Vanion WoW Classic Interview - Classic Design and Modern WoW Philosophies Vanion sat down with Ion Hazikostas and Calia Shie to discuss WoW Classic.
It's been fascinating for the team to recreate classic WoW and there have been questions of if there are ways that this could inform the way that they think about WoW today keeping in mind the philosophies of the modern game.
There are aspects of how to approach the outdoor world that could continue to inform designs in Battle for Azeroth.
Communication for retail WoW is a bit more complicated than it is for Classic as most of it is based on listening and feedback without clear answers where Classic has a lot of clear answers. It's the difference between figuring out the answers and already knowing them.
The team wants to sustain healthy communities and not have too many servers at launch that run into low pop issues once the initial launch dies down.
The Layer system is only planned for the first few weeks. As players spread out over time eventually there will be no layer system, especially by when the world bosses are introduced.
Each layer can hold the same population as a server from the original WoW.
There will be no pet/mount shop in Classic.
It's nice to return to a nameless adventurer, but in modern WoW there comes a point after defeating major lore villains where you can't be nameless anymore.
The beta is small because they are using it to make sure that they have gotten everything right, not to address if the content is fun or to nerf things.
Classic is about the journey and not the destination, and so players who don't have the time that they once did will still enjoy the ride.
GamerHub TV Interview - Community Feedback for Classic Expansions GamerHubTV interviewed John Hight about Classic WoW.
The server architecture (population, etc) from retail WoW is used for Classic WoW.
Quirky bugs that are not game-breaking/exploits were actually left in the game.
Community feedback will be an important consideration for releasing classic expansions post launch.
GamerHubTV Interview - Design and Engineering for WoW Classic GameHubTV also sat down with Omar Gonzalez to discuss the engineering of WoW Classic.
The team took the modern code and layered the old data on top of the new code.
The back end developer interfaces for the game is the modern infrastructure. The customer, however, sees the original game.
The old code recognized realms as a single cluster of servers. The modern architecture is more shared and distributed, allowing the team to be much more efficient.
The team recovered a lot of the original art assets from the old code. They deleted the modern graphics and reimported the old graphics just with modern code.
Staysafe TV Interview - Progressive Quests and Server Stability Staysafe TV interviewed Brian Birmingham and Patrick Dawson on WoW Classic.
There will be progressive quests added during phases as well, such as having the Naxxramas introduction quests disabled until its phase release.
The Thorium quest hub is most likely available from launch. (The two did ask for feedback on this in the interview)
The original mount system is being utilized, cheap training with expensive mounts.
The team is taking a pass on modern WoW to re-visioning some of the spells built to address the issues of server stability when many people are in one area.
The team has an estimate on realm numbers, but can add more based on the amount of players. They are trying to avoid having unhealthy server populations or having to merge realms down the line though.
The goal is to not having Layering in the game at all after a few weeks when the populations smooth out.
Phase transitions will happen based on player feedback and progression of the player base.
Vanion Interview - Patch 8.2 Vanion sat down with the WoW developers to discuss Battle for Azeroth and Patch 8.2.
The team is excited to add Rise of Azshara to Battle for Azeroth as they have been hard at work on giving more player choice and things to collect in the new content patch.
The 15th Anniversary Event will include a special raid that brings back bosses from previous expansions such as Kael'thas.
Logging in during the anniversary event will get you the Nefarion pet while completing the raid will give you the Obsidian Worldbreaker mount.
The raid is not a new raid, but a greatest hits of previous bosses back to back.
The ability to visit Mechagon City outside of the dungeon could be possible down the line.
There is upwards of 30 mounts coming in Patch 8.2. A lot of them have unique animation rigs as well.
The team wanted to make sure that they gave a lot of new things to collect that felt unique.
There are two versions of the Mechacycle, one of which is easier to obtain. However, the easier to obtain one is more broken down and junker styled while the meta achievement one is complete.
The mount equipment system was designed to solve the water strider issue and will be iterated on based on feedback.
In Patch 8.2, it will take substantially more time for the opposing team to show up during normal Island Expeditions, allowing a bit more time to explore freely.
Heroic Warfronts will have a different flow in the battle to be aware of, such as utilizing resources right and defending your base from attack.
Nazjatar has many different biomes to make it easier to navigate.
Pathfinder Part 2 is likely to require exploring both new zones as well.
The team feels that as long as you become familiar with the zone on foot first, it is not to early to allow flying in these new zones.
If you don't like the companion system in Nazjatar you don't have to use it.
There will be special repeatable profession quests in 8.2. An example is a herbalism quest in which you find a seed that you can plant in certain spots to activate a combat situation.
Nazjatar has treasure finding gear that you can use to find buried treasure around the zone.
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Greetings and welcome to the WoW Classic Beta Test!
Below is a list of known issues for the initial WoW Classic Beta release. Please note that this list is not a complete depiction of what we’re aware of, but a sampling of issues we believe players may encounter with some regularity. We’ll try to keep this updated with trending issues when possible.
