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by Published on 2023-09-28 10:25 PM

The Trading Post - October 2023 Rewards
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Get a little spooky and maybe a little ooky with this month’s Trading Post offerings. Take a magical ride with this month’s signature item—Eve’s Ghastly Rider mount—and show off your class pride with new Death Knight, Demon Hunter, and Druid sets.

Visit T&W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available.

Ride the Final Surge to the Finish

This month, new activities are available to help players catch up on their activity bar. These events will begin one week before the end of the month.



Here’s What’s in Stock for October

Class Armor Sets and Weapon Sets

Death Knight


Webbed Saronite Exoskeleton
Item Type: Head, Shoulder Waist
Cost: 450 Trader's Tender


Webbed Saronite Weaponry
Item Type: Webbed Saronite Eviscerator (1-Hand Sword), Webbed Saronite Greataxe (2-Hand Axe), Webbed Saronite Devourer (2-Hand Sword)
Cost: 500 Trader's Tender

Demon Hunter


Nathreza Blasphemer’s Flames
Item Type: Head, Shoulder Waist
Cost: 450 Trader's Tender


Nethreza Blasphemer’s Glaives
Item Type: Nathreza Blasphemer’s Wingglaive (Warglaive), Nathreza Blasphemer’s Warglaive (Warglaive)
Cost: 500 Trader's Tender

Druid


Ashamane’s Vestment of Rebirth
Item Type: Head, Shoulder Waist
Cost: 450 Trader's Tender


Ashamane’s Blessings of Rebirth
Item Type: Ashamane’s Claws of Rebirth (Fist Weapon), Ashamane’s Blade of Rebirth (Dagger), Ashamane’s Crescent of Rebirth (Staff), Ashamane’s Jewel of Rebirth (Staff)
Cost: 500 Trader's Tender





High Scholar's Grand Staff
Item Type: Staff
Cost: 500 Trader's Tender


Dim Coldflame Core
Item Type: Mount
Cost: 700 Trader's Tender


Lil’ Phylactery (Lil' KT)
Item Type: Pet
Cost: 650 Trader's Tender


Imp in a Ball
Item Type: HordeToy
Cost: 350 Trader's Tender


Drape of Endless Twilight
Item Type: Back
Cost: 50 Trader's Tender


Shifty Merchant’s Tunic
Item Type: Shirt
Cost: 50 Trader's Tender


Wine-Soaked Hammer
Item Type: 1-Hand Hammer
Cost: 75 Trader's Tender


Feathered Drape of the Guardian
Item Type: Back
Cost: 100 Trader's Tender


Vagabond’s Lively Threads
Item Type: Head and Cloak
Cost: 100 Trader's Tender


Wanderer’s Lively Trappings
Item Type: Head and Cloak
Cost: 100 Trader's Tender


Well-Worn Grimskull Cinch
Item Type: Waist
Cost: 100 Trader's Tender


Gleaming Mail Tabard
Item Type: Tabard
Cost: 125 Trader's Tender


Shadowy Mail Tabard
Item Type: Tabard
Cost: 125 Trader's Tender


Granny’s Old Hat
Item Type: Head
Cost: 175 Trader's Tender


Feathered Cowl of the Guardian
Item Type: Head
Cost: 225 Trader's Tender


Helm of the Fierce
Item Type: Head
Cost: 225 Trader's Tender


Caged Eye of the Watcher
Item Type: 1-Hand Axe (Offhand)
Cost: 225 Trader's Tender


Gilded Drakkonid Morningstar
Item Type: 1-Hand Mace
Cost: 450 Trader's Tender


Headmaster’s Command
Item Type: 2-Hand Staff
Cost: 500 Trader's Tender


Headmaster’s Skullcap
Item Type: Head
Cost: 500 Trader's Tender


Corrupted Bladefist
Item Type: Fist Weapon
Cost: 525 Trader's Tender

This Month’s Bonus Reward



Eve’s Ghastly Rider Mount

Complete activities to fill the bar at the top of the Traveler’s Log found in the Adventure Guide (Shift-J)***, and you’ll receive this month’s bonus reward— Eve’s Ghastly Rider mount. You’ll cackle with glee as you sweep by your foes.



How it Works

Get Tender Every Month

At the first of each month, players with an active account in good standing will receive 500 Trader’s Tender automatically every month from a chest called the Collector’s Cache. If you don’t have active game time on your account or aren’t a subscriber at the start of a new month, don’t worry. Your Tender will be awarded on the first day of the month when you do have game time or an active subscription. This will be the same amount for everyone, regardless of how you pay for your game time.

The Traveler's Log

Complete monthly activities listed in the new Traveler’s Log. Each month features a rotating, themed set of activities. These activities provide the opportunity to earn up to 500 additional Trader’s Tender. There’s only a set amount of Tender you can earn each month through completing activities, so you won’t need to complete all the ones in the log each month. You’ll be able to pick and choose from a variety of fun in-game activities to easily earn Tender. Players can choose to earn by continuing to play the game as they already do, such as completing quests, competing in battlegrounds, participating in holiday activities, and even running Mythic+ dungeons. But you can also choose to take part in activities uniquely designed for the month.

Freeze an Item

Before the month comes to an end, if you haven’t purchased that one “must-have” item yet, don’t worry. You can “freeze” an item so you can purchase it later. When you freeze an item, it will stay available month over month until it is purchased or replaced.

If this month’s offerings didn’t have the items you wanted, you can hang on to your Trader’s Tender to spend later. It won’t go anywhere, and unspent Tender will continue to accumulate each month.

What a Tender Moment

As a way of saying “Thank you” to the community for continuing to play World of Warcraft with us, we are awarding a bonus 500 Trader’s Tender to players who purchase Dragonflight and add it to their account. This bonus Trader’s Tender will also be rewarded retroactively to players who have already purchased Dragonflight. Players can collect this bonus Trader’s Tender from their Collector’s Cache.



Learn more about the Trading Post in our previously published news post on the official site.

*The Trading Post feature is not available in WoW Classic titles.
**Requires World of Warcraft Subscription or Game Time
***Requires Level 10 to access the Adventure Guide.
†Bonus Trader’s Tender is granted only once per Battle.net account.
by Published on 2023-09-28 08:31 PM

The Trading Post - October Highlights
Blizzard has shared on Twitter some of the new Trading Post rewards coming in October, featuring Eve's Ghastly Rider broom mount, the Dim Coldflame Core mount, Lil' K.T. battle pet, class transmog sets, and more!

by Published on 2023-09-28 05:06 PM

Additional Tickets for BlizzCon 2023 Go on Sale September 29
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Don’t miss out on your last chance to attend BlizzCon® 2023 November 3-4 in person with our final ticket sale to this year’s event. You’ll have the opportunity to purchase a ticket during a third wave of ticket sales on Friday, September 29 at 12pm PDT (19:00 GMT). Here’s a first glimpse into some of the events and programming you can expect in person.


Tickets

Tickets will be sold through AXS: if you don’t have an AXS account already, we recommend making one in advance of the sale. Tickets will go on sale Friday, September 29 at 12pm PDT (19:00 GMT). Please note that you can purchase a maximum of two tickets per transaction. You’ll find more information about BlizzCon 2023 tickets at BlizzCon.com. Some content at BlizzCon is rated for Mature audiences and is not suitable for children: children under 7 will not be permitted to enter, and anyone under the age of 17 must be accompanied by an adult.


If you can’t make it to the show in person to catch the action, don’t worry, BlizzCon 2023 will be live streaming all content from the arena for free. We’ll also have details soon on a new set of in-game goodies for this year’s event we’re calling the “BlizzCon Collection” (previously known as the Virtual Ticket) – stay tuned to find out more in the coming weeks.

Whether you will be joining us in-person or online, we can’t wait to see you! To stay up to date with all things BlizzCon, be sure to follow us on our official social media channel, and head to BlizzCon.com for more information about the show.
by Published on 2023-09-27 10:47 PM

Patch 10.2 PTR - Build 51521
Build 51521 will be deployed to the PTR realms soon.


New Icons



New Items
Here are some of the new items added in this build. You can check out the full list on the WoWDB PTR site.

LevelTypeName
11Druid GlyphMark of the Boreal Dreamtalon
11Druid GlyphMark of the Auroral Dreamtalon
30MountGold Resonating Crystal
30MountSapphire Resonating Crystal
30MountJade Resonating Crystal
30MountShadowflame Hellbike
30MountFelreaver Deathcycle
30MountCopper Resonating Crystal
30MountDeathbringer's Shadowcycle
1Inscription TechniqueTechnique: Mark of the Auric Dreamstag
70LeatherPristine Core Leather
1TabardClassic Snowy Tabard


New Maps



Guardians of the Dream PTR Development Notes - September 27, 2023
Blizzard has posted the Development Notes for Build 51521.



Achievement Changes
Originally Posted by MMO-Champion
Appearances
Collections

Character
  • Trading Post Enthusiast Earn the monthly special reward from the Trading Post 12 times. Reward Transmog Set: Burden of Unrelenting Justice. 10 points. Account Wide.

Dragon Isles
Exploration

Dragonriding
Expansion Features

Feats of Strength

Player vs. Player

Feats of Strength

World
Player vs. Player
  • Tour of Duty: Emerald Dream Earn 1000 honor in Emerald Dream while in War Mode. 10 points. Crest of the Seething Flamekeeper. 10 points.



Spell Changes
Originally Posted by MMO-Champion
Mounts

Item Set Bonuses
Death Knight (Forums, Talent Calculator)
  • Death Knight Frost 10.2 Class Set 2pc Chill Streak's range is increased by 4 yds and can bounce off of you. Each time Chill Streak bounces off an enemy your damage is increased by 4% for 10 12 sec, stacking up to 5 times.

Hunter (Forums, Talent Calculator)
  • Hunter Survival 10.2 Class Set 4pc Fury of the Eagle throws a free Wildfire Bomb at your current target at 100% effectiveness, generates 1 charge of Wildfire Bomb causes your next Wildfire Bomb to not incur a cooldown, and increases the damage Wildfire Bomb deals to your primary target by 40% for 12 sec.

Monk (Forums, Talent Calculator)
  • Monk Mistweaver 10.2 Class Set 4pc 20% 15% of all healing you do to targets with Chi Harmony is stored and then dispersed evenly among your allies with Renewing Mist when Chi Harmony fades or is refreshed.
  • Monk Windwalker 10.2 Class Set 2pc Melee attacks have a chance to make your next Spinning Crane Kick free. Free Spinning Crane Kicks grant Blackout Reinforcement, increasing the damage of your next Blackout Kick by 150%. Melee abilities have a chance to grant Blackout Reinforcement. Approximately 1.5 procs per minute.
  • Monk Windwalker 10.2 Class Set 4pc Blackout Reinforcement empowered Blackout Kicks reduce the cooldown of Fists of Fury, Rising Sun Kick, Strike of the Windlord, and Whirling Dragon Punch by 2.0 sec. 3.0 sec.

Paladin (Forums, Talent Calculator)
  • Paladin Holy 10.2 Class Set 2pc When Glimmer of Light dissipates or is refreshed, it creates a Holy Reverberation on its target to heal an ally for [ 160% [ 120% of Spell Power ] or damage an enemy for [ 96% of Spell Power ] over 8 sec. Multiple Holy Reverberations may overlap, up to 3 times.
  • Paladin Holy 10.2 Class Set 4pc The cooldown of Daybreak Daybreak now increases Haste by 25% for 6 sec and its cooldown is reduced by 15 sec.

Priest (Forums, Talent Calculator)
  • Priest Shadow 10.2 Class Set 2pc Shadow Word: Death triggers 2 additional times at 50% 35% effectiveness. Triggers again 1 additional times at 50% 35% effectiveness if Deathspeaker is active or your target is below 20% health.

Shaman (Forums, Talent Calculator)
  • Shaman Elemental 10.2 Class Set 4pc When consuming Primordial Wave and for 10 sec afterwards, Lava Burst burns your target for 25% 0% additional damage over 4 sec, and for 10 sec each cast of Chain Lightning causes your next Lava Burst to after consuming Pirmordial Wave, your next 3 casts of Lava Burst to also hit up to 3 additional targets affected by your Flame Shock for 100% of normal damage.

Warlock (Forums, Talent Calculator)
  • Warlock Demonology 10.2 Class Set 2pc Demonbolt now Demonbolt applies a Doom Brand that explodes after 20 sec, dealing [ 107.5% of Spell Power ] Shadow damage to nearby enemies. or [ 161.2% of Spell Power ] Shadow damage to a single enemy. Hand of Gul'dan reduces the duration of your active Doom Brands by 1 sec per Soul Shard spent.
  • Warlock Demonology 10.2 Class Set 4pc When Doom Brand explodes, you have a chance to summon a Doomfiend that casts 5 Doom Bolt Volleys before departing. Each Doom Bolt Volley deals [ 129.8% of Spell Power ] Shadow damage to up to 4 enemies. or [ 194.7% of Spell Power ] Shadow damage to a single enemy. Approximately 3 procs per minute.

Warrior (Forums, Talent Calculator)
  • Warrior Arms 10.2 Class Set 4pc Sudden Death also makes your next Execute powerfully slam the ground, causing a Thunder Clap that deals 100% additional increased damage. In addition, the Execute target bleeds for 50% of Execute's damage over 5 sec.If this bleed is reapplied, remaining damage is added to the new bleed.

Death Knight (Forums, Talent Calculator)
  • Chilling Rage Chill Streak's range is increased by 4 yds and can bounce off of you. Each time Chill Streak bounces off an enemy your damage is increased by 4% for 10 12 sec, stacking up to 5 times. Instant.

