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by Published on 2023-06-23 07:06 PM

Evoker Legendary Quest Drop
Blizzard has shared an update on the Cracked Titan Gem, the Evoker legendary quest that drops from Sarkareth.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Quick update on some discussions we’ve seen -

Defeating Scalecommander Sarkareth on the highest difficulty will cover your best chance for getting the Cracked Titan Gem that week. Doing the encounter extra times on lower difficulties won’t increase your chances of getting the item.



This doesn’t apply to regular drops, only the legendary, and you aren’t missing out by doing lower difficulties first.

If a character defeats the encounter on Heroic first, then they will have a low chance to get the item and they are covered for the week. Normal and LFR will not offer chances of receiving the item that week.

If a character defeats the encounter on Normal first, they will have a very low chance to get the item. Then for the rest of that week, Heroic will still offer a very low chance at receiving the item, but LFR will not.

Your chances are the same with these three options in a given week:

  • Doing just Heroic
  • Doing Normal then Heroic
  • Doing LFR, then Normal, then Heroic

Rextroy One-Shots Aberrus Boss
Rextroy is back with another raid boss one-shot, this time defeating Assault on the Zaqali (Warlord Kagni) in Aberrus, the Shadowed Crucible.



New Battle.net Avatars
New Overwatch 2 and Diablo IV avatars have been added to Battle.net!

by Published on 2023-06-23 03:30 AM

Patch 10.1.5 PTR - Build 50130
Build 50130 is now up on the PTR!


New Icons



New Items
Here are some of the new items added in this build. You can check out the full list on the WoWDB PTR site.

LevelTypeName
50JunkBronze Archive Stone
70JunkChromie's Certificate of Temporal Tidiness
1OtherFel Pinecone
1CosmeticPauldrons of the Fire Lord
437Two-handed MaceThe Infinite Hand
402Staff[PH] 10.1.5 Megadungeon - Dawn of the Infinite - Boss 04 - Iridikron - INT Staff
1Food & DrinkInfinitea
1OtherStasis Sand
1OtherSilks of the Unnamed Cult


Dragonflight Fractures in Time Development Notes - June 22, 2023
Blizzard has posted the Development Notes for Build 50130.



Achievement Changes
Originally Posted by MMO-Champion
Dragon Isles
Exploration
  • A Djaradin Puzzle Restore 50 Restore 25 Resilient Stones to the Zaqali altar during the Researchers Under Fire: Zaqali Ruin Investigation event. 10 points.
  • A Pillar of the Research Community Restore 100 Restore 25 Djaradin Pillar Shards during the Researchers Under Fire: Zaqali Ruin Investigation event. 5 points.
  • A Research Sampler Gather 100 Gather 50 Curious Ore Samples during the Researchers Under Fire: Titan Lockdown event. 5 points.

Dragonflight Dungeon
Dungeons & Raids

Dungeons
Feats of Strength
  • Defender of the Timeways (New) Defeat all bosses in Dawn of the Infinite on Mythic Difficulty before the release of the next raid tier. Title Reward: of the Infinite.

Professions



Talent Changes
Originally Posted by MMO-Champion
Paladin
Multiple specs



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Harbor Gryphon Name changed from "Harbor Proudmoore Gryphon" to "Harbor Gryphon".
  • Scarlet Pterrordax Name changed from "Scarlet Pterrordax" to "Scarlet Pterrordax". Summons and dismisses your Exuberant Scarlet Pterrordax. Account wide. Account wide. 1.5 sec cast.

Item Set Bonuses
Warrior (Forums, Talent Calculator)
  • Warrior Protection 10.1 Class Set 4pc For 20 sec sec after Last Stand ends, Shield Slam unleashes a wave of force dealing [ 135% of Attack Power ] Physical damage to enemies in front of you and reducing damage they deal to you by 5% for 5 sec.

Death Knight (Forums, Talent Calculator)
  • Death and Decay (Frost) While you remain within the area, your Obliterate will hit up to 1 additional target. 2 additional targets.
  • Death and Decay (Frost) While you remain within the area, your Obliterate will hit up to 1 additional target. 2 additional targets.

Blood, Frost, Unholy
  • Spellwarden Reduces the cooldown of Anti-Magic Shell by 10 sec but reduces its duration by 50%. Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 10.

Demon Hunter (Forums, Talent Calculator)
  • Blade Dance Strike your primary target for [ 164% of Attack Power + 3% of Spell Power ] Chaos damage and all nearby enemies for [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. 100 yd range. Instant.
  • Blade Dance Strike your primary target for [ 164% of Attack Power + 3% of Spell Power ] Chaos damage and all nearby enemies for [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. 100 yd range. Instant.
  • Blade Dance Strike your primary target for [ 164% of Attack Power + 3% of Spell Power ] Chaos damage and all nearby enemies for [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. Instant.
  • Blade Dance Strike your primary target for [ 164% of Attack Power + 3% of Spell Power ] Chaos damage and all nearby enemies for [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. Instant.
  • Death Sweep Strike 5 nearby enemies for [ 146.4% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. 35 Fury. Instant. 9 sec cooldown.
  • Death Sweep Strike 5 nearby enemies for [ 146.4% of Attack Power ] Physical damage. Requires Melee Weapon. Instant. Deals reduced damage beyond 5 targets. Requires Melee Weapon. Instant.
  • Death Sweep Strike 5 nearby enemies for [ 146.4% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. 100 yd range. Instant.
  • Death Sweep Strike 5 nearby enemies for [ 146.4% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. 100 yd range. Instant.
  • Death Sweep Strike 5 nearby enemies for [ 146.4% of Attack Power ] Physical damage. Requires Melee Weapon. Instant. Deals reduced damage beyond 5 targets. Requires Melee Weapon. Instant.
  • Infernal Armor Immolation Aura increases your armor by 10% and causes melee attackers to suffer [ 5.15% of [ Attack Power ] Fire damage. 100 yd range. Instant.
  • Unbound Chaos 100 yd range. Instant. Activating Immolation Aura increases the damage of your next Fel Rush by 250%. Lasts 12 sec. 100 yd range. Instant.

Havoc
  • Blade Dance Strike your primary target for [ 164% of Attack Power + 3% of Spell Power ] Chaos damage and all nearby enemies for [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires One-Handed Melee Weapon. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 35 Fury. Instant. 15 sec cooldown.

Vengeance
  • Infernal Armor Immolation Aura increases your armor by 10% and causes melee attackers to suffer [ 5.15% of [ Attack Power ] Fire damage. Vengeance Demon Hunter - Level 30 Talent. Vengeance Demon Hunter - Level 30 Talent.

Druid (Forums, Talent Calculator)
  • Thorns (New) Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min. 30 yd range. Instant.
  • Ysera's Gift Can't be cast in Moonkin Form.
  • Ysera's Gift Can't be cast in Moonkin Form.

Evoker
  • Aspects' Favor Obsidian Scales activates Black Attunement, and amplifies it to increase maximum health by [ 8 + 5.1 ]% 4.1 ]% for 12 sec. Hover activates Bronze Attunement, and amplifies it to increase movement speed by 25% for 4 sec.
  • Black Aspect's Favor Obsidian Scales activates Black Attunement, and amplifies it to increase maximum health by [ 8 + 5.1 ]% 4.1 ]% for 12 sec. Hover activates Bronze Attunement, and amplifies it to increase movement speed by 25% for 4 sec. Instant.
  • Black Attunement Attune to Black magic, granting you and your 4 nearest allies 5% 4% increased maximum health. 100 yd range. Instant.
  • Black Attunement Attune to Black magic, granting you and your 4 nearest allies 5% 4% increased maximum health. Black. Black. Instant. 3 sec cooldown.
  • Born in Flame (New) Casting Ebon Might grants Burnout immediately and every 3 sec for 6 sec, reducing the cast time of Living Flame by 100%. Red. Red. Instant.
  • Bronze Aspect's Favor Obsidian Scales activates Black Attunement, and amplifies it to increase maximum health by [ 8 + 5.1 ]% 4.1 ]% for 12 sec. Hover activates Bronze Attunement, and amplifies it to increase movement speed by 25% for 4 sec. Instant.
  • Draconic Attunements Learn to attune yourself to the essence of the Black or Bronze Dragonflights: Black Attunement: You and your 4 nearest allies have 5% 4% increased maximum health. Bronze Attunement:You and your 4 nearest allies have 10% increased movement speed.
  • Ebon Might Increase your 4 nearest allies' primary stat by 10% of your own ( 10% of Intellect ), and cause your Eruption to deal 20% and cause you to deal 10% more damage, for 10 sec. May only affect 4 allies at once, and prefers to imbue damage dealers. Eruption, Deep Breath, and your empower spells extend the duration of these effects.
  • Ebon Might Increase your 4 nearest allies' primary stat by 10% of your own ( 10% of Intellect ), and cause your Eruption to deal 20% and cause you to deal 10% more damage, for 10 sec. May only affect 4 allies at once, and prefers to imbue damage dealers. Eruption, Deep Breath, and your empower spells extend the duration of these effects. Black. Black. Instant.
  • Ebon Might Increase your 4 nearest allies' primary stat by 10% of your own ( 10% of Intellect ), and cause your Eruption to deal 20% and cause you to deal 10% more damage, for 10 sec. May only affect 4 allies at once, and prefers to imbue damage dealers. Eruption, Deep Breath, and your empower spells extend the duration of these effects. Limited to 4 targets. Black. Black. 1% of Base Mana. 1.5 sec cast. 30 sec cooldown.
  • Exhilarating Burst Each time you gain Essence Burst, your critical heals are 215% 230% effective instead of the usual 200% for 10 sec.
  • Exhilarating Burst Each time you gain Essence Burst, your critical heals are 215% 230% effective instead of the usual 200% for 10 sec. Instant.
  • Lava Shield Form a protective barrier of molten rock around an ally, absorbing up to [ 1,200% of Spell Power ] damage. While the barrier holds, your ally cannot be interrupted or silenced. PvP Talent. PvP Talent Black. Black. 25 yd range. Instant. 30 sec cooldown. Requires Evoker. Requires level 10.
  • Prescience Grant an ally the gift of foresight, increasing their critical strike chance by 3% for 20 18 sec. Affects the nearest ally within 27 yds, preferring damage dealers, if you do not have an ally targeted. Bronze. Bronze. 100 yd range. Instant.
  • Prescience Grant an ally the gift of foresight, increasing their critical strike chance by 3% for 20 18 sec. Affects the nearest ally within 27 yds, preferring damage dealers, if you do not have an ally targeted. Limited to 1 target. Bronze. Bronze. 25 yd range. Instant. 12 sec cooldown.
  • Rewind Rewind 50% Rewind 40% of damage taken in the last 5 seconds by all allies within 40 yds. Always heals for at least [ 200% of Spell Power ]. Healing increased by 100% when not in a raid. 1 charge. Bronze. Bronze. 5% of Base Mana. 40 yd range. Instant. 4 min recharge. 1 charge.
  • Shifting Sands Casting an empower spell grants Shifting Sands to 2 allies 1 ally, preferring damage dealers, increasing their Versatility by [ 40% of Spell Power ]% for 10 sec. The durations of Shifting Sands, Breath of Eons, and your other helpful auras are increased by [ 50% of Spell Power ]%. Limited to 2 targets. 100 yd range. Instant. 1 target. 100 yd range. Instant.