Classes and Combat:
Activating Raptor Strike while Auto Shot is toggled on does not cause the hunter to begin to Auto Attack in melee
Hunter pets do not auto-cast Dash or Dive when engaging their targets
Hunter pets may not immediately return to your side upon entering passive mode
Many talents are currently missing their requirements text
User Interface:
Attempting to sign into twitter through the interface option crashes the client
World map path indicators during transport loading screens may be inaccurate
Items with randomly generated stats will display the tag in the loot window and chat tooltips when being looted
Creatures and NPCs:
Some creatures in the game world are missing textures
Environments:
There is a strip of missing water in the Mosshide Fen area of the Wetlands
Dungeons:
There is no water present in the Ironclad Cove area of the Deadmines dungeon
If you find any other bugs in-game, we’d like to encourage you to use the in-game bug reporter to send those bug reports off to us before posting bug reports on these forums. For more information about the in-game bug reporter, please see this post: PTR Bug Report Update
Thank you for playing the WoW Classic Beta!
MMO-Champion - WoW Classic Guild Recruitment Forums
We added a forum section for WoW Classic guild recruitment today!
Rise of Azshara Cinematic - Safe Haven Varok Saurfang realizes that if he is to secure a future for the Horde, he must reach out to the one who led it in the past.
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
With the first WoW Classic Beta Test getting underway imminently, it’s a good time to remind all testers and potential testers that there are no such things at ‘Beta Keys’ for WoW Classic, and there is no way to transfer access to the WoW Classic Beta Test.
To become a tester for the WoW Classic Beta: browse to the Battle.net Beta Profile Settings page, find and select ‘World of Warcraft Classic’ under ‘Beta Tests I’m Interested In’, and then click the ‘Update Preferences’ button. An automated system will add new testers to the WoW Classic Beta Test as necessary.
Any third party e-mail messages, websites, or in-game whispers that offer beta keys or access to the WoW Classic Beta should be considered illegitimate and ignored or reported. Please see our Phishing Scams support article for more details on dealing with such messages.
As always, Blizzard Customer Service cannot assist with beta access.
Patch 8.2 PTR - Build 30430
Build 30430 will be deployed to the PTR realms soon.
Rise of Azshara PTR Development Notes - May 15
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
A new build with new testable content has been published to the Public Test Realms (PTR) for our upcoming content update, Rise of Azshara. All test characters previously created on PTR realms have been deleted.
Now Available
Nazjatar can now be tested from its beginning stage.
Get into the PTR!
The PTR is now available. To log in to the PTR, simply create a PTR account and copy the character you wish to test from your account. Step-by-step directions can be found here.
Note : World of Warcraft PTR realms are only available to players who have a full World of Warcraft account.
High-value Targets Defeat all of the creatures within Ashran listed below.10 points.
Just for Me Activate a Class Specific Book Epic Item found within Ashran.10 points.
Operation Counterattack Defeat Kronus within 8 minutes of it being summoned by the Horde.10 points.
Operation Counterattack Defeat Fangraal within 8 minutes of it being summoned by the Alliance.10 points.
Rescue Operation Release the following captured prisoners from the Horde Prison:10 points.
Rescue Operation Release the following captured prisoners from the Alliance Prison:10 points.
Take Them Out Defeat all of the Alliance Captains listed below within The Road of Glory.10 points.
Take Them Out Defeat all of the Horde Captains listed below within The Road of Glory.10 points.
Thy Kingdom Come Win Kor'lok's favor for your faction by defeating his bodyguard, Muk'Mar Raz.10 points.
Thy Kingdom Come Win Kor'lok's favor for your faction by defeating his bodyguard, Gaul Dun Firok.10 points.
Tour of Duty Complete each PvP Event at the following areas listed below.10 points.
Vol'jin's Spear Earn Exalted status with Vol'jin's Spear.10 points.
Wrynn's Vanguard Earn Exalted status with Wrynn's Vanguard.10 points.
Battle Pet Battles
Malowned (New) Defeat Postmaster Malown in a pet battle. Reward: Burnout. Account Wide.
Battle Dungeon Dungeons & Raids
M.C., Hammered (New) Defeat the Tussle Tonks in Operation: Mechagon after Deuce Mecha-Buffer has been hit with a Piston Smasher on Mythic Difficulty. 10 points.
Head Financier of Mechagon Contribute to construction projects in Mechagon 5,000 times. 10 points. 1,000 times. 10 points.
Mecha-Done Complete the Mechagon achievements listed below. Reward: Keys to the Model W.20 points.
Mrrl's Secret Stash Name changed from "Mrrl's Dark Secret" to "Mrrl's Secret Stash". Obtain one of Mrrl's more elusive wares.5 points.
Nautical Battlefield TrainingAssist each of your allies in Nazjatar to level 10. 10 points. Complete the Nazjatar achievements listed below. 10 points.
Nautical Battlefield TrainingAssist each of your allies in Nazjatar to level 10. 10 points. Complete the Nazjatar achievements listed below. 10 points.
Nothing To Scry About Find 100 treasures using a Scrying Stone in Nazjatar. 10 points. 5 points.
Outside Influences Complete all quests from the visitors in Mechagon.10 points.
The AnkoanEarn Revered Earn Exalted Status with the Ankoan. 5 points.
The UnshackledEarn Revered Earn Exalted Status with the Unshackled. 5 points.
Battle Raid Dungeons & Raids
A Smack of Jellyfish (New) Defeat Orgozoa in the Hatchery in The Eternal Palace after incubating a baby Zoatroid on Normal Difficulty or higher. 10 points.
