World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2017-11-18 10:09 PM

Shield of Fury Temporarily Disabled & Battle.net Currency Conversion

Kobolds and Catacombs - Week 1 Reveal Schedule

Antorus - Imonar the Soul Hunter
Today we are looking at Imonar the Soul Hunter, one of the new bosses in Antorus, the Burning Throne.




Name Points
Hard to Kill Defeat Imonar the Soulhunter in Antorus, the Burning Throne after triggering every trap on the bridge on Normal difficulty or higher.
10
Mythic: Imonar the Soulhunter Defeat Imonar the Soulhunter in Antorus, the Burning Throne on Mythic difficulty.
10


AskMrRobot - Pantheon Trinkets
Our friends at AskMrRobot have a nice explanation of how the Pantheon trinkets (Path of the Titan) will work!



Blue Posts
Originally Posted by Blizzard Entertainment
Karazhan(Old) - Chess Event Bug
The case here is that technically the chess-pieces (such as the King) are "vehicles" which we enter. When we leave, we "leave vehicle" and return to our character, and all should work well when done normally like that.

But by using custom scripts, or functionalities added by addons - it can be possible to "dismiss" the chess piece, like a hunter dismisses their pet. This causes the piece to despawn - which then means the piece can't be killed and end the encounter in some cases which can cause it to get stuck.

If you have been effected by this issue - you can solve it by doing a "soft reset" of your Karazhan run. You do this by leaving the raid, and leaving the raid totally empty of any players, for 30 minutes. This cancels and resets and boss fights or encounters (such as chess). You could then re-enter after 30 mins to try again.

To prevent the problem from happening in future - do not use any "dismiss" command, however they have managed to become available. Dismissing is not typically possible in the default game interface.
A good way to ensure this runs smoothly, is to disable all of your addons before starting chess.

I hope this sheds some light on it and helps everyone get their Tier 4 transmogs (Official Forums)

Classic Feedback
The posts on Reddit are my favorite, as they pretty much contradict everything said here, aside from a couple people being all doom and gloom. I agree with them in the fact that they noted people are over reacting.

To be clear - we are simply encouraging conversation and discussion. We are not developers, we do not make any final decisions on Live or on Classic.

I think it's more showing that you would try to shut down conversations with your big, bolded letters instead of engaging in a constructive way. If you want to try to lay out a plan to show the community why those things are things the Classic community shouldn't want, then do that. You are not the sole voice in this conversation - there are "purists" on both sides of the argument, there are people who want 1.0, those who want 1.12, those who want 1.7 so the debuff cap is 16, those who want progression. There's thousands of different opinions, and trying to shut those down in one swoop doesn't necessarily bode well for you.

Like J. Allen Brack has said, our goal is to create an experience that is as close to that original World of Warcraft experience as possible. I personally do not see that as us chasing things down and reinventing the wheel, and definitely not anything that would fundamentally change how Vanilla was, but there are conversations that do need to happen, and if your only goal is to come here and try to stop them instead of participating and adding valuable input to one side or the other, then you're most likely not welcome here.

This forum isn't a place to yell and scream that "BLIZZARD DOESNT KNOW WHAT THEY'RE DOING - HIRE NOSTALRIUS", when all we are trying to do is be transparent and make sure we're listening from the start. (Official Forums)

This Week in WoW History
We're taking a look back at old MMO-Champion posts and World of Warcraft news that occurred during this time in previous years.

Raid Markers
Before the Cataclysm, raid Leaders and raiders used Engineering flares, campfires and various other indicators while raiding to mark spots. This changed with the introduction of raid markers. These new markers came in 5 different colors and could be placed within raids by the raid leader or players with assist.


The Shattering
Deathwing's flight over Azeroth would bring flames and destruction to many of locations. A full preview of what the Cataclysm would bring was posted on our website in 2010. Many of the classic zones (such as Thousand Needles, Tanaris, Barrens and Stranglethorn) would be divided or revamped in patch 4.0.3a after the event known as the Shattering.


Loss-of-Control Indicator
Patch 5.1 brought a very nice quality-of-life change for many PvP enthusiasts. Loss-of-control debuffs were now shown in the middle of the screen indicated by the spell's icon and duration. This addition was meant to replace the popular Lose Control add-on. A few other interface options were also added, such as being able to cast abilities on key press rather than release.


