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by Published on 2015-02-27 06:59 PM

Raid and Dungeon Live Q&A
A recap can be found below, but keep in mind these are rough notes taken during the stream and not checked and polished yet.

Dungeons
  • Heroic dungeons could use some improvement, but the current problems with them aren't all new in Warlords. In previous expansions there would be catch-up content that rewarded better gear than the heroic dungeons. Even in Mists of Pandaria, Timeless Isle removed any need to step inside Heroic dungeons.
  • Heroic dungeons aren't very useful right now in terms of gearing up.
  • Valor or badges were a reason to run dungeons in the past, but that wasn't a satisfying use of the dungeons. You would run a dungeon that you were far too strong for, which doesn't always feel great.
  • Challenge modes are now a timed run, but can also be used as challenging content for gear progression. Patch 6.1 updated the rewards to item level 660 to keep them relevant. You can't queue for them randomly and can only do one a day, but it is something.
  • A Mythic version of dungeons is something that has been talked about internally, but nothing to announce right now. It would be nice for dungeons to remain relevant later in the expansion. Would increased numbers and item levels be enough, or would the dungeon need new mechanics to really be Mythic?

Loot
  • Getting one random item from a garrison mission every two weeks from a difficulty higher than the one you are doing now is fine.
  • Older Raid Finder content had another color variation of the gear to add some differentiation between difficulties. It wasn't reasonable to expect players to know which color variation was from which difficulty when looking at people around town. In Warlords the Raid Finder set has different art and this is likely to continue going forward.
  • Raid Finder being easier than heroic dungeons and giving better loot is partially due to it having a weekly lockout. You can run heroic dungeons repeatedly to quickly gear up. Raid Finder is a way for players to experience the content and story, as well as a way to earn some meaningful upgrades. If Raid Finder gave worse loot than Heroic dungeons, participation would be lower, players would only run it a few times, and queue times would go up.
  • There is no reason to not use personal loot right now, but players may not want to trust a seemingly random system, even if it is mathematically the same. The way personal loot feels will be improved in future patches, avoiding situations where everyone or no one wins loot. The leaders choose the loot system and they have an incentive to choose Master Loot to be the master looter. If you don't like that loot style, find another group or make your own that uses personal loot.
  • Personal loot has worked out very well. The short period of time when personal loot was disabled at the start of Warlords showed the benefits of personal loot. Competing with players in the group for loot wasn't fun, it was nicer to work together to kill bosses.
  • Warforged gear was initially used to make the larger raid size more attractive. It is now used as another bonus property to give players a little bit of excitement when killing a boss repeatedly. It also gives groups a power increase over time, even when clearing content on farm.
  • Raid Finder will be better itemized in the future.
  • Spirit could be changed in the future to also do something like increase your spellpower. Items that are Best in Slot for half the raid due to itemization aren't ideal.

Raids
  • Normal and Heroic Blackrock Foundry are no longer too hard for smaller raid sizes. The team has made some changes and is keeping an eye on it though.
  • Raids shouldn't get harder as you add more players, such as they did with the breakpoints in Siege of Orgrimmar. You shouldn't ever have to tell someone they can't come to the raid because it would make the encounter too hard.
  • The Patch 6.0 raids had a smooth progression curve. There weren't any huge brick walls that guilds ran in to. Almost everyone who finished or got through most of Normal Highmaul started on Heroic and people were able to continue progressing there.
  • Having multiple difficulties also has worked out pretty well, as most players and guilds aren't feeling obligated to go back and keep doing easier difficulties.
  • Normal and Heroic difficulty tank representation is currently fairly balanced across the different classes. The goal was to make sure all tanks are in the same ballpark in terms of their overall ability to perform in a raid zone as a whole, which was achieved.
  • Some of the perceived tank representation imbalance at the highest end is due to how tank mechanics interact with specific fights and the availability of alts to switch to. Brewmaster being popular in Mythic BRF is partially due to how their mechanics interact with the fights. They can Stagger a lot of the physical damage spikes, giving them an advantage on some of the fights.
  • Kromog mythic originally had pillars far from the boss, but a hotfix moved them closer to Kromog so that melee DPS could damage them too. The encounter is back in a good place now.
  • Raid cooldowns aren't too strong right now, especially those available to non healers. Guilds aren't stacking classes for things like more Smoke Bombs. Some of the healer cooldowns could use a little balancing. Using a big healer cooldown to stabilize the raid after something happens is important for teamwork and cooperation, giving an organized group an advantage over a random PuG where there is no coordination.
  • The team is keeping an eye on success rates in BRF, with tweaks to the earlier bosses to make them a better entry point. BRF is a continuation of Highmaul so it is tuned around you having normal Highmaul gear or BRF Raid Finder gear. BRF should be accessible if your group is going in in the 650s.

Raid Design
  • Two tanks will be the baseline for raids, with maybe occasional slots for a third. Going over two would make it necessary for guilds to find another tank to continue raiding. Tanks can generally find groups fairly easily or make their own groups.
  • Sometimes needing a third tank is by design, especially in Mythic, but it is sometimes emergent.
  • When designing raid bosses, the team starts with designing a Heroic fight and then changes it to make it harder and different for Mythic and easier for Normal.
  • Sometimes the team designs a fight and was aiming for Heroic, but after testing they realize it is really a Mythic fight. Some abilities are then removed to create the Heroic fight.
  • Over 90% of guilds that raid have a roster of people that normally raid with them. They don't have a ton of players on the bench or lots of alts to swap out.
  • Mythic progression guilds that are pushing hard will likely take advantage of situations where a certain spec or class is better, but the vast majority of guilds aren't doing that and don't need to. The goal is for everyone to have a situation where they can feel awesome.
  • Elevators are a convenient way of going up and down, but the team can explore other means of conveyance. Throne of the Tides was a dungeon where movement force would have been more fun than an elevator.
  • The goal isn't for everyone to have exactly the same capabilities and performance on every fight. The goal is to have different fights where different classes or specs will shine. Some classes or specs will do better on some fights than others and it will average out for the overall majority of players.
  • If a fight can't be completed with a reasonably balanced group and stacking of a class or spec is almost necessary, that is a problem and it will be fixed by tweaking mechanics or narrowing the gap with class and spec niches.

Titles
  • Realm first titles like Obsidian Slayer aren't likely to return.
  • Some of these titles just were awarded to whichever guild leveled to the cap fastest or what players in the guild got to participate in the kill. Realm first guild achievements work better, as they reflect that the entire guild worked towards the achievement.
  • Titles like Death's Demise weren't earned by any guild with just 25 people involved. There were players that were involved in many wipes who may have been swapped out on that particular attempt or day who didn't get the title, which wasn't ideal.
  • Personal titles for defeating bosses on the hardest difficulty become more attainable over time, but they retain prestige in the moment.

Misc
  • Itemization in terms of which stats are available don't really affect a group's performance as a whole. It can affect the relative power of specs, as some specs got stronger when Blackrock Foundry came out and gear starved specs got better gear. That situation is something the team will try to minimize going forward, but that affects the individual. In terms of the entire raid group it will average out.
  • There is no Troll dungeon in the next patch because there are no Trolls in Draenor.
  • The shortcuts in challenge modes were a bug that got fixed in Patch 6.1. Normally it would be a bug that should have been fixed, but in this case it will affect challenge mode leaderboards and could have gone without being fixed. The team could bring back the old terrain with a client patch or wipe the leaderboards, which is the direction they are leaning.
  • The internal bug tracking system has 400,000+ bugs that have been fixed over time.
  • The Group Finder tool has worked out really well. Filtering options and the UI will continue to be improved. Initially the filtering was restricted as the tool grew, but now that it is very popular, more filtering might be helpful.
  • The rules for kicking people could use another pass. Most of them are from Patch 3.3 and the world is very different today. Now that loot is personal and guaranteed to be sent to you if you drop from the group, there isn't any reason to kick people to abuse the loot system. Some of the restrictions could be removed.
  • The team's focus is on reducing the gap between the final content patch and the next expansion. Siege of Orgrimmar was way way too long. This expansion will have whatever number of raid tiers is necessary to avoid that situation. Six or seven months is long enough for most big raid tiers.
  • Timewalker is still something being worked on and maybe there will be something to talk about in the near future.
  • The current way the World First race works (community driven) is fine. There are too many variables to ensure perfect fairness for an official World First.


New Cindermane Charger Rides into Recruit-A-Friend
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve just added a new reward to the Recruit-A-Friend (RAF) reward stables—the incendiary Cindermane Charger. Found on the remote fragmented islands of the Firelands, these smoldering steeds run with the fury of Ragnaros—perfect for blazing a trail across Azeroth and Draenor.

The Cindermane Charger is only available through the RAF program, so get to recruiting now to earn your new mount!


Learn more about the Recruit-A-Friend program here.

Blue Tweets
A nice tweet from the official World of Warcraft account today:

by Published on 2015-02-27 04:01 AM

PTR Patch 2.2 Datamined Info, Patch 2.2 PTR is UP!, Retroactive Set Changes, PTR Patch 2.2 Notes

Hearthstone Patch 8036 - Blackrock Mountain, Three New Card Backs

Brawl with the Blues - Feb 26th, Murky Changes Incoming, Practice Mode Issues

Overwatch Teaser "Together we are Strong"

Patch 6.1 - Challenge Mode Leaderboards
One of the undocumented changes in Patch 6.1 was the removal of some shortcuts in dungeons. This means that it would be very difficult to beat the current best times, as they likely utilized these shortcuts.



Patch 6.1 Hotfixes: February 26
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • Players are now able to whisper or send party invites to players on any realm.