Fun Run (New) Defeat Radiance of Azshara in The Eternal Palace after running 8 consecutive complete laps around her arena on Normal difficulty on higher. 10 points.
If It Please the Court Name changed from "If it Pleases the Court" to "If It Please the Court".
Mythic: Za'qul (New) Defeat Za'qul in The Eternal Palace on Mythic difficulty. 10 points.
The Best of Us (New) Defeat Queen Azshara in The Eternal Palace with one player still alive who is currently affected by Essence of Azeroth on Normal difficulty or higher. 10 points.
Hertz Locker (New) Within a single lockout, defeat all bosses in Operation: Mechagon and prevent the destruction of all non-robotic life on Azeroth without any player dying on Mythic difficulty.
Dungeons & Raids
Glory of the Palace Raider Complete the Eternal Palace raid achievements listed below. 25 points. Account Wide. Mount Reward: Azshari Bloatray. 25 points. Account Wide.
Feats of Strength
Phenomenal Cosmic Power (New) Infuse the Heart of Azeroth with all available Essences for any role at rank 4. Title Reward: Azeroth's Champion.
Guild Feats of Strength Guild
Hall of Fame: Queen Azshara (Alliance) (New) Among the first one hundred Alliance guilds worldwide to defeat Queen Azshara on Mythic difficulty. Title Reward: Famed Slayer of Azshara.
Hall of Fame: Queen Azshara (Horde) (New) Among the first one hundred Horde guilds worldwide to defeat Queen Azshara on Mythic difficulty. Title Reward: Famed Slayer of Azshara.
Heart of Azeroth Expansion Features
Essence Essentials (New) Infuse the Heart of Azeroth with all available Essences for any of your roles. 10 points.
Essence Gains (New) Infuse the Heart of Azeroth with all available Essences at rank 2 or higher for any of your roles. 10 points.
Essence Overload (New) Infuse the Heart of Azeroth with all available Essences at rank 3 or higher for any of your roles. 10 points.
New Tier Three (New) Apply an Essence of rank 3 or higher into every slot of the Heart of Azeroth.
Power Creep (New) Infuse the Heart of Azeroth with any Heart of Azeroth Essence at rank 3 or higher. 10 points.
Power Is Beautiful (New) Infuse the Heart of Azeroth with any Heart of Azeroth Essence at rank 4. 10 points.
Power Progression (New) Infuse the Heart of Azeroth with any Heart of Azeroth Essence at rank 2 or higher. 10 points.
Raids Feats of Strength
Ahead of the Curve: Queen Azshara (New) Defeat Queen Azshara in The Eternal Palace on Heroic difficulty or higher, before the release of the next raid tier.
Cutting Edge: Queen Azshara (New) Defeat Queen Azshara in The Eternal Palace on Mythic difficulty, before the release of the next raid tier.
War Effort Expansion Features
Heroic: Tour of War (New) Defeat the following enemy commanders in the Battle for Stromgarde on heroic difficulty: 10 points.
Heroic: Tour of War (New) Defeat the following enemy commanders in the Battle for Stromgarde on heroic difficulty: 10 points.
Supplying the Assassins Name changed from "Supplying the Assasins" to "Supplying the Assassins". Collect Loot 25 War Supply Chests in Nazjatar as an Assasin. while an Assasin.
Spell Changes
Originally Posted by MMO-Champion
Companions
Adventurous Hopling Right Click to summon and dismiss your adventurous hopling. Instant. Battle Pet. Battle Pet. Instant.
Armored Vaultbot (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
Burnout (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
Ghostly Whelpling Right Click to summon and dismiss your ghostly whelpling. Instant. Battle Pet. Battle Pet. Instant.
Slimy Darkhunter Right Click to summon and dismiss your Slimy Darkhunter. Instant. Battle Pet. Battle Pet. Instant.
Slimy Eel Right Click to summon and dismiss your Slimy Eel. Instant. Battle Pet. Battle Pet. Instant.
Slimy Fangtooth Name changed from "Slimy Fish" to "Slimy Fangtooth". Right Click to summon and dismiss your Slimy Fish. Instant. Battle Pet. Battle Pet. Instant.
Slimy Hermit Crab Right Click to summon and dismiss your Slimy Hermit Crab. Instant. Battle Pet. Battle Pet. Instant.
Slimy Octopode Right Click to summon and dismiss your Slimy Octopode. Instant. Battle Pet. Battle Pet. Instant.
Slimy Otter Right Click to summon and dismiss your Slimy Otter. Instant. Battle Pet. Battle Pet. Instant.
Slimy Sea Slug Right Click to summon and dismiss your Slimy Sea Slug. Instant. Battle Pet. Battle Pet. Instant.
Breath of Sindragosa Continuously deal [ 34.7% of Attack Power + 34.7% of Off-hand Attack Power ] Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Has an increased chance to trigger Runic Empowerment Generates 2 Runes at the start and end. Frost Death Knight - Level 100 Talent. Frost Death Knight - Level 100 Talent. Instant. 2 min cooldown.
Azerite Traits
Person-Computer InterfaceIncreases the effectiveness of Red Punchcards and Yellow Punchcards in your equipped Pocket-Sized Computation Device by 50%. A secondary stat of your choice is increased by 238 while using the Pocket-Sized Computation Device. Stat is chosen based on equipped Logic Board.
