MMO-Champion
Rogue Talents

Rogue

  Talent Tier Col Description
Hunger For Blood
Rank 1
11 2 Enrages you, increasing all damage caused by 15%. Requires a bleed effect to be active on the target. Lasts 1 min.
15 Energy, 30 yd range, Instant
Cut to the Chase
Rank 1
10 2 Your Eviscerate and Envenom abilities have a 20% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
Cut to the Chase
Rank 2
10 2 Your Eviscerate and Envenom abilities have a 40% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
Cut to the Chase
Rank 3
10 2 Your Eviscerate and Envenom abilities have a 60% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
Cut to the Chase
Rank 4
10 2 Your Eviscerate and Envenom abilities have a 80% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
Cut to the Chase
Rank 5
10 2 Your Eviscerate and Envenom abilities have a 100% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
Master Poisoner
Rank 1
9 1 Increases the critical hit chance of all attacks made against any target you have poisoned by 1%, reduces the duration of all Poison effects applied to you by 17% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 15%.
Master Poisoner
Rank 2
9 1 Increases the critical hit chance of all attacks made against any target you have poisoned by 2%, reduces the duration of all Poison effects applied to you by 34% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 30%.
Master Poisoner
Rank 3
9 1 Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all Poison effects applied to you by 50% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 45%.
Mutilate
Rank 1
9 2 Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
60 Energy, 5 yd range, Instant
Turn the Tables
Rank 1
9 3 Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 2% for 8 sec.
Turn the Tables
Rank 2
9 3 Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 4% for 8 sec.
Turn the Tables
Rank 3
9 3 Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 6% for 8 sec.
Focused Attacks
Rank 1
8 1 Your melee critical strikes have a 33% chance to give you 2 energy.
Focused Attacks
Rank 2
8 1 Your melee critical strikes have a 66% chance to give you 2 energy.
Focused Attacks
Rank 3
8 1 Your melee critical strikes have a 100% chance to give you 2 energy.
Find Weakness
Rank 1
8 3 Offensive ability damage increased by 2%.
Find Weakness
Rank 2
8 3 Offensive ability damage increased by 4%.
Find Weakness
Rank 3
8 3 Offensive ability damage increased by 6%.
Deadly Brew
Rank 1
7 1 When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 50% chance to apply Crippling poison.
Deadly Brew
Rank 2
7 1 When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 100% chance to apply Crippling poison.
Overkill
Rank 1
7 2 Abilities used while stealthed and for 6 seconds after breaking stealth cost 10 less energy.
Deadened Nerves
Rank 1
7 3 Reduces all damage taken by 2%.
Deadened Nerves
Rank 2
7 3 Reduces all damage taken by 4%.
Deadened Nerves
Rank 3
7 3 Reduces all damage taken by 6%.
Seal Fate
Rank 1
6 2 Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
Seal Fate
Rank 2
6 2 Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point.
Seal Fate
Rank 3
6 2 Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point.
Seal Fate
Rank 4
6 2 Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point.
Seal Fate
Rank 5
6 2 Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Murder
Rank 1
6 3 Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Murder
Rank 2
6 3 Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 4%.
Fleet Footed
Rank 1
5 1 Reduces the duration of all movement impairing effects by 15% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
Fleet Footed
Rank 2
5 1 Reduces the duration of all movement impairing effects by 30% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects.
Cold Blood
Rank 1
5 2 When activated, increases the critical strike chance of your next offensive ability by 100%.
Instant, 3 min cooldown
Improved Kidney Shot
Rank 1
5 3 While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
Improved Kidney Shot
Rank 2
5 3 While affected by your Kidney Shot ability, the target receives an additional 6% damage from all sources.
Improved Kidney Shot
Rank 3
5 3 While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery
Rank 1
5 4 All healing effects on you are increased by 10%. In addition, your finishing moves refund 40% of their Energy cost when they fail to hit.