Classes

Garrisons, Followers, and Outposts
  • General
  • Garrison Campaign Quests
    • Scouting Missives can now be completed if the player has already completed the daily version of the quests.
    • Herbs Galore: Completing the quest should now award 25 Primal Spirits (up from 15).
    • Portable Portals (Horde version): Fixed an issue where Gez'la was not offering the quest to eligible players.
  • Garrison Buildings
    • Dwarven Bunker / War Mill: Increased the chance for obtaining Follower armor and weaponry sets from work orders.
    • Mage Tower / Spirit Lodge, Level 1: It should now support up to 7 work orders (was incorrectly only able to support 1 work order).

Quests
  • Gorgrond
    • Mossy Fate: Players should now be able to complete the quest if they receive Kaz the Shrieker as a Follower.

Classes
Creatures and NPCs
  • Heirloom vendors Estelle Gendry (Horde) and Krom Stoutarm (Alliance) are now ensuring that they have a lot more personal space.

PvP
  • Ashran
    • Being in a Premade Group should no longer prevent players from entering Ashran.
    • Fixed an issue where players in the same raid or party but in different instances of Ashran would still see each other's markers on the map.

Battlegrounds and Arenas
  • Battlegrounds
    • [Requires a realm restart] Low-level items should no longer have an excessive amount of Bonus Armor.
    • War Games now should have a 25-second resurrection timer.
    • Temple of Kotmogu: Paladins can no longer use Divine Shield or Hand of Protection on players holding an orb in Temple of Kotmogu.
    • Temple of Kotmogu: Hunters can no longer use Camouflage to drop an orb in Temple of Kotmogu.

Collections
  • Heirlooms
    • [Requires a realm restart] Musty Tome of the Lost should now correctly accept Heirloom armor upgrade tokens (was incorrectly using weapon upgrade tokens instead).
  • Battle Pets
    • Battle Pet healing abilities should now heal for an amount much closer to the values stated in the tooltip.
  • Toy Box
    • S.E.L.F.I.E. Cameras can now be used while under a stealth effect.
  • Mounts
    • Chauffeured Chopper can no longer be driven by party members that are visiting another player's Garrison.

Classes
Items
  • Increased the amount of Stamina granted from Draenor food.
    • Tier 1 Stamina food now gives a bonus of 112 Stamina (up from 75).
    • Tier 2 Stamina food received no change and remains at 150 Stamina.
    • Tier 3 Stamina food now gives a bonus of 187 Stamina (up from 125).
  • The following glyphs are no longer bind on pickup.
    • Glyph of the Solstice (Druid)
    • Glyph of Flying Fists (Monk)
    • Glyph of Cleanse (Paladin)
    • Glyph of Purification (Priest)
    • Glyph of Purify Spirit (Shaman)
  • Primal Combatant's Medallion of Adaptation should now correctly count towards the PvP trinket set bonus, Gladiator's Distinction.

Bug Fixes
  • General
    • Fixed an issue where Touch of the Naaru's visuals was not correctly attached to character models.
    • Primal Combatant's Medallion of Adaptation should now convert into the correct faction version for characters that had undergone a Paid Faction Transfer.
  • Achievements

Method - Mythic Blast Furnace Video
Method posted their world first Blast Furnace kill video this week.



Blue Posts
Originally Posted by Blizzard Entertainment
Garrison Visitor - Profession Traders
We've gone over the feedback regarding visiting profession traders. There's now a hotfix being worked on to remove the random element and have profession traders rotate out daily. The hotfix isn't ready yet, but it will be implemented as soon as possible. In short, no more fur traders visiting for multiple days in a row.

The hotfix has been implemented on the live realms. Visiting profession traders should now be on a daily rotation. *Crosses talons the fur trader isn't first in the rotation.* (Blue Tracker / Official Forums)

Flight Path Logic
One specific flight path that I notice from doing the jukebox quest is trying to fly from the piece you get at Pinchwhistle to Everbloom to get the piece there. The flight path connects through a series of points that goes in a western arc through the middle of Talador then up through Gorgrond when it could easily have gone through a straighter path north.
This one surprised me, and you don't have to point all the way to Everbloom. In recreating what you did, I went to Pinchwhistle and hovered over Beastwatch, and saw the issue.

Thank you for the good example. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
Will heirlooms change primary stats similar to how gear in Draenor changes stats with the new system in 6.1
To add: it is something we’re keeping an eye on for the future as we see how players interact with the Heirloom system. (WarcraftDevs)

are Don Carlos's Famous Hat and the River Boat good candidates for the toy box?
Not at this time, but thank you for the suggestions. What other things would you like to see as toys? (WarcraftDevs)

- might've missed my last one - any chance of Illusion: Soulfrost and Illusion: Sunfire making it to the game ? Maybe in 6.1 ?
Not in 6.1. We’re excited by the potential of the Illusion system & always happy to hear which ones players might enjoy, though! (WarcraftDevs)

Reputation / Questing
Frostwolf Orcs and Council of Exarchs rep achievs are per-character, but show up on opposite faction, is this fixed in 6.1?
Not in 6.1, but we're aiming to have this fixed in 6.2. (WarcraftDevs)

World
Can you fix the female troll with a female orc voice in the dmf plz...She is the first troll juggler when you enter.
This is fixed in 6.1. (WarcraftDevs)

Garrisons
are the followers recruited via the Inn finite? eg will always picking Magic Debuff eventually exhaust that pool of followers?
Finite, but there are a whole lot of them. It would take you over a year of recruiting to get all of the Magic Debuff followers. (WarcraftDevs)

Why is my level 94 DK not getting Highmaul follower missions even though it has enough 645 ilevel followers?
Cache missions will join the rotation once you hit level 100. (WarcraftDevs)
Why cache missions but not all the other gear ones, though?
Cache missions are based upon your progress in the various raid instances. (WarcraftDevs)

Fan Art Update
The World of Warcraft Fan Art Section has been updated with two new pieces of fan artwork.

by Published on 2015-02-26 03:16 AM

Update (4:30 PM EST): Don't Call Me Junior no longer requires Exploration Mission Master. Tooltip update coming in the future.

PTR Patch 2.2 Datamined Info, Patch 2.2 PTR is UP!, Retroactive Set Changes, PTR Patch 2.2 Notes

Hearthstone Patch 7835 Official Notes

Hero Rotation Update - Thrall, BlizzardCS NA Heroes Beta Key Giveaway

Mythic Blackhand Progress
Paragon has defeated Mythic Blackhand after a very close attempt before the reset, giving them world second. There are 18 guilds currently at 9/10.



Patch 6.1 Hotfixes - February 25
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Tanking Specializations no longer generate threat from heals.
  • Fixed an issue where threat dropping abilities were sometimes incorrectly removing crowd-control effects.
  • Fixed an issue where images summoned by Spectral Guide (Priest Talent) or Mirror Image (Mage) would incorrectly retain threat when resummoned.
  • Druid (Forums / Skills / Talent Calculator)
    • General
      • Shifting in-and-out of Cat Form should now correctly reapply Cat Form's speed bonus while Dash or Stampeding Roar is active.
      • Fixed an issue where various item effects that provides a buff based on the player's highest stat sometimes picked the wrong stat for Balance and Restoration Druids that were shapeshifted into Bear Form or Cat Form.
      • Fixed an issue where Ferocious Bite may consume more Energy than intended when the ability Multistrikes.
    • Talents
      • Bloodtalons (Feral) should no longer incorrectly consume a charge if the attack misses, is dodged, or parried.
  • Mage (Forums / Skills / Talent Calculator)
    • Talents
      • Prismatic Crystal should no longer be incorrectly affected by friendly auras that reduces damage taken.
  • Monk (Forums / Skills / Talent Calculator)
    • General
      • Tiger Strikes should no longer incorrectly activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes. Fixing this will result in an overall damage gain for all Monks, so there are a couple of additional adjustments (see below). Additionally, Tiger Strikes should now correctly provide the full 10% chance to trigger for Mistweavers in Crane Stance while equipping one-handed items in conjunction with off-hand items. For more details of this change, please visit the forum thread: Upcoming Tiger Strikes Hotfix.
        • Keg Smash (Brewmaster) now deals 20% less damage.
        • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
        • The tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be corrected in a future patch.
    • Talents
      • Fixed an issue with Chi Torpedo that caused it to deal no damage unless the Glyph of Water Roll was applied.
  • Paladin (Forums / Skills / Talent Calculator)
    • Glyphs
      • Glyph of Holy Shock now decreases the healing of Holy Shock by 25% and increases its damage by 25% (down from a 50% decrease to healing and 50% increase to damage).
  • Priest (Forums / Skills / Talent Calculator)
    • Talents
      • Saving Grace (Discipline, Holy) should now correctly reduce absorbs done (was incorrectly reducing absorption taken).
    • Armor Sets
      • PvP 2-piece set bonus effect for Shadow Priests is now removed at the beginning of a boss encounter. The set bonus will still work during the encounter.
  • Rogue (Forums / Skills / Talent Calculator)
    • Armor Sets
      • PvP 4-piece set bonus for Combat Rogues should now provide the correct set bonus for Cold Blood. Note that the tooltip will incorrectly display text for the old set bonus and will be fixed in a future client-side patch.
    • Bug Fixes
      • Fixed an issue that could allow the effects of Master of Subtlety to persist longer than intended.
      • Attacking targets immediately after Vanish transitions to Stealth should now correctly remove Stealth and trigger Subterfuge.
  • Shaman (Forums / Skills / Talent Calculator)
    • Enhancement
      • Fire Nova should now work correctly with Flurry. Additionally, Fire Nova should have its global cooldown reduced by haste.
    • Armor Sets
      • PvP 2-piece set bonus for Elemental Shaman should now correctly provide immunity to silence and interrupt effects while Ascendance is active.