Augmentation
  • Born in Flame Ebon Might reduces Casting Ebon Might grants Burnout immediately and every 3 sec for 6 sec, reducing the cast time of Living Flame by 100% while it is active. PvP Talent. PvP Talent. Requires Evoker. Requires level 10.
  • Mastery: Timewalker Casting an empower spell grants Shifting Sands to 2 allies 1 ally, preferring damage dealers, increasing their Versatility by [ 40% of Spell Power ]% for 10 sec. The durations of Shifting Sands, Breath of Eons, and your other helpful auras are increased by [ 50% of Spell Power ]%. Evoker - Augmentation Spec. Evoker - Augmentation Spec.

Mage (Forums, Talent Calculator)
  • Blizzard Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 3 sec. Unlimited range. Instant.
  • Blizzard Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 0 and reducing movement speed by 50% for 8 sec. 5% of Base Mana. 35 yd range. 8 sec cast (Channeled). 8 sec cooldown.
  • Blizzard Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 3 sec. 100 yd range. Instant.
  • Blizzard Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 0 and reducing movement speed by 50% for 8 sec. 5% of Base Mana. 35 yd range. 8 sec cast (Channeled). 8 sec cooldown.
  • Blizzard Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 3 sec. 100 yd range. Instant.
  • Comet Storm Calls down a series of 7 icy comets on and around the target, that deals up to [ 409.1% [ 360% of Spell Power ] Frost damage to all enemies within 6 yds of its impacts. 100 yd range. Instant.
  • Comet Storm Calls down a series of 7 icy comets on and around the target, that deals up to [ 409.1% [ 360% of Spell Power ] Frost damage to all enemies within 6 yds of its impacts. 100 yd range. Instant.
  • Fire Blast Blasts the enemy for [ 133.46% [ 117.45% of Spell Power ] Fire damage. Fire: Castable while casting other spells. Always deals a critical strike. 1 charge. 1% of Base Mana. 40 yd range. Instant. 12 sec recharge. 1 charge.
  • Flame Patch Burning enemies for [ 5.14% [ 4.62% of Spell Power ] Fire damage. 100 yd range. Instant.
  • Flurry Unleash a flurry of ice shards, striking the target 3 times for a total of 210 Frost damage. Each shard reduces the target's movement speed by [ 41.83% [ 36.81% of Spell Power ]% for 1 sec. 40 yd range. 3 sec cast.
  • Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. 1 charge. 1% of Base Mana. 40 yd range. Instant. 30 sec recharge. 1 charge.
  • Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. 100 yd range. Instant.
  • Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. 100 yd range. Instant.
  • Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. 100 yd range. Instant.
  • Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. 100 yd range. Instant.
  • Frost Bolt - Sound Test - (TEMP) Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec. 2% of Base Mana. 40 yd range. 2 sec cast.
  • Frostbolt (Normal) Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec.
  • Frostbolt (Deep Shatter) Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec.
  • Frostbolt (Normal) Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec.
  • Frostbolt (Deep Shatter) Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec.
  • Frozen Orb Launches an orb of swirling ice up to 40 yds forward which deals up to [ 289.4% [ 254.7% of Spell Power ] Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. Unlimited range. Instant.
  • Frozen Orb Launches a Frozen Orb at the target location, releasing swirling ice which deals [ 14.47% [ 12.73% of Spell Power ] Frost damage over 12 sec to all nearby enemies. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frost Orb are slowed by 50% for 8 sec. 1% of Base Mana. 40 yd range. 12 sec cast (Channeled). 60 sec cooldown.
  • Frozen Orb Launches a Frozen Orb forward from the Mage's position, releasing Frostbolts that deal 8 Frost damage to all nearby enemy targets for 10 sec. Grants the Mage 1 charge of Fingers of Frost when it first reaches a target. Targets damaged by the Frost Orb are slowed by [ 14.47% [ 12.73% of Spell Power ]% for until cancelled. 40 yd range. 10 sec cast (Channeled). 60 sec cooldown.
  • Frozen Orb Launches an orb of swirling ice up to 40 yds forward which deals up to [ 289.4% [ 254.7% of Spell Power ] Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. 100 yd range. Instant.
  • Frozen Orb Launches an orb of swirling ice up to 40 yds forward which deals up to [ 289.4% [ 254.7% of Spell Power ] Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. 1% of Base Mana. 40 yd range. 15 sec cast (Channeled). 60 sec cooldown.
  • Frozen Orb Launches an orb of swirling ice up to 40 yds forward which deals up to [ 289.4% [ 254.7% of Spell Power ] Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. 100 yd range. Instant.
  • Glacial Assault Your Comet Storm now increases the damage enemies take from you by 6% for 6 sec and Flurry has a 15% 25% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 33.33% of Spell Power ] Frost damage.
  • Glacial Assault Your Comet Storm now increases the damage enemies take from you by 6% for 6 sec and Flurry has a 15% 25% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 33.33% of Spell Power ] Frost damage. 100 yd range. Instant.
  • Glacial Assault Your Comet Storm now increases the damage enemies take from you by 6% for 6 sec and Flurry has a 15% 25% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 33.33% of Spell Power ] Frost damage. Instant.
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 437.71% [ 424.59% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. 100 yd range. Instant.
  • Ice Lance Quickly fling a shard of ice at the target, dealing [ 39.88% [ 35.1% of Spell Power ] Frost damage. Ice Lance damage is tripled against frozen targets. 1% of Base Mana. 40 yd range. Instant.
  • Ice Lance Quickly fling a shard of ice at the target, dealing [ 39.88% [ 35.1% of Spell Power ] Frost damage. Ice Lance damage is tripled against frozen targets. 100 yd range. Instant.
  • Ice Lance Quickly fling a shard of ice at the target, dealing [ 39.88% [ 35.1% of Spell Power ] Frost damage. Ice Lance damage is tripled against frozen targets. 1% of Base Mana. 40 yd range. Instant.
  • Ice Lance Quickly fling a shard of ice at the target, dealing [ 39.88% [ 35.1% of Spell Power ] Frost damage. Ice Lance damage is tripled against frozen targets. 1% of Base Mana. 40 yd range. Instant.
  • Ignite Your target burns for an additional [ 64.3% [ 60.44% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Fire Blast causes your Ignites to spread to 3 nearby enemies. Unlimited range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking [ 58.32% [ 65.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 32.08% [ 35.93% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking [ 58.32% [ 65.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 32.08% [ 35.93% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Unlimited range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking [ 58.32% [ 65.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 32.08% [ 35.93% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range. Instant.
  • Numbing Blast Your Comet Storm now increases the damage enemies take from you by 6% for 6 sec and Flurry has a 15% 25% chance each hit to call down an icy comet, crashing into your target and nearby enemies for [ 33.33% of Spell Power ] Frost damage. Unlimited range. Instant.
  • Phoenix Flames Hurls a Phoenix that deals [ 97.29% [ 85.62% of Spell Power ] Fire damage to the target and reduced damage to other nearby enemies. 2 charges. 40 yd range. Instant. 25 sec recharge. 2 charges.
  • Phoenix Flames Hurls a Phoenix that deals [ 97.29% [ 85.62% of Spell Power ] Fire damage to the target and reduced damage to other nearby enemies. Artifact. Artifact. 100 yd range. Instant.
  • Pyroblast Hurls an immense fiery boulder that causes [ 187.54% [ 165.04% of Spell Power ] Fire damage. 2% of Base Mana. 40 yd range. 4 sec cast.
  • Pyroblast! Getting two direct-damage critical strikes in a row will make your next Pyroblast spell instant cast, cost no mana, and deal [ 187.54% [ 165.04% of Spell Power ]% additional damage. Instant.
  • Ray of Frost Channel an icy beam at the enemy for 5 sec, dealing [ 222% [ 195.4% of Spell Power ] Frost damage every 1 sec and slowing movement by 60%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration. Instant.
  • Ray of Frost Channel an icy beam at the enemy for 5 sec, dealing [ 222% [ 195.4% of Spell Power ] Frost damage every 1 sec and slowing movement by 60%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration. 40 yd range. Instant.
  • Scorch Scorches an enemy for [ 27.11% [ 24.4% of Spell Power ] Fire damage. Castable while moving. 1% of Base Mana. 40 yd range. 1.5 sec cast.
  • Test - Drustvar - Witch - Test Spell Missile 1 Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec. 2% of Base Mana. Unlimited range. 2 sec cast.
  • Test - Nazmir - Blood Troll - Test Spell Missile 1 Launches a bolt of frost at the enemy, causing [ 79.7% [ 70.14% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec. 2% of Base Mana. 40 yd range. 2 sec cast.
  • Test State (Area Trigger) Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 8 sec. 2.5% of Base Mana. 35 yd range. 8 sec cast (Channeled). 8 sec cooldown.
  • Testing 01 Unleash a flurry of ice, striking the target $1 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec. While Brain Freeze is active, Flurry also applies Winter's Chill to the target. 1% of Base Mana. 40 yd range. 2 sec cast.
  • Unleashed Inferno While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 45% 50% increased damage and reduce the cooldown of Combustion by 1.25 sec.
  • Winter's Chill Unleash a flurry of ice, striking the target 3 times for a total of [ 125.5% [ 110.4% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. 100 yd range. Instant.