Demon Hunter (Forums, Talent Calculator)
  • A Fire Inside Name changed from "A Fire Inside [WIP]" to "A Fire Inside". Immolation Aura has 1 additional charges and 30% chance to refund a charge when used. You can have multiple Immolation Auras active at one time. a time.
  • A Fire Inside Immolation Aura has 1 additional charges and 30% chance to refund a charge when used. You can have multiple Immolation Auras active at one time. Instant. a time. Instant.
  • Agonizing Flames Immolation Aura increases your movement speed by 10% and its duration is increased by 25%. Instant. 50%. Instant.
  • Ascending Flame (New) Sigil of Flame's initial damage is increased by 50%. Multiple applications of Sigil of Flame may overlap.
  • Burning Blood Fire damage increased by 5%. 10%.
  • Chains of Anger Increases the radius duration of your Sigils by 2 yds. sec and radius by 2 yds.
  • Chaotic Disposition (New) Each time you deal Chaos damage, there is a 7.77% chance to duplicate 33% of the damage, up to 3 total times.
  • Darkglare Boon When Fel Devastation finishes fully channeling, it refreshes 10-20% 20-40% of its cooldown and refunds 10-20 Fury. Instant. 20-40 Fury. Instant.
  • Darkglare Boon When Fel Devastation finishes fully channeling, it refreshes 10-20% 20-40% of its cooldown and refunds 10-20 Fury. 20-40 Fury.
  • Dash of Chaos Name changed from "Reappraisal" to "Dash of Chaos". Fel Rush becomes a 2 part combo. Instant. For 2 sec after using Fel Rush, activating it again will dash back towards your initial location. Instant.
  • Dash of Chaos (New) Instant. 1 sec cooldown.
  • Dash of Chaos (New) Instant. 0.5 sec cooldown.
  • Dash of Chaos Name changed from "Double Dash" to "Dash of Chaos". For 1.5 For 2 sec after using Fel Rush, activating it again will dash towards your initial location. back towards your initial location.
  • Demon Hide (New) Magical damage increased by 5%, and Physical damage taken reduced by 5%.
  • Doug Test - Eye Beam Blasts all enemies in front of you for [ 126.7% [ 145.7% of Attack Power ] Chaos damage. 50 Fury. 2 sec cast (Channeled). 45 sec cooldown. 1.2 sec global cooldown.
  • Elysian Decree 1 charge. 60 sec cooldown. 60 sec recharge. 1 charge.
  • Extended Spikes Increases the duration of Demon Spikes by 1 sec. 2 sec.
  • Eye Beam Blasts all enemies in front of you, for up to ${({?a320,415[{${( 14.08% 16.19% of Attack Power )*10*2}}][{${( 14.08% 16.19% of Attack Power )*10}}])} Chaos damage over 2 sec. Deals reduced damage beyond 5 targets. Unlimited range. Instant.
  • Eye Beam Blasts all enemies in front of you, for up to ${({?a320,415[{${( 14.08% 16.19% of Attack Power )*10*2}}][{${( 14.08% 16.19% of Attack Power )*10}}])} Chaos damage over 2 sec. Deals reduced damage beyond 5 targets. 30 Fury. 20 yd range. 2 sec cast (Channeled). 40 sec cooldown.
  • Fel Barrage Unleash a torrent of Fel energy, rapidly consuming Fury to inflict [ 26.14% [ 52.28% of Attack Power ] Chaos damage to all enemies within 15 12 yds, lasting until Fury is depleted. Deals reduced damage beyond 5 targets. 15 Fury. 100 yd range. Instant.
  • Fel Rush Name changed from "Reappraisal" to "Fel Rush". Rush back towards where you started, incinerating anything in your path for [ 43.71% of Attack Power ] Chaos damage. Unlimited range. Instant.1 sec cooldown. 0.5 sec global cooldown.
  • Flames of Fury Sigil of Flame generates 2 deals 35% increased damage and generates 1 additional Fury per target hit.
  • Fodder to the Flame (Havoc, Initial) Spectral Sight has 30 sec increased cooldown and now reveals a condemned demon for 25 sec.
  • Fodder to the Flame (Vengeance) Spectral Sight has 30 sec increased cooldown and now reveals a condemned demon for 25 sec.
  • Fodder to the Flame Vengeance: Spectral Sight has 30 sec increased cooldown and now reveals a condemned demon for 25 sec.
  • Illidari Knowledge Reduces magic damage taken by 2%. 5%.
  • Illuminated Sigils (New) Sigil skills have 1 additional charges. You have 20% increased chance to parry attacks from enemies afflicted by your Sigil of Flame. 100 yd range. Instant.
  • Illuminated Sigils (New) Sigil skills have 1 additional charges. You have 20% increased chance to parry attacks from enemies afflicted by your Sigil of Flame.
  • Isolated Prey Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target. Chaos Nova: Stun duration increased by 2 sec. Eye Beam: Deals 30% increased damage. Immolation Aura: Deals 30% increased damage. Always critically strikes.
  • Live by the Glaive (New) When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.
  • Live by the Glaive (New) When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec. Instant.
  • Ragefire (New) Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies. Instant.
  • Ragefire (New) Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies. Instant.
  • Ragefire (New) Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies. Instant.
  • Ragefire (New) Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies. Instant.
  • Rush of Chaos Reduces the cooldown of Metamorphosis by 60 sec. 30 sec.
  • Scars of Suffering (New) Increases Versatility by 4% and reduces threat generated by 8%.
  • Shattered Destiny The duration of your active demon form is extended by 0.1 sec per 8 Fury spent. 10 Fury spent.
  • Shattered Restoration The healing of Shattered Souls is increased by 5%. 10%.
  • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 16.17% [ 48.51% of Attack Power ] Fire damage, and an additional [ 45.54% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury. 100 yd range. Instant.
  • Sigil of Flame Place a Sigil of Flame at your location that activates after 2 sec. Deals [ 16.17% [ 48.51% of Attack Power ] Fire damage, and an additional [ 45.54% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. 60 yd range. Instant.
  • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 16.17% [ 48.51% of Attack Power ] Fire damage, and an additional [ 45.54% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury. Instant.
  • Sigil of Flame Place a Sigil of Flame at your location that activates after 2 sec. Deals [ 16.17% [ 48.51% of Attack Power ] Fire damage, and an additional [ 45.54% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury. 20 yd range. Instant. 30 sec cooldown.
  • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 16.17% [ 48.51% of Attack Power ] Fire damage, and an additional [ 45.54% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury. 30 yd range. Instant. 30 sec cooldown.
  • Sigil of Misery Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 20 sec. 1 charge. 30 yd range. Instant. 2 min cooldown. recharge. 1 charge.
  • Sigil of Silence Place a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 6 sec. 1 charge. 30 yd range. Instant. 60 sec cooldown. recharge. 1 charge.
  • Soul Carver Carve into the soul of your target, dealing [ 396% of Attack Power ] Fire damage and an additional [ 128.9% of Attack Power ] Fire damage over 3 sec. Immediately shatters 2 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Melee range. Instant. 60 sec cooldown.
  • Soulrend Throw Glaive causes targets to take an additional 60% 100% of damage dealt as Chaos over 6 sec.
  • Soulrend Throw Glaive causes targets to take an additional 60% 100% of damage dealt as Chaos over 6 sec. 100 yd range. Instant.
  • Spectral Sight Allows you to see enemies and treasures through physical barriers, as well as enemies that are stealthed and invisible. Lasts 10 sec. Attacking or taking damage disrupts the sight. Instant. 1.5 min cooldown. 30 sec cooldown.
  • Throw Glaive Throw a demonic glaive at the target, dealing [ 39.61% [ 43.57% of Attack Power ] Physical damage. The glaive can ricochet to an additional enemy within 10 yards. 1 charge. 25 Fury. 30 yd range. Instant. 9 sec recharge. 1 charge.
  • Throw Glaive Throw a demonic glaive at the target, dealing [ 39.61% [ 43.57% of Attack Power ] Physical damage. The glaive can ricochet to an additional enemy within 10 yards. 30 yd range. Instant.
  • Throw Glaive Throw a demonic glaive at the target, dealing [ 39.61% [ 43.57% of Attack Power ] Physical damage. The glaive can ricochet to an additional enemy within 10 yards. 30 yd range. Instant. 9 sec cooldown.
  • Throw Glaive Throw a demonic glaive at the target, dealing [ 39.61% [ 43.57% of Attack Power ] Physical damage. The glaive can ricochet to an additional enemy within 10 yards. 100 yd range. Instant.
  • Unrestrained Fury Increases maximum Fury by 10. 20.
  • Will of the Illidari Increases maximum health by 2%. 5%.

Havoc
  • Fel Barrage Unleash a torrent of Fel energy, rapidly consuming Fury to inflict [ 26.14% [ 52.28% of Attack Power ] Chaos damage to all enemies within 15 12 yds, lasting until Fury is depleted. Deals reduced damage beyond 5 targets. Havoc Demon Hunter - Level 50 Talent. Havoc Demon Hunter - Level 50 Talent. Instant. 1.5 min cooldown. 15 Fury. Instant. 1.5 min cooldown.

Vengeance
  • Agonizing Flames Immolation Aura increases your movement speed by 10% and its duration is increased by 25% 50%. Vengeance Demon Hunter - Level 15 Talent. Vengeance Demon Hunter - Level 15 Talent.
  • Charred Flesh Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.25 sec. Vengeance Demon Hunter - Level 30 Talent. Vengeance Demon Hunter - Level 30 Talent.
  • Quickened Sigils All Sigils activate 1 second faster, and their cooldowns are reduced by 20%. Vengeance Demon Hunter - Level 40 Talent. Vengeance Demon Hunter - Level 40 Talent.
  • Sigil of Chains Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec. 1 charge. Vengeance Demon Hunter - Level 40 Talent. Vengeance Demon Hunter - Level 40 Talent. 30 yd range. Instant. 60 sec cooldown. recharge. 1 charge.
  • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 16.17% [ 48.51% of Attack Power ] Fire damage, and an additional [ 45.54% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury. 1 charge. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 30 sec cooldown. recharge. 1 charge.

Druid (Forums, Talent Calculator)
  • Apex Predator's Craving Rip damage has a 9% 7.2% chance to make your next Ferocious Bite free and deal the maximum damage.
  • Celestial Alignment (New) Bring the celestial bodies into alignment over the target area, blasting all enemies for [ 200% of Spell Power ] Astral damage and applying Stellar Flare to them. For 20 sec, both Eclipses are maintained and you gain 10% haste. Can't be cast in Travel Form, Aquatic Form, Flight Form. 40 yd range. Instant. 3 min cooldown.
  • Friend of the Fae When a Faerie Dragon is summoned, your Arcane and Nature damage is increased by 10% for 20 sec. Instant. spells deal 10% increased damage for 20 sec. Instant.
  • Friend of the Fae When a Faerie Dragon is summoned, your Arcane and Nature damage is increased by 10% for 20 sec. spells deal 10% increased damage for 20 sec.
  • Fungal Growth Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing [ 112% [ 124% of Spell Power ] Nature damage and then an additional [ 67.2% [ 74.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. Unlimited range. Instant.
  • Fungal Growth Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing [ 112% [ 124% of Spell Power ] Nature damage and then an additional [ 67.2% [ 74.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. Unlimited range. Instant.
  • Incarnation: Chosen of Elune (New) An improved Moonkin Form that grants the benefits of Celestial Alignment, and 10% critical strike chance. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. Talent, Shapeshift. Talent, Shapeshift. 40 yd range. Instant. 3 min cooldown.
  • Orbital Strike (New) Celestial Alignment blasts all enemies in a targeted area for [ 200% of Spell Power ] Astral damage and applies Stellar Flare to them. Reduces the cooldown of Celestial Alignment by 60 sec.
  • Rampant Ferocity Ferocious Bite also deals [ 16.8% [ 18.5% of Attack Power ] damage per combo point spent to all nearby enemies affect by your Rip. Damage reduced beyond 5 targets.
  • Rampant Ferocity Ferocious Bite also deals [ 16.8% [ 18.5% of Attack Power ] damage per combo point spent to all nearby enemies affect by your Rip. Damage reduced beyond 5 targets. 40 yd range. Instant.
  • Regrowth 3.4% 3.2% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana.
  • Relentless Predator Energy cost of Ferocious Bite reduced by 20%. 10%.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. -8% of Base Lunar Power. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. -8% of Base Lunar Power. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. 100 yd range. Instant.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. 100 yd range. Instant.
  • Wild Growth Heals up to 5 injured allies within 30 yards of the target for [ 94.08% of Spell Power ] over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects 2 additional targets. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. 4.4% 4% of Base Mana / 15% of Base Mana / 15% of Base Mana / 15% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.
  • Wild Mushroom Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing [ 112% [ 124% of Spell Power ] Nature damage and then an additional [ 67.2% [ 74.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. 3 charges. Can be cast in Tree of Life Form, Moonkin Form. 40 yd range. Instant. 30 sec recharge. 3 charges.
  • Wild Mushroom Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing [ 112% [ 124% of Spell Power ] Nature damage and then an additional [ 67.2% [ 74.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. 40 yd range. Instant.
  • Wild Mushroom Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing [ 112% [ 124% of Spell Power ] Nature damage and then an additional [ 67.2% [ 74.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. 100 yd range. Instant.

