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by Published on 2021-05-13 01:00 PM

Burning Crusade Classic - Pre-Expansion Live on May 18
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The time is nearly at hand to step beyond the Dark Portal and into the shattered realm of Outland. Make your choice to fight for the Horde as a blood elf or join the Alliance as a draenei when the Burning Crusade Classic pre-expansion patch goes live!


Playing Ahead: Making Choices in WoW Classic


With the release of the pre-expansion patch, players will make a choice between continuing to play on WoW Classic or progressing into Burning Crusade Classic. Learn more details on what you can expect with the release of the pre-expansion patch for Burning Crusade Classic and launch Era realms. [Learn More]

Enhance Your Burning Crusade Classic Experience with the Dark Portal Pass and Deluxe Edition


World of Warcraft®: Burning Crusade Classic™ is just around the corner. Get the Dark Portal Pass and Deluxe Edition starting on May 18. [Learn More]

Return to Outland on June 1 in Burning Crusade Classic


World of Warcraft®: Burning Crusade Classic™ will launch globally on June 1. Wherever you live and whatever path you choose to take, you can be part of one global adventure beyond the Dark Portal. Visit our original announcement to learn more about when you can expect the launch in your location.

Are you prepared to return to Outland?
by Published on 2021-05-13 11:40 AM

Patch 9.1 PTR - Mythic+ Rating System Updates
The new Mythic+ Rating System has received a few updates in the last PTR builds.
  • Mythic+ Score is now displayed in colors based on the player's progression.
    Originally Posted by MMO-Champion
    • 0-479 Rating
    • 480-959 Rating
    • 960-1599 Rating
    • 1600-2359 Rating
    • 2400+ Rating
  • Players can hover over the group leader/applicants to see their total mythic+ score, as well as the score for the dungeon listed in LFG.
  • The highest key completed is also shown in parentheses, colored white if completed within the time limit, or grey otherwise.
  • The points system has also received a little update, completing a 14 key in time awards the same points as completing a 15 key outside the time limit.

by Published on 2021-05-12 09:06 PM

Shadowlands Dungeon Preview: Tazavesh, the Veiled Market
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Gather your party and discover exotic wares and strange creatures in the new eight-boss Mythic mega-dungeon; Tazavesh: the Veiled Market. Set in a bazaar of the mysterious brokers, you’ll face off against dastardly assassins, four-armed broker guards, an infinite pirate dragon, and other enemies as you chase down a wayward broker before she can unleash the might of a stolen artifact to realize her own designs.

This Mythic-only instance can reward players with loot coveted by broker society—including a dazzling assortment of weaponry, otherworldly pets, and a mount.

Meet Your Guide: Al’dalil

To gain access to Tazavesh, the Veiled Market you’ll complete a short series of quests beginning with the Innkeeper, Host Ta’rela, in The Idyllia section of Oribos. In “The All’ey Cat of Oribos” you’ll be asked to meet up with a mysterious contact named Al’dalil who will introduce you to the world of the cartels, their complicated relationships, and their propensity for ingenious wordplay. He’ll act as your guide from time to time as you make your way through the dungeon.

Bosses: 8
Difficulty: Mythic
Players: 5


The ruthless cartel boss So’leah means to conduct a heist that spans the realms in order to claim Progenitor secrets. Her only opposition is the disgraced broker Al’dalil and his ragtag crew who must navigate the mysterious Veiled Market and stop So’leah before she claims this forbidden power.

Zo’phex the Sentinel- To gain entry into the cosmic wonders hidden beyond the gilded gates of Tazavesh, all must pass the sentinel, Zo’phex. Obsessed with security, Zo’phex ensures any contraband is immediately incinerated along with anyone holding the offending items.

The Menagerie- The Xy cartel “acquire” rare and valuable items to sell within their menagerie. Nothing is off-limits, exotic beasts, forbidden technology, even cursed artifacts are all on display. They guarantee to have your heart’s desire, as long as you can pay the price.


Mailroom Mayhem- Something has gone wrong at the Primary Office for Sending Things (P.O.S.T.), Dimensional portals are scattering deliveries and the automation that runs the office is malfunctioning. If the chaos is not sorted soon, the city could go postal.

Au’myza’s Oasis- The drinks are ethereal, the ambiance intoxicating, and the live performers may not leave that way if they fail to please the crowd. Within Tazavesh, this is the only neutral space where brokers from every cartel gather to deal in the shadows.

So’azmi- Among brokers who live by the blade, none match So’azmi’s skill. Cartel So’s lethal assassin, So’azmi is always perfecting his technique. As such, it gives him great pleasure to instruct his enemies in the art of fighting before delivering his final stroke.

Hylbrande- Left to guard an ancient Titan artifact, its recent theft has awoken, Hylbrande, Sword of the keepers. The only hope of escape is to dismantle the myriad of security protocols at Hylbrande’s command or become permanent residents of the tomb.


