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by Published on 2014-10-24 08:12 AM

"Radio Silence", Abachio's "Lightning Rage Nocturne" Demon Hunter, Alkaizer Rank #1 Solo GR 44

BlizzCon 2014 Hearthstone Groups Announced

Brawl with the Blues on Oct 30th

Warlords of Draenor - Vicious War Ram
Today we are taking a look at the Vicious War Ram. This is the new Alliance PvP mount in Patch 6.0.2, sold by Necrolord Sipe for Vicious Saddle. If you don't already have a saddle, you can get one from the Primal Combatant achievement when Warlords of Draenor launches.






Group Finder Listing Cap Increased
One of the bigger complaints about the group finder was the cap of 25 groups visible at once. This was increased in a hotfix to 100 groups. Right now that still won't cover the ~150-200 groups listed during the evening, but you can refresh the list or search to narrow down the results.



Free Game Time Promotion
If you are thinking about coming back for Warlords of Draenor, a free week of game time went out today. It appears to work for almost everyone right now, even adding a week of game time to active accounts.



Blue Posts
Originally Posted by Blizzard Entertainment
Alliance and the Wickerman
I asked one of our designers (@Muffinus) if he knew why it was set up this way. The original designer that worked on it isn't here any more so we're not sure if more changes were planned but didn't get made, or what, but he agreed there's some obvious inconsistency with it versus the Alliance Wickerman. It's not something we can hotfix or get changes into a patch that would release before this year's holiday is over, but in the future, guard rage will be significantly reduced, and it will no longer flag you for PvP when entering the area. (Blue Tracker / Official Forums)

Brown Orc Skin
We do think offering some other skin options is a pretty cool idea (Dark Iron dwarves? Brown orcs?) but our priority is still the updates to the features that already exist--the blood elf update is in-progress--as well as prioritizing some tasks based on feedback to all the model updates that went out in 6.0.2. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
PvE
With the current situation with UBRS being level 100 only, is there any way to get attuned to BWL for those who weren't?
You should be able to just use the orb no matter what. Inability to do as a ghost is a bug that's being fixed. (WatcherDev)

PvP
when forming pvp group finder cannot que while still looking. Bug or working as intended?
This is intended. (holinka)
hmm sad face. I spent 20 minutes with a terribad today without the ability to find a replacement.
Perhaps something we'll consider in the future but didn't want people joining groups but looking for another one. (holinka)

does the trinket bonus even do anything for you anymore? resilience is out of the game right?
We just aren't putting it on new gear (holinka)
so getting it right now is worth it? the res still works?
Yes (holinka)

Reputation / Questing
Why do Alliance players have to flag for pvp and face level ?? guards to do the wickerman quest?
Because it is a PvP quest. Horde players have one as well. (_DonAdams)
Horde players don't have to flag because the Alliance wickerman is outside the city. Going in ruins of lordaeron forces flag.
Hm... that's an oversight. On a PvP realm you're flagged either way. Sadly, I don't see a fix for PvE realms this year. (_DonAdams)

The Horde Chopper is Here
Patch 6.0.2 added the Horde Chopper, but no word on when the Alliance Chopper is going to show up yet.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the recent release of Patch 6.0.2, players who logged in to claim their Horde chopper between July 24, 2014 through September 30, 2014 can now get on their bike and ride. The Warlord's Deathwheel can be found within the Mounts tab(Shift-P in collections) and can be ridden by Horde characters with the appropriate riding skill.

Costume Gallery Update
With Blizzcon only a few weeks away, Blizzard has updated the costume gallery with some new costumes!

by Published on 2014-10-23 11:01 AM

Warlords Beta - Build 19057, Oct 21 Hotfixes, Blue Posts, Character Services Sale

Australian Servers Coming Soon
Originally Posted by Blizzard (Blue Tracker)
We are pleased to announce that the upcoming deployment of Australian World of Warcraft game servers ahead of the games next expansion, Warlords of Draenor. This new infrastructure will support Australia and New Zealand and should provide a significant smoother gameplay experience for player in the region.

Players currently on an Oceanic realm—Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Remar, Dreadmaul, and Gundrak—should automatically experience improved latency once the new game servers go live. To help those currently adventuring on North American realms, such as Blackrock and Proudmoore, optional free character and guild master realm transfers will be offered for a limited time.

Q: What benefits will local game servers have for Australian and New Zealand World of Warcraft players?
A: The introduction of World of Warcraft game servers hosted in Australia, which will support the Oceanic realms, should provide local Australian and New Zealand players with reduced latency, which should provide an improved gameplay experience as a result.

Q: Where will the servers be physically located?
A: The game servers will be hosted within an Australian data centre, ensuring Australian and New Zealand players receive the best possible latency.

Q: Will I still be able to play with my friends who are on U.S. servers?
A: Yes! Because the new Australian World of Warcraft game servers will continue to communicate with the existing North American hardware, players will still be able to play with friends on U.S game servers, just as they can today. They’ll still be able to use their Battle.net friends list to easily group up and chat, regardless of where they are playing.

Q: Will the new game servers have any impact on my current characters?
A: No! Because the local World of Warcraft game servers will replace the existing U.S.-based hardware which currently hosts the Oceanic realms, all individual characters, gold, and guilds already on an Oceanic realm will be unaffected. The introduction of Australian game servers will be completely invisible to players in the region, with the immediate benefit of providing greatly reduced latency; resulting in a smoother, more responsive gameplay experience.

