World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2017-07-14 08:20 AM

2.6.0 Hotfixes, Legendary Gem Level Rollback, Double XP Event this Weekend!

Winter Is Coming

Tomb of Sargeras Progression
Several other guilds are now at 8/9 in Mythic Tomb of Sargeras! Method is also doing coverage of the race!

Mythic Fallen Avatar Kill Video
Method has released their Fallen Avatar kill video!

Patch 7.3 - Lightforged Golem
Patch 7.3 adds the Lightforged Golem Mount mount.

Blue Tweets
Originally Posted by Blizzard Entertainment
if we only have 1 wk to do TW BT, (so 1 loot lockout,) if we don't get the glaives on our DH in that *one* shot are we SoL?
Black Temple Timewalking will return every time the Burning Crusade Timewalking event is active. (WarcraftDevs)

AskMrRobot - DPS Boss Simulation
AskMrRobot has been working on creating realistic boss scripts for Tomb of Sargeras simulations!

FinalBossTV #147 - Retribution Paladins
FinalBossTV focuses on Ret Paladins this week!

by Published on 2017-07-13 08:16 AM

Frozen Throne, Shanghai, Spirit Singer Umbra - Value Town #129

Patch 7.2.5 Hotfixes - July 12
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Bonus Event
  • [With realm restarts in each region] Players who have obtained different raid lockouts are now able to group together and queue for Black Temple Timewalking.

Dungeons and Raids
  • The Tomb of Sargeras
    • World Quest
      • Dresanoth is no longer invisible and can be engaged while his World Quest is active.
    • Mistress Sassz'ine
      • Fixed a bug that caused the loot window to prematurely close itself.
    • Sisters of the Moon
      • Moontalon is now spawned less often on all difficulties.
    • Fallen Avatar
      • Frost Mages’ Comet Storm should no longer fail to deal full damage when cast on Fallen Avatar.
    • Kil’jaeden
      • Wailing Reflections created from Guardian Druids will no longer dual wield.

Player versus Player

  • The Wyrmtongue Disguise from Lingering Wyrmtongue Essence should no longer break when leaving combat.

San Diego Comic Con - New Blizzard Gear
This year most of the items at San Diego Comic Con will be available either at other Blizzard events, on the Blizzard Gear store, or at Retailers. You can watch the full reveal on Facebook in Part 1 and Part 2.

Convention Exclusives
  • Hearthstone Knights of the Frozen Throne Key Art
  • Overwatch Art
  • 5 x Overwatch Uprising Posters
  • Golden Solider 76 figure
  • WoW / Overwatch bag

Blizzard Exclusives (Blizzard Gear Store or Conventions)
  • Carbon Fiber D.Va Funko Pop
  • Oversized Overwatch Logo Pin

Convention Premiere (Blizzard Gear Store, Blizzard Events, or Retail)
  • Colossal Cute but Deadly Bastion and Arthas (Larger figures that light up)
  • Fitted Overwatch Hat
  • Doomfist Shirt
  • Light Up Overwatch D.Va Keychain
  • Overwatch Shirt
  • Overwatch Hat
  • Overwatch Notebook
  • Overwatch Bag

SDCC Exclusive
  • Overwatch Character Pins

Blue Posts
Originally Posted by Blizzard Entertainment
Forum Mods
Learning time about Blizzard Community teams! There's a difference between Community Managers and Forum Moderators.

CMs are part of the regional Community teams, and are generally here as a representative to and from the development team, etc.

Forum Moderators are part of our Customer Support team, and are generally here to moderate the forums, delete threads, edit posts, etc.

Just for some clarity: I'm the Community Manager for WoW in North America - and there are a number of moderators in the shadows at all times, just like our in-game GMs!

From the CM side: You may occasionally see Lore or Kaivax popping in and out, especially on the PTR and Class Development forums, as they are handling some more broad-scope, less region-specific Community operations now. And I have Aeridel and Rythmor assisting me here on the forums if I'm ever out of the office, but they handle Social Media and Relationships, respectively, as their main functions. (Official Forums)

Heroes of the Storm - Stukov Patch
Stukov was added to Heroes of the Storm in the latest patch, along with other changes, buxfixes, bundles, and skins.

Dark Legacy Comics #589
DLC #589 has been released.

by Published on 2017-07-11 10:07 PM

Originally Posted by Blizzard (Blue Tracker / Official Forums)
World of Warcraft esports is expanding into the fast-paced, highly competitive world of Mythic Keystone dungeons with the Mythic Dungeon Invitational. We’re looking for the best of the best from around the world to battle it out for a share of $100,000.

Great Expectations, Great Rewards
We’re looking for the best players in the world, but first you need to show us you have the right stuff to compete. Teams aspiring to battle on the global stage must first push themselves through a gauntlet of Mythic Keystone dungeons, taking on increasingly difficult Mythic Keystones and earning the best scores on the Proving Grounds.

