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by Published on 2023-09-13 06:11 AM

WoW Hotfixes - September 12, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Achievements

  • Fixed an issue that was preventing players from being properly granted the baseline Challenger, Rival, and Duelist

WoW Classic

  • Fixed a bug that prevented the NPC Tyrion from turning back into a quest-giver at the conclusion of the quest “The Attack!”
  • Hardcore Realms
    • The Coarse Dynamite thrown by civilian dwarf NPCs at Dun Modr should no longer cause players to become PvP flagged.
    • Developers’ notes: These specific NPCs had a very small chance to hit you and flag you, so it may as well be zero chance. Nonetheless, we do not intend to make changes to the general behavior of enemy faction guards in Hardcore. Players who wish to avoid being flagged for PvP should avoid enemy faction settlements and quests labeled “PvP” in the Quest Log.
by Published on 2023-09-12 10:56 PM

Patch 10.2 PTR - Build 51297
Build 51297 is now up on the Public Test Realms!


Guardians of the Dream PTR Development Notes - September 12, 2023
Blizzard has posted the Development Notes for Build 51297.



New Items
Here are some of the new items added in this build. You can check out the full list on the WoWDB PTR site.

LevelTypeName
11Druid GlyphPollenfused Bristlebruin Fur Sample
11Druid GlyphMoon-Blessed Claw
11Druid GlyphMark of the Verdant Bristlebruin
11Druid GlyphMark of the Lush Dreamstag
11Druid GlyphMark of the Auric Dreamstag
11Druid GlyphMark of the Smoldering Dreamstag
11Druid GlyphMark of the Loamy Umbraclaw
11Druid GlyphMark of the Snowy Umbraclaw
11Druid GlyphMark of the Hibernating Runebear
11Druid GlyphScale of the Prismatic Whiskerfish
11Druid GlyphFeather of the Blazing Somnowl
11Druid GlyphSilent Mark of the Dreamsaber
11Druid GlyphSilent Mark of the Dreamtalon
11Druid GlyphSilent Mark of the Umbraclaw
11Druid GlyphSilent Mark of the Dreamstag
1Companion PetsDrowsey
1Companion PetsSnorr
1OtherBouquet of Aspect's Dreaming Crests
1OtherSatchel of Drake's Dreaming Crests
1OtherClutch of Wyrm's Dreaming Crests
70OtherLesser Dream Infusion
1OtherSatchel of Drake's Dreaming Crests
1OtherTobias' Leash
10OtherMirror of Humility
1OtherArgunite Cluster
10MountReins of the Ochre Dreamtalon
10MountReins of the Snowfluff Dreamtalon
10MountReins of the Springtide Dreamtalon
441TrinketCoiled Serpent Idol
1CosmeticElegant Green Dragon Epaulettes
1BackElegant Green Dragon Shawl
1TabardElegant Green Dragon Tabard
1OtherEnsemble: Elegant Green Dragon Outerwear


Achievement Changes
Originally Posted by MMO-Champion
Character

Dragon Isles
Exploration

Dragonflight
Quests
  • Friends In Feathers Rescue the following moonkin hatchlings during the "Claws For Concern" quest in the Whorlwing Basin. Pet Reward:. 10 points. Account Wide. Blueloo. 10 points. Account Wide.
  • Seeing Red (New) 10 points.

Reputation

Dragonflight Raid
Dungeons & Raids

Events
Feats of Strength
  • Arcane Influence (New) Participated in empowering the Arcane Forge in Valdrakken during the Secrets of Azeroth event. Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Mounts

Companions
  • Drowsey (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Snorr (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.

Item Set Bonuses
Monk (Forums, Talent Calculator)
  • Monk Mistweaver 10.1 Class Set 4pc Drinking a Tea or gaining Soulfang Infusion increases the healing of your Vivify and Renewing Mists by 40% for 6 sec.
  • Monk Mistweaver 10.2 Class Set 2pc Renewing Mist and its jumps apply Chi Harmony, increasing its targets applies Chi Harmony to its initial target, increasing their healing taken from you by 50% for 8 sec.
  • Monk Mistweaver 10.2 Class Set 4pc 15% 20% of all healing you do to targets with Chi Harmony is stored and then dispersed evenly among your allies with Renewing Mist when Chi Harmony fades or is refreshed.
  • Monk Windwalker 10.2 Class Set 4pc Ebontoes empowered Blackout Kicks reduce the cooldown of Fists of Fury, Rising Sun Kick, Strike of the Windlord, and Whirling Dragon Punch by 1 sec. 1.0 sec.

Paladin (Forums, Talent Calculator)
  • Paladin Protection 10.2 Class Set 2pc Judgment grants a stack of Sanctification, increasing your armor by 1% 1.0% per stack. Upon reaching 10 stacks, your next cast of Consecration is empowered, increasing its damage and healing by 200% and its radius by 30%. Sanctification's stacks are reset when your empowered Consecration ends.

Rogue (Forums, Talent Calculator)
  • Rogue Assassination 10.2 Class Set 2pc Each 10 energy you spend grants Natureblight, granting 1% attack speed and 1% 1.0% attack speed and 1.0% Nature Damage for 6 sec. Multiple instances of Natureblight may overlap, up to 15.

Warrior (Forums, Talent Calculator)
  • Warrior Protection 10.2 Class Set 2pc Spending Rage has a chance to cause your next Shield Slam to consume your bleeds on a target, instantly dealing 100% of remaining damage and reducing the target's damage dealt to you by 10% for 5 sec.sec.

Druid (Forums, Talent Calculator)
  • Call of the Elder Druid (New) When you shift into a combat shapeshift form, you gain Heart of the Wild for 15 sec, once every 60 sec. Instant.
  • Heart of the Wild (Balance) Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Feral) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%.
  • Heart of the Wild (Guardian) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Restoration) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Initial) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Balance) Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Feral) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%.
  • Heart of the Wild (Guardian) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Restoration) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Initial) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Balance) Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Feral) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%.
  • Heart of the Wild (Guardian) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Restoration) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Initial) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Balance) Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Feral) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%.
  • Heart of the Wild (Guardian) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Restoration) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Initial) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Balance) Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Feral) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%.
  • Heart of the Wild (Guardian) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Restoration) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.
  • Heart of the Wild (Initial) Balance: Magical damage increased by 30%. Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%. Feral: Physical damage increased by 30%. Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%.