Additions to the Blizzard Store
In 2013, the Alterac Brew-Pup was added to the Pet Store. This new companion was the new charity event pet, which meant that half of the purchase price would go to the Make-a-Wish foundation. A new mount was added alongside the addition of the pet. The Enchanted Fey Dragon was, and still is, a unique model only obtainable through the store. This mount’s special feature is its ability to shift colors patterns, a technology later used with other mounts and pets.


Warlords of Draenor Goes Live
The launch of Warlords has some rough points, such as unstable servers and tremendous wait times to log in. Every expansion prior to Legion had linear questing zones, which created a huge bottleneck effect of players being stuck in a zone, adding additional stress to their servers. This hiccup was quickly remedied and servers went back to normal. In subsequent expansions we saw new tech, such as zone scaling, and server sharding added to avoid another unstable launch.


Cataclysm Timewalking
The first weekend of Cataclysm Timewalking happened in 2015. This new event brought the usual reputation tokens, Tosselwrench's Mega-Accurate Simulation Viewfinder and Gurboggle's Gleaming Bauble. The event added six Cataclysm dungeons to the game for players to enjoy.


WoW's 11th Anniversary
Every year the Anniversary event featured special items and XP boosts that were only usable during the event. 2015 stood out in particular, because of the addition of the Edwin VanCleef costume, and the Inflatable Thunderfury, Blessed Blade of the Windseeker. Did Someone Say…?


WoW Tokens to Battle.Net Balance
2016 brought one of the biggest changes to the Blizzard economy since the introduction of WoW tokens. Patch 7.1.5 gave players the choice of either adding 30 days of gametime to their account, or adding $15 currency to their Blizzard Balance. This currency could be used for any Blizzard games, thus skyrocketing the price of the WoW token across the regions. For everyone gold goblin out there, this new change meant that they could use their WoW gold to purchase other games, or in-game items such as Hearthstone packs.

by Published on 2017-11-16 06:40 PM

Developer Q&A with Ion Hazzikostas
WatcherDev answered some questions today!



Classic
  • WoW Classic won't be moving away from the community and inconveniences, the question is what point in classic should the game be set in.

Tier Sets
  • The Azerite armor system adds a lot of depth and customization to armor slots traditionally used for tier sets.
  • The role of tier sets has changed significantly over the years. In Classic it might take you many months to assemble your set, if you were able to do it at all.
  • Today, you often get your tier set bonuses within the first few weeks of a new tier. Once you have it, you are locked into those armor pieces.
  • Currently you can have tier slots and legendary items locking you in for most slots, making them not available for customization and choice.
  • In Emerald Nightmare, the armor was recolors of the Tier set. These didn't feel like they had a connection to the zone.
  • For years, the team has spent all of the art time on making sets for classes, then recolors for the rest of the loot table.
  • When you go into the new raid, the new sets will fill like they fit with the Troll, Titan, Corrupted vibe.
  • If you want that iconic Paladin look, there are lots of existing sets out there to transmog to.
  • The team is adding art variety to the world in this expansion. There will be more options than ever before, rather than a 22nd take on the Priest fantasy.
  • What would an Old God themed Paladin set even look like?
  • The team will get back to class based art eventually, but for BfA variety is being added.
  • There will be one appearance per armor type per zone, but more variety across zones.
  • This is the first time that non class set armor will get the full high fidelity treatment. The additional 3D armor pieces and other details that go into the normal Tier sets will be applied to these new sets.
  • There will still be unique trinkets and other things only available from raids that are very attractive.
  • There will also be properties on the Heart of Azeroth slots that can only be found in a raid.
  • There will be unique things that affect gameplay that are only from raids still.

Patch 7.3.5
  • Scaling world, post Antrous story, Ulduar timewalking, preview of Silithus battleground, assorted smaller stuff.
  • Coming to the PTR quite soon.

Races
  • The team's focus is on factions, rather than the story of the races inside the factions.
  • As we venture to different areas of the world, there will be cool stuff for different races.
  • There could be a race heavy expansion down the line, but BfA is a faction heavy expansion.

Allied Races
  • For the Nightfallen, Exalted is required, but in practice you can play through the Suramar campaign and unlock them. The barriers to the story have been removed.
  • It is more story driven than grinding driven.
  • Years from now that is something that the team could revisit, but for now it feels appropriate.
  • Transmog is generally account wide, so once you have earned the Dark Iron Heritage armor, so you can probably use it on any Dark Iron character on your account.
  • The team is looking at what races make sense to join the factions, then what classes make sense for those races.
  • Death Knight and Demon Hunter are hero classes that start at a high level, so right now the focus is on the story and Allied Races starting at Level 20.
  • Thrall was an example of an upright Orc, so it was a thing that existed. This is why upright Orcs make sense.
  • Darkspear Trolls are hunched and it is part of what they are. Zandalari Trolls are a different story.
  • More upright options is something the team could look at eventually, perhaps in a future Allied Race.
  • Combat forms of Zandalari Trolls will not change to other animals, just the travel form.