Balance
  • Balance Druid Decreases damage/healing by 1%: Adaptive Swarm, Celestial Alignment, Crashing Star, Full Moon, Fungal Growth, Fury of Elune, Goldrinn's Fang, Half Moon, Incarnation: Tree of Life, Lunar Shrapnel, Moonfire, New Moon, Orbital Strike, Power of Goldrinn, Prickling Thorns, Shooting Stars, Star Burst, Starfall, Starfire, Starsurge, Stellar Flare, Streaking Star, Sunfire, Thorns, Wild Mushroom, Wrath Decreases periodic damage/healing by 1%: Adaptive Swarm, Celestial Alignment, Crashing Star, Full Moon, Fungal Growth, Fury of Elune, Goldrinn's Fang, Half Moon, Incarnation: Tree of Life, Lunar Shrapnel, Moonfire, New Moon, Orbital Strike, Power of Goldrinn, Prickling Thorns, Shooting Stars, Star Burst, Starfall, Starfire, Starsurge, Stellar Flare, Streaking Star, Sunfire, Thorns, Wild Mushroom, Wrath Increases damage/healing by 75%: Deft Touch, Improved Regrowth, Regrowth Increases periodic damage/healing by 75%: Deft Touch, Improved Regrowth, Regrowth Increases damage/healing by 15%: Swiftmend Increases periodic damage/healing by 25%: Incarnation: Tree of Life, Rejuvenation, Rejuvenation (Germination), Wild Growth Druid - Balance Spec. Druid - Balance Spec.
  • Mastery: Astral Invocation Your Nature spells deal [ 90% of Spell Power ]% additional damage [ 60% of Spell Power ]% increased damage and an additional [ 28.3% of Spell Power ]% to targets affected by Sunfire. Your Arcane spells deal [ 90% of Spell Power ]% additional damage [ 60% of Spell Power ]% increased damage and an additional [ 28.3% of Spell Power ]% to targets affected by Moonfire. Druid - Balance Spec. Druid - Balance Spec.
  • Star Burst Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% [ 210% of Spell Power ] Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. PvP Talent. PvP Talent. Requires Druid. Requires level 10.
  • Stellar Flare Burns the target for [ 14% of Spell Power ] Astral damage, and then an additional [ 117.6% of Spell Power ] damage over 24 sec. If dispelled, causes [ 280% [ 210% of Spell Power ] damage to the dispeller and blasts them upwards. Generates 12 Astral Power. Balance Druid - Level 45 Talent. Balance Druid - Level 45 Talent. 40 yd range. 1.5 sec cast.

Feral
  • Feline Adept Soothe and Remove Corruption Soothe, Remove Corruption, and Innervate are usable in Cat Form. Druid - Feral Spec. Druid - Feral Spec.

Evoker
  • Ebon Might Increase your 4 nearest allies' primary stat by 10% 8% of your own, and cause you to deal 20% more damage, for 10 sec. May only affect 4 allies at once, and prefers to imbue damage dealers. Eruption, Deep Breath, and your empower spells extend the duration of these effects. Black. Black. Instant.
  • Ebon Might Increase your 4 nearest allies' primary stat by 10% 8% of your own, and cause you to deal 20% more damage, for 10 sec. May only affect 4 allies at once, and prefers to imbue damage dealers. Eruption, Deep Breath, and your empower spells extend the duration of these effects.
  • Ebon Might Increase your 4 nearest allies' primary stat by 10% 8% of your own, and cause you to deal 20% more damage, for 10 sec. May only affect 4 allies at once, and prefers to imbue damage dealers. Eruption, Deep Breath, and your empower spells extend the duration of these effects. Limited to 4 targets. Black. Black. 1% of Base Mana. 1.5 sec cast. 30 sec cooldown.
  • Fluttering Seedlings Regenerate an ally for the next until cancelled, healing them for [ 64.8% [ 77.7% of Spell Power ] every 5 sec. 40 yd range. Instant.
  • Fluttering Seedlings Emerald Blossom sends out flying seedlings when it bursts, healing 2 allies up to 40 yds away for [ 64.8% of Spell Power ]. [ 77.7% of Spell Power ].
  • Molten Blood When cast, Blistering Scales grants the target a shield that absorbs up to [ 1,800% [ 900% of Spell Power ] damage for 30 sec based on their missing health. Lower health targets gain a larger shield. 100 yd range. Instant.
  • Molten Blood When cast, Blistering Scales grants the target a shield that absorbs up to [ 1,800% [ 900% of Spell Power ] damage for 30 sec based on their missing health. Lower health targets gain a larger shield.
  • Prescience Grant an ally the gift of foresight, increasing their critical strike chance by 3% for 18 sec. Affects the nearest ally within 27 25 yds, preferring damage dealers, if you do not have an ally targeted. 2 charges. Limited to 1 target. Bronze. Bronze. 25 yd range. Instant. 12 sec cooldown. recharge. 2 charges.
  • Prescience Grant an ally the gift of foresight, increasing their critical strike chance by 3% for 18 sec. Affects the nearest ally within 27 25 yds, preferring damage dealers, if you do not have an ally targeted. Bronze. Bronze. 100 yd range. Instant.

Hunter (Forums, Talent Calculator)
  • Contained Explosion Fury of the Eagle throws a free Wildfire Bomb at your current target at 100% effectiveness, generates 1 charge of Wildfire Bomb causes your next Wildfire Bomb to not incur a cooldown, and increases the damage Wildfire Bomb deals to your primary target by 40% for 12 sec. Instant.
  • Fury Strikes Fury of the Eagle increases you and your pet's critical strike chance by 15% and critical damage dealt by 15% for 12 sec. Instant. 100 yd range. Instant.
  • Hunter's Mark (New) Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above 80% health by 5%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for 20 sec. 100 yd range. Instant. 1 sec global cooldown.
  • Hunter's Mark Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Only one Hunter's Mark can be applied at a time. 40 yd range. Instant. Hunter's Mark increases all damage dealt to targets above 80% health by 5%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for 20 sec. 40 yd range. Instant.
  • Hunter's Mark Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Only one Hunter's Mark can be applied at a time. 100 yd range. Instant. Hunter's Mark increases all damage dealt to targets above 80% health by 5%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for 20 sec. 100 yd range. Instant.
  • Hunter's Mark Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Only one Hunter's Mark can be applied at a time Hunter's Mark increases all damage dealt to targets above 80% health by 5%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for 20 sec. 60 yd range. Instant. 1 sec global cooldown.
  • Light the Fuse (New) Fury of the Eagle throws a free Wildfire Bomb at your current target at 100% effectiveness, causes your next Wildfire Bomb to not incur a cooldown, and increases the damage Wildfire Bomb deals to your primary target by 40% for 12 sec. Instant.

Monk (Forums, Talent Calculator)
  • Blackout Reinforcement Melee attacks have a chance to make your next Spinning Crane Kick free. Free Spinning Crane Kicks grant Blackout Reinforcement, increasing the damage of your next Blackout Kick by 150%. Instant. Melee abilities have a chance to grant Blackout Reinforcement. Instant.
  • Chi Harmony 20% 15% of all healing you do to targets with Chi Harmony is stored and then dispersed evenly among your allies with Renewing Mist when Chi Harmony fades or is refreshed. 100 yd range. Instant.
  • Expel Harm Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing [ 120% of Spell Power ]% of the amount healed as Nature damage to an enemy within 8 20 yards. 100 yd range. Instant.
  • Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 20 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 0 Chi. Mistweaver: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. May be cast during Soothing Mist, and will additionally heal the Soothing Mist target 20 yards. Generates 0 Chi. Mistweaver. Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 20 yards. Limited to 1 target. 10 yd range. Instant.
  • Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 20 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 0 Chi. Mistweaver: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. May be cast during Soothing Mist, and will additionally heal the Soothing Mist target 20 yards. Generates 0 Chi. Mistweaver. Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. 15 Energy / 3% 20 yards. 15 Energy / 1.4% of Base Mana / 15 Energy. 100 yd range. Instant. 15 sec cooldown. 1 sec global cooldown.
  • Healing Elixir (New) Drink a healing elixir, healing you for 20% of your maximum health. 2 charges. Instant. 30 sec recharge. 2 charges.
  • Healing Elixir You consume a healing elixir when you drop below 35% health and are not in a loss of control effect, instantly healing you for 15% 40% health or generate excess healing elixirs, instantly healing you for 20% of your maximum health. You generate 1 healing elixir every 30 sec, stacking up to 2 times. Instant.
  • Healing Elixir You consume a healing elixir when you drop below 35% health and are not in a loss of control effect, instantly healing you for 15% 40% health or generate excess healing elixirs, instantly healing you for 20% of your maximum health. You generate 1 healing elixir every 30 sec, stacking up to 2 times.
  • Unison Soothing Mist heals a second injured ally within 40 yds for 100% 75% of the amount healed. Unlimited range. Instant.
  • Unison Soothing Mist heals a second injured ally within 40 yds for 100% of the amount healed. 75% of the amount healed.
  • Unison Soothing Mist heals a second injured ally within 40 yds for 100% 75% of the amount healed. Unlimited range. Instant.
  • Unison Soothing Mist heals a second injured ally within 40 yds for 100% 75% of the amount healed. 40 yd range. Instant.

Brewmaster & Mistweaver
  • Healing Elixir Drink a healing elixir, healing you for 15% of your maximum health. 2 charges. Brewmaster/Mistweaver Monk - Level 40 Talent. Brewmaster/Mistweaver Monk - Level 40 Talent. Instant.30 sec recharge. 2 charges.

Mistweaver

Paladin (Forums, Talent Calculator)
  • First Light (New) Daybreak now increases Haste by 25% for 6 sec and its cooldown is reduced by 15 sec. Instant.
  • Holy Reverberation When Glimmer of Light dissipates or is refreshed, it creates a Holy Reverberation on its target to heal an ally for [ 160% [ 120% of Spell Power ] or damage an enemy for [ 96% of Spell Power ] over 8 sec. Multiple Holy Reverberations may overlap, up to 3 times. 100 yd range. Instant.
  • Holy Reverberation When Glimmer of Light dissipates or is refreshed, it creates a Holy Reverberation on its target to heal an ally for [ 160% [ 120% of Spell Power ] or damage an enemy for [ 96% of Spell Power ] over 8 sec. Multiple Holy Reverberations may overlap, up to 3 times. 100 yd range. Instant.

Holy

Priest (Forums, Talent Calculator)
  • Harsh Discipline Power Word: Radiance has a 30% chance to cause your next Penance to be free and fire 3 extra bolts. causes your next Penance to fire 3 additional bolts, stacking up to 2 times.
  • Harsh Discipline Power Word: Radiance has a 30% chance to cause your next Penance to be free and fire 3 extra bolts. Instant. causes your next Penance to fire 3 additional bolts, stacking up to 2 times. Instant.
  • Power Word: Shield Discipline, Shadow: Shields an ally for 15 sec, absorbing [ 420% [ 460.3% of Spell Power ] damage. Holy, Initial: Shields an ally for 15 sec, absorbing [ 336% of Spell Power ] damage. Shadow: Shields an ally for 15 sec, absorbing [ 420% of Spell Power ] damage. Can be cast in Shadowform, Spirit of Redemption. 2.4% of Base Mana / 3.1% of Base Mana / 10% of Base Mana / 10% of Base Mana. 40 yd range. Instant. 7.5 sec cooldown.
  • Ultimate Penitence Ascend into the air and unleash a massive barrage of Penance bolts, causing [ 57.5% [ 80% of Spell Power> * (6 / 0.25) ] Holy damage to enemies or [ 206.25% [ 330% of Spell Power> * (6 / 0.25) ] healing to allies over 6 sec. While ascended, gain a shield for 50% of your health. In addition, you are unaffected by knockbacks or crowd control effects. 40 yd range. 6 sec cast (Channeled).
  • Ultimate Penitence Ascend into the air and unleash a massive barrage of Penance bolts, causing [ 57.5% [ 80% of Spell Power> * (6 / 0.25) ] Holy damage to enemies or [ 206.25% [ 330% of Spell Power> * (6 / 0.25) ] healing to allies over 6 sec. While ascended, gain a shield for 50% of your health. In addition, you are unaffected by knockbacks or crowd control effects. 40 yd range. Instant.
  • Ultimate Penitence Ascend into the air and unleash a massive barrage of Penance bolts, causing [ 57.5% [ 80% of Spell Power> * (6 / 0.25) ] Holy damage to enemies or [ 206.25% [ 330% of Spell Power> * (6 / 0.25) ] healing to allies over 6 sec. While ascended, gain a shield for 50% of your health. In addition, you are unaffected by knockbacks or crowd control effects. 40 yd range. Instant.
  • Ultimate Penitence Ascend into the air and unleash a massive barrage of Penance bolts, causing [ 57.5% [ 80% of Spell Power> * (6 / 0.25) ] Holy damage to enemies or [ 206.25% [ 330% of Spell Power> * (6 / 0.25) ] healing to allies over 6 sec. While ascended, gain a shield for 50% of your health. In addition, you are unaffected by knockbacks or crowd control effects. 40 yd range. 1.5 sec cast. 4 min cooldown.
  • Weakened Soul Discipline, Shadow: Shields an ally for 15 sec, absorbing [ 420% [ 460.3% of Spell Power ] damage. Holy, Initial: Shields an ally for 15 sec, absorbing [ 336% of Spell Power ] damage. Unlimited range. Instant. Shadow: Shields an ally for 15 sec, absorbing [ 420% of Spell Power ] damage. Unlimited range. Instant.
  • Weal and Woe Your Penance bolts increase the damage of your next Smite by 20%, or the absorb of your next Power Word: Shield by 10%. Stacks up to 7 times. Instant. 8 times. Instant.
  • Weal and Woe Your Penance bolts increase the damage of your next Smite by 20%, or the absorb of your next Power Word: Shield by 10%. Stacks up to 7 times. 8 times.