Fire
  • Fireball Throws a fiery ball that causes [ 119.46% [ 113.49% of Spell Power ] Fire damage. Mage - Fire Spec. Mage - Fire Spec. 2% of Base Mana. 40 yd range. 2.2 sec cast.
  • Flame Patch Flamestrike leaves behind a patch of flames that burns enemies within it for [ 41.1% [ 37% of Spell Power ] Fire damage over 8 sec. Fire Mage - Level 45 Talent. Fire Mage - Level 45 Talent.
  • Flamestrike Calls down a pillar of fire, burning all enemies within the area for [ 82.34% [ 74.11% of Spell Power ] Fire damage and reducing their movement speed by 20% for 8 sec. Leaves behind a patch of flames that burns enemies within it for [ 41.1% [ 37% of Spell Power ] Fire damage over 8 sec. Mage - Fire Spec. Mage - Fire Spec. 2.5% of Base Mana. 40 yd range. 3.5 sec cast.
  • Living Bomb The target becomes a Living Bomb, taking [ 58.32% [ 65.32% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 32.08% [ 35.93% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Fire Mage - Level 45 Talent. Fire Mage - Level 45 Talent. 1.5% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
  • Mastery: Ignite Your target burns for an additional [ 64.3% [ 60.44% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Fire Blast causes your Ignites to spread to 3 nearby enemies. Mage - Fire Spec. Mage - Fire Spec.

Frost
  • Blizzard Ice shards pelt the target area, dealing [ 105.6% [ 92.9% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 3 sec. Mage - Frost Spec. Mage - Frost Spec. 2.5% of Base Mana. 40 yd range. 8 sec cast (Channeled). 8 sec cooldown.
  • Comet Storm Calls down a series of 7 icy comets on and around the target, that deals up to [ 409.1% [ 360% of Spell Power ] Frost damage to all enemies within 6 yds of its impacts. Frost Mage - Level 45 Talent. Frost Mage - Level 45 Talent. 1% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 437.71% [ 424.59% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. Frost Mage - Level 50 Talent. Frost Mage - Level 50 Talent. 1% of Base Mana. 40 yd range. 2.8 sec cast.
  • Ray of Frost Channel an icy beam at the enemy for 5 sec, dealing [ 222% [ 195.4% of Spell Power ] Frost damage every 1 sec and slowing movement by 60%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration. Frost Mage - Level 50 Talent. Frost Mage - Level 50 Talent. 2% of Base Mana. 40 yd range. 5 sec cast (Channeled). 60 sec cooldown.

Monk (Forums, Talent Calculator)
  • Awakened Faeline Your abilities reset Faeline Stomp 100% more often. While within Faeline Stomp, your Tiger Palms strike twice and your Spinning Crane Kick heals 3 nearby allies for 75% 70% of the damage done. Instant.
  • Awakened Faeline Your abilities reset Faeline Stomp 100% more often. While within Faeline Stomp, your Tiger Palms strike twice and your Spinning Crane Kick heals 3 nearby allies for 75% 70% of the damage done. 30 yd range. Instant.
  • Awakened Faeline Your abilities reset Faeline Stomp 100% more often. While within Faeline Stomp, your Tiger Palms strike twice and your Spinning Crane Kick heals 3 nearby allies for 75% 70% of the damage done. 30 yd range. Instant.
  • Awakened Faeline Your abilities reset Faeline Stomp 100% more often. While within Faeline Stomp, your Tiger Palms strike twice and your Spinning Crane Kick heals 3 nearby allies for 75% of the damage done. 70% of the damage done.
  • Blackout Combo Blackout Kick also empowers your next ability: Tiger Palm: Damage increased by 100%. Breath of Fire: Periodic damage increased by 50%, and damage reduction increased by 5%. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Celestial Brew: Gain up to 3 additional stacks of Purified Chi. Purifying Brew: Pauses Stagger damage for 3 sec. Instant.
  • Chi Surge Casting Weapons of Order or triggering a bonus attack from Press the Advantage or casting Weapons of Order releases a surge of chi at your target's location, dealing [ 225% of Attack Power or 225% of Spell Power ] Nature damage split evenly between all targets over 8 sec. Reduce Press the Advantage: Deals [ 499.5% of Attack Power * (50) / (100) ] Nature damage. Weapons of Order: Deals [ 499.5% of Attack Power ] Nature damage and reduces the cooldown of Weapons of Order by 4 sec per for each affected enemy, to a maximum of 20 sec.
  • Chi Surge Casting Weapons of Order or triggering a bonus attack from Press the Advantage or casting Weapons of Order releases a surge of chi at your target's location, dealing [ 225% of Attack Power or 225% of Spell Power ] Nature damage split evenly between all targets over 8 sec. Reduce Press the Advantage: Deals [ 499.5% of Attack Power * (50) / (100) ] Nature damage. Weapons of Order: Deals [ 499.5% of Attack Power ] Nature damage and reduces the cooldown of Weapons of Order by 4 sec per for each affected enemy, to a maximum of 20 sec. 100 yd range. Instant.
  • Counterstrike Instant. Each time you dodge or an enemy misses you, your next Tiger Palm or Spinning Crane Kick deals 100% increased damage. Instant.
  • Fury of Xuen Your Combo Strikes grant a stacking 1.0% 1% chance for your next Fists of Fury to grant 5% Haste and invoke Xuen, The White Tiger for 8 sec. 100 yd range. Instant.
  • Fury of Xuen Your Combo Strikes grant a stacking 1.0% 1% chance for your next Fists of Fury to grant 5% Haste and invoke Xuen, The White Tiger for 8 sec.
  • Fury of Xuen Your Combo Strikes grant a stacking 1.0% 1% chance for your next Fists of Fury to grant 5% Haste and invoke Xuen, The White Tiger for 8 sec. 100 yd range. Instant.
  • Generous Pour You and your allies within 10 yards have 10% increased avoidance. take 10% reduced damage from area-of-effect attacks.
  • Generous Pour You and your allies within 10 yards have 10% increased avoidance. 100 yd range. Instant. take 10% reduced damage from area-of-effect attacks. 100 yd range. Instant.
  • Press the Advantage Your Your main hand auto attacks reduce the cooldown on your brews by 0.5 sec and block your target's chi, dealing [ 10% [ 20% of Attack Power ] additional Nature damage and increasing your damage dealt by 1% for 10 20 sec. Upon reaching 10 stacks, your next cast of Rising Sun Kick or Keg Smash consumes all stacks to strike again at 100% effectiveness. This bonus attack can trigger effects on behalf of Tiger Palm at reduced effectiveness. Instant.
  • Press the Advantage Your Your main hand auto attacks reduce the cooldown on your brews by 0.5 sec and block your target's chi, dealing [ 10% [ 20% of Attack Power ] additional Nature damage and increasing your damage dealt by 1% for 10 20 sec. Upon reaching 10 stacks, your next cast of Rising Sun Kick or Keg Smash consumes all stacks to strike again at 100% effectiveness. This bonus attack can trigger effects on behalf of Tiger Palm at reduced effectiveness. Unlimited range. Instant.
  • Way of the Fae Increases the initial damage of Faeline Stomp by 10.0% 10% per target hit by that damage, up to a maximum of 50.0% additional damage. 50% additional damage.
  • Xuen's Battlegear Rising Sun Kick critical strikes reduce the cooldown of Fists of Fury by 4.0 4 sec. When Fists of Fury ends, the critical strike chance of Rising Sun Kick is increased by 40% for 5 sec.
  • Xuen's Bond Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.1 sec, and Xuen's damage is increased by 10.0%. 10%.
  • Xuen's Bond Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.1 sec, and Xuen's damage is increased by 10.0%. Instant. 10%. Instant.

Brewmaster
  • Blackout Combo Blackout Kick also empowers your next ability: Tiger Palm: Damage increased by 100%. Breath of Fire: Periodic damage increased by 50%, and damage reduction increased by 5%. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Celestial Brew: Gain up to 3 additional stacks of Purified Chi. Purifying Brew: Pauses Stagger damage for 3 sec. Brewmaster Monk - Level 50 Talent. Brewmaster Monk - Level 50 Talent.
  • Brewmaster Monk Increases damage/healing by 11%: Blackout Kick, Breath of Fire, Chi Burst, Chi Explosion, Chi Orbit, Chi Surge, Chi Wave, Corrosive Dosage, Crackling Jade Lightning, Crackling Jade Shock, Cyclone Strikes, Echoing Reverberation, Exploding Keg, Eye of the Tiger, Faeline Stomp, Fist of the White Tiger, Fists of Fury, Fists of Insane Fury, Flying Serpent Kick, Glory of the Dawn, Jade Ignition, Keg Smash, Press the Advantage, Resonant Fists, Rising Sun Kick, Rushing Jade Wind, Shadowboxing Treads, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Sunrise Technique, Thunderfist, Tiger Palm, Whirling Dragon Punch, Zen Pulse Increases periodic damage/healing by 11%: Blackout Kick, Breath of Fire, Chi Burst, Chi Explosion, Chi Orbit, Chi Surge, Chi Wave, Corrosive Dosage, Crackling Jade Lightning, Crackling Jade Shock, Cyclone Strikes, Echoing Reverberation, Exploding Keg, Eye of the Tiger, Faeline Stomp, Fist of the White Tiger, Fists of Fury, Fists of Insane Fury, Flying Serpent Kick, Glory of the Dawn, Jade Ignition, Keg Smash, Press the Advantage, Resonant Fists, Rising Sun Kick, Rushing Jade Wind, Shadowboxing Treads, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Sunrise Technique, Thunderfist, Tiger Palm, Whirling Dragon Punch, Zen Pulse Decreases damage/healing by 44%: Rushing Jade Wind Increases damage/healing by 115%: Press the Advantage and Tiger Palm Decreases periodic damage/healing by 10%: Eye of the Tiger Increases damage/healing by 20%: Blackout Kick, Shadowboxing Treads, Spinning Crane Kick, Teachings of the Monastery Increases damage/healing by 92%: Invigorating Mists and Vivify Increases damage/healing by 25%: Chi Burst and Chi Wave Increases periodic damage/healing by 25%: Soothing Mist and Unison Increases damage/healing by 32%: Glory of the Dawn, Rapid Diffusion, Rising Sun Kick Increases damage/healing by 10%: Chi Burst, Chi Wave, Song of Chi-Ji Monk - Brewmaster Spec. Monk - Brewmaster Spec.
  • Press the Advantage Your Your main hand auto attacks reduce the cooldown on your brews by 0.5 sec and block your target's chi, dealing [ 10% [ 20% of Attack Power ] additional Nature damage and increasing your damage dealt by 1% for 10 20 sec. Upon reaching 10 stacks, your next cast of Rising Sun Kick or Keg Smash consumes all stacks to strike again at 100% effectiveness. This bonus attack can trigger effects on behalf of Tiger Palm at reduced effectiveness. Brewmaster Monk - Level 45 Talent. Brewmaster Monk - Level 45 Talent.