Arcane HeartEvery 48,673 Every 1,500,000 damage and healing done you gain Omnipotence, increasing your highest stat by 500 0 for 15 sec. You heal for 5% of all Arcane damage taken.
Arcing Razor Coral (New) Plunge a shard of Charging Coral into your target dealing 0 physical damage. Subsequent attacks have a chance to deal 0 damage and add a charge to the coral. 8 yd range. Instant. 20 sec cooldown.
Azeroth Mini: Beastbot Add Beastbot to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Blastatron Add Blastatron to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Bondo Bigblock Add Bondo Bigblock to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Cogstar Add Cogstar to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Overspark Add Overspark to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Pascal-K1N6 Add Pascal-K1N6 to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Roadtrogg Add Roadtrogg to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Sapphronetta Add Sapphronetta to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azeroth Mini: Wrenchbot Add Wrenchbot to you your Azeroth Mini collection. Unlimited range. 2 sec cast.
Azshara's Storm (New) Azshara's Storm will restore 0 health to an injured ally 3 additional times.
Azshara's Storm (New) Azshara's Storm will rise for 10 sec, every 2 min. Azshara's Storm is enhanced for every member of your party wearing Azshara's Garments.
Azshara's Storm (New) Azshara's Storm will grant 864 additional Critical Strike, split between members of your party.
Azshara's Storm (New) Azshara's Storm will grant 864 additional Haste, split between members of your party.
Azshara's Storm (New) Azshara's Storm will deal 0 Arcane damage to a nearby enemy 3 additional times.
Azure Brinestone Launches a shard at your target, dealing 11,000 6,600 Frost damage and freezing them in place. Only in Nazjatar. 40 yd range. Instant.
Bioelectric Charge (New) Your auto attacks have a chance to prime Diver's Folly. For 12 sec, 5% of your damage will be stored as bioelectric charge. When Diver's Folly discharges, deal Nature damage equal to the charge to 3 nearby enemies. Approximately 1 proc per minute.
Bloodthirsty Coral (New) 10% of incoming damage is stored as Healing Blood, up to 0 total. You are healed for 0 every 5 sec, while blood remains.
Book of the Unshackled (New) Read the book and recall the memories of the Unshackled. Unlimited range. Instant. 60 min cooldown.
Carnivore of the Deep (New) While in Nazjatar and the Eternal Palace, your critical strikes have a chance to heal you for [ 690 + 100% of Spell Power ] over 10 sec. Approximately 1 proc per minute.
Carved Ankoan Charm (New) Hold the charm and recall the memories of the Ankoan. Unlimited range. Instant. 60 min cooldown.
Cursed Lover's Ring (New) Every 5 sec, sacrifice 0 health to heal the wearer of your bound ring for the same amount, while they are within 20 yards and more injured than you.
Drink (New) Restores 51,272 mana over 20 sec. Must remain seated while drinking. Instant.
Drink (New) Restores 80% Mana over 20 sec. Must remain seated while drinking. Instant.
Eel-ectrified Defenses (New) When taking damage in Nazjatar and the Eternal Palace, you have a chance to deal 448 damage to the attacker and slow them for 15% for 5 sec sec. 50 yd range. Approximately 3 procs per minute.
Exploding Pufferfish Name changed from "Exploding Pufferfish - NYI" to "Exploding Pufferfish".
Fiery Brinestone Launches a fiery crystal at your target, dealing 17,600 9,900 Fire damage. Only in Nazjatar. 40 yd range. Instant.
Filling... (New) Arcane enchantments fill your pouch with life-giving liquid when used while standing in water. 10 sec cast. Reagents: Magnificent Desalinating Pouch.
Focusing Life AnimaCombine 0 Focused Life Anima to create either Essence of the Focusing Iris, Anima of Life and Death or Combine 15 Focused Life Anima to create Lifebinder's Invocation. The item created is based on your Loot Specialization. 1.5 sec cast. 1 sec cooldown. Reagents: Focused Life Anima x 15.
G99.99 Landshark Releases a subterrean subterranean shark to hunt target enemy. Inflicts 166,687 Fire damage and silences them for 3 sec. 45 yd range. Instant.
Heart of Azeroth Help Oculeth open a portal to Zuldazar. 10 yd range. 1.5 sec cast. 3 sec cast.
Heart of Azeroth Help Jaina open a portal to Boralus. 10 yd range. 1.5 sec cast. 3 sec cast.
Hunter of Nightmares Name changed from "Aberration Master - NYI" to "Hunter of Nightmares". Gain 0 Mastery for 6 until cancelled seconds after killing an Aberration in Nazjatar and the Eternal Palace. or the Eternal Palace.
Illuminating (New) Disperse the shadow and reveal the shell. 3 sec cast.
Inexhaustible ShieldAutomatically sacrifice 5% of your maximum health for an absorb of equal value each time the absorb is depleted.
Latent ArcanaConsume latent magic for 5 sec, increasing your Agility by 1,176 and Speed by 124. These effects are Harvest latent magic for up to 5 sec, increasing your primary stat by 1,058. The duration is extended for each second spent channeling harvesting, up to 30 sec. 5 sec cast (Channeled). 2 min cooldown.