Rogue (Forums, Talent Calculator)
  • Chaotic Disposition (New) Each time you deal Chaos damage, there is a 7.77% chance to duplicate 33% of the damage, up to 3 total times. 100 yd range. Instant.
  • Cloak of Shadows (New) Instant.
  • Ephemeral Bond Increases healing received by 12%. 8%.
  • Exhilarating Execution (New) Your finishing moves heal you for 3% of damage dealt. At full health gain shielding instead, absorbing up to 10% of your maximum health.
  • Exhilarating Execution (New) Your finishing moves heal you for 3% of damage dealt. At full health gain shielding instead, absorbing up to 10% of your maximum health. Instant.
  • Exhilarating Execution (New) Your finishing moves heal you for 3% of damage dealt. At full health gain shielding instead, absorbing up to 10% of your maximum health. Instant.
  • Exsanguinate While above 150 50% of maximum Energy your Garrote, Rupture, and Crimson Tempest consume 4 Energy to duplicate 25% 3 Energy to duplicate 20% of any damage dealt. 100 yd range. Instant.
  • Precision Shot (New) Between the Eyes and Pistol Shot have 10 yd increased range, and Pistol Shot reduces the the target's damage done to you by 5%.
  • Shadow Techniques Your auto attacks have a chance to generate 3 28% chance to generate 4 Energy and store 1 combo points, up to 10. Abilities Attacks that generate combo points can expend any those stored to generate additional combo points, up to your maximum. Unlimited range. Instant.
  • Shadow Techniques Your auto attacks have a chance to generate 3 28% chance to generate 4 Energy and store 1 combo points, up to 10. Abilities Attacks that generate combo points can expend any those stored to generate additional combo points, up to your maximum. Unlimited range. Instant.
  • Shadowcraft While Symbols of Death is active, your Shadow Techniques triggers after 1 fewer attacks 40% more frequently, stores 1 additional combo points, and finishing moves can expend stored combo points. use those stored when there are enough to refresh full combo points.
  • Sudden Demise Bleed damage inrcreased by 10%. Targets below 35% health instantly bleed out and take fatal damage when the remaining Bleed damage you would deal to them exceeds 200% 150% of their remaining health. Unlimited range. Instant.
  • Sudden Demise Bleed damage inrcreased by 10%. Targets below 35% health instantly bleed out and take fatal damage when the remaining Bleed damage you would deal to them exceeds 200% of their remaining health. 150% of their remaining health.
  • Terrifying Pace (New) Shuriken Storm increases your movement speed by 30% for 3 sec when striking 3 or more enemies.
  • Terrifying Pace (New) Shuriken Storm increases your movement speed by 30% for 3 sec when striking 3 or more enemies. Instant.

Assassination
  • Assassination Rogue Increases damage/healing by 2%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Flagellation, Garrote, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases periodic damage/healing by 2%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Flagellation, Garrote, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases damage/healing by 5%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Flagellation, Garrote, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases periodic damage/healing by 5%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Flagellation, Garrote, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Rogue - Assassination Spec. Rogue - Assassination Spec.
  • Exsanguinate While above 150 50% of maximum Energy your Garrote, Rupture, and Crimson Tempest consume 4 Energy to duplicate 25% 3 Energy to duplicate 20% of any damage dealt. Assassination Rogue - Level 45 Talent. Assassination Rogue - Level 45 Talent.

Outlaw
  • Blinding Powder Reduces the cooldown of Blind by 30 sec 25% and increases its range by 5 yds. Outlaw Rogue - Level 40 Talent. Outlaw Rogue - Level 40 Talent.
  • Outlaw Rogue Increases damage/healing by 11%: Ambush, Amplifying Poison, Audacity, Backstab, Between the Eyes, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Dispatch, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Flagellation, Garrote, Ghostly Strike, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mastery: Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Pistol Shot, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases periodic damage/healing by 11%: Ambush, Amplifying Poison, Audacity, Backstab, Between the Eyes, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Dispatch, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Flagellation, Garrote, Ghostly Strike, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mastery: Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Pistol Shot, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases damage/healing by 5%: Ambush, Sinister Strike, Vicious Venoms Decreases damage/healing by 5%: Ambush, Sinister Strike, Vicious Venoms Rogue - Outlaw Spec. Rogue - Outlaw Spec.

Subtlety
  • Shadow Techniques Your auto attacks have a chance to generate 3 28% chance to generate 4 Energy and store 1 combo points, up to 10. Abilities Attacks that generate combo points can expend any those stored to generate additional combo points, up to your maximum. Rogue - Subtlety Spec. Rogue - Subtlety Spec.
  • Subtlety Rogue Increases damage/healing by 4%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Flagellation, Garrote, Gloomblade, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Second Shuriken, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Increases periodic damage/healing by 4%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Flagellation, Garrote, Gloomblade, Goremaw's Bite, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Second Shuriken, Secret Technique, Sepsis, Serrated Bone Spike, Shadow Blade, Shadow Blade Off-hand, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Sinister Strike, System Shock, Toxic Blade, Vicious Venoms, Wound Poison Rogue - Subtlety Spec. Rogue - Subtlety Spec.

Shaman (Forums, Talent Calculator)
  • Further Beyond Casting Earth Shock or Earthquake while Ascendance is active extends the duration of Ascendance by 2.5 sec. Casting Elemental Blast while Ascendance is active extends the duration of Ascendance by 3.5 sec.Ascendance can only be extended up to 150% of its original duration.
  • Legacy of the Frost Witch Consuming 10 stacks of Maelstrom Weapon will reset the cooldown of Stormstrike and increases the damage of your physical and Frost abilities by 5% for 5 sec.
  • Molten Charge When consuming Primordial Wave and for 10 sec afterwards, Lava Burst burns your target for 25% 0% additional damage over 4 sec, and for 10 sec each cast of Chain Lightning causes your next Lava Burst to after consuming Pirmordial Wave, your next 3 casts of Lava Burst to also hit up to 3 additional targets affected by your Flame Shock for 100% of normal damage. Instant.
  • Molten Slag When consuming Primordial Wave and for 10 sec afterwards, Lava Burst burns your target for 25% 0% additional damage over 4 sec, and for 10 sec each cast of Chain Lightning causes your next Lava Burst to after consuming Pirmordial Wave, your next 3 casts of Lava Burst to also hit up to 3 additional targets affected by your Flame Shock for 100% of normal damage. 100 yd range. Instant.
  • Primordial Wave (New) Blast your target with a Primordial Wave, healing them for [ 65% of Spell Power ] and apply Riptide to them. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 1 charge. Shadowlands. Shadowlands. 0.6% of Base Mana. 40 yd range. Instant. 45 sec recharge. 1 charge.
  • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power them;]. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 100 yd range. Instant.
  • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power them;]. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 1 charge. Shadowlands. Shadowlands. 0.6% of Base Mana. 40 yd range. Instant. 45 sec recharge. 1 charge.
  • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power them;]. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 100 yd range. Instant.
  • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power them;]. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 100 yd range. Instant.
  • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power them;]. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage. 100 yd range. Instant.
  • Splintered Elements Primordial Wave grants you 20% Haste plus an 4% for Each additional Lightning Bolt generated by Primordial Wave increases your Haste by 10% for 12 sec. Instant. for 12 sec. Instant.
  • Tempest Strikes (New) Stormstrike, Ice Strike, and Lava Lash have a 100% chance to discharge electricity at your target, dealing [ 35% of Attack Power ] Nature damage.
  • Tempest Strikes (New) Stormstrike, Ice Strike, and Lava Lash have a 100% chance to discharge electricity at your target, dealing [ 35% of Attack Power ] Nature damage. 100 yd range. Instant.

Elemental
  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 7%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echoing Shock, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Liquid Magma Totem, Maelstrom, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 7%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echoing Shock, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Liquid Magma Totem, Maelstrom, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases damage/healing by 55%: Healing Surge Increases damage/healing by 47%: Earth Shield Increases damage/healing by 43%: Earth Shield Increases damage/healing by 12%: Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery Increases damage/healing by 45%: Chain Lightning, Crash Lightning, Lava Beam, Lava Beam Overload, Maelstrom, Ride the Lightning Decreases damage/healing by 31%: Earthen Smash, Lava Bolt, Lightning Bolt, Lightning Bolt Overload, Maelstrom Increases damage/healing by 5%: Lava Burst, Lava Burst Overload, Maelstrom Increases damage/healing by 51%: Control of Lava and Flame Shock Increases periodic damage/healing by 51%: Control of Lava and Flame Shock Increases damage/healing by 164%: Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery Increases damage/healing by 29%: Lava Burst, Lava Burst Overload, Maelstrom Increases damage/healing by 37%: Earthen Smash, Lava Bolt, Lightning Bolt, Lightning Bolt Overload, Maelstrom Increases damage/healing by 25%: Deluge and Tidebringer Shaman - Elemental Spec. Shaman - Elemental Spec.

Enhancement
  • Enhancement Shaman Increases damage/healing by 19%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormflurry, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 19%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormflurry, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Decreases damage/healing by 21%: Chain Lightning, Crash Lightning, Earthen Smash, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Lava Bolt, Lava Burst, Lava Burst Overload, Lightning Bolt, Lightning Bolt Overload, Ride the Lightning Increases damage/healing by 47%: Earth Shield Increases damage/healing by 13%: Healing Surge Increases damage/healing by 37%: Healing Surge Increases damage/healing by 25%: Deluge and Tidebringer Increases damage/healing by 43%: Earth Shield Shaman - Enhancement Spec. Shaman - Enhancement Spec.

Restoration
  • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 10%: Ascendance, Chain Harvest, Downpour, Earth Shield, Earthliving Weapon, Healing Rain, Healing Rain Visual, Healing Stream Totem, Healing Surge, Healing Tide, Healing Wave, Overflowing Shores, Pack Spirit, Primordial Wave, Rainfall, Restorative Mists, Rippling Waters, Riptide, Serene Spirit, Soothing Waters, Spouting Spirits, Surge of Earth, Swelling Stream, Tidal Reservoir, Tidebringer, Unleash Life, Vesper Totem, Wellspring Increases periodic damage/healing by 10%: Ascendance, Chain Harvest, Downpour, Earth Shield, Earthliving Weapon, Healing Rain, Healing Rain Visual, Healing Stream Totem, Healing Surge, Healing Tide, Healing Wave, Overflowing Shores, Pack Spirit, Primordial Wave, Rainfall, Restorative Mists, Rippling Waters, Riptide, Serene Spirit, Soothing Waters, Spouting Spirits, Surge of Earth, Swelling Stream, Tidal Reservoir, Tidebringer, Unleash Life, Vesper Totem, Wellspring Increases damage/healing by 54%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 54%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases damage/healing by 127%: Chain Lightning, Crash Lightning, Ride the Lightning Increases damage/healing by 90%: Lava Burst and Lava Burst Overload Increases damage/healing by 62%: Earthen Smash, Lava Bolt, Lightning Bolt, Lightning Bolt Overload Increases damage/healing by 73%: Control of Lava and Flame Shock Increases periodic damage/healing by 73%: Control of Lava and Flame Shock Increases damage/healing by 6%: Healing Surge Decreases damage/healing by 6%: Healing Surge Shaman - Restoration Spec. Shaman - Restoration Spec.

Warlock (Forums, Talent Calculator)
  • Caustic Presence (New) Soul Strike deals 20% increased damage and generates a Soul Shard. Reduces the cast time of Summon Vilefiend by 0.5 sec and your Vilefiend now deals [ 18.13% of Spell Power ] Nature damage to nearby enemies every 1 sec while active. Instant.
  • Caustic Presence (New) Soul Strike deals 20% increased damage and generates a Soul Shard. Reduces the cast time of Summon Vilefiend by 0.5 sec and your Vilefiend now deals [ 18.13% of Spell Power ] Nature damage to nearby enemies every 1 sec while active. Instant.
  • Fel Invocation (New) Soul Strike deals 20% increased damage and generates a Soul Shard. Reduces the cast time of Summon Vilefiend by 0.5 sec and your Vilefiend now deals [ 18.13% of Spell Power ] Nature damage to nearby enemies every 1 sec while active.
  • Felseeker When Nether Portal ends, you summon a Pit Lord that blasts your target for ${(${(0.598529*(100% 0.690899398201283*(125% of Spell Power)*${(${1})}*(1+0))*1.215382428 1.18)} Fire damage every 1 sec for 10 sec. 100 yd range. Instant.
  • Gul'dan's Ambition When Nether Portal ends, you summon a Pit Lord that blasts your target for ${(${(0.598529*(100% 0.690899398201283*(125% of Spell Power)*${(${1})}*(1+0))*1.215382428 1.18)} Fire damage every 1 sec for 10 sec. 100 yd range. Instant.
  • Gul'dan's Ambition When Nether Portal ends, you summon a Pit Lord that blasts your target for ${(${(0.598529*(100% 0.690899398201283*(125% of Spell Power)*${(${1})}*(1+0))*1.215382428 1.18)} Fire damage every 1 sec for 10 sec.
  • Imp-erator Increases the critical strike chance of your Wild Imp's Fel Firebolt by 5%. 15%.
  • Malefic Impact Increases Hand of Gul'dan damage by 8% 15% and the critical strike chance of Hand of Gul'dan by 8%. 15%.
  • Shadow Invocation Name changed from "Volatile Fiends" to "Shadow Invocation". Implosion deals 10% increased damage. Bilescourge Bombers deal 20% increased damage and your spells now have a chance to summon a Bilescourge Bomber.
  • Soul Strike Command your Felguard to strike into the soul of its enemy, dealing [ 67.9% of Spell Power + 1% Strike into the soul of the enemy, dealing [ 57.5% of Spell Power ] Shadow damage. Generates 1 Soul Shard. 100 yd range. Instant. 10 yd range. Instant. 10 sec cooldown.
  • Soul Strike (New) Teaches your primary Felguard the following ability: Soul Strike Strike into the soul of the enemy, dealing [ 57.5% of Spell Power ] Shadow damage.
  • Soul Strike (New) Teaches your primary Felguard the following ability: Soul Strike Strike into the soul of the enemy, dealing [ 57.5% of Spell Power ] Shadow damage. Instant.
  • Soul Strike (New) Teaches your primary Felguard the following ability: Soul Strike Strike into the soul of the enemy, dealing [ 57.5% of Spell Power ] Shadow damage. Unlimited range.
  • Spiteful Reconstitution (New) Implosion deals 10% increased damage. Consuming a Demonic Core has a chance to summon a Wild Imp.