Mistweaver
  • Mistweaver Monk Mistweaver Monk core passive Increases damage/healing by 11%: Bonedust Brew, Burst of Life, Celestial Breath, Celestial Harmony, Chi Burst, Chi Wave, Enveloping Breath, Enveloping Mist, Essence Font, Expel Harm, Faeline Stomp, Gust of Mists, Healing Sphere, Invigorating Mists, Invoke Chi-Ji, the Red Crane, Invoke Yu'lon, the Jade Serpent, Mastery: Gust of Mists, Max A - Test FX - Weapons of Order, Overflowing Mists, Rapid Diffusion, Refreshing Jade Wind, Renewing Mist, Restoral, Revival, Rising Mist, Sheilun's Gift, Soothing Breath, Soothing Mist, Strength of Spirit, Surging Mist, Tear of Morning, Thunder Focus Tea, Thunderous Focus Tea, Unison, Veil of Pride, Vivify, Weapons of Order, Yu'lon's Whisper, Zen Pulse Increases periodic damage/healing by 11%: Bonedust Brew, Burst of Life, Celestial Breath, Celestial Harmony, Chi Burst, Chi Wave, Enveloping Breath, Enveloping Mist, Essence Font, Expel Harm, Faeline Stomp, Gust of Mists, Healing Sphere, Invigorating Mists, Invoke Chi-Ji, the Red Crane, Invoke Yu'lon, the Jade Serpent, Mastery: Gust of Mists, Max A - Test FX - Weapons of Order, Overflowing Mists, Rapid Diffusion, Refreshing Jade Wind, Renewing Mist, Restoral, Revival, Rising Mist, Sheilun's Gift, Soothing Breath, Soothing Mist, Strength of Spirit, Surging Mist, Tear of Morning, Thunder Focus Tea, Thunderous Focus Tea, Unison, Veil of Pride, Vivify, Weapons of Order, Yu'lon's Whisper, Zen Pulse Increases damage/healing by 49%: Glory of the Dawn, Rapid Diffusion, Rising Sun Kick Decreases damage/healing by 10%: Blackout Kick, Shadowboxing Treads, Teachings of the Monastery Increases damage/healing by 130%: Press the Advantage and Tiger Palm Increases damage/healing by 170%: Spinning Crane Kick Increases periodic damage/healing by 400%: Crackling Jade Lightning and Crackling Jade Shock Decreases damage/healing by 21%: Invigorating Mists and Vivify Increases damage/healing by 10%: Corrosive Dosage Blackout Kick, Breath of Fire, Chi Burst, Chi Explosion, Chi Orbit, Chi Surge, Chi Wave, Corrosive Dosage, Crackling Jade Lightning, Crackling Jade Shock, Cyclone Strikes, Echoing Reverberation, Exploding Keg, Eye of the Tiger, Faeline Stomp, Fist of the White Tiger, Fists of Fury, Fists of Insane Fury, Flying Serpent Kick, Glory of the Dawn, Jade Ignition, Keg Smash, Press the Advantage, Resonant Fists, Rising Sun Kick, Rushing Jade Wind, Shadowboxing Treads, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Sunrise Technique, Thunderfist, Tiger Palm, Whirling Dragon Punch, Zen Pulse Increases periodic damage/healing by 10%: Corrosive Dosage Blackout Kick, Breath of Fire, Chi Burst, Chi Explosion, Chi Orbit, Chi Surge, Chi Wave, Corrosive Dosage, Crackling Jade Lightning, Crackling Jade Shock, Cyclone Strikes, Echoing Reverberation, Exploding Keg, Eye of the Tiger, Faeline Stomp, Fist of the White Tiger, Fists of Fury, Fists of Insane Fury, Flying Serpent Kick, Glory of the Dawn, Jade Ignition, Keg Smash, Press the Advantage, Resonant Fists, Rising Sun Kick, Rushing Jade Wind, Shadowboxing Treads, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Sunrise Technique, Thunderfist, Tiger Palm, Whirling Dragon Punch, Zen Pulse Monk - Mistweaver Spec. Monk - Mistweaver Spec.

Windwalker
  • Windwalker Monk Decreases damage/healing by 8%: Blackout Kick, Breath of Fire, Chi Burst, Chi Explosion, Chi Orbit, Chi Surge, Chi Wave, Corrosive Dosage, Crackling Jade Lightning, Crackling Jade Shock, Cyclone Strikes, Echoing Reverberation, Exploding Keg, Eye of the Tiger, Faeline Stomp, Fist of the White Tiger, Fists of Fury, Fists of Insane Fury, Flying Serpent Kick, Glory of the Dawn, Jade Ignition, Keg Smash, Press the Advantage, Resonant Fists, Rising Sun Kick, Rushing Jade Wind, Shadowboxing Treads, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Sunrise Technique, Thunderfist, Tiger Palm, Whirling Dragon Punch, Zen Pulse Decreases periodic damage/healing by 8%: Blackout Kick, Breath of Fire, Chi Burst, Chi Explosion, Chi Orbit, Chi Surge, Chi Wave, Corrosive Dosage, Crackling Jade Lightning, Crackling Jade Shock, Cyclone Strikes, Echoing Reverberation, Exploding Keg, Eye of the Tiger, Faeline Stomp, Fist of the White Tiger, Fists of Fury, Fists of Insane Fury, Flying Serpent Kick, Glory of the Dawn, Jade Ignition, Keg Smash, Press the Advantage, Resonant Fists, Rising Sun Kick, Rushing Jade Wind, Shadowboxing Treads, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Sunrise Technique, Thunderfist, Tiger Palm, Whirling Dragon Punch, Zen Pulse Increases damage/healing by 26%: Blackout Kick, Glory of the Dawn, Press the Advantage, Rapid Diffusion, Rising Sun Kick, Shadowboxing Treads, Teachings of the Monastery, Tiger Palm Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases periodic damage/healing by 22%: Eye of the Tiger Increases damage/healing by 140%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger, Press the Advantage, Strike of the Windlord, Tiger Palm Increases damage/healing by 26%: Glory of the Dawn, Rapid Diffusion, Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Press the Advantage, Shadowboxing Treads, Strike of the Windlord, Teachings of the Monastery, Tiger Palm Decreases damage/healing by 5%: Spinning Crane Kick Decreases damage/healing by 10%: Refreshing Jade Wind and Rushing Jade Wind Increases damage/healing by 92%: Invigorating Mists and Vivify Increases damage/healing by 25%: Chi Burst and Chi Wave Increases periodic damage/healing by 25%: Soothing Mist and Unison Increases damage/healing by 8%: Blackout Kick, Shadowboxing Treads, Teachings of the Monastery Monk - Windwalker Spec. Monk - Windwalker Spec.

Paladin (Forums, Talent Calculator)
  • Ashes to Ashes When you benefit from Art of War, you gain Seraphim for 2 sec. Seraphim: Holy: The Light magnifies your power for 15 sec, granting 8% haste, critical strike, and versatility, and [ 8.000 * $183,997bc1 ]% mastery. Protection: The Light magnifies your power for 15 sec, granting 8% haste, critical strike, and versatility, and [ 8.000 * $76,671bc1 ]% mastery. Retribution, Initial: The Light magnifies your power for 15 sec, granting 8% haste, critical strike, and versatility, and [ 8.000 * $267,316bc1 ]% mastery. Spell #152,262:
  • Awestruck Holy Shock, Holy Light, and Flash of Light critical healing increased by 15%. 20%.
  • Boundless Salvation Your Holy Shock, Flash of Light, and Holy Light spells extend the duration of Tyr's Deliverance on yourself when cast on targets affected by Tyr's Deliverance. Holy Shock: Extends 2.5 2.0 sec. Flash of Light: Extends 5.0 sec. Holy Light: Extends 10.0 4.0 sec. Holy Light: Extends 8.0 sec. Tyr's Deliverance can be extended up to a maximum of 50 sec. 40 sec.
  • Cleanse the Weak When you dispel an ally within your aura, 1 ally within your aura Cleanse an ally, 1 ally within 40 yds is dispelled of the same effect effects, but the cooldown of Cleanse is increased by 4 sec. Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target. 1 charge. PvP Talent. PvP Talent. Unlimited range. Instant. 8 sec recharge. 1 charge.
  • Cleanse the Weak When you dispel an ally within your aura, 1 ally within your aura Cleanse an ally, 1 ally within 40 yds is dispelled of the same effect effects, but the cooldown of Cleanse is increased by 4 sec. Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target. PvP Talent. PvP Talent. Unlimited range. Instant.
  • Cleanse the Weak When you dispel an ally within your aura, 1 ally within your aura Cleanse an ally, 1 ally within 40 yds is dispelled of the same effect effects, but the cooldown of Cleanse is increased by 4 sec. Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target. PvP Talent. PvP Talent. Unlimited range. Instant.
  • Daybreak Absorb your active Glimmer of Lights, triggering their effects at 150% 200% value and restoring 15 Mana over 15 sec, but your healing and damage is decreased by 50%. Instant. 30%. Instant.
  • Daybreak Absorb your active Glimmer of Lights, triggering their effects at 150% 200% value and restoring 15 Mana over 15 sec, but your healing and damage is decreased by 50%. Instant. 60 sec cooldown. 30%. Instant. 60 sec cooldown.
  • Divine Plea After casting Daybreak, you restore 15 Mana over 15 sec, but your healing and damage is decreased by 50% 30%. Daybreak no longer restores Mana from each Glimmer consumed. Instant.
  • Earthen Tenacity For 20 sec sec after Last Stand ends, Shield Slam unleashes a wave of force dealing [ 135% of Attack Power ] Physical damage to enemies in front of you and reducing damage they deal to you by 5% for 5 sec. Instant.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. Instant.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. 100 yd range. Instant.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ], split evenly among them. Glimmer of Light's total healing and damage is increased by 6% for each target affected. You may have Glimmer of Light on up to 3 targets. When Glimmer of Light is dispelled, its effect is activated at 100% value.
  • Glimmer of Light Absorb your active Glimmer of Lights, triggering their effects at 150% 200% value and restoring 15 Mana over 15 sec, but your healing and damage is decreased by 50%. 100 yd range. Instant. 30%. 100 yd range. Instant.
  • Hammer of the Righteous Hammers the current target for [ 85.8% of Attack Power ] Physical damage. Generates 1 Holy Power. Requires One-Handed Melee Weapon. 2 charges. 0.32% of Base Mana. Melee range. Instant. 6 sec recharge. 2 charges.
  • Hammer of Wrath 1% of Base Mana.
  • Holy Prism Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals [ 150% of Spell Power ] Holy damage and radiates [ 175% of Spell Power ] healing to 5 allies within 15 30 yds. If the beam is aimed at a friendly target, it heals for [ 350% of Spell Power ] and radiates [ 90% of Spell Power ] Holy damage to 5 enemies within 15 30 yds. 40 yd range. Instant. 20 sec cooldown.
  • Holy Prism Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals [ 150% of Spell Power ] Holy damage and radiates [ 175% of Spell Power ] healing to 5 allies within 15 30 yds. If the beam is aimed at a friendly target, it heals for [ 350% of Spell Power ] and radiates [ 90% of Spell Power ] Holy damage to 5 enemies within 15 30 yds. 40 yd range. Instant. 20 sec cooldown.
  • Holy Shock 2.6% 2.4% of Base Mana.
  • Judgment 30 yd Unlimited range.
  • Merciful Auras (New) Your auras restore [ 14% of Spell Power ] health to 3 injured allies within 20 yds every 2 sec. While Aura Mastery is active, heals all allies within 40 yds and healing is increased by 100%. 100 yd range. Instant.
  • Merciful Auras (New) Your auras restore [ 14% of Spell Power ] health to 3 injured allies within 20 yds every 2 sec. While Aura Mastery is active, heals all allies within 40 yds and healing is increased by 100%.
  • Shining Light Every 3 Shields of the Righteous make your next Word of Glory free. cost no Holy Power.
  • Shining Light Every 3 Shields of the Righteous make your next Word of Glory free. Instant. cost no Holy Power. Instant.
  • Shining Light Every 3 Shields of the Righteous make your next Word of Glory free. Instant. cost no Holy Power. Instant.
  • Tyr's Deliverance Releases the Light within yourself, healing 5 injured allies instantly and an injured ally every 1 sec for 10 20 sec within 40 yds for [ 82.6% of Spell Power ]. Allies healed also receive 25% increased healing from your Holy Light, Flash of Light, and Holy Shock spells for 10 12 sec. 100 yd range. Instant.