Restoration
  • Call of the Elder Druid (New) When you shift into a combat shapeshift form, you gain Heart of the Wild for 15 sec, once every 60 sec. PvP Talent. PvP Talent. Requires Druid. Requires level 10.
  • Disentanglement Efflorescence removes all snare effects from friendly targets when it heals and its Mana cost is reduced by 25% 40%. PvP Talent. PvP Talent. Requires Druid. Requires level 10.
  • Flourish Extends the duration of all of your heal over time effects on friendly targets within 60 yards by 6 sec, and increases the rate of your heal over time effects by 25% for 6 sec. Can't be cast in Moonkin Form. Restoration Druid - Level 50 Talent. Restoration Druid - Level 50 Talent. Instant. 1.5 min cooldown. 60 sec cooldown.

Evoker
  • Rescue Swoop to an ally and fly with them for up to 3 sec. 100 yd range. Instant. 60 sec cooldown.
  • Rescue Swoop to an ally and fly with them for up to 3 sec. 100 yd range. Instant. 60 sec cooldown.
  • Rescue Swoop to an ally and fly with them for up to until cancelled. 100 yd range. Instant. 60 sec cooldown.
  • Rescue Swoop to an ally and fly with them for up to until cancelled. 100 yd range. Instant. 60 sec cooldown.

Hunter (Forums, Talent Calculator)
  • Kill Command (New) Give the command to kill, causing your pet to savagely deal [ 138% of Attack Power ] Physical damage to the enemy. 100 yd range. Instant.

Monk (Forums, Talent Calculator)
  • Chi Harmony Renewing Mist and its jumps apply Chi Harmony, increasing its targets applies Chi Harmony to its initial target, increasing their healing taken from you by 50% for 8 sec. 100 yd range. Instant.
  • Chi Harmony 15% 20% of all healing you do to targets with Chi Harmony is stored and then dispersed evenly among your allies with Renewing Mist when Chi Harmony fades or is refreshed. 100 yd range. Instant.

Paladin (Forums, Talent Calculator)
  • Sanctification Judgment grants a stack of Sanctification, increasing your armor by 1% 1.0% per stack. Upon reaching 10 stacks, your next cast of Consecration is empowered, increasing its damage and healing by 200% and its radius by 30%. Sanctification's stacks are reset when your empowered Consecration ends. Instant.
  • Sanctification Judgment grants a stack of Sanctification, increasing your armor by 1% 1.0% per stack. Upon reaching 10 stacks, your next cast of Consecration is empowered, increasing its damage and healing by 200% and its radius by 30%. Sanctification's stacks are reset when your empowered Consecration ends. Instant.

Priest (Forums, Talent Calculator)
Holy
  • Heal An efficient spell that heals an ally for [ 280.25% [ 392.35% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. Priest - Holy Spec. 2.4% of Base Mana. 40 yd range. 2.5 sec cast.

Rogue (Forums, Talent Calculator)
  • Goremaw's Bite Lashes out at the target, inflicting [ 225% [ 270% of Attack Power ] Shadow damage and causing your next 3 finishing moves to cost no Energy. Awards 3 combo points. 25 Energy. Melee range. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Goremaw's Bite Lashes out at the target, inflicting [ 225% [ 270% of Attack Power ] Shadow damage and causing your next 3 finishing moves to cost no Energy. Awards 3 combo points. Melee range. Instant.
  • Goremaw's Bite Lashes out at the target, inflicting [ 225% [ 270% of Attack Power ] Shadow damage and causing your next 3 finishing moves to cost no Energy. Awards 3 combo points. Instant.
  • Kingsbane Release a lethal poison from your weapons and inject it into your target, dealing [ 155.23% [ 140% of Attack Power ] Nature damage instantly and an additional [ 181.1% [ 162.99% of Attack Power ] Nature damage over 14 sec. Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 20%. Awards 1 combo points. 100 yd range. Instant.
  • Kingsbane Release a lethal poison from your weapons and inject it into your target, dealing [ 155.23% [ 140% of Attack Power ] Nature damage instantly and an additional [ 181.1% [ 162.99% of Attack Power ] Nature damage over 14 sec. Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 20%. Awards 1 combo points. 35 Energy. Melee range. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Shadow Techniques Your auto attacks have a chance to generate 3 5 Energy and store 1 combo points, up to 10. Abilities that generate combo points can expend any stored to generate additional combo points, up to your maximum. Unlimited range. Instant.
  • Shadow Techniques Your auto attacks have a chance to generate 3 5 Energy and store 1 combo points, up to 10. Abilities that generate combo points can expend any stored to generate additional combo points, up to your maximum. Unlimited range. Instant.

Assassination
  • Venom Rush Ambush and Mutilate refund 6 5 Energy when used against a poisoned target. Assassination Rogue - Level 45 Talent. Assassination Rogue - Level 45 Talent.

Assassination, Initial, Subtlety

Subtlety
  • Shadow Techniques Your auto attacks have a chance to generate 3 5 Energy and store 1 combo points, up to 10. Abilities that generate combo points can expend any stored to generate additional combo points, up to your maximum. Rogue - Subtlety Spec. Rogue - Subtlety Spec.
  • Shuriken Storm Sprays shurikens at all enemies within 10 yards, dealing [ 23.2% of Attack Power + 23.2% of Off-hand Attack Power ] Physical damage and reducing movement speed by 50% for 8 sec. Deals reduced damage beyond 8 targets. Awards 1 combo points per target hit. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 40 45 Energy. Instant. 1 sec global cooldown.

Shaman (Forums, Talent Calculator)
  • Riptide Restorative waters wash over a friendly target, healing them for [ 170% [ 221% of Spell Power ] and an additional [ 132% of Spell Power ] over 18 sec. 1 charge. 1.6% of Base Mana. 40 yd range. Instant. 6 sec recharge. 1 charge.
  • Unleash Life Unleash elemental forces of Life, healing a friendly target for [ 190% [ 266% of Spell Power ] and increasing the effect of your next healing spell. Riptide, Healing Wave, or Healing Surge: 35% increased healing. Chain Heal: 15% increased healing and bounces to 1 additional targets. Healing Rain or Downpour: Affects 2 additional targets. Wellspring: 40% of overhealing done is converted to an absorb effect. 100 yd range. Instant.

