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by Published on 2014-10-23 04:00 AM

Metallica at Blizzcon 2014, Enchanting Hotfix Live on Consoles, Fanart Concept by NouraGK, High Level HC 3 Player GR

Hearthstone Patch 6898 - November's Card Back: Goblin

Alpha Invite Wave in Europe, Town Hall: Heroes #36

Warlords of Draenor Beta - Build 19057
Patch 6.0.3 is coming to the beta realms tonight. It looks like the Raid Finder sets will have their own set bonuses.

New Items
This build added the Raid Finder armor sets.

Level Type Spec Slot Name Model Viewer
100Elemental Primal Spirit
655ClothSpell DPSHead Ebonflame Hood
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655ClothSpell DPSShoulders Ebonflame Spaulders
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655ClothSpell DPSLegs Ebonflame Leggings
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655ClothSpell DPSFeet Ebonflame Sandals
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655ClothSpell DPSHands Ebonflame Grips
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655LeatherHead Sootfur Cap
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655LeatherChest Sootfur Harness
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655LeatherLegs Sootfur Legwraps
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655LeatherFeet Sootfur Stompers
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655MailHead Ashlink Coif
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655MailShoulders Ashlink Pauldrons
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655MailLegs Ashlink Legguards
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655MailFeet Ashlink Treads
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655MailHands Ashlink Gloves
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655PlateHead Blacksteel Casque
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655PlateShoulders Blacksteel Shoulderplates
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655PlateLegs Blacksteel Legplates
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655PlateHands Blacksteel Gauntlets
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Achievement Changes
Originally Posted by MMO-Champion
Buildings
Garrisons
  • Master Trapper Place 25 Place 125 Work Orders at the Barn by trapping creatures in the world. Reward: Unlocks Barn, Level 3 Blueprint. 5 points. Account Wide.
  • The Trap Game Place 10 Place 50 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
  • Trap Superstar Place 100 Place 500 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.
  • Trapper's Delight Place 50 Place 250 Work Orders at the Barn by trapping creatures in the world. 5 points. Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses

Death Knight (Forums, Talent Calculator)
Talents
  • Breath of Sindragosa Continuously deals [ 1 + AP ] Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted. Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies. Death Knight - LvL 0 Talent. 15 Runic Power, plus 15 per sec. Instant. 2 min cooldown.

Hunter (Forums, Talent Calculator)
Talents
  • Exotic Munitions Allows you to modify your ranged weapon to use exotic munitions: Incendiary Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals (20% 23% of weapon damage) additional Fire damage to all enemies within 8 yards of the initial target. Poisoned Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals [ 4% [ 4.6% of AP ] additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect. Frozen Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals (15% 17% of weapon damage) additional Frost damage and reduces the target's movement speed by 50% for 4 sec. Only one exotic munition can be active at one time. Hunter - LvL 0 Talent.

Mage (Forums, Talent Calculator)
Frost
  • Brain Freeze Your Frostbolts have a 10% chance to cause the Brain Freeze effect. Each multistrike increases that cast's chance by an additional 25%. The Brain Freeze effect causes your next Frostfire Bolt to cost no mana, be instant cast, deal 25% 85% additional damage, and act as if your target were frozen. Mage - Frost Spec.

Monk (Forums, Talent Calculator)
Talents
  • Chi Explosion Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed: 1+ Chi: Deals Nature damage to an enemy equal to [ 1 + 62.5% of AP ] plus [ 1 + 62.5% 75% of AP ] plus [ 1 + 75% of AP ] per Chi consumed. 2+ Chi: You also gain Shuffle for 2 sec plus 2 sec per Chi consumed. 3+ Chi: Also purifies all of your staggered damage. 4 Chi: The damage also hits all enemies within 8 yards of the target. Replaces Blackout Kick. Monk - LvL 0 Talent. 1 Chi. 40 yd range. Instant.
  • Chi Explosion Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed: 1+ Chi: Deals Nature damage to an enemy equal to [ 1 + 42% of AP ] plus [ 1 + 42% 50% of AP ] plus [ 1 + 50% of AP ] per Chi consumed. 2+ Chi: Deals an additional 50% damage over 6 sec. 3+ Chi: Also generates a charge of Tigereye Brew. 4 Chi: The damage also hits all enemies within 8 yards of the target. Replaces Blackout Kick. Combo Breaker: Blackout Kick is also replaced with Combo Breaker: Chi Explosion, which causes your next Chi Explosion to refund 2 Chi. Monk - LvL 0 Talent. 1 Chi. 30 yd range. Instant.

Shaman (Forums, Talent Calculator)
  • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 1 + 46% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. 2% 1% of Base Mana. 30 yd range. 2 sec cast.
  • Flame Shock Sears the target with fire, causing [ 1 + 35% of Spell Power ] Fire damage and then an additional [ 6 + 35% of Spell Power ] Fire damage over 30 sec. 2.5% 1.25% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
  • Frost Shock Instantly shocks an enemy with frost, dealing [ 1 + 77% of Spell Power ] Frost damage and reducing the target's movement speed by 50%. Lasts 8 sec. 2.5% 1.25% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
  • Lightning Bolt Fires a bolt of lightning at the target, dealing [ 1 + 88% of Spell Power ] Nature damage. 3.5% 1.75% of Base Mana. 30 yd range. 2.5 sec cast.

Elemental
  • Earth Shock Instantly shocks the target with concussive force, causing [ 1 + 92.5% of Spell Power ] Nature damage. Shaman - Elemental Spec. 2.5% 1.25% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
  • Earthquake You cause the earth at the target location to tremble and break, dealing Nature Spell Power Physical damage over 10 sec to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets. Shaman - Elemental Spec. 1.5% 0.75% of Base Mana. 35 yd range. 2.5 sec cast. 10 sec cooldown.

Elemental & Restoration
  • Lava Burst You hurl molten lava at the target, dealing [ 1 + 77% of Spell Power ] Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage. Shaman - Elemental & Restoration Spec. 1% 0.5% of Base Mana. 30 yd range. 2 sec cast. 8 sec cooldown.

Professions
Alchemy
  • Draenic Agility Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Fireweed (5). Crystal Vial, Fireweed (4).
  • Draenic Intellect Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Starflower (5). Crystal Vial, Starflower (4).
  • Draenic Stamina Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Talador Orchid (5). Crystal Vial, Talador Orchid (4).
  • Draenic Strength Flask Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst (5), Nagrand Arrowbloom (5). Crystal Vial, Nagrand Arrowbloom (4).
  • Draenor Armor Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Nagrand Arrowbloom (5). Crystal Vial, Blackrock Ore (4).