Holy
  • Cleanse the Weak When you dispel an ally within your aura, 1 ally within your aura Cleanse an ally, 1 ally within 40 yds is dispelled of the same effect effects, but the cooldown of Cleanse is increased by 4 sec. Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target. PvP Talent. PvP Talent. Requires Paladin. Requires level 10.
  • Divine Plea After casting Daybreak, you restore 15 Mana over 15 sec, but your healing and damage is decreased by 50% 30%. Daybreak no longer restores Mana from each Glimmer consumed. PvP Talent. PvP Talent. Requires Paladin. Requires level 10.
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 163.2% of Spell Power ] or healed for [ 205.2% [ 182.4% of Spell Power ]. Glimmer of Light's total healing and damage is increased by 6% for each target affected, but is split evenly between each target. You may have Glimmer of Light on up to 3 targets. Holy Paladin - Level 50 Talent. Holy Paladin - Level 50 Talent.
  • Holy Light An efficient spell, healing a friendly target for [ 300% [ 325% of Spell Power ]. Paladin - Holy Spec. Paladin - Holy Spec. 2.4% of Base Mana. 40 yd range. 2.5 sec cast.
  • Holy Paladin Holy Paladin core passive Increases damage/healing by 1%: Adjudication, Ashen Hallow, Avenger's Shield, Avenger's Valor, Avenging Wrath, Blade of Justice, Blade of Vengeance, Blessed Hammer, Blessed Hammers, Boundless Judgment, Consecrated Ground, Consecration, Crusader Strike, Crusader's Fire, Crusading Strikes, Divine Arbiter, Divine Auxiliary, Divine Hammer, Divine Storm, Divine Toll, Divine Vengeance, Execution Sentence, Expurgation, Eye for an Eye, Eye of Tyr, Final Reckoning, Final Verdict, Glimmer of Light, Hallowed Discernment, Hammer of Reckoning, Hammer of Retribution, Hammer of the Righteous, Hammer of Wrath, Holy Prism, Holy Shield, Holy Shock, Inner Light, Judgment, Justicar's Vengeance, Lightforged Blessing, Light's Decree, Light's Hammer, Radiant Decree, Radiant Incandescence, Reckoning, Recompense, Sanctified Wrath, Seal of Wrath, Searing Light, Seething Flames, Shield of the Righteous, Shining Righteousness, Spell Block, Templar Slash, Templar Strike, Templar Strikes, Templar Sweep, Templar's Verdict, Truth's Wake, Tyr's Enforcer, Vanquisher's Hammer, Wake of Ashes, Zeal Decreases damage/healing by 20%: Ashen Hallow, Boundless Judgment, Hallowed Discernment, Hammer of Wrath, Judgment Increases damage/healing by 110%: Consecrated Ground and Consecration Decreases damage/healing by 8%: Afterimage, Faith in the Light, Word of Glory Increases damage/healing by 80%: Hammer of Wrath Increases damage/healing by 25% 35%: Flash of Light Paladin - Holy Spec. Paladin - Holy Spec.

Holy & Initial
  • Holy Prism Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals [ 150% of Spell Power ] Holy damage and radiates [ 175% of Spell Power ] healing to 5 allies within 15 30 yds. If the beam is aimed at a friendly target, it heals for [ 350% of Spell Power ] and radiates [ 90% of Spell Power ] Holy damage to 5 enemies within 15 30 yds. Paladin - Level 25 Talent. Paladin - Level 25 Talent. 2.6% of Base Mana. 40 yd range. Instant. 20 sec cooldown.

Protection
  • Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing [ 14.3% of Attack Power ] Holy damage to enemies and reducing the next damage they deal to you by [ 30% of Attack Power ]. Generates 1 Holy Power. 3 charges. Protection Paladin - Level 15 Talent. Protection Paladin - Level 15 Talent. 0.32% of Base Mana. Instant. 6 sec recharge. 3 charges.

Priest (Forums, Talent Calculator)
  • Blessed Light Heals up to 5 targets for [ 120% [ 96.77% of Spell Power ]. 100 yd range. Instant.
  • Dazzling Lights Heals up to 5 nearby targets for [ 24.38% [ 19.66% of Spell Power ]. Limited to 5 targets. 100 yd range. Instant.
  • Healing Light Heals the target for 0. 100 yd range. Instant. [ 80.65% of Spell Power ]. 100 yd range. Instant.
  • Healing Light Heals the target for [ 100% [ 80.65% of Spell Power ]. 100 yd range. Instant.
  • Light Eruption Emit a wave of light energy, dealing [ 26% [ 18.2% of Spell Power ] damage to all enemies within 8 yards. 100 yd range. Instant.
  • Luminous Barrier Create a shield on all allies within 40 yards, absorbing [ 280% [ 190% of Spell Power ] damage on each of them for 10 sec. Absorption increased by 100% when not in a raid. 4% of Base Mana. 40 yd range. Instant. 3 min cooldown.
  • Searing Light Blast the target with a beam of light, dealing [ 57% [ 39.9% of Spell Power ] damage. 100 yd range. Instant.
  • Tranquil Light Heals the target for [ 117% [ 94.35% of Spell Power ] over 6 sec. 100 yd range. Instant.

Discipline
  • Discipline Priest Discipline Priest core passive Decreases damage/healing by 25%: Holy Fire, Smite, Smite test copy, Test - Drustvar - Witch - Test Spell Impact Increases periodic damage/healing by 7%: Shadow Word: Pain and Twilight Equilibrium Increases damage/healing by 7%: Shadow Word: Pain and Twilight Equilibrium Increases damage/healing by 40%: Mind Blast Increases damage/healing by 47%: Idol of C'Thun and Mind Sear Decreases damage/healing by 6%: Ascended Blast, Ascended Eruption, Ascended Nova, Dark Ascension, Dark Reprimand, Dark Void, Deathspeaker, Devouring Plague, Divine Star, Echoing Void, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Idol of C'Thun, Idol of N'Zoth, Idol of Yogg-Saron, Inescapable Torment, Light Eruption, Light's Wrath, Mind Blast, Mind Flay, Mind Flay: Insanity, Mind Sear, Mind Spike, Mind Spike: Insanity, Mindgames, Penance, Power Word: Solace, Purge the Wicked, Revel in Purity, Schism, Searing Light, Shadow Crash, Shadow Nova, Shadow Sear, Shadow Spike, Shadow Spike Volley, Shadow Weaving, Shadow Word: Death, Shadow Word: Pain, Shadowy Apparition, Shadowy Apparitions, Smite, Smite test copy, Surge of Insanity, Test - Drustvar - Witch - Test Spell Impact, Torment Mind, Twilight Empowerment, Twilight Equilibrium, Unfurling Darkness, Unholy Transfusion, Void Bolt, Void Eruption, Void Spike, Void Torrent, Void Volley Decreases periodic damage/healing by 6%: Ascended Blast, Ascended Eruption, Ascended Nova, Dark Ascension, Dark Reprimand, Dark Void, Deathspeaker, Devouring Plague, Divine Star, Echoing Void, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Idol of C'Thun, Idol of N'Zoth, Idol of Yogg-Saron, Inescapable Torment, Light Eruption, Light's Wrath, Mind Blast, Mind Flay, Mind Flay: Insanity, Mind Sear, Mind Spike, Mind Spike: Insanity, Mindgames, Penance, Power Word: Solace, Purge the Wicked, Revel in Purity, Schism, Searing Light, Shadow Crash, Shadow Nova, Shadow Sear, Shadow Spike, Shadow Spike Volley, Shadow Weaving, Shadow Word: Death, Shadow Word: Pain, Shadowy Apparition, Shadowy Apparitions, Smite, Smite test copy, Surge of Insanity, Test - Drustvar - Witch - Test Spell Impact, Torment Mind, Twilight Empowerment, Twilight Equilibrium, Unfurling Darkness, Unholy Transfusion, Void Bolt, Void Eruption, Void Spike, Void Torrent, Void Volley Decreases damage/healing by 39%: Mindgames Increases damage/healing by 63%: Flash Heal Increases damage/healing by 25%: Renew Increases periodic damage/healing by 25%: Renew Increases damage/healing by 10%: Ascended Blast, Ascended Eruption, Ascended Nova, Dark Ascension, Dark Reprimand, Dark Void, Deathspeaker, Devouring Plague, Divine Star, Echoing Void, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Idol of C'Thun, Idol of N'Zoth, Idol of Yogg-Saron, Inescapable Torment, Light Eruption, Light's Wrath, Mind Blast, Mind Flay, Mind Flay: Insanity, Mind Sear, Mind Spike, Mind Spike: Insanity, Mindgames, Penance, Power Word: Solace, Purge the Wicked, Revel in Purity, Schism, Searing Light, Shadow Crash, Shadow Nova, Shadow Sear, Shadow Spike, Shadow Spike Volley, Shadow Weaving, Shadow Word: Death, Shadow Word: Pain, Shadowy Apparition, Shadowy Apparitions, Smite, Smite test copy, Surge of Insanity, Test - Drustvar - Witch - Test Spell Impact, Torment Mind, Twilight Empowerment, Twilight Equilibrium, Unfurling Darkness, Unholy Transfusion, Void Bolt, Void Eruption, Void Spike, Void Torrent, Void Volley Increases periodic damage/healing by 10%: Ascended Blast, Ascended Eruption, Ascended Nova, Dark Ascension, Dark Reprimand, Dark Void, Deathspeaker, Devouring Plague, Divine Star, Echoing Void, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Idol of C'Thun, Idol of N'Zoth, Idol of Yogg-Saron, Inescapable Torment, Light Eruption, Light's Wrath, Mind Blast, Mind Flay, Mind Flay: Insanity, Mind Sear, Mind Spike, Mind Spike: Insanity, Mindgames, Penance, Power Word: Solace, Purge the Wicked, Revel in Purity, Schism, Searing Light, Shadow Crash, Shadow Nova, Shadow Sear, Shadow Spike, Shadow Spike Volley, Shadow Weaving, Shadow Word: Death, Shadow Word: Pain, Shadowy Apparition, Shadowy Apparitions, Smite, Smite test copy, Surge of Insanity, Test - Drustvar - Witch - Test Spell Impact, Torment Mind, Twilight Empowerment, Twilight Equilibrium, Unfurling Darkness, Unholy Transfusion, Void Bolt, Void Eruption, Void Spike, Void Torrent, Void Volley Priest - Discipline Spec. Priest - Discipline Spec.