Q: When will local game servers be available?
A: We’re aiming to have the new local World of Warcraft game servers available ahead of the release of the upcoming expansion, Warlords of Draenor, which will go on sale in Australia and New Zealand on November 13, 2014. An extended maintenance to the current Oceanic realms will be required in order to migrate player data to the new hardware. Servers will be taken offline on Tuesday October 28 with normal scheduled maintenance and we will have the new game servers online as soon as possible.

Q: Will the new local game servers only be available to players who purchase World of Warcraft: Warlords of Draenor, or will they also work for players without the expansion?
A: While we’re excited for players to take on the Iron Horde and help repel the invasion of Azeroth in World of Warcraft’s next expansion, Warlords of Draenor, all players will be able to take advantage of the introduction of the new local game servers straight away. Optional character transfers will be made available for a limited time for those players who wish to play on the new Australian game servers, but who are not currently part of an Oceanic realm.

Q: How will the character transfer process work?
A: Once the new regional hardware comes online, players who are already on an Oceanic realm will not be required to take any action to move to an Australian server. Players who are currently on a North American realm will be offered a two-week window to transfer their characters to one of the existing Oceanic realms. While players will be required to purchase a paid Character Transfer service for each character they wish to relocate, full refunds for each toon moved will be automatically processed and returned within 72 hours. Free transfers will begin from 6:01PM AEDT Oct 29, 2014 and end at 6:59PM AEDT Nov 13, 2014. Players will still be able to transfer characters to Oceanic realms after this time, but associated server transfer costs will not be reimbursed.

Please note that while Character Transfers and Guild Master Realm Transfers will be offered without charge, bundling additional services, such as a Faction Change to a Character Transfer or Guild Master Realm Transfer will mean the bundle is no longer eligible for refund. To ensure the cost of your Character Transfer service is returned, first move your character to an Oceanic realm and then initiate a separate faction, race or name change as desired.

Q: Will I still be able to do cross-realm dungeons and raids with my friends who stay on North American servers?
A: Yes, players will still be able to group up and tackle dungeons, raids, Challenge Modes, and other instanced content by inviting people from their Battle.net friends list. Please note that Mythic raids in all global territories will not offer cross-realm functionality until later in the expansion.

Q: Will I have to wait longer when attempting to find dungeons, raids and PvP?
A: When using “Looking For Raid” and “Looking For Dungeon”, players on Oceanic realms will remain in the same pools as players from North American realms, which should result in minimal changes to current wait times.

For PvP, the game will first try to match players on Oceanic realms for Unrated Battlegrounds with other players from their battlegroup. If successful, these groups should be placed on Australian servers. If two teams from within the battlegroup cannot be found, the groups are then made from the broader player pool and are likely to be placed on game servers located on the U.S. West Coast.
For Arena teams and Rated Battlegrounds, Oceanic versus Oceanic matches should take place on Australian servers. Oceanic versus North American matches may take place on servers located on the U.S. West Coast. Whether a team is designated Oceanic or North American is determined by the group leader’s realm.

Q: Latency doesn’t bother me, can I stay with my friends and my current guild on a North American server?
A: Absolutely. While the current Oceanic realms – Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Remar, Dreadmaul, and Gundrak – should switch seamlessly to the improved latency offered by the new local game servers, players who currently have characters on North American realms can take advantage of optional, free character transfers. While no players will be required to move off their current realm, Australian and New Zealand players who opt not to play on Oceanic realms will not receive the same latency benefits as those on regional game servers hosted in the ANZ data centre. Please note that due to its high player population, Frostmourne will not be an eligible transfer destination. Players currently on Frostmourne will be able to initiate optional, free character transfers to other Oceanic realms at no cost if they wish to relocate.

Q: Will local game servers change the way I activate World of Warcraft: Warlords of Draenor at launch, or any other Blizzard Entertainment games?
A: No. The introduction of local game servers for World of Warcraft will have no impact on the way players activate physical copies of Blizzard Entertainment games, or the unlock timing or process for digital copies of Warlords of Draenor. While local game servers should provide improved latency, game activation and authentication will continue to be handled by the North American Battle.net servers. Players in Australia and New Zealand will be able to begin their adventures in Draenor from 7 p.m. AEDT on launch day, November 13, 2014.

Q: Does this mean other Blizzard games will also be getting local servers?
A: While we don’t have any other server-related plans to announce at this time, we are committed to providing all of our players around the world with the best possible experiences. Earlier this year we introduced local game servers to support Diablo III: Reaper of Souls, while Technical Alpha testers of our upcoming team brawler, Heroes of the Storm are already taking advantage of dedicated local infrastructure.
by Published on 2014-10-23 04:00 AM

Metallica at Blizzcon 2014, Enchanting Hotfix Live on Consoles, Fanart Concept by NouraGK, High Level HC 3 Player GR

Hearthstone Patch 6898 - November's Card Back: Goblin

Alpha Invite Wave in Europe, Town Hall: Heroes #36

Warlords of Draenor Beta - Build 19057
Patch 6.0.3 is coming to the beta realms tonight.

  • New item level 655 Raid Finder sets have been added, along with set bonuses. These sets are 6 slots rather than 5.
  • Flasks no longer require the Alchemical Catalyst to make and have had their base materials cost increased to compensate.
  • Many enchants have had their values adjusted.
  • The Primal Spirit can be exchanged for several crafting reagents in your garrison.

New Items
This build added the Raid Finder armor sets.

