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by Published on 2015-02-13 04:42 AM

Patch 6.1 - Engineer’s Workshop: Anti-Aliasing & Lighting

Mythic Blackrock Foundry Progression
No significant changes from yesterday at the top, but there are now 9 guilds at 7/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.

Patch 6.0.3 Hotfixes - February 12
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Death Knight (Forums / Skills / Talent Calculator)
    • Armor Sets
      • Tier-17 2-piece bonus for Unholy Death Knights in addition to its current effect also causes Dark Transformation to apply an additional 40% damage bonus to the ghoul, increasing total pet damage by roughly 20%.

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • The Blast Furnace
      • Reduced the health of Primal Elementalists on Mythic difficulty.
      • Primal Elementalists are now immune to knockback effects.
      • Fixed an issue in Phase 2 where Slag Pools may fail to heat up Heart of the Mountain.
      • Fixed an issue where if the encounter is reset at the beginning of Phase 2, then Phase 2 adds would incorrectly spawn in during Phase 1 on the next attempt.
    • Kromog
      • Kromog’s Stone Pillars now persist for 60 seconds or if they are hit by Rippling Smash, whichever comes first.
      • Kromog’s enrage timer is now at 9 minutes (up from 8 minutes) across all difficulties.
    • Beastlord Darmac
      • Dreadwing's Inferno Breath and Spirit of the Rylak's Superheated Shrapnel no longer deals damage to player pets or guardians.
      • Fixed an issue in Stage Two where Beastlord Darmac may sometimes be unaffected by Cruelfang's Savage Howl.
    • Operator Thogar
      • Train schedules after the 7.5 minute mark have been adjusted to be less difficult on Normal and Heroic difficulty.
      • [Requires a realm restart.] Fixed an issue that could cause reinforcements from trains to appear to be standing still while still moving around.
    • Iron Maidens
      • Fixed an issue that could cause Enforcer Sorka to become stuck in the railing after using her Blade Dash ability.
      • Fixed an issue that could cause the Iron Maidens encounter to reset prematurely.
      • Fixed an issue where Iron Maidens were incorrectly only dropping Normal difficulty quest items for Sigil of the Black Hand on all difficulties.

Battlegrounds and Arenas
  • Arathi Basin: Completion criteria for the Resilient Victory achievement should now be tracking correctly and be obtainable.
  • Eye of the Storm (Rated): Fixed an issue where defending a capture point at Mage Tower and Blood Elf Tower displays the wrong tower in the chat window.

Patch 6.1 PTR - Build 19622
A small build was deployed to the PTR realms tonight, with no significant changes. It is marked as a Release build, which means Patch 6.1 is one step closer to going live.

Strings Changes
Originally Posted by MMO-Champion

Garrison Mission Changes
Originally Posted by MMO-Champion


Patch 6.1 - Dungeon Quests
Originally Posted by Blizzard (Blue Tracker / Official Forums)
But now, since I've out geared them...why should I bother returning? All that hard work put into dungeons by Blizzard and I only have enough incentive to run them for 1-2 weeks before never returning to them for the rest of the expansion.
6.1 introduces new daily quests that set you on a number of different types of tasks. You're provided a random task type each day, and within that type a quest is chosen out of a bucket of possible quests. One of the task types is to complete a specific dungeon, and you'll receive a bag with gear up to (I believe) 655 ilvl. Say you get the dungeon daily, and so do I, we'll both have the same quest for that day to go (for example) go do Everbloom. Whereas our friends may get tasks of the other quest types (bounty kills, treasure hunts, raids, professions, etc). So you can visit each others Garrisons to pick up the quests you want to do that day. You can do all of them by coordinating who has what quest types available, or just do the one that's in your Garrison for that day.

Blue Posts
Originally Posted by Blizzard Entertainment
Itemization and Stats
Their original reason for removing Reforging was the fact that everyone was using it solely to maintain Hit and Expertise cap. with those two stats gone, I legitimately see no reason why Reforging cannot be brought back and used in the way it was originally designed for.

That was one part, but the bigger part was that it doesn't actually improve the game experience. There are still soft caps for some stats, but ultimately Reforging just didn't provide any engaging gameplay to get an item and then reforge it to whatever your best stat is based on a sim or recommendation from a website. That's not creating engaging gameplay. If the desire for Reforging is based on "I'd like to make my items better by picking the stats I want more." the simpler answer there, and the one that does create engaging gameplay and interaction with the game world and other players, is "Get better items."

my haste was still higher, and I was stuck with a crappy haste buff from food. I finally managed to fix that last week with a nice trinket drop that was loaded with mastery.