Discipline & Holy
  • Purification Name changed from "Purified Resolve" to "Purification". Removing harmful effects with Purify will apply Purified Resolve to the target, granting Purify now has a maximum of 2 charges. Removing harmful effects with Purify grants your target an absorption shield equal to 5% of their maximum health. Lasts 8 sec. PvP Talent. PvP Talent. Requires Priest. Requires level 10.

Holy
  • Holy Priest Holy Priest core passive Increases damage/healing by 24%: Ascended Nova, Binding Heal, Blessed Light, Cauterizing Shadows, Circle of Healing, Contrition, Cosmic Ripple, Crystalline Reflection, Dark Reprimand, Dazzling Lights, Divine Hymn, Divine Star, Divine Star area trigger test, Divine Word, Divine Word: Sanctuary, Essence Devourer, Flash Heal, Greater Heal, Halo, Heal, Healing Light, Holy Mending, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Inversion Prism, Lightwell, Lightwell Renew, Moment of Repose, Orison, Penance, Power Word: Life, Power Word: Radiance, Prayer of Healing, Prayer of Mending, Premonition, Renew, Shadow Covenant, Tranquil Light, Twist Magic, Unholy Transfusion Increases periodic damage/healing by 24%: Ascended Nova, Binding Heal, Blessed Light, Cauterizing Shadows, Circle of Healing, Contrition, Cosmic Ripple, Crystalline Reflection, Dark Reprimand, Dazzling Lights, Divine Hymn, Divine Star, Divine Star area trigger test, Divine Word, Divine Word: Sanctuary, Essence Devourer, Flash Heal, Greater Heal, Halo, Heal, Healing Light, Holy Mending, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Inversion Prism, Lightwell, Lightwell Renew, Moment of Repose, Orison, Penance, Power Word: Life, Power Word: Radiance, Prayer of Healing, Prayer of Mending, Premonition, Renew, Shadow Covenant, Tranquil Light, Twist Magic, Unholy Transfusion Increases damage/healing by 43%: Ascended Blast, Ascended Eruption, Ascended Nova, Dark Ascension, Dark Reprimand, Dark Void, Deathspeaker, Devouring Plague, Divine Star, Echoing Void, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Idol of C'Thun, Idol of N'Zoth, Idol of Yogg-Saron, Inescapable Torment, Light Eruption, Light's Wrath, Mind Blast, Mind Flay, Mind Flay: Insanity, Mind Sear, Mind Spike, Mind Spike: Insanity, Mindgames, Penance, Power Word: Solace, Purge the Wicked, Revel in Purity, Schism, Searing Light, Shadow Crash, Shadow Nova, Shadow Sear, Shadow Spike, Shadow Spike Volley, Shadow Weaving, Shadow Word: Death, Shadow Word: Pain, Shadowy Apparition, Shadowy Apparitions, Smite, Smite test copy, Surge of Insanity, Test - Drustvar - Witch - Test Spell Impact, Torment Mind, Twilight Empowerment, Twilight Equilibrium, Unfurling Darkness, Unholy Transfusion, Void Bolt, Void Eruption, Void Spike, Void Torrent, Void Volley Increases periodic damage/healing by 43%: Ascended Blast, Ascended Eruption, Ascended Nova, Dark Ascension, Dark Reprimand, Dark Void, Deathspeaker, Devouring Plague, Divine Star, Echoing Void, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Idol of C'Thun, Idol of N'Zoth, Idol of Yogg-Saron, Inescapable Torment, Light Eruption, Light's Wrath, Mind Blast, Mind Flay, Mind Flay: Insanity, Mind Sear, Mind Spike, Mind Spike: Insanity, Mindgames, Penance, Power Word: Solace, Purge the Wicked, Revel in Purity, Schism, Searing Light, Shadow Crash, Shadow Nova, Shadow Sear, Shadow Spike, Shadow Spike Volley, Shadow Weaving, Shadow Word: Death, Shadow Word: Pain, Shadowy Apparition, Shadowy Apparitions, Smite, Smite test copy, Surge of Insanity, Test - Drustvar - Witch - Test Spell Impact, Torment Mind, Twilight Empowerment, Twilight Equilibrium, Unfurling Darkness, Unholy Transfusion, Void Bolt, Void Eruption, Void Spike, Void Torrent, Void Volley Decreases damage/healing by 19%: Deathspeaker, Painbreaker Psalm, Painbreaker's Psalm, Shadow Word: Death, Twilight Empowerment Increases damage/healing by 47%: Shadow Word: Pain and Twilight Equilibrium Increases periodic damage/healing by 47%: Shadow Word: Pain and Twilight Equilibrium Decreases damage/healing by 15%: Mindgames Increases damage/healing by 15%: Mindgames Decreases periodic damage/healing by 5%: Renew Decreases damage/healing by 5%: Prayer of Mending Decreases damage/healing by 15%: Flash Heal Increases damage/healing by 11%: Flash Heal Increases damage/healing by 30%: Holy Fire, Smite, Smite test copy, Test - Drustvar - Witch - Test Spell Impact Decreases periodic damage/healing by 9%: Renew Priest - Holy Spec. Priest - Holy Spec.
  • Seraphic Crescendo (New) Reduces the cooldown of by Divine Hymn by 60 sec and causes it to channel 50% faster. Additionally, the healing bonus from Divine Hymn now lasts an additional 10 sec. PvP Talent. PvP Talent. Requires Priest. Requires level 10.

Rogue (Forums, Talent Calculator)
  • Summarily Dispatched When your Dispatch consumes 5 or more combo points, Dispatch deals 5% 6% increased damage and costs 5 less Energy for 8 sec. Max 5 stacks. Adding a stack does not refresh the duration.

Outlaw
  • Outlaw Rogue Decreases damage/healing by 3% Increases damage/healing by 6%: Ambush, Amplifying Poison, Audacity, Backstab, Between the Eyes, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Dispatch, Double Dose, Echoing Blades, Echoing Reprimand, Eviscerate, Explosive Inflamation, Flagellation, Garrote, Ghostly Strike, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mastery: Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Pistol Shot, Poison Bomb, Poisoned Wire, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Decreases periodic damage/healing by 3% Increases periodic damage/healing by 6%: Ambush, Amplifying Poison, Audacity, Backstab, Between the Eyes, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Dispatch, Double Dose, Echoing Blades, Echoing Reprimand, Eviscerate, Explosive Inflamation, Flagellation, Garrote, Ghostly Strike, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mastery: Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Pistol Shot, Poison Bomb, Poisoned Wire, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases damage/healing by 5%: Ambush, Sinister Strike, Vicious Venoms Decreases damage/healing by 5%: Ambush, Sinister Strike, Vicious Venoms Rogue - Outlaw Spec. Rogue - Outlaw Spec.

Shaman (Forums, Talent Calculator)
  • Alpha Wolf Deals [ 16% of Attack Power ] damage to all targets within 8. 100 yd range. Instant. While Feral Spirits are active, Chain Lightning and Crash Lightning causes your wolves to attack all nearby enemies for [ 21.5% of Attack Power ] Physical damage every 2 sec for the next 8 sec. 100 yd range. Instant.

Warlock (Forums, Talent Calculator)
  • Grimoire of Sacrifice Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal [ 37.19% of Spell Power ] additional Shadow damage. Lasts 60 min 0 sec or until you summon a demon pet. Unlimited range. Instant. Approximately 20 procs per minute.
  • Grimoire of Sacrifice Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal [ 37.19% of Spell Power ] additional Shadow damage. Lasts 60 min 0 sec or until you summon a demon pet. Unlimited range. Instant.
  • Unstable Affliction Afflicts one target with [ 202.4% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 1,066.9% [ 435.4% of Spell Power ] damage to the dispeller and silences them for 4 sec. Limited to 1 target. 1% of Base Mana. 40 yd range. 1.5 sec cast.
  • Unstable Affliction Afflicts up to 3 targets with [ 202.4% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 2,025% [ 1,721% of Spell Power ] damage to the dispeller and silences them for 4 sec. Generates 1 Soul Shards if the target dies while afflicted. Limited to 3 targets. 1% of Base Mana. 40 yd range. 1.5 sec cast.
  • Unstable Affliction Afflicts one target with [ 202.4% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 1,066.9% [ 435.4% of Spell Power ] damage to the dispeller and silences them for 4 sec. Unlimited range. Instant.

Affliction
  • Affliction Warlock Increases damage/healing by 15%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Grimoire of Sacrifice, Hand of Gul'dan, Haunt, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Oblivion, Pandemic Invocation, Phantom Singularity, Rain of Fire, Rampant Afflictions, Sarah's Test 9.0 Missile, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Siphon Life, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases periodic damage/healing by 15%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Grimoire of Sacrifice, Hand of Gul'dan, Haunt, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Oblivion, Pandemic Invocation, Phantom Singularity, Rain of Fire, Rampant Afflictions, Sarah's Test 9.0 Missile, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Siphon Life, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases periodic damage/healing by 30%: Corruption, Deliberate Corruption, Xavian Teachings Decreases periodic damage/healing by 30%: Corruption, Deliberate Corruption, Xavian Teachings Increases damage/healing by 30%: Shadow Bolt and Shadow Bolt - TEST Increases periodic damage/healing by 5%: Corruption, Deliberate Corruption, Xavian Teachings Warlock - Affliction Spec. Warlock - Affliction Spec.