Garrisons, Followers, and Outposts
  • Garrison Campaign Quests
    • Bringing the Bass: Lumbering Ancient can now be tapped by multiple players. Loot from the creature has been temporarily removed.
    • New Goods (Alliance version): Fixed an issue where Lieutenant Thorn was not offering this quest to eligible players.
  • Garrison Buildings
    • Mine, Level 2 (Horde): Fixed an issue where some of the ore nodes were spawning in the air.

Quests
  • Frostfire Ridge
    • The Battle of Thunder Pass: Fixed an issue where players dying during the battle may sometimes be unable to complete the quest.
  • Nagrand
    • Shields Down!: Players should now receive credit for interacting with the Arkonite Crystal and be able to complete the quest.


Raids and Dungeons
  • Blackrock Foundry
    • General
      • Ogron Hauler no longer hits targets while casting Overhead Smash and Overhead Smash now increase Physical damage taken by 100% (down from a 200% increase) on Raid Finder difficulty.
      • Slagshop Brute now pauses for 2-seconds after using Lumbering Strength.
    • The Blast Furnace
      • Phase 1
        • Adds in the encounter should now be more immediately responsive to threat generation upon jumping into the encounter space.
        • Furnace Engineer's Repair ability now heals Heat Regulators' health every 1.5 seconds (up from every 1 second). Additionally, Furnace Engineers should no longer instantly cast Repair if they're in the middle of casting Electrocution or Bomb.
      • Phase 2
        • Firecaller's Volatile Fire now hits up to a maximum of 2 targets on Raid Finder difficulty, and 3 targets on Normal and Heroic difficulty.
        • Slag Elemental's nameplates now go away when they are Dormant.
        • Multiple Slag Elementals should no longer Fixate on the same player.
    • Flamebender Ka'graz
      • The fight should now reset when a Cinder Wolf is moved outside the encounter area.
      • Flamebender Ka'graz's Charring Breath and Lava Slash should now be correctly removed after an encounter reset.
    • Kromog
      • Players under the effects of Rune of the Grasping Hand should no longer take damage or stunned by Rune of Crushing Earth.
    • Beastlord Darmac
      • Beastlord Darmac's Pin Down ability should now deal damage in a radius of 25 yards around the spear impacts rather than around Darmac. Additionally, visuals for the attack should no longer be sometimes hidden by the floor.
      • Visuals for Spirit of the Rylak's Superheated Shrapnel and Dreadwing's Inferno Breath should now more accurately display the abilities' area of effect.
    • Operator Thogar
      • Fixed an issue where the door leading to Operator Thogar may fail to open if the raid wipes shortly after starting the encounter.
    • Blackhand
      • Blackhand should now correctly create a Slag Crater beneath the target of his Massive Shattering Smash.
      • Visuals for Blackhand's Shattering Smash and Massive Shattering Smash should now be visible with Projected Textures disabled.
  • Legacy
    • Throne of the Four Winds, Conclave of Wind: Fixed an issue where players may be unable to receive loot if their pet lands the killing blow on Conclave of Wind.

PvP
  • Ashran
    • Gleaming Ashmaul Strongbox no longer contains Primal Aspirant's gear (item level 600). Gleaming Ashmaul Strongbox now contains only Primal Combatant's gear (item level 620) with a small chance for Primal Gladiator's gear (item level 660) and Flask of Conquest.

Battlegrounds and Arenas
  • Battlegrounds
    • Warsong Gulch: Fixed an issue where players entering a match that's in-progress will cause the character to have 1 health and be displayed as dead.
  • Arenas
    • Fixed an issue where players were incorrectly awarded two Steel Lockboxes for completing a 3v3 and 5v5 skirmish.

Items
  • Blackrock Ham's well fed bonus should now correctly provide a buff to Critical Strike.
  • Dread Pirate Ring should correctly provide a bonus to Stamina, Critical Strike, and Haste once more (was incorrectly set to Intelligence, Stamina, and Critical Strike).
  • S.E.L.F.I.E. Cameras should now use the correct animation for Human Male and Female models.
  • Savage Feast's well fed bonus should now work correctly with the Pandaren Epicurean racial ability.

Bug Fixes
  • General
    • Resolved an issue where players that attempt to teleport back from a dungeon after having recently upgraded their Garrisons may receive an "Instance not found" error.
    • Fixed a server crash during the daily quest reset.
  • Items
    • Fixed an issue where Alliance players were unable to purchase the Battle Pet, Clock'em.

Raid and Dungeon Live Q&A February 27!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This Friday, I’ll join Lead Game Designer Ion “Watcher” Hazzikostas to answer your questions live on Twitch. We’ll be focusing on the topic of Raids and Dungeons in Warlords of Draenor -- from Bloodmaul Slag Mines to Blackrock Foundry, and beyond!

When: Friday, February 27, 11:00 AM to 12:00 PM Pacific Standard Time (check here to convert that into your local time!)
Where: The World of Warcraft channel on Twitch.tv/WoW

You can submit your questions via Twitter by using the hashtag #WarlordsQA, or simply by replying to this forum thread. As we’d like to get to as many questions as possible, we’ll only consider forum questions that use 40 words or less, and all questions must be submitted before 12:01 AM PST on Friday, February 27. Keep in mind that we’re focusing on Raids and Dungeons for this Q&A session -- questions on other topics will not be answered.

See you there!

Patch 6.1 - Ashran Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We understand there is a lot of confusion about the removal of conquest points from Grand Marshal Tremblade and High Warlord Volrath, so we’d like to explain the reasoning behind it.

Our primary goal with Ashran was to create a zone where two factions were competing against each other throughout the zone. The average visitor in Ashran has two motivations: earn 200 conquest to fulfill the Ashran bonus portion of their conquest cap, and kill the faction boss for their daily chance at loot from the Gleaming Ashmaul Strongbox. Prior to 6.1, players could earn that conquest by either killing the faction boss or by doing events. We were allowing the same reward to be earned at two different places at the same time.

This setup does not encourage competition. It encourages collusion. As a result, an implicit truce had emerged between the factions, where the Alliance claimed victory in the Road of Glory while Horde wandered the event areas unopposed for conquest. Both sides earned their reward in an efficient manner without any fighting. But Ashran is not a place for truces. Ashran is a place for killing. We removed conquest from the bosses knowing full well this meant the Alliance would be forced to compete against the Horde in events for conquest. Furthermore, we knew that facing new opposition at events, the Horde would once again engage in the central road.

Of course, we acknowledge that killing a faction boss only to receive Aspirant gear isn’t very motivating. As a result, we’ll be removing Aspirant gear from the Gleaming Ashmaul Strongbox. That means it will always award either Combatant (ilevel 620/675) or Gladiator (ilevel 660/690) gear.

We are already seeing increased competition between the two factions in both events and the main road. In every Ashran instance, the population of both factions is tightly controlled to maintain equal numbers. Your faction has the opportunity to compete, but it is up to you to earn victory. Good luck and have fun!

Blue Posts
Originally Posted by Blizzard Entertainment
Ashran
So there's no reason to attack the enemy general anymore.
A lot of people would still like to collect Combatant and Gladiator gear. It's decent.

Why? For what reason is that important now?
It might not be important for you at this stage. And that's okay. You might be one of the people who should be focusing more on winning the events over the Horde for the Conquest Points.

I guess that's why the que times are down, nobody wants to go in there anymore!
There were fairly notable changes in 6.1 to how Ashran instances are populated, the goal being to reduce the unacceptable wait times.

But what about the people who have no need for Honor or Conquest points? Are we expected to avoid Ashran now to simply do arenas or rated bgs? Why should I, who have full conq gear, take another step into Ashran?
Perhaps it depends on whether you enjoy the experience you're having there. Ultimately that's important.

Hey Zarhym.... Heres a novel idea for your fail ashran pvp.
Stopped reading right at the end of your first sentence.

A lot of people in this community have opinions to share. You might consider whether your approach to sharing yours is in the least bit palatable.

Are you ignoring feedback because it's negative? At the end of the day, there is a reason the feedback is so negative towards Ashran. Maybe you should be more open to all types of feedback, as it stands Ashran hasn't improved since launch.
We read plenty of negative feedback all the time. When it gets to an insulting level there's no point in wasting time on it. Many others can phrase their objections in reasonable and constructive ways. The less time we spend negotiating with the most hyperbolic and cynical people in the community, the more attention we can pay to the people making honest attempts to share their perspectives in civil fashion.

It's not a complicated, diabolical, or arrogant concept. There has to be a practicality to sifting through opinions in such a large community.

Given my previous post, I feel this is an opportune time to provide a simple example.

With the event timers as LONG as they are now, and often times watching groups or being in groups doing nothing but sit at a spot with nothing at all happening because they have no interest in doing a road push, the LONG wait for anything to happen at all with any kind of reward is very dull.

I did Ashran because I liked how it used to feel like old AV, and I don't like Arenas at all. For my PvP fix now I'm more likely to go to regular BGs for points, and Heroes of the Storm for FUN. (Yeah, I know it's still a Blizzard game, I play it anyway, but it goes with the fact there's nothing rewardingly fun about Ashran now if you're even half CP geared, the box drop rate is abysmal.)

What's worse is with the current state, the Gladiator's sanctum quests may never get done. I know my brother's been on the Pandaren one for months and has went into Ashran daily often to never find one at all on the Horde side.

