World of Warcraft News and Raiding Strategies RSS Feed


by Published on 2017-05-28 09:31 PM

4 Meta Shifts and Features That Impacted Season 10

Weekend Wacky Wild Decks

Patch 7.2.5 - Shoe-Shine Kit
Patch 7.2.5 fixes the previously unavailable Shoe Shine Kit toy. At midnight PST Sheddle Glossgleam will leave his regular spot and heads down to the Legerdemain Lounge to drink. A chest will spawn that allows one player (or potentially several that are there right away, similar to other shared objects) to loot the toy. Thanks to Nightswifty, minorpains, and the Secret Finding Discord for figuring this out!



Blue Tweets
Originally Posted by Blizzard Entertainment
Is wpvp considered a "non-pvp" situation for this????
No. Situations that activate Honor Talents will also enable Concordance's PvP tuning. (WarcraftDevs)

Can you confirm that Cutting Edge: Mythic Gul'dan will be removed once 7.2.5 is released?
Cutting Edge and Ahead of the Curve for Gul'dan will become unavailable once the Tomb of Sargeras raid unlocks. (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Reading your last question got me thinking, why is gaming industry so secretive? I mean not talking about future plans for games etc is obvious since it’s just the way business is, like with movies, you’re not supposed to know sequel to X is coming until it is officially announced. But i mean from inside point of things like how things are created etc. Is it because of competition in technology? entitlement? not wanting to wider up small industry to possibly newcomers that are competition?
It is almost always about trying to manage player expectations.

I’ll use new champions as an example. If I casually talk about a new champion we are working on months in advance, then here are a bunch of bad things that could happen. This isn’t just speculation, because these things usually do happen when something leaks.

  • Players might get impatient and then finally bored by the time something ships. It becomes “Well, finally, Jeez” instead of excitement.
  • Related, teases and hype videos (think of the “egg” one we did for Xayah and Rakkan) are pointless because everyone knows they are coming.
  • Players talk a lot about designs for which they have no details, and sometimes convince themselves that certain things must be true, and then are disappointed when that is not the case. (You see this factor a lot in modern TV shows, when fans spend 100X more time discussing an episode than the actual length of the episode and come up with these labyrinthine explanations or predictions that very often do not pan out).
  • Players get exposed to temporary, test or bad ideas, and then get disappointed if those get pulled. We still get requests for champions that we killed long ago because some players got excited about them. (See also: Magma Chamber, Abyssal Maw raid, etc.)
  • Players draw conclusions based on hacked-in, temporary or test functionality or art. Devs get very leery about showing work-in-progress because players compare it to finished, live content and find the WIP wanting. It’s really easy for the developers to lose control of the message because the community has already formed conclusions.

Now, some studios or devs are really paranoid about competitors stealing their idea, but honestly that’s so hard to do in this business that we should all just stop worrying about it. Developing a new feature takes a lot of time and if you rush it to beat someone to market, you very well might end up with a crappy feature. There are definitely some benefits to being the first game in a particular genre (and I know this has benefited League a bunch in some countries), but you can’t forsake everything to be first. Players are more likely to play the second game than a bad game.

Players used to ask if we launched a WoW patch on a particular day in order to compete with a big announcement from some other studio. Alas, if only this industry was that agile. Big launches are cemented months in advance and only slip if catastrophe would ensue sans delay.

Good question. (Source)



Poll - Concordance of the Legionfall
Have you unlocked the Concordance of the Legionfall trait yet?

Currently 9.9% of players have earned Power Ascended!


Dark Legacy Comics #586
DLC #586 has been released.



7 Secrets about Overwatch's Defense Heroes
IGN has a video series that reveals some information about the early development of Overwatch. This episode focuses on Defense Heroes!

by Published on 2017-05-27 04:16 AM

Curse - Hiring Front End Developer

Best Un'Goro Standard Decks for End of Season 38 Ladder Climbing

Glowcap Festival
Glowcap Festival allows players to help keep Fshoo alive in Sporeggar to earn reputation.

  • Head to Sporeggar in Zangarmarsh to take part in this holiday.
  • Mushrooms will spawn around the town, giving you Glowcap and other helpful items:
  • You can purchase all four of the items above from Mycah, the Sporeggar Quartermaster.
  • You can also loot a Pungent Truffle, allowing you to transform into a sporeling for 24 hours.
  • Fshoo spawns periodically, gaining stacks of Fshoo Grow. Each stack increases his size by 1% and health by 100%.
  • Fshoo also loses health at a constant rate, making him harder and harder to heal as the grow stacks appear.
  • Using the items and healing him to keep him alive as long as possible is the objective.
  • When Fshoo dies he will give everyone 50 Sporeggar reputation for every stack of the buff he had.