Level Type Spec Slot Name Model Viewer
100Elemental Primal Spirit
655ClothSpell DPSHead Ebonflame Hood
Modelviewer
655ClothSpell DPSShoulders Ebonflame Spaulders
Modelviewer
655ClothSpell DPSChest Ebonflame Robes
Modelviewer
655ClothSpell DPSLegs Ebonflame Leggings
Modelviewer
655ClothSpell DPSFeet Ebonflame Sandals
Modelviewer
655ClothSpell DPSHands Ebonflame Grips
Modelviewer
655LeatherHead Sootfur Cap
Modelviewer
655LeatherShoulders Sootfur Shoulderguards
Modelviewer
655LeatherChest Sootfur Harness
Modelviewer
655LeatherLegs Sootfur Legwraps
Modelviewer
655LeatherFeet Sootfur Stompers
Modelviewer
655LeatherHands Sootfur Gauntlets
Modelviewer
655MailHead Ashlink Coif
Modelviewer
655MailShoulders Ashlink Pauldrons
Modelviewer
655MailChest Ashlink Hauberk
Modelviewer
655MailLegs Ashlink Legguards
Modelviewer
655MailFeet Ashlink Treads
Modelviewer
655MailHands Ashlink Gloves
Modelviewer
655PlateHead Blacksteel Casque
Modelviewer
655PlateShoulders Blacksteel Shoulderplates
Modelviewer
655PlateChest Blacksteel Chestplate
Modelviewer
655PlateLegs Blacksteel Legplates
Modelviewer
655PlateFeet Blacksteel Greatboots
Modelviewer
655PlateHands Blacksteel Gauntlets
Modelviewer


Achievement Changes
Originally Posted by MMO-Champion
Buildings
Garrisons
  • Master Trapper Place 25 Place 125 Work Orders at the Barn by trapping creatures in the world. Reward: Unlocks Barn, Level 3 Blueprint. 5 points. Account Wide.
  • The Trap Game Place 10 Place 50 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
  • Trap Superstar Place 100 Place 500 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
  • Trapper's Delight Place 50 Place 250 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses

Death Knight (Forums, Talent Calculator)
Talents

Hunter (Forums, Talent Calculator)
Talents

Mage (Forums, Talent Calculator)
Frost

Monk (Forums, Talent Calculator)
Talents

Shaman (Forums, Talent Calculator)

Elemental
  • Earth Shock now costs 1.25% of Base Mana, down from 2.5%.
  • Earthquake now costs 0.75% of Base Mana, down from 1.5%.

Elemental & Restoration
  • Lava Burst now costs 0.5% of Base Mana, down from 1%.

Professions
Alchemy
  • Draenic Agility Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Fireweed (5). Crystal Vial, Fireweed (4).
  • Draenic Intellect Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Starflower (5). Crystal Vial, Starflower (4).
  • Draenic Stamina Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Talador Orchid (5). Crystal Vial, Talador Orchid (4).
  • Draenic Strength Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Nagrand Arrowbloom (5). Crystal Vial, Nagrand Arrowbloom (4).
  • Draenor Armor Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Nagrand Arrowbloom (5). Crystal Vial, Blackrock Ore (4).