The moral of my story is two-fold: a) the food buff system needs to be revisited, so that people don't have to remove gear to get the buff they want (or not get it even if they do, as the case may be); and b) reforging needs to make its return, so that people don't get sad when they get new gear.

Why weren't you making/buying food with the specific buff you wanted? You don't have to eat feasts.

Anyway, there have been other sources of items than purely through drops, and other gearing sources are probably what you would have wanted to look at. But that all coalesces a bit back towards focused boss drops with the release of Foundry, which has larger drop tables and thus more items with a wider variety of stat focuses. (Blue Tracker / Official Forums)

Premade Groups
That's not fair i figure cause i pay monthly like everyone else I should be entitled to get into open raids without being denied by some one who probably doesn't know the fights as well as I do anyhow.
Well, to flip it around: "It's not fair I'm forced to invite people to my group I don't want to."

Everyone pays the same and plays the same game, and everyone is capable of doing the same activities. I wouldn't put too much brain power into trying to figure out why other people are the way they are (unless you're getting paid for it. ;D). Instead I would make your options work for you, like finding a guild that's running Normal on a flexible schedule you can attend regularly, creating a group with friends and building a group that way, or just starting your own Normal group through the Premade Groups finder and inviting the people you want to invite.

That last one is kind of the kicker. If you were to run your own group, would you invite yourself? Why or why not? What could you do to make yourself more appealing as a player to yourself as a group leader? Maybe it's better gear, but maybe it's also including a note about your experience/skill. Or whispering the leader. Or maybe it's just finding a group that isn't full on DPS? And then, if you were to make your own group, if you were very open about inviting people regardless of class/spec/gear/skill/experience, and you repeatedly wiped on the run, how might that influence your future decisions? What if you only picked people with high ilvl and you succeeded, how might that impact your future decisions? (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
Speaking of the coin, can we coin the mount from Rukhmar?
The mount from Rukhmar cannot be obtained through a bonus roll, only through a direct loot of the corpse. (WarcraftDevs)

For the New Garrison Visitors in 6.1, do they only spawn in Level 3 Town Halls? Currently it seems that way on PTR @WarcraftDevs
Correct, new visitors will only show up in Garrisons that have been upgraded to level 3. (WarcraftDevs)

.Any chance we will soon be able to use our cooking skill with the fires places in the Garrison Inns? Seems odd that we can't.
Yes, this is fixed In 6.1; you'll be able to use them for cooking in the T2 & T3 Horde/Alliance Inns, and Alliance Town Hall. (WarcraftDevs)
by Published on 2015-02-12 06:12 PM

Patch 6.1 - Engineer's Workshop: Anti-Aliasing & Lighting
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve been toiling away on a number of new graphical features that are coming with Patch 6.1, and we’re excited to provide a glimpse at how they’re shaping up. A quick reminder that the Engineer’s Workshop tends to be pretty tech savvy in the terms we’re using, but certainly these features will provide benefits to all players regardless of if they can tell their display port from a hole in the ground. Nyuk, nyuk, nerd jokes.

First up we’re going to be providing a new screen space ambient occlusion (SSAO) method from NVIDIA known as HBAO+, targeted at higher end video cards. It provides a high quality ambient occlusion solution that should be available to most users running recommended spec machines. Here we’re showing comparisons of using no SSAO, our current SSAO High setting, and the new NVIDIA HBAO+. The HBAO+ setting uses our geometry buffer to access the screen space normals of all objects being drawn. It more accurately darkens surfaces that are near the same depth but with opposing normals, and does so with fewer artifacts than the SSAO depth-only solution. HBAO+ will work on any DirectX 11-capable video card.

We know many of you have been looking forward to the return of MSAA, and we’ve also heard your requests for support of SSAA. We’re pleased to say that both of these options will be available for DirectX 11 users in Patch 6.1. They can be accessed from the anti-aliasing settings in the graphics option screen, and are intended for users with high performance video cards. For people running near the recommended spec, Intel’s CMAA is still the preferable option, and will help you balance graphic fidelity with performance. Below are some comparisons between CMAA, MSAA 8x, and SSAA 2x + CMAA. With Patch 6.1 we’ll be providing the widest variety of anti-aliasing options we’ve ever had available, ranging from performance-optimal to performance-crushing.