Lifeblood Name changed from "Worldvein Boon" to "Lifeblood". Every 18-25 sec, a shard of Azerite Lifeblood Shard erupts from the nearby ground for 12 sec, granting you and any other ally using Worldvein Boon Resonance 55 primary stat while within 8 yards of it. yds of it.
Lifeblood Name changed from "Worldvein Boon" to "Lifeblood". The time between Azerite Lifeblood Shards erupting from the ground is now 1-25 sec.
Luminous Jellyweed (New) Your heals have a chance to grant Luminescence to the lowest health ally within 40 yds. Heals on allies with Luminescence heal for 10% more up to a total of 0. Approximately 3 procs per minute.
Nullification Dynamo Infuse your Heart of Azeroth with Null Dynamo. 2 sec cast. Nullification Dynamo. 2 sec cast.
Nullification Dynamo Infuse your Heart of Azeroth with Null Dynamo. 2 sec cast. Nullification Dynamo. 2 sec cast.
Nullification Dynamo Infuse your Heart of Azeroth with Null Dynamo. 2 sec cast. Nullification Dynamo. 2 sec cast.
Nullification Dynamo Infuse your Heart of Azeroth with Null Dynamo. 2 sec cast. Nullification Dynamo. 2 sec cast.
Opening (New) See what is inside the toolbox. 2 sec cast.
Paralytic Spines (New) Pierce your skin with paralytic spines, decreasing your damage done and damage taken by 10% for 15 sec. Instant. 2 min cooldown.
Polishing (New) With a bit of polish this could still be useful. 3.5 sec cast.
Reading (New) Page through the menacing text. 6 sec cast.
RefreshmentRestores 37,440 health and 37,440 mana over 60 min Restores 220,028 health and 110,012 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and increase your movement speed by 100 for 60 min while in Mechagon. Instant.
Ripple in Space Name changed from "Reality Shift" to "Ripple in Space". Infuse your Heart of Azeroth with Reality Shift. 2 sec cast. Ripple in Space. 2 sec cast.
Ripple in Space Name changed from "Reality Shift" to "Ripple in Space". Infuse your Heart of Azeroth with Reality Shift. 2 sec cast. Ripple in Space. 2 sec cast.
Ripple in Space Name changed from "Reality Shift" to "Ripple in Space". Infuse your Heart of Azeroth with Reality Shift. 2 sec cast. Ripple in Space. 2 sec cast.
Ripple in Space Name changed from "Reality Shift" to "Ripple in Space". Infuse your Heart of Azeroth with Reality Shift. 2 sec cast. Ripple in Space. 2 sec cast.
Scrap Grenade Throw an electrified grenade, dealing 1,584 nature damage and stunning mechanical enemies for 6 seconds. Only usable in Zandalar and Kul Tiras. 20 yd range. 2 sec cast. 1 sec cast.
Scroll of Touch of FatalityYour Touch of Death Teaches the Monk Touch of Fatality. Touch of Fatality instantly kills any player below 20% health, or any creature at or below level 100 in Ashran. Can only be used while in Ashran. 5 sec cast.
Serpent's Kiss Increase Dodge chance by 20% for 5 min. Only usable in Nazjatar. 30 yd range. Instant. 30 sec cooldown.
Shiver Venom Name changed from "Relic of Venomous Shivers" to "Shiver Venom".
Shivering Lance (New) Your damaging abilities have a chance to deal 0 Frost damage. If your target is afflicted with Shiver Venom, deal 0 Nature damage to nearby enemies.
Shockbitten (New) Increase your Haste by 371 for 30 sec. Instant. 1.5 min cooldown.
Sieving (New) Something in this sand contains immense power. 4 sec cast.
Summon ZoatroidYour single target heals have Casting a single target heal has a chance to summon a Zoatroid by your ally's target's side, absorbing 0 damage and granting up to 0 Versatility based on the remaining shield. Every 0% 10% mana you spend nourishes 0 absorb to each Zoatroid. Approximately 3 procs per minute.
Tome of the Quiet Mind Calms the mind, allowing you to adjust talents and azerite essences while not in combat for 60 sec. Instant.
Transfer ProtocolTransfer aura to caster from current Mechanical enemy Steals all beneficial effects from a mechanical target. Only usable in Zandalar and Kul Tiras. 40 yd range. 3 sec cast.
Unagi Skewer (New) Prepare Unagi Skewer. 2 sec cast. Reagents: Viper Fish x 5, Mauve Stinger x 5.
Unagi Skewer Name changed from "[REUSE ME] MTMM" to "Unagi Skewer". 20 yd range. 60 sec cast (Channeled). Deals 500 Nature damage to attackers when hit. 20 yd range. Instant.
Undulating TidesWhile above 50% health, your damaging spells and abilities have a chance to crash a wave upon your target for 626 265 Frost damage. When your health drops below 50%, gain a shield absorbing 50 damage within until cancelled 2,075 damage within 8 sec. When this occurs, Undulating Tides cannot trigger again for 1,647 sec. 45 sec.
Venomous Bolt (New) Your damaging abilities have a chance to deal 0 Nature damage. If your target is afflicted with Shiver Venom, deal 0 additional Frost damage.
Violet Brinestone Launches a crystal at your target, dealing 2,750 2,200 Shadow damage instantly, and an additional 16,500 5,500 Shadow damage over 20 sec. Only in Nazjatar. 40 yd range. Instant.