Enchanting
  • Accuracy Permanently enchants a cloak to increase crit by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (7). Tools: Runed Copper Rod.
  • Agility Permanently enchant bracers to increase Agility by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Maelstrom Crystal (2), Volatile Air (15). Tools: Runed Copper Rod.
  • Assassin's Step Permanently enchant boots to increase movement speed by 8% and Agility by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (7), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Assault Permanently enchant boots to increase attack power by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
  • Blurred Speed Permanently enchants a pair of boots to increase movement speed slightly and Agility by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
  • Boar's Speed Permanently enchant boots to increase movement speed by 8% and Stamina by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Earth (8). Tools: Runed Copper Rod.
  • Cat's Swiftness Permanently enchant boots to increase movement speed by 8% and Agility by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Air (8). Tools: Runed Copper Rod.
  • Critical Strike Permanently enchant bracers to increase critical strike by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence (2). Tools: Runed Copper Rod.
  • Crusher Permanently enchant gloves to increase attack power by 11 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
  • Dexterity Permanently enchant boots to increase Agility by 6 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Arcane Dust (8). Tools: Runed Copper Rod.
  • Dodge Permanently enchant a cloak to increase dodge by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Earth (8). Tools: Runed Copper Rod.
  • Dodge Permanently enchant a shield to increase dodge by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Eternal Earth. Tools: Runed Copper Rod.
  • Earthen Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 6 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2). Tools: Runed Copper Rod.
  • Exceptional Health Permanently enchant chest armor to increase health by 150 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8), Major Healing Potion (4), Large Brilliant Shard (2). Tools: Runed Copper Rod.
  • Exceptional Mana Permanently enchant chest armor to increase mana by 60 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
  • Exceptional Spellpower Permanently enchant gloves to increase spell power by 14 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (2), Lesser Cosmic Essence. Tools: Runed Copper Rod.
  • Exceptional Spirit Permanently enchant a chest to increase Spirit by 12 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Exceptional Spirit Permanently enchant bracers to increase Spirit by 12 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Exceptional Strength Permanently enchants bracers to increase Strength by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Exceptional Strength Permanently enchant gloves to increase Strength by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Fire Power Permanently enchant gloves to increase Fire spell power by 20 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (2), Large Brilliant Shard (10), Essence of Fire (4). Tools: Runed Copper Rod.
  • Frost Power Permanently enchant gloves to increase Frost spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Water (4). Tools: Runed Copper Rod.
  • Glorious Stats Permanently enchants chest armor to increase all stats by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence (3). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchant gloves to increase Agility by 7 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (2), Illusion Dust (3). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchants bracers to increase Agility by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchant a cloak to increase Agility by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence, Arcane Dust (4), Primal Air. Tools: Runed Copper Rod.
  • Greater Assault Permanently enchant gloves to increase attack power by 9 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence. Tools: Runed Copper Rod.
  • Greater Assault Permanently enchant boots to increase attack power by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4), Dream Shard (4). Tools: Runed Copper Rod.
  • Greater Blasting Permanently enchant gloves to increase critical strike by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (30), Dream Shard. Tools: Runed Copper Rod.
  • Greater Critical Strike Permanently enchant bracers to increase critical strike by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (15), Greater Celestial Essence (3), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Greater Critical Strike Permanently enchant a cloak to increase critical strike by 6 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Maelstrom Crystal (5). Tools: Runed Copper Rod.
  • Greater Dodge Permanently enchant a cloak to increase dodge by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Primal Earth (8). Tools: Runed Copper Rod.
  • Greater Fortitude Permanently enchant boots to increase Stamina by 11 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3), Infinite Dust (3). Tools: Runed Copper Rod.
  • Greater Haste Permanently enchant gloves to increase haste by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Greater Haste Permanently enchants a pair of boots to increase haste by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
  • Greater Haste Permanently enchant bracers to increase haste by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (6). Tools: Runed Copper Rod.
  • Greater Haste Permanently enchants gloves to increase haste by 11 24. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
  • Greater Intellect Permanently enchant a cloak to increase Intellect by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (4). Tools: Runed Copper Rod.
  • Greater Mana Restoration Permanently enchant chest armor to increase Spirit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
  • Greater Mastery Permanently enchant gloves to increase mastery by 11 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (5), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Greater Parry Permanently enchant a shield to increase parry by 11 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3), Ethereal Shard. Tools: Runed Copper Rod.
  • Greater Precision Permanently enchants a pair of boots to increase crit by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
  • Greater Protection Permanently enchants a cloak to increase Stamina by 13 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
  • Greater Speed Permanently enchant bracers to increase haste by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence (4), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Greater Spellpower Permanently enchant bracers to increase spell power by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
  • Greater Stamina Permanently enchant chest armor to increase Stamina by 5 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Heavenly Shard (4), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Greater Stats Permanently enchant bracers to increase all stats by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9), Greater Cosmic Essence. Tools: Runed Copper Rod.
  • Greater Vitality Permanently enchant boots to increase Stamina and Spirit by 7 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (2). Tools: Runed Copper Rod.
  • Haste Permanently enchant boots to increase haste by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence. Tools: Runed Copper Rod.
  • Haste Permanently enchant gloves to increase haste by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Haste Permanently enchant bracers to increase Haste by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Greater Cosmic Essence. Tools: Runed Copper Rod.
  • Healing Power Permanently enchant bracers to increase spell power by 15 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Brilliant Shard (2), Illusion Dust (4), Lesser Eternal Essence (4). Tools: Runed Copper Rod.
  • Healing Power Permanently enchant gloves to increase spell power by 14 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (8), Righteous Orb. Tools: Runed Copper Rod.
  • Icewalker Permanently enchant boots to increase critical strike by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Crystallized Water. Tools: Runed Copper Rod.
  • Intellect Permanently enchant a cloak to increase Intellect by 6 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6). Tools: Runed Copper Rod.
  • Lavawalker Permanently enchant boots to increase movement speed by 8% and mastery by 7 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (10), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Lesser Power Permanently enchant a cloak to increase PvP Power by 11 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant a cloak to increase Agility by 8 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3), Dream Shard (3). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant boots to increase Agility by 7 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant gloves to increase your Agility by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (4), Dream Shard. Tools: Runed Copper Rod.
  • Major Armor Permanently enchant a cloak to increase armor by 12 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8). Tools: Runed Copper Rod.
  • Major Dodge Permanently enchants bracers to increase dodge by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (8), Mysterious Essence (2). Tools: Runed Copper Rod.
  • Major Healing Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Life (6). Tools: Runed Copper Rod.
  • Major Intellect Permanently enchants a shield or off-hand item to increase Intellect by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
  • Major Spellpower Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Mana (6). Tools: Runed Copper Rod.
  • Major Spirit Permanently enchant bracers to increase Spirit by 9 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
  • Major Spirit Permanently enchant chest armor to increase Spirit by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (2). Tools: Runed Copper Rod.
  • Major Strength Permanently enchant bracers to increase Strength by 16 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Maelstrom Crystal (2), Volatile Earth (25). Tools: Runed Copper Rod.
  • Mastery Permanently enchant boots to increase mastery by 5 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Mastery Permanently enchants bracers to increase mastery by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
  • Mastery Permanently enchant a shield to increase mastery by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12). Tools: Runed Copper Rod.
  • Mastery Permanently enchant gloves to increase mastery by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust, Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Mighty Agility Permanently enchant a two-handed weapon to increase Agility by 26 60. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (3), Heavenly Shard (3). Tools: Runed Copper Rod.
  • Mighty Health Permanently enchant chest armor to increase health by 100 130. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (3). Tools: Runed Copper Rod.
  • Mighty Intellect Permanently enchant bracers to increase Intellect by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (4), Maelstrom Crystal (2), Volatile Water (15). Tools: Runed Copper Rod.
  • Mighty Spirit Permanently enchants chest armor to increase Spirit by 15 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
  • Mighty Stats Permanently enchant chest armor to increase all stats by 3 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Celestial Essence (2). Tools: Runed Copper Rod.
  • Mighty Strength Permanently enchant gloves to increase Strength by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (8), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Minor Haste Permanently enchant gloves to increase haste by 8 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Radiant Shard (2), Wildvine (2). Tools: Runed Copper Rod.
  • Minor Power Permanently enchant a cloak to increase PvP Power by 14 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
  • Pandaren's Step Permanently enchants a pair of boots to increase movement speed slightly and mastery by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence (3). Tools: Runed Copper Rod.
  • Peerless Stats Permanently enchant chest armor to increase all stats by 4 8. Cannot be applied to items higher than level 600. Enchanting. Instant 1.5 sec cast. Reagents: Heavenly Shard (3), Maelstrom Crystal (3). Tools: Runed Copper Rod.
  • Powerful Stats Permanently enchant chest armor to increase all stats by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Dream Shard (4), Abyss Crystal (4). Tools: Runed Copper Rod.
  • Precision Permanently enchant gloves to increase hit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4). Tools: Runed Copper Rod.
  • Precision Permanently enchant bracers to increase crit by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence. Tools: Runed Copper Rod.
  • Precision Permanently enchant boots to increase crit by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence (2), Elixir of Impossible Accuracy. Tools: Runed Copper Rod.
  • Protection Permanently enchant a cloak to increase Stamina by 6 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (8), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Protection Permanently enchant a shield to increase Stamina by 3 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence, Volatile Earth (15). Tools: Runed Copper Rod.
  • Shadow Armor Permanently enchant a cloak to increase Agility by 5 and armor by 20 6 and armor by 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Abyss Crystal. Tools: Runed Copper Rod.
  • Shadow Power Permanently enchant gloves to increase shadow spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Undeath (6). Tools: Runed Copper Rod.
  • Speed Permanently enchant a cloak to increase haste by 8 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
  • Speed Permanently enchant bracers to increase haste by 10 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Spellpower Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (6), Primal Fire (6), Primal Water (6). Tools: Runed Copper Rod.
  • Stamina Permanently enchant chest armor to increase Stamina by 4 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Stats Permanently enchant bracers to increase all stats by 5 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Lesser Planar Essence (6). Tools: Runed Copper Rod.
  • Super Health Permanently enchant chest armor to increase health by 138 140. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (7), Lesser Cosmic Essence (7). Tools: Runed Copper Rod.
  • Super Intellect Permanently enchants bracers to increase Intellect by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Super Stats Permanently enchant chest armor to increase all stats by 4 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3). Tools: Runed Copper Rod.
  • Super Strength Permanently enchants gloves to increase Strength by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (3), Mysterious Essence, Ethereal Shard. Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant a cloak to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9). Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant gloves to increase Agility by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Air (2). Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant boots to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
  • Superior Critical Strike Permanently enchants a cloak to increase critical strike by 12 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.
  • Superior Dodge Permanently enchant bracers to increase dodge by 9 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (5), Volatile Air. Tools: Runed Copper Rod.
  • Superior Dodge Permanently enchant a cloak to increase dodge by 9 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Titanium Bar (2), Dream Shard (2). Tools: Runed Copper Rod.
  • Superior Haste Permanently enchants gloves to increase haste by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (2). Tools: Runed Copper Rod.
  • Superior Healing Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (4), Primal Life (4). Tools: Runed Copper Rod.
  • Superior Intellect Permanently enchant a shield or held item to increase Intellect by 8 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Greater Celestial Essence (4). Tools: Runed Copper Rod.
  • Superior Mastery Permanently enchants gloves to increase mastery by 13 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
  • Superior Spirit Permanently enchant bracers to increase Spirit by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (3), Dream Dust (4). Tools: Runed Copper Rod.
  • Superior Stamina Permanently enchants chest armor to increase Stamina by 7 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence. Tools: Runed Copper Rod.
  • Surefooted Permanently enchant boots to increase critical strike and haste by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (2), Large Prismatic Shard (4). Tools: Runed Copper Rod.
  • Tuskarr's Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (10), Greater Cosmic Essence (2), Dream Shard (2). Tools: Runed Copper Rod.
  • Vitality Permanently enchant boots to increase Spirit and Stamina by 5 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Major Healing Potion (4), Major Mana Potion (4). Tools: Runed Copper Rod.