Enchanting
  • Accuracy Permanently enchants a cloak to increase crit by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (7). Tools: Runed Copper Rod.
  • Agility Permanently enchant bracers to increase Agility by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Maelstrom Crystal (2), Volatile Air (15). Tools: Runed Copper Rod.
  • Assassin's Step Permanently enchant boots to increase movement speed by 8% and Agility by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (7), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Assault Permanently enchant boots to increase attack power by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
  • Blurred Speed Permanently enchants a pair of boots to increase movement speed slightly and Agility by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
  • Boar's Speed Permanently enchant boots to increase movement speed by 8% and Stamina by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Earth (8). Tools: Runed Copper Rod.
  • Cat's Swiftness Permanently enchant boots to increase movement speed by 8% and Agility by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Air (8). Tools: Runed Copper Rod.
  • Critical Strike Permanently enchant bracers to increase critical strike by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence (2). Tools: Runed Copper Rod.
  • Crusher Permanently enchant gloves to increase attack power by 11 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
  • Dexterity Permanently enchant boots to increase Agility by 6 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Arcane Dust (8). Tools: Runed Copper Rod.
  • Dodge Permanently enchant a cloak to increase dodge by 12 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Earth (8). Tools: Runed Copper Rod.
  • Dodge Permanently enchant a shield to increase dodge by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Eternal Earth. Tools: Runed Copper Rod.
  • Earthen Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 6 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2). Tools: Runed Copper Rod.
  • Exceptional Health Permanently enchant chest armor to increase health by 150 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8), Major Healing Potion (4), Large Brilliant Shard (2). Tools: Runed Copper Rod.
  • Exceptional Mana Permanently enchant chest armor to increase mana by 60 120. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
  • Exceptional Spellpower Permanently enchant gloves to increase spell power by 14 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (2), Lesser Cosmic Essence. Tools: Runed Copper Rod.
  • Exceptional Spirit Permanently enchant a chest to increase Spirit by 12 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Exceptional Spirit Permanently enchant bracers to increase Spirit by 12 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Exceptional Strength Permanently enchants bracers to increase Strength by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Exceptional Strength Permanently enchant gloves to increase Strength by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Fire Power Permanently enchant gloves to increase Fire spell power by 20 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (2), Large Brilliant Shard (10), Essence of Fire (4). Tools: Runed Copper Rod.
  • Frost Power Permanently enchant gloves to increase Frost spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Water (4). Tools: Runed Copper Rod.
  • Glorious Stats Permanently enchants chest armor to increase all stats by 5 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence (3). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchant gloves to increase Agility by 7 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (2), Illusion Dust (3). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchants bracers to increase Agility by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchant a cloak to increase Agility by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence, Arcane Dust (4), Primal Air. Tools: Runed Copper Rod.
  • Greater Assault Permanently enchant gloves to increase attack power by 9 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence. Tools: Runed Copper Rod.
  • Greater Assault Permanently enchant boots to increase attack power by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4), Dream Shard (4). Tools: Runed Copper Rod.
  • Greater Blasting Permanently enchant gloves to increase critical strike by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (30), Dream Shard. Tools: Runed Copper Rod.
  • Greater Critical Strike Permanently enchant bracers to increase critical strike by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (15), Greater Celestial Essence (3), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Greater Critical Strike Permanently enchant a cloak to increase critical strike by 6 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Maelstrom Crystal (5). Tools: Runed Copper Rod.
  • Greater Dodge Permanently enchant a cloak to increase dodge by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Primal Earth (8). Tools: Runed Copper Rod.
  • Greater Fortitude Permanently enchant boots to increase Stamina by 11 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3), Infinite Dust (3). Tools: Runed Copper Rod.
  • Greater Haste Permanently enchant gloves to increase haste by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Greater Haste Permanently enchants a pair of boots to increase haste by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
  • Greater Haste Permanently enchant bracers to increase haste by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (6). Tools: Runed Copper Rod.
  • Greater Haste Permanently enchants gloves to increase haste by 11 24. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
  • Greater Intellect Permanently enchant a cloak to increase Intellect by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (9), Greater Celestial Essence (4). Tools: Runed Copper Rod.
  • Greater Mana Restoration Permanently enchant chest armor to increase Spirit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
  • Greater Mastery Permanently enchant gloves to increase mastery by 11 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (5), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Greater Parry Permanently enchant a shield to increase parry by 11 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3), Ethereal Shard. Tools: Runed Copper Rod.
  • Greater Precision Permanently enchants a pair of boots to increase crit by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (2), Mysterious Essence. Tools: Runed Copper Rod.
  • Greater Protection Permanently enchants a cloak to increase Stamina by 13 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
  • Greater Speed Permanently enchant bracers to increase haste by 13 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence (4), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Greater Spellpower Permanently enchant bracers to increase spell power by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Lesser Cosmic Essence (4). Tools: Runed Copper Rod.
  • Greater Stamina Permanently enchant chest armor to increase Stamina by 5 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Heavenly Shard (4), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Greater Stats Permanently enchant bracers to increase all stats by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9), Greater Cosmic Essence. Tools: Runed Copper Rod.
  • Greater Vitality Permanently enchant boots to increase Stamina and Spirit by 7 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Lesser Cosmic Essence (2). Tools: Runed Copper Rod.
  • Haste Permanently enchant boots to increase haste by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence. Tools: Runed Copper Rod.
  • Haste Permanently enchant gloves to increase haste by 9 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Haste Permanently enchant bracers to increase Haste by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Greater Cosmic Essence. Tools: Runed Copper Rod.
  • Healing Power Permanently enchant bracers to increase spell power by 15 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Brilliant Shard (2), Illusion Dust (4), Lesser Eternal Essence (4). Tools: Runed Copper Rod.
  • Healing Power Permanently enchant gloves to increase spell power by 14 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (8), Righteous Orb. Tools: Runed Copper Rod.
  • Icewalker Permanently enchant boots to increase critical strike by 6 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Crystallized Water. Tools: Runed Copper Rod.
  • Intellect Permanently enchant a cloak to increase Intellect by 6 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6). Tools: Runed Copper Rod.
  • Lavawalker Permanently enchant boots to increase movement speed by 8% and mastery by 7 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (10), Heavenly Shard (2), Maelstrom Crystal. Tools: Runed Copper Rod.
  • Lesser Power Permanently enchant a cloak to increase PvP Power by 11 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant a cloak to increase Agility by 8 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3), Dream Shard (3). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant boots to increase Agility by 7 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (2). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant gloves to increase your Agility by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (4), Dream Shard. Tools: Runed Copper Rod.
  • Major Armor Permanently enchant a cloak to increase armor by 12 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (8). Tools: Runed Copper Rod.
  • Major Dodge Permanently enchants bracers to increase dodge by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (8), Mysterious Essence (2). Tools: Runed Copper Rod.
  • Major Healing Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Life (6). Tools: Runed Copper Rod.
  • Major Intellect Permanently enchants a shield or off-hand item to increase Intellect by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
  • Major Spellpower Permanently enchant gloves to increase spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (6), Large Prismatic Shard (6), Primal Mana (6). Tools: Runed Copper Rod.
  • Major Spirit Permanently enchant bracers to increase Spirit by 9 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (4), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
  • Major Spirit Permanently enchant chest armor to increase Spirit by 8 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (2). Tools: Runed Copper Rod.
  • Major Strength Permanently enchant bracers to increase Strength by 16 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Maelstrom Crystal (2), Volatile Earth (25). Tools: Runed Copper Rod.
  • Mastery Permanently enchant boots to increase mastery by 5 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Mastery Permanently enchants bracers to increase mastery by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
  • Mastery Permanently enchant a shield to increase mastery by 10 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12). Tools: Runed Copper Rod.
  • Mastery Permanently enchant gloves to increase mastery by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust, Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Mighty Agility Permanently enchant a two-handed weapon to increase Agility by 26 60. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (3), Greater Celestial Essence (3), Heavenly Shard (3). Tools: Runed Copper Rod.
  • Mighty Health Permanently enchant chest armor to increase health by 100 130. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (3). Tools: Runed Copper Rod.
  • Mighty Intellect Permanently enchant bracers to increase Intellect by 11 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (4), Maelstrom Crystal (2), Volatile Water (15). Tools: Runed Copper Rod.
  • Mighty Spirit Permanently enchants chest armor to increase Spirit by 15 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4). Tools: Runed Copper Rod.
  • Mighty Stats Permanently enchant chest armor to increase all stats by 3 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Celestial Essence (2). Tools: Runed Copper Rod.
  • Mighty Strength Permanently enchant gloves to increase Strength by 10 22. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (4), Greater Celestial Essence (8), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Minor Haste Permanently enchant gloves to increase haste by 8 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Radiant Shard (2), Wildvine (2). Tools: Runed Copper Rod.
  • Minor Power Permanently enchant a cloak to increase PvP Power by 14 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (15). Tools: Runed Copper Rod.
  • Pandaren's Step Permanently enchants a pair of boots to increase movement speed slightly and mastery by 9 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence (3). Tools: Runed Copper Rod.
  • Peerless Stats Permanently enchant chest armor to increase all stats by 4 8. Cannot be applied to items higher than level 600. Enchanting. Instant 1.5 sec cast. Reagents: Heavenly Shard (3), Maelstrom Crystal (3). Tools: Runed Copper Rod.
  • Powerful Stats Permanently enchant chest armor to increase all stats by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Dream Shard (4), Abyss Crystal (4). Tools: Runed Copper Rod.
  • Precision Permanently enchant gloves to increase hit by 10 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (4). Tools: Runed Copper Rod.
  • Precision Permanently enchant bracers to increase crit by 10 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (12), Greater Celestial Essence. Tools: Runed Copper Rod.
  • Precision Permanently enchant boots to increase crit by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Greater Celestial Essence (2), Elixir of Impossible Accuracy. Tools: Runed Copper Rod.
  • Protection Permanently enchant a cloak to increase Stamina by 6 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (8), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Protection Permanently enchant a shield to increase Stamina by 3 20. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence, Volatile Earth (15). Tools: Runed Copper Rod.
  • Shadow Armor Permanently enchant a cloak to increase Agility by 5 and armor by 20 6 and armor by 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (12), Abyss Crystal. Tools: Runed Copper Rod.
  • Shadow Power Permanently enchant gloves to increase shadow spell power by 15 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Undeath (6). Tools: Runed Copper Rod.
  • Speed Permanently enchant a cloak to increase haste by 8 9. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3). Tools: Runed Copper Rod.
  • Speed Permanently enchant bracers to increase haste by 10 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (2), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Spellpower Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (6), Primal Fire (6), Primal Water (6). Tools: Runed Copper Rod.
  • Stamina Permanently enchant chest armor to increase Stamina by 4 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Stats Permanently enchant bracers to increase all stats by 5 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Lesser Planar Essence (6). Tools: Runed Copper Rod.
  • Super Health Permanently enchant chest armor to increase health by 138 140. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (7), Lesser Cosmic Essence (7). Tools: Runed Copper Rod.
  • Super Intellect Permanently enchants bracers to increase Intellect by 12 16. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Super Stats Permanently enchant chest armor to increase all stats by 4 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Cosmic Essence (3). Tools: Runed Copper Rod.
  • Super Strength Permanently enchants gloves to increase Strength by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (3), Mysterious Essence, Ethereal Shard. Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant a cloak to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (9). Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant gloves to increase Agility by 5 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Air (2). Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant boots to increase Agility by 8 10. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Greater Cosmic Essence (2). Tools: Runed Copper Rod.
  • Superior Critical Strike Permanently enchants a cloak to increase critical strike by 12 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.
  • Superior Dodge Permanently enchant bracers to increase dodge by 9 14. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Celestial Essence (5), Volatile Air. Tools: Runed Copper Rod.
  • Superior Dodge Permanently enchant a cloak to increase dodge by 9 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (8), Titanium Bar (2), Dream Shard (2). Tools: Runed Copper Rod.
  • Superior Haste Permanently enchants gloves to increase haste by 11 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (2). Tools: Runed Copper Rod.
  • Superior Healing Permanently enchant bracers to increase spell power by 15 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (4), Primal Life (4). Tools: Runed Copper Rod.
  • Superior Intellect Permanently enchant a shield or held item to increase Intellect by 8 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (6), Greater Celestial Essence (4). Tools: Runed Copper Rod.
  • Superior Mastery Permanently enchants gloves to increase mastery by 13 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
  • Superior Spirit Permanently enchant bracers to increase Spirit by 6 7. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Eternal Essence (3), Dream Dust (4). Tools: Runed Copper Rod.
  • Superior Stamina Permanently enchants chest armor to increase Stamina by 7 18. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (4), Mysterious Essence. Tools: Runed Copper Rod.
  • Surefooted Permanently enchant boots to increase critical strike and haste by 3 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (2), Large Prismatic Shard (4). Tools: Runed Copper Rod.
  • Tuskarr's Vitality Permanently enchant boots to increase movement speed by 8% and Stamina by 8 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (10), Greater Cosmic Essence (2), Dream Shard (2). Tools: Runed Copper Rod.
  • Vitality Permanently enchant boots to increase Spirit and Stamina by 5 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Major Healing Potion (4), Major Mana Potion (4). Tools: Runed Copper Rod.

