MMO-Champion
Druid Talents

Druid

  Talent Tier Col Description
Starfall
Rank 1
11 2 You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing 111 to 129 Arcane damage. Also causes 20 Arcane damage to all other enemies within 5 yards of the enemy target. Maximum 20 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
39% of base mana, 30 yd range, Instant cast, 1.5 min cooldown
Earth and Moon
Rank 1
10 2 Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 4% for 12 sec. Also increases your spell damage by 1%.
Earth and Moon
Rank 2
10 2 Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 9% for 12 sec. Also increases your spell damage by 2%.
Earth and Moon
Rank 3
10 2 Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 13% for 12 sec. Also increases your spell damage by 3%.
Eclipse
Rank 1
9 1 When you critically hit with Starfire, you have a 33% chance of increasing damage done by Wrath by 30%. When you critically hit with Wrath, you have a 19.8% chance of increasing your critical strike chance with Starfire by 30%. Effect lasts 15 sec and has a 30 sec cooldown.
Eclipse
Rank 2
9 1 When you critically hit with Starfire, you have a 66% chance of increasing damage done by Wrath by 30%. When you critically hit with Wrath, you have a 39.6% chance of increasing your critical strike chance with Starfire by 30%. Effect lasts 15 sec and has a 30 sec cooldown.
Eclipse
Rank 3
9 1 When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 30%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 30%. Effect lasts 15 sec and has a 30 sec cooldown.
Typhoon
Rank 1
9 2 You summon a violent Typhoon that does 400 Nature damage when in contact with hostile targets, knocking them back and dazing them for 3 sec.
36% of base mana, 30 yd range, Instant cast, 20 sec cooldown
Force of Nature
Rank 1
9 3 Summons 3 treants to attack enemy targets for 30 sec.
12% of base mana, 30 yd range, Instant cast, 3 min cooldown
Gale Winds
Rank 1
9 4 Increases damage done by your Hurricane and Typhoon spells by 15%, and increases the range of your Cyclone spell by 2 yards.
Gale Winds
Rank 2
9 4 Increases damage done by your Hurricane and Typhoon spells by 30%, and increases the range of your Cyclone spell by 4 yards.
Owlkin Frenzy
Rank 1
8 1 Attacks done to you while in Moonkin form have a 5% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Owlkin Frenzy
Rank 2
8 1 Attacks done to you while in Moonkin form have a 10% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Owlkin Frenzy
Rank 3
8 1 Attacks done to you while in Moonkin form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Wrath of Cenarius
Rank 1
8 3 Your Starfire spell gains an additional 4% and your Wrath gains an additional 2% of your bonus damage effects.
Wrath of Cenarius
Rank 2
8 3 Your Starfire spell gains an additional 8% and your Wrath gains an additional 4% of your bonus damage effects.
Wrath of Cenarius
Rank 3
8 3 Your Starfire spell gains an additional 12% and your Wrath gains an additional 6% of your bonus damage effects.
Wrath of Cenarius
Rank 4
8 3 Your Starfire spell gains an additional 16% and your Wrath gains an additional 8% of your bonus damage effects.
Wrath of Cenarius
Rank 5
8 3 Your Starfire spell gains an additional 20% and your Wrath gains an additional 10% of your bonus damage effects.
Moonkin Form
Shapeshift
7 2 Shapeshift into Moonkin Form. While in this form the armor contribution from items is increased by 370% and all party and raid members within 45 yards have their spell critical chance increased by 5%. Single target spell critical strikes in this form have a chance to instantly regenerate 2% of your total mana. The Moonkin can only cast Balance and Remove Curse spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