Inscription



Patch 6.0.2 Hotfixes - October 21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid (Forums / Skills / Talent Calculator)
    • General
      • Dash should now correctly remove root effects when used.
      • Stampeding Roar should now correctly remove root effects when used.
    • Feral
      • Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
    • Talents
      • Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.

Raids
  • Siege of Orgrimmar
    • The Fallen Protectors: Sun Tenderheart's Calamity ability should no longer deal an excessive amount of damage.
  • Throne of Thunder
    • Resolved an issue where the Feat of Strength achievement "I Thought He Was Supposed to Be Hard?" was being incorrectly awarded to characters that have died during the fight.
  • Firelands
    • Beth'tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
  • Throne of the Four Winds
    • Conclave of Wind: Rohash's Deafening Wind ability should no longer deal an excessive amount of damage.
  • Icecrown Citadel
    • The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
  • The Eye of Eternity
    • Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player’s item level.
  • Sunwell Plateau
    • Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.

Scenarios
  • Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.

Battlegrounds and Arenas
  • Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.

Blue Posts
Originally Posted by Blizzard Entertainment
Garrison Missions and Exhaustion
As it happens, exhaustion is going away in an upcoming build. The level 100 missions will feel much more like level 90-99 missions, although with longer mission times and slower repop rates than level-up missions have.

Rewards aren't changing. In fact, gold went up in some cases and mission times and follower/threat requirements went down in some cases to make the rewards feel more worth it.