Inscription



Patch 6.0.2 Hotfixes - October 21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid (Forums / Skills / Talent Calculator)
    • General
      • Dash should now correctly remove root effects when used.
      • Stampeding Roar should now correctly remove root effects when used.
    • Feral
      • Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
    • Talents
      • Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.

Raids
  • Siege of Orgrimmar
    • The Fallen Protectors: Sun Tenderheart's Calamity ability should no longer deal an excessive amount of damage.
  • Throne of Thunder
    • Resolved an issue where the Feat of Strength achievement "I Thought He Was Supposed to Be Hard?" was being incorrectly awarded to characters that have died during the fight.
  • Firelands
    • Beth'tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
  • Throne of the Four Winds
    • Conclave of Wind: Rohash's Deafening Wind ability should no longer deal an excessive amount of damage.
  • Icecrown Citadel
    • The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
  • The Eye of Eternity
    • Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player’s item level.
  • Sunwell Plateau
    • Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.

Scenarios
  • Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.

Battlegrounds and Arenas
  • Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.

Blue Posts
Originally Posted by Blizzard Entertainment
Garrison Missions and Exhaustion
As it happens, exhaustion is going away in an upcoming build. The level 100 missions will feel much more like level 90-99 missions, although with longer mission times and slower repop rates than level-up missions have.

Rewards aren't changing. In fact, gold went up in some cases and mission times and follower/threat requirements went down in some cases to make the rewards feel more worth it.

For example, level 100 missions of ilvl 600 that reward gold require 2 followers (instead of 3), only take 4 hours to complete (was 8+exhausting), and reward 60 gold (was 50 before). (Blue Tracker / Official Forums)

Iron Starlette
Did they tone down the noise yet? I'm scared to bring it out.
The Iron Horde's souvenir, this Iron Starlette will not be able to assail your ears for much longer. We're aware of Iron Starlette's audio being much louder than intended under certain circumstances and are working to correct that. (Blue Tracker / Official Forums)

Arena Rewards
Due to an error, some end-of-season rewards started to go out after today's maintenance. This was unintentional, as we haven't finished scrubbing the ladders for players that need to be disqualified. We stopped the process as soon as we realized what was happening, but some players did end up getting some end-of-season rewards, as you've noticed.

We're going to remove those rewards, and with next week's restarts we'll be able to properly hand them out. If you're one of the players who's already received one, one of three things will happen:

  • You'll get the same reward again next week,
  • You'll get a better reward next week, due to players above you on the ladder being disqualified,
  • You'll get no reward, because you're a filthy cheater who shouldn't have gotten one in the first place.