Quick Recovery
Rank 2
5 4 All healing effects on you are increased by 20%. In addition, your finishing moves refund 80% of their Energy cost when they fail to hit.
Vile Poisons
Rank 1
4 2 Increases the damage dealt by your poisons and Envenom ability by 7% and gives your damage over time poisons an additional 10% chance to resist dispel effects.
Vile Poisons
Rank 2
4 2 Increases the damage dealt by your poisons and Envenom ability by 14% and gives your damage over time poisons an additional 20% chance to resist dispel effects.
Vile Poisons
Rank 3
4 2 Increases the damage dealt by your poisons and Envenom ability by 20% and gives your damage over time poisons an additional 30% chance to resist dispel effects.
Improved Poisons
Rank 1
4 3 Increases the chance to apply Deadly Poison to your target by 2% and the frequency of applying Instant Poison to your target by 10%.
Improved Poisons
Rank 2
4 3 Increases the chance to apply Deadly Poison to your target by 4% and the frequency of applying Instant Poison to your target by 20%.
Improved Poisons
Rank 3
4 3 Increases the chance to apply Deadly Poison to your target by 6% and the frequency of applying Instant Poison to your target by 30%.
Improved Poisons
Rank 4
4 3 Increases the chance to apply Deadly Poison to your target by 8% and the frequency of applying Instant Poison to your target by 40%.
Improved Poisons
Rank 5
4 3 Increases the chance to apply Deadly Poison to your target by 10% and the frequency of applying Instant Poison to your target by 50%.
Vigor
Rank 1
3 1 Increases your maximum Energy by 10.
Improved Expose Armor
Rank 1
3 2 Reduces the energy cost of your Expose Armor ability by 5.
Improved Expose Armor
Rank 2
3 2 Reduces the energy cost of your Expose Armor ability by 10.
Lethality
Rank 1
3 3 Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 6%.
Lethality
Rank 2
3 3 Increases the critical strike damage bonus of all combo moves that do not require stealth by 12%.
Lethality
Rank 3
3 3 Increases the critical strike damage bonus of all combo moves that do not require stealth by 18%.
Lethality
Rank 4
3 3 Increases the critical strike damage bonus of all combo moves that do not require stealth by 24%.
Lethality
Rank 5
3 3 Increases the critical strike damage bonus of all combo moves that do not require stealth by 30%.
Ruthlessness
Rank 1
2 1 Gives your melee finishing moves a 20% chance to add a combo point to your target.
Ruthlessness
Rank 2
2 1 Gives your melee finishing moves a 40% chance to add a combo point to your target.
Ruthlessness
Rank 3
2 1 Gives your melee finishing moves a 60% chance to add a combo point to your target.
Blood Spatter
Rank 1
2 2 Increases the damage caused by your Garrote and Rupture abilities by 15%.
Blood Spatter
Rank 2
2 2 Increases the damage caused by your Garrote and Rupture abilities by 30%.
Puncturing Wounds
Rank 1
2 4 Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
Puncturing Wounds
Rank 2
2 4 Increases the critical strike chance of your Backstab ability by 20%, and the critical strike chance of your Mutilate ability by 10%.
Puncturing Wounds
Rank 3
2 4 Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
Improved Eviscerate
Rank 1
1 1 Increases the damage done by your Eviscerate ability by 7%.
Improved Eviscerate
Rank 2
1 1 Increases the damage done by your Eviscerate ability by 14%.
Improved Eviscerate
Rank 3
1 1 Increases the damage done by your Eviscerate ability by 20%.
Remorseless Attacks
Rank 1
1 2 After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
Remorseless Attacks
Rank 2
1 2 After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
Malice
Rank 1
1 3 Increases your critical strike chance by 1%.
Malice
Rank 2
1 3 Increases your critical strike chance by 2%.
Malice
Rank 3
1 3 Increases your critical strike chance by 3%.
Malice
Rank 4
1 3 Increases your critical strike chance by 4%.
Malice
Rank 5
1 3 Increases your critical strike chance by 5%.