| Talent | Tier | Col | Description | |
| Hunger For Blood Rank 1 |
11 | 2 | Enrages you, increasing all damage caused by 15%. Requires a bleed effect to be active on the target. Lasts 1 min. 15 Energy, 30 yd range, Instant |
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| Cut to the Chase Rank 1 |
10 | 2 | Your Eviscerate and Envenom abilities have a 20% chance to refresh your Slice and Dice duration to its 5 combo point maximum. |
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| Cut to the Chase Rank 2 |
10 | 2 | Your Eviscerate and Envenom abilities have a 40% chance to refresh your Slice and Dice duration to its 5 combo point maximum. |
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| Cut to the Chase Rank 3 |
10 | 2 | Your Eviscerate and Envenom abilities have a 60% chance to refresh your Slice and Dice duration to its 5 combo point maximum. |
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| Cut to the Chase Rank 4 |
10 | 2 | Your Eviscerate and Envenom abilities have a 80% chance to refresh your Slice and Dice duration to its 5 combo point maximum. |
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| Cut to the Chase Rank 5 |
10 | 2 | Your Eviscerate and Envenom abilities have a 100% chance to refresh your Slice and Dice duration to its 5 combo point maximum. |
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| Master Poisoner Rank 1 |
9 | 1 | Increases the critical hit chance of all attacks made against any target you have poisoned by 1%, reduces the duration of all Poison effects applied to you by 17% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 15%. |
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| Master Poisoner Rank 2 |
9 | 1 | Increases the critical hit chance of all attacks made against any target you have poisoned by 2%, reduces the duration of all Poison effects applied to you by 34% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 30%. |
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| Master Poisoner Rank 3 |
9 | 1 | Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all Poison effects applied to you by 50% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 45%. |
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| Mutilate Rank 1 |
9 | 2 | Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points. 60 Energy, 5 yd range, Instant |
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| Turn the Tables Rank 1 |
9 | 3 | Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 2% for 8 sec. |
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| Turn the Tables Rank 2 |
9 | 3 | Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 4% for 8 sec. |
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| Turn the Tables Rank 3 |
9 | 3 | Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 6% for 8 sec. |
|
| Focused Attacks Rank 1 |
8 | 1 | Your melee critical strikes have a 33% chance to give you 2 energy. |
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| Focused Attacks Rank 2 |
8 | 1 | Your melee critical strikes have a 66% chance to give you 2 energy. |
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| Focused Attacks Rank 3 |
8 | 1 | Your melee critical strikes have a 100% chance to give you 2 energy. |
|
| Find Weakness Rank 1 |
8 | 3 | Offensive ability damage increased by 2%. |
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| Find Weakness Rank 2 |
8 | 3 | Offensive ability damage increased by 4%. |
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| Find Weakness Rank 3 |
8 | 3 | Offensive ability damage increased by 6%. |
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| Deadly Brew Rank 1 |
7 | 1 | When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 50% chance to apply Crippling poison. |
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| Deadly Brew Rank 2 |
7 | 1 | When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 100% chance to apply Crippling poison. |
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| Overkill Rank 1 |
7 | 2 | Abilities used while stealthed and for 6 seconds after breaking stealth cost 10 less energy. |
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| Deadened Nerves Rank 1 |
7 | 3 | Reduces all damage taken by 2%. |
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| Deadened Nerves Rank 2 |
7 | 3 | Reduces all damage taken by 4%. |
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| Deadened Nerves Rank 3 |
7 | 3 | Reduces all damage taken by 6%. |
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| Seal Fate Rank 1 |
6 | 2 | Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point. |
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| Seal Fate Rank 2 |
6 | 2 | Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point. |
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| Seal Fate Rank 3 |
6 | 2 | Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point. |
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| Seal Fate Rank 4 |
6 | 2 | Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point. |
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| Seal Fate Rank 5 |
6 | 2 | Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point. |
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| Murder Rank 1 |
6 | 3 | Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%. |
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| Murder Rank 2 |
6 | 3 | Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 4%. |
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| Fleet Footed Rank 1 |
5 | 1 | Reduces the duration of all movement impairing effects by 15% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects. |
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| Fleet Footed Rank 2 |
5 | 1 | Reduces the duration of all movement impairing effects by 30% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects. |
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| Cold Blood Rank 1 |
5 | 2 | When activated, increases the critical strike chance of your next offensive ability by 100%. Instant, 3 min cooldown |
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| Improved Kidney Shot Rank 1 |
5 | 3 | While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources. |
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| Improved Kidney Shot Rank 2 |
5 | 3 | While affected by your Kidney Shot ability, the target receives an additional 6% damage from all sources. |