Hope that helps clear things up (Blue Tracker / Official Forums)

Save 25% on Select Character Services - This Week Only
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The invasion of Azeroth is imminent. Beyond the Dark Portal, the destructive might of the Iron Horde gathers. Now's the time to summon your guildmates, arm yourself, and prepare to stand against the tides of iron and fury. This week only, select character services are available for 25% below their normal price. The following services will be on sale until October 29, 2014 at 11:59 p.m. PDT:

  • Character Transfer
  • Faction Change
  • Guild Transfer
  • Guild Faction Change

To get started, simply click here. Alternatively, you can log in to your Battle.net account, select your World of Warcraft account, and choose a character or guild service at the bottom of the page.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Paladin (Forums / Skills / Talent Calculator)
Has there ever been any consideration on allowing Paladin's WoG/Eternal Flame to benefit from Infusion of Light? It seems rational.
It's meant to take the really long casts down to Flash of Light speeds. WoG/EF are already there. (holinka)

PvP
just got 18 honor for a long loss in wsg... couldn't cap a flag and got farmed in the graveyard for 15 minutes
The CTF maps are the toughest to gauge for sure. If you get beat 3-0, how much honor do you deserve? (holinka)

will the blue pvp gear drop from strongboxes at lvl 100 during the weeks between wod launch and season1 start?
Yes (holinka)

No offense but the fact you guys allow GY camping makes me lose all respect for what you call battleground PVP
we actually added "Hallowed Ground" domes, which make you invincible, to res points in Isle of the Conquest to stop camping. (holinka)

Reputation / Questing
Yo Don a question, Since we did pre event mind telling us where should we go to start WoD on 11.13.14? Want be there when it live
Blasted Lands, as you'll be heading through the Dark Portal with Khadgar. Quest will appear automagically when expac is live. (_DonAdams)

Warlords of Draenor - Beta Quest Progress Reset
Originally Posted by Zorbrix (Blue Tracker)
Last week many of you reported that you lost progress on quests in Draenor - this manifested itself usually with being unable to purchase things from a vendor, or seeing quests pop up over NPCs that you had previously completed. I believe this started popping up on ~Thursday of last week.

This behavior was caused by an emergency fix that we pushed out to players on Live Realms to stop them from getting Warlords of Draenor achievements/titles. There were several different parts to that "fix', and unfortunately one of them was wiping quest data for a number of quests.

Regrettably, this is not something we're able to fix for Beta characters. Depending on what quests you had completed you may be in a state where you can simply re-do some of the quests that were lost, but others will likely need to roll a new character and start over. I do apologize for this inconvenience, but due to the global nature of it we're not able to fix these characters manually.

Sorry for not getting messaging out sooner on this, we've been fairly involved with supporting the live retail release of the Warlords of Draenor pre-patch, and I wanted to make sure I had the right information before posting about it.
by Published on 2014-10-21 03:06 PM

Vicious War Raptor, October 20 Hotfixes, New Model Tweaks, Blue Posts and Tweets

Metallica Performing Live at BlizzCon 2014
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re thrilled to announce that Metallica will be performing the closing concert at BlizzCon 2014, playing before a sold-out convention crowd on the night of November 8! If you didn’t score tickets to the show, don’t worry—you can still get a front-row seat from home with the BlizzCon Virtual Ticket.

BlizzCon is a gaming convention like no other. With developer panels, exclusive interviews, intense eSports tournaments, the legendary Friday night contests, and what’s sure to be an unforgettable concert from Metallica to close out the show on Saturday, this year’s event is one you won’t want to miss.

The BlizzCon Virtual Ticket lets you catch all of the action online, live and in high definition. You’ll also get access to this year’s epic collection of in-game goodies for World of Warcraft, StarCraft II, Diablo III: Reaper of Souls, Hearthstone, and Heroes of the Storm. Visit the Battle.net Shop to order your Virtual Ticket, and check out the press release for more details on Metallica’s performance.
by Published on 2014-10-21 08:25 AM

Gems and GR Changes Reiterated, Scheduled Maintenance, Firedawn's Bastions of Will Wizard, Deadset's Sanctuary Talk

Top 5 Plays of the Week, Hearthstone World Championship Viewing Info

Mount Spotlight: Ironside Dire Wolf (Warlords of Draenor)

Warlords of Draenor - Vicious War Raptor
Today we are taking a look at the Vicious War Raptor. This is the new Horde PvP mount in Patch 6.0.2, sold by Deathguard Netharian for Vicious Saddle. If you don't already have a saddle, you can get one from the Primal Combatant achievement when Warlords of Draenor launches.






Patch 6.0.2 Hotfixes - October 20
Originally Posted by Blizzard (Blue Tracker / Official Forums)
PvE
Hallow's End
  • Exquisite Costume Set: "The Lich King" no longer has a Hallow's End requirement and costs 500 Tricky Treats to obtain (down from 1000). Note that we're aware of item tooltip on the vendor incorrectly displaying number of charges available on the item as 1.

PvE
Classes

PvE
World Environment
  • Azuremyst Isle has been temporarily removed from cross-realm zoning.

Quests
  • Like Bombing Fish In A Barrel: Resolved an issue where Goblin Fishing Bombs were not killing the Sting Rays.
  • Rolo's Riddle: The item to start the quest chain should be obtainable once more.
  • Through a Glass, Darkly: Platforms should now spawn in correctly, allowing players to complete the quest.
  • Legendary Cloak Quest Line
    • The Thunder Forge: Sha Beast's Dark Bite ability should no longer deal an excessive amount of damage.

Raids, Dungeons, and Scenarios
Raids
  • Siege of Orgrimmar
    • Raid Leader's lockout state will now always be used when entering a Siege of Orgrimmar Raid instance.
    • Spoils of Pandaria: Resolved an issue where Kor'kron Blood Axe would occasionally invite themselves to the encounter.
    • Resolved an issue where Tusks of Mannoroth was obtainable on Normal difficulty.
  • Throne of Thunder
    • Drakkari Frost Warden's Frost Bulwark ability should no longer absorb an excessive amount of damage.
    • Megaera: Venomous Head's Acid Rain ability should no longer deal an excessive amount of damage.
  • Dragon Soul
    • Spine of Deathwing's Blood of Deathwing effect should no longer be able to critically strike or Multistrike against players on Heroic difficulty.
    • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
  • Icecrown Citadel
    • Professor Putricide's Mutated Plague ability should no longer deal an excessive amount of damage.
    • The Lich King's Ice Pulse ability should no longer deal an excessive amount of damage.
  • Ulduar
    • Algalon the Observer's melee damage has been reduced by 40%.
  • Black Temple
    • The Illidari Council: Lady Malande's Reflective Shield should no longer reflect back an excessive amount of damage.
  • Blackwing Lair
    • Resolved an issue where characters in Spirit Form may be unable to interact with the Orb of Command to reenter the Raid instance.

Dungeons
  • Shado-Pan Monastery
    • Shado-Pan Disciples should no longer be following players around the dungeon after they have been defeated.
  • Blackrock Caverns
    • Karsh Steelbender's Heat Wave ability should no longer deal an excessive amount of damage.
  • Throne of the Tides
    • Lady Naz'jar's Lightning Surge ability should no longer deal an excessive amount of damage.
  • Zul'Gurub
    • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.

Battlegrounds and Arenas
  • Arenas
    • Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator's Cloud Serpent in the mail.
    • Alchemist's Flask should no longer be usable while in an Arena match.

Professions
  • Enchanting
    • Peerless Stats should now correctly have a cast time and reagent cost.

Items
  • Ai-Li's Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.

Bug Fixes
  • [Requires a realm restart.] Resolved an issue where damage-over-time effects applied by an NPC or creature that have despawned can deal an excessive amount of damage.

New Character Model Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Are the new models done?
Sorry about that, it's not intentional. We're still looking through and collecting feedback, and of course still have the Blood Elf update to go. We don't really consider anything in the game as "done", it's a constantly moving and changing and evolving game. In addition to going through stylistic feedback, there are a number of items that are simply bugs we'll be addressing, like facial feature options clearly not matching up (most obvious being Undead eyes appearing where no eyes existed before).