Also in Patch 6.1 we’re implementing a lighting makeover with the introduction of per-pixel deferred point lights. This allows for accurate point lights that can affect all of the objects in the game world. This creates realistic lighting from sources like camp fires and torches, and illuminates the world in a more realistic way than ever before. The number of point lights supported varies by hardware, with high end video cards allowing for the best quality lighting. Below are several examples of a scene lit in the current game (6.0.3), and what you can expect that same scene to look like in Patch 6.1.

All of this technology is available to check out on the 6.1 PTR right now, so go try them out and see how these options work on your rig, and let us know your results.
by Published on 2015-02-12 09:00 AM

Tavern Talk 2 - Seasons

Deck Spotlight: Shockadin Returns, ROOT Gaming Showmatches Day 1, Card Design Voting

Hero Rotation Update, Jaina Spotlight & Guide, Dingit TV Heroes Qualifiers Schedule

Mythic Blackrock Foundry Progression
Four guilds are already at 7/10 bosses down, with just a little over a day of progress. You can find lots of discussion in our Raids and Dungeons forum progression thread.

Argi Raises More Than $1.9 Million
It looks like Argi didn't sell quite as well as the Cinder Kitten ($2.3 million) or Alterac Brew Pup ($2 million).

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Thanks to the overwhelming generosity of World of Warcraft players around the world who purchased the Argi pet, we’ve raised a total of more than 1.9 million USD to support the ongoing Ebola relief efforts in Africa by the Red Cross. In December, we announced that for every Argi purchased by December 31, 2014, 100% of the adoption fee would be going to assist in aiding in the fight against this deadly disease -- and the community embraced this cute little intergalactic nibbler, helping out a great cause in the process. Thanks again to everyone who helped make a difference.

Blue Posts
Originally Posted by Blizzard Entertainment
Tab Targeting Issues
I want to tab to the nearest enemy and instead it picks a target off in the middle of nowhere
Hrm. That sounds like a bug to me. We can take a look. (Blue Tracker / Official Forums)

Raid Loot Itemization
Itemization isn't necessarily a science of providing the absolute optimal stats at all times for your character, but usually as an art of creating a progression path throughout the game. In any case though once you've bested Highmaul you'll want to move on to Foundry, and to your point, progress by equipping new items and becoming more powerful. (Blue Tracker / Official Forums)

Solo Boss Testing
So if you are not familiar with X-Men, the danger room is a room where they simulate fights. Wouldn't it be cool if we could test our specs/talents on individual bosses without having to get an entire group and, instead, have something like the proving grounds but we could select which boss we wanted to fight. I think that would be nice.
That's kiiiiind of what Brawler's Guild is though, right? Not that you get to select the boss, but seems like it offers that same gameplay. Or do you mean actual raid bosses? Hrm, being able to practice against real raid bosses might pose some issues, specifically for world first kill races, but ... y'know also that seems like it'd kind of cheapen the bosses a bit to me. Might be a lot of work just to be able to sim a fight when it'd probably be a better experience to just be improving and progressing in the raid itself. I don't know, interesting idea to chew on at least. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
will there be another change wave to BRF trinkets like there was for any 6.0 trinket or are they final?
No changes are currently planned but we will be watching out for any that may need adjustments. (WarcraftDevs)

Will Stage 3 crafted items retain their color shift if an iLvl 680 upgrade token is used?
There are currently no plans to visually change items that go from stage 3 to stage 4. (WarcraftDevs)

What are the requirments to get into mythic BRF will the raid need to have killed heroic blackhand ? Thanks
No boss kill requirements necessary. Mythic will be locked for the first week, then open to anyone after; same as Highmaul. (WarcraftDevs)

Just did an AB, 5 healers horde vs 0 alliance. Thought this was supposed to be impossible within the WoD system.
seeing uptick in reports on this. Should be rare. Will investigate. (holinka)

Holy Prism often breaks my Polymorph in arena, since it bounces to nearby enemies. Is this intended or a design flaw?
Intended. It's designed to do damage to other enemies in the immediate area. (WarcraftDevs)

Are the BRF garrison missions going to be available on Tue/Wed this week? Or only when 6.1 goes live?
Blackrock Foundry missions will become available after Patch 6.1 goes live. (WarcraftDevs)

does deactivating a follower strip the gear?
As others have said, follower upgrades will remain after being deactivated/activated. (WarcraftDevs)
We should also mention you can upgrade followers who are currently deactivated. =) (WarcraftDevs)
by Published on 2015-02-10 06:11 PM

Update (9:00 PM EST): Added some hotfixes.
Update (4:00 PM EST): Added a small PTR build.