This is negative feedback. It's also constructive feedback. I don't have anything particular to respond with right now and otherwise wouldn't be -- as is the case with many posts in this thread -- but this is the type of stuff we register, document, and discuss internally.

No response =\= ignored.

Frankly, we can't take the time to acknowledge all decent feedback or respond to it directly, but that makes it no less useful to us. In many cases honest, constructive feedback will spur a discussion of ideas within the community, until finer points are scrutinized, debated, and sometimes augmented to reflect popular feedback. We love to see it and will participate in the discussion if we feel it'll somehow enhance the conversation or clarify common misconceptions.

well that got stuffed up Zarhym. Oce servers have a 30 min + que atm because someone decided to join all of the OCE servers. It used to be insta entry on barth now I cant even get in, besides the fact I really don't want to. You broke your game even more
It was necessary to open the matchmaking pools more similar to how BG queues are handled. While we really prefer to have opponents fighting from the same realm, or at least from a small enough pool that opponents' names maybe familiar, many imbalanced and highly populated realms had extreme wait times, while low population realms had unfilled Ashran instances. Our 6.1 changes have leveled that out much more, though we'll continue to monitor the effects this has in each region.

Not like a constant update but more of "Hey, srry if patch *name* is taking a bit longer. We ran into a bad error" Something like that would kind of make me feel a bit happy.
We always try to provide as much insight and input as possible. The responsibility of crafting and relaying that info generally falls into the hands of us community managers though, as the developers are very busy taking in feedback, tackling bugs, designing new content, etc.

What aspects of Ashran gameplay do you enjoy most or think work well and why?

What aspects of Ashran gameplay do you dislike and why?

What changes would you like to see made and why?

Sincerely,
Zarhym and why? (Blue Tracker / Official Forums)

Twitter Integration
Real ID has to be enabled.
That's probably the cause if the Twitter options are just not there in-game for you, and our apologies as it was a fairly late change so not many people internally were aware of how it was implemented. Right now Twitter functionality is tied to Real ID being enabled, as it allows us to ensure parental controls can disable access to Twitter. We really wanted parental controls to be able to block Twitter access if a parent wants to do that, and to get that done and get it into the patch the best option was to attach it to the Real ID setting. We're looking into separating them into their own options in the future.

How can Real ID be enabled? I am not able to see the Twitter integration options either. I went to MENU --> INTERFACE --> BATTLE.NET , but none of the options enable it. So I'm missing something others might be unaware of as well. Help would be appreciated. Thanks.
It's under Social. (Blue Tracker / Official Forums)

Flight Path Routes
Can we talk specifics?

I've just been checking out flight paths all over Draenor, looking at destinations that are three and four connections away, and they're noticeably direct. For example, from Horde Garrison to Pinchwhistle Gearworks (quite a long way), the flight path is almost perfectly straight.

Of course, while on the taxi, I noted that there was *some* deviating from the straight line, but that was always in accordance with the terrain. (Blue Tracker / Official Forums)

Dark Legacy Comics #478 - Leaving the Nest
DLC #478 looks at how the wildlife of Draenor fares with no flying.

by Published on 2015-02-25 08:55 AM

PTR Patch 2.2 Datamined!

Dynxsty's Budget Control Priest, Angry Chicken: Amaz & Frodan, The Pinnacle 3 Day 2

Hero Rotation Update - Thrall, BlizzardCS NA Heroes Beta Key Giveaway

Blackrock Foundry Raid Finder Wing 2 Opens this Week
Blackrock Foundry's second wing of Raid Finder difficulty opens this week and last wing opens in four weeks.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
It won’t be long before you’ll be able to take the assault against the Iron Horde to the next level in new Raid content. To help you plan your attack, we’ve broken down the unlock schedule for Blackrock Foundry and the third Draenor world boss – Rukhmar. Will you be ready?
Those who plan to jump into the action in the Raid Finder will need a minimum item level of 635. Here's the rundown:

February 24, 2015:
  • Raid Finder Wing 2: The Black Forge (Hans’gar and Franzok, Flamebender Ka’graz, and Kromog ) unlocks.

March 10, 2015:
  • Raid Finder Wing 3: Iron Assembly (Beastlord Darmac, Operator Thogar, and The Iron Maidens) unlocks.

March 24, 2015:
  • Raid Finder Wing 4: Blackhand’s Crucible (Blackhand) unlocks.

Icy Veins - Blackrock Foundry Guides
Our friends over at Icy Veins have their Blackrock Foundry guides up to date, with Mythic versions of guides in progress. Thanks to AskMrRobot, the easiest progression order is listed as well.



AskMrRobot - Combat Infographics
AskMrRobot launched a new feature for the release of Blackrock Foundry, Combat Infographics. These give you an at a glance idea of how well you and your raid are doing at things like avoiding damage, dealing damage, healing, killing adds, and more.



Patch 6.1 Official Notes
The official notes went live today with a few changes from the PTR notes. The patch also was added to the official site's patch notes listing, with the title of "Patch 6.1 - Garrisons Update". Patches from the end of Vanilla to today are listed (excluding Patch 2.2), including minor patches.


Originally Posted by Blizzard (Blue Tracker / Official Forums)
New Heirloom Collections Tab
  • The Collections system now supports Heirloom items.
  • Heirlooms can be upgraded to increase the maximum level that the item scales up to.
    • Heirlooms with no upgrades can scale up to level 60.
    • Heirlooms with 1 upgrade level can scale up to level 90.
    • Heirlooms with 2 upgrade levels can scale up to level 100.
    • Old heirlooms that have been upgraded to scale to level 85 are grandfathered in with 1 upgrade level.
  • New Heirlooms for the neck slot are now available and allows the character to cast a heal once a minute. This heal shares a cooldown with potions and Healthstones.
  • Alternate methods for obtaining Heirlooms and Heirloom upgrade tokens are also available.
    • Argent Tournament sells Heirloom upgrade tokens for Champion's Seals.
    • Some world events now sell Heirloom upgrade tokens for currency obtained through the event.
  • Collecting 35 heirloom items awards a special mount that's usable by level 1 characters.

Garrisons, Followers, and Outposts
  • New Garrison Visitors
    • One of five new visitors may visit each day offering a quest to anyone that visits players with a Tier 3 Garrison.
      • Defeat a dungeon boss: Awards a bag with a chance to contain a level 630, 645, or 655 item token.
      • Defeat a raid boss (weekly quest): Awards a bag with a chance to contain a level 645, or 655 item token.
      • Bounty (intended for 3 or more players): Defeat a named elite NPC for gold with a chance (once a day) to obtain Bloody Stack of Invitations.
      • Relic: Complete a series of quests for gold or Garrison Resources. Completing a relic quest unlocks it as a potential mission for your followers. Complete all 6 relic missions to unlock Harrison Jones as a follower!
      • Profession: Turn-in tradeskill reagents for Primal Spirits and work order tradeskill reagents.
  • Summon a Raid or World Boss
    • Players may find an item while completing a Garrison Invasion, Dungeon, or Raid daily quest from the Garrison visitor that that allows them to summon one of six new raid or world boss in the Garrison.
  • New Garrison Vendor
    • There’s a new vendor coming to your Garrison who allows you to spend Garrison Resources on Follower Trait Retraining Guides or Follower Ability Retraining Manuals.

General
  • Removed the requirement to have a character that's level 55 or higher to unlock the Death Knight as a playable class.

Pet Battle
  • Level 100 characters with a Tier-3 Garrison will now receive an item in the mail that increases a single Battle Pet's level to 25.

PvP
  • Ashran
    • Grand Marshal Tremblade and High Warlord Volrath no longer award Conquest Points when defeated.

Battlegrounds and Arenas
  • A new queuing system is in place to help improve matchmaking for Oceanic arena teams hosted on Australian game servers. This new system will wait for a predetermined amount of time to match an Oceanic arena team against another Oceanic team before looking for opponents from the broader North American player pool. There's an expectation that queue times may be a slightly longer as a result but the increase should not be significant.
  • Bonus Honor received from winning a Battleground should now correctly convert into XP for characters that are below level 100.
  • Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.

Professions
  • Cooking
    • New self-only cooking recipes have been added for food that gives 125 bonus to a stat.

UI
  • Players now receive a banner notification after defeating a dungeon, raid, or world boss in Warlords of Draenor or Mists of Pandria.

Patch 6.1 Hotfixes
Originally Posted by Blizzard Entertainment
Lumbering Ancients Spawn Rate
Lumbering Ancients have always been rare and there was no change to the spawn rate. Having said that, there's a hotfix underway to make Lumbering Ancients multi-tap to help with this potential bottleneck.

The hotfix to make Lumbering Ancient should now be live. (Blue Tracker / Official Forums)

Heirloom Vendor Crowding
The hotfix to add collision around the Heirloom NPCs should now be live. Additionally, a dismount aura has been applied to Estelle Gendry (Horde Heirloom Vendor) via hotfix. (Blue Tracker / Official Forums)

Monk (Forums / Skills / Talent Calculator)
Tiger Strikes Hotfix
We recently found a significant bug with Tiger Strikes for all Monks, and wanted to explain the incoming fixes that will resolve it.

The bug itself was twofold. First off, Tiger Strikes was incorrectly able to trigger from unsuccessful autoattacks (such as those that miss, or have been dodged or parried). However, it was NOT able to trigger from Multistrikes. We’ll be fixing Tiger Strikes to its intended behavior: it will no longer activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes.