Affliction
  • Affliction Warlock Increases damage/healing by 15%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Gul'dan's Ambition Grimoire of Sacrifice, Hand of Gul'dan, Haunt, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Oblivion, Pandemic Invocation, Phantom Singularity, Rain of Fire, Rampant Afflictions, Sarah's Test 9.0 Missile, Searing Bolt, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Siphon Life, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases periodic damage/healing by 15%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Gul'dan's Ambition Grimoire of Sacrifice, Hand of Gul'dan, Haunt, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Oblivion, Pandemic Invocation, Phantom Singularity, Rain of Fire, Rampant Afflictions, Sarah's Test 9.0 Missile, Searing Bolt, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Siphon Life, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases periodic damage/healing by 30%: Corruption, Deliberate Corruption, Xavian Teachings Decreases periodic damage/healing by 30%: Corruption, Deliberate Corruption, Xavian Teachings Increases damage/healing by 30%: Shadow Bolt and Shadow Bolt - TEST Increases periodic damage/healing by 5%: Corruption, Deliberate Corruption, Xavian Teachings Warlock - Affliction Spec. Warlock - Affliction Spec.

Demonology
  • Demonology Warlock Increases damage/healing by 3%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Gul'dan's Ambition Grimoire of Sacrifice, Hand of Gul'dan, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Pandemic Invocation, Phantom Singularity, Rain of Fire, Sarah's Test 9.0 Missile, Searing Bolt, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases periodic damage/healing by 3%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Gul'dan's Ambition Grimoire of Sacrifice, Hand of Gul'dan, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Pandemic Invocation, Phantom Singularity, Rain of Fire, Sarah's Test 9.0 Missile, Searing Bolt, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases damage/healing by 60%: Shadow Bolt and Shadow Bolt - TEST Warlock - Demonology Spec. Warlock - Demonology Spec.

Destruction
  • Destruction Warlock Increases damage/healing by 13%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Cataclysm, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Gul'dan's Ambition Grimoire of Sacrifice, Hand of Gul'dan, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Pandemic Invocation, Phantom Singularity, Rain of Fire, Roaring Blaze, Sarah's Test 9.0 Missile, Searing Bolt, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Increases periodic damage/healing by 13%: _JKL - live update crash test 2, Agony, Backdraft, Bilescourge Bombers, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Cataclysm, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Tear, Conflagrate, Corruption, Curse of Doom, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonwrath, Desperate Pact, Diabolic Embers, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Gul'dan's Ambition Grimoire of Sacrifice, Hand of Gul'dan, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Pandemic Invocation, Phantom Singularity, Rain of Fire, Roaring Blaze, Sarah's Test 9.0 Missile, Searing Bolt, Seed of Corruption, Shadow Bolt, Shadow Bolt - TEST, Shadowburn, Shadowflame, Shadowy Tear, Soul Fire, Soul Flame, Soul Rot, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint Warlock - Destruction Spec. Warlock - Destruction Spec.

Warrior (Forums, Talent Calculator)
  • Bloodbath Assault the target in a bloodthirsty craze, dealing [ 111.1% of Attack Power ] Physical damage and restoring 3% of your health. Generates 8 Rage. Requires Melee Weapon. Melee range. Instant. 3 sec cooldown. 4.5 sec cooldown.
  • Finishing Wound Sudden Death also makes your next Execute powerfully slam the ground, causing a Thunder Clap that deals 100% additional increased damage. In addition, the Execute target bleeds for 50% of Execute's damage over 5 sec. 100 yd range. Instant. If this bleed is reapplied, remaining damage is added to the new bleed. 100 yd range. Instant.
  • Hurricane While Bladestorming, every 1 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec. Instant. Bladestorm cannot be canceled while using Hurricane. Instant.
  • Hurricane While Bladestorming, every 1 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec. Instant. Bladestorm cannot be canceled while using Hurricane. Instant.
  • Hurricane While Bladestorming, every 1 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec. Instant. Bladestorm cannot be canceled while using Hurricane. Instant.
  • Hurricane While Bladestorming, every 1 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec.Bladestorm cannot be canceled while using Hurricane.
  • Hurricane While Bladestorming, every 1 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec. Instant. Bladestorm cannot be canceled while using Hurricane. Instant.

Covenant Abilities
Demon Hunter (Forums, Talent Calculator)

Item Effects

Professions
Engineering
  • Portable Party Platter Engineering. Engineering. 2 sec cast. Reagents: Conjured Mana Bun x 80, Frosty Soul x 5. Celebratory Cake x 10, Frosty Soul x 5.