Raid Preview: Tomb of Sargeras
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Through dangers untold and hardships unnumbered, the combined forces of the Class Orders have fought their way through the Broken Shore to reach the Tomb of Sargeras. With weapons of great power and the Pillars of Creation at hand, the defenders of Azeroth must face these last foes before the portal is sealed, cutting off the Burning Legion’s access to Azeroth.

Minimum Level: 110
Location: The Broken Shore
Bosses: 9
Difficulty: Raid Finder, Normal, Heroic, Mythic

Aegwynn used this sacred temple of Elune to lock away the defeated Sargeras’ avatar. She hoped it would remain dormant, buried deep within the earth, but the lure of power has continued to draw foul entities to this site. When Gul’dan reentered the tomb, he tore down Aegwynn’s wards and opened a doorway for the Legion to invade. Now the fel army tears at the vault, hoping to reclaim their master’s power.

Developer Insights: In structuring the Tomb of Sargeras, we simultaneously wanted to deliver an interior worthy of the epic façade that towers over the Broken Shore, while also leaving room for variety in both atmosphere and the types of bosses standing in players’ path. That goal informed the overall layout of the raid, and the flow from start to finish.

Encounters and Bosses
You can learn a bit about each of the bosses below. Make sure you check out the in-game Adventure Guide (Shift-J) for a full list of tips for Healers, Damage Dealers, and Tanks.

Developer Insights: The top level of the Tomb is a direct reflection of the aesthetic of the exterior, and players who have spent time in the Cathedral of Eternal Night dungeon will recognize the nave that the entrance overlooks. This area is under complete Legion control, and the Armies of Legionfall must overcome some of the fiercest demonic commanders in order to gain a foothold in the Tomb.


Goroth
As punishment for past failures Goroth’s flesh is marred with searing wounds. With every movement this behemoth makes, his flesh crackles and hisses with unending torment, a scourge he is happy to inflict upon those who oppose him.


Demonic Inquisition
Anticipating the arrival of mortal forces invading the Tomb of Sargeras, Kil’jaeden has called on his best captors, Atrigan and Belac, to lock down the interlopers and prevent them from using the Pillars to advance deeper into the dungeon.

Developer Insights: The arrival of the infernal lord Goroth also opens an ancient passage that leads outside the Tomb’s structure, into caverns surrounding its foundations. This allows the second section of the raid to have a significantly different feel from the rest, guiding players through a mix of natural caverns and ancient ruins as they contend with a host of Queen Azshara’s naga minions. This theming is also closely connected to the Tidestone of Golganneth, one of the Pillars of Creation that are the key to sealing the Legion assault of Azeroth.


Harjatan
Harjatan was trained from birth to demolish his enemies. Through a conquest of savage brutality, he gathered throngs of cave dwelling murlocs who see him as a god. Now, the naga brute merely has to bark a command and hordes of devout followers set themselves to task.


Mistress Sassz’ine
Mistress Sassz’ine has spent a lifetime binding the denizens of the ocean to her dark will. With this power, she summons nightmares from the briny depths to wash away any who dare challenge her.

Developer Insights: After working their way through the waterlogged caverns beneath the Tomb, players emerge back into lower levels of the Tomb, previously sealed away from the world since ancient times. Thematically, this showcases the elven origins of the Tomb as the one-time Temple of Elune, pristine (though heavily cobwebbed!) and with a decidedly different color scheme than the black-and-fel of the entry hall. But, of course, the influence of the dark power that Aegwynn imprisoned beneath the Tomb has worked its influence upon these halls over the course of centuries…


Sisters of the Moon
The Sisters of the Moon served as wardens for the temple long before the avatar of Sargeras was buried beneath it. Even in death, the sisters maintained their vigil, but over the millennia something twisted their ability to distinguish friend from foe. Their madness slowly consumed them, and now any who enter their sacred chambers are put to death.


The Desolate Host
Once, this was a sacred burial site for the night elves, until the Legion corrupted these grounds with the Engine of Souls. This foul machine draws upon the energy of the dead, twisting them into abominations.These tormented spirits have become monstrosities, looking to feed on any who descend into the tomb’s depths.

Developer Insights: Finally, players return to the entry hall of the raid, having used the Pillars of Creation to open a path leading to the final seal, located in the very chamber of the Fallen Avatar of Sargeras, miles beneath the surface. Both the architecture and the foes here reflect the influence of the titans: As mighty as Aegwynn was, a prison for the power of the dark titan was not to be solely of her own making. Crafting the chamber of the Fallen Avatar was a particular challenge, given the scale of the foe players would need to confront. The battle with the Avatar will destroy and transform the players’ surroundings, as they contend with both the threat posed by the blows of the Avatar, and with managing an ever-shrinking playspace.

Of course, the raid does not end with the Fallen Avatar. The battle against Kil’jaeden himself takes players far beyond the walls of the Tomb itself, and even beyond the bounds of our world...