Fixing those bugs will result in an overall damage gain for all Monks, so we’ll be making a couple other adjustments:

  • For Brewmasters, we’re going to reduce the damage done by Keg Smash by 20%. We felt that Brewmaster DPS was too strong already, and the Tiger Strikes fix only pushes them further.
  • Windwalkers and Mistweavers were a little weak, which is why we’re increasing Rising Sun Kick’s damage amplification debuff from 10% to 20% in 6.1. The Tiger Strikes fix will be a small damage increase on top of that, but we’re going to keep an eye on where Windwalkers and Mistweavers end up as a result of it before making any further adjustments if necessary.

These changes were not able to make it into the final 6.1 build, but will be hotfixed in shortly after 6.1 goes live.

Can we get an eta on the zen sphere detonate fix?
That's fixed in patch 6.1.

We did also find that Tiger Strikes was incorrectly using the lower dual-wield proc chance when Mistweavers were equipping one-handed items in conjunction with off-hand items. We’ll be fixing that to give the full 10% chance while in Crane Stance when these hotfixes go live.

We’ve also discovered that the tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be updated in a future patch.

If you don't mind me asking, is there anything you're going to do to address the Roll Perk bug? It increases the speed you roll by 25%, but also unintentionally reduces the distance traveled by 25% as well.
That should also be fixed in this round of hotfixes. (Blue Tracker / Official Forums)

Rogue (Forums / Skills / Talent Calculator)
Combat Rogue's PvP 4-piece Set Bonus
The hotfix for Combat Rogue's PvP 4-piece set bonus was implemented and will now provide the Cold Blood effect after using Vanish. Note that the tooltip will incorrectly display text for the old set bonus. This will be fixed in a future client-side patch.

Cold Blood - Combat Rogue PvP 4-piece set bonus
  • When you use Vanish, you gain 5 Combo Points and the critical strike chance of your next Sinister Strike, Eviscerate, Revealing Strike, or Ambush is increased by 100%.
(Blue Tracker / Official Forums)

Blue Posts
Originally Posted by Blizzard Entertainment
Follower Work Order Bonus
Is your Follower assigned to the building for each work order as it's completed? We closed a loophole that would allow you to assign a Follower to a building right before collecting the work orders, and gain all the bonus even though they weren't assigned to the building the whole time. The intended functionality (and the one active in 6.1) is that the Follower needs to be assigned to the building as each work order completion ticks for their bonus to be applied. (Blue Tracker / Official Forums)

Blackrock Foundry Missions
This is stupid, if you really need normal kills to get your mythic box.
You do not need to go back to a lower difficulty to be eligible for higher difficulty Raid Missions for followers.

Example: You don't need any Normal difficulty raid kills for your followers to qualify for Mythic Raid Missions.

Don't be stupid. We're told the way the system is supposed to work, and it's not working as advertised.
Source? The system is working correctly.

All information I've read up until today has been that you clear LFR enough you get normal. You clear normal enough you get heroic. You clear heroic enough you get mythic. You clear mythic enough you get mythic and some coin.
Without the source of what led the quoted poster to believe the system was working incorrectly I'm unable to investigate if the info they got was correct or not.

For the sake of further clarification, Highmaul progression is not required to unlock Blackrock Foundry Raid Missions. Progressing in Highmaul provides an alternate way to unlock Blackrock Foundry Raid Missions, but it's not required.

people with 30 BRF heroic kills, including blackhand, ARE NOT GETTING THE MYTHIC CACHE. how many heroic kills do we need. can some of these kills be in the same lockout.

I've not seen a SINGLE report of ANYONE getting the mythic cache who also didn't have 8 highmaul mythic kills.

Were the kills loot eligible? Killing the same boss multiple times in the same week does not count as a loot eligible kill. (Blue Tracker / Official Forums)

Fur Trader: No other Traders Available Today?
Intended?
Yes, and it's region-wide.

Of the new Garrison visitors who is at your Garrison is random, and what they offer is randomly selected each day, but that same selection applies to that NPC regardless of whose Garrison they're at for the day. So for example, you have the raid quest NPC, and it's for Brackenspore, and anyone else who has the raid NPC for the day also has that same quest. Tomorrow the raid NPC will have a new random quest, and anyone who has the raid NPC will all have the same quest.

The idea is that you're visiting your friends and guildies Garrisons to get access to each of the 5 types of NPC's each day, but that you're not needing to visit a hundred Garrisons to complete all of their potential quests. (Blue Tracker / Official Forums)

Patch Note Changes
"A new vendor has been added allowing players to use Garrison Resource to purchase items to upgrade Followers"

They don't mean the guy that starts invasions, right?
He sells nothing that is a guaranteed upgrade for your follower whatsoever.

Maybe I'm missing something.

The note was updated to the following:

"There’s a new vendor coming to your Garrison who allows you to spend Garrison Resources on Follower Trait Retraining Guides or Follower Ability Retraining Manuals."

So, no. It wasn't a lie. Patch notes are an ongoing effort and we update them as quickly as possible when changes come in. This one was updated this morning to reflect the correct functionality.

Sorry for any confusion the note may have caused.

See, Blizzard never lies. They just tell you something then change the information when needed.
A lie would be with intent to deceive. There was no intent to deceive. I understand the frustration. As with any development cycle, things can change relatively fast and miscommunications can happen. We do our best to minimize those and when they do occur, we try to correct them right away. I also didn't try to deny that it had been different before. Yes, it was worded differently. Yes, the note had been incorrect. Yes, it's been since corrected. We'll keep working to make sure these errors don't happen in the future, but there's no guarantee they'll never happen again.

Proper etiquette when editing documents is to explain any revisions. Simply putting correction: or update: would have made all this a non-issue. Simply changing it smacks of deception and trying to fly under the radar. That's the problem I have, not that there was a mistake. Mistakes happen. Trying to hide them is another whole issue.
We document changes in the PTR notes this way as changes occur. These changes were made to the live notes which serve as a "new" document. It's a strange sort of beast in that, if we change things to show edits, it implies those edits came after publication vs. during which could confuse people who haven't been following along with the PTR notes. They just want to know how things work, not how they were documented before it went live. (If that makes sense.) There's no "hiding" anything, it's just a side effect of this sort of documentation and the anomalies that go with them. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
In 6.0 you changed the cast animation of 'denounce' (pala) from directed to omni (heal).Intended?Looks strange as a dmg spell
In 6.0 we performed an audit of which animations each spell used. Some changed which can be jarring, but they were intended. (WarcraftDevs)
So the "buff" animation on Deep Freeze & Counterspell is intended? Looks awful..
What you're referring to as the "buff" animation is not for buffs, but for indirect spells, which includes buffs. (Celestalon)
Deep and CS seem pretty direct to me. /confused
Direct typically means something is coming out of your hands, like a Frostbolt. Comet Storm is very indirect. (Celestalon)

Druid (Forums / Skills / Talent Calculator)
Will Glyph of Guided Stars make Starfall now hit players capturing a flag if they're affected by moonfire/sunfire?
No. If a player is currently capturing a point, Starfall will not be cast on them. (WarcraftDevs)

Chance of having Glyph of Treant hide weapons? I feel less awesome tree with a staff attached to me.
You make a solid case and we appreciate the feedback! We'll consider this. (WarcraftDevs)

Mage (Forums / Skills / Talent Calculator)
Arcane PvP 4set buff can be purged. Intended? Why isn't Arcane Power immune to purge? Can't purge Dark Soul?
This is intended. Many PvP set bonuses that provide magical buffs can be purged. (WarcraftDevs)

Ice Floes(6.1) isn't working with Blizzard, Evo, Missles, & Frostfire Bolt(Probably more) Intentional?
No, these are just bugs, and will be resolved. Mounting with it was interesting, but it caused too many issues. (WarcraftDevs)

Rogue (Forums / Skills / Talent Calculator)
Rogues ability Death from Above kicks players out of the pvp coliseum when used and treats it like we lost. Any word on a fix?
This will be addressed in 6.1. (WarcraftDevs)

Shaman (Forums / Skills / Talent Calculator)
Are we ever going to get a fix for Liquid Magma attacking CC'd targets?
Liquid Magma is a spell that should be used at opportune moments, but it can intentionally hit CC’d targets. (WarcraftDevs)

Will instant EQ only trigger when Chain Lightning hits 3+ targets? In other words, will I benefit from this change in PvP?
Correct, as described in the Patch Notes, and we certainly hope you benefit from using it in PvP! (WarcraftDevs)
How can we benefit in PvP (arenas)? Useless in 2s, and good luck stacking a team in 3s. Sad face! Good for RBGs only...
Pets and such count. Many 3-target abilities get significant use, even in 2s. (Celestalon)

Warlock (Forums / Skills / Talent Calculator)
learned greenfire, Dreadsteed with Glyph of Nightmares still leave red flames when cross water. it's a BUG?
This is a known bug that we hope to have addressed in the near future. (WarcraftDevs)

Art
any plans for fixing helm clipping issues with hoods for female humans in 6.1?
We constantly look to address clipping bugs, and we're always happy to get names of items that are acting up. (WarcraftDevs)

Will the guild cloak transmog to some cloaks now fully show instead of being transparent on the bottom 2/3?
We’ll look into it, thanks for the report! (WarcraftDevs)

Character / Items
Will [Automated Critter Defense Cannon] become a Toy in 6.1?
Consumables don’t go in the toybox, but we can consider creating a non-consumable version in the future. (WarcraftDevs)

Could we get the ability to downgrade token drops from older raids? Would be nice to have access to MoP LFR gear for transmog.
No, but you can queue into old LFR instances from Auridormi/Lorewalkers to get that gear. (WarcraftDevs)

Is the heirloom mount speed disabled in Battlegrounds without training? It would surely hurt the 19-10 twinks.
Yes, it is disabled in that bracket. (WarcraftDevs)

Stats
Are you planning to change the way versatility works atm? peeps say you dislike it and want to make it more viable.
(1) Versatility is working out well. It's a consistently good (albeit not the best) stat for everyone, which we're happy with. (WarcraftDevs)
(2) Based on what we've seen in the progression race, many guilds are sacrificing a tiny bit of DPS for damage reduction. (WarcraftDevs)

PvP
Would love to hear how people are making use of skirmishes. Mostly solo queue? 2s only? 3s only? Both? Low level? Max level? (holinka)

I pick up things in ashran I don't want because not picking them up puts them in my mailbox without being able to delete mail.
Thanks! We know this has been an issue for many and we’ve taken some steps to improve it in 6.1. (WarcraftDevs)

Specifically Cyclone being dispellable, because its basically uncounterable, or Cyclone sharing a DR with mage CC.
That DR change would just mean the complaints would shift from Mage Druid synergy to Lock Druid synergy. (holinka)
fear already drs with clone.
We're not going to put it on two DR categories. (holinka)

Diablo III - Patch 2.2 PTR
The Patch 2.2 PTR went on the launcher today, bringing updated set bonuses, new passives, class changes, and more!