If you have any threads/images/videos you think encapsulate your feedback particularly well, feel free to share them. Can never have too many links.

Blue Posts
Originally Posted by Blizzard Entertainment
Arthas Costume ChargesThe charges on the item appearing as 1 (instead of 50) while on the vendor is due to a separate bug we're tracking. Many items throughout the game may be currently showing 1 charge, but when purchased will display their correct amount of charges remaining. It's a bug we're working to address but won't be within the Lich King costume fixes. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Shaman (Forums / Skills / Talent Calculator)
Any reason Ele has 0 mana regen whatsoever? Are they just intended to be horrible in WoD because there is really no reason.
Their damage spells have almost no cost. (holinka)

PvE
If I skip Tectus/Brackenspore and kill Mar'gok, can I go back and kill them, or will the raid "complete" with Mar'gok's death?
You can go back and kill them. (WatcherDev)

According to patch note, each diff. should have its own lockout. But 10m & 25m Legacy raids are sharing them. Is this intended?
That's for Siege of Orgrimmar and Draenor raids. All other raids unaffected. (WatcherDev)

Releasing in Siege or UBRS dodges a load screen. Will the old raids/instances see that too?
Draenor dungeons/raids will all work that way as well. We'll likely retrofit it to older instances in the future. (WatcherDev)

PvP
So honor not dropping from the rares and honor not coming from the isle of thunder quests intended or bug?
Intended. Those NPCs/quests served their purpose during Mists. The time has come to remove them. (holinka)

18 honor per win your joking right increase honor win cos 18 honor per win i wont even get full s15 on my hunter sort it!
Battlegrounds in Mists rewarded approximately 20 honor/minute for the winner. 18 for a fast skirmish win isn't far off. (holinka)
At level 100, you'll be getting that honor AND a box that might have a piece of gear you need. (holinka)

The new group finder is pretty awful for PvP... At least add 2v2, 3v3, 5v5, RBG categories?
When the season starts there will be arena and RBG categories. Pretty pointless to have them out of season. (holinka)

Patch 6.0.2 - Cooking Fire Placement
Several players have mentioned a change that we missed in our Patch 6.0.2 recap: being able to control where your Cooking Fire is placed! If you come across something that we haven't covered or have general comments, you can send it in via the Contact form or PM.

by Published on 2014-10-20 05:39 PM

Ko'ragh Preview, Arthas Costume Hotfix, Blue Tweets, Setup of the Month, DLC

Warlords of Draenor Beta - Build 19041
We are starting off the week with a little beta build that mostly updates the tooltips of a few things that were missed in the stat squish.

Achievement Changes
Originally Posted by MMO-Champion
Feats of Strength



Spell Changes
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator)
Feral
  • Tiger's Fury Increases physical damage done by 15% for 8 sec and instantly restores 60 Energy. Requires Cat Form. Druid - Feral Spec. Instant. 30 sec cooldown.

Hunter (Forums, Talent Calculator)
  • Explosive Trap Place a fire trap that explodes when an enemy approaches, causing [ 8.5% of AP ] Fire damage and burning all enemies within 10 yards for [ 42.7% [ 85% of AP ] additional Fire damage over 20 sec. Trap will exist for 60 sec. Fire Trap. Instant. 30 sec cooldown.

Paladin (Forums, Talent Calculator)
  • Hand of Light Your Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm deal 14.8% 18.0% additional damage as Holy damage. 100 yd range. Instant.

Retribution
  • Mastery: Hand of Light Your Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict, Divine Storm, and their multistrikes deal 14.8% 18.0% additional damage as Holy damage. Paladin - Retribution Spec.

Rogue (Forums, Talent Calculator)
  • Wound Poison Coats a weapon with poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts [ 21.8% [ 13% of AP ] Nature damage and reduces the effect of healing received for 12 sec. 100 yd range. Instant.
  • Wound Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts [ 21.8% [ 13% of AP ] Nature damage and reduces all healing received for 12 sec. Requires One-Handed Melee Weapon. 3 sec cast.

Warrior (Forums, Talent Calculator)
Talents
  • Sudden Death (Arms) Your autoattack hits have a 20% 10% chance to make your next Execute cost no initial Rage, consume no extra Rage, and be usable on any target, regardless of health level.
  • Sudden Death (Fury, Protection) Your autoattack hits have a 20% 10% chance to make your next Execute cost no initial Rage and be usable on any target, regardless of health level.

Professions
Enchanting
  • Black Magic Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste by 125 62. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (6), Dream Shard (6), Abyss Crystal (6). Tools: Runed Copper Rod.
  • Dexterity Permanently enchant boots to increase Agility by 12 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Arcane Dust (8). Tools: Runed Copper Rod.
  • Exceptional Stats Permanently enchant chest armor to increase all stats by 6 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (4), Arcane Dust (4), Greater Planar Essence (4). Tools: Runed Copper Rod.
  • Exceptional Strength Permanently enchants bracers to increase Strength by 18 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
  • Executioner Permanently enchant a melee weapon to occasionally grant you 120 60 critical strike. Only one instance of this effect can be active at a time. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (6), Large Prismatic Shard (10), Greater Planar Essence (6), Arcane Dust (30), Elixir of Major Strength (3). Tools: Runed Copper Rod.
  • Frost Power Permanently enchant gloves to increase Frost spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Water (4). Tools: Runed Copper Rod.
  • Greater Agility Permanently enchant a cloak to increase Agility by 12 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence, Arcane Dust (4), Primal Air. Tools: Runed Copper Rod.
  • Greater Critical Strike Permanently enchant a cloak to increase critical strike by 13 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Maelstrom Crystal (5). Tools: Runed Copper Rod.
  • Greater Dodge Permanently enchant a cloak to increase dodge by 14 6. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Planar Essence (8), Primal Earth (8). Tools: Runed Copper Rod.
  • Greater Stamina Permanently enchant chest armor to increase Stamina by 15 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Heavenly Shard (4), Maelstrom Crystal (2). Tools: Runed Copper Rod.
  • Jade Spirit Permanently enchants a melee weapon to sometimes increase your Intellect by 103 83 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 47 38. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (4), Sha Crystal (10). Tools: Runed Copper Rod.
  • Major Agility Permanently enchant a cloak to increase Agility by 11 8. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (3), Dream Shard (3). Tools: Runed Copper Rod.
  • Mastery Permanently enchant boots to increase mastery by 10 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (10), Greater Celestial Essence (3). Tools: Runed Copper Rod.
  • Mongoose Permanently enchant a melee weapon to occasionally increase Agility by 120 and haste by 30 60 and haste by 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (6), Large Prismatic Shard (10), Greater Planar Essence (8), Arcane Dust (40). Tools: Runed Copper Rod.
  • Scourgebane Permanently enchant a two-handed melee weapon to increase attack power against Undead by 70 35. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (6), Dream Shard (6). Tools: Runed Copper Rod.
  • Shadow Power Permanently enchant gloves to increase shadow spell power by 20 15. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Large Brilliant Shard (10), Essence of Undeath (6). Tools: Runed Copper Rod.
  • Soulfrost Permanently enchant a melee weapon to increase Frost and Shadow spell power by 54 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (12), Large Prismatic Shard (10), Greater Planar Essence (8), Primal Water (6), Primal Shadow (6). Tools: Runed Copper Rod.
  • Stamina Permanently enchant chest armor to increase Stamina by 11 4. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Hypnotic Dust (5), Lesser Celestial Essence. Tools: Runed Copper Rod.
  • Stats Permanently enchant bracers to increase all stats by 4 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Lesser Planar Essence (6). Tools: Runed Copper Rod.
  • Sunfire Permanently enchant a melee weapon to increase Fire and Arcane spell power by 50 25. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (12), Large Prismatic Shard (10), Greater Planar Essence (8), Primal Fire (6), Primal Might. Tools: Runed Copper Rod.
  • Superior Agility Permanently enchant gloves to increase Agility by 15 5. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Small Prismatic Shard (3), Greater Planar Essence (3), Primal Air (2). Tools: Runed Copper Rod.
  • Surefooted Permanently enchant boots to increase critical strike and haste by 10 3. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Void Crystal (2), Large Prismatic Shard (4). Tools: Runed Copper Rod.