Affliction, Destruction, Initial
  • Grimoire of Sacrifice Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal [ 37.19% of Spell Power ] additional Shadow damage. Lasts 60 min 0 sec or until you summon a demon pet. Warlock - Level 45 Talent. Warlock - Level 45 Talent. Unlimited range. Instant. 30 sec cooldown.

Item Effects

Raid & Dungeon Abilities
  • Chronal Eruption (New) Ejects time magic towards a targeted location inflicting 30 Arcane damage to targets within 5 yards, stunning for 30 sec. 100 yd range. Instant.
  • Crushing Onslaught Each melee attack landed by Iridikron overwhelms his target with crushing force Iridikron's successful melee attacks pulverize his target, increasing Physical damage taken by 20% for 3 sec. This effect stacks. Unlimited range. Instant.
  • Exhausted Chromie is exhausted and defenseless after using Timeline Protection, increasing her damage taken by 2,000%. If she is Chromie takes an additional 2,000% damage. If protected from Stonecracker Barrage, she overcomes her exhaustion. Instant. and casts Timeline Acceleration. Instant.
  • Scorching Detonation A fiery blast consumes the bomb, inflicting 15 Fire damage to all players instantly with an additional 7 6 Fire damage every 1 sec for 5 sec. 500 yd range. Instant.



Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_VAS_REALMS_AND_MORE (New) - and %d more...
  • DRAGONFLIGHT_LANDING_PAGE_UNSPENT_GLYPHS - You have unspent Dragonriding Glyphs.
  • PROFESSIONS_ORDER_FAILED_NO_CLAIMS (New) - You have no remaining daily public orders and can only fill expiring orders at this time.
  • PROFESSIONS_TRACKER_REAGENT_COUNT_FORMAT - %s /%d
  • RPE_CLEAR_QUESTS (New) - Clear Quests
  • RPE_KEEP_QUESTS (New) - Keep Quests
  • RPE_UPGRADE_QUEST_CLEAR_CONFIRMATION (New) - Would you like to clear you quest log \nfor a fresh start?



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • Korrak's Revenge - Limited Time Event. Level: 20-60 70. Players: 10-40. Rated players: 25. Map: Korrak's Revenge.

Character Titles
  • %s of the Infinite (New)

Holidays
  • Secrets of Azeroth (New) - The lands are crawling with secrets! Rarities hidden, treasures stolen, clues discovered...

    Who is behind it all? Seek the Preservationists and help them find out! New secrets are uncovered each day at 8am Korean time.
  • Secrets of Azeroth (New) - The lands are crawling with secrets! Rarities hidden, treasures stolen, clues discovered...

    Who is behind it all? Seek the Preservationists and help them find out! New secrets are uncovered each day at 10pm Central European time.
  • Secrets of Azeroth - The lands are crawling with secrets! Rarities hidden, treasures stolen, clues discovered...

    Who is behind it all? Seek the Preservationists and help them find out!New secrets are uncovered each day at 3pm Pacific time.

Item Name Descriptions
  • Divergent (New) - Divergent
  • Secrets of Azeroth (New) - Secrets of Azeroth
  • Time Rifts (New) - Time Rifts
  • Time Rifts and Dawn of the Infinite (New) - Time Rifts and Dawn of the Infinite

Map Areas
Dragon Isles
  • Thaldraszus > Ironormu's Vault (New)
  • Thaldraszus > The Chronosmith's Forge (New) - Music: Zone 100 Thaldraszus - Bronze Walk.

Map Difficulties
  • 10.1.5 Time Rifts - Black Empire (Azq'roth) - Normal Scenario - Max players: 5. 150.
  • 10.1.5 Time Rifts - Demon (Azewrath) - Normal Scenario - Max players: 5. 150.
  • 10.1.5 Time Rifts - Robot (A.Z.E.R.O.T.H.) - Normal Scenario - Max players: 5. 150.
  • 10.1.5 Time Rifts - Scourge (Azmourne) - Normal Scenario - Max players: 5. 150.
  • 10.1.5 Time Rifts - Titan (Ulderoth) - Normal Scenario - Max players: 5. 150.
  • Northrend > 10.1.5 Time Rifts - Murloc (Azmerloth) - Normal Scenario - Max players: 5. 150.
  • Tyr's Fall Scenario - Normal Scenario (New) - Max players: 1.
  • Zandalar > 10.1.5 Time Rifts - HvA (The Warlands) - Normal Scenario - Max players: 5. 150.

Mounts
Flying Mounts
  • Felstorm Dragon - Flying Mount. Felstorm Dragon. "The Burning Legion defeated dragons in a distant timeway. These foul fel wyrms chose corruption and servitude over destruction." Source: Drop: Time Rifts Vendor: Falara Nightsong Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP] 3,000[TimelessCoin_yellow.BLP]
  • Gold-Toed Albatross - Flying Mount. Gold-Toed Albatross. "Soaring from a distant timeway, this never-before-seen avian variant was born in a world of order." Source: Drop: Time Rifts Vendor: Sorotis Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP] 3,000[TimelessCoin_yellow.BLP]
  • Harbor Gryphon - Flying Mount. Harbor Proudmoore Gryphon. "A Gryphon Harbor Gryphon. "This gryphon was the runt of its pride left behind when its brethren were sent for training, it is ready to prove that it is a worthy flier." Today, however, it is ready to prove its worth." Source: Quest: Time to Fly
  • Ravenous Black Gryphon - Flying Mount. Ravenous Black Gryphon. "War corrupted these once-proud creatures. The susurration of their wings now whispers omens of imminent demise." Source: Alliance Drop: Time Rifts Vendor: Warden Krizzik Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP 3,000[TimelessCoin_yellow.BLP] Horde Item: Gift of the Ravenous Black Gryphon
  • Royal Swarmer - Flying Mount. Royal Swarmer. "These drones will swarm anyone who dares approach their queen uninvited." Source: Trading Post

Ground Mounts
  • Pattie - Ground Mount. Pattie. "Provisionist "Preservationist Kathos encountered Pattie on her first assignment to Vol'dun. Pattie developed an affinity to Provisionist Preservationist work but is eager to delve deeper, helping adventurers in their sleuthing." Source: Achievement: Whodunnit? Event: Secrets of Azeroth
  • Perfected Juggernaut - Ground Mount. Perfected Juggernaut. "Perfection, like beauty, is in the eye of the beholder, but eyesight can be surgically enhanced." Source: Drop: Time Rifts Vendor: Gill the Drill Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP] 3,000[TimelessCoin_yellow.BLP]
  • Sulfur Hound - Ground Mount. Sulfur Hound. "The Black Empire subjugated these humbled and hateful hounds. Utterly obedient, they still serve the strong." Source: Drop: Time Rifts Vendor: Provisioner Qorra Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP] 3,000[TimelessCoin_yellow.BLP]
  • White War Wolf - Ground Mount. White War Wolf. "Can a wolf's hunger ever be satiated? These? Lupine brutes seek and devour the enemies of the Horde." Source: Horde Drop: Time Rifts Vendor: Warden Krizzik Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP 3,000[TimelessCoin_yellow.BLP] Alliance Item: Gift of the White War Wolf

Unknown Types
  • Scarlet Pterrordax - Unknown Type. Scarlet Pterrordax. "This pterrordax's handler couldn't train it due to its constant eagerness to take to the skies." Scarlet Pterrordax. "This pterrordax was so eager to take to the skies that its handler couldn't finish training it." Source: Quest: Time to Fly
  • Scourgebound Vanquisher - Unknown Type. Scourgebound Vanquisher. "Once bound in service to the Scourge, Vanquishers spread death, disease, and destruction across Azeroth." these undead dragons exist only to spread death, disease, and destruction." Source: Drop: Time Rifts Vendor: Baron Silver Zone: Tyrhold Reservoir Cost: 7,000[TimelessCoin_yellow.BLP] 3,000[TimelessCoin_yellow.BLP]
  • Temp (New) - Unknown Type. Temp.

Scenarios
Time Rift!
  • 67: A Core Problem - Remove Legion Console cores.
  • 75: Group Task: Fel of the Land - Pull out the large Felwort.
  • 89: Group Task: Void Prisons - Destroy the void prisons.
by Published on 2023-06-23 01:04 AM

Dragonflight Fractures in Time PTR Development Notes - June 22, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Here are the notes for this week’s update to the Fractures in Time PTR:

Classes
  • Evoker
    • Augmentation
      • Mastery: Timewalker grants Shifting Sands to 1 ally (was 2).
      • Prescience duration reduced to 18 seconds (was 20 seconds).
      • Black Attunement health bonus reduced to 4% (was 5%).
      • Aspect’s Favor increases Black Attunement to 10/16% (was 12.5/20%).
      • Ebon Might now increases all of the casting Evoker’s damage by 10%, instead of increasing Eruption’s damage by 20%.
      • Born in Flame has been redesigned – Casting Ebon Might grants Burnout immediately and every 3 seconds for 6 seconds, reducing the cast time of Living Flame by 100% (was Ebon Might caused Living Flame to be instant cast for its duration).
    • Preservation
      • All healing abilities increased by 2%.
      • Rewind now rewinds 40% of damage taken in the last 5 seconds (was 50%).
      • Exhilarating Burst now increases critical healing effectiveness by an additional 30% per rank (was 15%).
  • Mage
    • Developers’ notes: After several rounds of updates to the Fire and Frost talent trees, each tree has seen a significant boost in power, which in turn has put their overall throughput quite a bit higher than their live counterparts. While some gain in power is to be expected due to these changes, their current tuning has them quite a bit higher than we intend. Due to this, in the latest build we’re reducing the damage of many of their spells to get us a better baseline to work from for the two specs. This should make it easier for us to continue to iterate on tuning based on internal and external testing as the Fractures in Time PTR continues to develop. The intent with these tuning changes is not to disrupt the current flow, playstyles, or talent builds that have arisen with the updates but rather keep the relative balance and breakdown of abilities similar as the are now but with just a bit less output. Thank you for the great amount of feedback and testing during the Fractures in Time PTR. You’ve been instrumental to development of the Mage updates.
    • Fire
      • Living Bomb damage increased by 12%.
      • Pyroblast damage reduced by 12%.
      • Fireball damage reduced by 5%.
      • Fire Blast damage reduced by 12%.
      • Phoenix Flames damage reduced by 12%.
      • Ignite damage reduced by 6%.
      • Scorch damage reduced by 10%.
      • Flamestrike damage reduced by 10%.
      • Flamepatch damage reduced by 10%.
      • Unleashed Inferno damage bonus during Combustion increased to 50% (was 45%).
      • Fixed an issue that caused the Critical Mass effect to be granted the full value at rank 1.
    • Frost
      • Glacial Assault’s chance to trigger increased to 25% (was 15%).
      • Cryopathy duration increased to 60 seconds (was 30 seconds).
      • Glacial Spike damage reduced by 4%.
      • Ice Lance damage reduced by 12%.
      • Frozen Orb damage reduced by 12%.
      • Blizzard damage reduced by 12%.
      • Comet Storm damage reduced by 12%.
      • Ray of Frost damage reduced by 12%.
      • Flurry damage reduced by 12%.
      • Frostbolt damage reduced by 12%.
      • Fixed an issue with Thermal Void’s Ice Lance extending Icy Veins longer than intended.
      • Fixed an issue with the Icicle damage double dipping with Glacial Spike’s Mastery bonus.
  • Monk
    • Generous Pour’s tooltip has been updated to more accurately describe its functionality. No functionality has changed.
    • Yu’lon’s Grace now stacks up to 10% (was 20%).
    • Brewmaster
      • Blackout Combo tooltip adjusted to reflect current functionality with Breath of Fire.
      • The following changes have been made to Press the Advantage:
        • Stack duration increased to 20 seconds.
        • On-hit Nature damage increased to 20% attack power (was 10%).
        • Only triggers from main-hand attacks.
        • Triggers on attempted melee attacks, not just successes.
        • Face Palm and Counterstrike apply to all targets hit by a bonus Keg Smash.
        • On-hit Nature damage no longer buffed by Counterstrike or Blackout Combo.
        • Blackout Combo now correctly consumed by Rising Sun Kick.
      • Chi Surge effectiveness reduced when triggered by Press the Advantage.
    • Mistweaver
      • Awakened Faeline now heals for 70% of the damage done (was 75%).
        • Developers’ note: This change is part of the global damage to healing adjustments we posted about last week.
  • Paladin
    • Holy
      • New Talent: Merciful Auras – Your auras restore health to 3 injured allies within 20 yards every 2 seconds. While Aura Mastery is active, heals all allies within 40 yards and healing is increased by 100%.
      • Awestruck increases the critical healing of Holy Shock, Holy Light, and Flash of Light by 20% (was 15%).
      • Seal of the Crusader healing increased by 30%.
      • Daybreak now triggers Glimmer of Light’s healing at 200% value (was 150%).
      • Holy Shock now costs 2.4% of base mana (was 2.6%).
      • Flash of Light’s healing is increased by 35% (was 25%).
      • Holy Light’s healing increased by 25% (was 15%).
      • Blessings of Seasons now shares a choice node with Merciful Auras.
      • Tyr’s Deliverance’s base duration has been increased to 20 seconds (was 10 seconds).
      • The duration of Tyr’s Deliverance’s healing increase effect has increased to 12 seconds (was 10 seconds).
      • Boundless Salvation can now extend Tyr’s Deliverance by up to 40 seconds (was 50 seconds).
        • Developers’ note: Tyr’s Deliverance’s base duration did not feel competitive with other singular talent points within the final section of the tree. We are increasing its duration and reducing the effectiveness of Boundless Salvation accordingly with the goal of each talent point spent standing on its own merits while leaving a similar overall power level.
      • Holy Prism now radiates healing or damage to targets within 30 yards (was 15 yards).
      • Hammer of Wrath now costs 1% of base mana.
      • Glimmer of Light healing increased by 400% (was 450%).
      • The Starter Build has been updated.
    • Protection
      • Shining Light tooltip adjusted to clarify that it only removes the Holy Power cost from Word of Glory, not mana cost.
  • Priest
    • Discipline
      • New Talent: Luminous Barrier – Create a shield on all allies within 40 yards, absorbing damage on each of them for 10 seconds. Absorption increased by 100% when not in a raid. Luminous Barrier returns as a choice node against Power Word: Barrier.
  • Rogue
    • Outlaw
      • Ghostly Strike’s effect has been changed to correctly match its tooltip description (only increasing damage of Rogue abilities).
      • All ability damage increased by 9%.
  • Shaman
    • Enhancement
      • Maelstrom Weapon trigger rate increased to 20% (was 16%).
  • Warlock
    • Grimoire of Sacrifice no longer has a duration and should no longer be removed when logging out, entering instances, or in between rounds of Solo Shuffle.

Items and Rewards
  • Cross-Realm Trading
    • Players will now be able to trade items and gold directly to characters on other realms in their region. Previously this was limited to things like conjured items or eligible raid/dungeon loot, but all those cross-realm restrictions will now be lifted. Play with your friends and trade whatever you want to whoever you want!
  • Seal of Diurna’s Chosen effect damage reduced by 25%.
  • Professions
    • Precognition embellishment no longer grants a Haste bonus.

Player Versus Player
  • Death Knight
    • Spellwarden no longer reduces the duration of Anti-Magic Shell.
  • Evoker
    • Augmentation
      • Born in Flame has been slightly redesigned – Casting Ebon Might grants Burnout immediately and every 3 seconds for 6 seconds, reducing the cast time of Living Flame by 100% (was Ebon Might causes Living Flame to be instant cast for its duration).
      • Ebon Might is no longer increased in PvP combat (was increased by 45%).
      • Upheaval damage increased by 15% in PvP combat (was 50%).
      • Eruption damage increased by 50% in PvP combat (was 100%).
      • Breath of Eons is no longer magic dispellable.
      • Lava Shield has been removed.
        • Developers’ note: We were not comfortable with the number of absorbs and interrupt immunities Augmentation had, and the pool of PvP talents has a good number of options to choose from already.
  • Mage
    • The Improved Mass Invisibility PvP talent is now available for Fire and Frost Mages.
    • Diverted Energy healing reduced by 75% in PvP combat (was 50%).
    • Flow of Time reduced by 50% in PvP combat.
      • Developers’ note: This is intended to nullify the changes in the recent updates to Diverted Energy and Flow of Time in PvP combat.
    • Arcane
      • Arcane Surge now increases Spell Power by 25% in PvP combat (was 35%).
      • Arcane Blasts now deal 85% damage when cast with Presence of Mind in PvP combat.
    • Fire
      • Unleashed Inferno’s damage increase is now 33% effective in PvP combat.
      • Sun King’s Blessing damage increase is now 40% effective in PvP combat.
      • Flame Accelerant’s damage increase is now 60% effective in PvP combat.
      • Wildfire’s critical strike damage effect is now 75% effective in PvP combat.
      • Wildfire’s critical strike damage effect during Combustion is now 67% effective in PvP combat.
      • Pyrokinesis has been removed.
    • Frost
      • Glacial Assault damage increase reduced by 50% in PvP combat.
      • Cryopathy damage per stack reduced by 40% in PvP combat.
      • Ice Lance damage is increased by 15% in PvP combat (was 34%).
      • Winter’s Blessing Haste reduced by 50% in PvP combat.
      • Frigid Empowerment reduced by 33% in PvP combat.
      • Splitting Ice’s damage to secondary targets for Ebon Bolt and Glacial Spike is reduced by 50% in PvP combat.
  • Paladin
    • Holy
      • Cleanse the Weak has been redesigned – When you Cleanse an ally, 1 ally within 40 yards is dispelled of the same effects, but the cooldown of Cleanse is increased by 4 seconds. Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target.
      • Flash of Light’s healing is increased by 40% in PvP combat (was 50%).
      • Holy Light’s healing is increased by 62% in PvP combat (was 75%).
      • Divine Plea now reduces healing and damage done by 30% (was 50%).
      • Glimmer of Light’s damage will no longer trigger on players who are in breakable crowd control.
  • Priest
    • The stored damage from Catharsis is now reset when an arena match or Solo Shuffle round ends.
    • Discipline
      • Purification and Purified Resolve have been merged into one talent, granting Purify 2 charges and granting your target a shield when Purify removes harmful effects from them.
    • Holy
      • Divine Hymn healing is now increased by 75% in PvP combat.
      • New PvP Talent: Seraphic Crescendo – Reduces the cooldown of Divine Hymn by 60 seconds and causes it to channel 50% faster. Additionally, the healing bonus from Divine Hymn now lasts an additional 10 seconds.
      • Purification and Purified Resolve have been merged into one talent, granting Purify 2 charges and granting your target a shield when Purify removes harmful effects from them.
      • Strength of Soul has been removed.
    • Shadow
      • Strength of Soul has been removed.

User Interface and Accessibility
  • Added an option to replace player portraits with class icons under Options > Interface > Display.
  • Added a way to report players in the Crafting Order pane for inappropriate order notes.
  • Updated the ring art around role icons.
  • Updated the art on various popup frames, including ready check.
by Published on 2023-06-21 08:08 PM

Unravel the Time Streams July 11
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The time streams have become increasingly more unstable with recent events. As the boundaries between the timelines weaken, minions from other timelines begin pouring through into the Dragon Isles.

Event Overview

Team up with other players to push back against the waves of minions, enter the Time Rifts, and plug the hole by taking down the bosses in alternate timelines to set the timeways straight again. Collect artifacts and take them back to Soridormi to complete quests.


Obtain Paracausal Flakes to trade in for items, including pets, tabards, cosmetic armor and weapon appearances, mounts, trinkets, and more! While the Time Rifts are active, players can also complete quests and achievements that reward titles, toys, Flightstones, and more.

Time Is Ticking


A Time Rift begins every hour on the hour. Once a rift becomes unstable, head over to Tyrhold Reservoir in Thaldraszus, where the veil between the timeways has been worn thin, and push against the encroaching chaos. Mouse over the map icon five minutes before the event to get a countdown and information on which timeway is about to invade our own.



EON’S FRINGE

While the timeways are unstable, undertake new repeatable content in Eon’s Fringe in Thaldraszus, located near the Temporal Conflux.

Nozdormu knows his time is coming and can feel things are going awry. Due to these disruptions, episodes in Azeroth’s history are going astray, and players must access Eon’s Fringe to set things right. Work to settle the timeways and solve the problems brought about by their instability and reap the rewards of a job well done.



Prepare to unravel the time streams when Dragonflight: Fractures in Time arrives on July 11.

We look forward to seeing you on the Dragon Isles!
by Published on 2023-06-21 05:31 PM

Midsummer Fire Festival 2023
Midsummer Fire Festival is live once again and runs June 21st through July 5th.

New in 2023

Now is also a great time to take advantage of the hour-long 10% experience buff from Ribbon Dance. Visit any Midsummer Festival tent and click on the Ribbon Pole to acquire the buff.


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