MMO-Champion
Rogue Skills

Rogue

  Spell Level Description
Hemorrhage
Rank 5
80 An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 75. Lasts 10 charges or 15 sec. Awards 1 combo point.
35 Energy, 5 yd range, Instant
Tricks of the Trade
75 The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next damaging attack and all actions taken for 6 sec afterwards will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time.
15 Energy, 20 yd range, Instant, 30 sec cooldown
Tricks of the Trade
75 The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next attack and all actions taken for 6 sec afterwards will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time.
100 yd range, Instant
Sap
Rank 4
71 Incapacitates the target for up to 1 min. Must be stealthed. Only works on Humanoids, Beasts, Demons and Dragonkin that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
65 Energy, 5 yd range, Instant
Hemorrhage
Rank 4
70 An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 42. Lasts 10 charges or 15 sec. Awards 1 combo point.
35 Energy, 5 yd range, Instant
Cloak of Shadows
66 Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows.
Instant, 1.5 min cooldown
Vanish
Rank 3
62 Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 2).
Instant, 3 min cooldown
Stealth
Rank 4
60 Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
Instant, 10 sec cooldown
Hemorrhage
Rank 3
58 An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 29. Lasts 10 charges or 15 sec. Awards 1 combo point.
35 Energy, 5 yd range, Instant
Sap
Rank 3
48 Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
65 Energy, 5 yd range, Instant
Hemorrhage
Rank 2
46 An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 21. Lasts 10 charges or 15 sec. Awards 1 combo point.
35 Energy, 5 yd range, Instant
Vanish
Rank 2
42 Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
Instant, 3 min cooldown
Safe Fall
Passive
40 Reduces damage from falling.
Stealth
Rank 3
40 Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.
Instant, 10 sec cooldown
Blind
34 Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
30 Energy, 10 yd range, Instant, 3 min cooldown
Disarm Trap
30 Disarm a hostile trap.
20 yd range, 1 sec cast
Sap
Rank 2
28 Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
65 Energy, 5 yd range, Instant
Detect Traps
Passive
24 Greatly increased chance to detect traps.
Distract
22 Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.
30 Energy, 30 yd range, Instant, 30 sec cooldown
Vanish
Rank 1
22 Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
Instant, 3 min cooldown
Stealth
Rank 2
20 Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
Instant, 10 sec cooldown
Sap
Rank 1
10 Incapacitates the target for up to 25 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
65 Energy, 5 yd range, Instant
Pick Pocket
4 Pick the target's pocket.
5 yd range, Instant
Stealth
Rank 1
1 Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.
Instant, 10 sec cooldown