Restoration
  • Unleash Life Unleash elemental forces of Life, healing a friendly target for [ 190% [ 266% of Spell Power ] and increasing the effect of your next healing spell. Riptide, Healing Wave, or Healing Surge: 35% increased healing. Chain Heal: 15% increased healing and bounces to 1 additional targets. Healing Rain or Downpour: Affects 2 additional targets. Wellspring: 40% of overhealing done is converted to an absorb effect. 1 charge. Restoration Shaman - Level 15 Talent. Restoration Shaman - Level 15 Talent. 0.8% of Base Mana. 40 yd range. Instant. 15 sec recharge. 1 charge.

Warlock (Forums, Talent Calculator)
  • Imp Gang Boss Summoning a Wild Imp has a 5% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals 50% additional damage. When imploded, an Imp Gang Boss will summon a Wild Imp. 100 yd range. Instant. Implosions from Imp Gang Boss deal 50% increased damage. 100 yd range. Instant.
  • Imp Gang Boss Summoning a Wild Imp has a 5% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals 50% additional damage. When imploded, an Imp Gang Boss will summon a Wild Imp. Implosions from Imp Gang Boss deal 50% increased damage.

Warrior (Forums, Talent Calculator)
  • Blood and Thunder Thunderclap Thunder Clap costs 10 more Rage and deals 10% increased damage. If you have Rend, Thunder Clap affects 5 nearby targets with Rend.
  • Fervid Spending Rage has a chance to cause your next Shield Slam to consume your bleeds on a target, instantly dealing 100% of remaining damage and reducing the target's damage dealt to you by 10% for 5 sec. Instant. sec. Instant.
  • Fervid Bite Spending Rage has a chance to cause your next Shield Slam to consume your bleeds on a target, instantly dealing 100% of remaining damage and reducing the target's damage dealt to you by 10% for 5 sec. 100 yd range. Instant. sec. 100 yd range. Instant.
  • Skullsplitter (New) Bash an enemy's skull, dealing [ 120% of Attack Power ] Physical damage. Skullsplitter causes your Deep Wounds on the target to bleed out 100% faster for 10 sec. Generates 15 Rage. Requires Melee Weapon. Melee range. Instant.
  • Test of Might When Colossus Smash expires, your Strength is increased by 1% for every 10 Rage you spent on attacks during Colossus Smash. Lasts 12 sec. Instant.
  • Test of Might When Colossus Smash expires, your Strength is increased by 1% for every 10 Rage you spent on attacks during Colossus Smash. Lasts 12 sec. Instant.
  • Test of Might When Colossus Smash expires, your Strength is increased by 1% for every 10 Rage you spent on attacks during Colossus Smash. Lasts 12 sec.
  • Test of Might When Colossus Smash expires, your Strength is increased by 1% for every 10 Rage you spent on attacks during Colossus Smash. Lasts 12 sec. Instant.
  • Tide of Blood Skullsplitter deals 30% increased damage and also causes your Rend to expire instantly. Melee range. on the target to bleed out 100% faster for 10 sec. Melee range.

Arms
  • Skullsplitter Bash an enemy's skull, dealing [ 120% of Attack Power ] Physical damage. Skullsplitter causes your Deep Wounds to expire instantly on the target to bleed out 100% faster for 10 sec. Generates 15 Rage. Requires Melee Weapon. Arms Warrior - Level 15 Talent. Arms Warrior - Level 15 Talent. Melee range. Instant. 21 sec cooldown.