Maiden of Vigilance
Charged by Aegwynn to defend the Tomb of Sargeras, the Maiden of Vigilance has stood watch for hundreds of years. Yet, the guardian did not foresee what effect the avatar’s seeping fel energy would have on this titan construct. Slowly warped by this maleficence, the maiden now seeks to destroy any in her path.


Fallen Avatar
When Aegwynn defeated the Avatar of Sargeras, she was unable to destroy his avatar. In an effort to seal it away, the armor was entombed beneath the Temple of Elune, where it remained dormant for hundreds of years. Now, with the Legion tearing down the tomb’s barriers, Kil’jaeden is in a position to reanimate the armor and unleash its power on Azeroth.


Kil’jaeden
Since striking the bargain that chased the Draenei into the stars, Kil’jaeden believed the Legion could not be stopped—yet, none of his deceptions have prevented you from reaching this critical moment. Infuriated that Sargeras’ promise of victory has never come to pass, the demon lord prepares to face you himself, for a final battle that will shape Azeroth’s destiny forever.


We’ll see you in the tomb!

Blue Posts
Originally Posted by Blizzard Entertainment
Patch 7.3 Information
No announcements have been made regarding 7.3 past what was shared at BlizzCon, so I'd say you should be wary of what you hear.

We'll have more to share on 7.3 in the coming months! (Blue Tracker / Official Forums)

Appear Offline
Apologies on the last thread capping. We've upped the cap on this one, so please use this thread going forward.

As we've said in the past, an offline mode is something we would like to see through the Blizzard App, and it's still being looked into. We've had other projects over the past few years that have pushed this out a bit so I think our original communication may have been a bit ahead of its time, but I've made sure the team is aware that this is still a feature players would like to see. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Class Mounts
Do we have to complete Broken shore questline in order to get our class mounts?
Yes, you must complete the Broken Shore campaign to begin the questline for your class mount. (WarcraftDevs)

Achievements
how long will 'The Chosen' achievement be available?
"The Chosen" will likely go away eventually, possibly when the Legion expansion ends, but we don't plan to end it in the very near future. (WarcraftDevs)

World Quests
I keep getting trinkets rolled with intellect instead of strength from WQ/Invasion caches, loot spec is set to retribution.
World Quest loot (including caches) has always been class-based and not spec-based. (WarcraftDevs)

PvP
is the 150 wins requirement is only after faction changing and not if you play by default on the same faction
Cruel/Ferocious Gladiator requires 150 wins on a character in a season. If you faction change the character, the count is reset (WarcraftDevs)

confused #echoesofbattle pvp currency. i have some but have no idea where to spend it to buy a piece for the 75
Vendors for that currency are in Dalaran in Greymane’s Enclave and Windrunner’s Sanctuary. (WarcraftDevs)

any chance of randomising the pvp world quest spawn times a bit... black rook brawl and murloc never spawn when I'm on
Our internal analysis shows an equal distribution, but we see reports like this one regularly. We’ll investigate this. (WarcraftDevs)

Since you need PvE gear to be moderately successful in PvP why even make PvP gear anymore?
Balancing the rewards from PvP and PvE is indeed challenging, but we see many high iLvl characters who are using gear exclusively from PvP. (WarcraftDevs)

Squirky
Is this a permanent addition, or limited time?
There are currently no plans to limit the availability. (Muffinus)

Wait do you need to buy plushie if you wanna get pet in game?:P
Nope! Just put your pet battling hat on and head out to Seabreak Isle! Watch out for the murlocs! (Muffinus)

7 Secrets about Overwatch's Offense Heroes
IGN has a video series that reveals some information about the early development of Overwatch. This episode focuses on Offense Heroes!

by Published on 2017-05-26 05:14 AM

Diablo 3 PTR Patch 2.6.0.45704

The Return to Classic - Top Tavern Brawl Decks for "A Peek to the Past"

Addon - Immersion
Immersion is an addon that provides a more immersive quest text frame. It uses the talking heads system to display quest text, but still allows you to skip things when you are in a hurry.



Blue Posts
Originally Posted by Blizzard Entertainment
Blizzard and Professionalism
The WoW forums have always been a place of back and forths between CMs, Devs, and Players, and I've watched the back and forths between Lore, Kalgan, Tigole, Bashiok, Eyonix, Tseric, etc and our players for years, and I just want to be clear that we don't consider this anything new. I think it's what makes our forums a fun place while discussing serious issues. I'm appreciative of the overall conversation, though, and I've read through all of it, both on here and /r/wow, throughout the day.

My post in question was directed at a snarky player on the "there's no content" train who hadn't touched a good amount of Legion's content, including LFR, minus a wing of Nighthold. My comment to the player was only pointing out facts, albeit in a snarky way not unknown to the forums.