Vision of Demise (New) Reveal your enemy's impending doom, increasing your Haste by 0 for 10 sec. This Haste is further increased proportionally by how much health your enemy is missing. 40 yd range. Instant.
Void Negotiation Your abilities have a chance to create a Void Tear for 30 sec. Standing near a Void Tear opens a portal, granting you 49 90 Intellect for 10 sec. Approximately 1.2 procs per minute. 1.5 procs per minute.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Concentrate energy into the Heart of Azeroth, immediately causing 2 Azerite Lifeblood Shards to erupt from the nearby ground. Can't be cast in Travel Form, Ghost Wolf, Flight Form, Stealth, Spirit of Redemption. Azerite Essence. Azerite Essence. Instant. 2 min cooldown.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Infuse your Heart of Azeroth with Worldvein Boon. 2 sec cast. Resonance. 2 sec cast.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Infuse your Heart of Azeroth with Worldvein Boon. 2 sec cast. Resonance. 2 sec cast.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". The duration of all Azerite Lifeblood Shards is increased by 50%.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Worldvein Boon now creates 1 additional Azerite Shard. Worldvein Resonance now creates 1 additional Lifeblood Shard.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Infuse your Heart of Azeroth with Worldvein Boon. 2 sec cast. Resonance. 2 sec cast.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Infuse your Heart of Azeroth with Worldvein Boon. 2 sec cast. Resonance. 2 sec cast.
Worldvein Resonance Name changed from "Worldvein Boon" to "Worldvein Resonance". Increases the radius of shards created by Worldvein Boon by 50%. Lifeblood Shards by 50%.
Professions Enchanting
Accord of Versatility Permanently enchant a ring to increase Haste Versatility by 60. Enchanting. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 5, Umbra Shard x 4, Gloom Dust x 18.
Force Multiplier Permanently enchant a weapon to occasionally increase Strength or Agility by 500 for 15 sec. While active, your offensive spells and abilities sometimes increase your and Mastery, Haste, or Critical Strike by 100, stacking up to 5 times for 15 sec. Your highest stat is always chosen. Reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 5, Gloom Dust x 22, Veiled Crystal x 3.
Force Multiplier Permanently enchant a weapon to occasionally increase Strength or Agility by 500 for 15 sec. While active, your offensive spells and abilities sometimes increase your and Mastery, Haste, or Critical Strike by 100, stacking up to 5 times for 15 sec. Your highest stat is always chosen. Greatly reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 4, Gloom Dust x 20, Veiled Crystal x 2.
Force Multiplier Permanently enchant a weapon to occasionally increase Strength or Agility by 500 for 15 sec. While active, your offensive spells and abilities sometimes increase your and Mastery, Haste, or Critical Strike by 100, stacking up to 5 times for 15 sec. Your highest stat is always chosen. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 6, Gloom Dust x 25, Veiled Crystal x 3.
Machinist's Brilliance Permanently enchant a weapon to occasionally increase Intellect by 500 for 15 sec. While active, your offensive spells and abilities sometimes increase your and Mastery, Haste, or Critical Strike by 100, stacking up to 5 times for 15 sec. Your highest stat is always chosen. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 6, Gloom Dust x 25, Veiled Crystal x 3.
Machinist's Brilliance Permanently enchant a weapon to occasionally increase Intellect by 500 for 15 sec. While active, your offensive spells and abilities sometimes increase your and Mastery, Haste, or Critical Strike by 100, stacking up to 5 times for 15 sec. Your highest stat is always chosen. Greatly reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 4, Gloom Dust x 20, Veiled Crystal x 2.
Machinist's Brilliance Permanently enchant a weapon to occasionally increase Intellect by 500 for 15 sec. While active, your offensive spells and abilities sometimes increase your and Mastery, Haste, or Critical Strike by 100, stacking up to 5 times for 15 sec. Your highest stat is always chosen. Reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 5, Gloom Dust x 22, Veiled Crystal x 3.
Naga Hide Permanently enchant a weapon to occasionally with a naga spell of protection. When you Block, Dodge, or Parry, you have a chance to increase Strength or Agility by 500 for 15 sec. Additionally, while active, your skin is covered in thick scales, allowing you to absorb 15,000 damage. Reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 5, Gloom Dust x 22, Veiled Crystal x 3.
Naga Hide Permanently enchant a weapon to occasionally with a naga spell of protection. When you Block, Dodge, or Parry, you have a chance to increase Strength or Agility by 500 for 15 sec. Additionally, while active, your skin is covered in thick scales, allowing you to absorb 15,000 damage. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 6, Gloom Dust x 25, Veiled Crystal x 3.
Naga Hide Permanently enchant a weapon to occasionally with a naga spell of protection. When you Block, Dodge, or Parry, you have a chance to increase Strength or Agility by 500 for 15 sec. Additionally, while active, your skin is covered in thick scales, allowing you to absorb 15,000 damage. Greatly reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 4, Gloom Dust x 20, Veiled Crystal x 2.
Oceanic Restoration Permanently enchant a weapon to occasionally increase Intellect by 500 for 15 sec. While active, you restore 500 mana per second and restore 5,000 mana. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 6, Gloom Dust x 25, Veiled Crystal x 3.