For example, level 100 missions of ilvl 600 that reward gold require 2 followers (instead of 3), only take 4 hours to complete (was 8+exhausting), and reward 60 gold (was 50 before). (Blue Tracker / Official Forums)

Iron Starlette
Did they tone down the noise yet? I'm scared to bring it out.
The Iron Horde's souvenir, this Iron Starlette will not be able to assail your ears for much longer. We're aware of Iron Starlette's audio being much louder than intended under certain circumstances and are working to correct that. (Blue Tracker / Official Forums)

Arena Rewards
Due to an error, some end-of-season rewards started to go out after today's maintenance. This was unintentional, as we haven't finished scrubbing the ladders for players that need to be disqualified. We stopped the process as soon as we realized what was happening, but some players did end up getting some end-of-season rewards, as you've noticed.

We're going to remove those rewards, and with next week's restarts we'll be able to properly hand them out. If you're one of the players who's already received one, one of three things will happen:

  • You'll get the same reward again next week,
  • You'll get a better reward next week, due to players above you on the ladder being disqualified,
  • You'll get no reward, because you're a filthy cheater who shouldn't have gotten one in the first place.

Hope that helps clear things up (Blue Tracker / Official Forums)

Save 25% on Select Character Services - This Week Only
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The invasion of Azeroth is imminent. Beyond the Dark Portal, the destructive might of the Iron Horde gathers. Now's the time to summon your guildmates, arm yourself, and prepare to stand against the tides of iron and fury. This week only, select character services are available for 25% below their normal price. The following services will be on sale until October 29, 2014 at 11:59 p.m. PDT:

  • Character Transfer
  • Faction Change
  • Guild Transfer
  • Guild Faction Change

To get started, simply click here. Alternatively, you can log in to your Battle.net account, select your World of Warcraft account, and choose a character or guild service at the bottom of the page.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Paladin (Forums / Skills / Talent Calculator)
Has there ever been any consideration on allowing Paladin's WoG/Eternal Flame to benefit from Infusion of Light? It seems rational.
It's meant to take the really long casts down to Flash of Light speeds. WoG/EF are already there. (holinka)

PvP
just got 18 honor for a long loss in wsg... couldn't cap a flag and got farmed in the graveyard for 15 minutes
The CTF maps are the toughest to gauge for sure. If you get beat 3-0, how much honor do you deserve? (holinka)

will the blue pvp gear drop from strongboxes at lvl 100 during the weeks between wod launch and season1 start?
Yes (holinka)

No offense but the fact you guys allow GY camping makes me lose all respect for what you call battleground PVP
we actually added "Hallowed Ground" domes, which make you invincible, to res points in Isle of the Conquest to stop camping. (holinka)

Reputation / Questing
Yo Don a question, Since we did pre event mind telling us where should we go to start WoD on 11.13.14? Want be there when it live
Blasted Lands, as you'll be heading through the Dark Portal with Khadgar. Quest will appear automagically when expac is live. (_DonAdams)

Warlords of Draenor - Beta Quest Progress Reset
Originally Posted by Zorbrix (Blue Tracker)
Last week many of you reported that you lost progress on quests in Draenor - this manifested itself usually with being unable to purchase things from a vendor, or seeing quests pop up over NPCs that you had previously completed. I believe this started popping up on ~Thursday of last week.

This behavior was caused by an emergency fix that we pushed out to players on Live Realms to stop them from getting Warlords of Draenor achievements/titles. There were several different parts to that "fix', and unfortunately one of them was wiping quest data for a number of quests.

Regrettably, this is not something we're able to fix for Beta characters. Depending on what quests you had completed you may be in a state where you can simply re-do some of the quests that were lost, but others will likely need to roll a new character and start over. I do apologize for this inconvenience, but due to the global nature of it we're not able to fix these characters manually.

Sorry for not getting messaging out sooner on this, we've been fairly involved with supporting the live retail release of the Warlords of Draenor pre-patch, and I wanted to make sure I had the right information before posting about it.
by Published on 2014-10-21 03:06 PM

Vicious War Raptor, October 20 Hotfixes, New Model Tweaks, Blue Posts and Tweets

Metallica Performing Live at BlizzCon 2014
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re thrilled to announce that Metallica will be performing the closing concert at BlizzCon 2014, playing before a sold-out convention crowd on the night of November 8! If you didn’t score tickets to the show, don’t worry—you can still get a front-row seat from home with the BlizzCon Virtual Ticket.

BlizzCon is a gaming convention like no other. With developer panels, exclusive interviews, intense eSports tournaments, the legendary Friday night contests, and what’s sure to be an unforgettable concert from Metallica to close out the show on Saturday, this year’s event is one you won’t want to miss.

The BlizzCon Virtual Ticket lets you catch all of the action online, live and in high definition. You’ll also get access to this year’s epic collection of in-game goodies for World of Warcraft, StarCraft II, Diablo III: Reaper of Souls, Hearthstone, and Heroes of the Storm. Visit the Battle.net Shop to order your Virtual Ticket, and check out the press release for more details on Metallica’s performance.
by Published on 2014-10-21 08:25 AM

Gems and GR Changes Reiterated, Scheduled Maintenance, Firedawn's Bastions of Will Wizard, Deadset's Sanctuary Talk

Top 5 Plays of the Week, Hearthstone World Championship Viewing Info

Mount Spotlight: Ironside Dire Wolf (Warlords of Draenor)

Warlords of Draenor - Vicious War Raptor
Today we are taking a look at the Vicious War Raptor. This is the new Horde PvP mount in Patch 6.0.2, sold by Deathguard Netharian for Vicious Saddle. If you don't already have a saddle, you can get one from the Primal Combatant achievement when Warlords of Draenor launches.






Patch 6.0.2 Hotfixes - October 20
Originally Posted by Blizzard (Blue Tracker / Official Forums)
PvE
Hallow's End
  • Exquisite Costume Set: "The Lich King" no longer has a Hallow's End requirement and costs 500 Tricky Treats to obtain (down from 1000). Note that we're aware of item tooltip on the vendor incorrectly displaying number of charges available on the item as 1.