Timecap’n Hooktail -Months of planning went down the latrine when So’leah appeared in the middle of Timecap’n Hooktail’s heist and stole her prize. Consumed by rage, the pirate queen unleashes her true form and rampages over anyone caught in her path.


So’leah- So’leah’s thirst for power culminates in this final battle. Unleashing a force she does not fully understand, the cartel boss is transformed into a creature of unbridled ferocity. As rampant energy spills from the artifact, So’leah must be stopped before her actions tear down Tazavesh’s foundations.

Are you ready to test your bartering skills against the best? We'll see you in the market.
by Published on 2021-05-12 12:18 PM

Nameplate Distance in Burning Crusade Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Maybe increase it to 40, or introduce a slider to the system menu that controls how far it pops up for us.
It looks like in the original code, the original development team intended to create a checkbox that toggled nameplate distance between 20 and 41 yards, but ran into a technical limitation.

In an upcoming build of the Burning Crusade Classic Beta, you can set the nameplate distance between 0 and 41 yards (inclusive) by setting this command in the chat box:

/script C_CVar.SetCVar(“nameplateMaxDistance”, 41)

Thanks for the suggestion!

Patch 9.1 PTR - Main Campaign Chapter 4 The Unseen Guests
Today we are taking a look at chapter 4 of the main campaign in Chains of Domination. *Spoilers Ahead*

  • The quest chain starts from Baroness Vashj, but something doesn't seem right. Suddenly, the real Baroness Vashj shoots an arrow in this imposter, revealing that it was a dreadlord in disguise! Vashj says that she has caught multiple dreadlords infiltrating their ranks, and says in life she learned to identify them through their disguises from a demon hunter (Illidan). She suggests you take this matter to the Primus.
  • The Primus says he should have suspected the fangs of Denathrius would find their way here again. He tells you to seek our Prince Renethal at Sinfall to help you find a specific venthyr that helped rid Revendreth of the nathrezim thousands of years ago. Baroness Vashj is sent with you.
  • Renethal is surprised that the nathrezim have grown this bold again, and says the venthyr you seek is the Stonewright. He says we are long overdue convincing her to join his cause. You must now gather the envoys and ride to Dominance Gate. You alert Chelra the Bladewall, who flies off to gather a worthy escort. As you approach the carriage to take you to the Stonewright, you find Kael'thas talking with Vashj, asking why she was sent to Maldraxxus even though she has no shortage of sins.
  • During your ride to Dominance Keep, Renethal explains that countless ages ago, just after the first venthyr were sired, Denathrius unveiled another creation. The nathrezim. Forged to be the ultimate infiltrators, they bore the influence of Death into the realms of rivals...as well as the worlds of the living. Despite their subtlety, one of these incursions was discovered. In response, the full wrath of the Light fell upon Revendreth, setting ablaze the ward once held by the nathrezim.
  • The armies of Maldraxxus did not rise up to defend Revendreth, so the Stonewright carved her Stone Legion to strike back against the Light. Once the naaru were routed, the Stonewright turned her anger upon the nathrezim, blaming them for the loss of so many of her children. The conflict was ended by Denathrius, who said he would exile them to a world beyond the Shadowlands. Denathrius never told Renethal what became of the nathrezim, only later did he learn that mortal souls came to know them as dreadlords.
  • The Stonewright half expected the return of the nathrezim during the drought, and she also mentions that it took her awhile to get over the suspicion that you yourself could have been one in disguise. She has you join her as she investigates your envoy for infiltrators. Renethal begins to greet her, but she passes by him to converse with Chelra, remarking how impressive it is that she is standing there when Denathrius had her beheaded after throwing Renethal into the Maw. Chelra sheds her disguise to reveal herself as a female nathrezim named Nal'ragas. She was merely a distraction and a few more nathrezim shed their disguises as she shouts to seize the medallion. You are teleported away with Vashj and Kael'thas through a mirror just in time.
  • The three of you must kill some dreadlords in disguise while also finding and defeating Nal'ragas. During the chase, Nal'ragas taunts the Stonewright. When you finally catch up to Nal'ragas, you find Mal'ganis is one of the masterminds of the events. He teleports away telling her to delay their foes as the plan is almost complete. After killing her, Renethal reveals that he knows of Mal'ganis from the past, and must now hunt him down. Mal'ganis has the medallion of Wrath, and they can use the other medallions to locate him.
  • The Stonewright flies you back to Sinfall, telling the others to join us there. She wants her medallion back and Mal'ganis's head on a spike! At Sinfall, you must unveil other nathrezim who have been hidden as your allies all this time. You must also transcribe some infernal cryptograms that the nathrezim have been using to communicate. The transcribed orders are as follows:
    • Lady Mel'tranix. I charge you with securing information regarding the asset. We must know both of the security and maintenance of the asset's location.
    • Kisdranath, stall them. Find any way and how to flow the advancing power of the Maw Walker and their allies. If there is a way to choke their economy, do so. If there is a way for supplies to go missing, make it happen.
    • Nal'ragas, do not kill Renethal. I know you will be tempted but we still need him. And his death would...upset...the Master.
    • Jennath, be mindful of forces being sent to the Maw. If Sinfall is foolish enough to distribute forces into that place you must find a way to infiltrate them and ensure their defeat.
    • Thaliatroven, infiltrate the dredgers. Get to know them. They can go places most cannot.
    • Mof'ralan, search the archives. Sinfall is home to ancient knowledge and we must learn of what happened to Kivretan. She has been lost to us for long enough. It is time we recovered her.
    • Solener, I want a detailed log of all peoples entering or leaving Sinfall, frequency, guard rotation, and so on. Most importantly, watch the dredgers. We will need them for the final stage of the plan.
    • Sathrovarr, get out of there now. Your identity is about to be discovered. Sybille walks the halls of Sinfall once again and she will remember the smell of your aura. Leave before it is too late, but avoid arousing suspicions. Fake your death if you must.
    • Mal'ganis, yours shall be the greatest challenge. Infiltrate Renethal's inner circle. Walk side by side with our brother, and ensure he comes to no harm. Endear yourself to the Azerothians and allay their suspicions. When the time is right, we will give you the honor of revealing my plan to Renethal.
    • Detheroc, if you fail us again I will personally flay you. When Mal'ganis springs his trap, you are responsible for recovering the asset. Do. Not. Fail. Me. This is the Master's final order, and I will see it executed correctly.
  • You then use the other medallions and follow the anima trail to discover the location of the Medallion of Wrath. The Stonewright says that in the hands of a nathrezim, it could be used to shape this realm to their dark purpose. You confront Mal'ganis, who has been disguised as a dredger.
  • Upon damaging him enough, Renethal enters and suggests the nathrezim join him in saving the Shadowlands. Mal'ganis laughs, saying that he and his people were never in exile. This was all part of the Master's plan, and everything was a distraction so that they could retrieve Denathrius from his captivity in Remornia. The cutscene here is unimplemented, but suggests that they succeed and that Mal'ganis escapes...maybe?