Item Effects
  • Bouquet of Aspect's Dreaming Crests (New) Collect 15 Aspect's Dreaming Crests. Instant. 1.5 sec cooldown.
  • Clutch of Wyrm's Dreaming Crests (New) Collect 15 Wyrm's Dreaming Crests. Instant. 1.5 sec cooldown.
  • Coiled Serpent Idol (New) Your critical strikes have a chance to summon a lava serpent to attack your target for 10 sec. The serpent spews a lava bolt every 2 sec, dealing 0 Volcanic damage. Every third summoning, call forth three serpents instead. If the target dies, the serpent enrages to deal 0 Volcanic damage to up to 8 nearby enemies. Approximately 1.5 procs per minute.
  • Create Spark of Dreams Combine two Combine 2 Splintered Spark of Dreams with thirty 30 Drake's Dreaming Crests to create a Spark of Dreams. 5 sec cast. Reagents: Splintered Spark of Dreams x 2.
  • Dream Attunement (New) Channel at a targeted dreamtalon, attuning the mark to their form. 30 yd range. 3 sec cast.
  • Dream Attunement (New) Channel at a targeted dreamstag, attuning the mark to their form. 30 yd range. 3 sec cast.
  • Dream Attunement (New) Channel at a targeted umbraclaw, attuning the mark to their form. 30 yd range. 3 sec cast.
  • Dream Attunement (New) Channel at a targeted dreamsaber, attuning the mark to their form. 30 yd range. 3 sec cast.
  • Dream Warden Emblem (New) Grants 2,500 reputation with the Dream Wardens. Instant.
  • Dreambinder, Loom of the Great Cycle (New)
  • Ensemble: Elegant Green Dragon Outerwear (New) Collect the appearances of the Elegant Green Dragon Outerwear set. Instant.
  • Gift of Urctos Taking damage from nearby enemies causes you to counterattack for 0 Physical damage and gain 1 stack of Rising Rage, granting 0 pri and stacking up to 30 times. This effect may occur every 3 sec. At 30 stacks of Rising Rage, gain Fury of Urctos for 8 sec before consuming them, counterattacking all blows and regenerating 0 health every 1 sec. Approximately 20 procs per minute. Valid only for tank specializations.
  • Infernal Signet Brand Your Your melee attacks and abilities have a chance to viciously brand your target, dealing [ 0 * (1 + 20 / 100^(1 - 10)) ] Fire damage over 6 sec, and grant you Firestarter, stacking up to 15 times. Damage increased per stack to a maximum of [ 0 * (1 + 20 / 100^(15 - 10)) ]. While above 5 stacks, also deals 50% of its damage to you. At 15 stacks, enemies near your target suffer 10% of the damage dealt split between them. Firestarter decays every 5 sec while out of combat and fades entirely after 15 sec. 45 yd range. Approximately 3 procs per minute.
  • Jumpjet Fusion Combine the first, second, and third boosters near an Empowered Arcane Forge to reforge and power Mimiron's Jumpjets. 3 sec cast. Reagents: Item #208984, Item #209781, Item #209055. First Booster Part, Second Booster Part, Third Booster Part.
  • Mirror of Humility (New) Take on the form of a repentant man'ari eredar. Instant.
  • Moonfish Essence (New) Toss the Moonfish back into the waters of Amirdrassil. Applying a stack of Moonfish Essence. 12-15 yd range. Instant.
  • Nymue's Vengeful Spindle Channel for 2.5 sec, reclaiming the essence of all Scorned enemies to grant you 0 Mastery per stack consumed, up to 5 stacks, and deal 0 Nature damage split between them. Damage increased for each enemy struck, up to 5. 2.5 Channel to splice your target's essence, dealing 0 Nature damage every 0.5 sec for 4 sec and granting you up to 0 Mastery for 15 sec. Damage increased by 20% against immobilized targets. 45 yd range. 4 sec cast. 2 min cooldown.
  • Pip's Emerald Friendship Badge Join the Dream Team, gaining 0 of Pip's Mastery, Urctos's Versatility, or Aerwynn's Critical Strike based on your current Best Friend. Your spells and abilities have a chance to tag in the next a random new Best Friend, granting you their passive bonus and empowering it to 0 for 12 sec. before diminishing over 12 sec. Approximately 2 procs per minute.
  • Pollenfused Bristlebruin Fur Sample Name changed from "Mark of the Ashen Bristlebruin" to "Pollenfused Bristlebruin Fur Sample".
  • Resuscitating (New) Use the juice of a Dream Fruit to resuscitate an injured Sprite Dreamer. Melee range. 1.5 sec cast.
  • Satchel of Drake's Dreaming Crests (New) Collect 15 Drake's Dreaming Crests. Instant. 1.5 sec cooldown.
  • Satchel of Drake's Dreaming Crests (New) Collect 15 Drake's Dreaming Crests. These crests ignore the seasonal cap. Instant. 1.5 sec cooldown.
  • Scale of the Prismatic Whiskerfish Name changed from "Mark of the Prismatic Whiskerfish" to "Scale of the Prismatic Whiskerfish".
  • Shadowflame Rage Give in to the Rageheart for 10 sec, absorbing 0 damage but suffering 0 Shadowflame damage and lashing out at a nearby enemy every 1 sec to deal 0 Shadowflame damage split between nearby enemies. Damage increased per enemy struck, up to 5. 10 yd range. Instant. 2 min cooldown.
  • Smoldering Treant Seedling Replant the Seedling and attempt to put out its flames for 12 sec. Healing the Seedling also heals up to 0 5 injured allies for the same amount, split evenly. Healing is increased for each ally until 0 additional healing is provided. If the Seedling is still alive after 12 sec, receive 0 Intelligence for 10 sec as thanks. 40 yd range. Instant. 2 min cooldown.
  • Sunfish Essence (New) Toss the Sunfish back into the waters of Amirdrassil. Applying a stack of Sunfish Essence. 12-15 yd range. Instant.
  • Teleporting to the Vindicaar (New) Teleports the user to the Vindicaar. Does not work outside of your capital city. 3 sec cast. 10 sec cooldown.
  • Thorncalling Potential Your damaging melee abilities have a low chance to inflict Thorn Spirit, which deals dealing 0 Nature damage over 15 sec. Using damaging melee abilities against a target with Thorn Spirit inflicts 0 Nature damage split between all enemies within 5 yards of the target. Approximately 3.5 procs per minute.
  • Tyr's Titan Key (New) Obtain the appearance of the new incarnation of Tyr's Titan Key. Instant.
  • Undulating Sporecloak When above 70% Health, gain 0 versatility and, heal for 0 every 5 sec. When your Health is below 30% the Symbiotic Spores embedded in your cloak expand, granting a shield that absorbs 0 damage for 10 sec. This effect can only occur once every 2 min.
  • Verdant Tether Your healing abilities have the chance to tether you to a friendly ally, granting both players between 0 to 0 versatility depending distance. on distance.
  • Web of Dreams (New) Weave a web of dreams beneath your target 2 sec, dealing 0 Nature damage split between all enemies caught within. Your target is immobilized for 6 sec while additional enemies are slowed by 80%. Damage increased per enemy struck, up to 5. 45 yd range. Instant. 2 min cooldown.
  • Xena, the Whimsical Whiskerfish (New) Return Xena back to the waters of Amirdrassil. 12-15 yd range. Instant.

