| Spell | Level | Description | |
| Aimed Shot Rank 9 |
80 | An aimed shot that increases ranged damage by 408 and reduces healing done to that target by 50%. Lasts 10 sec. 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Kill Shot Rank 3 |
80 | You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 650 ]. Kill Shot can only be used on enemies that have 20% or less health. 7% of base mana, 45 yd range, Instant cast, 15 sec cooldown |
|
| Multi-Shot Rank 8 |
80 | Fires several missiles, hitting 3 targets for an additional 408 damage. 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 11 |
79 | An instant shot that causes [ 15% of RAP + 492 ] Arcane damage. 5% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Serpent Sting Rank 12 |
79 | Stings the target, causing [ 20% of RAP + 1210 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 9% of base mana, 5-35 yd range, Instant cast |
|
| Steady Shot Rank 4 |
77 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 10% of RAP + 252 ]. Causes an additional 175 against Dazed targets. 5% of base mana, 5-35 yd range, 1.5 sec cast |
|
| Hunter's Mark Rank 5 |
76 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 300. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min. 2% of base mana, 100 yd range, Instant cast |
|
| Aimed Shot Rank 8 |
75 | An aimed shot that increases ranged damage by 345 and reduces healing done to that target by 50%. Lasts 10 sec. 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Kill Shot Rank 2 |
75 | You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 500 ]. Kill Shot can only be used on enemies that have 20% or less health. 7% of base mana, 45 yd range, Instant cast, 15 sec cooldown |
|
| Multi-Shot Rank 7 |
74 | Fires several missiles, hitting 3 targets for an additional 333 damage. 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 10 |
73 | An instant shot that causes [ 15% of RAP + 402 ] Arcane damage. 5% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Serpent Sting Rank 11 |
73 | Stings the target, causing [ 20% of RAP + 990 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 9% of base mana, 5-35 yd range, Instant cast |
|
| Kill Shot Rank 1 |
71 | You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 410 ]. Kill Shot can only be used on enemies that have 20% or less health. 7% of base mana, 45 yd range, Instant cast, 15 sec cooldown |
|
| Steady Shot Rank 3 |
71 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 10% of RAP + 198 ]. Causes an additional 175 against Dazed targets. 5% of base mana, 5-35 yd range, 1.5 sec cast |
|
| Aimed Shot Rank 7 |
70 | An aimed shot that increases ranged damage by 205 and reduces healing done to that target by 50%. Lasts 10 sec. 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 9 |
69 | An instant shot that causes [ 15% of RAP + 273 ] Arcane damage. 5% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Multi-Shot Rank 6 |
67 | Fires several missiles, hitting 3 targets for an additional 205 damage. 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Serpent Sting Rank 10 |
67 | Stings the target, causing [ 20% of RAP + 660 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 9% of base mana, 5-35 yd range, Instant cast |
|
| Volley Rank 4 |
67 | Continuously fires a volley of ammo at the target area, causing 168 Arcane damage to enemy targets within 8 yards every second for 6 sec. 17% of base mana, 35 yd range, Channeled |
|
| Steady Shot Rank 2 |
62 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 10% of RAP + 108 ]. Causes an additional 175 against Dazed targets. 5% of base mana, 5-35 yd range, 1.5 sec cast |
|
| Aimed Shot Rank 6 |
60 | An aimed shot that increases ranged damage by 150 and reduces healing done to that target by 50%. Lasts 10 sec. 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 8 |
60 | An instant shot that causes [ 15% of RAP + 200 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Multi-Shot Rank 5 |
60 | Fires several missiles, hitting 3 targets for an additional 150 damage. 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Serpent Sting Rank 9 |
60 | Stings the target, causing [ 20% of RAP + 555 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Tranquilizing Shot |
60 | Attempts to remove 1 Enrage and 1 Magic effect from an enemy target. 8% of base mana, 5-35 yd range, Instant cast, 8 sec cooldown |
|
| Hunter's Mark Rank 4 |
58 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min. 2% of base mana, 100 yd range, Instant cast |
|
| Serpent Sting Rank 8 |
58 | Stings the target, causing [ 20% of RAP + 490 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Volley Rank 3 |
58 | Continuously fires a volley of ammo at the target area, causing 105 Arcane damage to enemy targets within 8 yards every second for 6 sec. 24% of base mana, 35 yd range, Channeled |
|
| Multi-Shot Rank 4 |
54 | Fires several missiles, hitting 3 targets for an additional 120 damage. 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Aimed Shot Rank 5 |