New Battle.Net Avatars
New Battle.Net Avatars have been added recently. The Shadowlands Covenant avatars can be used in group conversations.

by Published on 2021-05-12 12:42 AM

Patch 9.1.0 PTR Build 38627 - New Covenant Legendaries
Several new covenant legendaries have been added in Build 38627. Keep in mind that many of the following legendaries are unconfirmed and everything is subject to change during development.
Originally Posted by MMO-Champion
Hunter

  • Pact of the Soulstalkers (Kyrian) - When your Resonating Arrow deals damage to a target, your party gains 5% increased critical strike chance for until cancelled.
  • Bag of Munitions (Necrolord) - Up to 5 targets hit by your Death Chakram are also hit by Explosive Shot.
  • Fragments of the Elder Antlers (Night Fae) - When Wild Spirits hits fewer than 5 targets, there is a 200% chance for each target hit to be damaged by Wild Spirits a second time.


Priest

  • Spheres' Harmony (Kyrian) - Boon of the Ascended's cooldown is reduced by 2 seconds, up to 60 sec, for each stack of Boon of the Ascended consumed by Ascended Eruption.
  • Pallid Command (Necrolord) - Casting Unholy Nova summons a Maldraxxi Champion to aid you for X seconds. Each time an ally is healed by Unholy Transfusion your Maldraxxi Champion's healing and damage done is increased by 1%, up to a maximum of X%.
  • Bwonsamdi's Pact (Night Fae) - Each time you take damage from Shadow Word: Death while your Fae Guardians are active your Faeries effectiveness is increased by 25%.
  • Shadow Word: Manipulation (Venthyr) - Mindgames gains 1 addtional charge and its cast time is increased by 50%.


Shaman

  • Seeds of Rampant Growth (Night Fae) - Each pulse of Fae Transfusion's damage effect reduces the cooldown of Feral Spirit by 7.0 sec. / Healing Tide Totem by 5.0 sec. / Fire Elemental by 6.0 sec.
  • Elemental Conduit (Venthyr) - Each friendly target healed by Chain Harvest automatically has Riptide applied to them. Each enemy target damaged by Chain Harvest automatically has Flame Shock applied to them.


Warlock

  • Languishing Soul Detritus (Kyrian) - When Scouring Tithe generates Soul Shards, gain 100% increased movement speed and 100% increased critical strike chance for 8 sec.
  • Shard of Annihilation (Necrolord) - Decimating Bolt also increases the critical strike chance and critical strike damage of Shadow Bolt by 15%.
  • Decaying Soul Satchel (Night Fae) - Each target affected by Soul Rot increases your Haste and Critical strike chance by 50% for until cancelled.
  • Contained Perpetual Explosion (Venthyr) - Impending Catastrophe's final explosion damage is increased by 50% plus 10% for each enemy target hit on the way to its final target.

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