Raid & Dungeon Abilities
  • Arcane Blast The caster strikes the target with a burst of Arcane energy, inflicting Arance damage to the target. Limited to 1 target. 3 sec cast. 3 sec cooldown. Inflicts 12 Arcane damage. 40 yd range. 3 sec cast.
  • Bonebreaking Strike Inflicts 19 Physical damage and stuns all players in a cone in front of the Vanguard for 4 sec. 3 sec cast. 3 sec. 3 sec cast.
  • Burning Vertebrae Volcoross' igneous skeleton emanates with blistering rage, inflicting 6 4 Fire damage to all players every 2 sec. Unlimited range. Instant.
  • Chain Lightning Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, inflicting less Nature damage to each successive target. 150 Mana. 30 yd range. 2 sec cast. 45 yd range. 3 sec cast.
  • Constricting Thicket Upon reaching 100 energy, Aerwynn conjures vines and lashes out at all players, inflicting 5 Nature damage every 1 sec and decreasing their movement speed by 10%. This effect stacks. Being struck by a Barreling Charge interrupts this effect. If uninterrupted, Aerwynn unleashes a Relentless Barrage. 200 yd range. Instant.
  • Continuum At 100% energy, Nymue draws in life energy alters the Verdant Matrix and fires beams onto several locations in the room that travel along weaving magic into the floor. Nymue pulses with immense power that inflicts inflicting 8 Nature damage every 1 sec for 10 sec. When complete, the Verdant Matrix is revealed. 300 yd range. Instant. Additionally, Cycle Wardens are woven into existence along the pattern. 300 yd range. Instant.
  • Darksoul Bite Inflicts 6 Nature damage and drains 2 health from an enemy every 1.5 sec. over 15 sec., transferring it to the caster. Melee range. Instant. 10 yd range. Instant.
  • Despair Inflicts 13 Shadow damage and reduces healing taken by 2%. 75 Mana. 30 yd range. 3 sec cast. 30 yd range. 2.5 sec cast.
  • Drowsy Expulsion At 6 stacks of Dream Burden, Nymue attempts to expel the player from the Emerald Dream, stunning them putting them to sleep and increasing their Nature damage taken by 50% for 30 sec. Unlimited range. Instant.
  • Fervent Strike The caster slashes out, inflicting 40 Physical damage. 8 10 yd range. Instant (Channeled). 2 sec cooldown.
  • Festering Rip Rends the target, leaving an infected wound that inflicts 7 Nature damage every 2 sec and decreases healing taken by 15% for 8 sec. Melee range. Instant. 10 yd range. Instant.
  • Fiery Growth Tindral causes fire to grow inside target players, inflicting 15 Fire damage every 1 sec. Fire erupts from players when Fiery Growth is removed, afflicting players with Lingering Cinder and leaves behind Scorching Ground at current player's location. Limited to 3 targets. Unlimited range. 1 sec cast.
  • Frostbolt The caster hurls a bolt of Frost at the target, inflicting Frost damage. Victims of this attacked have their movement speed slowed Inflicts 12 Frost damage and reduces the target's movement speed by 30% for 10 sec. This effect stacks up to 3 times. 3 sec cast. 3 sec cooldown. 40 yd range. 3 sec cast.
  • Grievous Rip Leaps at an enemy, inflicting 27 Physical damage and causing a 60,000 Physical damage every 2 sec until healed past 90% of maximum health. 30 yd range. Instant. 100 yd range. Instant.
  • Grievous Tear Inflicts 5 Physical damage every 3 sec until healed past 90% of maximum health. 30 yd range. Instant. 100 yd range. Instant.
  • Ground Pound Smashes the ground repeatedly causing tremors that deal 17 damage every 0.5 5 sec. to all enemies within 5 yards for 6 sec. Instant. until cancelled. Instant.
  • Healing Wave Calls upon Nature magic to heal an ally. 145 Mana. 40 yd range. 2.5 sec cast. 45 yd range. 3 sec cast.
  • Hex Transforms an enemy into a crab, rendering it unable to attack or cast spells for 3 sec. 120 Mana. 50 yd range. 1.5 sec cast.
  • Primal Rampage Archdruid Glaidalis bashes all enemies in a cone in front of him, inflicting 60 Physical damage and knocking them back. Archdruid Glaidalis then charges forward inflicting 37 Physical damage and knocking back anyone in his way. 8 yd range. Instant. 10 yd range. Instant.
  • Raven's Dive Leaps to a target, inflicting 37 Physical damage to any enemies near the point of impact and stunning them for 5 sec. Instant. 3 sec. Instant.
  • Shadow Bolt Hurls a bolt of dark magic at an enemy, inflicting 16 Shadow damage. 90 Mana. 40 yd range. 3 sec cast. 40 yd range. 2.5 sec cast.
  • Soul Blade Throws a soul blade at the target, inflicting 13 Shadow damage immediately and 5 Shadow damage every 1 sec. for 30 15 sec. 40 yd range. 1.5 sec cast.
  • Threads of Life Nymue coalesces 3 verdant crewels that rush toward random players. The crewel inflicts 30 20 Nature damage and knocks away all players in its path. Unlimited range. Instant. When reaching its target, the crewel explodes inflicting 40 Nature damage to all players. When passing through Verdant Matrix, the crewel's effect is reduced, instead inflicting 10 Nature damage to players within 20 yards. Unlimited range. Instant.
  • Tormenting Eye Gaze at target enemy, inflicting 11 Shadow damage every 1.5 sec for 4.5 sec. If the channel completes, the target is feared for 4 sec. 30 yd range. 4.5 sec cast (Channeled). 5 sec cooldown. 8 sec cooldown.
  • Unnerving Screech Screeches at a target, inflicting 23 Physical damage and disorienting them for 4 3 sec. 40 yd range. Instant.
  • Verdant Matrix When crossed over, the verdurous energies weaved into the floor burst, inflicting 30 Nature damage. 300 yd range. Instant. 8 Nature damage. Additionally, the lingering essence inflicts 2 Nature damage every 0.5 sec for 6 sec. This effect stacks. 300 yd range. Instant.
  • Wave of Corruption Deals 1 Nature damage per second to all enemies within 4 yards for 8 sec. Instant. Instant.



Strings Changes
Originally Posted by MMO-Champion
  • GREAT_VAULT_REWARDS_MYTHIC_COMPLETED_FIRST - Complete %1$d more Heroic or Mythic+ |4dungeon:dungeons; this week to unlock a second Great Vault reward.|n|nThe item level of this reward will be based on the lowest of your top %2$d runs this week (currently Mythic Level %3$d).
  • GREAT_VAULT_REWARDS_MYTHIC_COMPLETED_SECOND - Complete %1$d more Heroic or Mythic+ |4dungeon:dungeons; this week to unlock a third Great Vault reward.|n|nThe item level of this reward will be based on the lowest of your top %2$d runs this week (currently Mythic Level %3$d).
  • GREAT_VAULT_REWARDS_MYTHIC_INCOMPLETE - Complete a Heroic or Mythic+ dungeon this week to unlock a Great Vault reward.|n|nThe item level of your reward will be based on your highest run this week.
  • ITEM_UPGRADE_ERROR_NOT_ENOUGH_CURRENCY_DOWNGRADE - Higher level Shadowflame Crests can be downgraded at Vaskarn in Loamm.
  • OPTION_TOOLTIP_PITCH_CONTROL_ADV_FLY (New) - Helps to address motor control while flying Drakes in Dragon Isles

    |cffffffffBackward/Up:|r Makes the Move Backward input also Pitch Up and the Move Forward input also Pitch Down while Dragonriding.

    |cffffffffForward/Up:|r Makes the Move Forward input also Pitch Up and the Move Backward input also Pitch Down while Dragonriding.
  • PITCH_CONTROL_ADV_FLY (New) - Dragonriding Pitch Control
  • PITCH_CONTROL_ADV_FLY_BACKWARD_UP (New) - Backward/Up
  • PITCH_CONTROL_ADV_FLY_FORWARD_UP (New) - Forward/Up
  • SPELL_FAILED_CUSTOM_ERROR_1008 (New) - This creature has already been attuned with recently.
  • SPELL_FAILED_CUSTOM_ERROR_646 (New) - You cannot hold more crests of this type.
  • WEEKLY_REWARDS_THRESHOLD_DUNGEONS - Complete %d Heroic, Mythic, or Mythic Keystone |4Dungeonungeons or Mythic |4Dungeonungeons



Misc Changes
Originally Posted by MMO-Champion
Char Customization Options
Body (Dragonriding)
  • Body Armor - Bare - Name changed from "Body Armor - None" to "Body Armor - Bare".