Inscription

Raid & Dungeon Abilities
  • Blazing Mushroom Tindral creates Blazing Mushrooms around himself every 2 sec for 8 3 sec for 9 sec. Each mushroom erupts after 3 sec, inflicting 150 Physical damage and 60 Fire damage to enemies players within the area and increases their damage taken from Blazing Mushrooms by 500% for 3 sec. If Blazing Mushroom fails to hit a player, inflicts 70 Fire damage to all players. Unlimited range. Instant.
  • Blazing Mushroom Tindral creates Blazing Mushrooms around himself every 2 sec for 8 3 sec for 9 sec. Each mushroom erupts after 3 sec, inflicting 150 Physical damage and 60 Fire damage to enemies players within the area and increases their damage taken from Blazing Mushrooms by 500% for 3 sec. If Blazing Mushroom fails to hit a player, inflicts 70 Fire damage to all players. Unlimited range. Instant.
  • Blazing Mushroom Tindral creates Blazing Mushrooms around himself every 2 sec for 8 3 sec for 9 sec. Each mushroom erupts after 3 sec, inflicting 150 Physical damage and 60 Fire damage to enemies players within the area and increases their damage taken from Blazing Mushrooms by 500% for 3 sec. If Blazing Mushroom fails to hit a player, inflicts 70 Fire damage to all players. Unlimited range. Instant.
  • Blazing Mushroom Tindral creates Blazing Mushrooms around himself every 2 sec for 8 3 sec for 9 sec. Each mushroom erupts after 3 sec, inflicting 150 Physical damage and 60 Fire damage to enemies players within the area and increases their damage taken from Blazing Mushrooms by 500% for 3 sec. If Blazing Mushroom fails to hit a player, inflicts 70 Fire damage to all players. Unlimited range. Instant.
  • Blazing Soul Smolderon sets his soul ablaze, increasing the frequency Blistering Heat occurs from every 3 sec to 1 sec and damage by 50%. Instant. for 30 sec. Instant.
  • Blind Rage 100 yd range. Instant. At 100 energy, Urctos becomes entranced in a wild assault for 20 sec, inflicting 8 Physical damage to all players every 2 sec. Each slam increases his damage done by 15% for the duration of the assault. This trance leaves Urctos susceptible to Polymorph Bomb. 100 yd range. Instant.
  • Blind Rage Instant. At 100 energy, Urctos becomes entranced in a wild assault for 20 sec, inflicting 8 Physical damage to all players every 2 sec. Each slam increases his damage done by 15% for the duration of the assault. This trance leaves Urctos susceptible to Polymorph Bomb. Instant.
  • Blistering Spear Igira hurls spears at random players, Unlimited range. Instant. players, tethering them to the ground and Unlimited range. Instant.
  • Bounding Whirl The caster leaps towards an enemy and whirls in place inflicting 5 10 Physical damage every 1 sec. for 5 sec. Instant.
  • Brand of Damnation (New) Smolderon decimates his primary target, inflicting 150 Physical damage and afflicting them with Searing Aftermath. An additional 300 Fire damage is split evenly among all players within 9 yards of the primary target. If All players hit by the effect are branded and afflicted with Cauterizing Wound. 300 yd range. 3 sec cast.
  • Brand of Damnation Smolderon decimates his primary target, inflicting 150 Physical damage and afflicting them with Searing Aftermath. An additional 300 Fire damage is split evenly among all players within 9 yards of the primary target. All players hit by the effect are branded and afflicted with Cauterizing Wound. If Brand of Damnation fails to hit at least 4 players, 70 Fire damage is inflicted to all players and Smolderon gains a stack of Heating Up. 300 yd range. 3 sec cast.
  • Brand of Damnation Smolderon decimates his primary target, inflicting 150 Physical damage and afflicting them with Searing Aftermath. An additional 300 Fire damage is split evenly among all players within 9 yards of the primary target. All players hit by the effect are branded and afflicted with Cauterizing Wound. 300 yd range. Instant. If Brand of Damnation fails to hit at least 4 players, 70 Fire damage is inflicted to all players and Smolderon gains a stack of Heating Up. 300 yd range. Instant.
  • Burning Scales Fyrakk's scales radiate a searing heat, inflicting 8 10 Shadowflame damage to all players every 2 sec. Unlimited range. Instant.
  • Burning Vertebrae Volcoross' igneous skeleton emanates with blistering rage heat, inflicting 4 Fire damage to all players every 2 sec. Unlimited range. Instant.
  • Cataclysm Jaws Volcoross ravages the target between his calamitous jaws Volcoross' calamitous jaws ravage his current target, inflicting 300 Physical damage and 100 50 Fire damage. Unlimited range. Instant.
  • Cauterized Explosion A fiery explosion Inflicts 60 Fire damage to all players within 6 yards. 300 yd range. Instant.
  • Cauterizing Wound Emberscar's brand cauterizes the player, causing them to absorb 120 healing. Removing the absorb creates a Cauterized Explosion at the player's location a few moments 0 sec later. 300 yd range. Instant.
  • Coiling Flames Snakelike flames swirl around the target player, inflicting 4 Fire damage every 1 sec for 10 sec to any players within the effect. Damage increases in a reduced area as the flames tighten. Unlimited range. Instant. players within 1 yards. The flames tighten over time, increasing their damage as they reduce in area. Unlimited range. Instant.
  • Coiling Flames Snakelike flames swirl around the target player, inflicting 4 Fire damage every 1 sec for 10 sec to any players within the effect. Damage increases in a reduced area as the flames tighten. Unlimited range. Instant. players within 1 yards. The flames tighten over time, increasing their damage as they reduce in area. Unlimited range. Instant.
  • Coiling Flames Snakelike flames swirl around the target player, inflicting 4 Fire damage every 1 sec for 10 sec to any players within the effect. Damage increases in a reduced area as the flames tighten. Unlimited range. Instant. players within 10 yards. The flames tighten over time, increasing their damage as they reduce in area. Unlimited range. Instant.
  • Condensed Shadowflame Name changed from "Flame Orb" to "Condensed Shadowflame". Fyrakk draws in Flame Orbs from nearbyRaging Condensed Shadowflame from Raging Flames while he channels Corrupt. The orbs erupt when touched, inflicting 5 Shadowflame damage to all players. Fyrakk devours nearby orbs, gaining Burning Heart. Unlimited range. Instant.
  • Continuum At Upon reaching 100% energy, Nymue alters the Verdant Matrix and fires beams onto several locations in the room that travel along weaving magic into the floor over 10 sec, inflicting 8 Nature damage every 1 sec for 10 sec. Additionally, Cycle Wardens are woven into existence along the pattern. 300 yd range. Instant. Additionally, Cycle Wardens join the battle and Nymue gains Growing Power of the Dream. 300 yd range. Instant.
  • Corrupt Fyrakk begins to corrupt the heart of Amirdrassil with Shadowflame Breath, converting its lifeforce into a barrier of energy that absorbs damage equal to 6.4% 3.2% of his maximum health. Fyrakk pulses with shadowflame while the shield holds, inflicting 0 Shadowflame damage to all players every 1 sec and increasing in intensity over time. After 30 sec the tree is fully corrupted, and Amirdrassil Burns. Instant.
  • Crushing Depths (New) Traps the target bubble of water. Inflicts 1 Frost damage every 1 sec and causes them to drown for 30 sec or until 50 healing has been received. 40 yd range. 1.5 sec cast.
  • Dreadpetal Pollen Name changed from "Dreadpetal Toxin" to "Dreadpetal Pollen".
  • Dream Rend Fyrakk rends the fabric of the Emerald Dream, inflicting 25 20 Fire damage to all players and opening up a rift into the Firelands. Searing heat pours through the rift, inflicting 60 Fire damage to all players every 1 sec for 10 sec and pulling players towards its location. Players farther from the rift receive less damage. Players drawn beneath the rift are Incinerated. 300 yd range. Instant.
  • Ember-Charred Charcoal flames linger on the player, inflicting Shadowflame residue inflicts 2 Shadowflame damage every 1 sec. Touching a Corrupted Soil while affected will ignite the root and remove one stack of the debuff. Unlimited range. Instant. This effect stacks. Touching a Doom Roots while afflicted ignites the root and removes one application of this effect. Unlimited range. Instant.
  • Falling Stars Stars fall toward target random players, inflicting 20 Astral damage to players within 15 yards of impact and leave 300 yards of impact and leaving behind Star Fragments. 300 yd range. Instant.
  • Falling Stars Stars fall toward target random players, inflicting 20 Astral damage to players within 15 yards of impact and leave 300 yards of impact and leaving behind Star Fragments. Limited to 4 targets. 300 yd range. 2 sec cast.
  • Fiery Growth Tindral causes fire to grow inside target flames to grow inside random players, inflicting 15 Fire damage every 1 sec for 20 sec. Limited to 3 targets. Unlimited range. 1 sec cast.
  • Fiery Growth Tindral causes fire to grow inside target flames to grow inside random players, inflicting 15 Fire damage every 1 sec. Unlimited range. Instant. for 20 sec. Unlimited range. Instant.
  • Fire Beam Tindral blasts the platform with fire beams, inflicting 120 Fire damage to players within 15 yards of the impact and creating multiple fire beams at target area, inflicting This impact creates serveral moving beams which inflict 75 Fire damage to players within the area. Unlimited range. Instant. them. Unlimited range. Instant.
  • Fire Beam Tindral blasts the platform with fire beams, inflicting 120 Fire damage to players within 15 yards of the impact and creating multiple fire beams at target area, inflicting This impact creates serveral moving beams which inflict 75 Fire damage to players within the area. Unlimited range. Instant. them. Unlimited range. Instant.
  • Flame Waves The Flame Waves inflict 80 Fire damage and knocks back any player it comes Flame Waves inflict 70 Fire damage and knock back any player they come in contact with. 300 yd range. Instant.
  • Flaming Germination Name changed from "Tranquility of Flame" to "Flaming Germination". Tindral unleashes Seed Seeds of Flame around himself and sets the platform ablaze, inflicting 15 12 Fire damage to players every 1 sec for 10 sec. Unlimited range. Instant.
  • Flood of the Firelands Upon reaching 100 energy, Volcoross submerges into the magma before erupting out again, launching launches two massive globs of lava that splatter across the arena his chamber. Each impact inflicts 200 Fire damage split among all players hit players within 13 yards, knocking them back, and creating Hellboil. If either lava flood fails to hit at least 4 players, 70 Fire damage is inflicted glob fails to hit , it inflicts 70 Fire damage to all players and Hellboil consumes the entire arena. Unlimited range. Instant. chamber. Unlimited range. Instant.
  • Hellboil The ground is incinerated with crawling magma that inflicts Crawling magma incinerates the ground, inflicting 20 Fire damage every 1 sec to players within the effect. Unlimited range. Instant.
  • Inferno Heart The caster enchants a player to explode with fire curses a player to explode in flames every 2 sec for 10 sec, inflicting 30 Fire damage to all players within 9 yards of the afflicted player. Unlimited range. Instant. players within 8 yards. Unlimited range. Instant.
  • Lava Geysers Smolderon slams Smolderon stomps the ground causing plumes of lava to erupt at random locations, inflicting 70 Fire damage and knocking back any player standing within nearby random players. These Lava Geysers inflict 70 Fire damage and knock back any players struck. When the lava settles, a pool of Smoldering Ground is left behind. 300 yd range. Instant.
  • Lingering Burn Unlimited range. Instant. World In Flames' bursts sear the player, inflicting 10 Fire damage every 1 sec over 10 sec. Unlimited range. Instant.
  • Mass Entanglement Tindral targets players with fiery vines, erupting all players with fiery vines that erupts after 6 sec, inflicting 25 Fire damage to players within the area and rooting the target player, inflicting 8 These roots inflict 8 Fire damage every 1 sec until they are destroyed. Unlimited range. Instant.
  • Mass Entanglement Tindral targets players with fiery vines, erupting all players with fiery vines that erupts after 6 sec, inflicting 25 Fire damage to players within the area and rooting the target player, inflicting 8 These roots inflict 8 Fire damage every 1 sec until they are destroyed. Unlimited range. 0 sec cast (Channeled).
  • Molten Venom Volcoross' melee attacks inject sizzling venom that pulses through the target's veins into his current target, inflicting 4 Fire damage every 1 sec and increasing damage taken from Cataclysm Jaws by 50% for 20 sec. This effect stacks. Unlimited range. Instant.
  • Molten Venom Volcoross' melee attacks inject sizzling venom that pulses through the target's veins into his current target, inflicting 4 Fire damage every 1 sec and increasing damage taken from Cataclysm Jaws by 50% for 20 sec. This effect stacks. Unlimited range. Instant.
  • Nature Volley The Cycle Warden blasts random targets with nature, inflicting 15 Nature damage. Limited to 3 targets. 30 100 yd range. 3 sec cast. 4 sec cooldown.
  • Overheated Smolderon ignites the player multiple players, causing them to inflict 15 Fire damage every 2 sec for 10 sec to players within 5 yards. Upon expiring the player explodes, expelling out Flame Waves. 300 yd range. Instant. to players within 5 yards for 10 sec. Upon expiration, Flame Waves erupt from the player. 300 yd range. Instant.
  • Potent Fertilization Name changed from "Toxic Loam" to "Potent Fertilization". 500 yd range. Instant. Gnarlroot grows Doom Roots that siphon power from earth, decreasing his damage taken by 99% and causing him pulse 6 Shadowflame damage every 5 sec. This ability corrupts the soil beneath Gnarlroot, awakening dormant creatures and creating Toxic Loam. Destroying all Doom Roots afflicts Gnarlroot with Uprooted Agony. 500 yd range. Instant.
  • Potent Fertilization Gnarlroot grows Doom Roots that siphon power from earth, decreasing his damage taken by 99% and causing him pulse 6 Shadowflame damage every 5 sec. This ability corrupts the soil beneath Gnarlroot, awakening dormant creatures and creating Corrupted Soil. Overpowered with Shadowflame, chunks of Splintering Charcoal fly off his body every 8 sec Toxic Loam. Destroying all Doom Roots afflicts Gnarlroot with Uprooted Agony. 0 sec cast (Channeled).
  • Revitalize Life Warden Gola heals an ally Ancient Protector for 10% of their maximum health, plus an additional 1% every 2 sec for 10 sec. 100 yd range. 4 sec cast.
  • Seed of Flame A fiery seed that grows Seeds of Flame, unless crushed by a player, grow into Flaming Tree after 10 sec. The seed gets destroyed when a player steps on it, inflicting 5 Fire damage and When a player steps on a Seed of Flame, it is destroyed, and the players suffers 5 Fire damage. This effect increases damage taken from Seed of Flame by 50% for 6 sec. This effect stacks. Unlimited range. Instant. and stacks. Unlimited range. Instant.
  • Serpent's Fury Volcoross spews a surging storm of surging fire from his jaws, inflicting 11 Fire damage to all players every 0.5 sec for 5 sec. Several players combust with Coiling Flames. Unlimited range. Instant.
  • Serpent's Wrath Volcoross spews a surging storm of surging fire from his jaws, inflicting 11 Fire damage to all players every 0.5 sec for 5 sec. Several players combust with Coiling Flames. Unlimited range. Instant.
  • Serpent's Wrath Upon consuming the arena with Hellboil, Volcoross unleashes the full magnifying force of the Firelands, inflicting 10 Fire damage to all players and increasing his damage done by 10% every 0.5 sec. Unlimited range. Instant.
  • Slithering Assault (New) The Honor Guard slithers near a player's location. Increases its Attack speed by 50% and Movement speed by 50% for 8 sec. 45 yd range. Instant.
  • Smoldering Ground (New) Smoldering ground inflicts 50 Fire damage every 1 sec to any player standing within. 300 yd range. Instant.
  • Sunflame Name changed from "Sunfire" to "Sunflame".
  • Sunflame Name changed from "Sunfire" to "Sunflame". A quick beam of solar light that burns players for 25 Nature burns players for 25 Fire damage. 300 yd range. Instant.
  • Supernova Tindral summons a dying sun that instantly defeats all players when it explodes. The spell is interrupted after Tindral's absorb Tindral shields himself for 10% of his maximum health and begins to summon a dying star. Upon completion of the cast, the star explodes and kills all players. This spell is interrupted if Tindral's shield is broken. Unlimited range. 20 sec cast.
  • Supernova Tindral summons a dying sun that instantly defeats all players when it explodes. The spell is interrupted after Tindral's absorb shield is broken. Instant. Tindral shields himself for 10% of his maximum health and begins to summon a dying star. Upon completion of the cast, the star explodes and kills all players. This spell is interrupted if Tindral's shield is broken. Instant.
  • Suppressive Ember Surrounds the target with suppressive ember, absorb the next 100 incoming Tindral Surrounds random players with suppressive ember, absorbing the next 100 healing. This effect stacks. Limited to 4 targets. Unlimited range. Instant.
  • Threads of Life Nymue coalesces 3 verdant crewels that rush toward random players. The crewel inflicts 20 Nature damage and knocks away all players in its path. When reaching its target, the crewel explodes inflicting 90 Nature damage to the marked player 50 Nature damage and an additional 12 every 1 sec to the marked player for 3 sec. When passing through Verdant Matrix, the crewel's power is instead reduced, inflicting 25 Nature damage. Unlimited range. Instant. and an additional 10 every 1 sec for 3 sec. Unlimited range. Instant.
  • Threads of Life Nymue coalesces 90 verdant crewels that rush toward random players. The crewel inflicts 90 Nature damage and knocks away all players in its path. 500 yd range. Instant. 500 yd range. Instant.
  • Threads of Life Nymue coalesces 25 10 verdant crewels that rush toward random players. The crewel inflicts 25 Nature damage and knocks away all players in its path. 500 yd range. Instant.
  • Typhoon Tindral violently flaps his wings, creating a devastating typhoon in the area, inflicting 30 Nature damage to pushing back all players. After 2.5 sec, a typhoon erupts, inflicting 30 Nature damage to all players. 300 yd range. 2.5 sec cast.
  • Venom Burst (New) Charge to a player and inject potent venom, inflicting 8 Nature damage immediately, plus an additional 8 Nature damage every 2 sec to players within 5 yards. Lasts 8 sec. Instant.
  • Verdant Matrix When crossed over, the verdurous energies weaved into the floor burst, inflicting 8 Nature damage. Additionally, the lingering essence inflicts 2 1 Nature damage every 0.5 sec for 6 sec. This effect stacks. 300 yd range. Instant.
  • Violent Flora Flora rapidly grows along the Verdant Matrix for 8 sec, then violently erupts Nymue seeds new life along the Verdant Matrix which erupts after 8 sec inflicting 20 Nature damage to players within 10 yards. Leaves behind Inflorescence. Unlimited range. Instant. Unlimited range. Instant.
  • Volcanic Disgorge Volcoross retches chunks of searing bile at targets players, inflicting 50 Fire damage within 3 yards of each impact and creating Hellboil. Unlimited range. Instant.



Artifact Powers
Originally Posted by MMO-Champion
Demon Hunter (Forums, Talent Calculator)
Vengeance
  • Soul Carver (Rank 1) Carve into the soul of your target, dealing [ 396% of Attack Power ] Fire damage and an additional [ 128.9% of Attack Power ] Fire damage over 3 sec. Immediately shatters 2 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec.



Strings Changes
Originally Posted by MMO-Champion
  • AUCTION_HOUSE_ITEM_QUANTITY_FORMAT (New) - |cff808080x%s|r
  • GREAT_VAULT_REWARDS_CURRENT_LEVEL_HEROIC (New) - The item level of this reward will be based on the lowest of your top %1$d runs this week (currently Heroic).
  • GREAT_VAULT_REWARDS_CURRENT_LEVEL_MYTHIC (New) - The item level of this reward will be based on the lowest of your top %1$d runs this week (currently Mythic Level %2$d).
  • GREAT_VAULT_REWARDS_HEROIC_IMPROVE (New) - Complete %1$d dungeons on Mythic difficulty to improve your reward.
  • GREAT_VAULT_REWARDS_MYTHIC_COMPLETED_FIRST - Complete %1$d more Heroic or Mythic max level |4dungeon:dungeons; this week to unlock a second Great Vault reward. Timewalking dungeons count as Heroic.|n|nThe item level of this reward will be based on the lowest of your top %2$d runs this week (currently Mythic Level %3$d). Heroic.
  • GREAT_VAULT_REWARDS_MYTHIC_COMPLETED_SECOND - Complete %1$d more Heroic or Mythic max level |4dungeon:dungeons; this week to unlock a third Great Vault reward. Timewalking dungeons count as Heroic.|n|nThe item level of this reward will be based on the lowest of your top %2$d runs this week (currently Mythic Level %3$d). Heroic.
  • GREAT_VAULT_REWARDS_MYTHIC_IMPROVE - Complete %1$d Mythic Level %2$d or higher dungeons to improve your reward. Timewalking dungeons count as Heroic.
  • KIOSK_ENTER (New) - Enter World
  • QUEST_BG_DARK (New) - Dark
  • QUEST_BG_DEFAULT (New) - Default
  • QUEST_BG_LIGHT1 (New) - Light 1
  • QUEST_BG_LIGHT2 (New) - Light 2
  • QUEST_BG_LIGHT3 (New) - Light 3
  • SPELL_FAILED_CUSTOM_ERROR_1011 (New) - You don't have any items of this type.
  • WEEKLY_REWARDS_COMPLETE_HEROIC_SHORT (New) - Complete a dungeon on Mythic difficulty to increase this reward's item level.
  • WEEKLY_REWARDS_HEROIC (New) - Heroic
  • WEEKLY_REWARDS_ITEM_LEVEL_HEROIC (New) - Item Level %1$d - Heroic
  • WEEKLY_REWARDS_UNLOCK_REWARD (New) - Unlock Reward



Misc Changes
Originally Posted by MMO-Champion
Char Customization Options
Body 2 (Dragonriding)
  • Head Armor - Winter Veil (New)

Character Titles
  • %s, Famed Slayer of Fyrakk (New)
  • Battle Mender %s (New)

Class Specializations
Warrior
  • Fury - DPS spec. A furious dual-wielding berserker unleashing a flurry of attacks to carve their opponents to pieces.