22% of base mana, Instant cast
Improved Moonkin Form
Rank 1
7 3 Your Moonkin Aura also causes affected targets to gain 1% haste and you to gain 5% of your spirit as additional spell damage.
Improved Moonkin Form
Rank 2
7 3 Your Moonkin Aura also causes affected targets to gain 2% haste and you to gain 10% of your spirit as additional spell damage.
Improved Moonkin Form
Rank 3
7 3 Your Moonkin Aura also causes affected targets to gain 3% haste and you to gain 15% of your spirit as additional spell damage.
Improved Faerie Fire
Rank 1
7 4 Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by 1%, and increases the critical strike chance of your damage spells by 1% on targets afflicted by Faerie Fire.
Improved Faerie Fire
Rank 2
7 4 Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by 2%, and increases the critical strike chance of your damage spells by 2% on targets afflicted by Faerie Fire.
Improved Faerie Fire
Rank 3
7 4 Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by 3%, and increases the critical strike chance of your damage spells by 3% on targets afflicted by Faerie Fire.
Dreamstate
Rank 1
6 1 Regenerate mana equal to 4% of your Intellect every 5 sec, even while casting.
Dreamstate
Rank 2
6 1 Regenerate mana equal to 7% of your Intellect every 5 sec, even while casting.
Dreamstate
Rank 3
6 1 Regenerate mana equal to 10% of your Intellect every 5 sec, even while casting.
Moonfury
Rank 1
6 2 Increases the damage done by your Starfire, Moonfire and Wrath spells by 3%.
Moonfury
Rank 2
6 2 Increases the damage done by your Starfire, Moonfire and Wrath spells by 6%.
Moonfury
Rank 3
6 2 Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
Balance of Power
Rank 1
6 3 Increases your chance to hit with all spells and reduces the chance you'll be hit by spells by 2%.
Balance of Power
Rank 2
6 3 Increases your chance to hit with all spells and reduces the chance you'll be hit by spells by 4%.
Lunar Guidance
Rank 1
5 1 Increases your spell power by 4% of your total Intellect.
Lunar Guidance
Rank 2
5 1 Increases your spell power by 8% of your total Intellect.
Lunar Guidance
Rank 3
5 1 Increases your spell power by 12% of your total Intellect.
Insect Swarm
Rank 1
5 2 The enemy target is swarmed by insects, decreasing their chance to hit by 3% and causing 144 Nature damage over 12 sec.
9% of base mana, 30 yd range, Instant cast
Improved Insect Swarm
Rank 1
5 3 Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 1%, and increases the critical strike chance of your Starfire spell by 1% on targets afflicted by your Moonfire spell.
Improved Insect Swarm
Rank 2
5 3 Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 2%, and increases the critical strike chance of your Starfire spell by 2% on targets afflicted by your Moonfire spell.
Improved Insect Swarm
Rank 3
5 3 Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 3%, and increases the critical strike chance of your Starfire spell by 3% on targets afflicted by your Moonfire spell.
Vengeance
Rank 1
4 2 Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 20%.
Vengeance
Rank 2
4 2 Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 40%.
Vengeance
Rank 3
4 2 Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 60%.
Vengeance
Rank 4
4 2 Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 80%.
Vengeance
Rank 5
4 2 Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 100%.
Celestial Focus
Rank 1
4 3 Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 23% and increases your total spell haste by 1%.
Celestial Focus
Rank 2
4 3 Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 46% and increases your total spell haste by 2%.
Celestial Focus
Rank 3
4 3 Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 70% and increases your total spell haste by 3%.
Brambles
Rank 1
3 1 Damage from your Thorns and Entangling Roots increased by 25% and damage done by your Treants increased by 5%. In addition, damage from your Treants and attacks done to you while you have Barkskin active have a 5% chance to daze the target for 3 sec.
Brambles
Rank 2
3 1 Damage from your Thorns and Entangling Roots increased by 50% and damage done by your Treants increased by 10%. In addition, damage from your Treants and attacks done to you while you have Barkskin active have a 10% chance to daze the target for 3 sec.
Brambles
Rank 3
3 1 Damage from your Thorns and Entangling Roots increased by 75% and damage done by your Treants increased by 15%. In addition, damage from your Treants and attacks done to you while you have Barkskin active have a 15% chance to daze the target for 3 sec.
Nature's Grace
Rank 1
3 2 All spell criticals have a 33% chance to grace you with a blessing of nature, increasing your spell casting speed by 20% for 3 sec.
Nature's Grace
Rank 2
3 2 All spell criticals have a 66% chance to grace you with a blessing of nature, increasing your spell casting speed by 20% for 3 sec.
Nature's Grace
Rank 3
3 2 All spell criticals have a 100% chance to grace you with a blessing of nature, increasing your spell casting speed by 20% for 3 sec.
Nature's Splendor
Rank 1
3 3 Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm and Lifebloom spells by 2 sec.
Nature's Reach
Rank 1
3 4 Increases the range of your Balance spells and Faerie Fire (Feral) ability by 10%, and reduces the threat generated by your Balance spells by 15%.
Nature's Reach
Rank 2
3 4 Increases the range of your Balance spells and Faerie Fire (Feral) ability by 20%, and reduces the threat generated by your Balance spells by 30%.
Moonglow
Rank 1
2 1 Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Nourish, Regrowth and Rejuvenation spells by 3%.
Moonglow
Rank 2
2 1 Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Nourish, Regrowth and Rejuvenation spells by 6%.
Moonglow
Rank 3
2 1 Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Nourish, Regrowth and Rejuvenation spells by 9%.
Nature's Majesty
Rank 1
2 2 Increases the critical strike chance of your Wrath, Starfire, Starfall, Nourish and Healing Touch spells by 2%.
Nature's Majesty
Rank 1
2 2 Increases the critical strike chance of your Wrath, Starfire, Starfall, Nourish and Healing Touch spells by 4%.
Improved Moonfire
Rank 1
2 4 Increases the damage and critical strike chance of your Moonfire spell by 5%.
Improved Moonfire
Rank 2
2 4 Increases the damage and critical strike chance of your Moonfire spell by 10%.
Starlight Wrath
Rank 1
1 2 Reduces the cast time of your Wrath and Starfire spells by 0.1 sec.
Starlight Wrath
Rank 2
1 2 Reduces the cast time of your Wrath and Starfire spells by 0.2 sec.
Starlight Wrath
Rank 3
1 2 Reduces the cast time of your Wrath and Starfire spells by 0.3 sec.
Starlight Wrath
Rank 4
1 2 Reduces the cast time of your Wrath and Starfire spells by 0.4 sec.
Starlight Wrath
Rank 5
1 2 Reduces the cast time of your Wrath and Starfire spells by 0.5 sec.
Genesis
Rank 1
1 3 Increases the damage and healing done by your periodic damage and healing effects by 1%.
Genesis
Rank 2
1 3 Increases the damage and healing done by your periodic damage and healing effects by 2%.
Genesis
Rank 3
1 3 Increases the damage and healing done by your periodic damage and healing effects by 3%.
Genesis
Rank 4
1 3 Increases the damage and healing done by your periodic damage and healing effects by 4%.
Genesis
Rank 5
1 3 Increases the damage and healing done by your periodic damage and healing effects by 5%.