Body 2 (Dragonriding)
  • Body Armor - Bare - Name changed from "Body Armor - None" to "Body Armor - Bare".
  • Body Armor - Bare - Name changed from "Body Armor - None" to "Body Armor - Bare".

Character Titles
  • %s the Inquisitive - Name changed from "%s The Inquisitve" to "%s the Inquisitive".

Currency Types
Dragonflight
  • Dream Infusion - Essence concentrate that can imbue a creature into the dream.

    Used to procure dream items from [vendor] in [zone]. Elianna at the Central Encampment.

Holidays
  • Amirdrassil, the Dream's Hope (New) - Pursue Fyrakk into the Wellspring Temple and stop him from devouring the heart of Amirdrassil!
  • Amirdrassil, the Dream's Hope (New) - Pursue Fyrakk into the Wellspring Temple and stop him from devouring the heart of Amirdrassil!
  • Amirdrassil, the Dream's Hope (New) - Pursue Fyrakk into the Wellspring Temple and stop him from devouring the heart of Amirdrassil!
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the first section of Amirdrassil, the Dream's Hope: Incarnate's Wake.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the second section of Amirdrassil, the Dream's Hope: Molten Incursion.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the fourth section of Amirdrassil, the Dream's Hope: Fate of Amirdrassil.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the fourth section of Amirdrassil, the Dream's Hope: Fate of Amirdrassil.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the third section of Amirdrassil, the Dream's Hope: The Viridian Weave.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the fourth section of Amirdrassil, the Dream's Hope: Fate of Amirdrassil.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the fourth section of Amirdrassil, the Dream's Hope: Fate of Amirdrassil.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the first section of Amirdrassil, the Dream's Hope: Incarnate's Wake.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the second section of Amirdrassil, the Dream's Hope: Molten Incursion.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the third section of Amirdrassil, the Dream's Hope: The Viridian Weave.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the third section of Amirdrassil, the Dream's Hope: The Viridian Weave.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the second section of Amirdrassil, the Dream's Hope: Molten Incursion.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the first section of Amirdrassil, the Dream's Hope: Incarnate's Wake.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the second section of Amirdrassil, the Dream's Hope: Molten Incursion.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the third section of Amirdrassil, the Dream's Hope: The Viridian Weave.
  • Amirdrassil, the Dream's Hope (New) - Players may now use the Raid Finder to access the first section of Amirdrassil, the Dream's Hope: Incarnate's Wake.
  • Amirdrassil, the Dream's Hope (New) - Pursue Fyrakk into the Wellspring Temple and stop him from devouring the heart of Amirdrassil!

LFG Dungeons
Unknown
  • Fate of Amirdrassil - Fyrakk has reached the heart of Amirdrassil and threatens to corrupt it with Shadowflame consume its power for his own. Map: Amirdrassil, the Dream's Hope. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Incarnate's Wake - Smolderon launches an assault on Smolderon has forced his way into the Emerald Dream. If left unchecked, his forces will burn everything in their path. Map: Amirdrassil, the Dream's Hope. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Molten Incursion - Larodar, twisted by flame, seeks to remake the bathe the Emerald dream in fire. If successful, everything will be reduced to ash. Map: Amirdrassil, the Dream's Hope. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • The Viridian Weave - Nymue purges outsiders of the dream to protect her realm. Yet this is where the champions must venture to save Amirdrassil Nymue weaves the mesmerizing patterns of the Emerald Dream. Our intrusion has distrupted the weave, and we will be dealt with. Map: Amirdrassil, the Dream's Hope. Roles: 1-2 tank/4-5 healer/13-18 damage.

Mail Templates
  • #610 (New) - $n, Maiev told me of her mission's success--and your aid. Never forget, you are more than a defender. Your presence serves as an inspiration to those around you, bringing our people together. It is this that marks you as the most honored of Elune. And it is for this that you will always be treasured. Maiev is right. We cannot stand forever in the traditions of old. We must continue to evolve, as the world evolves around us. To that end, she recommended Lysander as a potential recruit for the Sentinels. I am reaching out to him to offer the position myself. If our Warden sees such promise in him, he must be someone special. After all, she saw the same promise in you. Rest well, Ama'shan. Tyrande Whisperwind
  • #611 (New) - $n, Maiev told me of her mission's success--and your aid. The arcane may have once been feared, but you have shown that it can be wielded with skill and care. Your presence serves as an inspiration to those around you, bringing our people together. It is this that marks you as the most honored of Elune. And it is for this that you will always be treasured. Maiev is right. We must continue to evolve, as the world evolves around us. To that end, she recommended Lysander as a potential recruit for the Sentinels. I am reaching out to him to offer the position myself. If our Warden sees such promise in him, he must be someone special. After all, she saw the same promise in you. Rest well, Ama'shan. Tyrande Whisperwind

Map Areas
Amirdrassil, the Dream's Hope
  • Amirdrassil, the Dream's Hope > Heart of Amirdrassil (New)
  • Amirdrassil, the Dream's Hope > The Blessed Boughs - Name changed from "Amirdrassil, the Dream's Hope > Boughs of Amirdrassil" to "Amirdrassil, the Dream's Hope > The Blessed Boughs".

Emerald Dream
  • Emerald Dream > Central Encampment - Name changed from "Emerald Dream > Amirdrassil > Central Encampment" to "Emerald Dream > Central Encampment".
  • Emerald Dream > Furnace Coil - Name changed from "Emerald Dream > Smoldering Ascent" to "Emerald Dream > Furnace Coil".

Map Difficulties
  • Emerald Dream - Name changed from "10.2 Dream Tree" to "Emerald Dream".

Maps
10
  • Emerald Dream - Name changed from "10.2 Dream Tree" to "Emerald Dream".