Leatherworking
  • Heavy Leg Reinforcements This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently attach heavy leg reinforcements onto your pants, increasing Stamina by 28 and dodge by 11 32 and dodge by 13. Heavy leg reinforcements cause the item to become soulbound. Rank 1. 5 sec cast. Reagents: Eternium Thread.
by Published on 2014-10-20 04:59 AM

Elite Nullifier HC Barb, Wizard Group Build for GR 45, Tristram Theme Metal

Deck Spotlight: Iron Shaman, SeatStoryCup II Winner's Deck Lists

Mount Spotlight: Nexus Charger (BlizzCon 2014), Town Hall: Heroes #35

Warlords of Draenor - Ko'ragh
Today we are getting back to Warlords of Draenor news with a preview of Ko'ragh.


Name Points Category
Mythic: Ko'ragh Defeat the Ko'ragh in Highmaul on Mythic difficulty.
10Draenor Raid
Pair Annihilation Defeat Ko'ragh in Highmaul with fewer than 15 Overflowing Energy orbs touching the ground or players without Nullification Barrier, on Normal diffi...
10Draenor Raid

Originally Posted by MMO-Champion
Ko'ragh was the only ogre to survive direct exposure to a mysterious relic unearthed by the Highmaul excavations of Nagrand, and was left with a near-complete immunity to all magic. Rumors abound regarding his connection to the Imperator, with some wondering why Ko'ragh would remain subservient to a sorcerer despite his unique gifts.

  • Overview - Ko'ragh is protected by a Nullification Barrier that absorbs all magic damage taken. When the barrier is removed, he activates a rune that recharges it. While recharging, one player may also absorb some of the rune's energy and receive a Nullification Barrier. As the fight progresses, an increasing amount of Overflowing Energy orbs spill from the rune and float to the ground, exploding when they land. Players who have a Nullification Barrier can catch and absorb Overflowing Energy to mitigate the amount of raid wide damage and prevent a lethal amount of damage from occurring. In Mythic difficulty, two players may enter the rune per phase of Charging.
  • Nullification Barrier - Ko'ragh is protected from all magic, absorbing up to 4,020,890 Magic damage.
    • Breaker's Strength - While Ko'ragh maintains a Nullification Barrier, his damage done is increased by 8% every 10 seconds. This effect stacks. When the barrier expires, Breaker's Strength is removed.
    • Charging - When the Ko'ragh's Nullification Barrier is removed, he begins to recharge. After 20 sec, the barrier is restored.
      • Caustic Energy - One player may enter the rune with Ko'ragh, absorbing a portion of its energy. The energy inflicts 32,152 Arcane damage every second and reduces all healing received by 5% for as long as the player remains inside of the rune. This effect pierces all immunities and damage reductions. When the rune powers down, the player receives their own Nullification Barrier, proportional to the amount of time spent inside the rune. The Nullification Barrier received by players can absorb up to 15,000,000 Magic damage. In Mythic difficulty, two players may enter the rune per phase of Charging. In Raid Finder difficulty, five players may enter the rune per phase of Charging.
  • Suppression Field - Ko'ragh strikes the ground at a player's location, inflicting 57,200 Arcane damage in an 8 yard area. In addition, a field of suppressing energy is created that silences all players and inflicts 34,280 Arcane damage every second.

    This effect will also silence Volatile Anomalies.
  • Volatile Anomalies - While the Rune of Nullification is active, 3 Volatile Anomalies spawn every 8 sec.
    • Destabilize - Volatile Anomalies explode upon death, inflicting 28,575 Arcane damage to all players.
  • Expel Magic -
    • Expel Magic: Fire - Ko'ragh expels Fire magic inflicting 10,725 Fire damage every second for 10 sec. to all players. When Expel Magic: Fire expires, it inflicts 57,200 Fire damage to all allies within 5 yards.
    • Expel Magic: Fel - Ko'ragh expels fel magic into 3 random players, marking them for 12 sec. When Expel Magic: Fel expires, it creates a line of fel energy between where the wearer gained this effect and where the effect expired. The fel energy persists for 1.5 min, and inflicts 95,000 Fire damage to all players within it.
    • Expel Magic: Arcane - Ko'ragh blasts a player with corrupted Arcane energy that marks their current location every 0.5 sec. for 10 sec. After 1.5 sec., the marked location explodes, inflicting 143,000 Arcane damage to all players within 5 yards. In addition, this effect increases Physical damage taken by 100%.
    • Expel Magic: Frost - Ko'ragh expels an orb of Frost that inflicts 64,350 Frost damage to all players. The orb persists for 20 sec and slows movement speed of all players within 30 yards by up to 85%. The snare effect of Expel Magic: Frost decreases as a player stands farther away from the expelled orb.
    • Expel Magic: Shadow - Ko'ragh expels Shadow magic, inflicting all players with a heal absorption effect that prevents up to 50,000 healing received.
  • Overflowing Energy - Arcane energy bleeds from the rune stone, inflicting 150,000 Arcane damage to enemies it comes into contact with. If the energy reaches the ground, it explodes, inflicting 49,500 Arcane damage to all enemies.

    This effect pierces all immunities and damage reductions.
  • Dominating Power - Imperator Mar'gok uses the power of the rune stone to mind control all players that come into contact with Overflowing Energy. This effect grants immunity to all Magic and is removed when the player is brought below 20% health.
    • Forfeit Power - Players mind controlled by Dominating Power attempt to forfeit 5% of their shield and give Ko'ragh 5% of his shield.



Arthas Costume Hotfix
Originally Posted by Blizzard (Blue Tracker / Official Forums)
So after looking into it there are a few hotfixes that will be going out early next week to address the Lich King costume. We won't be testing these fixes until Monday, so until they're applied and listed in the Hotfixes blog these are just current intentions. Assuming it all goes to the current plan: the cost is being adjusted down by half, we're ensuring it is indeed 50 charges (20min per charge), and that it's usable outside of the Hallow's End event period. Keep in mind that when the hotfixes go out the cost shown on the vendor won't change, but the item will indeed be purchasable for the hotfixed amount.

Seems rather silly to price it in such a way you have to choose to either purchase that, or the pets and other things because of there only being about 650 candy thats physically possible to get.
It's intentionally priced as being sort of the 1 item someone would want to go after if they really want to turn into the Lich King every once in a while. It won't be what everyone wants to chase after, and that's ok. However, pets are account-wide of course, and so you can get multiple items if you're participating in the event on multiple characters.

Blue Posts
Originally Posted by Blizzard Entertainment
Premade Groups Finder
Subregions (like Oceanic) are separated within the Premade Groups tool. It's not a setting on your end, but one we define for the tool as a whole. If that's not working correctly we'd like to look into it.