Top scoring contenders will be invited to join as one of 32 outstanding teams from around the world, competing for a share of the $100,000 prize pool—and ultimately claiming bragging rights of the #1 spot. Once chosen, 8 teams from the Americas, 8 from Europe, 8 from China, and 8 from Asia-Pacific will be tapped to face the challenge, proving they have what it takes to go all the way to the finals.

The Proving Grounds [July 25–August 8]
From July 25 to August 8 , teams aiming to secure an invitation to the top 32 will be challenged to push their way through Mythic Keystone dungeons to achieve their best scores. At the end of the two weeks, they’ll need to submit their top score using this form. Note that any entries received prior to the end of the Proving Grounds period (August 8) will not be considered.

Remember, to be truly competitive among the World of Warcraft elite, your team must master multiple dungeons. We’ll be judging performance across the 5 dungeons in which the team achieves the highest Keystone Level during those two weeks.

  • The Proving Grounds run from July 25–August 8
  • Players will need to run a string of Mythic Keystone dungeons, increasing their Keystones Levels as high as they can. Performance will be evaluated across the five dungeons in which the team achieves the highest Keystone Level during those two weeks.
  • No sign-ups required: all players are welcome to form up a five-player group and compete during the Proving Grounds period.
  • At the end of the two-week Proving Grounds period, players will need to submit their top score [see blog for link]
  • Based on scores from the Proving Grounds period, 32 teams will be invited to the playoffs: eight each from the Americas, Europe, China, and Asia-Pacific.

The Big Showdown
Beginning in September, the invited contenders will compete in the Mythic Keystone Dungeon Invitational for their share of the prize pool. Each region’s contenders will be a part of a single-day broadcast in which they will face a series of elimination rounds until just 2 are left standing to represent their region on the global stage.

  • The Regional Playoffs will take place over two weekends, with each region having its own single-day broadcast streamed on the Warcraft Twitch channel:
    • September 16: China
    • September 17: Asia-Pacific
    • September 23: Europe
    • September 24: Americas
  • In the head-to-head competition, teams will execute a dungeon speed run; the first to finish will be declared the winner. All Keystones and affixes will be determined by Blizzard at the start of the match.
  • The top eight teams from the regions will face off in a single-elimination bracket, facing each opposing team in a best of three series, until just two are left standing to represent their region on the global stage.
  • Global Bracket: The top eight teams from the Regional Playoffs will advance to the final weekend of competition taking place on September 30 and October 1.
  • Teams will continue to compete in a head-to-head single elimination bracket, only this time the battles will be cross-region.
  • The top eight teams will earn their share of the $100,000 (USD) prize pool, broken down as follows:
    • 1st – $50,000
    • 2nd – $20,000
    • 3rd & 4th – $10,000
    • 5th – 8th – $2,500

Rules of Engagement
  • Keystone levels and affixes will be determined by Blizzard
  • The first match of each series will take place in a dungeon pre-determined by Blizzard.
  • Once the final 8 regional teams have been determined, they’ll move on to a single-elimination bracket where they’ll go head-to-head.

Where to Watch
If you’re an esports fan, don’t worry, we’ve got you covered. You can catch the action on the Warcraft Twitch channel. Keep an eye on here or on the official World of Warcraft Esports site for more details!

The race for glory starts here. Are you and your crew skilled enough to take on the rest of the world?

Armory Stats - Mythic+ Dungeons
Today we are looking at the percentage of players that have completed at least one Mythic+ dungeon within the time limit. The data used includes a total of 1.8 million US and EU accounts that were active in the last month.

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by Published on 2017-07-11 07:36 PM

2.6.0 Hotfixes, Legendary Gem Level Rollback, Double XP Event this Weekend!

The Lich King Job Interviews with Ben Brode

Patch 7.2.5 Hotfixes - July 11
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Dungeons and Raids
  • The Tomb of Sargeras
    • Fallen Avatar
      • [With realm restarts in each region] On Mythic difficulty, 5 Shadowy Blades now spawn (was 7).

Player versus Player

World Boss - Levantus
Levantus is up this week! He drops item level 860 gear and a Blood Relic. Shaman can also get the The Warmace of Shirvallah hidden artifact appearance for Doomhammer.

7.3 PTR Build Deploy - 7/11/2017
Originally Posted by Blizzard (Blue Tracker)
We'll be bringing down the PTR realms today in order to deploy a new 7.3 build. No ETA for today's push but I'll do my best to update this thread if things look like they're going to take longer than usual (~4-6 hours).

As always, leaving this thread open for discussion so long as conversations remain civil and adhere to forum guidelines.

Thanks for your patience everyone!

Weekly Event - Burning Crusade Timewalking
Burning Crusade Timewalking is back this week.

Black Temple Added to Burning Crusade Timewalking
During the Burning Crusade Timewalking week, you can head to Black Temple with a 10-30 player group to take on the bosses that drop item level 900 loot. The difficulty has been set a little bit below Normal difficulty and the raid will require a premade group.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
What’s New?
Head to Outland to face Illidan and his cohorts once more in our first Timewalking raid: The Black Temple!