Honor and Prestige
  • The team isn't going to add many more Prestige levels and expect returning players to grind through them all.
  • The team is still looking at how Honor Talents worked out. It feels like you are operating with a penalty for the first X hours of PvP, so they are reevaluating this decision.

Artifacts
  • Currently the plan is for Artifacts to be spec restricted when it comes to transmog.
  • Artifact appearances earned today will be account wide, you will be able to use them on a new alt of the same class.

Legendary Items
  • If there are legendary items in the future, there will be far fewer compared to Legion.
  • The team is open to doing them similar to older legendary items, where something is very special and unique.
  • There are currently no plans for any legendary items in BfA.

Mythic Raids
  • There are no plans to change the Mythic raid size at this point.
  • Managing a Mythic roster is challenging and managing raid rosters has been challenging throughout the game.
  • Should Mythic raiding be flexibile size? Probably incompatible with the cutting edge tuning that Mythic is all about.
  • Tuning for just a single size Mythic raid is already challenging.
  • If the raid has to be a fixed size, what is the right size? A size of 20 allows for a wide variety of classes, splitting the raid in more ways, and adding more complexity in coordination.
  • If the team was to drop the Mythic size to 15, many groups would be happy, but your roster would shrink over time, and you would eventually be back to the problem of not having enough people once again.
  • The team would like to look at opening cross-realm Mythic raiding earlier than the next tier. It is important to protect realm firsts and other things, but after being open for a while there are reasons to let cross-realm mythic raids occur.
  • Tomb was probably a little too difficult on Mythic on the last 1/3rd of the instance.
  • Having too many binary instant pass/fail mechanics in a fight can really wear on you. It feels better if mistakes are punished in a way where you can only get away with so many, rather than one person making a mistake 4 minutes in that causes a wipe.

Aman'Thul's Vision
  • You'll find out how Aman'Thul's Vision will drop in the future.
  • It would be cool if you went into a raid and found loot that wasn't datamined.
  • There are places where advance notice is important, but how this item drops isn't one of them.

Mythic+
  • When Mythic Antrous opens, Mythic+ will advance similar to every other time a new raid unlocked.

Item Upgrades
  • Warforging and Titanforging will continue in BfA, but probably a little less often.
  • A hard cap on Titanforging that kept it from going into the Mythic item level space would be very restrictive.

World PvP
  • The team is creating a place where players interested in World PvP are more likely to run into each other.
  • Having a world where everyone, regardless of realm, can opt in to World PvP means that the team can make outdoor World PvP content. In the past, the team ran into the question of what outdoor PvP content would mean on PvE servers.
  • The team recognizes how important community is on RP realms, which is what CRZ is turned off in some instances.
  • You can be on an RP server, opt into PvP, and see other players that have opted in from your server. The team may need to re-evaluate that in the long run if there aren't enough players opting in on RP servers.
  • The team doesn't want to split up RP servers or mix them.
  • There aren't specific plans to encourage raiding of capital cities, but this would be a cool expansion for it, as it fits the story.

Class Changes
  • The team will have more to share on this in the future when Beta ramps up.
  • There are going to be fewer class changes than there were in Legion, as it was probably the largest set of class change ever.
  • Demonology Warlock was not a fully successful experiment. The master of demon fantasy is great, but the execution wasn't right.
  • Demonology, Survival, and other specs will probably see more significant changes.
  • Replacing dead talents, binary choices (AoE vs Single target talent swapping), and filling the gaps Artifact abilities left are all something the team is looking at.
  • Class specific utility is a thing that the team likes.
  • There are plans to add some of the Artifact traits into base abilities, talents, or in some other way.
  • Mobile Tranq is probably not something that should move forward into BfA, but that decision hasn't been made. Resto Druids are already very mobile in most aspects of their gameplay.
  • Hati is very closely tied to Titanstrike, unlikely to be carried forward forever. It is odd to require a new player to go back to Legion content to get Hati. There is something cool about having multiple pets as a BM Hunter, so that is something they could expand on.
  • Updated Warlock animations are coming in BfA, probably in the pre-launch patch.