GCDTV - 3v3 Arena Tournament
GCDTV is holding weekly 3v3 arena tournaments and tried changing up their rules to have Pick and Ban this week, but were unable to do so due to lack of signups. If you are 2200 or above and interested in participating, take a look at the rules and then sign up! If you are interested in watching, check back on Friday and Saturday at 9 PM EST.

by Published on 2015-02-23 12:12 PM

Update (5:30 PM EST): A Tiger Strikes hotfix and other changes are incoming.

Patch 6.1 Live This Week
Patch 6.1 goes live this week, bringing us some systems changes and content. We will be updating this post as we wait for the patch to go live, so keep checking back!



Official PTR Patch Notes
The final notes aren't live just yet, but you can look at the PTR notes and all of the class changes right now.





Patch 6.1 Notes - TL;DR
If you can't manage to read all of the notes below, we also have a very short recap of the major patch features.



New Blood Elf Models
New Blood Elf models are finally here!





Character Model Tweaks
Patch 6.1 applies many small tweaks to character models, as well as a change to the Night Elf male running animation. Some of the changes are pictured below.





Heirloom Tab
Patch 6.1 adds the long awaited Heirlooms Tab!

  • The heirloom collection is sorted by slot and can be filtered by class and spec.
  • Existing heirlooms are added to the collection as soon as you log in to the character with them.
  • Most of your existing heirlooms will be added with a 1/2 upgrade level that scales them to Level 90. You will keep the existing heirloom item, so don't worry about losing existing enchants.
  • Garrosh heirlooms don't show in the collection unless you already own them. If you own one, the most powerful version of it will show up in your collection, scaling to Level 100.
  • Clicking on a heirloom in your collection will create a new copy of the heirloom. This copy can be enchanted like any other item, but it will only affect that item. If you want to use the enchanted item on another character, you will need to mail it to the other character.
  • Bind on Account items from Archaeology are not added to this collection.
  • Heirlooms with PvP Power or Resilience have had those stats converted into other, non-PvP secondary stats.
  • Stats have been removed, added, or adjusted on many heirloom items.





Heirloom Item Changes and Upgrades
Patch 6.1 makes a few changes to how heirlooms work and how they are obtained.


Source Level 90 Upgrade Cost Level 100 Upgrade Cost
Normal Vendors (Gold)(Armor) 1000 / (Weapon) 1200 (Armor) 2000 / (Weapon) 5000
Normal Vendors (Honor)(Armor) 2000x / (Weapon) 2400x Honor PointsN/A
Argent Tournament(Armor) 55x / (Weapon) 65x Champion's SealN/A
Darkmoon Faire(Armor) 100x / (Weapon) 120x Darkmoon Prize TicketN/A
Love is in the Air(Weapon) 200x Love Token(Weapon) 450x Love Token
Lunar Festival(Armor) 40x Coin of Ancestry(Armor) 75x Coin of Ancestry
Midsummer Fire Festival*350x Burning Blossom600x Burning Blossom
Brewfest*300x Brewfest Prize Token500x Brewfest Prize Token
Hallow's End*250x Tricky Treat450x Tricky Treat

* While we can datamine prices ahead of the actual holiday occurring, we can't determine if the prices are for the weapon scabbard or for the armor casing if the event has not occurred since/during Patch 6.1.


New Neck Heirlooms
These neck items are sold by the heirloom vendors and give you a heal with a 2 minute cooldown that is shared with the potions and healthstone cooldowns.

Level Type Spec Name Cost
85NeckMelee Eternal Talisman of Evasion700
85NeckMelee Eternal Emberfury Talisman700
85NeckSpell Spirit Eternal Amulet of the Redeemed700
85NeckPhysical DPS Eternal Will of the Martyr700
85NeckPhysical DPS Eternal Woven Ivy Necklace700
85NeckSpell DPS Eternal Horizon Choker700


Heirloom Achievements and Mount
The addition of the Heirloom Tab means some new achievements to go along with it! Collecting 35 Heirlooms will reward you with the Chauffeured Chopper, which is a 60% speed mount driven by an NPC, allowing you to use it from Level 1 onwards.


Name Points Reward Category
Where's the Mailbox? Collect a Heirloom item.
5
Collections
Alt-ernative Lifestyle Collect 5 Heirlooms.
10
Collections
Ready for Powerleveling Collect 15 Heirlooms.
10
Collections
Heirloom Hoarder Collect 35 Heirlooms.
10Collections


Twitter Integration
Patch 6.1 allows you to link a Twitter account to your World of Warcraft account and tweet screenshots, achievements, items, or whatever is on your mind directly from inside the game.

The game and addons cannot send tweets for you automatically and if you don't link a Twitter account, nothing will change for you. There are no achievements or rewards linked to this feature. You can't see your Twitter timeline in game, as this feature just allows for sending tweets.






S.E.L.F.I.E
Patch 6.1 adds S.E.L.F.I.E. Camera as a reward from the Field Photography garrison mission. It allows you to take selfies of your character. If you are lucky enough to get the Lens Some Hands mission, you can use the S.E.L.F.I.E. Lens Upgrade Kit to upgrade your camera to the S.E.L.F.I.E. Camera MkII. This camera has Black and White Filter, Death Filter, and Sketch Filter.





Legendary Quest and Follower
Patch 6.1 advances the legendary quest and will give you a new legendary follower, Garona Halforcen!

  • You will be able to free Garona from Gul'dan
  • Khadgar uses Orb of Dominion to break Gul'dan's mind control of Garona
  • Cordana comes along for the event


Follower Changes
Patch 6.1 adds some new followers, traits, and items.



Mission Changes
Patch 6.1 adds new new missions, new mission types, and new rewards.

  • Two new Profession missions for each profession have been added. They reward 2 or 3 Rush Orders each, depending on duration. These missions require having a Level 3 version of the profession's building.
  • New exploration missions are available to players with a skill of at least 1 in Archaeology. Successfully completing these missions can award Archaeology fragments (Arakkoa, Draenor Clans, Ogre), keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner does not require quest achievement completion for the Draenor zone.
  • Archaeology Vendors in Stormshield and Warspear now sell an item that'll spawn a follower exploration mission for 5 Restored Artifacts.
  • New Level-100 Scouting missions to a Battlefield now awards an item that grants access to missions that award Apexis Crystals.
  • New Raid missions to Blackrock Foundry are now available for a cache that awards level 665, 680, or 695 items. These missions have already been added to the Master Plan addon.
  • New follower missions have been added that can award gold, Apexis Crystals, Savage Blood, or Augmentation runes.
  • New Relic Hunter missions have been added, including one that rewards a Seal of Tempered Fate.


Garrison Resource Changes
Scavenger was nerfed, new items added to the garrison resources vendor, and a new source of garrison resources were added.



Work Order / Building Changes
Faster work order completion, more useful buildings, and other quality of life changes.

  • Rush Orders
    • Patch 6.1 adds Rush Orders to your garrison, allowing you to instantly complete 5 active work orders.
    • All of the profession rush orders are rewards of profession missions. Missions that reward 2 take 4 hours and require 2 followers, while missions that reward 3 take 6 hours and require 3 followers.
    • Other rush orders are purchased from the Garrison Resources vendor.
  • Followers now earn experience for completing Work Orders.
  • Work orders now check if a follower is assigned to the building every 4 hours when factoring in production bonuses.
  • Alchemy Lab - Level 2: Followers working at the Alchemy Lab now offers a choice on the free potions you want to receive, but those potions are now soulbound.
  • Dwarven Bunker - Level 3: A daily quest has been added to allow players to exchange 25 x Iron Horde Scraps for an armor or weapon enhancement token.
  • Barn - Savage Blood now drops more frequently when a follower is assigned to the building (it didn’t affect the chance previously).
  • The Lumber Mill and Trading Post no longer cost Garrison Resources to build or upgrade.
  • Lumber Mill work orders now award 30 Garrison Resources (up from 20).
  • Trading Post Parts that drop in Ashran now have a chance to drop from all creatures and NPCs that drop Artifact Fragments, with an increased drop chance based on the quality of the creature or NPCs.
  • Mage Tower / Spirit Lodge now accepts Ogre Waystones as work orders awarding Apexis Crystals and a chance to receive Mission Completion Orders.
  • Miner's Coffee and Preserved Mining Pick no longer have item stack limits. Up to 5 stacks of the Miner's Coffee can be applied by using multiple cups of coffee.
  • Menagerie - Reduced the difficulty of quests to unlock the Menagerie, elite pet challenges, and pet battle daily quests
  • Salvage Yard
    • Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.
    • Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.