WC Movie, Feb 9 Hotfixes, Mythic Blackrock Foundry This Week, Blue Tweets, FinalBoss

Patch 6.0.3 Hotfixes - February 10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Warrior (Forums / Skills / Talent Calculator)
    • Armor Sets
      • Tier-17 4-piece set bonus should now be correctly generating 6% increase to both critical strike and attack speed (was incorrectly generating 6% attack speed and 5% critical strike).

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Beastlord Darmac
      • Fixed an issue that could cause Faultline's Epicenter ability to persist in the environment after the raid has wiped.
    • Iron Maidens
      • Iron Will now increases damage dealt by 0.5% (down from 1%) every 10 seconds (up from every 20 seconds) after triggering on Normal and Heroic difficulty.
    • Blackhand
      • Blackhand's health has been reduced by 5% on Normal and Heroic difficulty.
      • Iron Soldier's health has been reduced by 15% on Normal and Heroic difficulty.
      • Blackhand's Massive Shattering Smash ability now deals 25% less damage on Normal and Heroic difficulty.
      • Blaze should no longer be dealing increased damage to players with the Incendiary Shots debuff.
      • Stage Three's Overheated effect should no longer incorrectly trigger player abilities that activate from being attacked.
      • The following hotfix from yesterday, February 9 was reverted. Blackhand's Marked for Death is back to a 15 second recast during Stage Two. In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).

  • Darmac's Unstable Talisman, Furyheart Talisman, and Goren Soul Repository can now trigger its effect from heals as well.
  • Frostwolf Fishing Journal can no longer be sold to a vendor and no longer has a sell price.

Patch 6.1 PTR - Build 19611
Build 19611 will be deployed to the PTR realms soon.

Achievement Changes
Originally Posted by MMO-Champion
  • Field Photographer Take a picture with the S.E.L.F.I.E. camera in all of the locations listed below. Title Reward: Field Photographer. 5 points. Account Wide.

Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses

Mage (Forums, Talent Calculator)
  • Comet Storm Calls down a series of 7 icy comets on and around the target, each of which does [ 1 + 51.6% of Spell Power 1;] Frost damage, split between all enemies within 4 yards of its impact point. Mage - LvL 100 Talent. 1% of Base Mana. 40 yd range. Instant. 30 sec cooldown.

Raid & Dungeon Abilities
  • Blackiron Plating The Siegemaker's Blackiron Plating decreases damage taken by 90% per stack. Piercing the armor with an Impaling Throw will weaken the armor. Instant. or a Slag Bomb explosion will destroy the armor. Instant.
  • Impaling Throw Inflicts 250,000 Inflicts 192,500 Physical damage, ignoring armor and knocking the target back. Impaling Throw also pierces the Blackiron Plating when it strikes a vehicle. Unlimited range. Instant.
  • Slam Deals 780,000 Physical damage, scaling based on how close the target is to the caster Kromog strikes the ground beneath his primary target, dealing up to 780,000 Physical damage to all players, reduced based on their distance from the impact point. 100 yd range. 3 sec cast. 4 sec cooldown.

Garrison Missions
Originally Posted by MMO-Champion
  • Fire and Fury Level 100. Item Level 615. 3 2 Followers. Cost: 15 Resources. Duration: 4 hrs. Rescuing slaves in the Bloodmaul Slag Mines is our priority, but to do this, we must thin the number of fire furies there.. Rewards: 1500 XP. 75 Gold
  • Griefing with the Enemy Level 100. Item Level 615. 3 2 Followers. Cost: 0 Resources. Duration: 4 hrs. We dispatched a mage to deal with a hostile pack of genesaur, but now he's on their side. He must be infected. Time to send in the cavalry.. Rewards: 1500 XP. 225x Garrison Resources
  • Savage Patch Level 100. Item Level 615. 3 2 Followers. Cost: 15 Resources. Duration: 4 hrs. Some magi stopped to smell the roses in the Everbloom. Oops. If we hurry, we should be able to save some of them.. Rewards: 1500 XP. 75 Gold
  • Sparks and Steel Level 100. Item Level 615. 3 2 Followers. Cost: 15 Resources. Duration: 4 hrs. Goblin engineers are designing weapons for Blackrock and Thunderlord orcs. Well, we have weapons too. Go to Grimrail Depot and use them.. Rewards: 1500 XP. 75 Gold
  • The Infernals' Fury Level 100. Item Level 0. 3 2 Followers. Cost: 15 Resources. Duration: 4 hrs. Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better.. Rewards: 1500 XP. 1x Armor Enhancement Token
  • Under Ner'zhul's Nose Level 100. Item Level 615. 3 2 Followers. Cost: 15 Resources. Duration: 4 hrs. Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest!. Rewards: 1500 XP. 75 Gold
  • Who's the Boss? Level 100. Item Level 615. 3 2 Followers. Cost: 0 Resources. Duration: 4 hrs. The Grimrail Depot owes its efficiency to goblin and orc overseers. Kill them, and you'll kill its ability to ship arms to distant camps.. Rewards: 1500 XP. 225x Garrison Resources