Zone Scaling
  • There are no immediate plans to make old world zones relevant to current content, but they could do so in the future.

Relics and Weapons
  • The plan is to go back to weapon drops. Compared to the old days, there are so many more sources of loot, so it isn't as hard as it used to be to get a weapon.

Underlight Angler
  • The plan is to carry the Underlight Angler forward.

Character Slots
  • Characters slots per server will be increased.
  • Total character slots per account will not be increased from 50.
  • The team would like to hear from players that are actively using 50 characters.
by Published on 2017-11-16 12:30 AM

WoW's 13th Anniversary Event
WoW's 13th Anniversary is live in the EU!



Level Type Name Cost
1Cosmetic Bronze-Tinted Sunglasses200 × 
1Companion Pets Corgi Pup200 × 
1Holiday Exquisite Costume Set: "Edwin VanCleef"200 × 
1Other Inflatable Thunderfury, Blessed Blade of the Windseeker50 × 
1Other Celebration Wand - Murloc25 × 
1Other Celebration Wand - Gnoll25 × 
1Holiday Tranquil Mechanical Yeti Costume50 × 
1Other Celebration Wand - Trogg25 × 
1Other Celebration Wand - Quilboar25 × 


Lethon

Level Type Slot Name Model Viewer
900ClothWaist Belt of the Dark Bog
 Modelviewer
900ClothWrists Black Bark Wristbands
 Modelviewer
900LeatherLegs Dark Heart Pants
 Modelviewer
900LeatherHead Deviate Growth Cap
 Modelviewer
900PlateHands Gauntlets of the Shining Light
 Modelviewer
900MailFeet Malignant Footguards
 Modelviewer


Emeriss

Level Type Slot Name Model Viewer
900FingerFinger Ring of the Unliving
900CrossbowRanged Polished Ironwood Crossbow
 Modelviewer
900NeckNeck Dragonheart Necklace
900MailFeet Boots of the Endless Moor
 Modelviewer
900LeatherHead Circlet of Restless Dreams
 Modelviewer


Ysondre

Level Type Slot Name Model Viewer
900PlateShoulders Acid Inscribed Pauldrons
 Modelviewer
900DaggerOne Hand Emerald Dragonfang
 Modelviewer
900TrinketTrinket Hibernation Crystal
900ClothChest Jade Inlaid Vestments
 Modelviewer
900MailLegs Leggings of the Demented Mind
 Modelviewer
900PlateLegs Strangely Glyphed Legplates
 Modelviewer


Taerar

Level Type Slot Name Model Viewer
900FingerFinger Mindtear Band
900ClothFeet Mendicant's Slippers
 Modelviewer
900One-handed SwordOne Hand Nightmare Blade
 Modelviewer
900LeatherShoulders Unnatural Leather Spaulders
 Modelviewer
900LeatherFeet Boots of Fright
 Modelviewer


Shared Dragon Loot

Level Type Slot Name Model Viewer
900PlateFeet Acid Inscribed Greaves
 Modelviewer
900MailLegs Ancient Corroded Leggings
 Modelviewer
900PlateWrists Dragonbone Wristguards
 Modelviewer
900LeatherWrists Dragonspur Wraps
 Modelviewer
900ClothHands Gloves of Delusional Power
 Modelviewer
900BackBack Green Dragonskin Cloak
 Modelviewer
900One-handed MaceOne Hand Hammer of Bestial Fury
 Modelviewer
900StaffTwo Hand Staff of Rampant Growth
 Modelviewer
900Off HandOff Hand Trance Stone
 Modelviewer


Azuregos

Level Type Slot Name Model Viewer
900WandRanged Cold Snap
 Modelviewer
900BackBack Drape of Benediction
 Modelviewer
900DaggerOne Hand Fang of the Mystics
 Modelviewer
900ClothFeet Snowblind Shoes
 Modelviewer
900PlateWaist Unmelting Ice Girdle
 Modelviewer
900ClothHead Crystal Adorned Crown
 Modelviewer
900Fist WeaponOne Hand Eskhandar's Left Claw
 Modelviewer
900Two-handed SwordTwo Hand Typhoon
 Modelviewer