I think folks have gotten confused by the message on both sides. If you tell me, "There's nothing to do in Legion!" I'll tell you that's a lie, flat out. If you tell me, "There's nothing for *me* to do in Legion!" or "Nothing in this patch makes me want to play!" that's a topic I think we can discuss. Now, the post in question was the former, and, as said, in an attempt to be catty towards me, that comment was made. It's easy to delete a comment and move on, but it takes a lot more willpower to engage in a conversation, call out false statements (even if done half-assedly in a joking manner), and try to engage on the real issue.

Our team is not part of Customer Service, and we don't necessarily adhere to the same levels of 'professionalism' that they may in their day-to-day, and, even when we do, it's very much relaxed as it is in most of the industry. Not trying to put down our Customer Service compatriots in any way, they do a stellar job, I just think its important to note that our teams goals are different. My goal here is first and foremost engagement and community-building, and I'm given free rein to do that as I see fit (albeit to my own pleasure and detriment). I appreciate everyone here who talks about their time in CS roles, I've had some experience in them myself, and I understand the difference of the role vs the audience in both capacities.

An interesting note, but I don't see our team as 'professional', in the sense that we uphold ourselves to some golden, glorious, corporate standard. I consider us 'experts' in our crafts, but nothing more than players who sit at the developer's table who have been given blue text and sometime receive emails with information that you may not see.

So GD's righteous indignation is chasing off another Blizzard employee? The only one that still posts here?
No one's chasing me off, don't worry.

I think we can all stand to take and throw a few punches, and we'll all get along better if we have a bit of fun. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Why does SW have two Varian statues, but Orgm doesnt have even 1 for Cairne/Vol'jin/Doomhammer? Muffinus
Horde not so big into statues. Waste of good rocks that could be flung at gnomes. (Muffinus)

Heroes of the Storm Second Anniversary
Heroes of the Storm is having a second anniversary event, rewarding you with a common loot box from a daily quest and a Banner, Portrait, and Spray from playing 3 games during the event. This event will be live from May 30 to June 12.



Curse - Hiring Front End Developer
Curse is looking for a Front End Developer to join our team! In addition to having exciting jobs in the gaming industry, Curse employees receive catered lunches, an annual gaming budget, a generous vacation policy, and awesome healthcare. Plus, everyone understands Thunderfury references. Learn more and apply here.

Curse Hiring Front End Developer


Overwatch Free Weekend - May 26 - 29
Overwatch will be free to play from May 26 - 29, giving everyone a chance to participate in the Overwatch Anniversary event.



UnderWatched - Ep 6: D.Vastating Damage
Another episode of UnderWatched has been released.

by Published on 2017-05-24 12:08 AM

New Plush and In-Game Pet: Meet Squirky, Take Out the Head, Levantus, WowCraft

WoW Token Was Temporarily Disabled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I've just learned that we've disabled WoW Tokens for the time being - this is intentional, and not a bug, but is being looked into.

I don't have details to share on the 'why' or the 'when will they be back' questions you inevitably have, but I'll update you as I can.

Thanks for your patience!

I don't have an exact answer, but I don't expect this to be a long-term downtime or anything. We hope to have a fix in an hour or so pending a disaster, but, again, I can't be 100% sure and just want to stress I don't have an official ETA.


Tokens should have just gone back up.

Thanks again for your patience everyone!

Patch 7.2.5 PTR - Build Deploy Delayed
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hit a bit of a speed bump with the deploy. Work is continuing but we may have a couple more hours before the build is up and running. Thanks again for your patience.

Patch 7.2.5 - Arms/Fury and Draught of Souls Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Arms/Fury and Draught of Souls
For Arms and Fury Warriors, we’re going to scale down the damage of Draught of Souls in the next build for the 7.2.5 PTR.

Specifically, we’re aiming for a roughly 40% reduction in the effectiveness of Draught of Souls. For those two specs, it’s a trinket that is extremely valuable due to its interaction with Battle Cry. We’ve already tuned other forthcoming on-use trinkets that drop in Tomb of Sargeras for Arms and Fury with the same modifier to compensate for Battle Cry’s effectiveness in boosting trinkets of this kind. Our goal is for new trinkets to have more similar power levels between various specs, while leaving Draught of Souls in a place where it remains competitive for Arms and Fury.

We’re making sure to consider this trinket change as we update Warriors in Patch 7.2.5. With this in mind, Fury damage has been increased by 5% across the board. Arms is currently in the middle of receiving some heavy mechanical changes which will require a deeper look into their overall performance, and we’ll account for this change when we do our final tuning.

We don’t want Draught of Souls to define DPS Warriors for the remainder of the expansion, but we do want Warriors who have one to be able to make good use of it as they progress through Tomb of Sargeras.

Thank you for all of your feedback!

Overwatch Anniversary Event Live
Check out the new skins, emotes, maps, and more! Log in for a free loot box from now until June 12, 2017.


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