Garrison UI Changes
Some functionality from popular addons was added to the default UI, along with some quality of life changes.

  • NPCs that accept Work Orders are now titled as such along with a new interaction cursor to make them easier to locate.
  • Players now have an option to queue up all remaining work order slots through the building's work order UI.
  • List of missions available now displays the amount of bonus XP, gold, and resources awarded without having to mouse-over the mission tooltip.
    • Improved tooltips displaying which followers that can counter threats on a mission.
    • Followers that can counter a threat and available show up with a green checkmark.
    • Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.
    • Followers that can counter a threat but assigned to a building will display a working icon.
  • A new icon will notify the player when assigning a follower that'll receive less XP reward because they're below level or item level requirements.
  • Garrisons with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.


Garrison Jukebox
Patch 6.1 will allow you to change the music in your garrison, but it won't easy to collect all of the music! The fine folks at Wowpedia have been hunting down the music scrolls on the PTR.

You build the jukebox starting with the Bringing the Bass quest from an NPC near your garrison Town Hall. This rewards the jukebox and Stash of Dusty Music Rolls, which contains the default songs listed below.


Default Scrolls
These scrolls are given to you after building your jukebox. All of the scrolls are listed below, but you only earn the songs that belong to your faction.

Level Type Name Source
100Other Music Roll: Stormwind Stash of Dusty Music Rolls
100Other Music Roll: Ironforge Stash of Dusty Music Rolls
100Other Music Roll: Night Song Stash of Dusty Music Rolls
100Other Music Roll: Gnomeregan Stash of Dusty Music Rolls
100Other Music Roll: Exodar Stash of Dusty Music Rolls
100Other Music Roll: Curse of the Worgen Stash of Dusty Music Rolls
100Other Music Roll: Orgrimmar Stash of Dusty Music Rolls
100Other Music Roll: Undercity Stash of Dusty Music Rolls
100Other Music Roll: Thunder Bluff Stash of Dusty Music Rolls
100Other Music Roll: Zul'Gurub Voodoo Stash of Dusty Music Rolls
100Other Music Roll: Silvermoon Stash of Dusty Music Rolls
100Other Music Roll: Rescue the Warchief Stash of Dusty Music Rolls
100Other Music Roll: Way of the Monk Stash of Dusty Music Rolls

Earned Scrolls

Side Name Zone Source
Music Roll: Legends of AzerothBlackwing DescentNefarian
Music Roll: The Burning LegionThe Black TempleIllidan Stormrage
Music Roll: Wrath of the Lich KingNaxxramasKel'Thuzad
Music Roll: The ShatteringDragon SoulMadness of Deathwing
Music Roll: Heart of PandariaTerrace of Eternal SpringSha of Fear
Music Roll: A Siege of WorldsBlackrock FoundryBlackhand
Alliance Music Roll: High SeasKrasarang WildsProveditor Grantley
Alliance Music Roll: Cold MountainIronforgeFishing: Forlorn Cavern
Alliance Music Roll: TinkertownGnomeregan Sparklematic-Wrapped Box
Horde Music Roll: War MarchKrasarang WildsOngrom Black Tooth
Horde Music Roll: Mulgore PlainsThunder BluffFishing: Pools of Vision
Horde Music Roll: The ZandalariZul'GurubJin'do the Godbreaker
Music Roll: Song of Liu LangVale of Eternal BlossomsTan Shin Tiao: 500
Music Roll: AngelicThe Cape of StranglethornArena Treasure Chest
Music Roll: GhostDuskwoodForlorn Composer (must be dead)
Music Roll: MountainsWinterspringFrozen Supplies
Music Roll: MagicAshenvaleLost Sentinel's Pouch
Music Roll: The Black TempleShadowmoon Valley (Outland)Warden's Scroll Case
Music Roll: InvincibleIcecrown CitadelThe Lich King
Music Roll: Karazhan Opera HouseKarazhanOpera event bosses
Music Roll: The Argent TournamentIcecrownVendors: 25 Champion's Seal
Music Roll: Lament of the HighborneUndercitySylvanas' Strongbox
Music Roll: Faerie DragonTirisfal GladesFaerie Dragon Nest
Music Roll: Totems of the GrizzlemawGrizzly HillsRemington Brode
Music Roll: Mountains of ThunderHalls of LightningLoken
Music Roll: Darkmoon CarouselDarkmoon IslandChester
Music Roll: Shalandis IsleDarnassusHigh Priestess' Reliquary

Achievements
Finding the music scrolls grants achievements and a new toy.

Name Side Points Reward Category
Ten Hit Tunes Collect ten Music Rolls for your garrison's jukebox.
Alliance 5
Garrisons
Ten Hit Tunes Collect ten Music Rolls for your garrison's jukebox.
Horde 5
Garrisons
Azeroth's Top Twenty Tunes Collect twenty Music Rolls for your garrison's jukebox.
Alliance 5Garrisons
Azeroth's Top Twenty Tunes Collect twenty Music Rolls for your garrison's jukebox.
Horde 5Garrisons

Misc Garrison Changes
Many changes were made to give friends a reason to visit your garrison, including daily quest givers, platinum invasions, and raid bosses.

  • Garrison Visitors - One of five new visitors may visit Tier 3 garrisons each day offering a quest to anyone that visits the Garrison.
  • Garrison Invasions
  • Raid Bosses
    • You can now summon six new raid bosses in your garrison. Defeating them all will reward Master and Commander.
  • Pet Battles
  • UI Changes
    • List of missions available now displays the amount of bonus XP, gold, and resources awarded without having to mouse-over the mission tooltip.
    • Improved tooltips displaying which followers that can counter threats on a mission.
      • Followers that can counter a threat and available show up with a green checkmark.
      • Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.
      • Followers that can counter a threat but assigned to a building will display a working icon.
    • A new icon will notify the player when assigning a follower that'll receive less XP reward because they're below level or item level requirements.
    • Garrisons with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.



Profession Changes
The full list of profession changes can be found in the official patch notes.



Graphical Updates
Patch 6.1 adds some nice graphical upgrades to the game:

  • A new version of SSAO for higher end cards: HBAO+
  • New Anti-Aliasing options: MSAA 2x/4x/8x, SSAA 2x, SSAA 2x + CMAA
  • Per-pixel deferred point lights means more realistic lighting from things that emit light, like campfires and lamps.
  • Render scale control, allowing you to choose what scale the world is rendered at. The image is then resized to fit your screen, with higher render scales showing more detail at the cost of performance.

Lighting Quality - Low / Medium / High



Render Scale - 50% / 100% / 200%





New Loading Screens
The garrisons will finally have their own loading screens in Patch 6.1.



Veteran Accounts
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve always had this kind of weird limitation where if you’ve never played WoW we let you play as much as you want, albeit in a very restricted Starter Edition account. However, if you have ever had a subscription--but don’t currently have one--we don’t even let you log in. In 6.1 we’ll effectively revert lapsed accounts into a Starter Edition “mode”, with all of the same restrictions. The one difference being that your sub-level 20 characters will be able to join a guild if any of your other characters are still in that guild.

The label for this mode internally is “Veteran”, and those are the strings that were datamined, but it’s unlikely to be a term we use to any great degree externally. It will simply be the default state for accounts that don’t currently have an active subscription.

Would I be able to log into my characters that are level 21 and above?
No.

New Toys
Along with the new toys, several items were flagged as toys so that they can be added to the Toy Box in this patch.


Mystic Runesaber Mount
The Mystic Runesaber mount will be purchased from the in-game shop. Currently the mount is classified as a ground only mount, which would make it the only purchased mount to be ground only. However, the mount has flying animations and wings, so keep in mind that the content on the PTR can always change!





Death Recap UI
Patch 6.1 will give players a little bit more information about how they died in the default UI.



Misc Changes
New Apexis Crystal gear, flight path improvements, shapeshift and cosmetic effect improvements, and more!

  • Ashran will have a regional queue, similar to battlegrounds.
  • Apexis Crystals
    • Characters can now accrue up to a maximum of 60,000 Apexis Crystals (up from 20,000).
    • Dawn-Seeker Rilak (Alliance) and Dawn-Seeker Kirrik (Horde) have set up shop in Stormshield and Warspear offering powerful new items (item level 670) in exchange for Apexis Crystals.
  • Flight Paths
    • Players are now able to fly through flight points that they have not discovered yet if it'll result in a more direct flight path to a destination point.
    • A button has been added for characters in the middle of a flight to get off at the next known flight point.
  • Shapeshift and Cosmetic Effects
    • Many Druid and Shaman shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as Blazing Wings or Pepe.
    • Cosmetic transformations that alter the character's appearance now have a higher priority than Druid combat forms. This means Druids can keep a transformation while shapeshifted.
    • Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.
    • Cosmetic transformation effects that do not have a mount riding animation are now temporarily suppressed when using a mount (previously, the effect is either canceled or prevented the use of mounts while active). Characters will regain the transformation once they dismount.
  • Increased the item level of gear awarded from completing daily Challenge Mode quests to 660 (up from 640).
  • Completing the first random Heroic Draenor Dungeon of the day no longer awards a reputation bonus with Pandarian factions.
  • Tertiary Stats for Avoidance, Speed, and Leech now provide about four times as much benefit per stat point.
  • Characters now receive a treasure maps in the mail for completing storyline achievements for a Draenor region.
  • Griftah now sells a variety of transmogrification items for Dingy Iron Coins.
  • Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it.


Colorblind Support
Patch 6.1 adds some official colorblind support to the game.