Other Loot

Level Type Slot Name Model Viewer
900NeckNeck Blazefury Medallion
900FingerFinger Ring of Ancient Arcana
900FingerFinger Ring of Entropy
900BackBack Eskhandar's Pelt
 Modelviewer
900ClothLegs Fel Infused Leggings
 Modelviewer
900ClothWrists Blacklight Bracer
 Modelviewer
900LeatherChest Sapphire-Encrusted Tunic
 Modelviewer
900LeatherWaist Flayed Doomguard Belt
 Modelviewer
900LeatherHands Doomhide Gauntlets
 Modelviewer
900MailHead Infernal Headcage
 Modelviewer
900MailShoulders Mana-Frosted Pauldrons
 Modelviewer
900One-handed MaceOne Hand Empyrean Demolisher
 Modelviewer
900StaffTwo Hand Amberseal Keeper
 Modelviewer
by Published on 2017-11-15 02:33 AM

Update (1 AM EST): Blizzard has added two new quests to Argus tonight relating to Magni (The Speaker Listens and Visions of Fear). A small cutscene involving Sargeras plays during the second quest.

Season 12 Haedrig's Gift Build Suggestions

Year of the Mammoth World Championship Tickets Now On Sale + Last Call Players

Traditional Tier Set Bonuses Removed in Battle for Azeroth
Gameinformer released an interview with Ion Hazzikostas today that stated raid sets with bonuses will be phased out for Battle for Azeroth.

  • Raid set bonuses are being retired for BfA.
  • Gear will be more heavily themed to the place it comes from.
  • The team wants gear customization to be expressed through the Azerite system.
  • Tier sets lock down character slots and limit choices.
  • Tier has begun to feel more like a drawback with so many different sources to obtain gear today.
  • Options from these sets will be rolled into how the Azerite system works for more customization in enhancing spells and abilities.


Developer Interviews
We're continuing to take a look at new information from the BlizzCon developer interviews. Method Interviews Steve Burke and Chris Robinson at Blizzcon 2017.


  • Blizzard pays attention to what artifact appearances are the most popular and consider that in future art design.
  • World quests and scaling technology is changing how the team creates the world in game.
  • There are no plans currently to recreate Gadgetzan in WoW to match the Hearthstone version.
  • The team will look at revamping faction cities only if it makes sense for the story.
  • The hubs of BfA reflect the lessons learned from previous hubs.
  • Allied races will add depth to classes. They will be able to be hero classes if it fits the lore.
  • Class options for Allied Races are based on the fantasy of the class and not just which faction needs another race option for a specific class.
  • PVP Warfronts are being talked about, but not something that has been decided on yet.
  • Low lying fog is something that was planned for Legion but wasn’t implemented until 8.0
  • There will be visual updates as you progress your Heart of Azeroth.
  • The team wants the Heart of Azeroth to feel more like the excitement and progression of the initial launch leveling of the Artifact Weapon and not so much the infinite trait artifact power dump from later in the Legion expansion.
  • It is possible for players to keep multiple gear pieces from the Heart of Azeroth slots to switch between for certain encounters in the game.
  • Murlocs are not currently planned as an Allied Race.
  • Allied Races have been completely remapped from their NPC versions to fall in line with current playable races.
  • There are no plans currently to separate ranged dps and melee dps in the group finder, but it is possible in the future.


Patch 7.3 Hotfixes - November 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Items
  • Players can now use the following toys in dungeons: Sandbox Tiger, Darkmoon Seesaw, Love Boat, and Fishing Chair.

Player vs Player

Blue Posts
Originally Posted by Blizzard Entertainment
Class Balance in Classic Servers
I personally think its fair to have a discussion about classes/specs in Classic, considering class balancing as a philosophy didn't exist back then as it does now. The idea of a "hybrid tax" was obviously not very good in the grand scheme of overarching class design and it made some specs arguably not viable/unplayable. I'm not suggesting we make huge changes or even small changes at all for that matter, but that it is a worthwhile conversation to have. (Blue Tracker / Official Forums)


We've been reading and talking about Classic within the Community team almost every day. Before BlizzCon we were all so nervous and, really, amazed that this project was actually going to be announced at the show. But we do need to make sure things are kept in perspective - we don't want to jump onto too much of a hype/posting train, as its still all coming together and there's not much that is concrete.

I can guarantee you that the Classic team will be listening, and we will be forwarding as much along as we can. We know this project means a lot to a lot of players, and it means a lot to us too. (Blue Tracker / Official Forums)

L2R.gg - Lineage 2: Revolution News and Database
Lineage 2: Revolution releases today and our friends at L2R.gg have created a site for it!


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