Podcast, will be kicking off casual conversation with lead narrative designer Dave Kosak and lead quest designer Craig Amai about how the rich fantasy of the Warcraft universe informs their design approach to Legion, from quest flow to artifact weapons and beyond. Additional WoW designers will be on-hand and anxious to join the discussion!
Featured Guests: Lead Narrative Designer Dave Kosak & Lead Quest Designer Craig Amai
Moderator: Scott Johnson, The Instance Podcast Host
Special Guests: Designers Helen Cheng, Steve Danuser, Paul Kubit, Steve Burke, Jeremy Feasel, Juan Custer, Chadd Nervig, & more
Saturday, November 7, 2:30 p.m.
Following up on the Legion game systems panel Saturday afternoon, lead class designer Kris Zierhut and his fellow members of the class/systems teams will be in the area to talk further with you about their presentation. If you plan on attending the main stage Q&A panel at this time, we still recommend you come by afterward equipped with your questions for the developers!
Featured Guest: Lead Class Designer Kris Zierhut
Special Guests: Designers Chadd Nervig, Jonathan LeCraft, Russell Petersen, Jay Gill, Zachariah Owens, & more
If you’re not able to make these times, don’t worry! WoW developers will be hanging around the Darkmoon Faire throughout the weekend. Check with us at the Community Amphitheater anytime during BlizzCon for information on scheduled guest appearances.
Originally Posted by Blizzard Entertainment
PvP Do you think after Legion the WOW PVP Scene will be a major contender in the eSports Arena?
No idea. Primarily focused on making it fun to play. (holinka)
Lore From what I got from you, demons are soulless right? How would they be animate then=[This is kinda confusing.
That I have no idea about, some like Xavius had their souls torn apart by Sargeras right? But does every demonic being have one? (Muffinus) Well, according to some sources fel consumes souls. Then we have sources stating fel energy also burns life.
Seems to be both, right? Some things consume soul shards, others use life to create mana, others use mana to kill life. (Muffinus)
And if IIRC, the Nether is the realm of the dead?
No idea, man. What is the Light? Where did that one dude in Icecrown go when he ascended? Do the Naaru live there? Deep stuff. (Muffinus) I have no idea lol =] Maybe there's two realm of the dead. Heaven and Hell-opps
That's kind of the fun of Warcraft mysteries... (Muffinus) I love mysteries=]I can't help but think that the Observers are related to Old Gods tho. Dem tentacles
Old Gods are still super mysterious to me, I love their mythos and the creepy stained glass vibe. (Muffinus)
Hey Dave, could we ever see a return of the Aspects?
The dragonflights will continue to have a big influence on Azeroth! (DaveKosak)
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
was there ever discussion during your tenure to add housing to WoW?
Concern was always that players stay in their houses and don't see other players. (OccupyGStreet)
One thing that I always wanted to ask I would really like an answer to: why do blizz nerfs always with the hammer? no scappel
It can also be demoralizing to have a scalpel cut patch after patch after patch. (OccupyGStreet)
why do you think Blizzard abandoned their core Vanilla/BC/SC1/D1 and D2 player base in favour of 'accessibility'?
I think "abandoned" is a very strong word. Blizzard has always strived for accessibility. (OccupyGStreet)
Blizzard - Japanese Game Localizations
Blizzard updated the WoW, Diablo III, Overwatch, and Hearthstone websites to have a link to a Japanese version of the website. Obviously only Hearthstone has been released in Japanese so far, so it is the only one that works. Blizzard has also been hiring for Japanese localization this year, along with two newer postings for a Project Manager and Senior Marketing Manager. Keep in mind that none of this means that any other games are getting Japanese localizations.
Blizzcon - Con Before the Storm Party
If you are looking for something to do before the Curse Party on Friday, be sure to check out the Con Before the Storm party on Thursday! There will be fan art, a photo booth, games, panels, meet and greets, and more!
Blizzcon - Curse Party at the Hilton Anaheim
Come join Curse for an awesome party at Blizzcon 2015 on Friday, November 6, 2015 at 8:00 PM! We can't wait to celebrate another amazing year of Blizzard games with other fans and users. There will be awesome music, loads of free drinks, swag bags for you to take home, and more!
The pre-reserved spots are all gone, but there will be a general entry line outside the ballroom, so get there early and be ready to party!