Originally Posted by Blizzard (Blue Tracker / Official Forums)
In World of Warcraft patch 6.1, you’ll find a new user interface system that we’ve designed to assist players who have common visual issues related to colorblindness.

In the new ‘Accessibility’ interface configuration section, you’ll be able to enable both text and color enhancements that may improve your visual experience while playing WoW. ‘Enable UI Colorblind Mode’ (which was previously in the Help section) is now here. These text enhancements add certain words and phrases to the tooltips throughout the game—tooltips that, by default, use different colors to indicate useful information about objects, NPCs, and other players.

For example, when you move your mouse cursor over a piece of rare gear and then a piece of epic gear, the game colors the names of the items blue and then purple, respectively. With ‘UI Colorblind Mode’ enabled, the game will add the words “Rare” and “Epic” to the tooltips for those items. For players who find it difficult to discern between friendly, neutral, or hostile targets, additional indication text in the tooltip will now appear when you move your mouse cursor over other characters.

The game will now have three sets of colorblind filters to choose from: protanopia, deuteranopia, and tritanopia.

These are designed to assist players who have one of the three types of dichromacy, and should be useful to those who have one of the three kinds of anomalous trichromacy: protanomaly, deuteranomaly, and tritanomaly. Each set of color adjustments is available via a handy dropdown selector, and each comes with a ‘strength’ slider. The farther to the right you set the slider, the more the game removes potentially problematic wavelengths of color for each type.

To learn more about color vision deficiencies, check out the Wikipedia article on “Color blindness”. You can find a number of resources and free online color vision tests at colorvisiontesting.com.

New Apexsis Crystal Gear
Head to your faction's capital in Ashran to pick up these new items from the reorganized vendors.

Level Type Spec Name Model Viewer
670Back Ethereal Shard-Covered Dreadcloak
Modelviewer
670BackMelee Ethereal Crystal Reinforced Doomcloak
Modelviewer
670BackSpell Spirit Ethereal Refractory Heartcloak
Modelviewer
670BackPhysical DPS Ethereal Crystal-Edged Bladecloak
Modelviewer
670ClothSpell DPS Ethereal Windcrystal Hood
Modelviewer
670ClothSpell DPS Ethereal Windcrystal Cord
Modelviewer
670ClothSpell DPS Ethereal Windcrystal Leggings
Modelviewer
670ClothSpell DPS Ethereal Windcrystal Bracers
Modelviewer
670ClothSpell DPS Ethereal Windcrystal Wraps
Modelviewer
670BackSpell DPS Ethereal Crystalclasp Stormcloak
Modelviewer
670Leather Ethereal Crystalhide Cowl
Modelviewer
670Leather Ethereal Crystalhide Belt
Modelviewer
670Leather Ethereal Crystalhide Legguards
Modelviewer
670Leather Ethereal Crystalhide Bracers
Modelviewer
670Leather Ethereal Crystalhide Grips
Modelviewer
670Mail Ethereal Crystal-Leaf Helm
Modelviewer
670Mail Ethereal Crystal-Leaf Chain
Modelviewer
670Mail Ethereal Crystal-Leaf Legguards
Modelviewer
670Mail Ethereal Crystal-Leaf Bracers
Modelviewer
670Mail Ethereal Crystal-Leaf Gloves
Modelviewer
670Plate Ethereal Crystal-Plated Greathelm
Modelviewer
670Plate Ethereal Crystal-Plated Greatbelt
Modelviewer
670Plate Ethereal Crystal-Plated Legplates
Modelviewer
670Plate Ethereal Crystal-Plated Bracers
Modelviewer
670Plate Ethereal Crystal-Plated Gauntlets
Modelviewer

New Heirloom Prices
Heirloom prices have been adjusted and some new heirlooms have been added:

Type Slot Name Price
MailShoulders Aged Pauldrons of The Five Thunders1,000 Honor Points / 500
BackBack Ancient Bloodmoon Cloak500
DaggerOne Hand Balanced Heartseeker50 Darkmoon Prize Ticket / 25 Champion's Seal / 650
SwordOne Hand Battleworn Thrash Blade1,000 Honor Points / 650
AxeTwo Hand Bloodied Arcanite Reaper75 Darkmoon Prize Ticket / 40 Champion's Seal / 750
SwordOne Hand Bloodsoaked Skullforge Reaver50 Darkmoon Prize Ticket / 25 Champion's Seal / 650
FistOne Hand Brawler's Razor Claws650
PlateChest Burnished Breastplate of Might50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
PlateHead Burnished Helm of Might500
PlateLegs Burnished Legplates of Might625
PlateShoulders Burnished Pauldrons of Might50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
StaffTwo Hand Burnished Warden Staff75 Darkmoon Prize Ticket / 40 Champion's Seal / 750
MailChest Champion Herod's Shoulder50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
MailChest Champion's Deathdealer Breastplate50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
BowRanged Charmed Ancient Bone Bow75 Darkmoon Prize Ticket / 40 Champion's Seal / 750
MaceOne Hand Devout Aurastone Hammer50 Darkmoon Prize Ticket / 25 Champion's Seal / 650
StaffTwo Hand Dignified Headmaster's Charge75 Darkmoon Prize Ticket / 40 Champion's Seal / 750
TrinketTrinket Discerning Eye of the Beast70 Darkmoon Prize Ticket / 35 Champion's Seal / 700
FingerFinger Dread Pirate RingNot for Sale
NeckNeck Eternal Amulet of the Redeemed700
NeckNeck Eternal Emberfury Talisman700
NeckNeck Eternal Horizon Choker700
NeckNeck Eternal Talisman of Evasion700
NeckNeck Eternal Will of the Martyr700
NeckNeck Eternal Woven Ivy Necklace700
LeatherShoulders Exceptional Stormshroud Shoulders1,000 Honor Points / 500
ClothShoulders Exquisite Sunderseer Mantle1,000 Honor Points / 500
ShieldOff Hand Flamescarred Draconian Deflector50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
StaffTwo Hand Grand Staff of Jordan1,500 Honor Points / 750
BackBack Inherited Cape of the Black Baron500
TrinketTrinket Inherited Insignia of the Allliance1,250 Honor Points / 700
TrinketTrinket Inherited Insignia of the Horde1,250 Honor Points / 700
TrinketTrinket Inherited Mark of Tyranny1,250 Honor Points / 700
LeatherShoulders Lasting Feralheart Spaulders1,000 Honor Points / 500
Off HandOff Hand Musty Tome of the Lost50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
MailHead Mystical Coif of Elements500
MailLegs Mystical Kilt of Elements625
MailShoulders Mystical Pauldrons of Elements50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
MailChest Mystical Vest of Elements50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
PlateChest Polished Breastplate of Valor50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
PlateHead Polished Helm of Valor500
PlateLegs Polished Legplates of Valor625
PlateShoulders Polished Spaulders of Valor50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
LeatherChest Preened Ironfeather Breastplate50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
LeatherShoulders Preened Ironfeather Shoulders50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
LeatherHead Preened Tribal War Feathers500
LeatherLegs Preened Wildfeather Leggings625
PlateShoulders Pristine Lightforge Spaulders1,000 Honor Points / 500
MailShoulders Prized Beastmaster's Mantle1,000 Honor Points / 500
SwordTwo Hand Reforged Truesilver Champion1,500 Honor Points / 750
MaceTwo Hand Repurposed Lava Dredger75 Darkmoon Prize Ticket / 40 Champion's Seal / 750
BackBack Ripped Sandstorm Cloak500
DaggerOne Hand Sharpened Scarlet Kris1,000 Honor Points / 650
LeatherHead Stained Shadowcraft Cap500
LeatherLegs Stained Shadowcraft Pants625
LeatherShoulders Stained Shadowcraft Spaulders50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
LeatherChest Stained Shadowcraft Tunic50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
PlateShoulders Strengthened Stockade Pauldrons1,000 Honor Points / 500
TrinketTrinket Swift Hand of Justice70 Darkmoon Prize Ticket / 35 Champion's Seal / 700
MailLegs Tarnished Leggings of Destruction625
MailHead Tarnished Raging Berserker's Helm500
ClothLegs Tattered Dreadmist Leggings625
ClothShoulders Tattered Dreadmist Mantle50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
ClothHead Tattered Dreadmist Mask500
ClothChest Tattered Dreadmist Robe50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
MaceOne Hand The Blessed Hammer of Grace1,000 Honor Points / 650
GunRanged Upgraded Dwarven Hand Cannon1,500 Honor Points / 750
SwordOne Hand Venerable Dal'Rend's Sacred Charge50 Darkmoon Prize Ticket / 25 Champion's Seal / 650
MaceOne Hand Venerable Mass of McGowan50 Darkmoon Prize Ticket / 25 Champion's Seal / 650
ShieldOff Hand Weathered Observer's Shield50 Darkmoon Prize Ticket / 25 Champion's Seal / 500
BackBack Worn Stoneskin Gargoyle Cape500


WoWDB Addon Data Collection
Quickly populating the database with 6.1 additions is done with the help of many players. The more people that contribute data, the more accurate and quickly we can update the database.

To help out, just click here if you have Curse Client already installed.

When you are playing the addon will gather data and save it. When you are done playing, Curse Client will see the game close and upload the collected data from the addon. You can see the last time data was uploaded by looking in the Plugins tab of the options, as well as making sure the addon is enabled there. Be sure you have Curse Client open before you close WoW so that the data will upload!

The addon now supports Live, Beta, and the PTR, so be sure to add all of your WoW installs to the client.

by Published on 2015-02-20 10:55 PM

Mythic Blackhand World First - Method
The Mythic Blackhand encounter has been defeated by Method.


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