Future
Please dont nerf flying because of a small minority sport like world pvp.
We like the MoP solution for now - no flying while leveling with some no fly zones on top of that. (
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Consider adding a LFD-style bag system to LFR. Dps get shorter queues, tanks and healers get occasional rewards. Everyone wins
We might. (
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How long do you think your expansion design methodology (new continent, new class/race, 3 new herbs/ores/cloth) can last?
I think players want to see some new gameplay too and not just new iterations of the things they've seen before. (
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Even if they aren't for you, challenge modes, pet battles, the farm, scenarios were all new types of ways to spend time. (
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Not saying it’s bad, I like it…just feels totally different.
The 5.0 talent design will stick around for awhile. We agree that leveling is missing frequent rewards though. (
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The *current* talent design feels pretty solid to us. We'll iterate but no overhaul plans. #famouslastwords (
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Why not spend time optimizing existing game systems like crafting instead of adding new systems that eat up developer time?
Ideally we try to do a little of both. Some players get bored of the old systems even if they are very well polished. (
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A patch used to include dungeons and raids, not a patch is just balance and dailies.
Dragon Soul came with few new boss models and virtually no new architecture because of the 3 dungeons included in that patch. (
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By contrast, Throne of Thunder has a lot of new boss models and a lot of architecture. It came at the expense of no dungeons. (
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Is there a happy medium? Can we do both? Perhaps. It's something we will work on in the future. (
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Now granted many players enjoyed the heck out of those dungeons. But others were quite candid about the raid. (
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This makes me believe that dungeons take a lot more effort than many peeps realize. oO Loved the Eternity one.
The architecture (the physical dungeon) takes a very long time. The encounters take time too, but usually less. (
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You can mitigate that by doing outdoor dungeons, but it's easy to overdo those. (
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Why can't the scenario team work on dungeons instead? Can't stand scenarios as healer; even in guild as disc.
Good dungeons require a lot of art. (
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ICC had new boss models, a lot of arche AND dungs. And you were going to hire more people since 4 years ago
We could only do that because the previous tier had a rather small raid and dungeon (that are not universally loved). (
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We could delay patches more in order to have more content per patch. Not sure that's the right answer either. (
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Could also hire more, which we are trying to do. That's a slow solution though unless you're willing to sacrifice quality. (
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Couldn't you combine Scenarios with 5 man logic and use existing environment? Same for raids?
We could, yes. Concern would be that players may view that as rehashed content and not the "real" dungeons they were looking for. (
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I hope you guys understand the no new 5 mans announcement, non-queueing for heroic scenarios, etc. drive away casual players.
We're not sure that just 1-3 new dungeons provides content for players for very long. Even Magister's I didn't run 30-40 times. (
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tri-spec won't happen, fine... Where are the proving grounds? A whisper in the wind.
Working on them. But when we talk about unannounced features too much they tend to become "promises." Just the way it goes. (
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Why not use scenario to show progress in the stories in EK/Kalimdor? Like scenario showing the war in Ashenvale/Gilneas?
That would be cool. Currently our scenarios are focused on recent events, but the possibility certainly exists. (
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Will an item level squish affect our ability to solo older content? If it doesn't, I have no problem with it.
The goal is it will not affect your ability to solo older content. (
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Squish is useless, because it just delays the inevitable. Numbers will get out of hand again. Regular squishs inc?
Maybe? With the squish we had planned for MoP, we wouldn't need to do it again for 2-3 expansions. Every 1 might feel weird. (
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Any plans to impelement an in game voice communication? You need other software to play any serious pve/pvp. Isn't that weird?
Would love to do it, but it's one of those solutions that you have to get right and we certainly did not with our first attempt. (
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