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| Improved Kidney Shot Rank 3 |
5 | 3 | While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources. |
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| Quick Recovery Rank 1 |
5 | 4 | All healing effects on you are increased by 10%. In addition, your finishing moves refund 40% of their Energy cost when they fail to hit. |
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| Quick Recovery Rank 2 |
5 | 4 | All healing effects on you are increased by 20%. In addition, your finishing moves refund 80% of their Energy cost when they fail to hit. |
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| Vile Poisons Rank 1 |
4 | 2 | Increases the damage dealt by your poisons and Envenom ability by 7% and gives your damage over time poisons an additional 10% chance to resist dispel effects. |
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| Vile Poisons Rank 2 |
4 | 2 | Increases the damage dealt by your poisons and Envenom ability by 14% and gives your damage over time poisons an additional 20% chance to resist dispel effects. |
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| Vile Poisons Rank 3 |
4 | 2 | Increases the damage dealt by your poisons and Envenom ability by 20% and gives your damage over time poisons an additional 30% chance to resist dispel effects. |
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| Improved Poisons Rank 1 |
4 | 3 | Increases the chance to apply Deadly Poison to your target by 2% and the frequency of applying Instant Poison to your target by 10%. |
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| Improved Poisons Rank 2 |
4 | 3 | Increases the chance to apply Deadly Poison to your target by 4% and the frequency of applying Instant Poison to your target by 20%. |
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| Improved Poisons Rank 3 |
4 | 3 | Increases the chance to apply Deadly Poison to your target by 6% and the frequency of applying Instant Poison to your target by 30%. |
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| Improved Poisons Rank 4 |
4 | 3 | Increases the chance to apply Deadly Poison to your target by 8% and the frequency of applying Instant Poison to your target by 40%. |
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| Improved Poisons Rank 5 |
4 | 3 | Increases the chance to apply Deadly Poison to your target by 10% and the frequency of applying Instant Poison to your target by 50%. |
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| Vigor Rank 1 |
3 | 1 | Increases your maximum Energy by 10. |
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| Improved Expose Armor Rank 1 |
3 | 2 | Reduces the energy cost of your Expose Armor ability by 5. |
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| Improved Expose Armor Rank 2 |
3 | 2 | Reduces the energy cost of your Expose Armor ability by 10. |
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| Lethality Rank 1 |
3 | 3 | Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 6%. |
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| Lethality Rank 2 |
3 | 3 | Increases the critical strike damage bonus of all combo moves that do not require stealth by 12%. |
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| Lethality Rank 3 |
3 | 3 | Increases the critical strike damage bonus of all combo moves that do not require stealth by 18%. |
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| Lethality Rank 4 |
3 | 3 | Increases the critical strike damage bonus of all combo moves that do not require stealth by 24%. |
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| Lethality Rank 5 |
3 | 3 | Increases the critical strike damage bonus of all combo moves that do not require stealth by 30%. |
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| Ruthlessness Rank 1 |
2 | 1 | Gives your melee finishing moves a 20% chance to add a combo point to your target. |
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| Ruthlessness Rank 2 |
2 | 1 | Gives your melee finishing moves a 40% chance to add a combo point to your target. |
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| Ruthlessness Rank 3 |
2 | 1 | Gives your melee finishing moves a 60% chance to add a combo point to your target. |
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| Blood Spatter Rank 1 |
2 | 2 | Increases the damage caused by your Garrote and Rupture abilities by 15%. |
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| Blood Spatter Rank 2 |
2 | 2 | Increases the damage caused by your Garrote and Rupture abilities by 30%. |
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| Puncturing Wounds Rank 1 |
2 | 4 | Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%. |
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| Puncturing Wounds Rank 2 |
2 | 4 | Increases the critical strike chance of your Backstab ability by 20%, and the critical strike chance of your Mutilate ability by 10%. |
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| Puncturing Wounds Rank 3 |
2 | 4 | Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%. |
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| Improved Eviscerate Rank 1 |
1 | 1 | Increases the damage done by your Eviscerate ability by 7%. |
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| Improved Eviscerate Rank 2 |
1 | 1 | Increases the damage done by your Eviscerate ability by 14%. |
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| Improved Eviscerate Rank 3 |
1 | 1 | Increases the damage done by your Eviscerate ability by 20%. |
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| Remorseless Attacks Rank 1 |
1 | 2 | After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec. |
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| Remorseless Attacks Rank 2 |
1 | 2 | After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec. |
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| Malice Rank 1 |
1 | 3 | Increases your critical strike chance by 1%. |
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| Malice Rank 2 |
1 | 3 | Increases your critical strike chance by 2%. |
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| Malice Rank 3 |
1 | 3 | Increases your critical strike chance by 3%. |
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| Malice Rank 4 |
1 | 3 | Increases your critical strike chance by 4%. |
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| Malice Rank 5 |
1 | 3 | Increases your critical strike chance by 5%. |