Mounts
Flying Mounts
  • Duskwing Ohuna (New) - Flying Mount. Duskwing Ohuna. "If you look to the night sky and see the clouds whisk by don't panic. It may just be the illusive Duskwing Ohuna." Source: Vendor: Celestine of the Harvest Zone: The Waking Shores Zone: Ohn'ahran Plains Zone: The Azure Span Zone: Thaldraszus Cost: 1,000 Dreamsurge Coalescence[INV_Enchant_DustStrange]

Ground Mounts
  • Evening Sun Dreamsaber - Name changed from "[PH] Yellow Dreamsaber" to "Evening Sun Dreamsaber". Ground Mount. [PH] Yellow Dreamsaber. "[PH]" Source: [PH] Evening Sun Dreamsaber. "Ferocious, yet typically lethargic and outstretched upon open fields. Their flame flares that much brighter after soaking in the warmth of day." Source: [PH]
  • Morning Flourish Dreamsaber - Name changed from "[PH] Green Dreamsaber" to "Morning Flourish Dreamsaber". Ground Mount. [PH] Green Dreamsaber. "[PH]" Source: [PH] Morning Flourish Dreamsaber. "Known for the lavish energy that emanates from them, these sabers are notorious tricksters. Their roar scatters the early birds that wake them." Source: [PH]
  • Ochre Dreamtalon (New) - Ground Mount. Ochre Dreamtalon. "Decorated in a myriad of colors that only the autumn season can offer. It makes you wonder if these vibrant creatures roll around on the forest floor for fun." Source: [PH]
  • Renewed Magmammoth (New) - Ground Mount. Renewed Magmammoth. "Reforged after destruction at the hands of the Druids of the Flame, this magmammoth is ready to stomp any foes in its path." Source: Drop: Dreamsurges
  • Shadow Dusk Dreamsaber - Name changed from "[PH] Purple Dreamsaber" to "Shadow Dusk Dreamsaber". Ground Mount. [PH] Purple Dreamsaber. "[PH]" Source: [PH] Shadow Dusk Dreamsaber. "Guiled within the shadows of twilight, they slip through the darkness and prey upon their targets. Few have seen them, and only as they saunter back into the shadows with meal in jaw." Source: [PH]
  • Snowfluff Dreamtalon (New) - Ground Mount. Snowfluff Dreamtalon. "As lighthearted and gentle as the snow, they can bounce from one snowdrift to the next while hardly leaving a print." Source: [PH]
  • Springtide Dreamtalon (New) - Ground Mount. Springtide Dreamtalon. "Surging with the kind of energy and enthusiasm that can make anyone envious." Source: [PH]
  • Winter Night Dreamsaber - Name changed from "[PH] Blue Dreamsaber" to "Winter Night Dreamsaber". Ground Mount. [PH] Blue Dreamsaber. "[PH]" Source: [PH] Winter Night Dreamsaber. "While they do not patrol the land during the day, they are often seen in the dead of night, snuggled and wrapped in a blanket of snow." Source: [PH]

Unknown Types
  • Anu'relos, Flame's Guidance - Name changed from "[PH] Mythic Fire Owl" to "Anu'relos, Flame's Guidance". Unknown Type. [PH] Mythic Raid Fire Owl. "[PH] This owl will burn your backside harder than you burned down Fyrakk in P3." Source: Drop: Fyrakk Zone: 10.2 Raid (Mythic) Anu'relos, Flame's Guidance. "Though her feathers flicker with flame's destructive potential, they do not scorch, but simply radiate a comfortable heat." Source: Drop: Fyrakk Zone: Amirdrassil, the Dream's Hope (Mythic)
  • Flourishing Whimsydrake - Unknown Type. Flourishing Whimsydrake. "These playful protectors of the Emerald Dream may be larger than their relatives, the faerie dragons, but they are no less mischievous. Whimsydrakes have a tendency to phase out of reality when mounted by a rider they dislike." mischievous." Source: Quest: Emerald Welcome Zone: Emerald Dream

Scenarios
Throne of the Tides
  • 01: Throne of the Tides - Defeat the bosses of The Vortex Pinnacle Throne of the Tides.
by Published on 2023-09-12 10:33 PM

Guardians of the Dream PTR Development Notes - September 12, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
New Public Events: Superbloom and Emerald Bounty

  • Superbloom
    • Follow the ancient, Sprucecrown, as he blooms life around Amirdrassil. Assist Sprucecrown with tasks and defeat any enemies that try to get in their way.
    • Boost your strength with power ups from the magical Dreamfruit that appear during the event.
  • Emerald Bounty
    • Gain Dreamseeds and Emerald Dewdrops from activities in the zone.
    • Plant Dreamseeds in various dirt patches around the Dream at any time.
    • Dreamseeds will grow over a period of time.
    • Players can contribute Emerald Dewdrops towards the seed that is growing
    • Once the seed blooms, players can loot rewards for their efforts.
    • Every time the Superbloom ends, an Emerald Frenzy will begin which grants large quantities of Emerald Dewdrops, increasing with how much bloom the Superbloom ended with!

New Raid: Amirdrassil, the Dream's Hope


Season 3

  • Mythic+
    • The following dungeons are available for testing on Mythic+ difficulty. Please see the Mythic+ testing schedule for more details:
      • Dawn of the Infinite: Galakrond’s Fall
      • Dawn of the Infinite: Murozond’s Rise
      • Waycrest Manor (Battle for Azeroth)
      • Atal’Dazar (Battle for Azeroth)
      • Darkheart Thicket (Legion)
      • Black Rook Hold (Legion)

Achievements

  • Dragon Isles Pathfinder will now properly unlock flying in the Dragon Isles.