    Preferred Weapons: Dual Two-Handed Axes, Maces, Swords. Mastery: Unshackled Fury. Icon:

Currency Types
Dragonflight
  • Dream Infusion - Essence concentrate that can imbue a creature into the dream.

    Used to procure dream items from
    Used to draw forth a creature's dreaming essence Elianna at the Central Encampment.would be interested in this.
  • Emerald Dewdrop - Dew infused with the nurturing properties of the emerald dream which can make any plant bloom.

    Used to revitalize the plants in [zone]. the Emerald Dream.
  • Seedbloom - The blooms from plants infused with Lifebloom Essence. These have powerful aesthetic and revitalizing properties.

    Used to procure items from [vendor] in [zone]. Talia Whisperbloom in the Central Encampment.

Hidden
  • [DNT] The Currency Formerly Named Dream Ephemera - Lingering essence from the dream.

    Used to procure dream items from [vendor] in [zone].Max Quantity: 7000.

Factions
Dragonflight
  • Dream Wardens - A coalition of various races residing within the Emerald Dream ready to defend it ready to defend the Emerald Dream against any and all threats.
  • Dream Wardens (Paragon) - A coalition of various races residing within the Emerald Dream ready to defend it ready to defend the Emerald Dream against any and all threats.

Holidays
  • Turbulent Timeways (New) - Yet again, the Bronze Dragonflight has discovered growing disturbances in the timeways, with several rapidly intersecting our own!

    For completing consecutive Timewalking dungeons you will gain Knowledge of Timeways, increasing your experience gained temporarily. Also, for a limited time, the Timewalking quest in Valdrakken from Kazra will offer an increased reward - an all new, Heroic level Cache of Vault Treasures.
  • Turbulent Timeways (New) - Yet again, the Bronze Dragonflight has discovered growing disturbances in the timeways, with several rapidly intersecting our own!

    For completing consecutive Timewalking dungeons you will gain Knowledge of Timeways, increasing your experience gained temporarily. Also, for a limited time, the Timewalking quest in Valdrakken from Kazra will offer an increased reward - an all new, Heroic level Cache of Vault Treasures.
  • Turbulent Timeways (New) - Yet again, the Bronze Dragonflight has discovered growing disturbances in the timeways, with several rapidly intersecting our own!

    For completing consecutive Timewalking dungeons you will gain Knowledge of Timeways, increasing your experience gained temporarily. Also, for a limited time, the Timewalking quest in Valdrakken from Kazra will offer an increased reward - an all new, Heroic level Cache of Vault Treasures.

Item Name Descriptions
  • |nShadowflame Suffused - Name changed from "Shadowflame Suffused" to "|nShadowflame Suffused". [color=#E546AF]Shadowflame |nShadowflame Suffused
  • Mythic+ (New) - Mythic+

LFG Dungeons
Dungeons
  • 10.2 Dream - Local - Misfit Dragons - Halls of Valor (KRB) - Map: 10.2.0 - Halls of Valor - Misfit Dragons. Roles: 1-5 damage. damage.
  • Amirdrassil, the Dream's Hope (New) - Map: Amirdrassil, the Dream's Hope. Roles: .
  • Amirdrassil, the Dream's Hope (New) - Map: Amirdrassil, the Dream's Hope. Roles: .
  • Amirdrassil, the Dream's Hope (New) - Map: Amirdrassil, the Dream's Hope. Roles: .

Map Areas
Amirdrassil, the Dream's Hope
  • Amirdrassil, the Dream's Hope > Pit of Volcoross (New)
  • Amirdrassil, the Dream's Hope > Wellspring Atrium (New)

Mounts
Flying Mounts
  • Armored Golden Pterrordax - Flying Mount. Armored Golden Pterrordax. "Many an unwary direhorn has met its end in a flash of glittering gold before becoming this pterrordax's next meal." Source: Trading Post "Painted and adorned with gold, these Pterrordax patrol the skies over the tomb of Atal'Dazar." Source: Trading Post
  • Golden Regal Scarab (New) - Flying Mount. Golden Regal Scarab. "This scarab's chitinous shell is plated with gold and the emeralds socketed at its joints make this mount fit to fly royalty in style." Source:
  • Imagiwing - Flying Mount. Imagiwing. "Whether you claim to be an artist or not, there's "There's nothing more beautiful than watching your imagination take flight." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]
  • Jeweled Copper Scarab (New) - Flying Mount. Jeweled Copper Scarab. "The rulers of desert kingdoms would attune crystals to their personal mounts for quick summoning." Source: Trading Post
  • Jeweled Jade Scarab (New) - Flying Mount. Jeweled Jade Scarab.
  • Jeweled Saphire Scarab (New) - Flying Mount. Jeweled Sapphire Scarab.

Ground Mounts
  • Crimson Glimmerfur - Ground Mount. Crimson Glimmerfur. "One of Great Father Winter's favorite creatures." Source: Trading Post "Gilnean legend states this red and white fox only crosses the Winter Veil during this season." Source: Trading Post
  • Deathbringer's Shadowcycle (New) - Ground Mount. Deathbringer's Shadowcycle. Source: Trading Post
  • Felreaver Deathcycle (New) - Ground Mount. Felreaver Deathcycle.
  • Mammyth - Ground Mount. Mammyth. "What would it take to see lava made into water, and fire into mist? In the dream, anything is possible." "In the Dream, sometimes the myth becomes more real than its subject." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]
  • Salatrancer - Ground Mount. Salatrancer. "While a salamanther's attention jumps from one attraction to the next, this one enjoys long periods of deep observation." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]
  • Shadowflame Hellbike (New) - Ground Mount. Shadowflame Hellbike.
  • Stargrazer - Ground Mount. Stargrazer. "One can't help but think what it might feel like to pluck the stars from their fixture in the sky. Perhaps, Stargrazer will show us how someday." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]
  • Talont - Ground Mount. Talont. "Some daydreams are filled with infinite possibilities, and are shattered when reminded of our limitations. This one though, is born without them." one's limitations. This dream was born without them." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]
  • Winter Night Dreamsaber - Ground Mount. Winter Night Dreamsaber. "While they do not patrol the land during the day, they are often seen in the dead of night, snuggled and wrapped in a blanket of snow." Source: [PH]

Unknown Types
  • Delugen - Unknown Type. Delugen. "Imagine being so engrossed by a dream that it feels real. Some might even call it a delusion." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]

Scenarios
Dawn of the Infinite: Galakrond's Fall
  • 01: Dawn of the Infinite: Galakrond's Fall (New) - The infinite dragonflight has invaded the Bronze Temple. Help Nozdormu and Chromie take back the Timeways!

Dawn of the Infinite: Murozond's Rise
  • 01: Dawn of the Infinite: Murozond's Rise (New) - Murozond rises. Race against time with Chromie to correct the past!

Fate of Amirdrassil
  • 01: Fate of Amirdrassil (New) - Fyrakk has reached the heart of Amirdrassil and threatens to consume its power for his own.

Incarnate's Wake
  • 01: Incarnate's Wake (New) - Smolderon has forced his way into the Emerald Dream. If left unchecked, his forces will burn everything in their path.

Molten Incursion
  • 01: Molten Incursion (New) - Larodar, twisted by flame, seeks to bathe the Emerald Dream in fire. If successful, everything will be reduced to ash.

Storm the Halls of Valor
  • 03: Cross Bridge (New) - Enter the Hall of Glory.
  • 04: Confront Odyn - Name changed from "03: Confront Odyn" to "04: Confront Odyn".
  • 05: Depart the Halls of Valor - Name changed from "04: Depart the Halls of Valor" to "05: Depart the Halls of Valor".

Superbloom
  • 01: The Tree Rises - Wake Sprucecrown and gain his fruit. Gain special powers by consuming Dreamfruit!
  • 02: The Dream Gathers - Help Clarelle hydrate the Rain-Starved Flowers. Help water Rain-Starved Flowers!

The Viridian Weave
  • 01: The Viridian Weave (New) - Nymue weaves the mesmerizing patterns of the Emerald Dream. Our intrusion has distrupted the weave, and we will be dealt with.
by Published on 2023-09-27 10:21 PM

Guardians of the Dream PTR Development Notes - September 27, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hiya! Here’s what you can find in this week’s Guardians of the Dream PTR update:

Dragonflight Season 3

  • Mythic+
    • The Everbloom will be available for this week’s Mythic+ test.

Battleground Blitz Brawl

  • Eye of the Storm
    • Slightly increased resource rate from bases.
    • Added a timer widget that will display during the 15 second period when bases are inactive until the next set are active.
  • All rune buff respawn rates (including Shadow sight) decreased to 60 seconds (was 90 seconds). This includes already existing power runes in addition to the new ones introduced in the brawl.
  • Various Power Runes have been added to Eye of the Storm, Battle for Gilneas, Arathi Basin, and Deepwind Gorge.