The Black Temple raid will be available throughout the Burning Crusade Timewalking event. The difficulty is set to Normal and, like any Normal-level raid, will not be available through Raid Finder. To take on this challenge, you’ll need to get your guild or a group of friends together, or head to Group Finder > Premade Groups. The raid scales for your group size (between 10 — 30 players) and your level and gear will be scaled back to match the raid’s challenges.

Want to relive the time you first defeated Teron Gorefiend? Face (face, face) the Reliquary of Souls once more? Witness the showdown between Maiev and Illidan before the final fight? Now’s your chance. Inside you can earn transmog sets, the pets you need for Raiding With Leashes III, a Music Roll: The Burning Legion, and gear drops of ilvl 900. And for Demon Hunters, there’s the enticing possibility of obtaining the legendary Warglaives of Azzinoth. Are you, this time, prepared?

Jump Into PvP Brawls: Deep Six– July 11-July 18
Originally Posted by Blizzard (Blue Tracker)
Who has your six in this six vs. six brawl? Deep Six will put you and your group to the test — running July 11-July 18.

Every other week, a new PvP Brawl will be available to players looking for something just a little different. Each Brawl will offer a variety of modes, rules, and scenic changes to the usual Battleground gameplay, and you’ll find them in the Group Finder tool (hotkey “I”) in the Player vs. Player tab. Just like Random Battlegrounds, you’ll receive a reward for achieving victory. Here are just a few of the Brawls you can look forward to:

Deep Six pits teams of six players against each other in three iconic Battlegrounds: Warsong Gulch, Silvershard Mines, and Temple of Kotmogu. Each Battleground offers a little variation on the traditional format, such as flags that are a bit closer in Warsong Gulch, less carts to keep track of in Silvershard Mines, and only two orbs within the Temple of Kotmogu.

Blue Posts
Originally Posted by Blizzard Entertainment
Forum Downvote Button Removed
Yes, we’ve recently pushed an update to the WoW forums that removes the ability to downvote posts made by other players.

We originally added this feature as a means for players to assist with forum moderation by upvoting helpful posts and downvoting inappropriate or toxic posts. In practice, however, we found that it was primarily being used for things like downvoting a post simply because they disagreed with it, which was not the intent, and too often led to different opinions getting unfairly buried. Moving to an upvotes-only environment will remove this unintended abuse, while still allowing players to give recognition to posts that have a positive impact on the World of Warcraft community.

As a reminder, you can still report inappropriate or abusive posts to the moderation team by selecting the “Report Post” option located in the dropdown menu on the right of the offending post.

Really? I don't like a post, I hit the button labeled DISLIKE... Remove like as well or you (blizzard as a whole) is just doing this to make it look like there are no issues. Cover-ups never go well.
Covering up what exactly?... Posts that disagree with design, for example, can still be liked by players which can indicate to us its something to look into, etc.

The ability to troll threads with downvotes, or downvoting for the sake of disagreement was the prime reason for removal here, and it nay make some increase in workload on the moderation side, but nothing we can't handle.

Let's take off our tin foil hats here.

I don't think this will work like you think it will ...
A good example of the reason for this fall to specific examples, and there are many, but one we see often that ends up pushing people away from the forums is...

For example, if a Paladin posts in the Paladin class forum about something the 'general' Paladin community doesn't feel is important, they were just downvoted to oblivion, often with no context. We'd much rather people engage in meaningful conversation with each other to convey those kind of things, and, even if they don't, the poster of the thread doesn't feel worthless for posting a thread that ended up with -70 votes for no reason.

There's not really a bad outcome here, but we will keep an eye on the change going forward, and we encourage posters to report posts that are toxic or against our Forums Code of Conduct.

We built a much larger, scaled moderation team since the downvote feature was implemented, and they are typically quick to react to these types of things to remove them entirely, and we will work with our moderation team to adjust to react to this as well.

Downvoting doesn't really serve a purpose with that kind of thread in the bigger picture, as people can still read it.

Clicking the button that said "Dislike" on a post we didn't like was now, according to a blue, trolling?

Covering up quite a bit actually. If there's a lot of disliked comments on a topic, good chance it's not popular (of the forum population) opinion. By only allowing the like button to continue you're pushing any opinions that are not +1 out of the game. If someone can add a +1, someone else should be able to add a -1, or you're promoting a false utopia of upvotes...

Many of the downvoted threads did not warrant a full reply. The dislike button was enough to say "I don't like this".

*puts on tin foil hat*

It wasn't the *original* intention. I wasn't here when it was implemented, and maybe there was a poor word choice on the button, but we're a bit past that now.

And now if there's not a lot likes, then it's still not popular?

I think your concern is how do we know x is popular versus y and z (wheras x may be a disagreement about game design and y may be a thread about Illidan lore). Things will be compared on the bigger picture now instead of thread by thread, which is how we've been doing it for a long, long time to be honest. (Official Forums)

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