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by Published on 2019-07-22 07:49 PM

Eternal Palace Race to World First - Method and Pieces Also Working on Azshara
Method and Pieces are now also 7/8! Who will get Azshara first?




Auction House Dance Party - July 22
The Auction House Dance Party micro holiday is now active for the entire day! Head on over to the main auction house in either Stormwind or Orgrimmar to find it decorated for the event with a light up floor, disco balls, a d.j with exciting music, etc. Also, throughout the day random races will take over the dance floor!







Dark Legacy Comics #688
DLC #688 has been released!

by Published on 2019-07-20 05:59 PM

Eternal Palace Race to World First - Limit Gets World First Za'qul Kill
Limit has claimed the world first kill of Mythic Za'qul!


by Published on 2019-07-20 04:55 AM

Patch 8.2 Hotfixes - July 19th, 2019
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Followers and Missions
  • Missions that reward Timewarped Badges now reward 50 Timewarped Badges (was 15).

Items
  • Heart of Azeroth
    • Purification Protocol’s (Essence) Rank 2 Major Power’s effect no longer causes an annihilated enemy to trigger Bolstering, Bursting, or Sanguine affix effects when it dies.
    • The Well of Existence (Essence) now becomes stealthed when its wielder enters stealth (e.g. Druids’ Prowl or Rogues’ Shroud of Concealment).
    • Vision of Perfection (Essence) no longer grants Guardian Druids with its Minor Power’s Rank 2 healing effect at Rank 1.

Quests
  • Fixed an issue that prevented some players from receiving a Call to Arms Distinction after completing the weekly “Call to Arms” quests.
  • The amount of Construction Project materials needed for “Cogfrenzy’s Construction Frenzy” has been reduced. Additionally, purchasing access to the Charging Station from Flux now fills 50% of the quest completion bar.
  • Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “Lords of Water”. The length of the time to complete the quest has been adjusted.
  • Fixed a bug where Deepwater Maw sometimes didn’t spawn when using the Hundred-Fathom Lure during “Let’s Fish”.
  • Clockwork Giants can now be scanned by multiple players in “The Other Place”.
Published on 2019-07-19 08:53 PM

Message From Frank Pearce and J. Allen Brack
Originally Posted by Blizzard (Blue Tracker)
From Frank Pearce
The time has come for me to step away from Blizzard and pass the torch to the next generation of leaders.

My journey as part of the Blizzard community began over 28 years ago. Allen offered me an opportunity to join him and Mike in their adventure and dream to make video games. Video games were a passion that we shared, and I had only a fleeting hope that I would have the opportunity to make games one day. The decision was easy for me - I did not have the benefit of internet searches to help start me down the path. Allen’s offer letter was the best and only chance I thought I might ever have. Looking back, I know how incredibly fortunate I was to have been a part of what Blizzard has become.

Our efforts were always guided by well-intentioned purpose. We made games that we wanted to play, believing that like-minded people would also want to play those games. Today we characterize it more specifically with the ambitious vision of bringing the world together through epic entertainment. I am so proud to have had the chance to positively impact the lives of so many people through the experiences we have created.

My time at Blizzard encompasses the entirety of both my professional career and my adult life. I have countless fond memories. Working with the best developers in the world on the best franchises in the world definitively stands out. Even more prominent are my memories of our first BlizzCon where I realized the special importance of the people and communities that had become part of the experience for our players.

Words cannot express the gratitude I feel to have been involved with Blizzard, our games, our employees, and most importantly our community. Before Blizzard I struggled to find a place in which I felt I belonged. Now I know I will always have a place, as will many other people. Thank you to all of you for providing me the sense of inclusion I require as a person.

I have been lucky enough to work with J and Ray for many years, and now it is their responsibility to define how the adventure continues. They are game development leaders that are incredibly talented, experienced, and truly understand what is foundationally most important for Blizzard and our community. I know that the future of Blizzard will be amazing under their guidance. There are many exciting initiatives in the works, and I can’t wait to see the end results.