52 | An aimed shot that increases ranged damage by 110 and reduces healing done to that target by 50%. Lasts 10 sec. 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 7 |
52 | An instant shot that causes [ 15% of RAP + 158 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Serpent Sting Rank 7 |
50 | Stings the target, causing [ 20% of RAP + 385 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Steady Shot Rank 1 |
50 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 10% of RAP + 45 ]. Causes an additional 175 against Dazed targets. 5% of base mana, 5-35 yd range, 1.5 sec cast |
|
| Volley Rank 2 |
50 | Continuously fires a volley of ammo at the target area, causing 79 Arcane damage to enemy targets within 8 yards every second for 6 sec. 24% of base mana, 35 yd range, Channeled |
|
| Aimed Shot Rank 4 |
44 | An aimed shot that increases ranged damage by 90 and reduces healing done to that target by 50%. Lasts 10 sec. 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 6 |
44 | An instant shot that causes [ 15% of RAP + 125 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Multi-Shot Rank 3 |
42 | Fires several missiles, hitting 3 targets for an additional 80 damage. 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Serpent Sting Rank 6 |
42 | Stings the target, causing [ 20% of RAP + 290 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Hunter's Mark Rank 3 |
40 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min. 3% of base mana, 100 yd range, Instant cast |
|
| Volley Rank 1 |
40 | Continuously fires a volley of ammo at the target area, causing 52 Arcane damage to enemy targets within 8 yards every second for 6 sec. 24% of base mana, 35 yd range, Channeled |
|
| Aimed Shot Rank 3 |
36 | An aimed shot that increases ranged damage by 55 and reduces healing done to that target by 50%. Lasts 10 sec. 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 5 |
36 | An instant shot that causes [ 15% of RAP + 91 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Viper Sting |
36 | Stings the target, draining 4% mana over 8 sec (up to a maximum of 8% of the caster's maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target. 8% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown |
|
| Serpent Sting Rank 5 |
34 | Stings the target, causing [ 20% of RAP + 210 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Flare |
32 | Exposes all hidden and invisible enemies within 10 yards of the targeted area for 20 sec. 2% of base mana, 30 yd range, Instant cast, 20 sec cooldown |
|
| Multi-Shot Rank 2 |
30 | Fires several missiles, hitting 3 targets for an additional 40 damage. 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Aimed Shot Rank 2 |
28 | An aimed shot that increases ranged damage by 35 and reduces healing done to that target by 50%. Lasts 10 sec. 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Arcane Shot Rank 4 |
28 | An instant shot that causes [ 15% of RAP + 65 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Rapid Fire |
26 | Increases ranged attack speed by 40% for 15 sec. 3% of base mana, Instant cast, 5 min cooldown |
|
| Serpent Sting Rank 4 |
26 | Stings the target, causing [ 20% of RAP + 140 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Hunter's Mark Rank 2 |
22 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min. 3% of base mana, 100 yd range, Instant cast |
|
| Scorpid Sting |
22 | Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 sec. Only one Sting per Hunter can be active on any one target. 11% of base mana, 5-35 yd range, Instant cast |
|
| Arcane Shot Rank 3 |
20 | An instant shot that causes [ 15% of RAP + 36 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Multi-Shot Rank 1 |
18 | Fires several missiles, hitting 3 targets. 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown |
|
| Serpent Sting Rank 3 |
18 | Stings the target, causing [ 20% of RAP + 80 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Arcane Shot Rank 2 |
12 | An instant shot that causes [ 15% of RAP + 23 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Distracting Shot Rank 1 |
12 | Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec. 7% of base mana, 5-35 yd range, Instant cast, 8 sec cooldown |
|
| Serpent Sting Rank 2 |
10 | Stings the target, causing [ 20% of RAP + 40 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Concussive Shot |
8 | Dazes the target, slowing movement speed by 50% for 4 sec. 6% of base mana, 5-35 yd range, Instant cast, 12 sec cooldown |
|
| Arcane Shot Rank 1 |
6 | An instant shot that causes [ 15% of RAP + 15 ] Arcane damage. 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown |
|
| Hunter's Mark Rank 1 |
6 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min. 3% of base mana, 100 yd range, Instant cast |
|
| Serpent Sting Rank 1 |
4 | Stings the target, causing [ 20% of RAP + 20 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. 13% of base mana, 5-35 yd range, Instant cast |
|
| Auto Shot |
1 | Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have 15% increased attack speed. 5-35 yd range, Instant |