Oceanic Restoration Permanently enchant a weapon to occasionally increase Intellect by 500 for 15 sec. While active, you restore 500 mana per second and restore 5,000 mana. Reduced materials. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 5, Gloom Dust x 22, Veiled Crystal x 3.
Oceanic Restoration Permanently enchant a weapon to occasionally increase Intellect by 500 for 15 sec. While active, you restore 500 mana per second and restore 5,000 mana. Greatly reduced materials. Requires One-Handed Axes, Two-Handed Axes, Bows, Guns, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Bear Claws, CatClaws, Fist Weapons, Daggers, Spears, Crossbows, Wands. Enchanting. Enchanting. 1.5 sec cast. Reagents: Umbra Shard x 4, Gloom Dust x 20, Veiled Crystal x 2.
Inscription
Vantus Rune: The Eternal Palace Reduce the materials required to craft a Vantus Rune: The Eternal Palace. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Maroon Ink x 18, Ultramarine Ink x 10. 9.
Vantus Rune: The Eternal Palace Greatly reduce the materials required to craft a Vantus Rune: The Eternal Palace. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Maroon Ink x 15, Ultramarine Ink x 10. 7.
Leatherworking
Dredged Leather BladderCraft an Inflatable Craft a Dredged Leather Bladder. Leatherworking. Leatherworking. 2 sec cast. Reagents: Dredged Leather x 10, Nylon Thread x 5.
Misc Changes
Originally Posted by MMO-Champion
Battle Masters
All Arenas - Level: 15-120. Players: 5. Rated players: 5. Map: The Robodrome. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, Shado-Pan Showdown, The Robodrome, The Tiger's Peak, Tol'Viron Arena.
All Arenas - Brawl. Level: 110-120. Players: 8-15. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena. Robodrome, The Tiger's Peak, Tol'Viron Arena.
Rustbolt Resistance - Name changed from "Rustbolt Rebellion" to "Rustbolt Resistance". Grants reputation with the Rustbolt Rebellion. Resistance.
Flight Masters Nazjatar
Elun'alor Temple, Nazjatar - Name changed from "Elun'alor Temple (Alliance), Nazjatar" to "Elun'alor Temple, Nazjatar".
Group Finder Activities Raids
Battle for Stromgarde (Heroic) (New) - 30 players. Level 120. Map: The Battle for Stromgarde. Difficulty: Heroic.
The Eternal Palace (Heroic) (New) - 30 players. Level 120. Map: The Eternal Palace. Difficulty: Heroic.
The Eternal Palace (Mythic) (New) - 30 players. Level 120. Map: The Eternal Palace. Difficulty: Mythic.
The Eternal Palace (Normal) (New) - 30 players. Level 120. Map: The Eternal Palace. Difficulty: Normal.
Holidays
The Eternal Palace - Players may now use the Raid Finder to access the second section of The Eternal Palace: Depths of the Devoted.
The Eternal Palace - Players may now use the Raid Finder to access the final section of The Eternal Palace: The Depths of the Devoted.
The Eternal Palace - Players may now use the Raid Finder to access the second section of The Eternal Palace: Depths of the Devoted.
The Eternal Palace - Players may now use the Raid Finder to access the second section of The Eternal Palace: Depths of the Devoted.
The Eternal Palace - The dangers of Nazjatar were merely preamble. Breach the palace gates and descend into Azshara's deadly domain.
The Eternal Palace - Mythic difficulty of The Eternal Palace raid awaits the boldest of adventurers, and players may now use the Raid Finder to access the raid.
The Eternal Palace - Players may now use the Raid Finder to access the second section of The Eternal Palace: Depths of the Devoted.
The Eternal Palace - The dangers of Nazjatar were merely preamble. Breach the palace gates and descend into Azshara's deadly domain.
The Eternal Palace - Mythic difficulty of The Eternal Palace raid awaits the boldest of adventurers, and players may now use the Raid Finder to access the raid.
The Eternal Palace - Mythic difficulty of The Eternal Palace raid awaits the boldest of adventurers, and players may now use the Raid Finder to access the raid.
The Eternal Palace - Players may now use the Raid Finder to access the final section of The Eternal Palace: The Depths of the Devoted.
The Eternal Palace - The dangers of Nazjatar were merely preamble. Breach the palace gates and descend into Azshara's deadly domain.
The Eternal Palace - Players may now use the Raid Finder to access the final section of The Eternal Palace: The Depths of the Devoted.
The Eternal Palace - The dangers of Nazjatar were merely preamble. Breach the palace gates and descend into Azshara's deadly domain.
The Eternal Palace - Players may now use the Raid Finder to access the final section of The Eternal Palace: The Depths of the Devoted.
The Eternal Palace - Mythic difficulty of The Eternal Palace raid awaits the boldest of adventurers, and players may now use the Raid Finder to access the raid.
LFG Dungeons Unknown
Depths of the Devoted - Azshara's most valued retainers are as deadly as they are loyal. To face the queen, one must first face her court. Map: The Eternal Palace. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
The Circle of Stars - Every path has led to her... to him. Prove worthy of the waking dream. Drown! Drown, and let all eyes be opened! Map: The Eternal Palace. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
The Grand Reception - The dangers of Nazjatar were merely preamble. Breach the palace gates and descend into Azshara's deadly domain. Map: The Eternal Palace. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
Map Areas Kalimdor
Orgrimmar > Pathfinder's Den (New)
Nazjatar
Nazjatar > Gate of the Queen - Name changed from "Nazjatar > The Eternal Palace" to "Nazjatar > Gate of the Queen".