PvE
Classes

PvE
World Environment
  • Azuremyst Isle has been temporarily removed from cross-realm zoning.

Quests
  • Like Bombing Fish In A Barrel: Resolved an issue where Goblin Fishing Bombs were not killing the Sting Rays.
  • Rolo's Riddle: The item to start the quest chain should be obtainable once more.
  • Through a Glass, Darkly: Platforms should now spawn in correctly, allowing players to complete the quest.
  • Legendary Cloak Quest Line
    • The Thunder Forge: Sha Beast's Dark Bite ability should no longer deal an excessive amount of damage.

Raids, Dungeons, and Scenarios
Raids
  • Siege of Orgrimmar
    • Raid Leader's lockout state will now always be used when entering a Siege of Orgrimmar Raid instance.
    • Spoils of Pandaria: Resolved an issue where Kor'kron Blood Axe would occasionally invite themselves to the encounter.
    • Resolved an issue where Tusks of Mannoroth was obtainable on Normal difficulty.
  • Throne of Thunder
    • Drakkari Frost Warden's Frost Bulwark ability should no longer absorb an excessive amount of damage.
    • Megaera: Venomous Head's Acid Rain ability should no longer deal an excessive amount of damage.
  • Dragon Soul
    • Spine of Deathwing's Blood of Deathwing effect should no longer be able to critically strike or Multistrike against players on Heroic difficulty.
    • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
  • Icecrown Citadel
    • Professor Putricide's Mutated Plague ability should no longer deal an excessive amount of damage.
    • The Lich King's Ice Pulse ability should no longer deal an excessive amount of damage.
  • Ulduar
    • Algalon the Observer's melee damage has been reduced by 40%.
  • Black Temple
    • The Illidari Council: Lady Malande's Reflective Shield should no longer reflect back an excessive amount of damage.
  • Blackwing Lair
    • Resolved an issue where characters in Spirit Form may be unable to interact with the Orb of Command to reenter the Raid instance.

Dungeons
  • Shado-Pan Monastery
    • Shado-Pan Disciples should no longer be following players around the dungeon after they have been defeated.
  • Blackrock Caverns
    • Karsh Steelbender's Heat Wave ability should no longer deal an excessive amount of damage.
  • Throne of the Tides
    • Lady Naz'jar's Lightning Surge ability should no longer deal an excessive amount of damage.
  • Zul'Gurub
    • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.

Battlegrounds and Arenas
  • Arenas
    • Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator's Cloud Serpent in the mail.
    • Alchemist's Flask should no longer be usable while in an Arena match.

Professions
  • Enchanting
    • Peerless Stats should now correctly have a cast time and reagent cost.

Items
  • Ai-Li's Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.

Bug Fixes
  • [Requires a realm restart.] Resolved an issue where damage-over-time effects applied by an NPC or creature that have despawned can deal an excessive amount of damage.

New Character Model Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Are the new models done?
Sorry about that, it's not intentional. We're still looking through and collecting feedback, and of course still have the Blood Elf update to go. We don't really consider anything in the game as "done", it's a constantly moving and changing and evolving game. In addition to going through stylistic feedback, there are a number of items that are simply bugs we'll be addressing, like facial feature options clearly not matching up (most obvious being Undead eyes appearing where no eyes existed before).

If you have any threads/images/videos you think encapsulate your feedback particularly well, feel free to share them. Can never have too many links.

Blue Posts
Originally Posted by Blizzard Entertainment
Arthas Costume ChargesThe charges on the item appearing as 1 (instead of 50) while on the vendor is due to a separate bug we're tracking. Many items throughout the game may be currently showing 1 charge, but when purchased will display their correct amount of charges remaining. It's a bug we're working to address but won't be within the Lich King costume fixes. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Shaman (Forums / Skills / Talent Calculator)
Any reason Ele has 0 mana regen whatsoever? Are they just intended to be horrible in WoD because there is really no reason.
Their damage spells have almost no cost. (holinka)

PvE
If I skip Tectus/Brackenspore and kill Mar'gok, can I go back and kill them, or will the raid "complete" with Mar'gok's death?
You can go back and kill them. (WatcherDev)

According to patch note, each diff. should have its own lockout. But 10m & 25m Legacy raids are sharing them. Is this intended?
That's for Siege of Orgrimmar and Draenor raids. All other raids unaffected. (WatcherDev)

Releasing in Siege or UBRS dodges a load screen. Will the old raids/instances see that too?
Draenor dungeons/raids will all work that way as well. We'll likely retrofit it to older instances in the future. (WatcherDev)

PvP
So honor not dropping from the rares and honor not coming from the isle of thunder quests intended or bug?
Intended. Those NPCs/quests served their purpose during Mists. The time has come to remove them. (holinka)

18 honor per win your joking right increase honor win cos 18 honor per win i wont even get full s15 on my hunter sort it!
Battlegrounds in Mists rewarded approximately 20 honor/minute for the winner. 18 for a fast skirmish win isn't far off. (holinka)
At level 100, you'll be getting that honor AND a box that might have a piece of gear you need. (holinka)

The new group finder is pretty awful for PvP... At least add 2v2, 3v3, 5v5, RBG categories?
When the season starts there will be arena and RBG categories. Pretty pointless to have them out of season. (holinka)

Patch 6.0.2 - Cooking Fire Placement
Several players have mentioned a change that we missed in our Patch 6.0.2 recap: being able to control where your Cooking Fire is placed! If you come across something that we haven't covered or have general comments, you can send it in via the Contact form or PM.

by Published on 2014-10-20 05:39 PM

Ko'ragh Preview, Arthas Costume Hotfix, Blue Tweets, Setup of the Month, DLC

Warlords of Draenor Beta - Build 19041
We are starting off the week with a little beta build that mostly updates the tooltips of a few things that were missed in the stat squish.