What category were you searching within and what groups were you joining? (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Druid (Forums / Skills / WoD Talent Calculator)
When Rejuv is applied it lasts for 12 seconds, if you refresh it lasts for 16, is this intended?
Yes this is intended. All player cast HoTs and DoTs work this way in warlords. It allows you to refresh in last 1/3 without a loss (holinka)

Hunter (Forums / Skills / WoD Talent Calculator)
Traps arm instantly now, but the travel time makes chaining CC mandatory again. Is this against your design?
It isn't against our design. We still like that it's possible to avoid if you see it coming. (holinka)
would rather see a cast time added to trap launcher instead of travel time. This promotes chaining cc, which is against design goal
Chaining CC is a part of WoW PvP. It's definitely part of the design. (holinka)

Character / Items
Any chance of getting old Wrath pvp weapons on vendors? Currently only s8 is available
we didn't get it done. Still want to. (holinka)

PvP
alternatively, was it due to poor player interest in them? would you say the attempt to relaunch them at 90 didn't work out?
Both good questions. Wintergrasp and Tol Barad were great when they were current content. But interest in them is low. (holinka)
In order for them to be a good experience, we feel like a lot of work would need to go into them (server tech, design rework etc) (holinka)
We feel that effort is better spent elsewhere, creating great new content for everyone. (holinka)
This conflicts with the revamped 1-60 experience back in cata. Maybe stick to a design philosophy instead of swaying?
Disagree. I think reworking the level up experience almost everyone experiences is different from preserving events. (holinka)

Lore
In the Gul'dan and Stranger comic, why is Gul'dan chained?
He didn't know what was going to happen to him when he drank the blood. (Did you like the comic?) (DaveKosak)

worgen fan here. Any news on the quest line in WoD where Tess looks into a disease the worgen are suffering from? Still in game?
It was removed during a zone re-vamp. The story may come back later in some form. Tess is a cool character. (DaveKosak)

In the beta, Frostwall defenders are ugh... High elves ! Is it intended ? Otherwise, will it ever be corrected ?
Not intentional. Let me get a bug in and try to fix for release. (DaveKosak)

Khadgar has always been my favorite character however now ye turned him into a traitor to the Alliance. Are you proud?
Khadgar is one of my favorites, too! It's nice to bring him back to the spotlight, doing what it takes to save Azeroth (DaveKosak)

Are Cloud Serpents Beasts or Dragonkin? Adult mobs are labeled beasts but some of the young are labeled dragonkin.
We're inconsistent in-game, but they're not really related to the classic Azeroth dragonflights. (DaveKosak)

Computers - Setup of the Month
Each month or every 2 months, depending on the hardware evolution, we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices are trending slightly downward over the past few months, with most SSDs under $0.50 per gigabyte when on sale.

The GTX 980 and 970 have been released! The 970 is a good value, but it is almost always out of stock.

Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D14.

Unless you are doing a lot of video rendering or streaming, you do not need the 4790K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions! If you are interested in Folding@home, take a look in our team's thread.


Peripherals/Monitors
ComponentPuppy Dolphin
MonitorASUS VS228H-P 22-Inch Monitor - $125ASUS VS248H-P 24-Inch Monitor - $150
KeyboardKensington Pro Fit Media Keyboard - $21Cyborg V.5 - $48
MouseLogitech G400s - $51Razer DeathAdder 2013 - $52
SpeakersCreative A250 2.1 Speaker System - $26Logitech Z313 Speaker System - $35
ComponentNarwhal Unicorn
MonitorDell P2414H Monitor - $210Dell U2412M - $269
KeyboardLogitech G510s - $89CM Storm QuickFire XT - $105
MouseLogitech G500s - $78Razer Naga 2014 - $64
SpeakersLogitech Z323 2.1 Speaker System - $45Logitech Speaker System Z523 - $87


Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.
ComponentPuppy Dolphin
CaseNZXT Source 210 - $40NZXT Source 210 - $40
Power SupplyEVGA 600B - $60EVGA 600B - $60
CPUAMD FX-6300 - $98AMD FX-8320 - $143
HeatsinkCooler Master Hyper 212 EVO - $33Cooler Master Hyper 212 EVO - $33
MotherboardASUS M5A97 R2.0 - $89ASUS M5A99FX PRO - $110
MemoryKingston HyperX Blue 4GB 1600 - $428GB G.Skill DDR3 1600 - $82
Graphics CardGigabyte R7 260X - $100XFX R9 270X - $160
Hard DriveWestern Digital Caviar Blue 500GB - $42Western Digital Caviar Black 1TB - $75
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$525$724


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $64Corsair Air 540 (Special Layout) - $125
Power SupplyRosewill Capstone 650W - $104Rosewill Fortress 750W - $130
CPUIntel 4690K - $230Intel 4690K - $230
HeatsinkThermaltake Frio - $61Noctua 6 NH-D14 - $71
MotherboardASUS Z97-A - $140ASUS Z97-A - $140
Memory8GB G.Skill DDR3 1600 - $8216GB G.Skill DDR3 1600 - $168
Graphics CardXFX R9 270X - $160XFX R9 290X OR Gigabyte GTX 970 - $330 / $370
Hard DriveWestern Digital 1TB Caviar Black - $75Western Digital 2TB Caviar Black - $135
SSDCrucial MX100 128GB (Review) - $73
OR
SanDisk Extreme II 120GB (Review) - $82
SAMSUNG 840 EVO 120GB (Review) - $80
OR
SAMSUNG 850 Pro 128GB (Review) - $119
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$937 - 1056$1423 - $1503


Dark Legacy Comics #461 and #462
Now that the patch news has calmed down, it is time to catch up on DLC!

by Published on 2014-10-18 02:32 AM

Update: A hotfix is going out next week for the Arthas costume to make it cost 500 x Tricky Treats, have 50 charges, 20 minute duration, and usable outside of Hallow's End.

Diablofan's "Diablo Builds" Update

Deck Spotlight: Spark's Snake Bite, Versus Series: Jonpii vs Cookie, Pumpkin Carving Contest

Heroes Shop Bundle Changes, Hallow's End Skin Comics, Into the Nexus #25 - Azmodan

Hallow's End 2014
Hallow's End begins tomorrow morning and this year there are finally some updates! Our friends over at Icy Veins have the full guide.


This year includes Headless Horseman loot that has been upgraded to item level 540, new pets that cost 150 x Tricky Treats, costumes for you and your pug, new wands, and more! The Lich King costume will cost Tricky Treats from a vendor.

Level Type Spec Slot Name
540FingerMeleeFinger Band of the Petrified Pumpkin
540FingerSpell SpiritFinger Wicked Witch's Signet
540FingerPhysical DPSFinger Seal of Ghoulish Glee
540FingerSpell DPSFinger The Horseman's Ring
540PlateMeleeHead The Horseman's Horrific Hood
540One-handed SwordPhysical DPSOne Hand The Horseman's Sinister Slicer
1Companion Pets Cursed Birman
1Companion Pets Widget the Departed
1Holiday Exquisite Costume Set: "The Lich King"
1Holiday "Mad Alchemist" Costume
1Holiday "Lil' Starlet" Costume
1Holiday "Yipp-Saron" Costume
1Consumable Hallowed Wand - Slime
1Consumable Hallowed Wand - Ghoul
1Consumable Hallowed Wand - Abomination
1Consumable Hallowed Wand - Geist
1Consumable Hallowed Wand - Spider


Patch 6.0.2 Hotfixes - October 17
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Character Undelete
  • Players are now able to undelete their characters.
  • Details on eligibility and limitations of the undeletion system can be found in the blog titled: New Feature Incoming: Undelete Character.

Class Balancing
Note: All class balancing changes below will require a realm restart to take effect.