Everything I have done at Blizzard has been driven by my passion. I have worked very hard and very passionately for a very long time. Now it is time for me to reflect and be thoughtful about what comes next. I plan to spend more time active in the outdoors. I’d like to learn to play an instrument. I hope to devote more time to aspects of my life that may not have gotten as much attention in the past. One thing is for certain – I will continue to be a part of the Blizzard family.

My request and hope for all of you is that you continue living the Blizzard values and that you be kind and respectful to one another as you experience what Blizzard creates in the future. Blizzard is a special place and a special community, and everyone with whom you interact is important to the Blizzard journey as it continues forward. Thanks to everyone for the wonderful past I have enjoyed, and thank you in advance for the great future I expect we will share.

Play nice, play fair,
Frank

From J. Allen Brack
The time has come to say goodbye to one of my heroes, one of our founders, as well as one of our friends. When I moved into my new position last year, Frank stepped into an advisory role to help with the transition, specifically working with Ray Gresko and me on our games, culture, and the future of Blizzard. His support has been invaluable to us and to say we’re going to miss him is an understatement.

The first time I met Frank was during a lunch interview to join Blizzard. I was nervous not only because I was excited about the opportunity to join a company I loved, but because I was sitting face-to-face with one of the founders of Blizzard.

Frank can be intimidating, and sometimes comes across as a bit gruff. Underneath is a person of deep feeling, and of deep love for both the family of Blizzard, and the unique and caring community that has grown around Blizzard games. Frank is also a person I’m proud to call a close friend. Frank was one of the people who got me into running, and we’ve run dozens of races together over the years.

Like many of us, Frank is an introvert. Thus many of you haven’t seen a lot of him publicly, nor seen the deep impact he’s had on Blizzard, and on the culture specifically. But Frank has been here from the beginning, building and expanding the foundation and championing the values behind everything Blizzard does. Blizzard is better because of Frank Pearce.

A few BlizzCons ago, Frank talked about the value of human connection through video games, feeling a sense of belonging within the community, and that comes from a very personal place for Frank. Frank might be hanging up his armor now, but because of the influence he’s had in helping to build Blizzard and the connections he’s made with so many of us, veterans and new recruits alike who are all carrying the same torch forward, he’ll always be here with us.

We love you Frank.

JAB
by Published on 2019-07-19 01:59 AM

Method Claims World First Queen's Court Kill, Glory of the Eternal Raider World First

Patch 8.2 Hotfixes - July 18th, 2019
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid (Forums / Skills / Talent Calculator)
    • Fixed an issue that could cause Lively Spirit to grant more stacks of Intellect than intended for Balance and Restoration Druids.

Creatures and NPCs
  • Some snails and slugs in the Coral Forest have managed to wriggle out from underneath the tree they were stuck under.

Dungeons and Raids
  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • Fixed a bug that sometimes caused Blackwater Behemoth to not drop loot if it was defeated during a phase transition.
    • The Queen’s Court
      • Fixed a bug that sometimes allowed players to avoid Silivaz’s Frenetic Charge in all difficulties.

Items
  • Heart of Azeroth
    • Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
    • The Well of Existence (Essence) now despawns when the player who placed it logs out.
  • Fixed a bug that sometimes prevented Dribbling Inkpod’s passive effect from activating when an enemy reached 30% health and increased the duration of the debuff to 2 minutes (was 1 minute).

Player versus Player
  • Resolved an issue that prevented Sphere of Suppression's (Essence) movement speed reduction from being removed by effects such as Blessing of Freedom.
  • The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start.
  • Resolved an issue that prevented Season 3 Duelists from obtaining the Dreadflame weapon illusion.
  • Items
    • Heart of Azeroth
      • Placing The Crucible of Flame (Essence) in the Major Slot during Arena and Battleground preparation no longer causes it to incur a 30 second cooldown.

Quests
  • Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “Lords of Water”. The length of the time to complete the quest has been shortened.
  • Horde players can now see Alliance NPCs during “They Came From Behind!”

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