| Spell | Level | Description | |
| Hemorrhage Rank 5 |
80 | An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 75. Lasts 10 charges or 15 sec. Awards 1 combo point. 35 Energy, 5 yd range, Instant |
|
| Tricks of the Trade |
75 | The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next damaging attack and all actions taken for 6 sec afterwards will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time. 15 Energy, 20 yd range, Instant, 30 sec cooldown |
|
| Tricks of the Trade |
75 | The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next attack and all actions taken for 6 sec afterwards will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time. 100 yd range, Instant |
|
| Sap Rank 4 |
71 | Incapacitates the target for up to 1 min. Must be stealthed. Only works on Humanoids, Beasts, Demons and Dragonkin that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. 65 Energy, 5 yd range, Instant |
|
| Hemorrhage Rank 4 |
70 | An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 42. Lasts 10 charges or 15 sec. Awards 1 combo point. 35 Energy, 5 yd range, Instant |
|
| Cloak of Shadows |
66 | Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows. Instant, 1.5 min cooldown |
|
| Vanish Rank 3 |
62 | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 2). Instant, 3 min cooldown |
|
| Stealth Rank 4 |
60 | Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled. Instant, 10 sec cooldown |
|
| Hemorrhage Rank 3 |
58 | An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 29. Lasts 10 charges or 15 sec. Awards 1 combo point. 35 Energy, 5 yd range, Instant |
|
| Sap Rank 3 |
48 | Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. 65 Energy, 5 yd range, Instant |
|
| Hemorrhage Rank 2 |
46 | An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 21. Lasts 10 charges or 15 sec. Awards 1 combo point. 35 Energy, 5 yd range, Instant |
|
| Vanish Rank 2 |
42 | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). Instant, 3 min cooldown |
|
| Safe Fall Passive |
40 | Reduces damage from falling. |
|
| Stealth Rank 3 |
40 | Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled. Instant, 10 sec cooldown |
|
| Blind |
34 | Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect. 30 Energy, 10 yd range, Instant, 3 min cooldown |
|
| Disarm Trap |
30 | Disarm a hostile trap. 20 yd range, 1 sec cast |
|
| Sap Rank 2 |
28 | Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. 65 Energy, 5 yd range, Instant |
|
| Detect Traps Passive |
24 | Greatly increased chance to detect traps. |
|
| Distract |
22 | Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth. 30 Energy, 30 yd range, Instant, 30 sec cooldown |
|
| Vanish Rank 1 |
22 | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. Instant, 3 min cooldown |
|
| Stealth Rank 2 |
20 | Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled. Instant, 10 sec cooldown |
|
| Sap Rank 1 |
10 | Incapacitates the target for up to 25 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. 65 Energy, 5 yd range, Instant |
|
| Pick Pocket |
4 | Pick the target's pocket. 5 yd range, Instant |
|
| Stealth Rank 1 |
1 | Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled. Instant, 10 sec cooldown |