Classes

  • Druid
    • Heart of the Wild has been updated – Now additionally reduces the cast time of Balance spells by 30% and increases their damage by 20% (was 30%) and generates 1 combo point per 2 seconds while in Cat Form and increases Physical damage by 20% (was 30%).
    • Restoration
      • Flourish is now a 60 seconds cooldown (was 90 seconds).
        • Developers’ note: We’re increasing the availability of Flourish as its peak power level has gone down significantly.
  • Mage
    • Fire
      • Amirdrassil, the Dream’s Hope (4) Set Bonus – Fixed an issue that caused Time Anomaly to incorrectly trigger.
  • Monk
    • Mistweaver
      • Amirdrassil, the Dream’s Hope (2) Set Bonus – No longer applies Chi Harmony on Renewing Mist’s jumps.
  • Paladin
    • Retribution
      • Amirdrassil, the Dream’s Hope Set Bonus – Divine Toll is now guaranteed to target at least one valid enemy with Expurgation.
      • Fixed a few targeting issues that caused Wrathful Sanction to trigger multiple times on one Judgment cast.
      • Fixed an issue causing unintentional Divine Purpose and Empyrean Power proc consumption.
  • Priest
    • Holy
      • Heal healing increased by 40%.
    • Shadow
      • Fixed an issue causing Deathspeaker to reset the cooldown of Shadow Word: Death to 10 seconds.
      • Fixed an issue causing Deathspeaker to trigger the cooldown lockout for Death and Madness.
      • Fixed an issue causing additional Shadow Word: Deaths from the Amirdrassil, the Dream’s Hope Set Bonus to not trigger Psychic Link.
  • Rogue
    • Nightstalker damage bonus reduced to 5/10% (was 8/15%).
    • Elusiveness now causes Evasion to reduce damage taken by 20% (was 10%).
      • Developers’ note: This change will be deployed to PTR over the course of this week.
    • Assassination
      • Venom Rush’s Energy return reduced to 5 (was 6).
      • Kingsbane damage reduced by 10%.
      • Internal Bleeding damage reduced by 20%
        • Developers’ note: This change will be deployed to PTR over the course of this week.
      • Exsanguinate (Passive) now has an Energy threshold of 150 (was 100) and consumes 4 Energy (was 8) to duplicate 25% damage (was 40%).
        • Developers’ note: This change will be deployed to PTR over the course of this week.
      • Exsanguinate (Active) now consumed 8 Energy (was 10) to duplicate 75% of damage (was 100%) during effect.
        • Developers’ note: This change will be deployed to PTR over the course of this week.
      • Elaborate Planning has been removed.
    • Outlaw
      • Marked for Death no longer benefits from the cooldown reduction effect of Restless Blades. The tooltip will be updated to match in a future PTR build.
    • Subtlety
      • Secret Technique shadow clone attacks no longer double-dip from the bonuses of Deeper Daggers, Veiltouched, and Dark Brew.
      • Goremaw’s Bite damage increased by 20%.
      • Shuriken Storm’s Energy cost increased to 45 (was 40).
      • Goremaw’s Bite now correctly consumes the Cold Blood buff.
        • Developers’ note: This change will be deployed to PTR over the course of this week.
  • Shaman
    • Restoration
      • Riptide’s initial heal increased by 30%.
      • Unleash Life healing increased by 40%.
  • Warlock
    • Demonology
      • Imp Gang Boss has been redesigned – Summoning a Wild Imp has a 15/30% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals 50% additional damage and Implosions from Imp Gang Boss deal 50% increased damage.
  • Warrior
    • Arms
      • Developers’ note: Skullsplitter’s immediate expiration of Deep Wounds and Rend caused too much rotational impact and had unintuitive side effects. The redesigned Deep Wounds and Rend interactions should alleviate these issues while providing Arms Warriors a new way to interact with bleed effects.
      • Skullsplitter now causes Deep Wounds to bleed out more quickly for a short duration (was expire instantly).
      • Tide of Blood now also causes your Rend on the target to bleed out 100% faster for 10 seconds.
      • Developer’s note: Ignore Pain’s interaction with Rage spent mechanics has caused its use to deviate from the intent as pre-emptive mitigation into an offensive rotational ability. We are removing Ignore Pain’s interaction with these mechanics to restore it to a purely defensive choice.
      • Rage spent on Ignore Pain no longer contributes to Anger Management, Tactician, and Test of Might.

Player Versus Player

  • Druid
    • Restoration
      • New PvP Talent: Call of the Elder Druid – When you shift into a combat shapeshift form, you gain Heart of the Wild for 15 seconds, once every 1 minute.
      • Disentanglement now reduces the mana cost of Efflorescence by 40% (was 25%).
  • Priest
    • Holy
      • Heal is no longer increased by 57% in PvP.
  • Rogue
    • Superior Mixture is now 50% effective in PvP combat.
    • Sudden Demise now has a health threshold of 10% (base 35%) and bleed damage requirement of 250% of remaining health (base 200%) in PvP combat.
      • Developers’ note: This change will be deployed to PTR over the course of this week.

User Interface and Accessibility

  • Updated the art on Zoom In and Out buttons in various model viewer windows.
by Published on 2023-09-12 07:02 PM

Mythic+ Testing Weekend - September 14-18
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings!

Dragonflight Season 3 Mythic+ testing begins on PTR realms Thursday September 14th. The test period will begin Thursday September 14th at 10:00 PDT (13:00 EDT, 20:00 CEST), and end Monday September 18th at 10:00 PDT (13:00 EDT, 20:00 CEST). Please note that the test period may be adjusted in the event of technical difficulties.

This first weekend includes 6 of our season 3 Mythic+ dungeons featuring both Dawn of the Infinite dungeon wings and updates to the doors in Waycrest Manor:

  • Galakrond's Fall
  • Murozdon's Rise
  • Waycrest Manor
  • Atal'Dazar
  • Darkheart Thicket
  • Black Rook Hold

During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Valdrakken, and the nearby Dungeon Teleports NPC will assist you with transportation.

We look forward to hearing your feedback!
by Published on 2023-09-12 12:26 PM

Arcane Influence Feat of Strength Available for a Couple More Days
Blizzard hotfixed the Arcane Forge yesterday, allowing players more chances at the Arcane Influence achievement. The last event will occur at 2pm PDT in North America and 11pm CET in Europe.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
It is taking a little while to stabilize the Arcane Forge permanently.

This will result in more arcane disturbances in Valdrakken, with the last one projected to be at 2:00 p.m. PDT on Wednesday, September 13, which means more time to get the limited time Feat of Strength Arcane Influence.

Thereafter, the forge will be permanently empowered for you to continue crafting your Mimiron’s Jumpjets.

Captain Grim - The Vanilla WoW Story in a Nutshell
Captain Grim is back with another video!



Dark Legacy Comics #876 - Quest Trash
DLC #876 has been released!


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