Class Bug Fixes
  • Druid
    • Feral
      • Rake Bleed effect should now always be applied to the target if the initial hit lands.
    • Talents
  • Mage
  • Paladin
    • Holy
      • Holy Radiance should now be correctly healing 6 allies that are within range.
  • Rogue

World Environment
  • Creatures
    • High Marshal Twinbraid should now be able to hit Horde players with explosions again.
    • Ishi's Corrupted Slash debuff should now be working correctly again.
    • Krakkanon's knockback abilities should be working correctly again.
    • Sra'thik Drone and Sik'thik Venomspitter should now be able to use their Caustic Spray ability again.

Quests
  • Infiltrating the Black Temple: Resolved an issue where Ashtongue Primalist can cause Warlocks to become permanently stunned.
  • Noodle Time and Noodle Time: Bonus: Resolved an issue where customers were not sitting correctly and not getting up from their seats.

Raids, Dungeons, and Scenarios
Raids
  • Siege of Orgrimmar
    • Thok the Bloodthirsty should now be dropping Tier armor tokens for the correct difficulty level.
  • Throne of Thunder
    • Damage of Vampiric Cave Bat's Drain the Weak ability now triggers at a lower health threshold.
    • Nest Guardians' Screen ability should correctly apply a stacking debuff on players once more on Heroic difficulty.
    • Durumu the Forgotten should no longer be targeting the same player repeatedly with Lingering Gaze.
    • Quet'zal, the Stormcaller's Frost Spike knockback should now be working correctly on Heroic difficulty.
    • Resolved a number of issues with boss abilities that were not working correctly on the Twin Consorts encounter.
  • Heart of Fear
    • Amber-Shaper Un'sok: Amber Monstrosity's health has been reduced to a more reasonable amount.
    • Grand Empress Shek'zeer: Corrupted Dissonance Field's damage has been toned down.
  • Dragon Soul
    • [Requires a realm restart.] Searing Plasma's heal absorption effect has been reduced to a more reasonable amount.
  • Firelands
    • [Requires a realm restart.] Magma Flow's damage from Volcanos during the Lord Rhyolith encounter has been toned down to a more reasonable amount.
  • Icecrown Citadel
    • [Requires a realm restart.] Damage dealt by the cannons in the Gunship Battle now scales with the player’s item level.
    • [Requires a realm restart.] Sindragosa's Chilled to the Bone damage has been reduced to a more reasonable amount.
    • [Requires a realm restart.] The Lich King: Harvest Souls' damage has been toned down to a more reasonable amount.
  • Trial of the Crusader
    • [Requires a realm restart.] Snobolds' Fire Bomb damage has been toned down to a more reasonable amount.
    • [Requires a realm restart.] Damage of Gormok the Impaler's Impale ability has been toned down to a more reasonable amount.
    • [Requires a realm restart.] Damage of Dreadscale's Burning Bile ability has been toned down to a more reasonable amount.
  • Ulduar
    • Flame Leviathan: Damage dealt by the vehicles now scales with the player’s item level.
    • Constrictor Tentacle's damage has been reduced to a more reasonable amount.

Dungeons
  • Mogu'shan Palace
    • Kargesh Highguard's Hurl Shield ability should now work properly.
  • The Stonecore: High Priestess Azil's Force Grip ability has been temporarily disabled.
  • [Requires a realm restart.] Utgarde Pinnacle: Skadi the Ruthless should require 3 harpoons to knock them off their mount once more.

Scenarios
  • [Requires a realm restart.] Arena of Annihilation: Reduce the damage of Little Liuyang's Fireball to a more reasonable amount.
  • Brewmoon Festival: Resolved an issue where Li Te's Water Shell was not popping when they are brought to a Waterspout.

Battlegrounds and Arenas
  • Warsong Gulch: Capturing a flag should award reputation once more.
  • Resolved an issue that could cause Mages and Hunters in an Arena match to incorrectly drop out of Invisibility or Camouflage.

Items

Bug Fixes
  • Resolved an issue where players were taking more damage than intended while under a mind control effect.
  • Resolved an issue where Boosted Characters were unable to learn some Talents.
  • Resolved an issue where favorited mounts in the Mount Journal may not display the favorite status properly.

Blue Posts
Originally Posted by Blizzard Entertainment
Raid Loot Downgrading
1. This shouldn't happen any longer, so going forward, the items downgrading themselves should be fixed. If you see it happen in a fresh circumstance, please let us know immediately.

2. For those that have had mythic items downgrade themselves, please open a petition with the exact item name.

Our ticket volume is a bit larger than normal, so it may take a little while to get to all requests, but we will work through these as quickly as possible. (Official Forums)

Thok Dropping Higher Quality Gear Than Intended
Thok is also bugged with this gear issue. Last night in normal, he dropped all mythic gear. The night before in normal, he dropped all heroic.
We're aware of that issue with Thok. Enjoy the upgrades in the meanwhile. (Blue Tracker / Official Forums)

Iron Starlette Noise
The cute little guy sure can project! We're aware and tracking a couple different bugs with the Iron Starlette's audio. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Secondary Stat Attunements as a "Guideline not a rule" is not what I expected. Is the goal for the design not to make this work
For some specs, especially tanks and healers, different stats are situationally more or less valuable. (Celestalon)
Attunements being a guideline, not a rule, is the intended design. (Celestalon)
what about specs where the attuned stat is your worst in 90% of situations?
That's not ideal, and we hope to improve upon them in the future. (Celestalon)

Is there any way we can get DoT tooltips on targets to update dynamically to reflect the changes to snapshotting?
It's an issue that we're aware of, but is quite a big undertaking. Working on it for the future. (Celestalon)

Character / Items
If I pug Sha of Pride on personal loot, would all 30 people have to wait for their turn to open the box to see if they got loot?
Thankfully, no. It may have taken 10 years, but we solved the "chest already being used" issue, at least for personal loot. (WatcherDev)

will the Dark Shaman set be able to drop still once warlords hits
Yes. (WatcherDev)

Proving Grounds
The "You're really doing it wrong" was NOT retroactive like you said it would be. Any incoming fix?
Unfortunately, we were not able to make it retroactive. Only the level 100 Feat of Strength will be available. Apologies. (Celestalon)

PvE
why did the ordos cloak change get reverted? kinda disappointed
I believe it was a technical issue. We are sad about it, too. (_DonAdams)

PvP
for below max-level characters, will skirmishes scale player numbers up to bracket maximum like bgs do?
yes it will (holinka)

Free Character Migrations (FCM) 17/10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The following Free Character Migrations are scheduled to be available until 23 October, 2014. They are all open for both factions:

PvE Realms
Draenor -> Emerald Dream, Shadowsong
Silvermoon -> Azjol-Nerub, Khadgar

PvP Realms
Kazzak / Stormscale / Ragnaros / Twisting Nether -> Darksorrow, Auchindoun

RP Realms
Argent Dawn -> Moonglade, Darkmoon Faire

If you wish to discuss an FCM for a specific realm, the dedicated discussion threads are linked above.

Please note that FCMs are opened based on realm population tracking and analysis, not by request. If you’re looking for a specific migration (from realm A to realm B), you should in most cases use the Character Transfer service. Although we will try to avoid doing so without giving notice in advance, these FCMs may be closed before the scheduled date.

Character Transfers (CT)
All realms follow the regular CT rules, found here.

Guild Transfers
Although Free Guild Master Realm Transfers are not possible at this time, the Free Character Migration will allow you to retain your guild membership and reputation, provided that the guild master completes a Guild Master Realm Transfer first and the faction remains the same as that of the source realm.

Nerf Now - Model Rework
It looks like not everyone is happy about the demise of the smiling female gnomes!


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