Classes

  • Death Knight
    • Frost
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Set bonus buff duration increased to 12 seconds (was 10 seconds) and self bounces now also grant the damage increase.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue with Chill Streak not bouncing to the Death Knight when used against enemies with a large hit box.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue with self bounces now granting the bonus Rune or cooldown reduction.
  • Demon Hunter
    • Spectral Sight cooldown is now 1 minute 30 seconds (was 1 minute, and 30 seconds with rank 2 talented).
    • Spectral Sight cooldown reduced to 30 seconds (was 1 minute/30 seconds), and Haste now affects its global cooldown.
    • Demonic’s duration for Demon form reduced to 5 seconds (was 6 seconds).
    • Elysian Decree has been moved to the Demon Hunter class tree.
    • Fodder to the Flame has been moved to the Demon Hunter class tree.
    • Fodder to the Flame now increases Spectral Sight cooldown by 30 seconds in addition to previous effect.
    • The Hunt initial damage increased by 22% and damage over time damage increased by 30%.
    • Sigil of Flame now moved to Demon Hunter baseline.
    • Sigil of Flame initial damage increased by 200%.
    • New Talent: Live by the Glaive – When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may occur once every 5 seconds.
    • Unnatural Malice, Relentless Pursuit, Extended Sigils, and Misery in Defeat have been removed.
    • Unrestrained Fury is now a 1-rank talent (was 2) and increases max Fury by 20 (was 10/20).
    • Shattered Restoration is now a 1-rank talent (was 2) and increases Shattered Soul healing by 10% (was 5/10%).
    • Illidari Knowledge is now a 1-rank talent (was 2) and reduces magic damage taken by 5% (was 3/6%).
    • Will of the Illidari is now a 1-rank talent (was 2) and increases max health by 5% (was 3/6%).
    • Rush of Chaos is now a 2-rank talent (was 1) and reduces Metamorphosis cooldown by 30/60 seconds (was 60 seconds).
    • Quickened Sigils no longer reduces cooldowns of Sigil skills.
    • Erratic Felheart now reduces cooldown of Fel Rush/Infernal Strike by 8/15% (was 10/20%)
    • Flames of Fury has been adjusted – Now a 2-rank talent (was 1). Sigil of Flame deals 35/70% increased damage and generates 1/2 Fury per target (was 2).
    • Havoc
      • Dancing with Fate is now a 1-rank talent (was 2), Blade Dance final slash damage bonus is now 25% (was 20/40%).
      • Blind Fury now increases Blade Dance’s final slash damage bonus by 25/50% (was 20/40%).
      • Blind Fury now is now a 1-rank talent (was 2), Eye Beam generates 40 Fury per second (was 20/40) and has 10% increased damage and duration (was 10/20%).
        • This change has been reverted.
      • New Talent: Demon Hide – Increases magical damage dealt by 5%, and reduces physical damage taken by 5%.
      • New Talent: Dash of Chaos – For 2 seconds after using Fel Rush, activating it again will dash back towards your initial location.
      • New Talent: Scars of Suffering– Increases Versatility by 4% and reduces threat generated by 8%.
      • New Talent: Chaotic Disposition – Each time you deal Chaos damage, there is a 7.77% chance to duplicate 33% of the damage, up to 3/7 total times. 2-rank talent.
      • Eye Beam damage increased by 15%.
      • Fel Barrage damage increased by 100%.
      • Isolated Prey now causes Immolation Aura to always critically strike (was 30% increased damage).
      • Throw Glaive now triggers Cycle of Hatred’s effect when Furious Throws is selected.
      • Soulrend is now a 1-rank talent (was 2) and causes 100% of damage to be dealt over time as Chaos (was 60/120%).
      • Shattered Destiny now increases Demon form duration per 10 Fury spend (was 8).
    • Vengeance
      • New Talent: Ascending Flame – Sigil of Flame initial damage is increased by 50%. Multiple applications of Sigil of Flame may overlap.
      • New Talent: Illuminated Sigils – Sigil skills have 1 additional charge. You have 20% increased chance to parry attacks from enemies afflicted by Sigil of Flame.
      • Agonizing Flames is now a 1-rank talent (was 2) and increases movement speed by 10% (was 10/20%) and Immolation Aura duration by 50% (was 25/50%).
      • Extended Spikes is now a 1-rank talent (was 2) and increases duration of Demon Spikes by 2 seconds (was 1/2 seconds).
      • Burning Blood is now a 1-rank talent (was 2) and increases Fire damage by 10% (was 5/10%).
      • Darkglare Boon is now a 1-rank talent (was 2) and Fel Eruption refreshes 20-40% of cooldown (was 10-20/20-40%) and refunds 20-40 Fury (was 10-20/20-40 Fury).
      • Chains of Anger now increases duration of Sigil effects by 2 seconds in addition to its previous effect.
      • Soul Carver now generates 3 soul fragments on initial strike (was 2).
  • Druid
    • Balance
      • Orbital Strike has been redesigned – Call down a bombardment of celestial energy over the target area, blasting all enemies for Astral damage and applying Stellar Flare to them for 16 seconds. Generates 30 Astral Power. Orbital Strike still hits enemies in a 40 yard line and has a 90 second cooldown. Now a choice node with Wild Mushroom.
      • Mastery: Astral Invocation has been updated – Your Nature spells deal increased damage and additional damage to targets affected by Sunfire. Your Arcane spells deal increased damage and additional damage to targets affected by Moonfire.
      • Friend of the Fae’s tooltip changed to “When a Faerie Dragon is summoned, your spells deal 10% increased damage for 20 seconds.”
        • Developers’ note: This is a tooltip consistency change, not a functional changes. Balance spells whose tooltips say they modify your Arcane and Nature spell damage, like when you get the benefit of both Eclipses during Celestial Alignment, provide double their bonus to Astral spells. Friend of the Fae does not.
      • Orbital Strike is reverted to its original design and location in the talent tree.
      • Wild Mushrooms damage increased by 10%.
      • The positions of the Aethereal Kindling and Lunar Shrapnel talents have been swapped.
    • Feral
      • Rampant Ferocity damage increased by 10%.
      • Feral Druids can cast Innervate in Cat Form.
      • Relentless Predator now reduces the Energy cost of Ferocious Bite by 10% (was 20%).
      • Apex Predator’s chance to activate against a single target is reduced to 7.2% (was 9%), but the rate it activates against additional targets is increased.
    • Restoration
      • Fixed an issue that caused Efflorescence to slay Grove Guardians.
      • Wild Growth now costs 4% base mana (was 4.4%).
      • Regrowth now costs 3.2% base mana (was 3.4%).
  • Evoker
    • Augmentation
      • Prescience now clears on raid encounter and Mythic+ start.
      • Prescience now has 2 charges.
    • Devastation
      • Inherent Resistance reduces magic damage taken by 4/8% (was 2/4%).
      • Attuned to the Dream increases healing done and healing received by 3/6% (was 2/4%).
    • Preservation
      • Fluttering Seedlings no longer occur from Emerald Blossoms that are triggered from Echo.
      • Fluttering Seedlings healing has been increased by 20%.
  • Hunter
    • Hunter’s Mark now increases all damage taken by the target by 5% while the target is above 80% maximum health.
      • Developers’ note: We like the idea of Hunter’s Mark highlighting specific targets on the battlefield, so we have made an adjustment to Hunter’s Mark to cause it to increase all damage taken by 5% on targets above 80% health. A few quick notes about this change:
        • When applying Hunter’s Mark out of combat or before a pull, it continues to have no cooldown. If you apply Hunter’s Mark while in combat, Hunter’s Mark receives a 20 second cooldown. We don’t intend for you to move this damage bonus around frequently.
        • Hunter’s Mark is still on the global cooldown with this change.
        • Multiple Hunters can not stack this damage bonus on the same target.
    • Survival
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus from affecting your pet’s critical strike chance and critical strike damage.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus from affecting the first periodic event of Fury of the Eagle.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now causes your next Wildfire Bomb to not consume a charge (previously generated 1 charge).
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: The set bonus Contained Explosion buff now refreshes per tick of Fury of the Eagle.
  • Mage
    • Arcane
      • Amirdrassil, the Dream’s Hope Set Bonus: Forethought and Arcane Artillery now clear on encounter start.
  • Monk
    • Mistweaver
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused some healing spells to not properly contribute to Chi Harmony.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused some healing spells to double dip contribution to Chi Harmony.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now accumulates up to 15% of healing done (was 20%).
      • Healing Elixir now additionally heals if excess healing elixirs are generated.
      • Healing Elixir now restores 20% of maximum health (was 15%).
      • Healing Elixir now automatically triggers at 40% health (was 35%).
      • Expel Harm now costs 1.4% base mana (was 3%).
      • Expel Harm healing increased by 550%.
      • Expel Harm now deals damage equal to 25% of the amount healed (was 10%).
      • Expel Harm’s damage range increased to 20 yards (was 8 yards).
      • Strength of Spirit now increases the healing of Expel Harm by up to 30% (was 100%).
      • Profound Rebuttal now increases the critical healing of Expel Harm by 15% (was 50%).
      • Expel Harm can no longer be cast on allies during Soothing Mist.
      • Unison now duplicates 75% of Soothing Mist healing done (was 100%).
      • Enveloping Breath healing decreased by 20%.
      • Invigorating Mist’s healing visual is now only visible to the caster.
      • Rising Sun Kick damage increased by 20%. Does not apply in PvP combat.
      • Calming Presence now reduces damage taken by 6% (was 3%). Does not apply in PvP combat.
    • Windwalker
      • Developers’ note: We heard community feedback that the additional Spinning Crane Kicks granted by Windfoot were difficult to fit into the rotation and Blackout Reinforcement alone was not an impactful enough payoff. Windfoot has been removed and the set will now directly grant Blackout Reinforcement. Additionally, free Spinning Crane Kicks should now more reliably and consistently grant Blackout Reinforcement. As always, we will continue to monitor feedback around this bonus and appreciate the testing the community has put forth.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned: Free Spinning Crane Kicks grant Blackout Reinforcement, increasing the damage of your next Blackout Kick by 150%. Melee abilities have a chance to grant Blackout Reinforcement.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned: Blackout Reinforcement empowered Blackout Kicks reduce the cooldown of Fists of Fury, Rising Sun Kick, Strike of the Windlord, and Whirling Dragon Punch by 3 seconds.
      • Spinning Crane Kicks cast during Serenity now correctly grant Blackout Reinforcement.
      • Blackout Reinforcement is correctly removed at the start of Mythic+ dungeons and raid encounters.
      • Blackout Reinforcement can no longer be canceled. Usage of Cancelaura macros on Dance of Chi-Ji without casting a Spinning Crane Kick will no longer grant Blackout Reinforcement.
  • Paladin
    • Holy
      • Sanctified Plates is now 40% less effective.
      • Blessing of Winter now restores 10% mana over 30 seconds (was 15%).
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Holy Reverberation healing reduced by 25%.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Holy Reverberation now correctly functions with Mastery: Lightbringer.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now increases Haste by 25% for 5 seconds, in addition to its current effect.
    • Retribution
      • Blade of Vengeance now functions as an addition to your single target Blade of Justice rather than replacing it.
  • Priest
    • Discipline
      • Rhapsody now increases the damage of Holy Nova by 10% per stack (was 20%).
      • Harsh Discipline has been redesigned – Power Word: Radiance causes your next Penance to fire 1 (or 2) additional bolts, stacking up to 2 times.
      • Ultimate Penitence’s damaging bolts deal 80% spell power (was 57.5%) and healing bolts heal for 330% spell power (was 206%).
    • Holy
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused the set bonus to activate Sacred Reverence less often than intended.
    • Shadow
      • Inescapable Torment now triggers at 35% reduced effectiveness from additional Shadow Word: Deaths caused by the Amirdrassil, the Dream’s Hope Set Bonus.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Now triggers additional Shadow Word: Deaths at 35% effectiveness (was 50%).
  • Rogue
    • Assassination
      • Exsanguinate (Active) has been removed.
      • Exsanguinate (Passive) – Energy threshold changed to 50% of max Energy (was flat 150), Energy consumed reduced to 3 (was 4) and damage duplicated reduced to 20% (was 25%)
      • Sudden Demise’s Bleed damage trigger value reduced to 150% of remaining health (was 200%) and now benefits correctly from Zoldyck Recipe bonus.
      • Indiscriminate Carnage now prioritizes targets without Rupture and Garrote.
    • Outlaw
      • New Talent: Precision Shot – Increases the range of Between the Eyes and Pistol Shot by 10 yards, and Pistol Shot reduces damage you take from the target by 5%.
      • Killing Spree base delay (before Haste) between strikes reduced to 0.3 seconds per combo point (was 0.4 seconds).
    • Subtlety
      • New Talent: Terrifying Pace – Gain 30% increased movement speed for 3 seconds when Shuriken Storm strikes 3 or more targets.
      • New Talent: Exhilarating Execution – Finishing moves heal you for 3% of damage done. Overhealing is converted to shielding, absorbing up to 10% of your maximum health.
      • Shadow Techniques’ Energy generated increased to 4 (was 3)
      • Shadow Techniques tooltip has been updated, no functional changes.
      • Shadowcraft now allows finishing moves to use Shadow Technique stacks only when it will refresh combo points to full.
      • Shadowcraft’s tooltip has been updated, no functional changes.
      • Ephemeral Bond’s bonus for healing received reduced to 8% (was 12%).
  • Shaman
    • Elemental
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue where Chain Lightning and Lightning Bolt were incorrectly highlighted after casting Primordial Wave.
      • Splintered Elements now grants you 20% Haste plus an additional 4% Haste per extra target hit by Primordial Wave, rather than 10% Haste per target hit.
      • Further Beyond can now only increase the duration of Further Beyond by up to 150% of the original duration of Ascendance.
      • Primordial Wave can no longer be used to heal a friendly ally, it is now only an offensive spell for Elemental Shaman.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned – Lava Burst burns your target for 15% additional damage over 4 seconds, and after consuming Primordial Wave, your next 3 casts of Lava Burst also hit up to 3 additional targets affected by your Flame Shock for 100% of normal damage.
    • Enhancement
      • Developers’ note: We have shuffled a few talents around the Enhancement Shaman tree to increase some available talent choices. We’re also adjusting the functionality of a few talents to work with more melee abilities or elemental damage types to make them more attractive to a wider variety of builds. A new passive talent is available to choose rather than Elemental Blast to allow you to opt out of an extra keybind and Maelstrom Weapon spender to keep track of with Elemental Blast. We hope these changes give you some extra flexibility with your talent points and make some lesser used talents more impactful.
      • Several talents have been moved to a different place in the talent tree.
      • Starter build updated due to the pathing changes above.
      • Elemental Assault can now also generate Maelstrom Weapon charges from Ice Strike and Lava Lash rather than only Stormstrike.
        • Developers’ note: This change will be added in next week’s PTR update.
      • Legacy of the Frost Witch now also increases Frost damage when consuming 10 stacks of Maelstrom Weapon rather than only Physical damage.
      • Primordial Wave can no longer be used to heal a friendly ally, it is now only an offensive spell for Enhancement Shaman.
      • Splintered Elements now grants you 20% Haste plus an additional 4% Haste per extra target hit by Primordial Wave, rather than 10% Haste per target hit.
      • New Talent: Tempest Strikes (Passive) – Your Stormstrike, Lava Lash, and Ice Strike have a chance to cause bonus Nature damage to your target. Choice node with Elemental Blast.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus Feral Spirit from granting the player Maelstrom Weapon generation.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus from changing your Feral Spirit into a Spirit Raptor if glyphed for that effect.
    • Restoration
      • Primordial Wave can no longer be used to damage an enemy target, it is now only a healing spell for Restoration Shaman.
  • Warlock
    • Affliction
      • Umbrafire Kindling now lasts 20 seconds (was 12 seconds).
    • Demonology
      • Soul Strike has been redesigned – Your primary Felguard learns Soul Strike: Strikes the soul of the target, dealing Shadow damage.
      • New Talent: Shadow Invocation – Bilescourge Bombers deal 20% increased damage, and your spells now have a chance to summon a Bilescourge Bomber.
      • New Talent: Fel Invocation – Soul Strike deals 20% increased damage and generates 1 Soul Shard. The cast time of Summon Vilefiend is reduced by 0.5 seconds and your Vilefiend now deals Fire damage to nearby enemies every 1 second while active.
      • New Talent: Spiteful Reconstitution – Implosion deals 10% increased damage. Consuming a Demonic Core has a chance to summon a Wild Imp.
      • Imp-erator is now a 1-rank talent (was 2).
      • Malefic Impact is now a 1-rank talent (was 2).
      • Pit Lord’s Felseeker damage increased 40%.
      • Volatile Fiends has been removed.
      • Power Siphon now prioritizes Wild Imps that are not Imp Gang Bosses or empowered by Summon Demonic Tyrant.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned – Demonbolt applies a Doom Brand that explodes after 20 seconds, dealing Shadow damage to nearby enemies or Shadow damage to a single enemy. Hand of Gul’dan reduces the duration of your Doom Brands by 1 second per Soul Shard spent.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned – When Doom Brand explodes, you have a chance to summon a Doomfiend that casts Doom Bolt Volleys before departing. Each Doom Bolt Volley deals Shadow damage to up to 4 enemies or Shadow damage to a single enemy.
  • Warrior
    • Fury
      • Developers’ note: Bloodbath’s cooldown was not correctly synced with Bloodthirst during the redesign of Reckless Abandon for the Dragonflight talent system. This has led to unintended outcomes where certain builds can allow Bloodbath and Bloodthirst to dominate a rotation due to extremely short, unlinked cooldowns. We are correcting this oversight to allow other builds and rotation options room to breathe in Guardians of the Dream.
      • Reckless Abandon’s Bloodbath now shares its cooldown with Bloodthirst.

Player Versus Player

  • Druid
    • Balance
      • Fixed an issue that prevented Mastery: Astral Invocation from increasing Star Burst damage.
      • Star Burst damage reduced by 25% in PvP combat.
  • Monk
    • Expel Harm damage is now reduced by 50% in PvP combat.
    • Mistweaver
      • Refreshing Breeze has been removed.

User Interface and Accessibility

  • Action bar spell swipe animation has been updated.

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