Battle for Wintergrasp - Directory: WintergraspEpic. Type: Battleground. Horde Description: "An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King. An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King.". Alliance Description: "An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King.". PvP Objective: "Defend or Assault Wintergrasp". PvP Description: "- Defend the Fortress as Defense - Destroy the final wall in Fortress as Offense". the Fortress as Offense".
Mounts Aquatic Mounts
Crimson Tidestallion - Aquatic Mount. Crimson Tidestallion. "The blood-red coloration of these creatures is ideal for hiding in large coral formations." Source: PH Vendor: Mrrl Zone: Nazjatar Cost: 4|Hitem:169,783|h[INV_Misc_Coin_12]|h 2|Hitem:169,780|h[INV_Alchemy_80_AlchemistStone02.BLP]|h 3|Hitem:169,781|h[Achievement_Dungeon_ClassicRaider]|h 1|Hitem:170,100|h[INV_Misc_Food_111_IcefinFillet]|h
Flying Mounts
Azshari Bloatray - Flying Mount. Azshari Bloatray. "The naga raised these rays in captivity, harvesting their gas organs to craft alchemy which allowed them to breathe air more easily." Source: Achievement: Glory of the Eternal Raider Category: Dungeons & Raids Palace Raider Category: Dungeons & Raids
Ground Mounts
Deepcoral Snapdragon - Ground Mount. Deepcoral Snapdragon. "The snapdragon is a quiet hunter in the water, but is far less stealthy on land." Source: Quest: A Gift from Akana Wild Tame
Junkheap Drifter - Ground Mount. Junkheap Drifter. "The mount to use when "When you really want to be witnessed is certainly noticed... and don't mind strapping yourself to a giant, barely-held-together wheel." Source: Drop: Rustfeather Zone: Mechagon
Snapdragon Kelpstalker - Ground Mount. Snapdragon Kelpstalker. "When a snapdragon bites you, the worry isn't about the bite itself, but the poison that will begin to eat away at the wound." Source: Quest: A Gift from Neri Good Girl
Unknown Types
Kua'fon - Ground Mount Unknown Type. Kua'fon. "Once a little hatchling, raised into a mighty pterrordax by a loving handler. He never did learn to fly." Source: Quest: Down, But Not Out Zone: Zuldazar
World Safe Locations Broken Isles
Broken Isles - Dalaran - Portal to Orgrimmar (New)
Zuldazar - Hall of Ancient Paths - Portal to Nazjatar (New)
Zuldazar Harbor - Submarine to Mechagon (New)
Strings Changes
Originally Posted by MMO-Champion
AZERITE_ESSENCE_EMPTY_MAIN_SLOT - |cff71d5ffEmpty Major Slot|r |cff71d5ffEmpty Slot|r
AZERITE_ESSENCE_EMPTY_MAIN_SLOT_DESC - Activate an essence here to be able to use Apply an essence here to gain both its Major and Minor powers.
AZERITE_ESSENCE_EMPTY_PASSIVE_SLOT_DESC - Activate Apply an essence here to be able to use its Minor power.
AZERITE_ESSENCE_HELPTIP_AVAILABLE_SLOT (New) - An essence slot is available. Shift Right Click to view.
AZERITE_ESSENCE_HELPTIP_UNLOCKED_POWER (New) - You unlocked a new power. Visit the Heart Forge to activate it.
AZERITE_ESSENCE_HELPTIP_UNLOCKED_SLOT (New) - You unlocked a new essence slot. Visit the Heart Forge to activate it.
BATTLEGROUND_RATING - Battleground Rating
CHARACTER_SHEET_MICRO_BUTTON_AZERITE_ESSENCE_SLOT_AVAILABLE (New) - An essence slot is available.
ERR_AZERITE_ESSENCE_SELECTION_FAILED_CONDITION_FAILED - You do not meet the requirements activate this essence. You don't meet the requirements to apply this essence.
GUILD_IMPEACH_POPUP_TEXT - Your guild master has been flagged as inactive. You may assume control of the guild. Do you want to remove the guild master?
HEART_OF_AZEROTH_LEVEL (New) - Level %d
NEW_AZERITE_ESSENCE_MILESTONE_UNLOCKED (New) - New Perseverance Unlocked
NEW_AZERITE_ESSENCE_SLOT_UNLOCKED (New) - New Essence Slot Unlocked
PVP_CONQUEST_LOWLEVEL - You are not high enough level to use this feature yet. The %s feature unlocks at level 70. 120.
SPELL_FAILED_CUSTOM_ERROR_408 - You are unable to collect data on this target. Requires a Brinestone Pickaxe.
SPELL_FAILED_CUSTOM_ERROR_412 (New) - Your target is already affected by Tea Time!
SPELL_FAILED_CUSTOM_ERROR_413 (New) - You must complete the quest "The Heart Forge" to infuse an essence.
SPELL_FAILED_CUSTOM_ERROR_414 (New) - This target does not have your Charging Coral.