Patch 6.1 - Tweetin' While WoWin'
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We have a new feature coming in Patch 6.1 that’ll allow you to send out Tweets directly to your Twitter feed while playing World of Warcraft. It includes the ability to send out text-only Tweets; easily take, crop, and Tweet out in-game screenshots; and let your friends know about your recent accomplishments.

It’s easy to get started; all you need is a Twitter account! Under the Social section of the in-game Interface options, just check the Enable Twitter Functionality option, and then the Sign In button. You’ll be taken to a standard app approval page that will allow you to send out Tweets using the in-game UI.

Once you’ve authenticated the app, you can initiate a new Tweet by typing /share into chat, or by clicking the small share icon that’ll appear in-chat next to Achievement and item drop notifications. You can also add an Achievement or item directly to a Tweet with the Twitter UI open by shift+clicking the Achievement or item.

Tweets from within World of Warcraft are only ever initiated by you, and we will never automatically send out Tweets on your behalf—we’ve disabled Addons from sending them too. Our goal is to make it easier for you to Tweet while playing World of Warcraft, and more convenient to share fun moments with friends.

Of course if you don’t use Twitter or don’t want to see any of this stuff, just don’t check the ‘Enable Twitter Functionality’ box and it’ll stay out of your way.

We’re excited to see how people enjoy this new feature, and encourage everyone to jump on the 6.1 PTR to test it and provide feedback.

When authorizing the World of Warcraft app it says authorizing it will let you see who follows me, allow you to change my profile, and some other things; why do you need access to do all that?
The Twitter app authorization system only has a few tiers of access that we as app developers can choose from, and the one we chose was the most basic with the least access required. It will list out a bunch of features this integration does not use, and have no plans to use, like those mentioned. The World of Warcraft Twitter app only exists to allow you to Tweet while playing WoW if you want to, and only you can initiate and send out a Tweet.

So I’m going to see a bunch of Tweets in-game now
No, there’s no in-game Twitter feed; this feature just sends Tweets outside of the game.

What if I don’t want to see anything related to Twitter in-game?
If you don’t authorize a Twitter account through the Interface option you won’t see anything related to the feature.

Are you going to start requiring Twitter use for in-game activities?
No, we just think it’s a cool convenience feature for those who do like sharing their gaming activity on social media—if you don’t like doing that, no problem.

Isn’t this going to cause a lot of spam, or issues with people sending out inappropriate content from the game?
This doesn’t add any functionality that isn’t already achievable through Twitter. This simply makes it more convenient to link items and share achievements and screenshots while playing.

Is there a separate login per-character, or is this account-wide?
Your Twitter authorization is account-wide. Any WoW license (as well as any characters) within the same account will be able to Tweet from an authorized Twitter account. You’d want to sign out of Twitter through the Interface options before logging out of the game if you don’t want the authorization to persist between logins.

My child uses my WoW account sometimes; will they have access to Tweet from my Twitter account?
The Twitter authorization will remain active until you log out of it through the Interface options.

I don’t use Twitter, but I do use some other social platforms, when could this be implemented for those?
We’re starting with Twitter, but the /share functionality certainly could be expanded to other social platforms if you would find it useful. We’d appreciate your feedback and ideas on where we could go next.

This seems cool but I haven’t tried Twitter yet, how can I get started?
Twitter has a helpful guide to get you started, and we maintain a list of official and employee accounts right here that you can follow to start building your list.

How moddable is this by Addons?
The UI is fairly locked down to keep access to sending Tweets secure, and ensure that you—and only you—are choosing when to send them. Addons may still perform some light functions, such as helping to populate the chat field in customizable formats.

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