Achievement Changes
Originally Posted by MMO-Champion
Feats of Strength



Spell Changes
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator)
Feral
  • Tiger's Fury Increases physical damage done by 15% for 8 sec and instantly restores 60 Energy. Requires Cat Form. Druid - Feral Spec. Instant. 30 sec cooldown.

Hunter (Forums, Talent Calculator)
  • Explosive Trap Place a fire trap that explodes when an enemy approaches, causing [ 8.5% of AP ] Fire damage and burning all enemies within 10 yards for [ 42.7% [ 85% of AP ] additional Fire damage over 20 sec. Trap will exist for 60 sec. Fire Trap. Instant. 30 sec cooldown.

Paladin (Forums, Talent Calculator)
  • Hand of Light Your Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm deal 14.8% 18.0% additional damage as Holy damage. 100 yd range. Instant.

Retribution
  • Mastery: Hand of Light Your Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict, Divine Storm, and their multistrikes deal 14.8% 18.0% additional damage as Holy damage. Paladin - Retribution Spec.

Rogue (Forums, Talent Calculator)
  • Wound Poison Coats a weapon with poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts [ 21.8% [ 13% of AP ] Nature damage and reduces the effect of healing received for 12 sec. 100 yd range. Instant.
  • Wound Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts [ 21.8% [ 13% of AP ] Nature damage and reduces all healing received for 12 sec. Requires One-Handed Melee Weapon. 3 sec cast.

Warrior (Forums, Talent Calculator)
Talents
  • Sudden Death (Arms) Your autoattack hits have a 20% 10% chance to make your next Execute cost no initial Rage, consume no extra Rage, and be usable on any target, regardless of health level.
  • Sudden Death (Fury, Protection) Your autoattack hits have a 20% 10% chance to make your next Execute cost no initial Rage and be usable on any target, regardless of health level.

Professions
Enchanting
  • Black Magic Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste by 125 62. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (6), Dream Shard (6), Abyss Crystal (6). Tools: Runed Copper Rod.
  • Dexterity Permanently enchant boots to increase Agility by 12 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Arcane Dust (8). Tools: Runed Copper Rod.
  • Exceptional Stats Permanently enchant chest armor to increase all stats by 6 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (4), Arcane Dust (4), Greater Planar Essence (4). Tools: Runed Copper Rod.
  • Exceptional Strength Permanently enchants bracers to increase Strength by 18 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Executioner Permanently enchant a melee weapon to occasionally grant you 120 60 critical strike. Only one instance of this effect can be active at a time. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (6), Large Prismatic Shard (10), Greater Planar Essence (6), Arcane Dust (30), Elixir of Major Strength (3). Tools: Runed Copper Rod.
  • Frost Power Permanently enchant gloves to increase Frost spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Water (4). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchant a cloak to increase Agility by 12 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence, Arcane Dust (4), Primal Air. Tools: Runed Copper Rod.
  • Greater Critical Strike Permanently enchant a cloak to increase critical strike by 13 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Maelstrom Crystal (5). Tools: Runed Copper Rod.
  • Greater Dodge Permanently enchant a cloak to increase dodge by 14 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Primal Earth (8). Tools: Runed Copper Rod.
  • Greater Stamina Permanently enchant chest armor to increase Stamina by 15 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Heavenly Shard (4), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Jade Spirit Permanently enchants a melee weapon to sometimes increase your Intellect by 103 83 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 47 38. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (4), Sha Crystal (10). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant a cloak to increase Agility by 11 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3), Dream Shard (3). Tools: Runed Copper Rod.
  • Mastery Permanently enchant boots to increase mastery by 10 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Mongoose Permanently enchant a melee weapon to occasionally increase Agility by 120 and haste by 30 60 and haste by 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (6), Large Prismatic Shard (10), Greater Planar Essence (8), Arcane Dust (40). Tools: Runed Copper Rod.
  • Scourgebane Permanently enchant a two-handed melee weapon to increase attack power against Undead by 70 35. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Dream Shard (6). Tools: Runed Copper Rod.
  • Shadow Power Permanently enchant gloves to increase shadow spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Undeath (6). Tools: Runed Copper Rod.
  • Soulfrost Permanently enchant a melee weapon to increase Frost and Shadow spell power by 54 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (12), Large Prismatic Shard (10), Greater Planar Essence (8), Primal Water (6), Primal Shadow (6). Tools: Runed Copper Rod.
  • Stamina Permanently enchant chest armor to increase Stamina by 11 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Stats Permanently enchant bracers to increase all stats by 4 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Lesser Planar Essence (6). Tools: Runed Copper Rod.
  • Sunfire Permanently enchant a melee weapon to increase Fire and Arcane spell power by 50 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (12), Large Prismatic Shard (10), Greater Planar Essence (8), Primal Fire (6), Primal Might. Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant gloves to increase Agility by 15 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Air (2). Tools: Runed Copper Rod.
  • Surefooted Permanently enchant boots to increase critical strike and haste by 10 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (2), Large Prismatic Shard (4). Tools: Runed Copper Rod.

Leatherworking
  • Heavy Leg Reinforcements This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently attach heavy leg reinforcements onto your pants, increasing Stamina by 28 and dodge by 11 32 and dodge by 13. Heavy leg reinforcements cause the item to become soulbound. Rank 1. 5 sec cast. Reagents: Eternium Thread.

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